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{{Short description|Modification in the video game series}}
{{Short description|Modification in the video game series}}
{{DISPLAYTITLE:''Grand Theft Auto'' modding}}
{{DISPLAYTITLE:''Grand Theft Auto'' modding}}
{{Cleanup|reason=the article requires general copyediting (layout, spelling, grammar, etc.)|date=August 2015}}
{{Use British English|date=December 2018}}
{{Use British English|date=December 2018}}
{{Use dmy dates|date=December 2018}}
{{Use dmy dates|date=October 2024}}
[[File:GTA V Audi R8 mod.png|thumb|250px|right|While vehicles in the ''Grand Theft Auto'' series are loosely based on real-world makes and models, custom vehicle models such as this [[Audi R8 (Type 4S)|Audi R8]] are a popular form of modification throughout the ''GTA'' community.]]
[[File:GTA V Audi R8 mod.png|thumb|250px|right|While vehicles in the ''Grand Theft Auto'' series are loosely based on real-world makes and models, custom vehicle models such as this [[Audi R8 (Type 4S)|Audi R8]] are a popular form of modification throughout the ''GTA'' community.]]
User modification, or [[Video game modding|modding]], of video games in the open world sandbox [[Grand Theft Auto|''Grand Theft Auto'' series]] is a popular trend in the [[PC game|PC gaming]] community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can change the player's experience to varying degrees. Frequently created by anonymous [[modders]], modifications are presented in the form of downloadable files or archives.<ref>{{Cite web|last1=Smith|first1=Graham|date=31 January 2019|title = How To Install GTA 5 Mods {{!}} Rock, Paper, Shotgun|website = [[Rock Paper Shotgun]]|url = http://www.rockpapershotgun.com/2015/05/01/how-to-install-grand-theft-auto-v-mods/|access-date = 27 August 2015|archive-date = 28 August 2015|archive-url = https://web.archive.org/web/20150828220311/http://www.rockpapershotgun.com/2015/05/01/how-to-install-grand-theft-auto-v-mods/|url-status = live}}</ref> Third-party software has been indispensable for building ''Grand Theft Auto'' mods, due to the lack of official editing tools from the developer, [[Rockstar Games]].<ref name=":1">{{Cite web |last1=Morris |first1=Tatiana |title=Modding is possible in GTA 5, but will just take time |url=http://www.gamezone.com/news/modding-is-possible-in-gta-5-but-will-just-take-time-3415400 |website=GameZone |access-date=27 August 2015 |date=15 April 2015 |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924042921/http://www.gamezone.com/news/modding-is-possible-in-gta-5-but-will-just-take-time-3415400 |url-status=live }}</ref> Mods for ''Grand Theft Auto'' are generally developed for use on the [[Personal computer|PC]] versions of the games, since the platform does not prevent modifications to installed software; however, similar content for console and mobile phone versions does exist to an extent.
User modification, or [[Video game modding|modding]], of video games in the open world sandbox [[Grand Theft Auto|''Grand Theft Auto'' series]] is a popular trend in the [[PC game|PC gaming]] community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can change the player's experience to varying degrees. Frequently created by anonymous [[modders]], modifications are presented in the form of downloadable files or archives.<ref>{{Cite web |last1=Smith |first1=Graham |date=31 January 2019 |title=How To Install GTA 5 Mods {{!}} Rock, Paper, Shotgun|website = [[Rock Paper Shotgun]] | url = http://www.rockpapershotgun.com/2015/05/01/how-to-install-grand-theft-auto-v-mods/|access-date = 27 August 2015|archive-date = 28 August 2015|archive-url = https://web.archive.org/web/20150828220311/http://www.rockpapershotgun.com/2015/05/01/how-to-install-grand-theft-auto-v-mods/|url-status = live}}</ref> Third-party software has been indispensable for building ''Grand Theft Auto'' mods, due to the lack of official editing tools from the developer, [[Rockstar Games]].<ref name="Morris2015">{{Cite web |last1=Morris |first1=Tatiana |title=Modding is possible in GTA 5, but will just take time |url=http://www.gamezone.com/news/modding-is-possible-in-gta-5-but-will-just-take-time-3415400 |website=GameZone |access-date=27 August 2015 |date=15 April 2015 |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924042921/http://www.gamezone.com/news/modding-is-possible-in-gta-5-but-will-just-take-time-3415400 |url-status=live}}</ref> Mods for ''Grand Theft Auto'' are generally developed for use on the [[Personal computer|PC]] versions of the games, since the platform does not prevent modifications to installed software; however, similar content for console and mobile phone versions does exist to an extent.


==Background==
== Background ==
While mods for ''Grand Theft Auto'' have been developed by hobbyists since the release of the first game, mods only became more accessible and popular with the release of ''[[Grand Theft Auto III]]'' on [[Microsoft Windows]] in May 2002.{{citation needed|date=April 2024}} The use of a [[Video game graphics#3D|3D]] [[game engine]] (the first in the series<ref>{{Cite web |last1=Fahs |first1=Travis |title=The Leif Ericson Awards – IGN | date=24 March 2008 |url=http://www.ign.com/articles/2008/03/24/the-leif-ericson-awards?page=3 |access-date=27 August 2015 |website=[[IGN]] |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924160344/http://www.ign.com/articles/2008/03/24/the-leif-ericson-awards?page=3 |url-status=live }}</ref>) allowed development of custom vehicles, textures and character models, followed by new missions and map modifications; the success of these new types of mods started to attract widespread attention. In the following years, the modding scene became more sophisticated and complex, as various aspects of the game's internals were gradually being discovered and documented by hackers. One of the best-known examples is the iCEnhancer graphics modification<ref name="SaMDC">{{Cite web |title=GTA 4's iCEnhancer mod has Liberty City looking better than ever |website=[[PC Gamer]] |date=16 February 2015 |url=http://www.pcgamer.com/gta-4s-icenhancer-mod-has-liberty-city-looking-better-than-ever/ |access-date=27 August 2015 |archive-date=29 August 2015 |archive-url=https://web.archive.org/web/20150829021310/http://www.pcgamer.com/gta-4s-icenhancer-mod-has-liberty-city-looking-better-than-ever/ |url-status=live |last1=Savage |first1=Phil }}</ref> for ''[[Grand Theft Auto IV]]'' by Hayssam Keilany, praised by reviewers and labelled as "arguably one of the best mods of all time" by [[Polygon (website)|''Polygon'']].<ref>{{Cite web |title=Are These Real Photos or GTA IV Screenshots? – IGN |date=29 July 2011 |url=http://www.ign.com/articles/2011/07/29/are-these-real-photos-or-gta-iv-screenshots |website=[[IGN]] |access-date=27 August 2015 |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924181002/http://www.ign.com/articles/2011/07/29/are-these-real-photos-or-gta-iv-screenshots |url-status=live }}</ref><ref>{{Cite web |last1=Plante |first1=Chris |title=GTA 4 now looks as good as GTA 5 — if you have a PC |url=http://www.polygon.com/2014/7/25/5936339/gta-4-icenhancer-3-mod-gta-5 |website=[[Polygon (website)|Polygon]] |date=25 July 2014 |access-date=27 August 2015 |archive-date=25 August 2015 |archive-url=https://web.archive.org/web/20150825032955/http://www.polygon.com/2014/7/25/5936339/gta-4-icenhancer-3-mod-gta-5 |url-status=live }}</ref><ref name="SaMDC" />
While mods for ''Grand Theft Auto'' have been developed by hobbyists since the release of the first game, mods only became more accessible and popular with the release of ''[[Grand Theft Auto III]]'' on [[Microsoft Windows]] in May 2002.{{citation needed|date=April 2024}} The use of a [[Video game graphics#3D|3D]] [[game engine]] (the first in the series<ref>{{Cite web |last1=Fahs |first1=Travis |title=The Leif Ericson Awards – IGN |date=24 March 2008 |url=http://www.ign.com/articles/2008/03/24/the-leif-ericson-awards?page=3 |access-date=27 August 2015 |website=[[IGN]] |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924160344/http://www.ign.com/articles/2008/03/24/the-leif-ericson-awards?page=3 |url-status=live}}</ref>) allowed development of custom vehicles, textures and character models, followed by new missions and map modifications; the success of these new types of mods started to attract widespread attention. In the following years, the modding scene became more sophisticated and complex, as various aspects of the game's internals were gradually being discovered and documented by hackers. One of the best-known examples is the iCEnhancer graphics modification<ref name="Savage2015">{{Cite web |title=GTA 4's iCEnhancer mod has Liberty City looking better than ever |website=[[PC Gamer]] |date=16 February 2015 |url=http://www.pcgamer.com/gta-4s-icenhancer-mod-has-liberty-city-looking-better-than-ever/ |access-date=27 August 2015 |archive-date=29 August 2015 |archive-url=https://web.archive.org/web/20150829021310/http://www.pcgamer.com/gta-4s-icenhancer-mod-has-liberty-city-looking-better-than-ever/ |url-status=live |last1=Savage |first1=Phil}}</ref> for ''[[Grand Theft Auto IV]]'' by Hayssam Keilany, praised by reviewers and labelled as "arguably one of the best mods of all time" by [[Polygon (website)|''Polygon'']].<ref>{{Cite web |title=Are These Real Photos or GTA IV Screenshots? – IGN |date=29 July 2011 |url=http://www.ign.com/articles/2011/07/29/are-these-real-photos-or-gta-iv-screenshots |website=[[IGN]] |access-date=27 August 2015 |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924181002/http://www.ign.com/articles/2011/07/29/are-these-real-photos-or-gta-iv-screenshots |url-status=live}}</ref><ref>{{Cite web |last1=Plante |first1=Chris |title=GTA 4 now looks as good as GTA 5 — if you have a PC |url=http://www.polygon.com/2014/7/25/5936339/gta-4-icenhancer-3-mod-gta-5 |website=[[Polygon (website)|Polygon]] |date=25 July 2014 |access-date=27 August 2015 |archive-date=25 August 2015 |archive-url=https://web.archive.org/web/20150825032955/http://www.polygon.com/2014/7/25/5936339/gta-4-icenhancer-3-mod-gta-5 |url-status=live}}</ref><ref name="Savage2015" />


In most of the games, certain data files were stored in simple archives or plain text files, allowing modders to edit them using basic tools.<ref>{{Cite news |title=Fans hit back in GTA sex storm |url=http://news.bbc.co.uk/2/hi/technology/4735603.stm |newspaper=BBC |date=2 August 2005 |access-date=27 August 2015 |archive-date=9 October 2015 |archive-url=https://web.archive.org/web/20151009072049/http://news.bbc.co.uk/2/hi/technology/4735603.stm |url-status=live }}</ref> However, more complex modifications, such as changes to the gameplay mechanics or the addition of custom models and/or maps, were not possible without more advanced tools specific to ''GTA'', along with commercial-grade modelling programs such as [[SketchUp]], [[3ds Max]] and [[Zmodeler]]. For this reason, modders would often collaborate on various [[Fansite|fan sites]], pooling resources and sharing documentation with one another. In a quote by Patrick Wildenborg, the modder responsible for unlocking the ''Hot Coffee'' mini-game, he stated that "the modding community felt like a bunch of friends trying to solve a mystery".<ref name="PatrickW">{{Cite book |title=Jacked: The Outlaw Story of Grand Theft Auto |url=https://books.google.com/books?id=lYwy8K8hrRUC |publisher=John Wiley & Sons |date=3 April 2012 |isbn=9780470936375 |first=David |last=Kushner}}</ref>
In most of the games, certain data files were stored in simple archives or plain text files, allowing modders to edit them using basic tools.<ref>{{Cite news |title=Fans hit back in GTA sex storm |url=http://news.bbc.co.uk/2/hi/technology/4735603.stm |newspaper=BBC |date=2 August 2005 |access-date=27 August 2015 |archive-date=9 October 2015 |archive-url=https://web.archive.org/web/20151009072049/http://news.bbc.co.uk/2/hi/technology/4735603.stm |url-status=live}}</ref> However, more complex modifications, such as changes to the gameplay mechanics or the addition of custom models and/or maps, were not possible without more advanced tools specific to ''GTA'', along with commercial-grade modelling programs such as [[SketchUp]], [[3ds Max]] and [[Zmodeler]]. For this reason, modders would often collaborate on various [[Fansite|fan sites]], pooling resources and sharing documentation with one another. In a quote by Patrick Wildenborg, the modder responsible for unlocking the ''Hot Coffee'' mini-game, he stated that "the modding community felt like a bunch of friends trying to solve a mystery".<ref name="Kushner2012">{{Cite book |title=Jacked: The Outlaw Story of Grand Theft Auto |url=https://books.google.com/books?id=lYwy8K8hrRUC |publisher=John Wiley & Sons |date=3 April 2012 |isbn=978-0-470-93637-5 |first=David |last=Kushner}}</ref>


== Online modding communities ==
== Online modding communities ==
{{Quote box|quote = We know for a fact that there is a significant percentage of GTA fans who only buy the game for the PC because of the open-ended modification possibilities.|align = right|source = Unnamed modder cited in ''[[Jacked: The Outlaw Story of Grand Theft Auto]]''<ref name="PatrickW" />|width = 25em|quoted = 1}}
{{Quote box|quote = We know for a fact that there is a significant percentage of GTA fans who only buy the game for the PC because of the open-ended modification possibilities.|align = right|source = Unnamed modder cited in ''[[Jacked: The Outlaw Story of Grand Theft Auto]]''<ref name="Kushner2012" />|width = 25em|quoted = 1}}
''Grand Theft Auto'' fan communities have been essential to the growth of the modding scene. Modders were able to exchange knowledge and team up in order to create new tools, mods and documentation.<ref name="PatrickW" /> ''GTA'' communities, [[Internet forums]], and fan sites have also been essential, as they serve as hosts for mods. Besides [[YouTube]], sites such as ''GTANet'', ''GTAinside'', ''GTA V Mods'' and ''The GTA Place'' serve as platforms for content exchange and discussion about modding and the ''Grand Theft Auto'' series in general.
''Grand Theft Auto'' fan communities have been essential to the growth of the modding scene. Modders were able to exchange knowledge and team up in order to create new tools, mods and documentation.<ref name="Kushner2012" /> ''GTA'' communities, [[Internet forums]], and fan sites have also been essential, as they serve as hosts for mods. Besides [[YouTube]], sites such as ''GTANet'', ''GTAinside'', ''GTA V Mods'' and ''The GTA Place'' serve as platforms for content exchange and discussion about modding and the ''Grand Theft Auto'' series in general.


=== ''FiveM'' ===
=== ''FiveM'' ===
''FiveM'', an alternative multiplayer and [[role-playing game|role-playing]] modification for ''[[Grand Theft Auto Online]]'', amassed a concurrent player count of 250,000 on [[Steam (software)|Steam]] in April 2021, surpassing that of the base game.<ref>{{cite news|last=Harris|first=Iain|date=27 April 2021|title=GTA 5 mod FiveM is more popular than GTA Online on Steam|url=https://www.pcgamesn.com/grand-theft-auto-v/fivem-player-count|work=[[PCGamesN]]|access-date=23 May 2021|archive-date=24 May 2021|archive-url=https://web.archive.org/web/20210524033055/https://www.pcgamesn.com/grand-theft-auto-v/fivem-player-count|url-status=live}}</ref><ref name="BishopL">{{cite news|last=Lister|first=Bishop|date=27 April 2021|title=Grand Theft Auto 5 Mod Saw Higher Concurrent Player Count than Base Game|url=https://gamerant.com/grand-theft-auto-5-mod-saw-higher-concurrent-player-count-base-game/|work=GameRant|access-date=23 May 2021|archive-date=24 May 2021|archive-url=https://web.archive.org/web/20210524033055/https://gamerant.com/grand-theft-auto-5-mod-saw-higher-concurrent-player-count-base-game/|url-status=live}}</ref> Earlier in February, ''Grand Theft Auto V'' became the most-watched category on [[Twitch (service)|Twitch]] due to an update for NoPixel, one of ''FiveM''<nowiki/>'s largest servers which costs around $10,000 monthly in hosting costs.<ref name="BishopL" />
''FiveM'', an alternative multiplayer and [[role-playing game|role-playing]] modification for ''[[Grand Theft Auto Online]]'', amassed a concurrent player count of 250,000 on [[Steam (software)|Steam]] in April 2021, surpassing that of the base game.<ref>{{cite news |last=Harris |first=Iain |date=27 April 2021 |title=GTA 5 mod FiveM is more popular than GTA Online on Steam |url=https://www.pcgamesn.com/grand-theft-auto-v/fivem-player-count |work=[[PCGamesN]] |access-date=23 May 2021 |archive-date=24 May 2021 |archive-url=https://web.archive.org/web/20210524033055/https://www.pcgamesn.com/grand-theft-auto-v/fivem-player-count |url-status=live}}</ref><ref name="Lister2021">{{cite news |last=Lister |first=Bishop |date=27 April 2021 |title=Grand Theft Auto 5 Mod Saw Higher Concurrent Player Count than Base Game |url=https://gamerant.com/grand-theft-auto-5-mod-saw-higher-concurrent-player-count-base-game/ |work=GameRant |access-date=23 May 2021 |archive-date=24 May 2021 |archive-url=https://web.archive.org/web/20210524033055/https://gamerant.com/grand-theft-auto-5-mod-saw-higher-concurrent-player-count-base-game/ |url-status=live}}</ref> Earlier in February, ''Grand Theft Auto V'' became the most-watched category on [[Twitch (service)|Twitch]] due to an update for NoPixel, one of ''FiveM''<nowiki/>'s largest servers which costs around $10,000 monthly in hosting costs.<ref name="Lister2021" />


On August 11, 2023, [[Rockstar Games]] announced that it had [[Mergers and acquisitions|acquired]] Cfx.re, the developers of ''FiveM.'' In the announcement, Rockstar stated it would "help [Cfx.re] find new ways to support this incredible community and improve the services they provide to their developers and players".<ref name="Games">{{Cite web |title=Roleplay Community Update |url=https://www.rockstargames.com/newswire/article/8971o8789584a4/roleplay-community-update |access-date=2023-08-11 |website=[[Rockstar Games]] |language=en-us}}</ref>
On 11 August 2023, [[Rockstar Games]] announced that it had [[Mergers and acquisitions|acquired]] Cfx.re, the developers of ''FiveM.'' In the announcement, Rockstar stated it would "help [Cfx.re] find new ways to support this incredible community and improve the services they provide to their developers and players".<ref name="RockstarGames2023">{{Cite web |title=Roleplay Community Update |url=https://www.rockstargames.com/newswire/article/8971o8789584a4/roleplay-community-update |access-date=11 August 2023 |website=[[Rockstar Games]] |language=en-us}}</ref>


=== ''LCPDFR'' and ''LSPDFR'' ===
=== ''LCPDFR'' and ''LSPDFR'' ===
''LCPDFR'' and ''LSPDFR'' are modifications released for ''[[Grand Theft Auto IV]]'' and ''[[Grand Theft Auto V]]'', that convert their respective games into a [[law enforcement]] [[Simulation video game|simulator]].<ref>{{Cite web|last=Zwiezen|first=Zack|title=The People Who Roleplay As Cops In Grand Theft Auto|url=https://kotaku.com/the-people-who-roleplay-as-cops-in-grand-theft-auto-1787765109|access-date=2022-01-24|website=[[Kotaku]]|date=13 October 2016 |language=en-us|archive-date=24 January 2022|archive-url=https://web.archive.org/web/20220124235805/https://kotaku.com/the-people-who-roleplay-as-cops-in-grand-theft-auto-1787765109|url-status=live}}</ref> The mod's developers, G17 Media, also develop ''RDRFR'', a similar law enforcement simulator conversion for ''[[Red Dead Redemption 2]]''.<ref>{{Cite news|author=Fraser Brown|date=2019-12-05|title=This Red Dead Redemption 2 mod will let you switch sides and become a lawman|language=en|work=[[PC Gamer]]|url=https://www.pcgamer.com/this-red-dead-redemption-2-mod-will-let-you-switch-sides-and-become-a-lawman/|access-date=2022-01-25|archive-date=25 January 2022|archive-url=https://web.archive.org/web/20220125001901/https://www.pcgamer.com/this-red-dead-redemption-2-mod-will-let-you-switch-sides-and-become-a-lawman/|url-status=live}}</ref> As of January 2022, ''LSPDFR'' has almost 11 million downloads, and ''LCPDFR'' has 2 million downloads; the mods' website, ''LCPDFR.com'', also hosts over 27,000 additional third-party mod files and has over 420,000 registered users.<ref>{{Cite web|title=LCPDFR.com Home|url=https://www.lcpdfr.com/|access-date=2022-01-24|website=LCPDFR.com|language=en-US|archive-date=21 January 2022|archive-url=https://web.archive.org/web/20220121145502/https://www.lcpdfr.com/|url-status=live}}</ref> ''LCPDFR'' and ''LSPDFR'' made news in Australia in 2017, when [[New South Wales Police Force|New South Wales Police]] [[Minister for Police (New South Wales)|Minister]] [[Troy Grant]] denounced the mods on [[Seven News]], calling the ability to install addons based on the NSW Police and harm in-game NSW Police officers or potentially commit [[police brutality]] as them "perverse" and "inaccurate". Grant's statements were met with criticism from the ''LSPDFR'' community, including a developer of one of the NSW Police mods, who said their content was harmless and that they "inspired kids to think of a career in the emergency services field".<ref>{{Cite web|last1=Walker|first1=Alex|date=2017-02-17|title=NSW Police Minister Complains About 7 Year Old Australian GTA Mod|url=https://www.kotaku.com.au/2017/02/nsw-police-minister-complains-about-7-year-old-australian-gta-mod/|access-date=2022-01-24|website=[[Kotaku Australia]]|language=en-AU|archive-date=25 January 2022|archive-url=https://web.archive.org/web/20220125001306/https://www.kotaku.com.au/2017/02/nsw-police-minister-complains-about-7-year-old-australian-gta-mod/|url-status=live}}</ref><ref>{{Cite web|last1=Oleary|first1=Dom|title=New South Wales Police Minister Attacks Aging GTA Mod|url=https://techraptor.net/gaming/news/new-south-wales-police-minister-attacks-aging-gta-mod|access-date=2022-01-24|website=TechRaptor|date=21 February 2017 |language=en|archive-date=24 January 2022|archive-url=https://web.archive.org/web/20220124235806/https://techraptor.net/gaming/news/new-south-wales-police-minister-attacks-aging-gta-mod|url-status=live}}</ref>
''LCPDFR'' and ''LSPDFR'' are modifications released for ''[[Grand Theft Auto IV]]'' and ''[[Grand Theft Auto V]]'', that convert their respective games into a [[law enforcement]] [[Simulation video game|simulator]].<ref>{{Cite web |last=Zwiezen |first=Zack |title=The People Who Roleplay As Cops In Grand Theft Auto |url=https://kotaku.com/the-people-who-roleplay-as-cops-in-grand-theft-auto-1787765109 |access-date=24 January 2022 |website=[[Kotaku]] |date=13 October 2016 |language=en-us |archive-date=24 January 2022 |archive-url=https://web.archive.org/web/20220124235805/https://kotaku.com/the-people-who-roleplay-as-cops-in-grand-theft-auto-1787765109 |url-status=live}}</ref> The mod's developers, G17 Media, also develop ''RDRFR'', a similar law enforcement simulator conversion for ''[[Red Dead Redemption 2]]''.<ref>{{Cite news |author=Fraser Brown |date=5 December 2019 |title=This Red Dead Redemption 2 mod will let you switch sides and become a lawman |language=en |work=[[PC Gamer]] |url=https://www.pcgamer.com/this-red-dead-redemption-2-mod-will-let-you-switch-sides-and-become-a-lawman/ |access-date=25 January 2022 |archive-date=25 January 2022 |archive-url=https://web.archive.org/web/20220125001901/https://www.pcgamer.com/this-red-dead-redemption-2-mod-will-let-you-switch-sides-and-become-a-lawman/ |url-status=live}}</ref> As of January 2022, ''LSPDFR'' has almost 11 million downloads, and ''LCPDFR'' has 2 million downloads; the mods' website, ''LCPDFR.com'', also hosts over 27,000 additional third-party mod files and has over 420,000 registered users.<ref>{{Cite web |title=LCPDFR.com Home |url=https://www.lcpdfr.com/ |access-date=24 January 2022 |website=LCPDFR.com |language=en-US |archive-date=21 January 2022 |archive-url=https://web.archive.org/web/20220121145502/https://www.lcpdfr.com/ |url-status=live}}</ref> ''LCPDFR'' and ''LSPDFR'' made news in Australia in 2017, when [[New South Wales Police Force|New South Wales Police]] [[Minister for Police (New South Wales)|Minister]] [[Troy Grant]] denounced the mods on [[Seven News]], calling the ability to install addons based on the NSW Police and harm in-game NSW Police officers or potentially commit [[police brutality]] as them "perverse" and "inaccurate". Grant's statements were met with criticism from the ''LSPDFR'' community, including a developer of one of the NSW Police mods, who said their content was harmless and that they "inspired kids to think of a career in the emergency services field".<ref>{{Cite web |last1=Walker |first1=Alex |date=17 February 2017 |title=NSW Police Minister Complains About 7 Year Old Australian GTA Mod |url=https://www.kotaku.com.au/2017/02/nsw-police-minister-complains-about-7-year-old-australian-gta-mod/ |access-date=24 January 2022 |website=[[Kotaku Australia]] |language=en-AU |archive-date=25 January 2022 |archive-url=https://web.archive.org/web/20220125001306/https://www.kotaku.com.au/2017/02/nsw-police-minister-complains-about-7-year-old-australian-gta-mod/ |url-status=dead}}</ref><ref>{{Cite web |last1=Oleary |first1=Dom |title=New South Wales Police Minister Attacks Aging GTA Mod |url=https://techraptor.net/gaming/news/new-south-wales-police-minister-attacks-aging-gta-mod |access-date=24 January 2022 |website=TechRaptor |date=21 February 2017 |language=en |archive-date=24 January 2022 |archive-url=https://web.archive.org/web/20220124235806/https://techraptor.net/gaming/news/new-south-wales-police-minister-attacks-aging-gta-mod |url-status=live}}</ref>


==== Decision-making study ====
==== Decision-making study ====
Researchers at [[Brigham Young University]] and [[UBC Sauder School of Business]] conducted a decision-making study in partnership with ''LSPDFR'', with the goal of studying how players behave in law-enforcement situations. The study included a survey and optional data collection of players while using the modification. The study has since closed and results are being analyzed.<ref>{{Cite web |title=Decision Making Study |url=https://research.lcpdfr.com/ |access-date=2022-11-24 |website=research.lcpdfr.com |archive-date=23 January 2023 |archive-url=https://web.archive.org/web/20230123204328/https://research.lcpdfr.com/ |url-status=live }}</ref>
Researchers at [[Brigham Young University]] and [[UBC Sauder School of Business]] conducted a decision-making study in partnership with ''LSPDFR'', with the goal of studying how players behave in law-enforcement situations. The study included a survey and optional data collection of players while using the modification. The study has since closed and results are being analyzed.<ref>{{Cite web |title=Decision Making Study |url=https://research.lcpdfr.com/ |access-date=24 November 2022 |website=research.lcpdfr.com |archive-date=23 January 2023 |archive-url=https://web.archive.org/web/20230123204328/https://research.lcpdfr.com/ |url-status=live}}</ref>


== Aspects of ''GTA'' modding ==
== Aspects of ''GTA'' modding ==
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| quote = ''Grand Theft Auto V''{{'}}s release on the PC offers many advantages over the console release. Yet all of these pale in comparison to the most important advantage of all; modifications.
| quote = ''Grand Theft Auto V''{{'}}s release on the PC offers many advantages over the console release. Yet all of these pale in comparison to the most important advantage of all; modifications.
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| source = Matthew S. Smith and Gabe Gurwin of Digital Trends, 9 May 2015<ref>{{cite web |url=http://www.digitaltrends.com/gaming/rub-the-pcs-dominance-in-the-face-of-your-console-friends-with-these-gta-v-mods/ |title=Take GTA V to the next level with the ten best mods for PC |access-date=27 August 2015 |archive-date=21 September 2015 |archive-url=https://web.archive.org/web/20150921051733/http://www.digitaltrends.com/gaming/rub-the-pcs-dominance-in-the-face-of-your-console-friends-with-these-gta-v-mods/ |url-status=live }}</ref>
| source = Matthew S. Smith and Gabe Gurwin of Digital Trends, 9 May 2015<ref name="Smith2015">{{cite web |last=Smith |first=Matt |url=http://www.digitaltrends.com/gaming/rub-the-pcs-dominance-in-the-face-of-your-console-friends-with-these-gta-v-mods/ |title=Take GTA V to the next level with the ten best mods for PC |date=9 May 2015 |access-date=27 August 2015 |archive-date=21 September 2015 |archive-url=https://web.archive.org/web/20150921051733/http://www.digitaltrends.com/gaming/rub-the-pcs-dominance-in-the-face-of-your-console-friends-with-these-gta-v-mods/ |url-status=live}}</ref>
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Mods are a part of the ''Grand Theft Auto'' franchise's success on PCs.<ref>{{Cite web |title=5 crazy reminders of why we want Grand Theft Auto V on PC |url=https://venturebeat.com/2013/08/13/why-we-want-gta-on-pc/ |website=VentureBeat |date=13 August 2013 |access-date=27 August 2015 |archive-date=5 November 2015 |archive-url=https://web.archive.org/web/20151105004623/http://venturebeat.com/2013/08/13/why-we-want-gta-on-pc/ |url-status=live }}</ref><ref>{{Cite web |title=The bizarre and often hilarious world of Grand Theft Auto V mods – CNET |url=http://www.cnet.com/uk/news/the-bizarre-and-often-hilarious-world-of-grand-theft-auto-v-mods/ |website=CNET |access-date=27 August 2015 |archive-date=1 August 2015 |archive-url=https://web.archive.org/web/20150801100414/http://www.cnet.com/uk/news/the-bizarre-and-often-hilarious-world-of-grand-theft-auto-v-mods/ |url-status=live }}</ref> Their popularity added on to the longevity and further success of the ''GTA'' series,<ref>{{Cite web |title=Take GTA V to the next level with the ten best mods for PC |url=http://www.digitaltrends.com/gaming/rub-the-pcs-dominance-in-the-face-of-your-console-friends-with-these-gta-v-mods/ |access-date=27 August 2015 |archive-date=21 September 2015 |archive-url=https://web.archive.org/web/20150921051733/http://www.digitaltrends.com/gaming/rub-the-pcs-dominance-in-the-face-of-your-console-friends-with-these-gta-v-mods/ |url-status=live }}</ref> and complex modifications such as ''Zombie Alarm'' and ''LSPDFR'' offer entirely new experiences.<ref>{{Cite web |title=GTA: San Andreas Zombie Alarm Mod |url=http://gta-san-andreas-zombie-alarm-mod.en.softonic.com/ |website=Softonic |access-date=27 August 2015 |archive-date=19 September 2015 |archive-url=https://web.archive.org/web/20150919080436/http://gta-san-andreas-zombie-alarm-mod.en.softonic.com/ |url-status=live }}</ref> Modding served as one of main channels for innovations in gameplay.<ref name="1up.com" /> The best example of this is arguably ''[[Grand Theft Auto: San Andreas]]'', which boasts one of the largest modding communities in PC gaming.<ref name=":5">{{Cite web|title = The best PC games for...mods {{!}} Top lists {{!}} Softonic|url = http://features.en.softonic.com/the-best-pc-games-for-mods|website = Softonic| date=23 January 2014 |access-date = 27 August 2015|archive-date = 1 September 2015|archive-url = https://web.archive.org/web/20150901001428/http://features.en.softonic.com/the-best-pc-games-for-mods|url-status = live}}</ref> New modifications are still released for the game decades after its release.
Mods are a part of the ''Grand Theft Auto'' franchise's success on PCs.<ref>{{Cite web |title=5 crazy reminders of why we want Grand Theft Auto V on PC |url=https://venturebeat.com/2013/08/13/why-we-want-gta-on-pc/ |website=VentureBeat |date=13 August 2013 |access-date=27 August 2015 |archive-date=5 November 2015 |archive-url=https://web.archive.org/web/20151105004623/http://venturebeat.com/2013/08/13/why-we-want-gta-on-pc/ |url-status=live}}</ref><ref>{{Cite web |title=The bizarre and often hilarious world of Grand Theft Auto V mods – CNET |url=http://www.cnet.com/uk/news/the-bizarre-and-often-hilarious-world-of-grand-theft-auto-v-mods/ |website=CNET |access-date=27 August 2015 |archive-date=1 August 2015 |archive-url=https://web.archive.org/web/20150801100414/http://www.cnet.com/uk/news/the-bizarre-and-often-hilarious-world-of-grand-theft-auto-v-mods/ |url-status=live}}</ref> Their popularity added on to the longevity and further success of the ''GTA'' series,<ref name="Smith2015" /> and complex modifications such as ''Zombie Alarm'' and ''LSPDFR'' offer entirely new experiences.<ref>{{Cite web |title=GTA: San Andreas Zombie Alarm Mod |url=http://gta-san-andreas-zombie-alarm-mod.en.softonic.com/ |website=Softonic |access-date=27 August 2015 |archive-date=19 September 2015 |archive-url=https://web.archive.org/web/20150919080436/http://gta-san-andreas-zombie-alarm-mod.en.softonic.com/ |url-status=live}}</ref> Modding served as one of main channels for innovations in gameplay.<ref name="1Up.com2016" /> The best example of this is arguably ''[[Grand Theft Auto: San Andreas]]'', which boasts one of the largest modding communities in PC gaming.<ref name="Baeta2014">{{Cite web |last=Baeta |first=Maria |title=The best PC games for...mods {{!}} Top lists {{!}} Softonic|url = http://features.en.softonic.com/the-best-pc-games-for-mods|website = Softonic| date=23 January 2014 |access-date = 27 August 2015|archive-date = 1 September 2015|archive-url = https://web.archive.org/web/20150901001428/http://features.en.softonic.com/the-best-pc-games-for-mods|url-status=dead}}</ref> New modifications are still released for the game decades after its release.


When ''[[Grand Theft Auto V]]'' was released on PC in 2015, the breakthrough of new mods depended on the creation of new ''GTA V''-specific modification tools. While ''GTA IV'' already had many mods and tools due to its age,<ref name=":52">{{Cite web|title=The best PC games for...mods {{!}} Top lists {{!}} Softonic|url=http://features.en.softonic.com/the-best-pc-games-for-mods|access-date=27 August 2015|website=Softonic|date=23 January 2014 |archive-date=1 September 2015|archive-url=https://web.archive.org/web/20150901001428/http://features.en.softonic.com/the-best-pc-games-for-mods|url-status=live}}</ref> ''GTA V'' modders had difficulties creating mods until completely new tools were made.<ref name=":1" /><ref name=":4" /> One of the most notable tools created was OpenIV, a file exploring and editing program allowing for easy manipulation of the game files.<ref>{{Cite web|title=GTA 5 getting closer to full scale modding, thanks to OpenIV update|website=[[PC Gamer]]|date=17 April 2015 |url=http://www.pcgamer.com/gta-5-getting-closer-to-full-scale-modding-thanks-to-openiv-update/|access-date=27 August 2015|archive-date=24 September 2015|archive-url=https://web.archive.org/web/20150924154321/http://www.pcgamer.com/gta-5-getting-closer-to-full-scale-modding-thanks-to-openiv-update/|url-status=live|last1=Prescott |first1=Shaun }}</ref>
When ''[[Grand Theft Auto V]]'' was released on PC in 2015, the breakthrough of new mods depended on the creation of new ''GTA V''-specific modification tools. While ''GTA IV'' already had many mods and tools due to its age,<ref name="Baeta2014" /> ''GTA V'' modders had difficulties creating mods until completely new tools were made.<ref name="Morris2015" /><ref name="Klepek2015" /> One of the most notable tools created was OpenIV, a file exploring and editing program allowing for easy manipulation of the game files.<ref>{{Cite web |title=GTA 5 getting closer to full scale modding, thanks to OpenIV update |website=[[PC Gamer]] |date=17 April 2015 |url=http://www.pcgamer.com/gta-5-getting-closer-to-full-scale-modding-thanks-to-openiv-update/ |access-date=27 August 2015 |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924154321/http://www.pcgamer.com/gta-5-getting-closer-to-full-scale-modding-thanks-to-openiv-update/ |url-status=live |last1=Prescott |first1=Shaun}}</ref>


As ''GTA Online'' is built as a component of ''GTA V'', it has been a subject of mods which intentionally caused negative effects on players' experiences.<ref>{{Cite web|title = This GTA Online Hack is a Nightmare for GTA V Players {{!}} SegmentNext|url = http://segmentnext.com/2015/08/17/this-gta-online-hack-is-a-nightmare-for-gta-v-players/|access-date = 27 August 2015|archive-date = 21 August 2015|archive-url = https://web.archive.org/web/20150821011706/http://segmentnext.com/2015/08/17/this-gta-online-hack-is-a-nightmare-for-gta-v-players/|url-status = live}}</ref><ref>{{Cite web |title=GTA Online Mods Let People "Rape" Other Players |url=http://kotaku.com/gta-online-mods-let-people-rape-other-players-1618417938 |access-date=27 August 2015 |first=Patricia |last=Hernandez |date=8 August 2014 |archive-date=15 August 2015 |archive-url=https://web.archive.org/web/20150815120302/http://kotaku.com/gta-online-mods-let-people-rape-other-players-1618417938 |url-status=live }}</ref> Because many mods in the form of in-game cheats were added to ''GTA Online'', Rockstar developed an isolated section where those who used cheats in ''GTA Online'' would temporarily be placed.<ref>{{Cite web |title=Rockstar rolls out new cheat detection systems in GTA Online |website=[[PC Gamer]] |date=15 June 2015 |url=http://www.pcgamer.com/rockstar-rolls-out-new-cheat-detection-systems-in-gta-online/ |access-date=27 August 2015 |archive-date=31 August 2015 |archive-url=https://web.archive.org/web/20150831062140/http://www.pcgamer.com/rockstar-rolls-out-new-cheat-detection-systems-in-gta-online/ |url-status=live }}</ref> Prior to ''Grand Theft Auto IV'' and ''GTA Online'', mods such as ''San Andreas Multiplayer''<ref>{{Cite web |title=Video Games, News, Reviews, Walkthroughs, Cheat codes and More – Interact |url=http://www.gamezone.com/downloads/san-andreas-multiplayer |website=www.gamezone.com |access-date=27 August 2015 |last=GameZone |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924020638/http://www.gamezone.com/downloads/san-andreas-multiplayer |url-status=live }}</ref> and ''[[Multi Theft Auto]]'' were developed in lieu of an official multiplayer component for previous titles.
As ''GTA Online'' is built as a component of ''GTA V'', it has been a subject of mods which intentionally caused negative effects on players' experiences.<ref>{{Cite web |title=This GTA Online Hack is a Nightmare for GTA V Players {{!}} SegmentNext|url = http://segmentnext.com/2015/08/17/this-gta-online-hack-is-a-nightmare-for-gta-v-players/|access-date = 27 August 2015|archive-date = 21 August 2015|archive-url = https://web.archive.org/web/20150821011706/http://segmentnext.com/2015/08/17/this-gta-online-hack-is-a-nightmare-for-gta-v-players/|url-status = live}}</ref><ref>{{Cite web |title=GTA Online Mods Let People "Rape" Other Players |url=http://kotaku.com/gta-online-mods-let-people-rape-other-players-1618417938 |access-date=27 August 2015 |first=Patricia |last=Hernandez |date=8 August 2014 |archive-date=15 August 2015 |archive-url=https://web.archive.org/web/20150815120302/http://kotaku.com/gta-online-mods-let-people-rape-other-players-1618417938 |url-status=live}}</ref> Because many mods in the form of in-game cheats were added to ''GTA Online'', Rockstar developed an isolated section where those who used cheats in ''GTA Online'' would temporarily be placed.<ref>{{Cite web |title=Rockstar rolls out new cheat detection systems in GTA Online |website=[[PC Gamer]] |date=15 June 2015 |url=http://www.pcgamer.com/rockstar-rolls-out-new-cheat-detection-systems-in-gta-online/ |access-date=27 August 2015 |archive-date=31 August 2015 |archive-url=https://web.archive.org/web/20150831062140/http://www.pcgamer.com/rockstar-rolls-out-new-cheat-detection-systems-in-gta-online/ |url-status=live}}</ref> Prior to ''Grand Theft Auto IV'' and ''GTA Online'', mods such as ''San Andreas Multiplayer''<ref>{{Cite web |title=Video Games, News, Reviews, Walkthroughs, Cheat codes and More – Interact |url=http://www.gamezone.com/downloads/san-andreas-multiplayer |website=www.gamezone.com |access-date=27 August 2015 |last=GameZone |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924020638/http://www.gamezone.com/downloads/san-andreas-multiplayer |url-status=live}}</ref> and ''[[Multi Theft Auto]]'' were developed in lieu of an official multiplayer component for previous titles.


Although major mod hosting websites (such as ''GTAinside'' or ''GTAGarage'') often check mods for possible [[malware]], content infected with viruses and [[rogue software]] occasionally slip through.<ref>{{Cite web |title=GTA 5 mods Angry Planes and No Clip contain malware |website=[[PC Gamer]] |date=14 May 2015 |url=http://www.pcgamer.com/gta-5-mods-angry-planes-and-no-clip-contain-malware/ |access-date=27 August 2015 |archive-date=22 August 2015 |archive-url=https://web.archive.org/web/20150822044131/http://www.pcgamer.com/gta-5-mods-angry-planes-and-no-clip-contain-malware/ |url-status=live }}</ref> As such, modding websites began to screen content owners and their works for any malicious content or similar quality or security issues.
Although major mod hosting websites (such as ''GTAinside'' or ''GTAGarage'') often check mods for possible [[malware]], content infected with viruses and [[rogue software]] occasionally slip through.<ref>{{Cite web |title=GTA 5 mods Angry Planes and No Clip contain malware |website=[[PC Gamer]] |date=14 May 2015 |url=http://www.pcgamer.com/gta-5-mods-angry-planes-and-no-clip-contain-malware/ |access-date=27 August 2015 |archive-date=22 August 2015 |archive-url=https://web.archive.org/web/20150822044131/http://www.pcgamer.com/gta-5-mods-angry-planes-and-no-clip-contain-malware/ |url-status=live}}</ref> As such, modding websites began to screen content owners and their works for any malicious content or similar quality or security issues.


=== Reaction from Rockstar Games ===
=== Reaction from Rockstar Games ===
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| quote = Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing.
| quote = Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing.
| align = right
| align = right
| source = Rockstar Games, ''Asked & Answered'' from 7 May 2015<ref>{{cite web |url=https://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates |title=Asked & Answered: The Rockstar Editor, GTA Online Updates, PC Mods and More |access-date=10 December 2018 |archive-date=3 December 2018 |archive-url=https://web.archive.org/web/20181203120431/https://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates |url-status=live }}</ref>
| source = Rockstar Games, ''Asked & Answered'' from 7 May 2015<ref>{{cite web |url=https://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates |title=Asked & Answered: The Rockstar Editor, GTA Online Updates, PC Mods and More |access-date=10 December 2018 |archive-date=3 December 2018 |archive-url=https://web.archive.org/web/20181203120431/https://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates |url-status=live}}</ref>
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Modification of ''Grand Theft Auto'' is not endorsed by Rockstar and as such there is no official editor tool that allows manipulation of in-game files.<ref name=":4">{{Cite web|last=Klepek|first=Patrick|title=There Are Several Promising PC Mods For GTA V Already|date=15 April 2015 |url=http://kotaku.com/there-are-several-promising-pc-mods-for-gta-v-already-1698065860|access-date=27 August 2015|archive-date=18 August 2015|archive-url=https://web.archive.org/web/20150818102820/http://kotaku.com/there-are-several-promising-pc-mods-for-gta-v-already-1698065860|url-status=live}}</ref> In an answer to a question made by a fan, Rockstar expressed their views on ''GTA'' modification, stating that they have always appreciated the efforts of the modding community and still gladly remember classic mods like ''Zombie Invasion'' or the original ''Grand Theft Auto III'' map on ''[[Grand Theft Auto IV]]''. They also declared that their modding policy has not changed and is same as for ''GTA IV''.<ref>{{Cite web|title=Asked & Answered: The Rockstar Editor, GTA Online Updates, PC Mods and More {{!}} Rockstar Games|url=http://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates|access-date=27 August 2015|archive-date=7 May 2015|archive-url=https://web.archive.org/web/20150507200436/http://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates|url-status=live}}</ref> The [[end-user licence agreement]] contradicts this however, as it states users may not "reverse engineer, decompile, disassemble, display, perform, prepare derivative works based on, or otherwise modify the Software, in whole or in part".<ref>{{Cite web|title=End User License Agreement {{!}} Rockstar Games|url=http://www.rockstargames.com/eula|access-date=27 August 2015|archive-date=5 September 2015|archive-url=https://web.archive.org/web/20150905072755/http://www.rockstargames.com/eula|url-status=live}}</ref>
Modification of ''Grand Theft Auto'' is not endorsed by Rockstar and as such there is no official editor tool that allows manipulation of in-game files.<ref name="Klepek2015">{{Cite web |last=Klepek |first=Patrick |title=There Are Several Promising PC Mods For GTA V Already |date=15 April 2015 |url=http://kotaku.com/there-are-several-promising-pc-mods-for-gta-v-already-1698065860 |access-date=27 August 2015 |archive-date=18 August 2015 |archive-url=https://web.archive.org/web/20150818102820/http://kotaku.com/there-are-several-promising-pc-mods-for-gta-v-already-1698065860 |url-status=live}}</ref> In an answer to a question made by a fan, Rockstar expressed their views on ''GTA'' modification, stating that they have always appreciated the efforts of the modding community and still gladly remember classic mods like ''Zombie Invasion'' or the original ''Grand Theft Auto III'' map on ''[[Grand Theft Auto IV]]''. They also declared that their modding policy has not changed and is same as for ''GTA IV''.<ref>{{Cite web |title=Asked & Answered: The Rockstar Editor, GTA Online Updates, PC Mods and More {{!}} Rockstar Games|url=http://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates|access-date=27 August 2015|archive-date=7 May 2015|archive-url=https://web.archive.org/web/20150507200436/http://www.rockstargames.com/newswire/article/52429/asked-answered-the-rockstar-editor-gta-online-updates|url-status=live}}</ref> The [[end-user licence agreement]] contradicts this however, as it states users may not "reverse engineer, decompile, disassemble, display, perform, prepare derivative works based on, or otherwise modify the Software, in whole or in part".<ref>{{Cite web |title=End User License Agreement {{!}} Rockstar Games|url=http://www.rockstargames.com/eula|access-date=27 August 2015|archive-date=5 September 2015|archive-url=https://web.archive.org/web/20150905072755/http://www.rockstargames.com/eula|url-status=live}}</ref>


For the release of ''Grand Theft Auto V'' for PC, Rockstar indicated that its primary focus was ensuring that ''Grand Theft Auto Online'' was free of possible hacks and exploits, and that therefore modding would not be allowed in ''Online''.<ref>{{Cite web |url=http://www.gamespot.com/articles/what-new-things-should-you-expect-in-gta-v-pc/1100-6426472/ |title=What New Things Should You Expect in GTA V PC? |last=Dittler |first=Julien |work=[[GameSpot]] |publisher=[[CBS Interactive]] |date=April 8, 2015 |access-date=27 August 2015 |archive-date=26 August 2015 |archive-url=https://web.archive.org/web/20150826020947/http://www.gamespot.com/articles/what-new-things-should-you-expect-in-gta-v-pc/1100-6426472/ |url-status=live }}</ref>
For the release of ''Grand Theft Auto V'' for PC, Rockstar indicated that its primary focus was ensuring that ''Grand Theft Auto Online'' was free of possible hacks and exploits, and that therefore modding would not be allowed in ''Online''.<ref>{{Cite web |url=http://www.gamespot.com/articles/what-new-things-should-you-expect-in-gta-v-pc/1100-6426472/ |title=What New Things Should You Expect in GTA V PC? |last=Dittler |first=Julien |work=[[GameSpot]] |publisher=[[CBS Interactive]] |date=8 April 2015 |access-date=27 August 2015 |archive-date=26 August 2015 |archive-url=https://web.archive.org/web/20150826020947/http://www.gamespot.com/articles/what-new-things-should-you-expect-in-gta-v-pc/1100-6426472/ |url-status=live}}</ref>


In August 2015, several members of the ''FiveM'' team had their [[Rockstar Games Social Club]] accounts suspended due to their involvement in an alternative multiplayer client for ''Grand Theft Auto V''.<ref>{{Cite web |title=First GTA 5 Multiplayer Mod With User Created Game Modes Released |url=http://gamingbolt.com/first-gta-5-multiplayer-mod-with-user-created-game-modes-released |website=GamingBolt.com |access-date=27 August 2015 |archive-date=12 September 2015 |archive-url=https://web.archive.org/web/20150912043756/http://gamingbolt.com/first-gta-5-multiplayer-mod-with-user-created-game-modes-released |url-status=live }}</ref><ref>{{Cite web |title=GTAV modders reportedly banned for creating their own online realm |website=PC Gamer |date=10 August 2015 |url=http://www.pcgamer.com/gtav-modders-reportedly-banned-for-creating-their-own-online-realm/ |access-date=27 August 2015 |archive-date=29 August 2015 |archive-url=https://web.archive.org/web/20150829234056/http://www.pcgamer.com/gtav-modders-reportedly-banned-for-creating-their-own-online-realm/ |url-status=live }}</ref><ref>{{Cite news |title=GTA5 modders who made their own multiplayer banned by Rockstar |newspaper=Eurogamer.net |date=11 August 2015 |url=http://www.eurogamer.net/articles/2015-08-10-rockstar-bans-gta5-modders-who-made-their-own-multiplayer |access-date=27 August 2015 |archive-date=31 August 2015 |archive-url=https://web.archive.org/web/20150831134606/http://www.eurogamer.net/articles/2015-08-10-rockstar-bans-gta5-modders-who-made-their-own-multiplayer |url-status=live }}</ref> Upon being contacted by ''[[Kotaku]]'' regarding the issue, Rockstar stated that the ''FiveM'' client was an unauthorized modification "designed to facilitate piracy" and that as such, it violated the terms of use and therefore members were banned from the Social Club service.<ref>{{Cite web |title=Modders Say Rockstar Banned Them For Making An Alternative To GTA Online |url=http://kotaku.com/rockstar-allegedly-bans-modders-for-making-alternative-1723093679 |access-date=27 August 2015 |first=Evan |last=Narcisse |date=10 August 2015 |archive-date=23 August 2015 |archive-url=https://web.archive.org/web/20150823045025/http://kotaku.com/rockstar-allegedly-bans-modders-for-making-alternative-1723093679 |url-status=live }}</ref>
In August 2015, several members of the ''FiveM'' team had their [[Rockstar Games Social Club]] accounts suspended due to their involvement in an alternative multiplayer client for ''Grand Theft Auto V''.<ref>{{Cite web |title=First GTA 5 Multiplayer Mod With User Created Game Modes Released |url=http://gamingbolt.com/first-gta-5-multiplayer-mod-with-user-created-game-modes-released |website=GamingBolt.com |access-date=27 August 2015 |archive-date=12 September 2015 |archive-url=https://web.archive.org/web/20150912043756/http://gamingbolt.com/first-gta-5-multiplayer-mod-with-user-created-game-modes-released |url-status=live}}</ref><ref>{{Cite web |title=GTAV modders reportedly banned for creating their own online realm |website=PC Gamer |date=10 August 2015 |url=http://www.pcgamer.com/gtav-modders-reportedly-banned-for-creating-their-own-online-realm/ |access-date=27 August 2015 |archive-date=29 August 2015 |archive-url=https://web.archive.org/web/20150829234056/http://www.pcgamer.com/gtav-modders-reportedly-banned-for-creating-their-own-online-realm/ |url-status=live}}</ref><ref>{{Cite news |title=GTA5 modders who made their own multiplayer banned by Rockstar |newspaper=Eurogamer.net |date=11 August 2015 |url=http://www.eurogamer.net/articles/2015-08-10-rockstar-bans-gta5-modders-who-made-their-own-multiplayer |access-date=27 August 2015 |archive-date=31 August 2015 |archive-url=https://web.archive.org/web/20150831134606/http://www.eurogamer.net/articles/2015-08-10-rockstar-bans-gta5-modders-who-made-their-own-multiplayer |url-status=live}}</ref> Upon being contacted by ''[[Kotaku]]'' regarding the issue, Rockstar stated that the ''FiveM'' client was an unauthorized modification "designed to facilitate piracy" and that as such, it violated the terms of use and therefore members were banned from the Social Club service.<ref>{{Cite web |title=Modders Say Rockstar Banned Them For Making An Alternative To GTA Online |url=http://kotaku.com/rockstar-allegedly-bans-modders-for-making-alternative-1723093679 |access-date=27 August 2015 |first=Evan |last=Narcisse |date=10 August 2015 |archive-date=23 August 2015 |archive-url=https://web.archive.org/web/20150823045025/http://kotaku.com/rockstar-allegedly-bans-modders-for-making-alternative-1723093679 |url-status=live}}</ref>


While Rockstar has previously provided some support with the original ''Grand Theft Auto'' and ''Grand Theft Auto 2'', and even used a third-party utility for developing the ''Grand Theft Auto: London'' expansion packs,<ref>{{cite web |url=http://fifengr.com/gtacars/ |title=GTACars Utility |access-date=31 August 2009 |archive-date=1 September 2009 |archive-url=https://web.archive.org/web/20090901141256/http://www.fifengr.com/gtacars/ |url-status=live }}</ref> the only official modification tool Rockstar has released is Rockstar Editor,<ref>{{Cite web |title=The Rockstar Editor is coming to 'GTA V' on consoles after all |url=https://www.engadget.com/2015/05/07/gtav-video-editor-ps4-xbox-one/ |website=Engadget |access-date=27 August 2015 |archive-date=1 September 2015 |archive-url=https://web.archive.org/web/20150901010855/http://www.engadget.com/2015/05/07/gtav-video-editor-ps4-xbox-one/ |url-status=live }}</ref> a tool which allows users to record and edit videos in-game. Options such as effects, audio, speed, cameras, and navigation tools are made available to the player.<ref>{{Cite web |title=GTA 5 PC guide: how to use the Rockstar Editor & Director Mode |url=http://www.vg247.com/2015/04/14/gta-5-pc-rockstar-editor-director-mode-guide/ |website=VG247.com |date=14 April 2015 |access-date=27 August 2015 |archive-date=22 August 2015 |archive-url=https://web.archive.org/web/20150822092242/http://www.vg247.com/2015/04/14/gta-5-pc-rockstar-editor-director-mode-guide/ |url-status=live }}</ref>
While Rockstar has previously provided some support with the original ''Grand Theft Auto'' and ''Grand Theft Auto 2'', and even used a third-party utility for developing the ''Grand Theft Auto: London'' expansion packs,<ref>{{cite web |url=http://fifengr.com/gtacars/ |title=GTACars Utility |access-date=31 August 2009 |archive-date=1 September 2009 |archive-url=https://web.archive.org/web/20090901141256/http://www.fifengr.com/gtacars/ |url-status=live}}</ref> the only official modification tool Rockstar has released is Rockstar Editor,<ref>{{Cite web |title=The Rockstar Editor is coming to 'GTA V' on consoles after all |url=https://www.engadget.com/2015/05/07/gtav-video-editor-ps4-xbox-one/ |website=Engadget |access-date=27 August 2015 |archive-date=1 September 2015 |archive-url=https://web.archive.org/web/20150901010855/http://www.engadget.com/2015/05/07/gtav-video-editor-ps4-xbox-one/ |url-status=live}}</ref> a tool which allows users to record and edit videos in-game. Options such as effects, audio, speed, cameras, and navigation tools are made available to the player.<ref>{{Cite web |title=GTA 5 PC guide: how to use the Rockstar Editor & Director Mode |url=http://www.vg247.com/2015/04/14/gta-5-pc-rockstar-editor-director-mode-guide/ |website=VG247.com |date=14 April 2015 |access-date=27 August 2015 |archive-date=22 August 2015 |archive-url=https://web.archive.org/web/20150822092242/http://www.vg247.com/2015/04/14/gta-5-pc-rockstar-editor-director-mode-guide/ |url-status=live}}</ref>


In August 2023, Rockstar announced they were acquiring ''FiveM'' as part of an acquisition of ''Cfx.re''.<ref name="Games"/>
In August 2023, Rockstar announced they were acquiring ''FiveM'' as part of an acquisition of Cfx.re.<ref name="RockstarGames2023" />


===Impact of the Hot Coffee mod===
=== Impact of the Hot Coffee mod ===
{{main|Hot Coffee mod}}
{{Main|Hot Coffee mod}}
{{Quote box|quote = Before NIMF and Yee warned everybody about Hot Coffee, we only had a couple of thousand downloads on the mod, after the media panic, over a million! In late summer of last year, our server was pushing like 7TB of data a month.|align = right|source = Illspirit, a modder and administrator from ''GTAGarage'' (where ''Hot Coffee'' first appeared), speaking with Gamasutra<ref>{{cite web |last=Brathwaite |first=Brenda |url=http://www.gamasutra.com/view/feature/1794/hot_coffees_effects_on_the_mod_.php?print=1 |title=Hot Coffee's Effects on the Mod Scene |work=Gamasutra |publisher=UBM plc |access-date=September 20, 2015 |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924111407/http://www.gamasutra.com/view/feature/1794/hot_coffees_effects_on_the_mod_.php?print=1 |url-status=live }}</ref>|width = 25em|quoted = 1}}
{{Quote box|quote = Before [[NIMF]] and [[Leland Yee|[Leland] Yee]] warned everybody about Hot Coffee, we only had a couple of thousand downloads on the mod, after the media panic, over a million! In late summer of last year, our server was pushing like 7&nbsp;[[Terabyte|TB]] of data a month.|align = right|source = Illspirit, a modder and administrator from ''GTAGarage'' (where ''Hot Coffee'' first appeared), speaking with ''[[Gamasutra]]''<ref name="Brathwaite2006">{{cite web |last=Brathwaite |first=Brenda |url=http://www.gamasutra.com/view/feature/1794/hot_coffees_effects_on_the_mod_.php?print=1 |title=Hot Coffee's Effects on the Mod Scene |date=27 October 2006 |work=Gamasutra |publisher=UBM plc |access-date=September 20, 2015 |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924111407/http://www.gamasutra.com/view/feature/1794/hot_coffees_effects_on_the_mod_.php?print=1 |url-status=live}}</ref>|width = 25em|quoted = 1}}
''Hot Coffee'' is a normally inaccessible mini-game in ''[[Grand Theft Auto: San Andreas soundtrack|Grand Theft Auto: San Andreas]]''. The mini-game portrays crudely animated [[sexual intercourse]] between the game's protagonist, [[Carl Johnson (Grand Theft Auto)|Carl Johnson]], and a chosen partner.<ref>{{Cite web |title=Rockstar: Hot Coffee controversy was "draining and upsetting" |website=PC Gamer |date=21 November 2012 |url=http://www.pcgamer.com/rockstar-hot-coffee-controversy/ |access-date=27 August 2015 |last1=Petitte |first1=Omri |archive-date=10 September 2015 |archive-url=https://web.archive.org/web/20150910210819/http://www.pcgamer.com/rockstar-hot-coffee-controversy/ |url-status=live }}</ref> After Patrick Wildenborg, a [[software engineer]] who also went by the alias "PatrickW", modified the game to make the mini-game accessible, ''Hot Coffee'' quickly gained notoriety worldwide, impacting consumer culture, politics and the video game industry as a whole.<ref>{{Cite news |title=In Video Game, a Download Unlocks Hidden Sex Scenes |url=https://www.nytimes.com/2005/07/11/technology/in-video-game-a-download-unlocks-hidden-sex-scenes.html |newspaper=The New York Times |date=11 July 2005 |access-date=27 August 2015 |issn=0362-4331 |first=Steve |last=Lohr |archive-date=13 March 2022 |archive-url=https://web.archive.org/web/20220313013514/https://www.nytimes.com/2005/07/11/technology/in-video-game-a-download-unlocks-hidden-sex-scenes.html |url-status=live }}</ref>
''Hot Coffee'' is a normally inaccessible mini-game in ''[[Grand Theft Auto: San Andreas soundtrack|Grand Theft Auto: San Andreas]]''. The mini-game portrays crudely animated [[sexual intercourse]] between the game's protagonist, [[Carl Johnson (Grand Theft Auto)|Carl Johnson]], and a chosen partner.<ref>{{Cite web |title=Rockstar: Hot Coffee controversy was "draining and upsetting" |website=PC Gamer |date=21 November 2012 |url=http://www.pcgamer.com/rockstar-hot-coffee-controversy/ |access-date=27 August 2015 |last1=Petitte |first1=Omri |archive-date=10 September 2015 |archive-url=https://web.archive.org/web/20150910210819/http://www.pcgamer.com/rockstar-hot-coffee-controversy/ |url-status=live}}</ref> After Patrick Wildenborg, a [[software engineer]] who also went by the alias "PatrickW", modified the game to make the mini-game accessible, ''Hot Coffee'' quickly gained notoriety worldwide, impacting consumer culture, politics and the video game industry as a whole.<ref>{{Cite news |title=In Video Game, a Download Unlocks Hidden Sex Scenes |url=https://www.nytimes.com/2005/07/11/technology/in-video-game-a-download-unlocks-hidden-sex-scenes.html |newspaper=The New York Times |date=11 July 2005 |access-date=27 August 2015 |issn=0362-4331 |first=Steve |last=Lohr |archive-date=13 March 2022 |archive-url=https://web.archive.org/web/20220313013514/https://www.nytimes.com/2005/07/11/technology/in-video-game-a-download-unlocks-hidden-sex-scenes.html |url-status=live}}</ref>


Rockstar initially blamed a "determined group of hackers" for hacking the base game and creating the mini-game from scratch.<ref>{{Cite web |title=Rockstar breaks silence on "Hot Coffee" GTA: San Andreas mod |date=13 July 2005 |url=https://arstechnica.com/uncategorized/2005/07/5088-2/ |access-date=27 August 2015 |archive-date=1 August 2015 |archive-url=https://web.archive.org/web/20150801064755/http://arstechnica.com/uncategorized/2005/07/5088-2/ |url-status=live }}</ref> This claim was eventually refuted, as the mini-game's code and assets had been developed by Rockstar and were already present, unfinished and abandoned, on the game disc: the mod simply made the existing content available to players.<ref>{{Cite news |title=Who spilled Hot Coffee? |newspaper=Eurogamer.net |date=30 November 2012 |url=http://www.eurogamer.net/articles/2012-11-30-who-spilled-hot-coffee |access-date=27 August 2015 |archive-date=5 September 2015 |archive-url=https://web.archive.org/web/20150905214335/http://www.eurogamer.net/articles/2012-11-30-who-spilled-hot-coffee |url-status=live }}</ref><ref>{{Cite web |title=USATODAY.com – 'Grand Theft Auto' gets pulled over |url=http://usatoday30.usatoday.com/tech/products/games/2005-07-20-gta-sex_x.htm |website=usatoday30.usatoday.com |access-date=27 August 2015 |archive-date=21 August 2015 |archive-url=https://web.archive.org/web/20150821001550/http://usatoday30.usatoday.com/tech/products/games/2005-07-20-gta-sex_x.htm |url-status=live }}</ref> Rockstar would go on to indicate that they expected the [[ESRB]] rating to remain unchanged, as they had no control over the modifications applied to the game post-release.<ref>{{Cite web |title='Grand Sex Auto'? Sex Scenes Possibly Hidden In Game Have Critics In A Lather |website=[[MTV]] |url=http://www.mtv.com/news/1505541/grand-sex-auto-sex-scenes-possibly-hidden-in-game-have-critics-in-a-lather/ |access-date=27 August 2015 |archive-date=28 April 2015 |archive-url=https://web.archive.org/web/20150428191419/http://www.mtv.com/news/1505541/grand-sex-auto-sex-scenes-possibly-hidden-in-game-have-critics-in-a-lather/ |url-status=dead }}</ref> However, the ESRB chose to have the rating changed to [[Entertainment Software Rating Board|Adults Only]], with the modding community taking the blame.<ref>{{Cite web |title=Cooling Hot Coffee: Inside San Andreas' AO rating |url=http://www.gamespot.com/articles/cooling-hot-coffee-inside-san-andreas-ao-rating/1100-6129557/ |access-date=27 August 2015 |archive-date=24 January 2015 |archive-url=https://web.archive.org/web/20150124211722/http://www.gamespot.com/articles/cooling-hot-coffee-inside-san-andreas-ao-rating/1100-6129557/ |url-status=live }}</ref> The ESRB later called on the video game industry to "proactively protect their games from illegal modifications by third parties, particularly when they serve to undermine the accuracy of the rating".<ref name="1up.com">{{Cite web |title=The Embattled ESRB: News from 1UP.com |url=http://www.1up.com/news/embattled-esrb |website=1Up.com |access-date=27 August 2015 |archive-date=5 March 2016 |archive-url=https://web.archive.org/web/20160305083109/http://www.1up.com/news/embattled-esrb |url-status=live }}</ref><ref>{{Cite web |title=Entertainment Software Rating Board |url=http://www.esrb.org/about/news/7202005.jsp |website=www.esrb.org |access-date=27 August 2015 |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924002305/http://www.esrb.org/about/news/7202005.jsp |url-status=live }}</ref> In his interview for ''[[CNET]]'', [[David Kushner (writer)|David Kushner]] explained that some modders were "scared" that Rockstar would prevent modifications to their games after ''Hot Coffee'', but noted that once the controversy had passed the outcome was of refined ESRB guidelines rather that increased regulation, and a renewed public appreciation for mature content in video games.<ref>{{Cite web |title=How Grand Theft Auto changed video games (and the world) – CNET |url=http://www.cnet.com/news/how-grand-theft-auto-changed-video-games-and-the-world/ |website=CNET |access-date=27 August 2015 |archive-date=1 August 2015 |archive-url=https://web.archive.org/web/20150801131058/http://www.cnet.com/news/how-grand-theft-auto-changed-video-games-and-the-world/ |url-status=live }}</ref> Of the controversy and eventual fallout, ''Gamsutra'' wrote that "The treatment left many in the ''GTA'' mod community with mixed feelings".<ref>{{Cite web |title=Gamasutra – Hot Coffee's Effects on the Mod Scene |url=http://www.gamasutra.com/view/feature/1794/hot_coffees_effects_on_the_mod_.php?print=1 |website=www.gamasutra.com |access-date=27 August 2015 |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924111407/http://www.gamasutra.com/view/feature/1794/hot_coffees_effects_on_the_mod_.php?print=1 |url-status=live }}</ref>
Rockstar initially blamed a "determined group of hackers" for hacking the base game and creating the mini-game from scratch.<ref>{{Cite web |title=Rockstar breaks silence on "Hot Coffee" GTA: San Andreas mod |date=13 July 2005 |url=https://arstechnica.com/uncategorized/2005/07/5088-2/ |access-date=27 August 2015 |archive-date=1 August 2015 |archive-url=https://web.archive.org/web/20150801064755/http://arstechnica.com/uncategorized/2005/07/5088-2/ |url-status=live}}</ref> This claim was eventually refuted, as the mini-game's code and assets had been developed by Rockstar and were already present, unfinished and abandoned, on the game disc: the mod simply made the existing content available to players.<ref>{{Cite news |title=Who spilled Hot Coffee? |newspaper=Eurogamer.net |date=30 November 2012 |url=http://www.eurogamer.net/articles/2012-11-30-who-spilled-hot-coffee |access-date=27 August 2015 |archive-date=5 September 2015 |archive-url=https://web.archive.org/web/20150905214335/http://www.eurogamer.net/articles/2012-11-30-who-spilled-hot-coffee |url-status=live}}</ref><ref>{{Cite web |title=USATODAY.com – 'Grand Theft Auto' gets pulled over |url=http://usatoday30.usatoday.com/tech/products/games/2005-07-20-gta-sex_x.htm |website=usatoday30.usatoday.com |access-date=27 August 2015 |archive-date=21 August 2015 |archive-url=https://web.archive.org/web/20150821001550/http://usatoday30.usatoday.com/tech/products/games/2005-07-20-gta-sex_x.htm |url-status=live}}</ref> Rockstar would go on to indicate that they expected the [[ESRB]] rating to remain unchanged, as they had no control over the modifications applied to the game post-release.<ref>{{Cite web |title='Grand Sex Auto'? Sex Scenes Possibly Hidden In Game Have Critics In A Lather |website=[[MTV]] |url=http://www.mtv.com/news/1505541/grand-sex-auto-sex-scenes-possibly-hidden-in-game-have-critics-in-a-lather/ |access-date=27 August 2015 |archive-date=28 April 2015 |archive-url=https://web.archive.org/web/20150428191419/http://www.mtv.com/news/1505541/grand-sex-auto-sex-scenes-possibly-hidden-in-game-have-critics-in-a-lather/ |url-status=dead}}</ref> However, the ESRB chose to have the rating changed to [[Entertainment Software Rating Board|Adults Only]], with the modding community taking the blame.<ref>{{Cite web |title=Cooling Hot Coffee: Inside San Andreas' AO rating |url=http://www.gamespot.com/articles/cooling-hot-coffee-inside-san-andreas-ao-rating/1100-6129557/ |access-date=27 August 2015 |archive-date=24 January 2015 |archive-url=https://web.archive.org/web/20150124211722/http://www.gamespot.com/articles/cooling-hot-coffee-inside-san-andreas-ao-rating/1100-6129557/ |url-status=live}}</ref> The ESRB later called on the video game industry to "proactively protect their games from illegal modifications by third parties, particularly when they serve to undermine the accuracy of the rating".<ref name="1Up.com2016">{{Cite web |title=The Embattled ESRB: News from 1UP.com |url=http://www.1up.com/news/embattled-esrb |website=1Up.com |access-date=27 August 2015 |archive-date=5 March 2016 |archive-url=https://web.archive.org/web/20160305083109/http://www.1up.com/news/embattled-esrb |url-status=live}}</ref><ref>{{Cite web |title=Entertainment Software Rating Board |url=http://www.esrb.org/about/news/7202005.jsp |website=www.esrb.org |access-date=27 August 2015 |archive-date=24 September 2015 |archive-url=https://web.archive.org/web/20150924002305/http://www.esrb.org/about/news/7202005.jsp |url-status=live}}</ref> In his interview for ''[[CNET]]'', [[David Kushner (writer)|David Kushner]] explained that some modders were "scared" that Rockstar would prevent modifications to their games after ''Hot Coffee'', but noted that once the controversy had passed the outcome was of refined ESRB guidelines rather that increased regulation, and a renewed public appreciation for mature content in video games.<ref>{{Cite web |title=How Grand Theft Auto changed video games (and the world) – CNET |url=http://www.cnet.com/news/how-grand-theft-auto-changed-video-games-and-the-world/ |website=CNET |access-date=27 August 2015 |archive-date=1 August 2015 |archive-url=https://web.archive.org/web/20150801131058/http://www.cnet.com/news/how-grand-theft-auto-changed-video-games-and-the-world/ |url-status=live}}</ref> Of the controversy and eventual fallout, ''Gamasutra'' wrote that "The treatment left many in the ''GTA'' mod community with mixed feelings".<ref name="Brathwaite2006" />


===Other legal issues===
=== Other legal issues ===
A weapon replacement for ''GTA V'', which replaces the game's [[Improvised explosive device|sticky bomb]] weapon with an exploding [[Samsung Galaxy Note 7]] as a parody of the phone's [[Samsung Galaxy Note 7#Battery faults|battery explosion issue and subsequent recall]], attracted controversy when Samsung Electronics America, Inc. reportedly issued [[DMCA takedown|takedown notices]] to [[YouTube]] demanding that videos depicting the phone be taken down as an alleged violation of its [[copyright]]s.<ref name="Welch2016">{{cite web |last=Welch |first=Chris |title=Samsung made YouTube remove video of GTA mod that turns Note 7 into a bomb |url=https://www.theverge.com/2016/10/19/13333386/samsung-galaxy-note-7-gta-mod-youtube-takedown |website=The Verge |date=19 October 2016 |publisher=Vox Media |access-date=21 October 2016 |archive-date=20 October 2016 |archive-url=https://web.archive.org/web/20161020222903/http://www.theverge.com/2016/10/19/13333386/samsung-galaxy-note-7-gta-mod-youtube-takedown |url-status=live}}</ref><ref>{{cite web |title=Samsung's Galaxy Note 7 is a literal bomb in this GTA 5 mod |url=https://www.theverge.com/2016/10/4/13147844/samsung-galaxy-note-7-gta-5-explosive |website=The Verge |date=4 October 2016 |publisher=Vox Media |access-date=21 October 2016 |archive-date=21 October 2016 |archive-url=https://web.archive.org/web/20161021133204/http://www.theverge.com/2016/10/4/13147844/samsung-galaxy-note-7-gta-5-explosive |url-status=live}}</ref><ref>{{cite web |title=Samsung blocks video of 'GTA V' Galaxy Note 7 bomb mod |url=https://www.engadget.com/2016/10/19/samsung-galaxy-note-7-gtav-bomb-mod/ |website=Engadget |access-date=21 October 2016 |archive-date=20 October 2016 |archive-url=https://web.archive.org/web/20161020162425/https://www.engadget.com/2016/10/19/samsung-galaxy-note-7-GTAV-bomb-mod/ |url-status=live}}</ref><ref>{{cite web |title=Samsung doesn't want you to see video of this GTA V exploding phone mod |url=https://arstechnica.com/gaming/2016/10/samsung-doesnt-want-you-to-see-video-of-this-gta-v-exploding-phone-mod/ |website=Ars Technica |date=19 October 2016 |access-date=21 October 2016 |archive-date=21 October 2016 |archive-url=https://web.archive.org/web/20161021002328/http://arstechnica.com/gaming/2016/10/samsung-doesnt-want-you-to-see-video-of-this-gta-v-exploding-phone-mod/ |url-status=live}}</ref> ''The Verge'' called this "bogus", and a "ridiculous overreach and misuse of the [[Digital Millennium Copyright Act|DMCA]]", while it was also believed that these takedowns would only [[Streisand effect|draw further attention to the content]]. Although Samsung has attempted to take down videos depicting the mod, it has not targeted websites hosting the mod itself.<ref name="Welch2016" /><ref>{{cite news |title=Samsung 'blocks' exploding Note 7 parody videos |work=BBC News |date=21 October 2016 |url=https://www.bbc.com/news/technology-37713939 |access-date=21 October 2016 |archive-date=22 October 2016 |archive-url=https://web.archive.org/web/20161022024144/http://www.bbc.com/news/technology-37713939 |url-status=live}}</ref>
On October 7, 2009, Fritz Clapp, attorney at law for the HAMC, contacted online games community FOCO, demanding the removal of all membership marks and club trademarks from the Los Santos Roleplay Forum, a messageboard for the San Andreas Multiplayer modification for ''[[Grand Theft Auto: San Andreas]]''. While members of the community were skeptical at first, Clapp posted a tweet confirming his identity.<ref name="Los Santos Forum">{{cite web |author=zzfritz, Fritz Clapp |date=October 7, 2009 |title=Re: Hell's Angels skinpack |url=https://forum.ls-rp.io/viewtopic.php?f=225&t=56006&start=15#p811330 |url-access=registration |url-status=dead |access-date=October 7, 2009 |publisher=FOFO Gaming |archive-date=July 20, 2018 |archive-url=https://web.archive.org/web/20180720051804/https://forum.ls-rp.io/viewtopic.php?f=225&t=56006&start=15#p811330 }}</ref><ref name="Fritz Clapp Tweet">{{cite web |author=zzfritz, Fritz Clapp |date=7 October 2009 |title=Fritz Clapp Tweet |url=http://images.mafiacrime.org/j/5477untitled-4.png |url-status=dead |archive-url=https://web.archive.org/web/20180720052117/http://images.mafiacrime.org/j/5477untitled-4.png |archive-date=20 July 2018 |access-date=October 7, 2009 |publisher=Twitter}}</ref>


A weapon replacement for ''GTA V'', which replaces the game's [[Improvised explosive device|sticky bomb]] weapon with an exploding [[Samsung Galaxy Note 7]] as a parody of the phone's [[Samsung Galaxy Note 7#Battery faults|battery explosion issue and subsequent recall]], attracted controversy when Samsung Electronics America, Inc. reportedly issued [[DMCA takedown|takedown notices]] to [[YouTube]] demanding that videos depicting the phone be taken down as an alleged violation of its [[copyright]]s.<ref>{{cite web |title=Samsung made YouTube remove video of GTA mod that turns Note 7 into a bomb |url=https://www.theverge.com/2016/10/19/13333386/samsung-galaxy-note-7-gta-mod-youtube-takedown |website=The Verge |date=19 October 2016 |publisher=Vox Media |access-date=21 October 2016 |archive-date=20 October 2016 |archive-url=https://web.archive.org/web/20161020222903/http://www.theverge.com/2016/10/19/13333386/samsung-galaxy-note-7-gta-mod-youtube-takedown |url-status=live }}</ref><ref>{{cite web |title=Samsung's Galaxy Note 7 is a literal bomb in this GTA 5 mod |url=https://www.theverge.com/2016/10/4/13147844/samsung-galaxy-note-7-gta-5-explosive |website=The Verge |date=4 October 2016 |publisher=Vox Media |access-date=21 October 2016 |archive-date=21 October 2016 |archive-url=https://web.archive.org/web/20161021133204/http://www.theverge.com/2016/10/4/13147844/samsung-galaxy-note-7-gta-5-explosive |url-status=live }}</ref><ref>{{cite web |title=Samsung blocks video of 'GTA V' Galaxy Note 7 bomb mod |url=https://www.engadget.com/2016/10/19/samsung-galaxy-note-7-gtav-bomb-mod/ |website=Engadget |access-date=21 October 2016 |archive-date=20 October 2016 |archive-url=https://web.archive.org/web/20161020162425/https://www.engadget.com/2016/10/19/samsung-galaxy-note-7-GTAV-bomb-mod/ |url-status=live }}</ref><ref>{{cite web |title=Samsung doesn't want you to see video of this GTA V exploding phone mod |url=https://arstechnica.com/gaming/2016/10/samsung-doesnt-want-you-to-see-video-of-this-gta-v-exploding-phone-mod/ |website=Ars Technica |date=19 October 2016 |access-date=21 October 2016 |archive-date=21 October 2016 |archive-url=https://web.archive.org/web/20161021002328/http://arstechnica.com/gaming/2016/10/samsung-doesnt-want-you-to-see-video-of-this-gta-v-exploding-phone-mod/ |url-status=live }}</ref> ''The Verge'' called this "bogus", and a "ridiculous overreach and misuse of the [[Digital Millennium Copyright Act|DMCA]]", while it was also believed that these takedowns would only [[Streisand effect|draw further attention to the content]]. Although Samsung has attempted to take down videos depicting the mod, it has not targeted websites hosting the mod itself.<ref>{{cite web |title=Samsung made YouTube remove video of GTA mod that turns Note 7 into a bomb |url=https://www.theverge.com/2016/10/19/13333386/samsung-galaxy-note-7-gta-mod-youtube-takedown |website=The Verge |date=19 October 2016 |access-date=21 October 2016 |archive-date=20 October 2016 |archive-url=https://web.archive.org/web/20161020222903/http://www.theverge.com/2016/10/19/13333386/samsung-galaxy-note-7-gta-mod-youtube-takedown |url-status=live }}</ref><ref>{{cite news |title=Samsung 'blocks' exploding Note 7 parody videos |work=BBC News |date=21 October 2016 |url=https://www.bbc.com/news/technology-37713939 |access-date=21 October 2016 |archive-date=22 October 2016 |archive-url=https://web.archive.org/web/20161022024144/http://www.bbc.com/news/technology-37713939 |url-status=live }}</ref>
On 14 June 2017, [[Take-Two Interactive]] sent a [[cease and desist]] to the developers of OpenIV, a program that allows users to install modifications for various Rockstar titles such as ''[[Grand Theft Auto IV]]'', ''[[Max Payne 3]]'' and ''Grand Theft Auto V'', claiming that OpenIV allowed third-parties to modify and defeat the security features of its software.<ref>{{cite web |url=http://www.eurogamer.net/articles/2017-06-15-popular-gta-mod-openiv-receives-cease-and-desist-from-take-two |title=Popular GTA mod OpenIV receives cease and desist from Take-Two |publisher=[[Eurogamer]] |access-date=15 June 2017 |archive-date=15 June 2017 |archive-url=https://web.archive.org/web/20170615122920/http://www.eurogamer.net/articles/2017-06-15-popular-gta-mod-openiv-receives-cease-and-desist-from-take-two |url-status=live}}</ref> Rockstar later responded by saying that "Take-Two's actions were not specifically targeting single player mods... We are working to figure out how we can continue to support the creative community without negatively impacting our players."<ref>{{cite web |url=http://www.pcgamer.com/heres-rockstars-statement-about-take-two-shutting-down-gtas-openiv-modding-tool/ |title=Here's Rockstar's statement about Take-Two shutting down GTA's OpenIV modding tool (Updated) |publisher=[[PC Gamer]] |access-date=18 June 2017 |archive-date=17 June 2017 |archive-url=https://web.archive.org/web/20170617225133/http://www.pcgamer.com/heres-rockstars-statement-about-take-two-shutting-down-gtas-openiv-modding-tool/ |url-status=live}}</ref> In a statement issued by Rockstar on 23 June, saying that Take-Two has agreed not to take legal action against third-party single-player modding projects involving Rockstar's games on PC. Rockstar has also contacted the developers of OpenIV, in an effort to resolve the dispute.<ref>{{cite web |url=https://www.polygon.com/2017/6/23/15864600/rockstar-taketwo-openiv-gta-mod-legal-cease-desist |title=Rockstar urges Take-Two to ease off on Grand Theft Auto modders |publisher=[[Polygon (website)|Polygon]] |date=23 June 2017 |access-date=25 June 2017 |archive-date=25 June 2017 |archive-url=https://web.archive.org/web/20170625080338/https://www.polygon.com/2017/6/23/15864600/rockstar-taketwo-openiv-gta-mod-legal-cease-desist |url-status=live}}</ref> Although the details of said meeting remain undisclosed, shortly afterwards OpenIV was made available to download – and received a minor update – indicating the conversation with Rockstar was successful.<ref>{{Cite news |date=26 June 2017 |title=Player protests force change on GTA V mod kit |language=en-GB |work=BBC News |url=https://www.bbc.com/news/technology-40404622 |access-date=12 September 2021 |archive-date=28 October 2021 |archive-url=https://web.archive.org/web/20211028223403/https://www.bbc.com/news/technology-40404622 |url-status=live}}</ref><ref>{{cite web |url=http://www.pcgamer.com/gta-modding-tool-openiv-receives-an-update-signaling-development-will-continue/ |title=GTA modding tool OpenIV receives an update, signaling development will continue |publisher=[[PC Gamer]] |date=23 June 2017 |access-date=1 July 2017 |archive-date=1 July 2017 |archive-url=https://web.archive.org/web/20170701055233/http://www.pcgamer.com/gta-modding-tool-openiv-receives-an-update-signaling-development-will-continue/ |url-status=live}}</ref> The cease and desist led to a [[review bomb]] from users,<ref>{{cite web |url=https://www.pcgamesn.com/history-of-steam-review-bombing |title=A brief history of how Steam review bombing damages developers |first=Kirk |last=McKeand |date=12 October 2017 |access-date=12 October 2017 |work=[[PCGamesN]] |archive-url=https://web.archive.org/web/20171012233506/https://www.pcgamesn.com/history-of-steam-review-bombing |archive-date=12 October 2017 |url-status=live }}</ref> and caused a [[chilling effect]] with some mod developers discontinuing support for the game due to perceived legal ramifications with modding ''Grand Theft Auto V''.<ref>{{cite web |url=https://www.gamesradar.com/au/whats-going-on-with-gta-5-mods-right-now-heres-why-people-are-talking-about-it/ |title=What's going on with GTA 5 mods right now? Here's why people are talking about it |last=Sheridan |first=Connor |work=[[GamesRadar]] |publisher=[[Future plc]] |date=19 June 2017 |access-date=23 January 2021 |archive-url=https://web.archive.org/web/20191224193521/https://www.gamesradar.com/au/whats-going-on-with-gta-5-mods-right-now-heres-why-people-are-talking-about-it/ |archive-date=24 December 2019 |url-status=live}}</ref>


On 14 June 2017, [[Take-Two Interactive]] sent a [[cease and desist]] to the developers of OpenIV, a program that allows users to install modifications for various Rockstar titles such as ''[[Grand Theft Auto IV]]'', ''[[Max Payne 3]]'' and ''Grand Theft Auto V'', claiming that OpenIV allowed third-parties to modify and defeat the security features of its software.<ref>{{cite web |url=http://www.eurogamer.net/articles/2017-06-15-popular-gta-mod-openiv-receives-cease-and-desist-from-take-two |title=Popular GTA mod OpenIV receives cease and desist from Take-Two |publisher=[[Eurogamer]] |access-date=15 June 2017 |archive-date=15 June 2017 |archive-url=https://web.archive.org/web/20170615122920/http://www.eurogamer.net/articles/2017-06-15-popular-gta-mod-openiv-receives-cease-and-desist-from-take-two |url-status=live }}</ref> Rockstar later responded by saying that "Take-Two's actions were not specifically targeting single player mods... We are working to figure out how we can continue to support the creative community without negatively impacting our players."<ref>{{cite web |url=http://www.pcgamer.com/heres-rockstars-statement-about-take-two-shutting-down-gtas-openiv-modding-tool/ |title=Here's Rockstar's statement about Take-Two shutting down GTA's OpenIV modding tool (Updated) |publisher=[[PC Gamer]] |access-date=18 June 2017 |archive-date=17 June 2017 |archive-url=https://web.archive.org/web/20170617225133/http://www.pcgamer.com/heres-rockstars-statement-about-take-two-shutting-down-gtas-openiv-modding-tool/ |url-status=live }}</ref> In a statement issued by Rockstar on 23 June, saying that Take-Two has agreed not to take legal action against third-party single-player modding projects involving Rockstar's games on PC. Rockstar has also contacted the developers of OpenIV, in an effort to resolve the dispute.<ref>{{cite web |url=https://www.polygon.com/2017/6/23/15864600/rockstar-taketwo-openiv-gta-mod-legal-cease-desist |title=Rockstar urges Take-Two to ease off on Grand Theft Auto modders |publisher=[[Polygon (website)|Polygon]] |date=23 June 2017 |access-date=25 June 2017 |archive-date=25 June 2017 |archive-url=https://web.archive.org/web/20170625080338/https://www.polygon.com/2017/6/23/15864600/rockstar-taketwo-openiv-gta-mod-legal-cease-desist |url-status=live }}</ref> Although the details of said meeting remain undisclosed, shortly afterwards OpenIV was made available to download and received a minor update indicating the conversation with Rockstar was successful.<ref name="beeb">{{Cite news |date=2017-06-26 |title=Player protests force change on GTA V mod kit |language=en-GB |work=BBC News |url=https://www.bbc.com/news/technology-40404622 |access-date=2021-09-12 |archive-date=28 October 2021 |archive-url=https://web.archive.org/web/20211028223403/https://www.bbc.com/news/technology-40404622 |url-status=live }}</ref><ref>{{cite web |url=http://www.pcgamer.com/gta-modding-tool-openiv-receives-an-update-signaling-development-will-continue/ |title=GTA modding tool OpenIV receives an update, signaling development will continue |publisher=[[PC Gamer]] |date=23 June 2017 |access-date=1 July 2017 |archive-date=1 July 2017 |archive-url=https://web.archive.org/web/20170701055233/http://www.pcgamer.com/gta-modding-tool-openiv-receives-an-update-signaling-development-will-continue/ |url-status=live }}</ref> The cease and desist led to a [[review bomb]] from users,<ref>{{cite web | url = https://www.pcgamesn.com/history-of-steam-review-bombing | title = A brief history of how Steam review bombing damages developers | first = Kirk | last = McKeand | date = October 12, 2017 | access-date = October 12, 2017 | work = [[PCGamesN]] | archive-url = https://web.archive.org/web/20171012233506/https://www.pcgamesn.com/history-of-steam-review-bombing | archive-date = October 12, 2017 | url-status = live | df = mdy-all }}</ref> and caused a [[chilling effect]] with some mod developers discontinuing support for the game due to perceived legal ramifications with modding ''Grand Theft Auto V''.<ref>{{cite web |url=https://www.gamesradar.com/au/whats-going-on-with-gta-5-mods-right-now-heres-why-people-are-talking-about-it/ |title=What's going on with GTA 5 mods right now? Here's why people are talking about it |last=Sheridan |first=Connor |work=[[GamesRadar]] |publisher=[[Future plc]] |date=June 19, 2017 |access-date=January 23, 2021 |archive-url=https://web.archive.org/web/20191224193521/https://www.gamesradar.com/au/whats-going-on-with-gta-5-mods-right-now-heres-why-people-are-talking-about-it/ |archive-date=December 24, 2019 |url-status=live }}</ref>
On 19 February 2021, representatives claiming to be from Take-Two Interactive sent DMCA takedown notices to the team behind re3 and reVC, which were source code recreations of ''Grand Theft Auto III'' and ''Grand Theft Auto: Vice City'' respectively, whose goal was a modernised and improved version of the games which can be ported and played on contemporary and future platforms. The representatives alleged that the source code recreations were an act of copyright infringement, stating that "The work is not licensed in any way," and had their respective GitHub repositories taken down as a result.<ref>{{Cite web |last=Stanton |first=Rich |date=22 February 2021 |title=Hackers release reverse-engineered versions of GTA III and Vice City, Rockstar busts them |url=https://www.pcgamer.com/hackers-release-reverse-engineered-versions-of-gta-iii-and-vice-city-rockstar-busts-them/ |access-date=24 February 2021 |website=PC Gamer |language=en-US |archive-date=24 February 2021 |archive-url=https://web.archive.org/web/20210224224135/https://www.pcgamer.com/hackers-release-reverse-engineered-versions-of-gta-iii-and-vice-city-rockstar-busts-them/ |url-status=live}}</ref><ref>{{Cite web |last=Oloman |first=Jordan |date=24 February 2021 |title=Reverse-Engineered GTA 3 And Vice City Fan Project Taken Down IGN |url=https://www.ign.com/articles/reverse-engineered-gta-3-and-vice-city-fan-project-taken-down |access-date=24 February 2021 |website=[[IGN]] |language=en |archive-date=23 February 2021 |archive-url=https://web.archive.org/web/20210223103534/https://www.ign.com/articles/reverse-engineered-gta-3-and-vice-city-fan-project-taken-down |url-status=live}}</ref> Project leader aap cited the ''[[Super Mario 64]]'' source code recreation as a precedent for the source code projects, noting that the ''Super Mario 64'' repository is, as of 2021, still available despite Nintendo's reputation for aggressive litigation against copyright infringers.<ref>{{Cite web |last=Yin-Poole |first=Wesley |date=20 February 2021 |title=GTA 3 and Vice City reverse-engineering fan project hit with DMCA takedown |url=https://www.eurogamer.net/articles/2021-02-20-gta-3-and-vice-city-reverse-engineering-fan-project-hit-with-dmca-takedown |access-date=24 February 2021 |website=Eurogamer |language=en |archive-date=20 February 2021 |archive-url=https://web.archive.org/web/20210220110831/https://www.eurogamer.net/articles/2021-02-20-gta-3-and-vice-city-reverse-engineering-fan-project-hit-with-dmca-takedown |url-status=live}}</ref> In April, Theo, a New Zealand-based developer who maintained a [[Fork (software development)|fork]] of the source code, filed a counter-notice on [[GitHub]], claiming that the code does not contain any original work owned by Take-Two; per DMCA rules regarding disputes, Theo's content was restored after two weeks, though the original repository and other forks remained unavailable.<ref>{{cite web |url=https://kotaku.com/lone-developer-stands-up-to-grand-theft-auto-dmca-claim-1846864410 |title=Lone Developer Stands Up To Grand Theft Auto DMCA Claims, Wins |last=Zwiezen |first=Zack |work=[[Kotaku]] |publisher=[[G/O Media]] |date=10 May 2021 |accessdate=13 May 2021 |archiveurl=https://web.archive.org/web/20210512043704/https://kotaku.com/lone-developer-stands-up-to-grand-theft-auto-dmca-claim-1846864410 |archivedate=12 May 2021 |url-status=live}}</ref> In September 2021, Take-Two filed a lawsuit in California against the programmers, asserting that they "are well aware that they do not possess the right to copy, adapt, or distribute derivative ''GTA'' source code, or the audiovisual elements of the games, and that doing so constitutes copyright infringement".<ref>{{cite web |url=https://www.videogameschronicle.com/news/take-two-is-suing-the-creators-of-a-gta-3-and-vice-city-reverse-engineering-projects/ |title=Take-Two is suing the creators of GTA 3 and Vice City reverse engineering projects |last=Scullion |first=Chris |work=[[Video Games Chronicle]] |publisher=[[Gamer Network]] |date=3 September 2021 |accessdate=4 September 2021 |archiveurl=https://web.archive.org/web/20210903133408/https://www.videogameschronicle.com/news/take-two-is-suing-the-creators-of-a-gta-3-and-vice-city-reverse-engineering-projects/ |archivedate=3 September 2021 |url-status=live}}</ref>

On 19 February 2021, representatives claiming to be from Take-Two Interactive sent DMCA takedown notices to the team behind re3 and reVC, which were source code recreations of ''Grand Theft Auto III'' and ''Grand Theft Auto: Vice City'' respectively, whose goal was a modernised and improved version of the games which can be ported and played on contemporary and future platforms. The representatives alleged that the source code recreations were an act of copyright infringement, stating that "The work is not licensed in any way," and had their respective GitHub repositories taken down as a result.<ref name="t2dmca">{{Cite web |last=Stanton |first=Rich |date=2021-02-22 |title=Hackers release reverse-engineered versions of GTA III and Vice City, Rockstar busts them |url=https://www.pcgamer.com/hackers-release-reverse-engineered-versions-of-gta-iii-and-vice-city-rockstar-busts-them/ |access-date=2021-02-24 |website=PC Gamer |language=en-US |archive-date=24 February 2021 |archive-url=https://web.archive.org/web/20210224224135/https://www.pcgamer.com/hackers-release-reverse-engineered-versions-of-gta-iii-and-vice-city-rockstar-busts-them/ |url-status=live }}</ref><ref name="oloman">{{Cite web |last=Oloman |first=Jordan |date=2021-02-24 |title=Reverse-Engineered GTA 3 And Vice City Fan Project Taken Down - IGN |url=https://www.ign.com/articles/reverse-engineered-gta-3-and-vice-city-fan-project-taken-down |access-date=2021-02-24 |website=[[IGN]] |language=en |archive-date=23 February 2021 |archive-url=https://web.archive.org/web/20210223103534/https://www.ign.com/articles/reverse-engineered-gta-3-and-vice-city-fan-project-taken-down |url-status=live }}</ref> Project leader aap cited the ''[[Super Mario 64]]'' source code recreation as a precedent for the source code projects, noting that the ''Super Mario 64'' repository is, as of 2021, still available despite Nintendo's reputation for aggressive litigation against copyright infringers.<ref name="eurogamer1">{{Cite web |last=Yin-Poole |first=Wesley |date=2021-02-20 |title=GTA 3 and Vice City reverse-engineering fan project hit with DMCA takedown |url=https://www.eurogamer.net/articles/2021-02-20-gta-3-and-vice-city-reverse-engineering-fan-project-hit-with-dmca-takedown |access-date=2021-02-24 |website=Eurogamer |language=en |archive-date=20 February 2021 |archive-url=https://web.archive.org/web/20210220110831/https://www.eurogamer.net/articles/2021-02-20-gta-3-and-vice-city-reverse-engineering-fan-project-hit-with-dmca-takedown |url-status=live }}</ref> In April, Theo, a New Zealand-based developer who maintained a [[Fork (software development)|fork]] of the source code, filed a counter-notice on [[GitHub]], claiming that the code does not contain any original work owned by Take-Two; per DMCA rules regarding disputes, Theo's content was restored after two weeks, though the original repository and other forks remained unavailable.<ref name="re3 Kotaku">{{cite web |url=https://kotaku.com/lone-developer-stands-up-to-grand-theft-auto-dmca-claim-1846864410 |title=Lone Developer Stands Up To Grand Theft Auto DMCA Claims, Wins |last=Zwiezen |first=Zack |work=[[Kotaku]] |publisher=[[G/O Media]] |date=10 May 2021 |accessdate=13 May 2021 |archiveurl=https://web.archive.org/web/20210512043704/https://kotaku.com/lone-developer-stands-up-to-grand-theft-auto-dmca-claim-1846864410 |archivedate=12 May 2021 |url-status=live }}</ref> In September 2021, Take-Two filed a lawsuit in California against the programmers, asserting that they "are well aware that they do not possess the right to copy, adapt, or distribute derivative ''GTA'' source code, or the audiovisual elements of the games, and that doing so constitutes copyright infringement".<ref name="re3 Lawsuit">{{cite web |url=https://www.videogameschronicle.com/news/take-two-is-suing-the-creators-of-a-gta-3-and-vice-city-reverse-engineering-projects/ |title=Take-Two is suing the creators of GTA 3 and Vice City reverse engineering projects |last=Scullion |first=Chris |work=[[Video Games Chronicle]] |publisher=[[Gamer Network]] |date=3 September 2021 |accessdate=4 September 2021 |archiveurl=https://web.archive.org/web/20210903133408/https://www.videogameschronicle.com/news/take-two-is-suing-the-creators-of-a-gta-3-and-vice-city-reverse-engineering-projects/ |archivedate=3 September 2021 |url-status=live }}</ref>


== References ==
== References ==
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{{Authority control}}
{{Authority control}}


[[Category:Grand Theft Auto mods| ]]
[[Category:Grand Theft Auto]]
[[Category:Video game modding]]
[[Category:Video game modding]]
[[Category:Video game mods]]
[[Category:Video games about police officers]]

Latest revision as of 19:43, 19 December 2024

While vehicles in the Grand Theft Auto series are loosely based on real-world makes and models, custom vehicle models such as this Audi R8 are a popular form of modification throughout the GTA community.

User modification, or modding, of video games in the open world sandbox Grand Theft Auto series is a popular trend in the PC gaming community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can change the player's experience to varying degrees. Frequently created by anonymous modders, modifications are presented in the form of downloadable files or archives.[1] Third-party software has been indispensable for building Grand Theft Auto mods, due to the lack of official editing tools from the developer, Rockstar Games.[2] Mods for Grand Theft Auto are generally developed for use on the PC versions of the games, since the platform does not prevent modifications to installed software; however, similar content for console and mobile phone versions does exist to an extent.

Background

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While mods for Grand Theft Auto have been developed by hobbyists since the release of the first game, mods only became more accessible and popular with the release of Grand Theft Auto III on Microsoft Windows in May 2002.[citation needed] The use of a 3D game engine (the first in the series[3]) allowed development of custom vehicles, textures and character models, followed by new missions and map modifications; the success of these new types of mods started to attract widespread attention. In the following years, the modding scene became more sophisticated and complex, as various aspects of the game's internals were gradually being discovered and documented by hackers. One of the best-known examples is the iCEnhancer graphics modification[4] for Grand Theft Auto IV by Hayssam Keilany, praised by reviewers and labelled as "arguably one of the best mods of all time" by Polygon.[5][6][4]

In most of the games, certain data files were stored in simple archives or plain text files, allowing modders to edit them using basic tools.[7] However, more complex modifications, such as changes to the gameplay mechanics or the addition of custom models and/or maps, were not possible without more advanced tools specific to GTA, along with commercial-grade modelling programs such as SketchUp, 3ds Max and Zmodeler. For this reason, modders would often collaborate on various fan sites, pooling resources and sharing documentation with one another. In a quote by Patrick Wildenborg, the modder responsible for unlocking the Hot Coffee mini-game, he stated that "the modding community felt like a bunch of friends trying to solve a mystery".[8]

Online modding communities

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We know for a fact that there is a significant percentage of GTA fans who only buy the game for the PC because of the open-ended modification possibilities.

Grand Theft Auto fan communities have been essential to the growth of the modding scene. Modders were able to exchange knowledge and team up in order to create new tools, mods and documentation.[8] GTA communities, Internet forums, and fan sites have also been essential, as they serve as hosts for mods. Besides YouTube, sites such as GTANet, GTAinside, GTA V Mods and The GTA Place serve as platforms for content exchange and discussion about modding and the Grand Theft Auto series in general.

FiveM

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FiveM, an alternative multiplayer and role-playing modification for Grand Theft Auto Online, amassed a concurrent player count of 250,000 on Steam in April 2021, surpassing that of the base game.[9][10] Earlier in February, Grand Theft Auto V became the most-watched category on Twitch due to an update for NoPixel, one of FiveM's largest servers which costs around $10,000 monthly in hosting costs.[10]

On 11 August 2023, Rockstar Games announced that it had acquired Cfx.re, the developers of FiveM. In the announcement, Rockstar stated it would "help [Cfx.re] find new ways to support this incredible community and improve the services they provide to their developers and players".[11]

LCPDFR and LSPDFR

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LCPDFR and LSPDFR are modifications released for Grand Theft Auto IV and Grand Theft Auto V, that convert their respective games into a law enforcement simulator.[12] The mod's developers, G17 Media, also develop RDRFR, a similar law enforcement simulator conversion for Red Dead Redemption 2.[13] As of January 2022, LSPDFR has almost 11 million downloads, and LCPDFR has 2 million downloads; the mods' website, LCPDFR.com, also hosts over 27,000 additional third-party mod files and has over 420,000 registered users.[14] LCPDFR and LSPDFR made news in Australia in 2017, when New South Wales Police Minister Troy Grant denounced the mods on Seven News, calling the ability to install addons based on the NSW Police and harm in-game NSW Police officers or potentially commit police brutality as them "perverse" and "inaccurate". Grant's statements were met with criticism from the LSPDFR community, including a developer of one of the NSW Police mods, who said their content was harmless and that they "inspired kids to think of a career in the emergency services field".[15][16]

Decision-making study

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Researchers at Brigham Young University and UBC Sauder School of Business conducted a decision-making study in partnership with LSPDFR, with the goal of studying how players behave in law-enforcement situations. The study included a survey and optional data collection of players while using the modification. The study has since closed and results are being analyzed.[17]

Aspects of GTA modding

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Grand Theft Auto V's release on the PC offers many advantages over the console release. Yet all of these pale in comparison to the most important advantage of all; modifications.

Matthew S. Smith and Gabe Gurwin of Digital Trends, 9 May 2015[18]

Mods are a part of the Grand Theft Auto franchise's success on PCs.[19][20] Their popularity added on to the longevity and further success of the GTA series,[18] and complex modifications such as Zombie Alarm and LSPDFR offer entirely new experiences.[21] Modding served as one of main channels for innovations in gameplay.[22] The best example of this is arguably Grand Theft Auto: San Andreas, which boasts one of the largest modding communities in PC gaming.[23] New modifications are still released for the game decades after its release.

When Grand Theft Auto V was released on PC in 2015, the breakthrough of new mods depended on the creation of new GTA V-specific modification tools. While GTA IV already had many mods and tools due to its age,[23] GTA V modders had difficulties creating mods until completely new tools were made.[2][24] One of the most notable tools created was OpenIV, a file exploring and editing program allowing for easy manipulation of the game files.[25]

As GTA Online is built as a component of GTA V, it has been a subject of mods which intentionally caused negative effects on players' experiences.[26][27] Because many mods in the form of in-game cheats were added to GTA Online, Rockstar developed an isolated section where those who used cheats in GTA Online would temporarily be placed.[28] Prior to Grand Theft Auto IV and GTA Online, mods such as San Andreas Multiplayer[29] and Multi Theft Auto were developed in lieu of an official multiplayer component for previous titles.

Although major mod hosting websites (such as GTAinside or GTAGarage) often check mods for possible malware, content infected with viruses and rogue software occasionally slip through.[30] As such, modding websites began to screen content owners and their works for any malicious content or similar quality or security issues.

Reaction from Rockstar Games

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Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing.

Rockstar Games, Asked & Answered from 7 May 2015[31]

Modification of Grand Theft Auto is not endorsed by Rockstar and as such there is no official editor tool that allows manipulation of in-game files.[24] In an answer to a question made by a fan, Rockstar expressed their views on GTA modification, stating that they have always appreciated the efforts of the modding community and still gladly remember classic mods like Zombie Invasion or the original Grand Theft Auto III map on Grand Theft Auto IV. They also declared that their modding policy has not changed and is same as for GTA IV.[32] The end-user licence agreement contradicts this however, as it states users may not "reverse engineer, decompile, disassemble, display, perform, prepare derivative works based on, or otherwise modify the Software, in whole or in part".[33]

For the release of Grand Theft Auto V for PC, Rockstar indicated that its primary focus was ensuring that Grand Theft Auto Online was free of possible hacks and exploits, and that therefore modding would not be allowed in Online.[34]

In August 2015, several members of the FiveM team had their Rockstar Games Social Club accounts suspended due to their involvement in an alternative multiplayer client for Grand Theft Auto V.[35][36][37] Upon being contacted by Kotaku regarding the issue, Rockstar stated that the FiveM client was an unauthorized modification "designed to facilitate piracy" and that as such, it violated the terms of use and therefore members were banned from the Social Club service.[38]

While Rockstar has previously provided some support with the original Grand Theft Auto and Grand Theft Auto 2, and even used a third-party utility for developing the Grand Theft Auto: London expansion packs,[39] the only official modification tool Rockstar has released is Rockstar Editor,[40] a tool which allows users to record and edit videos in-game. Options such as effects, audio, speed, cameras, and navigation tools are made available to the player.[41]

In August 2023, Rockstar announced they were acquiring FiveM as part of an acquisition of Cfx.re.[11]

Impact of the Hot Coffee mod

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Before NIMF and [Leland] Yee warned everybody about Hot Coffee, we only had a couple of thousand downloads on the mod, after the media panic, over a million! In late summer of last year, our server was pushing like 7 TB of data a month.

Illspirit, a modder and administrator from GTAGarage (where Hot Coffee first appeared), speaking with Gamasutra[42]

Hot Coffee is a normally inaccessible mini-game in Grand Theft Auto: San Andreas. The mini-game portrays crudely animated sexual intercourse between the game's protagonist, Carl Johnson, and a chosen partner.[43] After Patrick Wildenborg, a software engineer who also went by the alias "PatrickW", modified the game to make the mini-game accessible, Hot Coffee quickly gained notoriety worldwide, impacting consumer culture, politics and the video game industry as a whole.[44]

Rockstar initially blamed a "determined group of hackers" for hacking the base game and creating the mini-game from scratch.[45] This claim was eventually refuted, as the mini-game's code and assets had been developed by Rockstar and were already present, unfinished and abandoned, on the game disc: the mod simply made the existing content available to players.[46][47] Rockstar would go on to indicate that they expected the ESRB rating to remain unchanged, as they had no control over the modifications applied to the game post-release.[48] However, the ESRB chose to have the rating changed to Adults Only, with the modding community taking the blame.[49] The ESRB later called on the video game industry to "proactively protect their games from illegal modifications by third parties, particularly when they serve to undermine the accuracy of the rating".[22][50] In his interview for CNET, David Kushner explained that some modders were "scared" that Rockstar would prevent modifications to their games after Hot Coffee, but noted that once the controversy had passed the outcome was of refined ESRB guidelines rather that increased regulation, and a renewed public appreciation for mature content in video games.[51] Of the controversy and eventual fallout, Gamasutra wrote that "The treatment left many in the GTA mod community with mixed feelings".[42]

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A weapon replacement for GTA V, which replaces the game's sticky bomb weapon with an exploding Samsung Galaxy Note 7 as a parody of the phone's battery explosion issue and subsequent recall, attracted controversy when Samsung Electronics America, Inc. reportedly issued takedown notices to YouTube demanding that videos depicting the phone be taken down as an alleged violation of its copyrights.[52][53][54][55] The Verge called this "bogus", and a "ridiculous overreach and misuse of the DMCA", while it was also believed that these takedowns would only draw further attention to the content. Although Samsung has attempted to take down videos depicting the mod, it has not targeted websites hosting the mod itself.[52][56]

On 14 June 2017, Take-Two Interactive sent a cease and desist to the developers of OpenIV, a program that allows users to install modifications for various Rockstar titles such as Grand Theft Auto IV, Max Payne 3 and Grand Theft Auto V, claiming that OpenIV allowed third-parties to modify and defeat the security features of its software.[57] Rockstar later responded by saying that "Take-Two's actions were not specifically targeting single player mods... We are working to figure out how we can continue to support the creative community without negatively impacting our players."[58] In a statement issued by Rockstar on 23 June, saying that Take-Two has agreed not to take legal action against third-party single-player modding projects involving Rockstar's games on PC. Rockstar has also contacted the developers of OpenIV, in an effort to resolve the dispute.[59] Although the details of said meeting remain undisclosed, shortly afterwards OpenIV was made available to download – and received a minor update – indicating the conversation with Rockstar was successful.[60][61] The cease and desist led to a review bomb from users,[62] and caused a chilling effect with some mod developers discontinuing support for the game due to perceived legal ramifications with modding Grand Theft Auto V.[63]

On 19 February 2021, representatives claiming to be from Take-Two Interactive sent DMCA takedown notices to the team behind re3 and reVC, which were source code recreations of Grand Theft Auto III and Grand Theft Auto: Vice City respectively, whose goal was a modernised and improved version of the games which can be ported and played on contemporary and future platforms. The representatives alleged that the source code recreations were an act of copyright infringement, stating that "The work is not licensed in any way," and had their respective GitHub repositories taken down as a result.[64][65] Project leader aap cited the Super Mario 64 source code recreation as a precedent for the source code projects, noting that the Super Mario 64 repository is, as of 2021, still available despite Nintendo's reputation for aggressive litigation against copyright infringers.[66] In April, Theo, a New Zealand-based developer who maintained a fork of the source code, filed a counter-notice on GitHub, claiming that the code does not contain any original work owned by Take-Two; per DMCA rules regarding disputes, Theo's content was restored after two weeks, though the original repository and other forks remained unavailable.[67] In September 2021, Take-Two filed a lawsuit in California against the programmers, asserting that they "are well aware that they do not possess the right to copy, adapt, or distribute derivative GTA source code, or the audiovisual elements of the games, and that doing so constitutes copyright infringement".[68]

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