Metal Slug 2: Difference between revisions
Treco Spossi (talk | contribs) sorry, i forgot i said there wasn't more scenery in a previous edit. please forgive me. |
added short description |
||
(355 intermediate revisions by more than 100 users not shown) | |||
Line 1: | Line 1: | ||
{{Short description|1998 video game}} |
|||
{{Infobox VG |
|||
{{Use mdy dates|date=July 2018}} |
|||
|title = Metal Slug 2: Super Vehicle 001/II |
|||
{{Infobox video game |
|||
|image = [[Image:Metalslug2 title.png|250px|Metal Slug 2 Title Screen]] |
|||
| title = Metal Slug 2: Super Vehicle-001/II |
|||
|developer = [[Nazca Corporation]] |
|||
| image = Metal Slug 2 arcade flyer.jpg |
|||
|publisher = [[SNK Playmore|SNK]] |
|||
| developer = [[SNK]] |
|||
|designer = |
|||
| publisher = SNK |
|||
|release = April 2, [[1998 in video gaming|1998]] |
|||
| |
| producer = [[Takashi Nishiyama]] |
||
| designer = Meeher |
|||
|modes = [[Single player]], 2 player [[Cooperative gameplay|Co-op]] |
|||
| programmer = Kenji Andō<br />Shinichi Hamada<br />Hirokun |
|||
|cabinet = Upright |
|||
| artist = Akio<br />Cannon<br />Fukunishi |
|||
|arcade system = [[Neo Geo (console)|Neo-Geo]] (362 Mbit [[cartridge (electronics)|cartridge]]) |
|||
| composer = Takushi Hiyamuta |
|||
|display = [[Raster graphics|Raster]], 304 x 224 pixels (Horizontal), 4096 colors |
|||
| series = ''[[Metal Slug]]'' |
|||
|input = 8-way [[Joystick]], 3 [[Button (control)|Buttons]] |
|||
|platforms = [[Arcade game|Arcade]] |
| platforms = {{collapsible list|title={{nobold|[[Arcade game|Arcade]]}}|[[Neo Geo (system)|Neo Geo AES]], [[Neo Geo CD]]}} |
||
| released = {{collapsible list|title={{nobold|[[1998 in video games|1998]]}}|'''Arcade'''{{vgrelease|WW|23 February 1998}} '''Neo Geo AES'''{{vgrelease|WW|2 April 1998}} '''Neo Geo CD'''{{vgrelease|WW|25 June 1998}}}} |
|||
| genre = [[Shoot 'em up#Run and gun|Run and gun]] |
|||
| modes = {{flatlist| |
|||
*[[Single-player video game|Single-player]] |
|||
*[[Cooperative video game|Co-op]]}} |
|||
| arcade system = [[Neo Geo (system)|Neo Geo MVS]] |
|||
}} |
}} |
||
{{nihongo|'''''Metal Slug 2'''''|メタルスラッグ 2}} is a [[run and gun]] [[video game]] for the [[Neo Geo (console)|Neo-Geo]] console/arcade platform created by [[SNK Playmore|SNK]]. It was released in [[1998 in video gaming|1998]] for the MVS arcade platform and is the sequel to the popular ''[[Metal Slug]]''. It is the second title in the [[Metal Slug series|''Metal Slug'' series]]. The game was later re-released in a slightly modified/remixed form as ''[[Metal Slug X]]''. |
|||
{{nihongo foot|'''''Metal Slug 2'''''|メタルスラッグ 2|''Metaru Suraggu 2''|also known as '''''Metal Slug 2: Super Vehicle-001/II''''' at the title screen|lead=yes|group=lower-alpha}} is a [[Platform game#Run and gun platformers|run and gun]] [[video game]] developed by [[SNK]]. It was originally released in 1998 for the [[Neo Geo (system)|Neo-Geo MVS]] arcade platform as the sequel to the 1996 game ''[[Metal Slug (1996 video game)|Metal Slug]]''. The original version of the game had extensive slowdown and performance issues, eventually leading SNK to release a modified version in 1999 titled {{nihongo|'''''Metal Slug X: Super Vehicle-001'''''|メタルスラッグX}}. It has been ported to the [[Neo Geo CD]], [[PlayStation (console)|PlayStation]], [[Virtual Console]], [[iOS]] and [[Android (operating system)|Android]], and to the [[Wii]], [[PlayStation Portable]] and [[PlayStation 2]] (as part of the ''[[Metal Slug Anthology]]''). The game added several new features to the gameplay of the original ''Metal Slug'', such as new weapons, vehicles and the ability to transform the character. It received generally positive reviews. It was followed by ''[[Metal Slug 3]]'' released in 2000. |
|||
==Story== |
|||
General Morden, the antagonist from the first game is back once more with his army, bent on taking over the world. It is up to the Peregrine Falcon squad, who are now joined by two new female characters: [[Eri Kasamoto]] and [[Fiolina Germi]], to once again save the day. As the levels unfold, it turns out that Morden made a [[pact with the Devil]], when he made an alliance with aliens to help facilitate his domination plans. Eventually the tables are turned, when Morden comes under attack. An ad-hoc alliance is formed between the Peregrine Falcon squad and General Morden's army to combat the greater alien threat. |
|||
==Gameplay== |
==Gameplay== |
||
[[File:NEOGEO Metal Slug 2 (Metal Slug 2 - Super Vehicle-001-II).png|thumb|left|One of the new weapons, the laser, being used on the Mars people]] |
|||
The feel of the game was not altered significantly from ''Metal Slug''. Overall, it is the same game with many additional weapons, items, and features that fit very well in the game's animated and comedic setting. [[Nazca]] made equal percentage of each level destructible, with an equal percentage of unnecessary destruction yielding helpful items. There are a total of six levels in the game. |
|||
Gameplay in ''Metal Slug 2'' is similar to the previous game; the player must shoot constantly at a continual stream of enemies in order to reach the end of each level. At this point, the player confronts a [[Boss (video games)|boss]], who is usually considerably larger and tougher than regular enemies. On the way through each level, the player can find numerous weapon upgrades and "Metal Slug" [[tank]]s. The tank is known as the SV-001 ("SV" stands for Super Vehicle), which increases the player's offense and considerably adds to their defense. |
|||
{| class="toccolours" border="1" cellpadding="1" style="border-collapse:collapse; background: #000000" |
|||
|- |
|||
|<center>[[Image:Mslug205.png|280px|Screenshot of Metal Slug 2]] |
|||
|<center>[[Image:Mslug203.png|280px|Screenshot of Metal Slug 2]] |
|||
|<center>[[Image:Mslug202.png|280px|Screenshot of Metal Slug 2]] |
|||
|-bgcolor="#dcdcdc" |
|||
|Gameplay screenshot showing Marco in "obese mode" |
|||
|One of the new weapons introduced, the Laser, being used on the [[Mars People]] |
|||
|Gameplay screenshot showing the Camel Slug, one of the new vehicles. |
|||
|} |
|||
In addition to shooting, the player can perform melee attacks by using a knife and/or kicking. The player does not die by coming into contact with enemies, and correspondingly, many of the enemy troops have melee attacks. Much of the game's scenery is destructible, and occasionally, this reveals extra items or power-ups. |
|||
==New features== |
|||
===Character transformation=== |
|||
During the course of a level, the player encounters prisoners of war (POWs), who, if freed, offer the player bonuses in the form of random items or weapons. At the end of each level, the player receives a scoring bonus based on the number of freed POWs. If the player dies before the end of the level, the tally of freed POWs reverts to zero. |
|||
''Metal Slug 2'' introduced the ability into the franchise for characters to transform into different variants during the course of the game. The first transformation is one into a [[mummy]] during the second mission of the game. Any hit from the purple tinged attacks of the mummy-variants or [[bat]]s drop will trigger the transformation. This causes a drastic reduction in player movement speed and reversion of any special weapon back into a [[pistol]]. The mummy fires the pistol at a rate of half as fast as normal, and takes several seconds to toss a grenade. Another hit by purple mist will cause the player, transformed as the mummy, to deteriorate and die. There are antidotes hidden throughout the level and dropped by enemies that can restore the player to human form. |
|||
''Metal Slug 2'' introduces the ability for characters to transform during the course of the game. As well as doubling the number of available player characters from two to four, ''Metal Slug 2'' introduces in-game characters to help the player in battle. The first is Hyakutaro Ichimonji, a prisoner who, when rescued, will fight alongside the player, throwing [[Street Fighter#Hadouken|Hadouken]] balls at enemies, or roundhouse kicking them if they get within melee range. Another character is Sgt. Rumi Aikawa, an army supplier who lacks a sense of direction, earning her the title "The Wandering Ghost"; she carries a huge, overstuffed backpack and drops random items for the player to collect (more are dropped if the backpack is shot or cut). |
|||
Also introduced in this game was the ability to become [[obese]]. This transformation is gained, logically, by the acquirement of many food items during a single game-life. Once enough food is obtained a voice yells "Uh-oh, big" and the character is radically transformed. Movement speed is slowed, but every weapon's attack is altered: melee attacks are changed from a knife to a fork (Whip if ducking), grenades are changed to larger [[comedy]]-style bombs, and the current weapon is replaced with a version that has larger bullets and may have its properties altered. If a diet-powder canister is found, enough time passes without picking up any food items or the player is killed, the player(s) will revert to their former average-girth selves. |
|||
== |
==Plot== |
||
Two years have passed since the end of ''Metal Slug'', when Capt. Marco Rossi and Lt. Tarma Roving of Peregrine Falcon Strike Force defeated and killed the evil General Morden, who had staged a ''coup d'état'' against the worlds' governments. Various factions sympathetic to Morden have been in operation, but are considered insignificant. They have begun to act in unison, and army intelligence concludes that the only way this could happen is if Morden is still alive and is attempting a new ''coup''.<ref>{{cite web|title=Metal Slug 2|url=http://www.metalslug10th.com/english/history/series2/index.php|publisher=SNK|accessdate=June 22, 2013|archive-url=https://web.archive.org/web/20130511052527/http://www.metalslug10th.com/english/history/series2/index.php|archive-date=May 11, 2013|url-status=live}}</ref> Rossi (now a Major) and Roving (now a Captain) are sent to once again battle Morden. They are accompanied by two members of the Intelligence Agency's Special Ops Squad S.P.A.R.R.O.W.S.; Sgt. Eri Kasamoto and Sgt. 1st Class Fiolina Germi. |
|||
'''Laser'''[L]: The only main firearm weapon to be introduced in this version, the LS-05 Laser Rifle performs in a very similar manner as to how it is implemented in [[Contra (arcade game)|Contra]]; it is a continuous, highly-damaging thin beam of light that depletes ammunition very quickly. In comedic flair, the player's hair stands on end, as if electrocuted, while shooting the [[rifle]]. |
|||
As the levels unfold, it is revealed that Morden has formed an alliance with aliens in an effort to facilitate his plans (the previous game ended with one of Morden's soldiers sending a paper airplane into outer space). In the final mission, however, the aliens turn on Morden, attacking his troops and taking him prisoner. An [[ad hoc]] alliance is formed between the Peregrine Falcon Strike Force and General Morden's army to combat the greater alien threat. After a long battle, they succeed in defeating the alien mother ship. As the ship explodes, Morden falls to the ground, strapped to a solid iron plate. While his soldiers celebrate his survival, the plate loses its balance and crushes him. The game ends with Rossi, Roving, Kasamoto and Germi celebrating their victory. |
|||
'''A.P. Shells''': This powerup transforms normal tank mortar shells into [[armor piercing]] shells and adds 10 more. A.P. shells travel at a faster velocity, in a more linear fashion. They do much more damage to their intended target. |
|||
==''Metal Slug X''== |
|||
'''Firebomb''': These [[Molotov Cocktails]] replace the grenades in the player's inventory (once depleted, the player still retains the original amount of grenades). Although they do less damage than a regular grenade, the splash damage created is enormous. |
|||
{{Infobox video game |
|||
| title = Metal Slug X: Super Vehicle-001 |
|||
| collapsible = yes |
|||
| image = Metal Slug X arcade flyer.jpg |
|||
| developer = [[SNK]]<br />Prosoft Corporation <small>(PS1)</small> |
|||
| publisher = SNK |
|||
| producer = [[Takashi Nishiyama]] |
|||
| designer = Meeher |
|||
| programmer = Andy<br />Hirokun<br />Nakatsuka |
|||
| artist = Akio<br />Cannon<br />Kon. Kitakichine |
|||
| composer = Takushi Hiyamuta<br />Yoshihiko Wada |
|||
| series = ''[[Metal Slug]]'' |
|||
| platforms = {{collapsible list|title={{nobold|[[Arcade game|Arcade]]}}|[[Neo Geo (system)|Neo Geo AES]], [[PlayStation (console)|PlayStation]]}} |
|||
| released = {{collapsible list|title={{nobold|[[1999 in video games|1999]]}}|'''Arcade'''{{vgrelease|WW|19 March 1999}} '''Neo Geo AES'''{{vgrelease|WW|27 May 1999}} '''PlayStation'''{{vgrelease|JP|25 January [[2001 in video games|2001]]|NA|14 April 2001|EU|1 August [[2003 in video games|2003]]}}}} |
|||
| genre = [[Shoot 'em up#Run and gun|Run and gun]] |
|||
| modes = {{flatlist| |
|||
*[[Single-player video game|Single-player]] |
|||
*[[Cooperative video game|Co-op]]}} |
|||
| arcade system = [[Neo Geo (system)|Neo Geo MVS]] |
|||
}} |
|||
[[File:NEOGEO Metal Slug X (Metal Slug X - Super Vehicle-001).png|thumb|right|''Metal Slug X'' screenshot, depicting a battle against Dragon Nosuke.]] |
|||
An upgraded version of ''Metal Slug 2'', titled '''''Metal Slug X''''', was released in March [[1999 in video games|1999]] for the Neo Geo MVS. The game used a modified version of the engine from ''[[Metal Slug 3]]'', which eliminated the slowdown problems of the original. In addition to increased difficulty, ''Metal Slug X'' introduced several changes to gameplay and presentation: |
|||
* Much of the music has been remixed or altered. |
|||
* A new announcer. |
|||
* Many stages have the time of day changed. Instead of individual levels being set at either day or night, the stages can take place at [[dusk]], [[twilight]], or [[sunset]]. |
|||
* It is now possible for the player character to become fat by collecting food items in every stage after Mission 2; in the original game, the obese transformation was only possible in Mission 4. |
|||
* All levels have increased enemy count, new enemy placements, different enemy characters and new boss placements. |
|||
* Vehicle types and locations are different. |
|||
* There are more [[power-up]]s, POWs, and items (particularly food) in each mission. These items are often hidden. |
|||
* Many environmental elements have different reactions when shot, such as exploding with unexpected results or randomly spewing out items or enemies. |
|||
* Stronger versions of the heavy machine gun, flamethrower, shotgun, laser rifle, and rocket launcher are available. Each deals more damage than their normal counterpart, has a different appearance and a wider (or longer) area of impact. If the player happens to be fat while using these heavier weapons, they appear differently and can cause even more damage. |
|||
* Several new weapons are included: [[Stone]]s, Iron Lizard, [[missile|Enemy Chaser]], [[grenade launcher|Super Grenade]], Drop Shot, a new Golden Metal Slug, which is available in Mission 3, and the [[armor-piercing shell|Armor piercer]], available in Mission 4. |
|||
* Added Fio's death sound (in ''Metal Slug 2'', she uses Eri's). |
|||
* New enemies are added or replaced, like the Mummy Dogs. |
|||
* The original art for ''[[Metal Slug (1996 video game)|Metal Slug]]'' is shown at the end of the game while the credits are rolling, instead of the black screen used in ''Metal Slug 2''. |
|||
{{Clear}} |
|||
== |
==Later releases== |
||
Home versions of ''Metal Slug 2'' were released for the Neo Geo AES in April 1998,<ref name="NEOGEOsnk">{{cite web|url=http://neogeomuseum.snk-corp.co.jp/english/catalogue/|title=Title Catalogue - NEOGEO MUSEUM|publisher=[[SNK#2003–2016: SNK Playmore|SNK Playmore]]|date=2010|access-date=2020-02-18|archive-url=https://web.archive.org/web/20180828035857/http://neogeomuseum.snk-corp.co.jp/english/catalogue/|archive-date=2018-08-28|url-status=live}}</ref> and the [[Neo Geo CD]] in June as well.<ref name="NEOGEOsnk"/> The Neo Geo CD version features a "Combat School" mode (similar to the CD-ROM based versions of the previous game) where the player can play new versions of previously-played missions with new objectives. |
|||
'''Arabian Swordman''': Appear at stage 1, attack the player by throwing sword or swinging sword. |
|||
''Metal Slug X'' was ported to the Neo Geo AES in May 1999 and the [[PlayStation (console)|PlayStation]] in January 2001.<ref name="PSx">{{cite web|url=http://www.vgchartz.com/game/29913/metal-slug-x/|title=Metal Slug X (PlayStation) |publisher=[[VG Chartz]]|accessdate=October 17, 2013}}</ref> The PlayStation version was released in North America and PAL regions by [[Agetec]] and features the same "Combat School" mode featured in the Neo Geo CD versions of the first two games. |
|||
'''Arabian Fast Swordman''': Appear at both stage 1 and 2, attack the player by swinging sword, they swing sword very fast and you can't kill it by one bullet only. |
|||
In 2006, ''[[Metal Slug Anthology]]'' (titled ''Metal Slug Complete'' in Japan) was released for the [[Wii]], [[PlayStation 2]] and [[PlayStation Portable|PSP]]. This compilation includes the original ''Metal Slug'', and all of its arcade sequels (including ''Metal Slug 2'' and ''Metal Slug X'') up to ''[[Metal Slug 6]]''. The games are emulated versions of the originals, with none of the additional game modes or content introduced in the other home versions. |
|||
'''Mummy(1)''': Appear at stage 2, attack the player by blowing out purple poison air. |
|||
The AES version of ''Metal Slug 2'' was released in October 2008 for the Wii [[Virtual Console]].<ref>{{cite news|title=Two WiiWare Games and One Virtual Console Game Added to Wii Shop Channel|url=https://www.nintendo.com/whatsnew/detail/3dCJjle0V7wR-oLrkuqqiE9wzzHuaZR7|publisher=Nintendo of America|date=December 1, 2008|accessdate=December 2, 2008|archive-url=https://web.archive.org/web/20081204102135/http://www.nintendo.com/whatsnew/detail/3dCJjle0V7wR-oLrkuqqiE9wzzHuaZR7|archive-date=December 4, 2008|url-status=live}}</ref><ref>{{cite web|url=http://game.snkplaymore.co.jp/event/virtual-console/metalslug2/index_metalslug2_j.html|title=Metal Slug 2 for the Virtual Console|language=ja|access-date=December 31, 2008|archive-url=https://web.archive.org/web/20090210033153/http://game.snkplaymore.co.jp/event/virtual-console/metalslug2/index_metalslug2_j.html|archive-date=February 10, 2009|url-status=live}}</ref> |
|||
'''Mummy(2)''': Appear at stage 2, attack the player by blowing out purple poison balls that roll on the ground. |
|||
Both ''Metal Slug 2'' and ''Metal Slug X'' were also included in ''Metal Slug Collection PC'', which was released in Europe in 2009. In 2013, versions of both games were released for [[iOS]] and [[Android (operating system)|Android]].<ref name="iOS2">{{cite web|url=http://ie.ign.com/games/metal-slug-2/iphone-150121|title=Metal Slug 2 (iOS) |publisher=[[IGN]]|accessdate=October 16, 2013}}</ref><ref name="Android2">{{cite web|url=http://eurodroid.com/2013/02/07/snk-launches-metal-slug-2-on-android/|title=SNK launches Metal Slug 2 on Android|date=February 7, 2013|publisher=Eurodroid|accessdate=October 16, 2013|archive-url=https://web.archive.org/web/20131027015203/http://eurodroid.com/2013/02/07/snk-launches-metal-slug-2-on-android/|archive-date=October 27, 2013|url-status=live}}</ref><ref name="iOSX">{{cite web|url=http://ie.ign.com/games/metal-slug-x/iphone-150118|title=Metal Slug X (iOS) |publisher=[[IGN]]|accessdate=October 16, 2013}}</ref><ref name="AndroidX">{{cite web|url=http://www.androidpolice.com/2013/03/07/new-game-snk-releases-metal-slug-x-for-android/|title=SNK Releases Metal Slug X For Android|publisher=Android Police|date=March 7, 2013|last=Ruddock|first=David|accessdate=September 1, 2013|archive-url=https://web.archive.org/web/20130929133533/http://www.androidpolice.com/2013/03/07/new-game-snk-releases-metal-slug-x-for-android/|archive-date=September 29, 2013|url-status=live}}</ref> |
|||
'''The explorer''': Appear at stage 5,it will automatically explode if the player get too close to it. |
|||
The original arcade version of ''Metal Slug X'' became available on [[Nintendo Switch]] via [[Arcade Archives|ACA Neo Geo]] in 2017. |
|||
'''Mars people''': Appear at stage 6. |
|||
== |
==Reception== |
||
{{Video game reviews |
|||
'''Camel Slug''': A [[zumbooruk]], the first vehicle the player is presented with in the game, the [[camel]] is basically just the directional blaster from the Metal Slug tank with no protection and no cannon. Grenades can be thrown from atop the camel's hump. |
|||
| GR = iOS: 77%<ref name="GRiOS">{{cite web |url=https://www.gamerankings.com/iphone/703372-metal-slug-2/index.html |title=Metal Slug 2 for iOS (iPhone/iPad) |website=[[GameRankings]] |publisher=[[CBS Interactive]] |accessdate=August 27, 2013 |archive-url=https://web.archive.org/web/20131023154400/http://www.gamerankings.com/iphone/703372-metal-slug-2/index.html |archive-date=October 23, 2013 |url-status=live }}</ref><br />(MSX) PS: 78%<ref>{{cite web |url=https://www.gamerankings.com/ps/467916-metal-slug-x/index.html |title=Metal Slug X for PlayStation |website=[[GameRankings]] |publisher=[[CBS Interactive]] |accessdate=July 3, 2018 |archive-url=https://web.archive.org/web/20180703162735/https://www.gamerankings.com/ps/467916-metal-slug-x/index.html |archive-date=July 3, 2018 |url-status=live }}</ref> |
|||
| MC = iOS: 76/100<ref name="MCiOS">{{cite web |url=https://www.metacritic.com/game/metal-slug-2/critic-reviews/?platform=ios-iphoneipad |title=Metal Slug 2 for iPhone/iPad Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |accessdate=August 27, 2013 |archive-url=https://web.archive.org/web/20130306085341/http://www.metacritic.com/game/ios/metal-slug-2 |archive-date=March 6, 2013 |url-status=live }}</ref><br />(MSX) PS: 85/100<ref name="PS1">{{cite web |url=https://www.metacritic.com/game/metal-slug-x/critic-reviews/?platform=playstation |title=Metal Slug X for PlayStation Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |accessdate=July 3, 2018 |archive-url=https://web.archive.org/web/20180703082205/http://www.metacritic.com/game/playstation/metal-slug-x |archive-date=July 3, 2018 |url-status=live }}</ref><br />(MSX) iOS: 68/100<ref>{{cite web |url=https://www.metacritic.com/game/metal-slug-x/critic-reviews/?platform=ios-iphoneipad |title=Metal Slug X for iPhone/iPad Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |accessdate=July 3, 2018 |archive-url=https://web.archive.org/web/20180616194226/http://www.metacritic.com/game/ios/metal-slug-x |archive-date=June 16, 2018 |url-status=live }}</ref> |
|||
| EuroG = Virtual Console: 7/10<ref name="Euro" /><br />(MSX) PS: 8/10<ref name="EuroPS">{{cite web|title=Metal Slug X (PlayStation) Review|url=http://www.eurogamer.net/articles/r_metalslugx_psx|publisher=[[Eurogamer]]|first=Tom|last=Bramwell|date=May 19, 2002|accessdate=August 27, 2013|archive-url=https://web.archive.org/web/20141226033844/http://www.eurogamer.net/articles/r_metalslugx_psx|archive-date=December 26, 2014|url-status=live}}</ref> |
|||
| IGN = Virtual Console: 7.5/10<ref name="IGN" /> |
|||
| GameRev = (MSX) PS: B<ref name="Rev">{{cite web|title=Metal Slug X (PlayStation) Review|url=http://www.gamerevolution.com/review/metal-slug-x|publisher=[[Game Revolution]]|first=Johnny|last=Liu|date=May 1, 2001|accessdate=August 27, 2013|archive-url=https://web.archive.org/web/20141226042949/http://www.gamerevolution.com/review/metal-slug-x|archive-date=December 26, 2014|url-status=live}}</ref> |
|||
| GSpot = (MSX) PS: 8.2/10<ref name="GSpot">{{cite web|title=Metal Slug X (PlayStation) Review|url=http://uk.gamespot.com/metal-slug-x/reviews/metal-slug-x-review-2697626/|publisher=[[GameSpot]]|first=Ryan|last=Davis|date=March 16, 2001|accessdate=August 27, 2013|url-status=dead|archive-url=https://archive.today/20130827033309/http://uk.gamespot.com/metal-slug-x/reviews/metal-slug-x-review-2697626/|archive-date=August 27, 2013}}</ref> |
|||
| NGen = (MSX) PS: {{Rating|3|5}}<ref name="NG"/> |
|||
| rev1 = Neo-Geo.com |
|||
| rev1Score = (MSX) NeoGeo: 10/10<ref name="Neo" /> |
|||
| rev2 = ''AppSpy'' |
|||
| rev2Score = iOS: {{Rating|4|5}}<ref>{{cite web|title=Metal Slug 2 (iOS) Review|url=http://www.appspy.com/review/6697/metal-slug-2|publisher=AppSpy|first=Andrew|last=Nesvadba|date=February 7, 2013|accessdate=August 27, 2013|archive-url=https://web.archive.org/web/20130518004955/http://www.appspy.com/review/6697/metal-slug-2|archive-date=May 18, 2013|url-status=live}}</ref> |
|||
| rev3 = ''[[Pocket Gamer]]'' |
|||
| rev3Score = iOS: 7/10<ref>{{cite web|title=Metal Slug 2 (iOS) Review|url=http://www.pocketgamer.co.uk/r/iPad/Metal+Slug+2/review.asp?c=48437|publisher=[[Pocket Gamer]]|first=Harry|last=Slater|date=February 11, 2013|accessdate=August 27, 2013|archive-url=https://web.archive.org/web/20180703163015/http://www.pocketgamer.co.uk/r/iPad/Metal+Slug+2/review.asp?c=48437|archive-date=July 3, 2018|url-status=live}}</ref><br />(MSX) iOS: 7/10<ref>{{cite web|title=Metal Slug X (iOS) Review|url=http://www.pocketgamer.co.uk/r/iPad/Metal+Slug+X/review.asp?c=49183|publisher=[[Pocket Gamer]]|first=Jon|last=Mundy|date=March 11, 2013|accessdate=August 27, 2013|archive-url=https://web.archive.org/web/20180703163318/http://www.pocketgamer.co.uk/r/iPad/Metal+Slug+X/review.asp?c=49183|archive-date=July 3, 2018|url-status=live}}</ref> |
|||
| rev4 = ''[[148Apps]]'' |
|||
| rev4Score = (MSX) iOS: {{Rating|3.5|5}}<ref>{{cite web|title=Metal Slug X (iOS) Review|url=http://www.148apps.com/reviews/metal-slug-review/|publisher=148Apps|first=Michael|last=Halloran|date=March 11, 2013|accessdate=August 27, 2013|archive-url=https://web.archive.org/web/20130725112718/http://www.148apps.com/reviews/metal-slug-review/|archive-date=July 25, 2013|url-status=live}}</ref> |
|||
}} |
|||
Upon their initial appearance, both ''Metal Slug 2'' and ''Metal Slug X'' received generally positive reviews. Many of the subsequent ports and re-releases have received mixed reviews. For example, the iOS version of ''Metal Slug 2'' holds an aggregate score of 77% on [[GameRankings]], based on 5 reviews,<ref name="GRiOS" /> and 76 out of 100 on [[Metacritic]], based on 6 reviews.<ref name="MCiOS" /> |
|||
'''Slug Flyer''': Players can shoot with a vulcan similar to on the other vehicles, except that it cannot be shot backwards. Missiles can be launched from the vehicle as well; they drop out of the plane and rush straight to the target. They do not deviate like the rocket launcher weapons do. Like the tank, the plane used as a kamikaze weapon, one can survive if they eject out of the plane before impact. Ejection causes the players to parachute to the ground. |
|||
When ''Metal Slug 2'' was released on the Virtual Console in 2008, [[IGN]]'s Lucas M. Thomas scored it 7.5 out of 10. He was highly critical of the slowdown (a common criticism of the game when it was first released, and one of the major selling points for ''Metal Slug X''), but praised other aspects: "It's still a pretty solid game on its own, and there's no denying it's both hilarious and filled to the brim with great run-and-gun action".<ref name="IGN">{{cite web|title=Metal Slug 2 Review|url=http://ie.ign.com/articles/2009/01/31/metal-slug-2-review|publisher=[[IGN]]|first=Lucas M. |last=Thomas|date=January 30, 2009|accessdate=June 22, 2013}}</ref> [[Eurogamer]]'s Dan Whitehead scored the game 7 out of 10, criticizing the price: "The ''Metal Slug Anthology'' collates seven games from the series on disc, and can now be bought for just over twice the price of this solitary offering. If you like frantic blasting and silly humour then I heartily recommend you seek out ''Metal Slug''. Just don't feel obliged to do it via Virtual Console".<ref name="Euro">{{cite web|title=Virtual Console Roundup Review|url=http://www.eurogamer.net/articles/virtual-console-roundup-review_4|publisher=[[Eurogamer]]|first=Dan|last=Whitehead|date=January 18, 2009|accessdate=August 27, 2013|archive-url=https://web.archive.org/web/20140201214450/http://www.eurogamer.net/articles/virtual-console-roundup-review_4|archive-date=February 1, 2014|url-status=live}}</ref> |
|||
'''Slugnoid''': This vehicle has two vulcan cannons and can launch shells through the bottom of the vehicle. It is encountered during the boss sequence in Mission 2. Upon the first two impacts of enemy gunfire, a vulcan will fly off the vehicle one by one. It can adapt your current rifle to its cannon. |
|||
Eurogamer's Tom Bramwell scored the 2001 PlayStation version of ''Metal Slug X'' 8 out of 10. Although he felt the game was somewhat dated by current PlayStation standards, he concluded that "''Metal Slug X'' is a fan-pleasingly simple update to the ''MS'' series, and to the rest of us it's the best game of its kind on the PlayStation".<ref name="EuroPS" /> [[Game Revolution]]'s Johnny Liu rated the game a B, writing "as there are fewer and fewer good Playstation games, let alone a quality port. You could do much worse these days".<ref name="Rev" /> [[GameSpot]]'s Ryan Davis scored it 8.2 out of 10, writing: "What really separates ''Metal Slug X'' from the rest of the crowd is its tongue-in-cheek presentation. For example, enemy soldiers laugh when you die but shriek in horror when they realize you've come back. Or when a certain midboss is defeated, his corpse falls off the screen and is devoured by a giant killer whale. This skewed sense of humor, combined with its frenzied gameplay, gives the game a unique flavor and makes it one of the best side-scrolling shooters out there".<ref name="GSpot" /> It was nominated for ''GameSpot''{{'}}s annual "Best PlayStation Game" and, among [[console game]]s, "Best Game No One Played" prizes.<ref name=bestworst2001>{{cite web | archiveurl=https://web.archive.org/web/20020803185618/http://gamespot.com/gamespot/features/video/bestof_2001/ | url=http://gamespot.com/gamespot/features/video/bestof_2001/ | title=''GameSpot''{{'}}s Best and Worst Video Games of 2001 | author=''GameSpot VG'' Staff | date=February 23, 2002 | work=[[GameSpot]] | archivedate=August 3, 2002 | url-status=dead }}</ref> |
|||
===Supporting Characters=== |
|||
Metal Slug 2 is the first game in the series to provide characters to help the players in battle. The first is '''Hyakutaro Ichimonji''', a prisoner who, when rescued, will fight alongside the player who saved him, throwing homing energy balls similar to the [[Hadoken]] at enemies, or roundhouse kicking them if they manage to get within melee range. Also appearing is Sergeant '''Rumi Aikawa''', a Regular Army supplier who lacks a sense of direction (and memory thereof), earning her the title "The Wandering Ghost"; she carries a huge, overstuffed backpack and drops items (more than given if a hole is made in her backpack). Her twin, Madoka, appears from [[Metal Slug 3]] onward. |
|||
Scott Steinberg reviewed the PlayStation version of ''Metal Slug X'' for ''[[Next Generation (magazine)|Next Generation]]'', rating it three stars out of five, and stated that "a derivative but instantly endearing military shooter that earns its stripes".<ref name="NG">{{cite magazine|last=Steinberg|first=Scott|title=Finals|magazine=[[Next Generation (magazine)|Next Generation]]|volume=4|issue=5|publisher=[[Future US|Imagine Media]]|date=May 2001|page=87}}</ref> |
|||
In a retrospective review, Neo-Geo.com scored ''Metal Slug X'' 10 out of 10: "''Metal Slug X'' is different enough in many small ways that if you're a completist, you'll still want ''MS2'' in your collection. However, if you're simply looking for the best-playing game of the two, ''Metal Slug X'' outshines its closely related cousin with a simple formula of "more, more, and more". This really is [[2D computer graphics|2D]] action gaming at its finest".<ref name="Neo">{{cite web|title=Metal Slug X Review|url=http://www.neo-geo.com/reviews/neo-reviews/msx/msxa.html|first=Dan|last=Elektro|publisher=Neo-Geo.com|accessdate=June 22, 2013|archive-url=https://web.archive.org/web/20130218120858/http://www.neo-geo.com/reviews/neo-reviews/msx/msxa.html|archive-date=February 18, 2013|url-status=live}}</ref> |
|||
===Commercial performance=== |
|||
In Japan, ''Game Machine'' listed ''Metal Slug 2'' on their April 1, 1998 issue as being the third most-successful arcade game of the month.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=561|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 April 1998|page=21|lang=ja}}</ref> ''Game Machine'' also listed ''Metal Slug X'' on their May 1, 1999 issue as being the seventh most-successful arcade game of the month.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=586|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 May 1999|page=17|lang=ja}}</ref> |
|||
The PlayStation port of ''Metal Slug X'' sold 95,103 copies in Japan,<ref name="gamedatalibrary">{{cite web |title=Game Search |url=https://sites.google.com/site/gamedatalibrary/game-search |website=Game Data Library |publisher=[[Famitsu]] |accessdate=25 April 2020}}</ref> and 69,035 copies in the United States,<ref name="gamepilgrimage">{{cite web |title=PS1 US Sales from 1995-2003 |url=http://www.gamepilgrimage.com/Ps1ussales.htm |archive-url=https://web.archive.org/web/20050520021742/http://www.gamepilgrimage.com/Ps1ussales.htm |url-status=live |archive-date=May 20, 2005 |website=Game Pilgrimage |publisher=[[NPD Group]] |accessdate=18 October 2020}}</ref> for a total of {{formatnum:{{#expr:95103+69035}}|}} copies sold in Japan and the United States. The later [[Personal computer|PC]] port of ''Metal Slug X'' sold 229,374 digital copies worldwide on [[Steam (service)|Steam]],<ref name="Rice">{{cite web |title=The top 100 best selling Japanese games on Steam |url=https://ricedigital.co.uk/the-best-selling-japanese-games-on-steam/ |website=Rice Digital |date=July 9, 2018 |accessdate=30 October 2020}}</ref> for a total of at least {{formatnum:{{#expr:164138+229374}}|}} ''Metal Slug X'' copies sold for the PlayStation and Steam platforms. |
|||
==Trivia== |
|||
*Seemingly parallel to ''[[Samurai Shodown IV]]'', on the advisory screen, "advisory" is misspelled as "advisoly" (in SS4 "victory!" is infamously misspelled at "victoly!"), a play on the [[Japan]]ese accent. |
|||
*First appearance of the "[[Mars People]]", enemy characters which would go on to become popular in the SNK universe, to the extent of even becoming playable in ''[[SNK vs. series|SvC Chaos: SNK vs. Capcom]]'' and ''[[Neo Geo Battle Coliseum]]''. |
|||
*The Battleship Boss in both ''Metal Slug 2'' and ''[[Metal Slug X]]'' is a caricature of the famous ''[[Space Cruiser Yamato]]''. The similar weapon which also appeared in TV anime series ''[[Mobile Suit Victory Gundam]]''. |
|||
*The ending of the game is a parody of the movie [[Independence Day (film)|Independence Day]]. |
|||
{{Clear}} |
|||
==External links== |
|||
*{{KLOV game|id=8676}} |
|||
==Notes== |
|||
*Metal Slug 2 at [http://neo-geo.com Neo-Geo.com] (reviews) [http://www.neo-geo.com/reviews/neo-reviews/ms2/ms2.html 1] [http://www.neo-geo.com/reviews/neo-reviews/ms2/ms2a.html 2] |
|||
{{notelist}} |
|||
*{{GameFAQs|type=/coinop/arcade|num=564313|name=''Metal Slug 2''}} |
|||
==References== |
|||
{{reflist|30em}} |
|||
== External links == |
|||
* {{Official website|https://www.metalslug10th.com/english/history/series2/index.php}} |
|||
* [https://gamefaqs.gamespot.com/arcade/564313-metal-slug-2 ''Metal Slug 2''] at [[GameFAQs]] |
|||
* [https://www.giantbomb.com/metal-slug-2-super-vehicle-001ii/3030-840/ ''Metal Slug 2''] at [[Giant Bomb]] |
|||
* [https://www.arcade-museum.com/game_detail.php?game_id=8676 ''Metal Slug 2''] at [[Killer List of Videogames]] |
|||
* [https://www.mobygames.com/game/metal-slug-2-super-vehicle-001ii ''Metal Slug 2''] at [[MobyGames]] |
|||
{{Metal Slug series}} |
{{Metal Slug series}} |
||
{{Portal bar|1990s|Japan|Video games}} |
|||
{{DEFAULTSORT:Metal Slug 2}} |
|||
[[Category:Arcade games]] |
|||
[[Category:1998 video games]] |
|||
[[Category:ACA Neo Geo games]] |
|||
[[Category:Android (operating system) games]] |
|||
[[Category:Arcade video games]] |
|||
[[Category:Cancelled Game Boy Advance games]] |
[[Category:Cancelled Game Boy Advance games]] |
||
[[Category:Cooperative video games]] |
|||
[[Category:D4 Enterprise games]] |
|||
[[Category:Hamster Corporation games]] |
|||
[[Category:IOS games]] |
|||
[[Category:Metal Slug]] |
[[Category:Metal Slug]] |
||
[[Category:Multiplayer and single-player video games]] |
|||
[[Category:Neo Geo CD games]] |
[[Category:Neo Geo CD games]] |
||
[[Category: |
[[Category:Neo Geo games]] |
||
[[Category: |
[[Category:Nintendo Switch games]] |
||
[[Category:PlayStation 4 games]] |
|||
[[Category:PlayStation Network games]] |
|||
[[es:Metal Slug 2]] |
|||
[[ |
[[Category:SNK games]] |
||
[[Category:SNK Playmore games]] |
|||
[[zh:合金弹头2]] |
|||
[[Category:Video games about alien invasions]] |
|||
[[Category:Video games developed in Japan]] |
|||
[[Category:Video games featuring female protagonists]] |
|||
[[Category:Video games scored by Takushi Hiyamuta]] |
|||
[[Category:Video games set in France]] |
|||
[[Category:Video games set in Hong Kong]] |
|||
[[Category:Video games set in New Jersey]] |
|||
[[Category:Video games set in Siberia]] |
|||
[[Category:Video games set in the Middle East]] |
|||
[[Category:Virtual Console games]] |
|||
[[Category:Windows games]] |
|||
[[Category:Xbox One games]] |
Latest revision as of 20:42, 1 January 2025
Metal Slug 2: Super Vehicle-001/II | |
---|---|
Developer(s) | SNK |
Publisher(s) | SNK |
Producer(s) | Takashi Nishiyama |
Designer(s) | Meeher |
Programmer(s) | Kenji Andō Shinichi Hamada Hirokun |
Artist(s) | Akio Cannon Fukunishi |
Composer(s) | Takushi Hiyamuta |
Series | Metal Slug |
Platform(s) | |
Release |
|
Genre(s) | Run and gun |
Mode(s) | |
Arcade system | Neo Geo MVS |
Metal Slug 2[a] is a run and gun video game developed by SNK. It was originally released in 1998 for the Neo-Geo MVS arcade platform as the sequel to the 1996 game Metal Slug. The original version of the game had extensive slowdown and performance issues, eventually leading SNK to release a modified version in 1999 titled Metal Slug X: Super Vehicle-001 (メタルスラッグX). It has been ported to the Neo Geo CD, PlayStation, Virtual Console, iOS and Android, and to the Wii, PlayStation Portable and PlayStation 2 (as part of the Metal Slug Anthology). The game added several new features to the gameplay of the original Metal Slug, such as new weapons, vehicles and the ability to transform the character. It received generally positive reviews. It was followed by Metal Slug 3 released in 2000.
Gameplay
[edit]Gameplay in Metal Slug 2 is similar to the previous game; the player must shoot constantly at a continual stream of enemies in order to reach the end of each level. At this point, the player confronts a boss, who is usually considerably larger and tougher than regular enemies. On the way through each level, the player can find numerous weapon upgrades and "Metal Slug" tanks. The tank is known as the SV-001 ("SV" stands for Super Vehicle), which increases the player's offense and considerably adds to their defense.
In addition to shooting, the player can perform melee attacks by using a knife and/or kicking. The player does not die by coming into contact with enemies, and correspondingly, many of the enemy troops have melee attacks. Much of the game's scenery is destructible, and occasionally, this reveals extra items or power-ups.
During the course of a level, the player encounters prisoners of war (POWs), who, if freed, offer the player bonuses in the form of random items or weapons. At the end of each level, the player receives a scoring bonus based on the number of freed POWs. If the player dies before the end of the level, the tally of freed POWs reverts to zero.
Metal Slug 2 introduces the ability for characters to transform during the course of the game. As well as doubling the number of available player characters from two to four, Metal Slug 2 introduces in-game characters to help the player in battle. The first is Hyakutaro Ichimonji, a prisoner who, when rescued, will fight alongside the player, throwing Hadouken balls at enemies, or roundhouse kicking them if they get within melee range. Another character is Sgt. Rumi Aikawa, an army supplier who lacks a sense of direction, earning her the title "The Wandering Ghost"; she carries a huge, overstuffed backpack and drops random items for the player to collect (more are dropped if the backpack is shot or cut).
Plot
[edit]Two years have passed since the end of Metal Slug, when Capt. Marco Rossi and Lt. Tarma Roving of Peregrine Falcon Strike Force defeated and killed the evil General Morden, who had staged a coup d'état against the worlds' governments. Various factions sympathetic to Morden have been in operation, but are considered insignificant. They have begun to act in unison, and army intelligence concludes that the only way this could happen is if Morden is still alive and is attempting a new coup.[1] Rossi (now a Major) and Roving (now a Captain) are sent to once again battle Morden. They are accompanied by two members of the Intelligence Agency's Special Ops Squad S.P.A.R.R.O.W.S.; Sgt. Eri Kasamoto and Sgt. 1st Class Fiolina Germi.
As the levels unfold, it is revealed that Morden has formed an alliance with aliens in an effort to facilitate his plans (the previous game ended with one of Morden's soldiers sending a paper airplane into outer space). In the final mission, however, the aliens turn on Morden, attacking his troops and taking him prisoner. An ad hoc alliance is formed between the Peregrine Falcon Strike Force and General Morden's army to combat the greater alien threat. After a long battle, they succeed in defeating the alien mother ship. As the ship explodes, Morden falls to the ground, strapped to a solid iron plate. While his soldiers celebrate his survival, the plate loses its balance and crushes him. The game ends with Rossi, Roving, Kasamoto and Germi celebrating their victory.
Metal Slug X
[edit]Metal Slug X: Super Vehicle-001 | |
---|---|
Developer(s) | SNK Prosoft Corporation (PS1) |
Publisher(s) | SNK |
Producer(s) | Takashi Nishiyama |
Designer(s) | Meeher |
Programmer(s) | Andy Hirokun Nakatsuka |
Artist(s) | Akio Cannon Kon. Kitakichine |
Composer(s) | Takushi Hiyamuta Yoshihiko Wada |
Series | Metal Slug |
Platform(s) | |
Release | |
Genre(s) | Run and gun |
Mode(s) | |
Arcade system | Neo Geo MVS |
An upgraded version of Metal Slug 2, titled Metal Slug X, was released in March 1999 for the Neo Geo MVS. The game used a modified version of the engine from Metal Slug 3, which eliminated the slowdown problems of the original. In addition to increased difficulty, Metal Slug X introduced several changes to gameplay and presentation:
- Much of the music has been remixed or altered.
- A new announcer.
- Many stages have the time of day changed. Instead of individual levels being set at either day or night, the stages can take place at dusk, twilight, or sunset.
- It is now possible for the player character to become fat by collecting food items in every stage after Mission 2; in the original game, the obese transformation was only possible in Mission 4.
- All levels have increased enemy count, new enemy placements, different enemy characters and new boss placements.
- Vehicle types and locations are different.
- There are more power-ups, POWs, and items (particularly food) in each mission. These items are often hidden.
- Many environmental elements have different reactions when shot, such as exploding with unexpected results or randomly spewing out items or enemies.
- Stronger versions of the heavy machine gun, flamethrower, shotgun, laser rifle, and rocket launcher are available. Each deals more damage than their normal counterpart, has a different appearance and a wider (or longer) area of impact. If the player happens to be fat while using these heavier weapons, they appear differently and can cause even more damage.
- Several new weapons are included: Stones, Iron Lizard, Enemy Chaser, Super Grenade, Drop Shot, a new Golden Metal Slug, which is available in Mission 3, and the Armor piercer, available in Mission 4.
- Added Fio's death sound (in Metal Slug 2, she uses Eri's).
- New enemies are added or replaced, like the Mummy Dogs.
- The original art for Metal Slug is shown at the end of the game while the credits are rolling, instead of the black screen used in Metal Slug 2.
Later releases
[edit]Home versions of Metal Slug 2 were released for the Neo Geo AES in April 1998,[2] and the Neo Geo CD in June as well.[2] The Neo Geo CD version features a "Combat School" mode (similar to the CD-ROM based versions of the previous game) where the player can play new versions of previously-played missions with new objectives.
Metal Slug X was ported to the Neo Geo AES in May 1999 and the PlayStation in January 2001.[3] The PlayStation version was released in North America and PAL regions by Agetec and features the same "Combat School" mode featured in the Neo Geo CD versions of the first two games.
In 2006, Metal Slug Anthology (titled Metal Slug Complete in Japan) was released for the Wii, PlayStation 2 and PSP. This compilation includes the original Metal Slug, and all of its arcade sequels (including Metal Slug 2 and Metal Slug X) up to Metal Slug 6. The games are emulated versions of the originals, with none of the additional game modes or content introduced in the other home versions.
The AES version of Metal Slug 2 was released in October 2008 for the Wii Virtual Console.[4][5]
Both Metal Slug 2 and Metal Slug X were also included in Metal Slug Collection PC, which was released in Europe in 2009. In 2013, versions of both games were released for iOS and Android.[6][7][8][9]
The original arcade version of Metal Slug X became available on Nintendo Switch via ACA Neo Geo in 2017.
Reception
[edit]Aggregator | Score |
---|---|
GameRankings | iOS: 77%[10] (MSX) PS: 78%[11] |
Metacritic | iOS: 76/100[12] (MSX) PS: 85/100[13] (MSX) iOS: 68/100[14] |
Publication | Score |
---|---|
Eurogamer | Virtual Console: 7/10[15] (MSX) PS: 8/10[16] |
GameRevolution | (MSX) PS: B[18] |
GameSpot | (MSX) PS: 8.2/10[19] |
IGN | Virtual Console: 7.5/10[17] |
Next Generation | (MSX) PS: [20] |
Neo-Geo.com | (MSX) NeoGeo: 10/10[21] |
AppSpy | iOS: [22] |
Pocket Gamer | iOS: 7/10[23] (MSX) iOS: 7/10[24] |
148Apps | (MSX) iOS: [25] |
Upon their initial appearance, both Metal Slug 2 and Metal Slug X received generally positive reviews. Many of the subsequent ports and re-releases have received mixed reviews. For example, the iOS version of Metal Slug 2 holds an aggregate score of 77% on GameRankings, based on 5 reviews,[10] and 76 out of 100 on Metacritic, based on 6 reviews.[12]
When Metal Slug 2 was released on the Virtual Console in 2008, IGN's Lucas M. Thomas scored it 7.5 out of 10. He was highly critical of the slowdown (a common criticism of the game when it was first released, and one of the major selling points for Metal Slug X), but praised other aspects: "It's still a pretty solid game on its own, and there's no denying it's both hilarious and filled to the brim with great run-and-gun action".[17] Eurogamer's Dan Whitehead scored the game 7 out of 10, criticizing the price: "The Metal Slug Anthology collates seven games from the series on disc, and can now be bought for just over twice the price of this solitary offering. If you like frantic blasting and silly humour then I heartily recommend you seek out Metal Slug. Just don't feel obliged to do it via Virtual Console".[15]
Eurogamer's Tom Bramwell scored the 2001 PlayStation version of Metal Slug X 8 out of 10. Although he felt the game was somewhat dated by current PlayStation standards, he concluded that "Metal Slug X is a fan-pleasingly simple update to the MS series, and to the rest of us it's the best game of its kind on the PlayStation".[16] Game Revolution's Johnny Liu rated the game a B, writing "as there are fewer and fewer good Playstation games, let alone a quality port. You could do much worse these days".[18] GameSpot's Ryan Davis scored it 8.2 out of 10, writing: "What really separates Metal Slug X from the rest of the crowd is its tongue-in-cheek presentation. For example, enemy soldiers laugh when you die but shriek in horror when they realize you've come back. Or when a certain midboss is defeated, his corpse falls off the screen and is devoured by a giant killer whale. This skewed sense of humor, combined with its frenzied gameplay, gives the game a unique flavor and makes it one of the best side-scrolling shooters out there".[19] It was nominated for GameSpot's annual "Best PlayStation Game" and, among console games, "Best Game No One Played" prizes.[26]
Scott Steinberg reviewed the PlayStation version of Metal Slug X for Next Generation, rating it three stars out of five, and stated that "a derivative but instantly endearing military shooter that earns its stripes".[20]
In a retrospective review, Neo-Geo.com scored Metal Slug X 10 out of 10: "Metal Slug X is different enough in many small ways that if you're a completist, you'll still want MS2 in your collection. However, if you're simply looking for the best-playing game of the two, Metal Slug X outshines its closely related cousin with a simple formula of "more, more, and more". This really is 2D action gaming at its finest".[21]
Commercial performance
[edit]In Japan, Game Machine listed Metal Slug 2 on their April 1, 1998 issue as being the third most-successful arcade game of the month.[27] Game Machine also listed Metal Slug X on their May 1, 1999 issue as being the seventh most-successful arcade game of the month.[28]
The PlayStation port of Metal Slug X sold 95,103 copies in Japan,[29] and 69,035 copies in the United States,[30] for a total of 164,138 copies sold in Japan and the United States. The later PC port of Metal Slug X sold 229,374 digital copies worldwide on Steam,[31] for a total of at least 393,512 Metal Slug X copies sold for the PlayStation and Steam platforms.
Notes
[edit]References
[edit]- ^ "Metal Slug 2". SNK. Archived from the original on May 11, 2013. Retrieved June 22, 2013.
- ^ a b "Title Catalogue - NEOGEO MUSEUM". SNK Playmore. 2010. Archived from the original on August 28, 2018. Retrieved February 18, 2020.
- ^ "Metal Slug X (PlayStation)". VG Chartz. Retrieved October 17, 2013.
- ^ "Two WiiWare Games and One Virtual Console Game Added to Wii Shop Channel". Nintendo of America. December 1, 2008. Archived from the original on December 4, 2008. Retrieved December 2, 2008.
- ^ "Metal Slug 2 for the Virtual Console" (in Japanese). Archived from the original on February 10, 2009. Retrieved December 31, 2008.
- ^ "Metal Slug 2 (iOS)". IGN. Retrieved October 16, 2013.
- ^ "SNK launches Metal Slug 2 on Android". Eurodroid. February 7, 2013. Archived from the original on October 27, 2013. Retrieved October 16, 2013.
- ^ "Metal Slug X (iOS)". IGN. Retrieved October 16, 2013.
- ^ Ruddock, David (March 7, 2013). "SNK Releases Metal Slug X For Android". Android Police. Archived from the original on September 29, 2013. Retrieved September 1, 2013.
- ^ a b "Metal Slug 2 for iOS (iPhone/iPad)". GameRankings. CBS Interactive. Archived from the original on October 23, 2013. Retrieved August 27, 2013.
- ^ "Metal Slug X for PlayStation". GameRankings. CBS Interactive. Archived from the original on July 3, 2018. Retrieved July 3, 2018.
- ^ a b "Metal Slug 2 for iPhone/iPad Reviews". Metacritic. CBS Interactive. Archived from the original on March 6, 2013. Retrieved August 27, 2013.
- ^ "Metal Slug X for PlayStation Reviews". Metacritic. CBS Interactive. Archived from the original on July 3, 2018. Retrieved July 3, 2018.
- ^ "Metal Slug X for iPhone/iPad Reviews". Metacritic. CBS Interactive. Archived from the original on June 16, 2018. Retrieved July 3, 2018.
- ^ a b Whitehead, Dan (January 18, 2009). "Virtual Console Roundup Review". Eurogamer. Archived from the original on February 1, 2014. Retrieved August 27, 2013.
- ^ a b Bramwell, Tom (May 19, 2002). "Metal Slug X (PlayStation) Review". Eurogamer. Archived from the original on December 26, 2014. Retrieved August 27, 2013.
- ^ a b Thomas, Lucas M. (January 30, 2009). "Metal Slug 2 Review". IGN. Retrieved June 22, 2013.
- ^ a b Liu, Johnny (May 1, 2001). "Metal Slug X (PlayStation) Review". Game Revolution. Archived from the original on December 26, 2014. Retrieved August 27, 2013.
- ^ a b Davis, Ryan (March 16, 2001). "Metal Slug X (PlayStation) Review". GameSpot. Archived from the original on August 27, 2013. Retrieved August 27, 2013.
- ^ a b Steinberg, Scott (May 2001). "Finals". Next Generation. Vol. 4, no. 5. Imagine Media. p. 87.
- ^ a b Elektro, Dan. "Metal Slug X Review". Neo-Geo.com. Archived from the original on February 18, 2013. Retrieved June 22, 2013.
- ^ Nesvadba, Andrew (February 7, 2013). "Metal Slug 2 (iOS) Review". AppSpy. Archived from the original on May 18, 2013. Retrieved August 27, 2013.
- ^ Slater, Harry (February 11, 2013). "Metal Slug 2 (iOS) Review". Pocket Gamer. Archived from the original on July 3, 2018. Retrieved August 27, 2013.
- ^ Mundy, Jon (March 11, 2013). "Metal Slug X (iOS) Review". Pocket Gamer. Archived from the original on July 3, 2018. Retrieved August 27, 2013.
- ^ Halloran, Michael (March 11, 2013). "Metal Slug X (iOS) Review". 148Apps. Archived from the original on July 25, 2013. Retrieved August 27, 2013.
- ^ GameSpot VG Staff (February 23, 2002). "GameSpot's Best and Worst Video Games of 2001". GameSpot. Archived from the original on August 3, 2002.
- ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 561. Amusement Press, Inc. April 1, 1998. p. 21.
- ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 586. Amusement Press, Inc. May 1, 1999. p. 17.
- ^ "Game Search". Game Data Library. Famitsu. Retrieved April 25, 2020.
- ^ "PS1 US Sales from 1995-2003". Game Pilgrimage. NPD Group. Archived from the original on May 20, 2005. Retrieved October 18, 2020.
- ^ "The top 100 best selling Japanese games on Steam". Rice Digital. July 9, 2018. Retrieved October 30, 2020.
External links
[edit]- 1998 video games
- ACA Neo Geo games
- Android (operating system) games
- Arcade video games
- Cancelled Game Boy Advance games
- Cooperative video games
- D4 Enterprise games
- Hamster Corporation games
- IOS games
- Metal Slug
- Multiplayer and single-player video games
- Neo Geo CD games
- Neo Geo games
- Nintendo Switch games
- PlayStation 4 games
- PlayStation Network games
- SNK games
- SNK Playmore games
- Video games about alien invasions
- Video games developed in Japan
- Video games featuring female protagonists
- Video games scored by Takushi Hiyamuta
- Video games set in France
- Video games set in Hong Kong
- Video games set in New Jersey
- Video games set in Siberia
- Video games set in the Middle East
- Virtual Console games
- Windows games
- Xbox One games