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'''''Fire Emblem''''' (Japanese: ファイアーエムブレム) is a popular [[strategy game|strategy]] and [[role-playing game|role-playing]] [[video game]] franchise, developed by [[Intelligent Systems]], and published by [[Nintendo]]. It is from the developers of [[Nintendo Wars#Advance Wars|Advance Wars]], from the [[Nintendo Wars]] series. It was created by [[Shouzou Kaga]], who later developed ''[[Tear Ring Saga]]''. The ''Fire Emblem'' franchise has graced the [[Famicom]], [[Super Famicom]], [[Game Boy Advance]], and the [[Nintendo GameCube]]. It was confined to Japan until the seventh installment, which was released on the Game Boy Advance in [[2003]]. ''Fire Emblem: Rekka no Ken'' (Blazing Sword), for Game Boy Advance, is the first ''Fire Emblem'' game to be localized to [[North America]] and [[Europe]]. It was released in the United States and Europe under the name of "Fire Emblem" without any subtitle. ''Fire Emblem: Thracia 776'' is the last game on the Super Famicom. The ''Fire Emblem'' series was scored by [[Yuka Tsujiyoko]], the composer for ''[[Paper Mario]]'' who also scored part of ''[[Tetris Attack]]'', except ''Fire Emblem: Seima no Kouseki'', which was scored by Saki Haruyama, Yoshihiko Kitamura, and Yoshito Hirano, under Tsujiyoko's supervision. Shouzou Kaga resigned from Intelligent Systems after ''Fire Emblem: Thracia 776'' and started his own business, [[Tirnanog(developer)|Tirnanog]].
{{Short description|Tactical role-playing video game franchise published by Nintendo}}
{{Use mdy dates|date=January 2020}}


{{About|the video game series|the seventh game in the series internationally released with no subtitle|Fire Emblem (video game)}}
Death is permanent in a ''Fire Emblem'' game if the game progress is saved. Some characters get revived automatically, for example, in ''Fire Emblem: Rekka no Ken'', if one character dies in Lyndis's story, they get automatically revived in Eliwood's or Hector's story, but lose valuable level-ups. However, if a leading character dies (for example: Lyn, Eliwood, or Hector in ''Fire Emblem: Rekka no Ken'') or if a home base gets seized by the enemy, the story will cease and the chapter must be replayed. ''Fire Emblem'' features many [[List of character classes#Fire Emblem|character classes]]. ''Fire Emblem'' is remarkable amongst Tactical Role Playing Games in that it is quite easy to learn. The primary system, the Weapon/Magic Triangle, is quite simple. Lance beats sword, sword beats axe, and axe beats lance. In the same vein, Anima magic beats light magic, light magic beats dark magic, and dark magic beats Anima magic(in the case of Seisen no Keifu, the triangle is instead divided between wind, fire, and thunder, with dark magic beating any of these three, and light magic trumping any other magical attack).
{{Infobox video game series
| title = Fire Emblem
| image = File:Fire Emblem logo.svg
| caption = Logo since 2013
| platforms = {{Hlist
| [[Family Computer]]
| [[Super Famicom]]
| [[Game Boy Advance]]
| [[GameCube]]
| [[Wii]]
| [[Nintendo DS]]
| [[Nintendo 3DS]]
| [[Wii U]]
| [[Android (operating system)|Android]]
| [[iOS]]
| [[Nintendo Switch]]
}}
| developer = [[Intelligent Systems]]<br>[[Koei Tecmo]] <small>(2019)</small>
| publisher = [[Nintendo]]
| genre = [[Tactical role-playing]]
| spinoffs = {{Unbulleted list
| ''[[Fire Emblem Heroes]]''
| ''[[Fire Emblem Warriors]]''
| ''[[Tokyo Mirage Sessions ♯FE]]''
}}
| creator = [[Shouzou Kaga]]
| artist =
| writer =
| composer = [[Yuka Tsujiyoko]]
| first release version = ''[[Fire Emblem: Shadow Dragon and the Blade of Light|Shadow Dragon and the Blade of Light]]''
| first release date = April 20, 1990
| latest release version = ''[[Fire Emblem Engage|Engage]]''
| latest release date = January 20, 2023
}}


{{nihongo foot|'''''Fire Emblem'''''|ファイアーエムブレム|Faiā Emuburemu|lead=yes|group=lower-alpha}} is a [[Video games in Japan|Japanese]] [[fantasy]] [[tactical role-playing]] game franchise developed by [[Intelligent Systems]] and published by [[Nintendo]]. First produced and published for the [[Nintendo Entertainment System]] in 1990, the series currently consists of seventeen core entries and five spinoffs.
The name of ''Fire Emblem'' comes from the synopsis of the series first installment that the Fire Emblem was an emblem which was combined with [[Marth]]'s sword, Falchion (used in [[Super Smash Bros. Melee]]), and that only Marth, the wielder of the Emblem, was allowed to wield the Falchion. Also, in later games, the Fire Emblem takes on different meanings. In ''Rekka no Ken'' and ''Fuuin no Tsurugi'', the Fire Emblem is a seal required for a ceremony to recognize the heir to the throne of Bern. The seal was stolen twice in the history of Bern; once by King Desmond to prevent the recognition of his son, Zephiel, as heir (FE7) and second by Guinevere, in order to delay the war her half-brother Zephiel started (FE6). In the Sacred Stones, the Fire Emblem is the Sacred Stone of Grado, which holds the Demon King's Spirit, but is split in two (the other half forms the Dark Stone), and then the Fire Emblem is crushed.


The core gameplay revolves around discrete battles between the player's team of characters and enemy [[Non-player character|non-player characters]] across grid-based maps. The player and enemy each take turns moving their characters across the map and having them perform combat-based actions. The games also feature a story and characters similar to traditional role-playing video games, and occasionally [[Social simulation game|social simulation]] aspects as well. A notable aspect of gameplay is the [[permanent death]] of characters in battle, rendering them unusable upon being defeated, although this aspect of the game can be turned off starting from ''[[Fire Emblem: New Mystery of the Emblem]]'' onwards.
In [[1995]], an [[anime]] [[OVA]] (co-produced with [[KSS (animation studio)|KSS]]) was produced and released; it was closely based on the first three acts of the very first game in the series or more specifically, the remake contained in Monshou no Nazo. See also [[Fire Emblem (anime)]].


The series' title refers to the "Fire Emblem", a recurring element usually portrayed as a royal weapon or shield representing the power of war and [[Dragon|dragons]]. The development of the first game began as a [[Dōjin|dōjin project]] by [[Shouzou Kaga]] and three other developers, and its success prompted the development of further games in the series. Kaga headed the development of each entry until the release of ''[[Fire Emblem: Thracia 776|Thracia 776]],'' when he left Intelligent Systems. He went on to found his own game studio, Tirnanog, who developed ''[[Tear Ring Saga]]''.
==Fire Emblem: Ankoku Ry&#363; to Hikari no Tsurugi (Darkness Dragon and Sword of Light), Famicom (1990)==


The series debuted in the West with the seventh game ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]'' in 2003, under the title ''Fire Emblem''. According to the game's director, this was because of the international success of the similarly turn-based ''[[Advance Wars]]''.<ref name="advwi">{{Cite web|url=http://www.edge-online.com/features/making-advance-wars?page=2|archive-url=https://web.archive.org/web/20120426182037/http://www.edge-online.com/features/making-advance-wars?page=2|url-status=dead|archive-date=2012-04-26|title=The Making Of: Advance Wars - Edge Magazine|website = Edge|date=2012-04-26|access-date=2020-01-16}}</ref> The inclusion of [[Marth (Fire Emblem)|Marth]] and [[Roy (Fire Emblem)|Roy]] in the 2001 [[fighting game]] ''[[Super Smash Bros. Melee]]'' as playable characters is also cited as a reason for the series' international release. Many games in the series sold well, although sales suffered a decline during the late 2000s. This downturn resulted in the series' near-cancellation until the critical and commercial successes of ''[[Fire Emblem Awakening]]'' (2012) and ''[[Fire Emblem: Three Houses]]'' (2019).
''Fire Emblem: Ankoku Ry&#363; to Hikari no Tsurugi'' (Japanese: &#12501;&#12449;&#12452;&#12450;&#12540;&#12456;&#12512;&#12502;&#12524;&#12512;&#12288;&#26263;&#40658;&#31452;&#12392;&#20809;&#12398;&#21091;) is the very first ''Fire Emblem'' game. It takes place in the Akanea continent. It stars Marth, a character who later appeared in [[Super Smash Bros. Melee]]. Marth is the first in the Lord class. He is the prince of Altea. His mentor is Jeigan, an old but powerful knight who was sworn to guide and protect Marth all through the game. The heavily armored soldier Doga, the Altea Archer Gordon, and the top Social Knight brothers Kain and Abel are members of Jeigan's squad.


The series has been lauded for its gameplay and is frequently cited as the seminal series in the tactical role-playing genre, codifying various gameplay elements that would come to define the genre. Characters from across the series have been included in crossovers with other video game franchises, including the ''[[Super Smash Bros.]]'' series.
The story of ''Fire Emblem: Ankoku Ry&#363; to Hikari no Tsurugi'' begins when the Devil King Garnef helps resurrect the Dark Dragon Medeus, allowing the evil Dolua empire to revive as well. As the continent is taken over by Dolua, the Altea King Cornellius is killed, the Falchion (used a century before to kill Medeus by Altea's hero, Anri) is taken, and Marth himself is forced to retreat to Talis with Jeigan's squad. For some time, he lives there without worry, but one day, the Garuda Pirates ambush the people of Talis, forcing Marth to fight back. Now Marth must lead a campaign on a road through the Akanea continent and destroy Medeus, who is at the end of this same road, so that he can liberate the Akanea continent from Dolua's dark grip. Fortunately, he won't have just Jeigan's squad assisting him; the Talis princess Sheeda, Talis captain Oguma, Orleans soldier Hardin, Warren mercenaries Raddy and Shiza, and others are sure to help, along with those Marth finds and helps in the campaign.


== Common elements ==
==Fire Emblem Gaiden (Side-Story), Famicom (1991)==
=== Gameplay ===
''Fire Emblem''{{'}}s developers have described it as an "RPG simulation" that combines tactical simulation gameplay with the plot and character development of a role-playing game, creating a sense of connection with characters not present in previous tactical games.<ref name="4Ginterview">{{cite web |date=April 28, 2015 |script-title=ja:「ファイアーエムブレム」のこれまでとこれから。ファミコン時代の開発秘話から最新作「ファイアーエムブレムif」までを制作陣に聞く |url=http://www.4gamer.net/games/287/G028791/20150427113/ |url-status=live |archive-url=https://web.archive.org/web/20150627182109/http://www.4gamer.net/games/287/G028791/20150427113/ |archive-date=June 27, 2015 |access-date=July 10, 2015 |publisher=4Gamer.net}}</ref> Battles in the ''Fire Emblem'' series take place on a grid-based map, with the player controlling a set number of characters across maps tied to the game's story and optional side stories. Each character has a specific [[character class]] which gives them set abilities and affects how far they can move across the field; some classes have innate skills unique to them. Depending on the installment, a character's class can be changed or upgraded, sometimes by using special items. During a battle, a character gains [[experience point]]s by performing actions, such as attacking an enemy, healing an ally, or slaying a foe, which typically offers the most experience points. Each character has their own stats, and once a certain level is reached they level up and new skill points are awarded randomly to their attributes, such as health, agility, or strength. A character gains more experience the more they are used in battle.<ref name="FEAmanual">{{cite web |title=Fire Emblem Awakening European instruction manual |url=http://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/fire_emblem__awakening_1/ElectronicManual_Nintendo3DS_FireEmblemAwakening_EN.pdf |access-date=March 27, 2015 |publisher=[[Nintendo]] |archive-date=July 23, 2014 |archive-url=https://web.archive.org/web/20140723211704/https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/fire_emblem__awakening_1/ElectronicManual_Nintendo3DS_FireEmblemAwakening_EN.pdf |url-status=live }}</ref><ref name="TechFE">{{cite web |author=Jenni, Lada |date=February 1, 2008 |title=Important Importables: Best SNES role-playing games |url=http://www.technologytell.com/gaming/29674/important-importables-best-snes-rpgs/ |url-status=dead |archive-url=https://web.archive.org/web/20150114125933/http://www.technologytell.com/gaming/29674/important-importables-best-snes-rpgs/ |archive-date=January 14, 2015 |access-date=September 11, 2009 |publisher=TechnologyTell}}</ref><ref>{{cite web |author=Concepcion, Miguel |date=February 13, 2013 |title=Fire Emblem: Awakening character guide |url=http://www.gamesradar.com/fire-emblem-awakening-character-guide/ |url-status=live |archive-url=https://web.archive.org/web/20141224075532/http://www.gamesradar.com/fire-emblem-awakening-character-guide/ |archive-date=December 24, 2014 |access-date=May 1, 2015 |publisher=[[GamesRadar]]}}</ref><ref name="GamaFE">{{cite web |author=Harris, John |date=July 2, 2009 |title=Game Design Essentials: 20 RPGs |url=http://www.gamasutra.com/view/feature/4066/game_design_essentials_20_rpgs.php?page=14 |url-status=live |archive-url=https://web.archive.org/web/20131029200544/http://www.gamasutra.com/view/feature/4066/game_design_essentials_20_rpgs.php?page=14 |archive-date=October 29, 2013 |access-date=July 18, 2015 |website=[[Gamasutra]] |page=14}}</ref>
''Fire Emblem Gaiden'' (Japanese: &#12501;&#12449;&#12452;&#12450;&#12540;&#12456;&#12512;&#12502;&#12524;&#12512;&#22806;&#20253;) is a side story to the original ''Fire Emblem''. It is the last ''Fire Emblem'' game on the Famicom. It stars Alm and Celica. Alm and Celica knew each other since they were children. They each run a separate army. Alm's party is usually larger and stronger than Celica's party. Several characters, including Paola, from the original ''Fire Emblem'' made a comeback in ''Fire Emblem Gaiden''.
The game takes place in the continent of Valencia, over a span of 5 "Chapters". As each "Chapter" unfolds more of the map is revealed, for players to traverse on. There are two kingdoms: Rigel and Sofia. Alm doesn't know at first, but he is later revealed to be the Prince of Rigel (Rudolf I's son). Celica is the Princess of Sofia, and she also appears to be a priestess of Mira, a goddess. Fire Emblem gaiden was the first Fire Emblem game where the two "Lords" or heroes could actually promote. Alm's starting class is Fighter and he promotes into a Hero. Celica is a Shinkan&#65288;&#31070;&#23448;&#65289;, or more traditionally known as a Priestess, and she promotes into a Princess.


A key element present in combat since ''Genealogy of the Holy War'' is the Weapon Triangle, a system governing the strengths and weaknesses that certain weapons and types of magic have against each other in a [[rock–paper–scissors]] fashion. For weapons, lances have an advantage against swords, swords have an advantage against axes, and axes have an advantage against lances. In the magic system, fire is stronger than wind, wind is stronger than thunder, and thunder is stronger than fire.<ref name="FEhistory">{{cite magazine |author=East, Thomas |date=April 13, 2013 |title=Fire Emblem through the ages |url=http://www.officialnintendomagazine.co.uk/48555/features/fire-emblem-through-the-ages/ |url-status=dead |magazine=[[Official Nintendo Magazine]] |archive-url=https://web.archive.org/web/20130416201524/http://www.officialnintendomagazine.co.uk/48555/features/fire-emblem-through-the-ages/ |archive-date=April 16, 2013 |access-date=July 17, 2015}}</ref><ref name="FEAmanual" /><ref name="TechFE" /> From ''The Binding Blade'' through ''Radiant Dawn'', these three elements are collectively known as anima magic. Anima is stronger than light, light is stronger than darkness, and darkness is stronger than anima. In ''Fates'', the Weapon Triangle relationships add other weapons: swords and tomes are stronger than axes and bows, axes and bows are stronger than lances and shurikens, and lances and shurikens are stronger than swords and tomes.<ref name="SilTriangle">{{cite web |author=Sato |date=May 19, 2015 |title=Fire Emblem If Introduces New Weapon Triangle System |url=http://www.siliconera.com/2015/05/19/fire-emblem-if-introduces-new-weapon-triangle-system/ |url-status=dead |archive-url=https://web.archive.org/web/20150617061658/http://www.siliconera.com/2015/05/19/fire-emblem-if-introduces-new-weapon-triangle-system/ |archive-date=June 17, 2015 |access-date=May 21, 2015 |publisher=Siliconera}}</ref> Most games use a Weapon Durability system: after being used a certain number of times, a character's weapon will break. Different installments have various systems related to weapons: in ''Genealogy of the Holy War'', weapons can be repaired at special shops; in ''Path of Radiance'' and future games, weapons can be bought and upgraded. ''Fates'' replaces the durability system with a system where more powerful weapons weaken some of their wielder's stats.<ref name="TechFE" /><ref name="FatesFeatures">{{cite web |author=Sato |date=May 12, 2015 |title=Fire Emblem If Adds Easier Modes, And No Longer Has Limited Weapon Usage |url=http://www.siliconera.com/2015/05/12/fire-emblem-if-adds-easier-modes-and-no-longer-has-limited-weapon-usage/ |url-status=dead |archive-url=https://web.archive.org/web/20150626181713/http://www.siliconera.com/2015/05/12/fire-emblem-if-adds-easier-modes-and-no-longer-has-limited-weapon-usage/ |archive-date=June 26, 2015 |access-date=May 21, 2015 |publisher=Siliconera}}</ref>
It should be noted however that some of the ''Gaiden'' gameplay mechanisms have finally made a proper comeback in the most recent Game Boy Advance game ''Fire Emblem: Seima no Kouseki''.


Character relationships can be developed through support affinity both inside and outside of battle, which increases certain battle abilities.<ref name="FEAmanual" /><ref>{{cite web |date=February 7, 2008 |title=Fire Emblem: Radiant Dawn—Nintendo Au |url=http://games.nintendo.com.au/title.php?id=1619 |url-status=dead |archive-url=https://web.archive.org/web/20080801004303/http://games.nintendo.com.au/title.php?id=1619 |archive-date=August 1, 2008 |access-date=June 12, 2008 |publisher=[[Nintendo]]}}</ref><ref>{{cite web |last1=Totilo |first1=Stephen |date=February 4, 2013 |title=Tips for Playing Fire Emblem: Awakening |url=https://kotaku.com/tips-for-playing-fire-emblem-awakening-5981450 |access-date=August 19, 2019 |website=Kotaku |language=en |archive-date=April 7, 2014 |archive-url=https://web.archive.org/web/20140407002548/http://kotaku.com/5981450/tips-for-playing-fire-emblem-awakening |url-status=live }}</ref> A feature introduced in ''Genealogy of the Holy War'' and used in later installments is that characters who fall in love can have a child who inherits certain skills and stats from them.<ref name="FEhistory" /><ref name="FEAmanual" /> One of the recurring features in the series is [[permanent death]], in which units defeated in battle are permanently removed from the party, with very few exceptions, one being the main character, whose death results in a [[Game over|Game Over]] instead. ''Fire Emblem: New Mystery of the Emblem'' introduced Casual Mode, in which dead characters are revived at the end of a battle. ''Fates'' added Phoenix Mode, in which defeated characters are revived on the player's next turn. Another inclusion from ''Fates'' is 'My Castle', a customizable castle serving as the player's base of operations throughout the game.<ref name="FEAmanual" /><ref name="FatesFeatures" /><ref name="AndriaDeath">{{cite web |author=Gantayat, Anoop |date=February 15, 2012 |title=Fire Emblem 3DS Includes Permadeath Option |url=http://andriasang.com/comzyw/fire_emblem_permadeath/ |url-status=live |archive-url=https://web.archive.org/web/20140421001714/http://andriasang.com/comzyw/fire_emblem_permadeath/ |archive-date=April 21, 2014 |access-date=March 27, 2015 |publisher=Andriasang.com}}</ref>
==Fire Emblem: Monsh&#333; no Nazo (Mystery of the Emblem), Super Famicom (1993)==
''Fire Emblem: Monsh&#333; no Nazo'' (Japanese: &#12501;&#12449;&#12452;&#12450;&#12540;&#12456;&#12512;&#12502;&#12524;&#12512;&#12288;&#32011;&#31456;&#12398;&#35598;) is ''Fire Emblem'''s first Super Famicom (SNES) installment. The events of the original ''Fire Emblem'' game were reinvented into this game. ''Monshô no Nazo'' mainly has the direct sequel to the original game, and also stars Marth. Most of the characters from the original ''Fire Emblem'' game returned in ''Fire Emblem: Monshou no Nazo.'' ''Fire Emblem: Monsh&#333; no Nazo'' held the no. 1 position on the Famitsu chart for one year. Also introduced is the Dismount command, having a cavalier get off a horse. In ''Fire Emblem: Monsh&#333; no Nazo'', cavaliers can only use lances when on horseback and swords when on foot. In interior, or in-door, chapters of the game, cavaliers are forced to dismount. The remake and the sequel in ''Monsh&#333; no Nazo'' are called "Book 1" and "Book 2" respectively. They have two separate soundtracks. As for the recruiting theme, it is in band style in Book 1 and in orchestral style in Book 2. Book 2's soundtrack is more classical. In ''Fire Emblem: Monsh&#333; no Nazo'', Hardin betrays Marth.


=== Story and themes ===
==Fire Emblem: Seisen no Keifu (Genealogy of the Holy War), Super Famicom (1996)==
The ''Fire Emblem'' games take place across unrelated settings within a medieval or Renaissance-themed time period. The main protagonist, who is usually either royalty or a mercenary, is caught in the conflict of two or more countries across a continent and fighting for their cause.<ref name="DesFE" /><ref name="FEgamesradar" /><ref name="FEguidebook">{{cite book |date=1996 |publisher=[[Shogakukan]] |isbn=978-4091025494 |pages=110–111 |language=ja |script-title=ja:ファイアーエムブレム 聖戦の系譜公式ガイドブック}}</ref><ref name="4G3Hinterview">{{cite web |date=July 26, 2019 |script-title=ja:「ファイアーエムブレム 風花雪月」制作者インタビュー。初のSwitchでの展開やコーエーテクモゲームス参画で変わったところ,変わらないところ |url=https://www.4gamer.net/games/423/G042326/20190716108/ |url-status=live |archive-url=https://web.archive.org/web/20190727015137/https://www.4gamer.net/games/423/G042326/20190716108/ |archive-date=July 27, 2019 |access-date=July 27, 2019 |website=[[4Gamer.net]] |language=ja}}</ref> The continents of Archanea and Valentia are the settings of ''Shadow Dragon and the Blade of Light'', ''Gaiden'', ''Mystery of the Emblem,'' and ''Awakening'', and were the planned setting for ''Fire Emblem 64''.<ref name="FEhistory" /><ref name="1upPreview">{{cite web |author=Parish, Jeremy |date=January 10, 2013 |title=Fire Emblem Awakening: Killing for Keeps |url=http://www.1up.com/previews/fire-emblem-awakening-killing |url-status=dead |archive-url=https://web.archive.org/web/20150402170646/http://www.1up.com/previews/fire-emblem-awakening-killing |archive-date=April 2, 2015 |access-date=March 26, 2015 |website=[[1UP.com]]}}</ref><ref>{{cite book |date=1994 |publisher=[[SoftBank|SoftBank Creative]] |isbn=978-4797300352 |language=ja |script-title=ja:ファイアーエムブレム 聖戦の系譜 スーパーガイド}}</ref> ''Genealogy of the Holy War'' and ''Thracia 776'' are set in Jugdral, which is distantly connected with Archanea and Valentia, while ''The Blazing Blade'' and ''The Binding Blade'' take place in Elibe. ''The Sacred Stones'' is set in Magvel, and ''Path of Radiance'' and ''Radiant Dawn'' are set on the continent Tellius.<ref name="FEhistory" /> ''Fates'' is set on an unnamed continent, with the story instead focusing on the two powers fighting over its territory.<ref name="IFguide">{{cite book |date=July 15, 2015 |publisher=[[ASCII Media Works]] |isbn=978-4-0486-9406-3 |language=ja |script-title=ja:ファイアーエムブレム if ファイナルパーフェクトガイド}}</ref><ref name="FEbookInfo">{{cite book |date=November 28, 2015 |publisher=[[Tokuma Shoten]] |isbn=978-4-19-864056-9 |language=ja |script-title=ja:メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif}}</ref> ''Three Houses'' takes place on the continent of Fódlan.<ref name="4G3Hinterview" /> ''Engage'' is set in the continent of Elyos.
[[Image:Fe4mapscreenshot.png|thumb|500|right|Field map screenshot from Fire Emblem: Seisen no Keifu (in English), Nodion castle shown]]
''Main Article:'' [[Fire Emblem: Seisen no Keifu]]


A recurring element in the series is the titular artifact known as the "Fire Emblem". In ''Shadow Dragon and the Blade of Light'' and other games set in Archanea, it is a shield inset with five magical gems named after its connection to dragons and weapons of war, being the "emblem of flame".<ref>{{cite web |script-title=ja:ファイアーエムブレムワールド 【FIRE EMBLEM WORLD】 - What is Fire Emblem |url=https://www.nintendo.co.jp/fe/few_whats_fe.html |url-status=dead |archive-url=https://web.archive.org/web/20140818061732/http://www.nintendo.co.jp//fe/few_whats_fe.html |archive-date=August 18, 2014 |access-date=July 17, 2015 |publisher=Fire Emblem World}}</ref><ref name="FEbookInfo" /> It also appears as a family crest in ''Genealogy of the Holy War'', a family seal in ''The Binding Blade'', a magic gemstone in ''The Sacred Stones'', a bronze medallion holding a goddess of chaos in ''Path of Radiance'' and ''Radiant Dawn'', a sword in ''Fates'', and hereditary magical sigils in ''Three Houses''.<ref>{{cite book |date=June 30, 2010 |publisher=[[Shogakukan]] |isbn=978-4091064677 |language=ja |script-title=ja:任天堂公式ガイドブック 20th Anniversary 『ファイアーエムブレム大全』が発売中です |chapter=World Guide}}</ref><ref name="4G3Hinterview" /><ref name="FEbookInfo" /> Other magical elements, including feuding gods and mystical species such as dragons and shapeshifters, are also recurring elements in the series.<ref name="FEhistory" />
Released in Japan on [[May 14]], [[1996]], ''Fire Emblem: Seisen no Keifu'' (Japanese: &#12501;&#12449;&#12452;&#12450;&#12540;&#12456;&#12512;&#12502;&#12524;&#12512;&#12288;&#32854;&#25126;&#12398;&#31995;&#35676;) is the most imported ''Fire Emblem'' game. It has been very popular through emulation in the United States, especially since the release of [[Super Smash Bros. Melee]], which virtually lacks reference to this Super Famicom game, and it is therefore an [[import classic]]. Many who played ''Fire Emblem: Seisen no Keifu'' studied Japanese. According to the official ''Fire Emblem: Rekka no Ken'' site by Nintendo of America, ''Fire Emblem: Seisen no Keifu'' was the most successful game in the ''Fire Emblem'' series. It deviates from the standard ''Fire Emblem'' gameplay mechanisms to some extent.


{{Clear}}
''Fire Emblem: Seisen no Keifu'' takes place in the continent of Jugdral (pronounced YOOG-druhl and based on the Norse mythological name [[Yggdrasil]]), located about southeast from Akaneia. The country at the center of Jugdral is called Grandbell. The other countries are the Kingdom of Isaac (pronounced ih-ZAHRK in the game as [[Transcribing_English_to_Japanese|the katakana transcription]] suggests, not "eye-zick" as in the Bible), the Kingdom of Silesia, the Lords Dominion of Agustria, Manster District, the Kingdom of Thracia, and the Kingdom of Verdane. The first half of the game stars Sigurd (also known as Siglud, according to ''Fire Emblem: Seisen no Keifu: TREASURE''), the prince of Chalphy (pronounced SHAL-fee), son of Byron (''TREASURE'':Vylon), a descendant of Baldo. His Chalphian squad includes Arden (a heavy-armored knight), Noish (a social knight), and Alec (a social knight). He has a younger sister named Ethlin and a brother-in-law and close friend Cuan, prince of Lenster. Sigurd and his forces meet their destiny at the end of the fifth chapter. In chapter two, Sigurd marries Diadora, who first appeared in chapter one. In chapter five, their destiny is delivered by Alvis and the Thracian army. The second half of the game stars Selis (''TREASURE'': Celice), son of Sigurd, and his forces, who are either children of the characters in the first half or substitute characters that replace them. Fin, a knight of Lenster, is the only character in the game who fights in both halves of the game. He also starred in ''Fire Emblem: Thracia 776''. ''Fire Emblem: Seisen no Keifu'' has great graphics and sound for a Super NES game. [[Gunpei Yokoi]] was the producer of this game. ''Fire Emblem: Seisen no Keifu'' has the largest soundtrack of any ''Fire Emblem'' game, composed of 114 tracks. It has been considered Tsujiyoko's largest work.


== Development and history ==
''Fire Emblem: Seisen no Keifu'' starts off with a prologue beginning with the army of the Kingdom of Grandbell attacking the nearby Kingdom of Isaac, and the army of Verdane invading Grandbell, which has only a handful of remaining soldiers: Sigurd, Noish, Alec, and Arden. The first enemy message is when Edin (''TREASURE'':Adean), the daughter of Lord Ring, of Jungby Castle gets captured by Gandolf of Marpha Castle of Verdane and gets taken to Verdane. Siglud had no choice but to take up arms in order to rescue Adean. At the end of the prologue, Siglud seizes Evans Castle and makes it his army's home base in Chapters 1 and 2. At the beginning of Chapter 1, Eltshan shows up and meets with Siglud. Meanwhile, Kinbois passes the enemy message to the Genoa Castle army. Then Ira and Shanan from Isaac (pronounced ih-ZAHK in the game) talk with Kinbois, and Ira says no to double-crossing. At the player's second turn, Adean escapes with Dew the thief. After Sigurd conquers Genoa Castle, thus saving Shanan, he convinces Ira to defect to his army. Shortly thereafter, a fight breaks out between Nodion Castle and Evans Castle. The border guard informed Eltshan, the king of Nodion Castle, about the Heirhein Castle army attempting to seize Evans Castle. Eltshan and his cross knights marched on and easily defeated the Heirhein knights, commanded by Elliot.
The first ''Fire Emblem'' game, ''Shadow Dragon and the Blade of Light'', was originally never intended as a commercial game, defined by creator [[Shouzou Kaga]] as a [[Dōjin|dōjin project]] with three other job-holding students. However, the game's unexpected commercial success prompted the development of more games in the series.<ref name="FEgean">{{cite book |date=January 27, 1997 |publisher=[[NTT Publishing]] |isbn=978-4757180147 |pages=86–91 |language=ja |script-title=ja:ファイアーエムブレム 聖戦の系譜 TREASURE}} [http://serenesforest.net/?s=Fire+Emblem+Treasure Translations A] {{Webarchive|url=https://web.archive.org/web/20150721211010/http://serenesforest.net/?s=Fire+Emblem+Treasure |date=July 21, 2015 }} [http://fe-according-to-japan.tumblr.com/tagged/kaga-interviews Translations B] {{Webarchive|url=https://web.archive.org/web/20150722105211/http://fe-according-to-japan.tumblr.com/tagged/kaga-interviews |date=July 22, 2015 }}</ref> The game was developed at [[Intelligent Systems]], whose previous notable game was the strategy game ''[[Famicom Wars]]''.<ref name="FEhistory" /> Kaga worked on the ''Fire Emblem'' series until ''Thracia 776'', when he left Nintendo and began development on ''[[Tear Ring Saga]]'' for the [[PlayStation (console)|PlayStation]].<ref name="TsujiyokoInterview">{{cite web |date=2001 |title=Interview with Yuka Tsujiyoko |url=http://interviews.rocketbaby.net/interviews_tsujiyoko_yuka_1.html |archive-url=https://web.archive.org/web/20020821180147/http://interviews.rocketbaby.net/interviews_tsujiyoko_yuka_1.html |archive-date=August 21, 2002 |access-date=July 17, 2015 |publisher=RocketBaby}}</ref> After ''Thracia 776'', the ''Fire Emblem'' series had several releases on portable devices. In 2001, Marth and Roy, from ''Shadow Dragon and the Blade of Light'' and ''The Binding Blade'' respectively, appeared as playable characters in ''Super Smash Bros. Melee''. This, alongside the international success of ''Advance Wars'',<ref name="advwi"/> is cited as what led to Nintendo localizing ''The Blazing Blade'' for Western regions under the title ''Fire Emblem''. Due to its success overseas, it was decided to return the series to home consoles for ''Path of Radiance'' for the GameCube. Despite it arriving late in the GameCube's life cycle, it provided a late boost to sales, reaffirming Nintendo's faith in the series.<ref name="FEhistory" /><ref name="RDinterview">{{cite web |date=2007 |script-title=ja:ニンドリドットコム〜ファイアーエムブレム 暁の女神 開発スタッフインタビュー〜 |url=http://www.nindori.com/interview/156FE/index.html |url-status=dead |archive-url=https://web.archive.org/web/20070618061417/http://www.nindori.com/interview/156FE/index.html |archive-date=June 18, 2007 |access-date=July 17, 2015 |publisher=[[Nintendo Dream]] }} [http://serenesforest.net/general/interviews/radiant-dawn/nintendo-dream/ Translation] {{Webarchive|url=https://web.archive.org/web/20160304191249/http://serenesforest.net/general/interviews/radiant-dawn/nintendo-dream/ |date=March 4, 2016 }}</ref> By 2010, the series was suffering from declining sales and Nintendo told Intelligent Systems that if their next ''Fire Emblem'' failed to sell above 250,000 units, the series would be canceled. This prompted Intelligent Systems to include many features new to the series with the intention of making it the culmination of the entire series up to that point.<ref name="FEAiwata">{{cite web |date=March 21, 2012 |title=Iwata asks "Fire Emblem Awakening" |url=https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Fire-Emblem-Awakening/Fire-Emblem-Awakening/1-An-All-New-Fire-Emblem/1-An-All-New-Fire-Emblem-724239.html |url-status=live |archive-url=https://archive.today/20130707051430/http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Fire-Emblem-Awakening/Fire-Emblem-Awakening/1-An-All-New-Fire-Emblem/1-An-All-New-Fire-Emblem-724239.html |archive-date=July 7, 2013 |access-date=March 26, 2015 |publisher=Nintendo UK}}</ref><ref>{{cite web |author=Laura |date=May 25, 2013 |title=Fire Emblem: Awakening Was Almost The Last Game In The Series |url=http://www.siliconera.com/2013/05/25/fire-emblem-awakening-was-almost-the-last-game-in-the-series/ |url-status=live |archive-url=https://web.archive.org/web/20150226035856/http://www.siliconera.com/2013/05/25/fire-emblem-awakening-was-almost-the-last-game-in-the-series/ |archive-date=February 26, 2015 |access-date=June 19, 2013 |publisher=Siliconera}}</ref> The game's reception and sales ended up saving the series from cancellation, convincing Nintendo to continue production.<ref name="IwataInterview" />


The series' original music was composed by [[Yuka Tsujiyoko]]. As the only music composer at Intelligent Systems when ''Shadow Dragon and the Blade of Light'' was in production, she acted as both composer and sound director, up until ''Thracia 776'', when she left the company to become a freelancer after completing the score for ''[[Paper Mario]]''.<ref name="TsujiyokoInterview" /> She has worked on later ''Fire Emblem'' games, alongside other composers including Saki Kasuga, Hiroki Morishita, and Rei Kondoh.<ref>{{cite web |author=Greening, Chris |date=August 23, 2014 |title=Namco, Nintendo, and freelance composers team up for Super Smash Bros. 3DS |url=http://www.vgmonline.net/namco-nintendo-and-freelance-composers-team-up-for-super-smash-bros-3ds/ |url-status=live |archive-url=https://web.archive.org/web/20150405224812/http://www.vgmonline.net/namco-nintendo-and-freelance-composers-team-up-for-super-smash-bros-3ds/ |archive-date=April 5, 2015 |access-date=July 18, 2015 |publisher=Video Game Music Online}}</ref><ref name="FEFmusic">{{cite web |author=Greening, Chris |date=June 28, 2015 |title=Fire Emblem Fates combines music from series' veterans and newcomers |url=http://www.vgmonline.net/fire-emblem-fates-combines-music-from-series-veterans-and-newcomers/ |url-status=live |archive-url=https://web.archive.org/web/20150704064910/http://www.vgmonline.net/fire-emblem-fates-combines-music-from-series-veterans-and-newcomers/ |archive-date=July 4, 2015 |access-date=July 10, 2015 |publisher=Video Game Music Online}}</ref> The series includes several other notable staff members: Tohru Narihiro, who was involved in every ''Fire Emblem'' since the original; Masahiro Higuchi, who began as a graphics designer for ''Genealogy of the Holy War''; and Kouhei Maeda, who wrote the scenarios for every game since ''The Blazing Blade'' and became a director for ''Awakening''.<ref name="FEAiwata" /><ref name="RDinterview" />
The storyline of ''Fire Emblem: Seisen no Keifu'' comes out to be similar to that of ''Fire Emblem: Monshou no Nazo'', as Garnef strives to revive the Dark Dragon Medeus, Manfroy strives to revive the Dark Lord Loputousu.


Multiple artists are associated with the series. The characters of ''Mystery of the Emblem'' and ''Genealogy of the Holy War'' were designed by Katsuyoshi Koya, who later worked on designs for the ''Fire Emblem'' Trading Card Game. Katsuyoshi, who was unsatisfied with his work on the series, stepped down for ''Thracia 776''. The designer for ''Thracia 776'' was Mayumi Hirota, whose brief tenure with the series ended when she left Intelligent Systems with Kaga after the game's completion. Nevertheless, her art for the series was described by Kaga as his favorite up to that point.<ref name="ArtistHirota">{{cite web |author=Ward, Robert |date=July 10, 2015 |title=Fire Emblem Artist Spotlight: Mayumi Hirota |url=http://www.siliconera.com/2015/07/10/fire-emblem-artist-spotlight-mayumi-hirota/ |url-status=live |archive-url=https://web.archive.org/web/20150714031916/http://www.siliconera.com/2015/07/10/fire-emblem-artist-spotlight-mayumi-hirota/ |archive-date=July 14, 2015 |access-date=July 18, 2015 |publisher=Siliconera}}</ref><ref>{{cite web |author=Ward, Robert |date=July 8, 2015 |title=Fire Emblem Artist Spotlight: Katsuyoshi Koya |url=http://www.siliconera.com/2015/07/08/fire-emblem-artist-spotlight-katsuyoshi-koya/ |url-status=live |archive-url=https://web.archive.org/web/20150718183502/http://www.siliconera.com/2015/07/08/fire-emblem-artist-spotlight-katsuyoshi-koya/ |archive-date=July 18, 2015 |access-date=July 18, 2015 |publisher=Siliconera}}</ref> Other artists involved in later games are Eiji Kaneda (''The Binding Blade''), Sachiko Wada (''The Sacred Stones'') and Senri Kita (''Path of Radiance'', ''Radiant Dawn'').<ref name="DengArtists">{{cite web |script-title=ja:ファイアーエムブレム メモリアルブック アカネイア・クロニクル |url=http://kouryaku.dengeki.com/emblem/ |url-status=dead |archive-url=https://web.archive.org/web/20150414074919/http://kouryaku.dengeki.com/emblem/ |archive-date=April 14, 2015 |access-date=July 18, 2015 |publisher=[[ASCII Media Works|Dengeki Online]]}}</ref> For ''Shadow Dragon'', the character artwork was remade by ''[[Ghost in the Shell]]'' artist [[Masamune Shirow]].<ref>{{cite book |author=Shirow, Masamune |title=Intron Depot 5 - Battalion |date=March 4, 2014 |publisher=Udon Entertainment |isbn=978-1616552732 |pages=10–16 |chapter=Fire Emblem: Shadow Dragon |author-link=Masamune Shirow}}</ref> The in-game portraits were instead designed by longtime contributor Daisuke Izuka, who returned as character designer for the remake of ''Mystery of the Emblem''.<ref name="DengArtists" /> For ''Awakening'', art director Toshiyuki Kusakihara worked with character designer [[Yūsuke Kozaki]], who was brought in to give a new look to the series.<ref name="FEAiwata" /><ref name="FEAinterview" /> Kozaki later returned as character designer for ''Fates'' and ''Heroes''.<ref name="IwataInterview" /> For ''Echoes: Shadows of Valentia'', illustrator [[Hidari (illustrator)|Hidari]] was hired to revise classic ''Gaiden'' designs in addition to creating new ones.<ref>{{cite web |last=Robinson |first=Martin |date=May 30, 2017 |title=Fire Emblem Echoes: Shadows of Valentia review |url=https://www.eurogamer.net/fire-emblem-echoes-shadows-of-valentia-review |access-date=July 12, 2022 |website=[[Eurogamer]] |archive-date=August 17, 2024 |archive-url=https://web.archive.org/web/20240817132047/https://www.eurogamer.net/fire-emblem-echoes-shadows-of-valentia-review |url-status=live }}</ref> To depict a "glamorous, aristocratic society" in ''Three Houses'', Intelligent Systems contracted character designer Chinatsu Kurahana, best known for her work on ''[[Otome game|otome]]'' games such as ''[[Uta no Prince-sama]]'',<ref>{{cite web |last=Tran |first=Edmond |date=August 4, 2019 |title=Fire Emblem: Three Houses Developers Are Unsure Why The Series Is Popular In The West |url=https://www.gamespot.com/articles/fire-emblem-three-houses-developers-are-unsure-why/1100-6468629/ |access-date=July 12, 2022 |website=[[GameSpot]] |archive-date=February 10, 2022 |archive-url=https://web.archive.org/web/20220210091822/https://www.gamespot.com/articles/fire-emblem-three-houses-developers-are-unsure-why/1100-6468629/ |url-status=live }}</ref> while freelance artist Kazuma Koda provided the concept art.<ref>{{cite web |last=Donaldson |first=Alex |date=July 5, 2019 |title=Without the help of Koei Tecmo it simply wouldn't have been possible" – Fire Emblem: Three Houses developers on their biggest strategy RPG yet |url=https://www.vg247.com/2019/07/05/fire-emblem-three-houses-interview/ |access-date=July 12, 2022 |website=[[VG247]] |archive-date=July 5, 2019 |archive-url=https://web.archive.org/web/20190705141742/https://www.vg247.com/2019/07/05/fire-emblem-three-houses-interview/ |url-status=live }}</ref> Kurahana returned to design protagonist Shez, Arval, and the house leaders in its spin-off, ''Warriors: Three Hopes'', with Kusakihara filling in for the rest of the cast.<ref>{{cite web |date=July 2, 2022 |title=Fire Emblem Warriors: Three Hopes devs on origins, Byleth, Shez, weapon triangle, more |url=https://nintendoeverything.com/fire-emblem-warriors-three-hopes-developer-interview-koei-tecmo-omega-force/ |access-date=July 12, 2022 |website=Nintendo Everything |archive-date=August 17, 2024 |archive-url=https://web.archive.org/web/20240817132051/https://nintendoeverything.com/fire-emblem-warriors-three-hopes-developer-interview-koei-tecmo-omega-force/ |url-status=live }}</ref>
==Fire Emblem: Thracia 776, Super Famicom (1999, 2000)==
[[Image:Thracia776Screencap.png|thumb|Screenshot from Fire Emblem: Thracia 776]]


{{Clear}}
''Fire Emblem: Thracia 776'' (Japanese: &#12501;&#12449;&#12452;&#12450;&#12540;&#12456;&#12512;&#12502;&#12524;&#12512;&#12288;&#12488;&#12521;&#12461;&#12450;776) is the last game ever released for the Super Famicom. Therefore, it is the Super Famicom finale. It is the [[midquel]] to ''Fire Emblem: Seisen no Keifu''. It happens between chapters five and six of ''Fire Emblem: Seisen no Keifu''. It stars Leaf, the son of Cuan and Ethlin; his guardian Fin who took him into hiding in chapter five of ''Fire Emblem: Seisen no Keifu'', and a host of many other characters, including characters from ''Fire Emblem: Seisen no Keifu''. Leaf retaliates against the Thracian army because of what they did to his parents. ''Fire Emblem: Thracia 776'' introduces night combat, which is only portions of the map are shown and the others blacked out. A torch is needed to light the way in night combat. This is also called "fog of war." ''Fire Emblem: Thracia 776'' also introduced the Rescue feature known to players of the US edition of ''Fire Emblem'' on GBA, although in this game, you can capture enemies. Some characters from ''Fire Emblem: Seisen no Keifu'', including Fin, have been carried over to Thracia 776, and some other ''Fire Emblem: Seisen no Keifu'' characters have been merely mentioned in ''Fire Emblem: Thracia 776'', such as Sigurd, Levin, Beowulf, and Lachesis. The graphics of ''Fire Emblem: Thracia 776'' are slightly better than those of ''Fire Emblem: Seisen no Keifu''. It is the most realistic ''Fire Emblem'' game as of now.


== Games ==
'''Spoiler Warning:''' ''Fire Emblem: Thracia 776'' contains spoilers for ''Fire Emblem: Seisen no Keifu'', both in Japanese and in English. Therefore, it is not recommended to play ''Fire Emblem: Thracia 776'' before playing ''Fire Emblem: Seisen no Keifu'' for the first time.
{{Timeline of release years
| range1 = 1997
| range1_color = #000 #ccc
| compressempty = yes
| 1990 = '''''[[Fire Emblem: Shadow Dragon and the Blade of Light|Shadow Dragon and the Blade of Light]]'''''
| 1992 = '''''[[Fire Emblem Gaiden|Gaiden]]'''''
| 1994 = '''''[[Fire Emblem: Mystery of the Emblem|Mystery of the Emblem]]'''''
| 1996 = '''''[[Fire Emblem: Genealogy of the Holy War|Genealogy of the Holy War]]'''''
| 1997 = ''[[Fire Emblem: Mystery of the Emblem#BS Fire Emblem|Archanean War Chronicles]]''
| 1999 = '''''[[Fire Emblem: Thracia 776|Thracia 776]]'''''
| 2002 = '''''[[Fire Emblem: The Binding Blade|The Binding Blade]]'''''
| 2003 = '''''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]'''''
| 2004 = '''''[[Fire Emblem: The Sacred Stones|The Sacred Stones]]'''''
| 2005 = '''''[[Fire Emblem: Path of Radiance|Path of Radiance]]'''''
| 2007 = '''''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]'''''
| 2008 = '''''[[Fire Emblem: Shadow Dragon|Shadow Dragon]]'''''
| 2010 = '''''[[Fire Emblem: New Mystery of the Emblem|New Mystery of the Emblem]]'''''
| 2012 = '''''[[Fire Emblem Awakening|Awakening]]'''''
| 2015a = '''''[[Fire Emblem Fates|Fates]]'''''
| 2015b = ''[[Tokyo Mirage Sessions ♯FE]]''
| 2017a = ''[[Fire Emblem Heroes|Heroes]]''
| 2017b = '''''[[Fire Emblem Echoes: Shadows of Valentia|Echoes: Shadows of Valentia]]'''''
| 2017c = ''[[Fire Emblem Warriors|Warriors]]''
| 2019 = '''''[[Fire Emblem: Three Houses|Three Houses]]'''''
| 2020 = ''[[Tokyo Mirage Sessions ♯FE Encore#Tokyo Mirage Sessions ♯FE Encore|Tokyo Mirage Sessions ♯FE Encore]]''
| 2022 = ''[[Fire Emblem Warriors: Three Hopes|Warriors: Three Hopes]]''
| 2023 = '''''[[Fire Emblem Engage|Engage]]'''''
}}


There are currently seventeen games in the core ''Fire Emblem'' series, of which fourteen have been original games and three have been remakes.<ref>{{cite news|url=https://venturebeat.com/2015/01/14/nintendo-announces-new-fire-emblem-for-3ds/ |title=Nintendo announces new Fire Emblem for 3DS|author=Minotti, Mike|work=[[VentureBeat]]|date=January 14, 2015|access-date=April 1, 2015|archive-url=https://web.archive.org/web/20150711171634/http://venturebeat.com/2015/01/14/nintendo-announces-new-fire-emblem-for-3ds/|archive-date=July 11, 2015|url-status=live}}</ref><ref name="IwataInterview">{{cite web |url=https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Fire-Emblem-Fates/Fire-Emblem-Fates/1-Story-by-Shin-Kibayashi/1-Story-by-Shin-Kibayashi-1032066.html |title=Iwata Asks "Fire Emblem Fates" |publisher=[[Nintendo|Nintendo UK]] |date=2015 |access-date=July 9, 2015 |archive-url=https://archive.today/20151105045559/https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Fire-Emblem-Fates/Fire-Emblem-Fates/1-Story-by-Shin-Kibayashi/1-Story-by-Shin-Kibayashi-1032066.html |archive-date=November 5, 2015 |url-status=dead }}</ref>
==Fire Emblem: F&#363;in no Tsurugi (Sword of Seals), Game Boy Advance (2002)==
[[Image:FE_Sealed_Sword_Cap.png|thumb|Screenshot Fire Emblem: Fuuin no Tsurugi]]
''Fire Emblem: F&#363;in no Tsurugi '' (&#12501;&#12449;&#12452;&#12450;&#12540;&#12456;&#12512;&#12502;&#12524;&#12512;&#12288;&#23553;&#21360;&#12398;&#21091;) stars [[Roy (Fire Emblem)|Roy]], who later appeared in [[Super Smash Bros. Melee]]. It takes place on the continent of Elibe (or Ereb, in the original Japanese version.) Roy led a campaign known as the Lycian League against the forces from the militant country of Bern shortly after his father fell ill. He is the son of the Marquess of Pherae.


=== Main series ===
The story begins when King Zephiel, ruler of the Kingdom of Bern began to invade Ilia and Sacae, constantly conducting massacre on those who dared to interfere with his plans. Roy was sent home to lead the Pherae's army to join the war, but soon after meeting Guinivere, the princess of Bern; and through the Lycian League stalwart general Hector's faithful farewells, Roy carried on the Lycian League and made many promises: to protect Guinivere, Hector's beloved daughter Lilina, and most importantly to save the entire continent from Zephiel's mysterious thirst for world domination.
The first entry in the series, ''[[Fire Emblem: Shadow Dragon and the Blade of Light|Shadow Dragon and the Blade of Light]]'', was released in 1990 for the Japanese [[Nintendo Entertainment System|Famicom]]. A second game for the Famicom, ''[[Fire Emblem Gaiden]]'', was released in 1992. It is known for having unusual mechanics compared to the rest of the series, such as dungeon exploration. It takes place in a similar timeframe as ''Shadow Dragon and the Blade of Light'', but on a different continent. In 1994, ''[[Fire Emblem: Mystery of the Emblem|Mystery of the Emblem]]'' was released for the [[Super Nintendo Entertainment System|Super Famicom]], containing both a remake of ''Shadow Dragon and the Blade of Light'' and a sequel of the first game. Two more games were released for the Super Famicom in 1996 and 1999 respectively: ''[[Fire Emblem: Genealogy of the Holy War|Genealogy of the Holy War]]'' and ''[[Fire Emblem: Thracia 776|Thracia 776]]''.<ref name="FElist">{{cite web|url=https://www.nintendo.co.jp/fe/series/index.html|script-title=ja:ファイアーエムブレムワールド 【FIRE EMBLEM WORLD】 - Series|publisher=Fire Emblem World|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20150417154634/http://www.nintendo.co.jp/fe/series/index.html|archive-date=April 17, 2015|url-status=live}}</ref><ref name="FEhistory" />


The next entry released was ''[[Fire Emblem: The Binding Blade|The Binding Blade]]'' in 2002 for the [[Game Boy Advance]].<ref name="FEhistory" /><ref name="IGNearly" /> A prequel to ''The Binding Blade'', ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]'', was released for the Game Boy Advance the following year.<ref name="FElist" /> It was released overseas under the title ''Fire Emblem'' in 2003 in North America and 2004 in Europe, becoming the first official release of the ''Fire Emblem'' series in these regions.<ref>{{cite web|url=http://uk.ign.com/articles/2003/07/01/ten-big-gba-games-of-2003|title=Ten Big GBA Games of 2003|website=[[IGN]]|date=July 1, 2003|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718173332/http://www.ign.com/articles/2003/07/01/ten-big-gba-games-of-2003|archive-date=July 18, 2015|url-status=dead}}</ref><ref>{{cite web|url=http://uk.ign.com/articles/2003/08/21/gc-2003-fire-emblem-goes-to-europe|title=GC 2003: Fire Emblem Goes to Europe|website=[[IGN]]|date=August 21, 2003|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718173506/http://www.ign.com/articles/2003/08/21/gc-2003-fire-emblem-goes-to-europe|archive-date=July 18, 2015|url-status=dead}}</ref> This is part in due to the inclusion of Marth and Roy in [[Super Smash Bros. Melee]] for the Gamecube in 2001, and the earlier release (and success) of [[Advance Wars]] in the West,<ref>{{Cite web |last=Suther |first=Austin |date=2018-11-03 |title=15 Years Of Fire Emblem In The West |url=https://techraptor.net/gaming/features/15-years-of-fire-emblem-in-west |access-date=2024-03-30 |website=TechRaptor |language=en |archive-date=March 30, 2024 |archive-url=https://web.archive.org/web/20240330115850/https://techraptor.net/gaming/features/15-years-of-fire-emblem-in-west |url-status=live }}</ref> prompting Intelligent Systems and Nintendo to finally release Fire Emblem in the West. The final entry for the Game Boy Advance, ''[[Fire Emblem: The Sacred Stones|The Sacred Stones]]'', was released in 2004 in Japan, and in 2005 in North America and Europe.<ref name="FElist" /><ref name="FEhistory" /><ref>{{cite magazine|url=http://www.gameinformer.com/b/news/archive/2015/06/21/fire-emblem-the-sacred-stones-available-now-on-wii-u-virtual-console.aspx|title=Fire Emblem: The Sacred Stones Available Now On Wii U Virtual Console|author=Hilliard, Kyle|magazine=[[Game Informer]]|date=June 21, 2015|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718173659/http://www.gameinformer.com/b/news/archive/2015/06/21/fire-emblem-the-sacred-stones-available-now-on-wii-u-virtual-console.aspx|archive-date=July 18, 2015|url-status=dead}}</ref>
''Fire Emblem: F&#363;in no Tsurugi'' has been released in Japan in 2002, but rumors had spread about its U.S. release being on its way as well. There is an online download that is an English translation of the game. It is obtainable at the FESS forums (see External Links).


The ninth installment in the series, ''[[Fire Emblem: Path of Radiance|Path of Radiance]]'', was released worldwide on the [[GameCube]] in 2005. It was the first ''Fire Emblem'' game to feature 3D graphics, voice acting, and full-motion animated cutscenes.<ref name="FElist" /><ref name="FEhistory" /><ref>{{cite web|url=http://www.ign.com/articles/2005/07/22/nintendo-reveals-fall-schedule|title=Nintendo Reveals Fall Schedule|author=Castro, Juan|website=[[IGN]]|date=July 22, 2005|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718174336/http://www.ign.com/articles/2005/07/22/nintendo-reveals-fall-schedule|archive-date=July 18, 2015|url-status=live}}</ref><ref>{{cite web |url=https://www.nintendo.co.uk/Games/Nintendo-GameCube/Fire-Emblem-Path-of-Radiance-268082.html |title=Fire Emblem: Path of Radiance |publisher=[[Nintendo|Nintendo UK]] |access-date=July 18, 2015 |archive-url=https://archive.today/20131121133319/http://www.nintendo.co.uk/Games/Nintendo-GameCube/Fire-Emblem-Path-of-Radiance-268082.html |archive-date=November 21, 2013 |url-status=dead }}</ref> A direct sequel to ''Path of Radiance'', ''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]'' was released for the Wii in 2007 in Japan and North America, and 2008 in Europe.<ref name="FElist" /><ref>{{cite web|url=http://uk.ign.com/articles/2007/08/27/pax-07-fire-emblem-radiant-dawn|title=PAX 07: Fire Emblem: Radiant Dawn|author=Buchanan, Levi|website=[[IGN]]|date=August 27, 2007|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718174540/http://www.ign.com/articles/2007/08/27/pax-07-fire-emblem-radiant-dawn|archive-date=July 18, 2015|url-status=dead}}</ref><ref>{{cite web|url=https://www.nintendo.co.uk/News/2008/Fire-Emblem-Radiant-Dawn-comes-to-Wii--250370.html |title=Fire Emblem: Radiant Dawn comes to Wii! |publisher=[[Nintendo|Nintendo UK]] |date=February 14, 2008 |access-date=July 18, 2015 |archive-url=https://archive.today/20220507104139/https://www.nintendo.co.uk/News/2008/Fire-Emblem-Radiant-Dawn-comes-to-Wii--250370.html |archive-date=May 7, 2022 |url-status=live }}</ref>
''Fire Emblem: F&#363;in no Tsurugi'' also has versions of songs from ''Fire Emblem: Seisen no Keifu''. The arena battle theme was originally the player battle theme of ''Fire Emblem: Seisen no Keifu''. The recruit theme of ''Fire Emblem: F&#363;in no Tsurugi'' is the same as the recruit theme of ''Fire Emblem: Seisen no Keifu''.


In 2008, the series returned to handheld systems with two releases for the [[Nintendo DS]]. ''[[Fire Emblem: Shadow Dragon]]'', an expanded remake of the first game, was released in 2008 in Japan and Europe, and 2009 in North America. ''Shadow Dragon'' makes use of unique DS features unavailable to the Famicom and introduced new characters, added additional story elements, revamped mechanics, and modernized graphics.<ref name="NinShadow">{{cite web|url=http://fire-emblem.com/shadowdragon/interview/interview1.html|title=Iwata Asks: Fire Emblem: Shadow Dragon|publisher=Fire Emblem: Shadow Dragon Official Website|date=2008|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20101104062134/http://fire-emblem.com/shadowdragon/interview/interview1.html|archive-date=November 4, 2010|url-status=dead}}</ref><ref>{{cite web|access-date=October 8, 2008|url=http://gonintendo.com/?p=58485|title=Europe - Fire Emblem: Shadow Dragon in December|publisher=GoNintendo|date=October 8, 2008|archive-url=https://web.archive.org/web/20141102071751/http://gonintendo.com/?p=58485|archive-date=November 2, 2014|url-status=dead}}</ref><ref>{{cite web |title=Nintendo Reveals Tons of Early '09 Releases for North America |url=http://www.1up.com/news/nintendo-reveals-tons-early-09 |author=Pigna, Kris |date=December 17, 2008 |access-date=December 17, 2008 |website=[[1UP.com]] |archive-url=https://web.archive.org/web/20150502195446/http://www.1up.com/news/nintendo-reveals-tons-early-09 |archive-date=May 2, 2015 |url-status=dead }}</ref> A Japanese-only entry, ''[[Fire Emblem: New Mystery of the Emblem|New Mystery of the Emblem]]'', was released in 2010 for the DS as an expanded remake of ''Mystery of the Emblem''.<ref>{{cite web|url=http://www.gamasutra.com/view/news/120404/Fire_Emblem_DS_Remake_Leads_Japanese_Charts.php|title=Fire Emblem DS Remake Leads Japanese Charts|author=Graft, Kris|website=[[Gamasutra]]|date=July 22, 2010|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20131114162505/http://www.gamasutra.com/view/news/120404/Fire_Emblem_DS_Remake_Leads_Japanese_Charts.php|archive-date=November 14, 2013|url-status=live}}</ref><ref name="np257">{{cite magazine | author=Loe, Casey| title=Japan's Summer of RPGs| magazine=[[Nintendo Power]]| year=2010| volume=257| page=24}}</ref><ref name="FEAiwata"/>
==Fire Emblem: Rekka no Ken (Blazing Sword), Game Boy Advance (2003)==
[[Image:GBA_Fire_Emblem_Overview.png|thumb|Screenshot Fire Emblem: Rekka no Ken]]
''Main Article'': [[Fire Emblem: Rekka no Ken]]


The series moved to the [[Nintendo 3DS]] with ''[[Fire Emblem Awakening]]'', the thirteenth game in the series, released in 2012 in Japan and 2013 in North America and Europe.<ref>{{cite web|url=http://gematsu.com/2012/02/fire-emblem-awakening-japanese-box-art|title=Fire Emblem: Awakening Japanese box art|author=Romano, Sal|publisher=Gematsu|date=February 24, 2012|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20120823142156/http://gematsu.com/2012/02/fire-emblem-awakening-japanese-box-art|archive-date=August 23, 2012|url-status=live}}</ref><ref>{{cite web|url=http://nintendoeverything.com/113288/europes-fire-emblem-awakening-bundle-includes-blue-3ds-xl|title=Europe's Fire Emblem: Awakening bundle includes blue 3DS XL|author=Brian|publisher=Nintendo Everything|date=February 14, 2013|access-date=June 19, 2013|archive-url=https://web.archive.org/web/20141219225821/http://nintendoeverything.com/europes-fire-emblem-awakening-bundle-includes-blue-3ds-xl/|archive-date=December 19, 2014|url-status=dead}}</ref><ref>{{cite web|title=Fire Emblem Awakening launches Feb. 4 in North America|url=http://www.joystiq.com/2012/12/05/fire-emblem-awakening-launches-feb-4-in-north-america|access-date=December 12, 2012|date=December 5, 2012|author=Fletcher, JC|publisher=[[Joystiq]]|archive-url=https://web.archive.org/web/20150202075435/http://www.joystiq.com/2012/12/05/fire-emblem-awakening-launches-feb-4-in-north-america/|archive-date=February 2, 2015|url-status=dead}}</ref> ''Awakening'' was a major critical and commercial success, and is credited for revitalizing the franchise.<ref>{{cite web|url=http://www.gamespot.com/articles/strong-fire-emblem-awakening-sales-saved-the-series-cancellation/1100-6408782/|title=Strong Fire Emblem: Awakening sales saved the series' cancellation|website=GameSpot|author=Gaston, Martin|date=May 23, 2013|access-date=March 28, 2015|archive-url=https://web.archive.org/web/20141231052827/http://www.gamespot.com/articles/strong-fire-emblem-awakening-sales-saved-the-series-cancellation/1100-6408782/|archive-date=December 31, 2014|url-status=live}}</ref> The second entry for the Nintendo 3DS, ''[[Fire Emblem Fates|Fates]]'', was released in June 2015 in Japan, February 2016 in North America, and in May 2016 for Europe and Australia. ''Fates'' comes in three versions: two physical versions titled ''Birthright'' and ''Conquest'', and a third route titled ''Revelation'' released as [[downloadable content]].<ref name="GemVersions">{{cite web|url=http://gematsu.com/2015/04/fire-emblem-if-slated-for-2016-release|title=Fire Emblem If slated for 2016 release|author=Romano, Sal|publisher=Gematsu|date=April 1, 2015|access-date=July 11, 2015|archive-url=https://web.archive.org/web/20150702211519/http://gematsu.com/2015/04/fire-emblem-if-slated-for-2016-release|archive-date=July 2, 2015|url-status=live}}</ref><ref>{{cite web|url=http://www.famitsu.com/news/201507/09082777.html|script-title=ja:『ファイアーエムブレムif』 第3のシナリオ"インビジブルキングダム"が配信開始【動画あり】|publisher=[[Famitsu]]|date=July 9, 2015|access-date=July 10, 2015|archive-url=https://web.archive.org/web/20150710214722/http://www.famitsu.com/news/201507/09082777.html|archive-date=July 10, 2015|url-status=live}}</ref> ''Fates'' was later re-released as a special version with all three versions included. A third entry, ''[[Fire Emblem Echoes: Shadows of Valentia]]'', was released on the Nintendo 3DS in April 2017 in Japan and in North America and Europe the following month.<ref>{{cite web|url=http://www.4gamer.net/games/369/G036902/20170119001/|script-title=ja:「ファイアーエムブレム エコーズ もうひとりの英雄王」が3DSで4月20日に発売。シリーズ2作目「ファイアーエムブレム外伝」のリメイク|language=ja|publisher=[[4Gamer.net]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118224033/http://www.4gamer.net/games/369/G036902/20170119001/|archive-date=January 18, 2017|url-status=dead}}</ref><ref>{{cite web|url=http://www.polygon.com/2017/1/18/14316120/fire-emblem-echoes-shadows-of-valentia-3ds-release-date|title=Fire Emblem Echoes: Shadows of Valentia heading to 3DS this May|author=Frank, Allegra|website=[[Polygon (website)|Polygon]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118224157/http://www.polygon.com/2017/1/18/14316120/fire-emblem-echoes-shadows-of-valentia-3ds-release-date|archive-date=January 18, 2017|url-status=live}}</ref><ref>{{cite web|url=http://www.eurogamer.net/articles/2017-01-18-theres-a-new-fire-emblem-coming-to-the-3ds-this-year|title=There's a new Fire Emblem coming to the 3DS this year|author=Robinson, Martin|website=[[Eurogamer]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118230855/http://www.eurogamer.net/articles/2017-01-18-theres-a-new-fire-emblem-coming-to-the-3ds-this-year|archive-date=January 18, 2017|url-status=live}}</ref> ''Echoes'' is an enhanced remake of ''Gaiden'', maintaining many of the unique features of ''Gaiden'' while revamping the graphics and script, and adding several ease-of-play improvements.
''Fire Emblem: Rekka no Ken'' (Japanese: 烈火の剣, Translation: Blazing Sword or Sword of Fire, Blazing Sword being the most popular term) is the first ''Fire Emblem'' game to be released in the [[United States]]. It was developed with a North American release in mind. It is the prequel to ''Fire Emblem: Fûin no Tsurugi'', in which you battle a group called the [[Black Fang]]. The first part stars [[Lyndis]], the first female character to be in the Lord class. That may make her a lady. The later part stars [[Eliwood]] (Roy's father). The alternate later part stars Hector, the first member of the Lord class to wield an axe. Although most of Hector's quest is the same as Eliwood's, his quest features a handful of addtional levels and characters, as well as an overall increased difficulty (which is even more pronounced in the hard mode). If anyone of these 3 lords dies at any point in the game, the game is over. The game has an in game tutorial (Lyn's Quest) and versions of songs from the original ''Fire Emblem'' game (''Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi'') and ''Fire Emblem: Thracia 776''. The recruit theme of ''Fire Emblem: Rekka no Ken'' was originally the recruit theme of ''Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi''. The arena battle theme of ''Fire Emblem: Rekka no Ken'' was originally the player battle theme of ''Fire Emblem: Thracia 776''.


A ''Fire Emblem'' game was announced for the [[Nintendo Switch]] during a Fire Emblem focused [[Nintendo Direct]] in January 2017.<ref>{{Cite web |last=Byrd |first=Matthew |date=January 19, 2017 |title=New Fire Emblem Games Coming to Mobile, 3DS, and Switch |url=https://www.denofgeek.com/games/new-fire-emblem-games-coming-to-mobile-3ds-and-switch/ |access-date=November 26, 2022 |website=Den of Geek |archive-date=November 26, 2022 |archive-url=https://web.archive.org/web/20221126201458/https://www.denofgeek.com/games/new-fire-emblem-games-coming-to-mobile-3ds-and-switch/ |url-status=dead }}</ref> The game was officially revealed as ''[[Fire Emblem: Three Houses]]'' during the Nintendo Direct presentation at [[E3 2018]], and was released in July 2019.<ref>{{cite web|url=https://www.youtube.com/watch?v=gSaCX_irR9s |archive-url=https://ghostarchive.org/varchive/youtube/20211212/gSaCX_irR9s| archive-date=2021-12-12 |url-status=live|title=ファイアーエムブレム 風花雪月(ふうかせつげつ) E3 2018 出展映像|last=Nintendo 公式チャンネル|date=June 12, 2018|via=YouTube}}{{cbignore}}</ref> ''[[Fire Emblem Engage]]'', a second entry for Nintendo Switch, was announced during a September 2022 Nintendo Direct and released in January 2023.<ref>{{cite web |url=https://www.polygon.com/23350751/fire-emblem-engage-release-date-nintendo-switch |title=New Fire Emblem game lets you summon old heroes in battle |author=Petrana, Samit |website=[[Polygon (website)|Polygon]] |date=2022-09-13 |access-date=2022-09-13 |archive-date=September 14, 2022 |archive-url=https://web.archive.org/web/20220914130458/https://www.polygon.com/23350751/fire-emblem-engage-release-date-nintendo-switch |url-status=live }}</ref>
==Fire Emblem: (US: The Sacred Stones JP: Seima no K&#333;seki), Game Boy Advance (JP: 2004, US: 5/23/2005)==
[[Image:GBA_Fire_Emblem_SS_Overview.png|thumb|right|Screenshot of Fire Emblem: The Sacred Stones]]
''Main Article'': [[Fire Emblem: The Sacred Stones]]


=== Spin-offs and cameos ===
''Fire Emblem: Seima no K&#333;seki'' (Japanese: ファイアーエムブレム 聖魔の光石) is the third portable ''Fire Emblem'' game on Game Boy Advance. Unlike the previous two, this one takes place on a brand new continent called Magvel, which was populated by evil monsters. Men once sealed the evil forces using the five Holy Jewels, which later became heirlooms to the five different royal families. The game starts out with the Empire of Grado conquering the Kingdom of Renais. Unfortunately, the crown prince, [[Ephraim (Fire Emblem)|Ephraim]], was away and knowing that he would not stand much chance against the Imperial army, King Fado ordered the loyal [[Seth (Fire Emblem)|Seth]] to escort [[Princess Eirika]] and seek help from the neighboring Kingdom of Frelia.
In 1997, an episodic prequel to ''Mystery of the Emblem'' titled ''[[Fire Emblem: Mystery of the Emblem#BS Fire Emblem|BS Fire Emblem: Archanea Senki-hen]]'' was released through [[Satellaview]].<ref>{{cite book|script-title=ja:任天堂公式ガイドブック 20th Anniversary 『ファイアーエムブレム大全』が発売中です|publisher=[[Shogakukan]]|pages=9–17|isbn=978-4091064677|date=June 30, 2010|language=ja}}</ref> The events of ''Archanea Senki'' were included in the remake of ''Mystery of the Emblem''.<ref>{{cite web|url=https://www.nintendo.co.jp/ds/vi2j/topics/index.html |script-title=ja:ファイアーエムブレム 新・紋章の謎 ~光と影の英雄~ : 『新・紋章の謎』で広がる楽しみ方 |publisher=Fire Emblem: Mystery of the Emblem remake website |access-date=July 17, 2015 |archive-url=https://web.archive.org/web/20150717140426/http://www.nintendo.co.jp/ds/vi2j/topics/index.html |archive-date=July 17, 2015 |url-status=live }}</ref> ''BS Fire Emblem'' is considered an official part of the series by some developers, but not generally by fans.<ref name="FEAinterview">{{cite web|url=http://fireemblem.nintendo.com/developer-interview/|title=Fire Emblem Awakening Developer Interview|author=8-4 Inc.|publisher=Fire Emblem Official Website|access-date=March 26, 2015|archive-url=https://web.archive.org/web/20150210114506/http://fireemblem.nintendo.com/developer-interview/|archive-date=February 10, 2015|url-status=dead|author-link=8-4}}</ref> A crossover with the ''[[Megami Tensei|Shin Megami Tensei]]'' series, ''[[Tokyo Mirage Sessions ♯FE]]'', was released in December 2015 in Japan and worldwide in June 2016 for the [[Wii U]].<ref>{{cite web|url=http://gematsu.com/2015/06/shin-megami-tensei-x-fire-emblem-launches-2016|title=Shin Megami Tensei x Fire Emblem launches 2016|author=Romano, Sal|publisher=Gematsu|date=June 16, 2015|access-date=July 14, 2015|archive-url=https://web.archive.org/web/20150617123523/http://gematsu.com/2015/06/shin-megami-tensei-x-fire-emblem-launches-2016|archive-date=June 17, 2015|url-status=live}}</ref> ''Tokyo Mirage Sessions ♯FE'' was developed by [[Atlus]] rather than Intelligent Systems and combines gameplay, narrative, and aesthetic elements from both the ''Fire Emblem'' and ''Shin Megami Tensei'' series. On January 17, 2020, an enhanced version titled ''Tokyo Mirage Sessions ♯FE Encore'' was released on Nintendo Switch.<ref>{{Cite web|url=https://topics.nintendo.co.jp/c/article/a136e920-c9fd-11e9-b641-063b7ac45a6d.html|title=アトラスとファイアーエムブレムが融合した『幻影異聞録♯FE Encore』がNintendo Switchに登場!あらかじめダウンロードも開始! &#124; トピックス &#124; Nintendo|access-date=September 8, 2019|archive-date=August 17, 2024|archive-url=https://web.archive.org/web/20240817132103/https://www.nintendo.com/jp/topics/article/a136e920-c9fd-11e9-b641-063b7ac45a6d|url-status=live}}</ref> ''[[Fire Emblem Heroes]]'' is a spin-off [[gacha game]] for Android and iOS, and was released in February 2017 for mobile devices.<ref>{{cite web|url=http://www.polygon.com/2017/1/18/14316002/fire-emblem-heroes-mobile-nintendo-ios-android-iphone|title=Fire Emblem Heroes brings the tactical RPG to Android and iOS|author=McWhertor, Michael|website=[[Polygon (website)|Polygon]]|date=January 18, 2017|access-date=January 18, 2017|archive-date=January 19, 2017|archive-url=https://web.archive.org/web/20170119052953/http://www.polygon.com/2017/1/18/14316002/fire-emblem-heroes-mobile-nintendo-ios-android-iphone|url-status=live}}</ref> ''Heroes'' is a crossover of characters from across the ''Fire Emblem'' series, rather than with another series, and also introduced original characters not seen in any other ''Fire Emblem'' game. A crossover with the ''[[Dynasty Warriors]]'' series, ''[[Fire Emblem Warriors]]'', was released for the [[New Nintendo 3DS]] and [[Nintendo Switch]] in 2017.<ref>{{cite web|url=http://www.eurogamer.net/articles/2017-01-18-fire-emblem-warriors-is-slated-for-autumn-on-switch-on-3ds|title=Fire Emblem Warriors is slated for autumn on Switch and New 3DS|author=Matulef, Jeffrey|website=[[Eurogamer]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118231120/http://www.eurogamer.net/articles/2017-01-18-fire-emblem-warriors-is-slated-for-autumn-on-switch-on-3ds|archive-date=January 18, 2017|url-status=live}}</ref> It was developed by [[Omega Force]] and [[Team Ninja]]. A second ''Warriors'' game, based on ''Three Houses,'' and titled ''[[Fire Emblem Warriors: Three Hopes]]'' was announced in a [[Nintendo Direct]] on February 9, 2022 and released on June 24, 2022.<ref>{{Cite web|last=Kim|first=Matt|date=February 9, 2022|title=Fire Emblem Warriors: Three Hopes Announced for Nintendo Switch|url=https://www.ign.com/articles/fire-emblem-warriors-three-hopes|access-date=February 10, 2022|website=IGN|archive-date=February 10, 2022|archive-url=https://web.archive.org/web/20220210000024/https://www.ign.com/articles/fire-emblem-warriors-three-hopes|url-status=live}}</ref>


Characters from the ''Fire Emblem'' series have appeared in a number of other games as cameos or as part of crossovers. This includes multiple entries in the ''[[Super Smash Bros.]]'' series, beginning with protagonists Marth and Roy in ''[[Super Smash Bros. Melee]]''.<ref name="FEhistory"/><ref>{{cite web|url=http://www.nintendolife.com/news/2014/07/sakurai_explains_why_chrom_didnt_make_it_into_super_smash_bros_for_wii_u_and_3ds|title=Sakurai Explains Why Chrom Didn't Make It Into Super Smash Bros. For Wii U And 3DS|author=McFerran, Damien|website=Nintendo Life|date=July 14, 2014|access-date=March 28, 2015|archive-url=https://web.archive.org/web/20150205195143/http://www.nintendolife.com/news/2014/07/sakurai_explains_why_chrom_didnt_make_it_into_super_smash_bros_for_wii_u_and_3ds|archive-date=February 5, 2015|url-status=live}}</ref> Characters from the series also appeared in Intelligent Systems' strategy game ''[[Code Name: S.T.E.A.M.]]'' as optional characters unlocked via [[amiibo]].<ref>{{cite web|url=http://www.kotaku.co.uk/2015/01/14/amiibo-work-nintendos-new-games-cost|title=How Amiibo Work In Nintendo's New Games, And At What Cost|author=Fahey, Mike|publisher=[[Kotaku]]|date=January 15, 2015|access-date=January 28, 2015|archive-url=https://web.archive.org/web/20150710173506/http://www.kotaku.co.uk/2015/01/14/amiibo-work-nintendos-new-games-cost|archive-date=July 10, 2015|url-status=live}}</ref>
Henceforth you could start gathering new characters to improve you fighting force. Despite starting the game as Eirika, you would later be reunited with your twin brother and then be given the choice to choose your own main Lord between the two. The following chapters would then be different depending on your choice. You would then begin on your quest to pay visit to the many countries of Magvel and gather allies in order to defeat the villain who unleashed this unspeakable power of darkness in the first place. Seth gives Ephraim and Eirika their divine weapons, which are the Siegmund and Sieglinde respectively.


=== Cancelled games ===
The game boasts sub-maps and a class change system that allows the player to select a class to upgrade to. It also beefs up level-building capability. ''Fire Emblem: Seima no K&#333;seki'' has a gameplay engine reminiscing that of ''Fire Emblem Gaiden''.
A ''Fire Emblem'' game was initially in development for the [[Nintendo 64]] and its peripheral [[64DD]]. Originally codenamed ''Fire Emblem 64'', it was first revealed by [[Shigeru Miyamoto]] in 1997.<ref>{{cite web|url=http://uk.ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64|title=Miyamoto Reveals Secrets: Fire Emblem, Mario Paint 64|website=[[IGN]]|date=July 30, 1997|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20131105020648/http://www.ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64|archive-date=November 5, 2013|url-status=live}}</ref> Ultimately, due to poor sales for the 64DD and internal structural changes at Intelligent Systems, ''Fire Emblem 64'' was cancelled in 2000 and development shifted to what would become ''Fire Emblem: The Binding Blade''.<ref name="FEmaking"/><ref name="FEhistory"/><ref>{{cite web|url=http://www.gameiroiro.com/2000/000924-6.htm|script-title=ja:N64「ファイアーエムブレム」は開発中止、別機種移行へ|publisher=Gameiroiro|date=September 24, 2000|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20051102215404/http://www.gameiroiro.com/2000/000924-6.htm|archive-date=November 2, 2005|url-status=live}}</ref> Work done for ''Fire Emblem 64'' was incorporated into ''The Binding Blade''.<ref name="FEmaking">{{cite book|chapter=From the Beginning of Fire Emblem up to Awakening's Development|script-title=ja:メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif|publisher=[[Tokuma Shoten]]|isbn=978-4198640569|date=November 28, 2015|language=ja}}</ref><ref name="IGNearly">{{cite web|url=http://uk.ign.com/articles/2001/01/23/fire-emblem-maiden-of-the-dark|title=Fire Emblem - Maiden of the Dark|website=[[IGN]]|date=January 23, 2001|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718170350/http://www.ign.com/articles/2001/01/23/fire-emblem-maiden-of-the-dark|archive-date=July 18, 2015|url-status=live}}</ref>


An additional RTS-based game for the [[Wii]] was planned and would have been released after ''Fire Emblem: Radiant Dawn'', but after trial and error and an unfocused development schedule, the project was cancelled.<ref>{{cite book|script-title=ja:メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif|publisher=[[Tokuma Shoten]]|isbn=978-4198640569|date=November 28, 2015|pages=260–295|language=ja}}</ref> Intelligent Systems never planned a ''Fire Emblem'' game for the [[Wii U]]. Nintendo producer Hitoshi Yamagami said such a game would need to sell 700,000 copies to be profitable.<ref>{{cite web|url=http://www.nintendoworldreport.com/news/34875/nintendo-fire-emblem-on-wii-u-would-need-to-sell-700000-units-to-be-worth-it|title=Nintendo: Fire Emblem on Wii U Would Need to Sell 700,000 Units to be Worth It|author=Kaplan, Zack|publisher=Nintendo World Report|date=July 10, 2013|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718193316/http://www.nintendoworldreport.com/news/34875/nintendo-fire-emblem-on-wii-u-would-need-to-sell-700000-units-to-be-worth-it|archive-date=July 18, 2015|url-status=live}}</ref> A rumored ''Fire Emblem'' remake for the Nintendo 3DS was being developed by [[AlphaDream]], but was cancelled following the company's bankruptcy surfaced in late 2019. According to the reports, it was one of the many video games that had been in development, but were ultimately scrapped for the platform, with many speculating those projects could be moved to the Nintendo Switch.<ref>{{cite web|url=https://www.gamespot.com/articles/another-fire-emblem-remake-for-3ds-was-reportedly-/1100-6471122/|title=Another Fire Emblem Remake For 3DS Was Reportedly Cancelled--Will It Come To Switch Instead?|publisher=GameSpot|access-date=November 3, 2019|archive-date=April 7, 2022|archive-url=https://web.archive.org/web/20220407112044/https://www.gamespot.com/articles/another-fire-emblem-remake-for-3ds-was-reportedly-/1100-6471122/|url-status=live}}</ref>{{Clear}}
''Fire Emblem: Seima no K&#333;seki'' was scored by Saki Haruyama, Yoshihiko Kitamura, and Yoshito Hirano, and under the supervision of Yuka Tsujiyoko. The arena battle theme of ''Fire Emblem: Seima no K&#333;seki'' was originally the player battle theme of ''Fire Emblem Gaiden''.


== Reception ==
The official website can be found at http://www.nintendo.co.jp/n08/be8j/
{{Video game series reviews
| updated = December 31, 2021
| sales = yes
| gr = yes
| mc = yes
| sales_title = Units sold<br />{{Small|(in millions)}}
| game1 = [[Fire Emblem: Shadow Dragon and the Blade of Light|Shadow Dragon and the Blade of Light]]
| year1 = 1990
| sales1 = 0.33<ref name="First 5 sales" />
| gr1 = -
| mc1 = -
| game2 = [[Fire Emblem Gaiden|Gaiden]]
| year2 = 1992
| sales2 = 0.32<ref name="First 5 sales" />
| gr2 = -
| mc2 = -
| game3 = [[Fire Emblem: Mystery of the Emblem|Mystery of the Emblem]]
| year3 = 1994
| sales3 = 0.78<ref name="First 5 sales" />
| gr3 = -
| mc3 = -
| game4 = [[Fire Emblem: Genealogy of the Holy War|Genealogy of the Holy War]]
| year4 = 1996
| sales4 = 0.50<ref name="First 5 sales" />
| gr4 = -
| mc4 = -
| game5 = [[Fire Emblem: Thracia 776|Thracia 776]]
| year5 = 1999
| sales5 = 0.11<ref name="First 5 sales" />
| mc5 = -
| gr5 = 99%<ref>{{Cite web|url=https://www.gamerankings.com/snes/577344-fire-emblem-thracia-776/index.html|title=Fire Emblem: Thracia 776 for Super Nintendo - GameRankings|website=www.gamerankings.com|access-date=January 16, 2019}}</ref>
| game6 = [[Fire Emblem: The Binding Blade|The Binding Blade]]
| year6 = 2002
| sales6 = 0.35<ref>{{cite web|url=http://geimin.net/da/db/2002_ne_fa/index.php|script-title=ja:2002年テレビゲームソフト売り上げTOP300|publisher=Geimin.net|language=ja|access-date=November 23, 2016|archive-url=https://web.archive.org/web/20160130043017/http://geimin.net/da/db/2002_ne_fa/index.php|archive-date=January 30, 2016|url-status=live}}</ref>
| gr6 = -
| mc6 = -
| game7 = [[Fire Emblem: The Blazing Blade|The Blazing Blade]]
| year7 = 2003
| sales7 = -
| gr7 = 89%<ref>{{Cite web|url=https://www.gamerankings.com/gba/921183-fire-emblem-the-sacred-stones/index.html|title=Fire Emblem: The Sacred Stones for Game Boy Advance - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019|archive-date=December 29, 2018|archive-url=https://web.archive.org/web/20181229110121/https://www.gamerankings.com/gba/921183-fire-emblem-the-sacred-stones/index.html|url-status=live}}</ref>
| mc7 = 88<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem/critic-reviews/?platform=game-boy-advance|title=Fire Emblem|website=Metacritic|access-date=January 16, 2019|archive-date=March 10, 2016|archive-url=https://web.archive.org/web/20160310190043/http://www.metacritic.com/game/game-boy-advance/fire-emblem|url-status=live}}</ref>
| game8 = [[Fire Emblem: The Sacred Stones|The Sacred Stones]]
| year8 = 2004
| sales8 = -
| gr8 = 85%<ref>{{Cite web|url=https://www.gamerankings.com/gba/468480-fire-emblem/index.htmll|title=Fire Emblem for Game Boy Advance - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019|archive-date=February 20, 2019|archive-url=https://web.archive.org/web/20190220062935/https://www.gamerankings.com/gba/468480-fire-emblem/index.htmll|url-status=live}}</ref>
| mc8 = 85<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-the-sacred-stones/critic-reviews/?platform=game-boy-advance|title=Fire Emblem: The Sacred Stones|website=Metacritic|access-date=January 16, 2019|archive-date=March 10, 2016|archive-url=https://web.archive.org/web/20160310031944/http://www.metacritic.com/game/game-boy-advance/fire-emblem-the-sacred-stones|url-status=live}}</ref>
| game9 = [[Fire Emblem: Path of Radiance|Path of Radiance]]
| year9 = 2005
| sales9 = -
| gr9 = 86%<ref>{{Cite web|url=https://www.gamerankings.com/gamecube/920189-fire-emblem-path-of-radiance/index.html|title=Fire Emblem Path of Radiance for GameCube - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref>
| mc9 = 85<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-path-of-radiance/critic-reviews/?platform=gamecube|title=Fire Emblem: Path of Radiance|website=Metacritic|access-date=January 16, 2019|archive-date=August 26, 2012|archive-url=https://web.archive.org/web/20120826013542/http://www.metacritic.com/game/gamecube/fire-emblem-path-of-radiance|url-status=live}}</ref>
| game10 = [[Fire Emblem: Radiant Dawn|Radiant Dawn]]
| year10 = 2007
| sales10 = -
| gr10 = 79%<ref>{{Cite web|url=https://www.gamerankings.com/wii/932999-fire-emblem-radiant-dawn/index.html|title=Fire Emblem: Radiant Dawn for Wii - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019|archive-date=February 20, 2019|archive-url=https://web.archive.org/web/20190220063006/https://www.gamerankings.com/wii/932999-fire-emblem-radiant-dawn/index.html|url-status=live}}</ref>
| mc10 = 78<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-radiant-dawn/critic-reviews/?platform=wii|title=Fire Emblem: Radiant Dawn|website=Metacritic|access-date=January 16, 2019|archive-date=August 26, 2010|archive-url=https://web.archive.org/web/20100826052726/http://www.metacritic.com/game/wii/fire-emblem-radiant-dawn|url-status=live}}</ref>
| game11 = [[Fire Emblem: Shadow Dragon|Shadow Dragon]]
| year11 = 2008
| sales11 = -
| gr11 = 81%<ref>{{Cite web|url=https://www.gamerankings.com/ds/943695-fire-emblem-shadow-dragon/index.html|title=Fire Emblem: Shadow Dragon for DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref>
| mc11 = 81<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-shadow-dragon/critic-reviews/?platform=ds|title=Fire Emblem: Shadow Dragon|website=Metacritic|access-date=February 19, 2019|archive-date=October 31, 2015|archive-url=https://web.archive.org/web/20151031170410/http://www.metacritic.com/game/ds/fire-emblem-shadow-dragon|url-status=live}}</ref>
| game12 = [[Fire Emblem: New Mystery of the Emblem|New Mystery of the Emblem]]
| year12 = 2010
| sales12 = -
| gr12 = -
| mc12 = -
| game13 = [[Fire Emblem Awakening|Awakening]]
| year13 = 2012
| sales13 = 2.35<ref name="Awakening and Fates sales">{{Cite web|url=https://www.perfectly-nintendo.com/cesa-white-book-2022-additional-shipment-data-for-nintendo-games-nintendo-switch//|title=CESA White Book 2022: additional shipment data for Nintendo and third-party games (Nintendo Switch, Nintendo 3DS)|date=August 31, 2022|website=Perfectly-Nintendo|access-date=January 26, 2023|archive-date=December 26, 2022|archive-url=https://web.archive.org/web/20221226100933/https://www.perfectly-nintendo.com/cesa-white-book-2022-additional-shipment-data-for-nintendo-games-nintendo-switch/|url-status=live}}</ref>
| gr13 = 93%<ref>{{Cite web|url=https://www.gamerankings.com/3ds/643003-fire-emblem-awakening/index.html|title=Fire Emblem: Awakening for 3DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019|archive-date=February 20, 2019|archive-url=https://web.archive.org/web/20190220063019/https://www.gamerankings.com/3ds/643003-fire-emblem-awakening/index.html|url-status=live}}</ref>
| mc13 = 92<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-awakening/critic-reviews/?platform=3ds|title=Fire Emblem: Awakening|website=Metacritic|access-date=January 16, 2019|archive-date=March 28, 2015|archive-url=https://web.archive.org/web/20150328111901/http://www.metacritic.com/game/3ds/fire-emblem-awakening|url-status=live}}</ref>
| game14 = [[Fire Emblem Fates|Fates]]
| year14 = 2015
| sales14 = 3.05<ref name="Awakening and Fates sales"/>
| gr14 = 89%<ref>{{Cite web|url=https://www.gamerankings.com/3ds/183131-fire-emblem-fates-special-edition/index.html|title=Fire Emblem Fates: Special Edition for 3DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019|archive-date=October 12, 2017|archive-url=https://web.archive.org/web/20171012044146/https://www.gamerankings.com/3ds/183131-fire-emblem-fates-special-edition/index.html|url-status=live}}</ref>
| mc14 = 88<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-fates-special-edition/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Special Edition|website=Metacritic|access-date=January 16, 2019|archive-date=March 16, 2016|archive-url=https://web.archive.org/web/20160316165933/http://www.metacritic.com/game/3ds/fire-emblem-fates-special-edition|url-status=live}}</ref>{{efn|'''''Birthright''''': 86,<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-fates-birthright/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Birthright|website=Metacritic|access-date=January 16, 2019|archive-date=March 16, 2016|archive-url=https://web.archive.org/web/20160316170057/http://www.metacritic.com/game/3ds/fire-emblem-fates-birthright|url-status=live}}</ref> '''''Conquest''''': 87,<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-if/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Conquest|website=Metacritic|access-date=January 16, 2019|archive-date=March 16, 2016|archive-url=https://web.archive.org/web/20160316170143/http://www.metacritic.com/game/3ds/fire-emblem-fates-conquest|url-status=live}}</ref> '''''Revelation''''': 88<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-fates-revelation/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Revelation|website=Metacritic|access-date=January 16, 2019|archive-date=March 16, 2016|archive-url=https://web.archive.org/web/20160316170220/http://www.metacritic.com/game/3ds/fire-emblem-fates-revelation|url-status=live}}</ref>}}
| game15 = [[Fire Emblem Echoes: Shadows of Valentia|Echoes: Shadows of Valentia]]
| year15 = 2017
| sales15 = 1.00<ref>{{cite web |last1=Richards |first1=Brian |title=Tons of sales data revealed for first and third-party Switch / 3DS games |url=https://nintendoeverything.com/tons-of-sales-data-revealed-for-first-and-third-party-switch-3ds-games/ |website=Nintendo Everything |date=3 August 2023}}</ref>
| gr15 = 83%<ref>{{Cite web|url=https://www.gamerankings.com/3ds/204443-fire-emblem-echoes-shadows-of-valentia/index.html|title=Fire Emblem Echoes: Shadows of Valentia for 3DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref>
| mc15 = 81<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-echoes-shadows-of-valentia/critic-reviews/?platform=3ds|title=Fire Emblem Echoes: Shadows of Valentia|website=Metacritic|access-date=February 19, 2019|archive-date=December 6, 2017|archive-url=https://web.archive.org/web/20171206142723/http://www.metacritic.com/game/3ds/fire-emblem-echoes-shadows-of-valentia|url-status=live}}</ref>
| game16 = [[Fire Emblem: Three Houses|Three Houses]]
| year16 = 2019
| sales16 = 4.12<ref name="Awakening and Fates sales"/>
| gr16 = 89%<ref>{{Cite web|url=https://www.gamerankings.com/switch/204445-fire-emblem-three-houses/index.html|title=Fire Emblem: Three Houses for Nintendo Switch - GameRankings|website=www.gamerankings.com|access-date=August 5, 2019|archive-date=August 5, 2019|archive-url=https://web.archive.org/web/20190805201203/https://www.gamerankings.com/switch/204445-fire-emblem-three-houses/index.html|url-status=live}}</ref>
| mc16 = 89<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-three-houses/critic-reviews/?platform=nintendo-switch|title=Fire Emblem: Three Houses|website=Metacritic|access-date=August 5, 2019|archive-date=September 6, 2019|archive-url=https://web.archive.org/web/20190906164640/https://www.metacritic.com/game/switch/fire-emblem-three-houses|url-status=live}}</ref>
| game17 = [[Fire Emblem Engage|Engage]]
| year17 = 2023
| sales17 = 1.61<ref>{{cite web |title=Financial Results Explanatory Material |url=https://www.nintendo.co.jp/ir/pdf/2023/230509_3e.pdf |website=Nintendo |access-date=10 May 2023 |archive-date=May 9, 2023 |archive-url=https://web.archive.org/web/20230509154008/https://www.nintendo.co.jp/ir/pdf/2023/230509_3e.pdf |url-status=live }}</ref>
| gr17 = -
| mc17 = 80<ref>{{cite web |url=https://www.metacritic.com/game/fire-emblem-engage/critic-reviews/?platform=nintendo-switch |title=Fire Emblem: Engage for Switch Reviews |website=[[Metacritic]] |access-date=June 21, 2023 |archive-date=January 17, 2023 |archive-url=https://web.archive.org/web/20230117144730/https://www.metacritic.com/game/switch/fire-emblem-engage |url-status=live }}</ref>
}}


Sales in Japan were the highest with ''Shadow Dragon and the Blade of Light'' but progressively declined with future games, which sold 329,087; 324,699; 776,338; 498,216 and 106,108 copies respectively. As of 2002, total sales had reached over two million copies.<ref name="First 5 sales">{{cite web|url=http://www.translan.com/jucc/precedent-2002-11-14d.html|script-title=ja:日本ユニ著作権センター/判例全文・2002/11/14d |publisher=Translan |date=November 14, 2002 |access-date=July 18, 2015 |archive-url=https://web.archive.org/web/20150402140559/http://www.translan.com/jucc/precedent-2002-11-14d.html |archive-date=April 2, 2015|url-status=live}}</ref> ''Awakening'' topped the total sales of both ''Radiant Dawn'' and the ''Mystery of the Emblem'' remake in its first week. It went on to sell 2.35 million copies worldwide and become the best-selling ''Fire Emblem'' game in Western territories at the time.<ref>{{cite web |url=http://andriasang.com/con0ut/media_create_sales_info/ |title=High Sell-Through For Fire Emblem Awakening |author=Gantayat, Anoop |publisher=Andriasang.com |date=April 27, 2012 |access-date=March 28, 2015 |archive-url=https://web.archive.org/web/20121225080426/http://andriasang.com/con0ut/media_create_sales_info/|archive-date=December 25, 2012 |url-status=live}}</ref><ref>{{cite web |url=http://www.nintendolife.com/news/2015/05/an_impressive_179_million_players_have_crossed_swords_with_fire_emblem_awakening |title=An Impressive 1.79 Million Players Have Crossed Swords With Fire Emblem Awakening |last=McFerran |first=Damien |date=May 22, 2015 |website=Nintendo Life |archive-url=https://web.archive.org/web/20150524211846/http://www.nintendolife.com/news/2015/05/an_impressive_179_million_players_have_crossed_swords_with_fire_emblem_awakening |archive-date=May 24, 2015 |url-status=live |access-date=May 24, 2015}}</ref><ref name="Awakening and Fates sales"></ref>
''Fire Emblem: Seima no Kôseki'' was released in the U.S. as ''Fire Emblem: The Sacred Stones'' on May 23, [[2005]].


In 2007, a Japanese public poll named ''Mystery of the Emblem'' as one of the country's All Time Top 100 video games.<ref name="JapanRanking">{{cite magazine | author= Campbell, Colin | date = March 3, 2006 | title=Japan Votes on All Time Top 100 | url = http://www.next-gen.biz/features/japan-votes-all-time-top-100|page=2 | magazine=[[Edge (magazine)|Edge]] | access-date = October 27, 2009|archive-url=https://web.archive.org/web/20120223200621/http://www.edge-online.com/features/japan-votes-all-time-top-100|archive-date=February 23, 2012|url-status=dead}}</ref> Speaking to ''[[Eurogamer|USGamer]]'', ''[[Massive Chalice]]'' creator Brad Muir commented on how ''Fire Emblem'' had influenced the game, referring to it as "[a] venerable strategy series", making positive reference to its gameplay and character relationships.<ref name="USGfireemblem">{{cite web|url=http://www.usgamer.net/articles/game-dev-recipes-massive-chalice |title=Game Dev Recipes: Massive Chalice |author=Bailey, Kat |website=[[Eurogamer|USGamer]] |date=October 1, 2014 |access-date=July 18, 2015 |archive-url=https://web.archive.org/web/20141209214943/http://www.usgamer.net/articles/game-dev-recipes-massive-chalice|archive-date=December 9, 2014|url-status=live}}</ref> In her review of ''Awakening'', ''[[IGN]]'''s Audrey Drake said that "Far too few people have played the ''Fire Emblem'' series", calling it "[a] darling of the hardcore strategy RPG crowd - and one of the shining gems of the genre".<ref>{{cite web|url=http://www.ign.com/articles/2013/01/30/fire-emblem-awakening-review |title=Fire Emblem Awakening |author=Drake, Audrey |website=[[IGN]] |date=January 30, 2013 |access-date=January 30, 2013 |archive-url=https://web.archive.org/web/20150314080239/http://www.ign.com/articles/2013/01/30/fire-emblem-awakening-review |archive-date=March 14, 2015 |url-status=live }}</ref><ref name="IGNearly"/>
==Fire Emblem: S&#333;en no Kiseki (US: Path of Radiance JP:Path of the Blue Flame), GameCube (JP: 4/20/2005 US:10/??/2005)==


Several journalistic sites have cited its low notoriety in the west as an effect of Nintendo's sporadic localization efforts, along with its place in a niche game genre. At the same time, they have praised the series' gameplay, regularly noting its high difficulty and relationship mechanics.<ref name="DesFE">{{cite web|url=http://www.destructoid.com/ranked-the-five-best-fire-emblem-games-243791.phtml|title=Ranked: The five best Fire Emblem games|author=Carter, Chris|website=[[Destructoid]]|date=February 5, 2013|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150327115516/http://www.destructoid.com/ranked-the-five-best-fire-emblem-games-243791.phtml|archive-date=March 27, 2015|url-status=live}}</ref><ref name="FEgamesradar">{{cite web|url=http://www.gamesradar.com/what-fire-emblem/ |title=What is Fire Emblem? Learn about the classic SRPG |author=Gilbert, Henry |publisher=[[GamesRadar]] |date=February 1, 2013 |access-date=July 18, 2015 |archive-url=https://web.archive.org/web/20150722232522/http://www.gamesradar.com/what-fire-emblem/ |archive-date=July 22, 2015 |url-status=live }}</ref><ref name="GamaFE"/><ref>{{cite web |url=http://www.rpgsite.net/feature/3257-rpg-site-awards-2013 |title=RPG Site Awards 2013 |publisher=RPG Site |date=January 27, 2014 |access-date=July 18, 2015|archive-url=https://web.archive.org/web/20140628044509/http://rpgsite.net/feature/3257-rpg-site-awards-2013 |archive-date=June 28, 2014|url-status=live}}</ref> The series has been cited as an inspiration for later tactical role-playing games, with ''Gamasutra'' naming ''[[Tactics Ogre: Let Us Cling Together]]'', ''[[Final Fantasy Tactics]]'' and the ''[[Disgaea]]'' series as being influenced by its design.<ref name="GamaFE"/><ref name="GIfireemblemt">{{cite magazine|url=http://www.gameinformer.com/b/features/archive/2014/10/22/the-10-best-strategy-rpgs-you-can-purchase-now.aspx|title=The 10 Best Strategy/RPGs You Can Purchase Now|author=Wallace, Kimberley|magazine=[[Game Informer]]|date=October 22, 2014|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20141229020545/http://www.gameinformer.com/b/features/archive/2014/10/22/the-10-best-strategy-rpgs-you-can-purchase-now.aspx|archive-date=December 29, 2014|url-status=dead}}</ref> In 2014, ''[[Destructoid]]'' writer Chris Carter praised the series' mechanics, and at the same time chose ''Mystery of the Emblem'', ''Path of Radiance'', and ''Awakening'' in his list of the five best games in the series.<ref name="DesFE"/> ''Awakening'' is generally cited as having brought the series more publicity and player attention outside of Japan.<ref name="DesFE"/><ref name="GIfireemblemt"/>
''Fire Emblem: S&#333;en no Kiseki'' (Japanese: &#12501;&#12449;&#12452;&#12450;&#12540;&#12456;&#12512;&#12502;&#12524;&#12512; &#33980;&#28814;&#12398;&#36556;&#36321;) is the recently announced new game in the series for the [[Nintendo GameCube]], the first one for a console since the release of ''Fire Emblem: Thracia 776'' for the Super Famicom; since no game in the series was released for the [[Nintendo 64]], this game will be the first ''Fire Emblem'' title with 3D graphics. Additionally, the game takes place in a land called Telius and features a completely new cast. The graphics will be rendered in a [[cel-shaded animation|cel-shaded]] manner similar to ''Dragon Quest VIII'', ''Dark Cloud 2'', and ''The Legend of Zelda: The Wind Waker''. It has been speculated that this decision was made in order to soften the animated violence and/or preserve the graphical style of previous titles in the series. Nintendo has confirmed that this game will be released outside Japan.


{{Clear}}
''Fire Emblem: S&#333;en no Kiseki'' will be the first game in the series to use [[Full Motion Video]], and, like ''[[Final Fantasy X]]'', the game makes good use of that.


== Legacy ==
Sources can be found
[http://www.nintendo.com/gamemini?gameid=064dae74-388d-44f3-a005-d210477b5571 here] (English) and
[http://www.nintendo.co.jp/n08/ae7j/sinsaku/index.html here] (Japanese).


=== ''Tear Ring Saga'' lawsuit ===
==Notes and regional record==
After Kaga left Intelligent Systems, he founded a studio called Tirnanog and began development on a game titled ''Emblem Saga'', a strategy role-playing game for the PlayStation. The game bore multiple similarities to the ''Fire Emblem'' series, and Nintendo filed a lawsuit against Tirnanog for copyright infringement. The first suit failed, and the court ruled in Tirnanog's favor. Nintendo filed a second lawsuit, and this time was awarded a cash settlement of ¥76 million. Nevertheless, Tirnanog and publisher [[Enterbrain]] were still allowed to publish the entry, though they changed its name to "''[[Tear Ring Saga]]''", and eventually developed a sequel. Nintendo attempted taking a third lawsuit to the Japanese Supreme Court in 2005, but the second ruling was upheld.<ref>{{cite web|url=http://uk.ign.com/articles/2001/07/25/nintendo-sues-over-emblem-copyright|title=Nintendo Sues Over Emblem Copyright|website=[[IGN]]|date=July 25, 2001|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20130128055621/http://www.ign.com/articles/2001/07/25/nintendo-sues-over-emblem-copyright|archive-date=January 28, 2013|url-status=live}}</ref><ref name="USGamer">{{cite web|url=http://www.usgamer.net/articles/why-mighty-no-9-should-be-clear-for-takeoff|title=Why Mighty No. 9 Should be Clear for Takeoff|author=Parish, Jeremy|website=[[Eurogamer|USgamer]]|date=September 2, 2013|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20150415031609/http://www.usgamer.net/articles/why-mighty-no-9-should-be-clear-for-takeoff|archive-date=April 15, 2015|url-status=live}}</ref><ref>{{cite web |url=http://www.gameiroiro.com/2005/0413-4.htm |script-title=ja:「ティアリングサーガ」裁判が決着 |publisher=Gameiroiro |date=April 13, 2005 |access-date=May 29, 2008|archive-url=https://web.archive.org/web/20150220001112/http://www.gameiroiro.com/2005/0413-4.htm|archive-date=February 20, 2015|url-status=live}}</ref><ref>{{cite web|url=http://www.gamespot.com/articles/emblem-saga-receives-name-change/1100-2705286/|title=Emblem Saga receives name change|author=Sato, Yukiyoshi|website=[[GameSpot]]|date=April 5, 2001|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20150717164346/http://www.gamespot.com/articles/emblem-saga-receives-name-change/1100-2705286/|archive-date=July 17, 2015|url-status=live}}</ref>


===In other media===
Two ''Fire Emblem'' characters, Marth and Roy, are secret characters in [[Super Smash Bros. Melee]]. Marth starred in ''Fire Emblem: Ankoku no Ryû to Hikari no Tsurugi'' (''Dragon of Darkness and Sword of Light''), and ''Fire Emblem: Monshô no Nazo'' (''Mystery of the Emblem''). Roy starred in ''Fire Emblem: Fuuin no Tsurugi'' (''Sealed Sword''). ''Super Smash Bros. Melee'' virtually lacks reference to ''Fire Emblem Gaiden'', ''Seisen no Keifu'', and ''Thracia 776''. According to the official Japanese site of Nintendo, Marth was put in ''Super Smash Bros. Melee'' upon Japan's request, although Fire Emblem was unheard of in [[North America]] and [[Europe]] prior to the time of ''Super Smash Bros. Melee''. He was developed for ''Super Smash Bros. Melee'' expecting that he would be dummied out of the [[North American]] version of the game. However, he was well-crafted, earning him extended attention in North America. Eventually, by the decision of Nintendo of America, he was included in the North American version of ''Super Smash Bros. Melee'' the same way as in the Japanese version. Roy was developed for ''Super Smash Bros. Melee'' for the purpose of [[advertising]] ''Fire Emblem: Fûin no Tsurugi''. Marth and Roy later became immensely popular in North America and Europe.
A short, two episode [[original video animation]] series based on ''Mystery of the Emblem'' <ref>{{cite web | url=https://www.animenewsnetwork.com/encyclopedia/anime.php?id=637was | title=Fire Emblem (OAV) - Anime News Network | access-date=November 9, 2023 | archive-date=August 17, 2024 | archive-url=https://web.archive.org/web/20240817132058/https://www.animenewsnetwork.com/encyclopedia/anime.php?id=637 | url-status=live }}</ref> released in 1996. These anime episodes were released in North America in 1998,<ref>{{cite web|url=http://www.advfilms.com/adv/news.html#Title10|archive-url=https://web.archive.org/web/19980221210352/http://www.advfilms.com/adv/news.html#Title10|archive-date=1998-02-21|title=Fire Emblem|publisher=ADV Films|date=1998-01-02|accessdate=2023-06-20}}</ref> five years before ''The Blazing Blade'' was localized, making them the first official ''Fire Emblem'' media to be released in the region.<ref>{{cite web |author=Fahey, Mike |date=November 2, 2014 |title=Ten Things You Might Not Know About Fire Emblem |url=http://kotaku.com/ten-things-you-might-not-know-about-fire-emblem-1653794689 |url-status=live |archive-url=https://web.archive.org/web/20141106163122/http://kotaku.com/ten-things-you-might-not-know-about-fire-emblem-1653794689 |archive-date=November 6, 2014 |access-date=July 18, 2015 |publisher=[[Kotaku]]}}</ref> Nintendo produced [[Amiibo]] figures of several ''Fire Emblem'' characters; they are compatible with ''Fates'', ''Echoes: Shadows of Valentia'', ''Three Houses'', ''Code Name: S.T.E.A.M.,'' ''[[Super Smash Bros. for Nintendo 3DS and Wii U]], and [[Super Smash Bros. Ultimate]].''<ref name="FEmedia">{{cite web |author=Theriault, Donald |date=April 17, 2015 |title=Frustrations Of A New Fire Emblem Fan |url=http://www.nintendoworldreport.com/editorial/40106/frustrations-of-a-new-fire-emblem-fan |url-status=live |archive-url=https://web.archive.org/web/20150718190603/http://www.nintendoworldreport.com/editorial/40106/frustrations-of-a-new-fire-emblem-fan |archive-date=July 18, 2015 |access-date=July 18, 2015 |publisher=Nintendo World Report}}</ref><ref name="SilAmiibo">{{cite web |author=Ward, Robert |date=July 6, 2015 |title=Fire Emblem Fates amiibo Break The Fourth Wall, Talk About Super Smash Bros. |url=http://www.siliconera.com/2015/07/06/fire-emblem-fates-amiibo-break-the-fourth-wall-talk-about-super-smash-bros/ |url-status=live |archive-url=https://web.archive.org/web/20150708014928/http://www.siliconera.com/2015/07/06/fire-emblem-fates-amiibo-break-the-fourth-wall-talk-about-super-smash-bros/ |archive-date=July 8, 2015 |access-date=July 11, 2015 |publisher=Siliconera}}</ref><ref>{{Cite web |title=Fire Emblem Echoes: Shadows of Valentia amiibo features |url=https://www.nintendo.com/amiibo/games/detail/K64f7u8T2o2cVxb1m-rTlUQdP8sVtC-M |url-status=dead |archive-url=https://web.archive.org/web/20180615000301/https://www.nintendo.com/amiibo/games/detail/K64f7u8T2o2cVxb1m-rTlUQdP8sVtC-M |archive-date=June 15, 2018 |access-date=February 8, 2018}}</ref><ref>{{Cite web |title=Super Smash Bros. Ultimate amiibo features |url=https://www.nintendo.com/amiibo/games/detail/super-smash-bros-switch |access-date=February 19, 2019 |website=Nintendo |archive-date=February 20, 2019 |archive-url=https://web.archive.org/web/20190220062953/https://www.nintendo.com/amiibo/games/detail/super-smash-bros-switch |url-status=dead }}</ref> Manga based on the games have also been produced, including ''The Binding Blade'', ''Awakening'', and ''Engage''.<ref>{{cite news |date=January 19, 2009 |title=The Sacred Blacksmith Light Novels Get Anime Green-Lit |work=[[Anime News Network]] |url=http://www.animenewsnetwork.com/news/2009-01-19/the-sacred-blacksmith-light-novels-get-anime-green-lit |url-status=live |access-date=July 18, 2015 |archive-url=https://web.archive.org/web/20131110015506/http://www.animenewsnetwork.com/news/2009-01-19/the-sacred-blacksmith-light-novels-get-anime-green-lit |archive-date=November 10, 2013}}</ref><ref name="FEFmedia">{{cite web |author=Sato |date=January 15, 2015 |title=Fire Emblem Also Gets A New Card Game And Manga In Japan |url=http://www.siliconera.com/2015/01/15/fire-emblem-also-gets-new-card-game-manga-japan/ |url-status=live |archive-url=https://web.archive.org/web/20150706040350/http://www.siliconera.com/2015/01/15/fire-emblem-also-gets-new-card-game-manga-japan/ |archive-date=July 6, 2015 |access-date=July 10, 2015 |publisher=Siliconera}}</ref><ref>{{Cite web |last=Tu |first=Trumann |date=January 20, 2023 |title=Fire Emblem Engage Manga Release Date Revealed |url=https://gamerant.com/fire-emblem-engage-manga-release-date/ |access-date=January 20, 2023 |archive-date=January 20, 2023 |archive-url=https://web.archive.org/web/20230120214924/https://gamerant.com/fire-emblem-engage-manga-release-date/ |url-status=live }}</ref> Two [[trading card game]]s have been made with the ''Fire Emblem'' franchise: ''Fire Emblem: Trading Card Game'', which was released from 2001&ndash;2006, and ''Fire Emblem 0 (Cipher)'', which was released in 2015 and was discontinued in late 2020 with the twenty second expansion pack being the last one.<ref name="FEFmedia" /><ref name="DengArtists" /><ref name="ArtistHirota" />{{Clear}}


==See also==
Of the ''Fire Emblem'' series, the games before ''Fire Emblem: Rekka no Ken'' were marketed exclusively in Japan. The last Japan-only installment, ''Fire Emblem: Fûin no Tsurugi'' still has a chance for localization to North America and Europe. [[Fan translation]]s of the first five ''Fire Emblem'' games are underway, being translated from Japanese to English. North America has been showing interest in the ''Fire Emblem'' series since the invention of game emulation, or since the release of ''Super Smash Bros. Melee''. If any of the ''Fire Emblem'' games before ''Rekka no Ken'' get remade for Nintendo GameCube or later Nintendo console, they will probably get the opportunity to come to North America, Europe, and Australia.
{{Portal|Japan|Video games|Fantasy}}
* [[Wars (series)|''Wars'' series]], a modern military strategy series also developed by Intelligent Systems
* [[List of Japanese role-playing game franchises]]


==Notes==
[[Paper Mario: The Thousand-Year Door]] has a reference to ''Fire Emblem''.
{{notelist}}


==References==
===History-making characters===
{{Reflist|30em}}


== External links ==
Several ''Fire Emblem'' characters have made history in the ''Fire Emblem'' series.
{{Wikiquote}}
{{commons category}}
*{{official website}} {{in lang|ja|en}}


{{Fire Emblem}}
*'''[[Marth|Marth]]''' - From ''Fire Emblem: Ankoku no Ryuu to Hikari no Tsurugi'' and ''Fire Emblem: Monshou no Nazo'', is the first Lord, and, also, the only Lord who kept his position during two games. He also appeared as a secret playable character in [[Super Smash Bros. Melee]].
{{Main franchises by Nintendo}}
*'''[[Celica (Fire Emblem)|Celica]]''' - From ''Fire Emblem Gaiden'', is the first female main character.
{{Intelligent Systems}}
*'''[[Sigurd (Fire Emblem)|Siglud]]''' - From ''Fire Emblem: Seisen no Keifu'', is the first in the Lord class to have exceptional stats and the first Lord to be mounted on a horse.
{{Good article}}
*'''[[Lex (Fire Emblem)|Lex]]''' - From ''Fire Emblem: Seisen no Keifu'', is the series' first axefighter on horseback.
*'''[[Ayra (Fire Emblem)|Ira]]''' - From ''Fire Emblem: Seisen no Keifu'', is the first popular female swordfighter, and the first female character to start a class that is also held by male characters. She is one of the most popular ''Fire Emblem'' characters. She is the originator of the Myrmidon and Swordmaster classes, which is what many call their favorite class.
*'''[[Leaf (Fire Emblem)|Leaf]]''' - From ''Fire Emblem: Seisen no Keifu'' and ''Thracia 776'', is the first in the Lord class to have a hair color that is not blue.
*'''[[Roy (Fire Emblem)|Roy]]''' - From ''Fire Emblem: Fuuin no Tsurugi'', is featured as an unlockable character, similar to Marth but with more power and less speed, in ''[[Super Smash Bros. Melee]]''. He appeared in ''Super Smash Bros. Melee'' before appearing in his own Fire Emblem game. Additionally, he makes a cameo appearance as a child in ''Fire Emblem: Rekka no Ken''.
*'''[[Sue (Fire Emblem)|Sue]]''' - From ''Fire Emblem: Fuuin no Tsurugi'', is the series' first female archer on horseback. She is the daughter of Rath from ''Fire Emblem: Rekka no Ken''.
*'''[[Lyndis]]''' - From ''Fire Emblem: Rekka no Ken'', is the first female character to be in the Lord class. A female Lord is sometimes called a Lady.
*'''[[Hector (Fire Emblem)|Hector]]''' - From ''Fire Emblem: Rekka no Ken'', is the first in the Lord class to wield an axe.
*'''[[Eirik]]''' (Eirika) - From ''Fire Emblem: Seima no Kouseki'', is the first female character to be the game's main Lord all the way through game ending.
*'''[[Ephraim (Fire Emblem)|Ephraim]]''' - From ''Fire Emblem: Seima no Kouseki'', is the first in the Lord class to wield a lance on foot.


== List of Fire Emblem character archetypes ==
[[Category:Fire Emblem| ]]
[[Category:Japanese role-playing video games]]

[[Category:Tactical role-playing video games by series]]
Fire Emblem is known for having traditions by imposing character archetypes.
[[Category:Tactical role-playing video games]]

[[Category:Turn-based tactics video games]]
[[Image:Fire_Emblem_1_Jeigan_Portrait.png|left]]
[[Category:Turn-based tactics video games by series]]
*'''[[Jeigan]]''' - A term used for a prepromoted character who starts out to be a vastly strong unit, but deteriorates in utility throughout the game, levels up very slowly, gains almost no experience against enemies who are otherwise advantageous against other characters, has extremely low stat growths, and becomes surpassed by most of the game's initially unpromoted units and ends up being a completely worthless unit by the end of the ''Fire Emblem'' game, but is a mentor to a character holding the Lord class, and is usually a Paladin. The original Jeigan character, Jeigan himself, appears at the beginning of ''Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi'' and ''Fire Emblem: Monshou no Nazo'' Book 1, as Marth's mentor. In ''Fire Emblem: Monshou no Nazo'' Book 2, he appears as a non-playable character. Aran of ''Fire Emblem: Monshou no Nazo'' Book 2 is Jeigan on steroids. Other Jeigan characters include Oifey of ''Fire Emblem: Seisen no Keifu'', Dagdar of ''Fire Emblem: Thracia 776''. Marcus of ''Fire Emblem: Fuuin no Tsurugi'' and ''Fire Emblem: Rekka no Ken'', Seth of ''Fire Emblem: Seima no Kouseki'', and Tiamate of ''Fire Emblem: Souen no Kiseki''. Seth is the strongest Jeigan, and Oifey is the second strongest Jeigan. Jeigan characters are appealing to players who are new to the ''Fire Emblem'' video game franchise, but they are usually frowned upon by larger fans. Dagdar is the first non-Paladin Jeigan (he is a Warrior). Tiamate is the first female Jeigan. However, most players do not consider Seth and Tiamat true Jeigans. This is because they actually have good stat growths and remain useful for the entire game. In fact, Seth has more total stat growth than any of the other Cavaliers in ''Fire Emblem: Seima no Kouseki''. This is however offset by his lowish starting statistics, which leads to him having lower-to-similar stats to the rest of the Paladins in the game (sans Orson) on average. Actually, Seth can be considered an Anti-Jeigan. Although Jeigans are supposed to have high starting stats and low growth rates, Seth is the opposite; he has low starting stats and high growth rates. However, due to his low experience gains and early introduction, Seth is considered one. Many players also believe Duessel to be a Jeigan, but he arrives too late in the game and can actually be rather decent. Orson probably is the real Jeigan, but as he is included for only one chapter, many people don't consider him one.
[[Category:Nintendo franchises]]
[[Image:Fire_Emblem_1_Est_Portrait.png|left]]
[[Category:ADV Films]]
*'''Est''' - A term used for a '''late-coming''' unpromoted unit who seems to be worthless at first, but has very high stat growths and ends up being a vastly strong unit by the end of the game. Therefore, Est is the opposite of Jeigan. The original Est character, Est herself, appears in ''Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi'' and in Book 1 of ''Fire Emblem: Monshou no Nazo''. She also appears a bit earlier in Book 2. Farina and Nino are Est-like characters of ''Fire Emblem: Rekka no Ken''.
[[Category:OVAs based on video games]]
[[Image:Fire_Emblem_1_Doga_Portrait.png|left]]
[[Category:Video games about magic]]
*'''Doga''' - A term used for a heavy-armoured unit who is big and strong and reliable. Apart from the original Doga character, such characters include Ardan of ''Fire Emblem: Seisen No Keifu'', Bors of ''Fire Emblem: Fuuin no Tsurugi'', Oswin of ''Fire Emblem: Rekka no Ken'', Gilliam of ''Fire Emblem: Seima no Kouseki'', and Gatrie of ''Fire Emblem: Souen No Kiseki''. Marty of ''Fire Emblem: Thracia 776'' is also part-Doga with high overall defensive ability for a non-Jeigan who joins in Chapter 1.
[[Category:Video games about royalty]]
[[Image:Fire_Emblem_1_Kain_Portrait.png|left]]
[[Category:Video game franchises]]
*'''Kain''' - A term used for a very handsome man who is a red-armoured or orange-armoured cavalier (or some other unpromoted class) and has ties with a green-armoured cavalier, and who prefers to use swords, and relies on HP, strength, and defense. Other than the original Kain character, such characters include Noish of ''Fire Emblem: Seisen no Keifu'', Halvan of ''Fire Emblem: Thracia 776'', Klyce of ''Tear Ring Saga: Yutona Eiyuu Senki'', Alan of ''Fire Emblem: Fuuin no Tsurugi'', Forde of ''Fire Emblem: Seima no Kouseki'', and Kevin of ''Fire Emblem: Souen no Kiseki''. ''Fire Emblem: Rekka no Ken'' and ''Fire Emblem: Seima no Kouseki'' are mixed up on the Kain and Abel tradition. Kent and Forde have Kain's colors and Abel's characteristics. Halvan is an axefighter instead of a cavalier. Kevin is restricted to axes until promotion.
[[Category:Video game franchises introduced in 1990]]
[[Image:Fire_Emblem_1_Abel_Portrait.png|left]]
[[Category:Japanese brands]]
*'''Abel''' - A term used for a green-armoured or jade-armoured cavalier (or some other unpromoted class) who has ties with a red-armoured cavalier, and who prefers to use lances and relies on speed, skill, accuracy, and luck. Some of such characters are notorious womanizers. Other than the original Abel character, such characters include Alec of ''Fire Emblem: Seisen no Keifu'', Othin of ''Fire Emblem: Thracia 776'', Archis of ''Tear Ring Saga: Yutona Eiyuu Senki'', Lance of ''Fire Emblem: Fuuin no Tsurugi'', Kyle of ''Fire Emblem: Seima no Kouseki'', and Oscar of ''Fire Emblem: Souen no Kiseki''. ''Fire Emblem: Rekka no Ken'' and ''Fire Emblem: Seima no Kouseki'' are mixed up on the Kain and Abel tradition. Abels are somewhat less handsome than Kains. Sain and Kyle have Abel's colors and Kain's characteristics. Oscar is restricted to lances until promotion.
[[Image:Fire_Emblem_1_Ogma_Portrait.png|left]]
*'''[[Oguma]]''' - A term used for a sophisticated swordfighter who is a mercenary and knows good values of a swordfighter, and has high HP and strength and maxes out early in the game. The original Oguma character, Oguma himself, appears in Chapter 1 of ''Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi'' and ''Fire Emblem: Monshou no Nazo'' Book 1. Oguma is as good in ''Fire Emblem: Monshou no Nazo'' Book 2 as he is in Book 1. Other Oguma characters include Holyn of ''Fire Emblem: Seisen no Keifu'', Dieck of ''Fire Emblem: Fuuin no Tsurugi'', Raven of ''Fire Emblem: Rekka no Ken'', Gerik (Jist) of ''Fire Emblem: Seima no Kouseki'', and Soanevalcke of ''Fire Emblem: Souen no Kiseki''.
[[Image:Fire_Emblem_1_Navarre_Portrait.png|left]]
*'''[[Nabarl]]''' - A term used for a swordfighter who is very swift, faster than the Oguma character, appearing first as a dangerous enemy and difficult to recruit, and that the recruiting is found to be worth the effort all throughout the game, and is a good-looking character, usually an effeminate male character or beautiful female character. The original Nabarl character is, natch, Nabarl, who appears as an enemy in Chapter 3 of both ''Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi'' and of ''Fire Emblem: Monshou no Nazo'' Book 1, chasing Julian and Rena along with the Samshan bandits, and recruited to Marth's army by Sheeda. Nabarl also fights in ''Fire Emblem: Monshou no Nazo'' Book 2. He is the only Nabarl character who is a Mercenary, while the other Nabarl characters are Swordmasters. Other Nabarl characters include Ayra of ''Fire Emblem: Seisen no Keifu'', Rutger and Fir of ''Fire Emblem: Fuuin no Tsurugi'', Guy of ''Fire Emblem: Rekka no Ken'', Joshua (Jhosua) and Marika of ''Fire Emblem: Seima no Kouseki'', and Zihark of ''Fire Emblem: Souen no Kiseki''. Ayra is the first female Nabarl and the most difficult one to recruit. She is the strongest of all Nabarl characters and the only Nabarl character without a Kill Sword but has Ryuuseiken skill instead. Some Fire Emblem fans consider her an original character. Lakche, Shanan, Mareeta, and Wayu do not count as Nabarls, because they do not start off as enemies. Nabarl characters are usually killed off as enemies by players who are new to the ''Fire Emblem'' video game franchise, but they, especially Ayra, are well praised by larger Fire Emblem fans. Nabarl characters sometimes become the favorite character for some fans who onced killed them off in the first playthrough.
[[Image:Fire_Emblem_1_Julian_Portrait.png|left]]
*'''Julian''' - A term used for a thief who seems to be useless but has the potential to be useful in battle, not just in map interaction. Julian characters will typically support your army's cause naturally. The original Julian character is, natch, Julian, who is first found trying to help Rena escape from the Samshan Bandits in Chapter 3 of both ''Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi'' and ''Fire Emblem: Monshou no Nazo'' (although he and Rena already show up as blue units right at the get-go). Other Julian characters are Deu from ''Fire Emblem: Seisen no Keifu'' 1st Generation, Pati/Daisy of ''Fire Emblem: Seisen no Keifu'' 2nd Generation, Rifis of ''Fire Emblem: Thracia 776'', Chad of ''Fire Emblem: Fuuin no Tsurugi'', Matthew of ''Fire Emblem: Rekka no Ken'', and Corma of ''Fire Emblem: Seima no Kouseki''.
[[Image:Fire_Emblem_1_Rena_Portrait.png|left]]
*'''Rena''' - A term used for a female healer who is used very frequently throughout most of the game and is a sophisticated healer. The original Rena character, that is, Rena herself, appears with Julian and is being pursued by Nabarl. Other Rena characters include Adean (Edin) of ''Fire Emblem: Seisen no Keifu'' 1st Generation, Lana of ''Fire Emblem: Seisen no Keifu'' 2nd Generation, Ellen of ''Fire Emblem: Fuuin no Tsurugi'', Serra of ''Fire Emblem: Rekka no Ken'', Natasha of ''Fire Emblem: Seima no Kouseki'', and Mist of ''Fire Emblem: Souen no Kiseki''.
[[Image:Fire_Emblem_1_Maric_Portrait.png|left]]
*'''Maric''' - A term used for a magic-using character who has highly rated characteristics, usually using Wind magic, and often vies in competition with the Oguma and/or Nabarl character of the same game. The original Maric character, Maric himself, appears in Chapter 4 of ''Fire Emblem: Ankoku Ryuu To Hikari No Tsurugi'' and Book 1 of ''Fire Emblem: Monshou no Nazo''. In Book 2 of ''Fire Emblem: Monshou no Nazo'', Maric appears in Chapter 9 as a character to be saved from attack and then joins Marth's army in the following chapter. Levin, the Maric character of ''Fire Emblem: Seisen no Keifu'' and the prince of Silesia, fights during the first half and serves as an advisor during the second half. Asvel is the Maric character of ''Fire Emblem: Thracia 776''.
*'''Ellis''' - A term used for a magic-using character who joins late and doesn't really make up for it if your characters are built up well enough. The original Ellis character, Ellis, along with Copul, the Ellis character of ''Fire Emblem: Seisen No Keifu'', both start at very low levels. The other noteworthy Ellis characters are Yodel of ''Fire Emblem: Fuuin No Tsurugi'' and Renault of ''Fire Emblem: Rekka No Ken'', both of whom have disappointing stats for their high levels.
*'''Gato''' - A term used for a character who joins VERY late, usually last, but with above average stats so that the armies that enter the last section of the campaign with weak characters can stand a chance. The original Gato character, Gato himself, was playable only in the last chapter of ''Fire Emblem: Ankoku Ryuu To Hikari No Tsurugi'' but was not made playable in either Book of ''Fire Emblem: Monshou No Nazo''. Other Gato characters include Sety of ''Fire Emblem: Thracia 776'' and At(h)os of ''Fire Emblem: Rekka No Ken''.

== Mythological/Classical References ==

Fire Emblem has extensive mythological references.


===Norse Mythology===

'''Jugdral Universe'''
:''Places''
*Jugdral - Derived from the World Tree, [[Yggdrasil]].
*Jungby - Derived from [[Yngvi]], an alternate name for the god Freyr.
:''People''
*[[Sigurd]] of Chalphy - Named after the hero of Norse mythology.
*[[Alvis]] of Velthomer - Named after a dwarf who made weapons for several of the gods.
*Cigyun of Yied Desert - Derived from [[Sigyn]], one of Loki's wives.
*Heim the Crusader - Derived from [[Heimdall]].
*Baldo the Crusader - Derived from [[Baldr]].
*Odo the Crusader - Derived from [[Ódr]].
*Ulir the Crusader - Derived from [[Ullr]]
*Sety the Crusader and Sety of Silesia - Derived from [[Forseti]].
*Dain the Crusader - Derived from Dainn, a stag which feeds on Yggdrasil.
*Blagi the Crusader - Derived from [[Bragi]].
:''Things''
*The Legendary 'Divine Sword', Balmunk - Derived from [[Balmung]] (alt. Gram), the sword the mythological Sigurd used to slay the dragon Fafnir.
*The Legendary 'Demon Sword', Mistolteen - Derived from Mistelteinn, a sword from various areas of Norse Mythology. In some versions of the Death of Baldr, the Mistelteinn is a sword (usually made of mistletoe) used to kill the god Baldr instead of the usual dart/arrow/spear of mistletoe. In other stories it is the sword of a hero named [[Hrómundar saga Gripssonar|Hrómundar]], who was not connected to Baldr or his death. Incidentally, mistletoe does not grow in that part of the world.
*The Legendary 'Holy Sword', [[Tyrfing (Fire Emblem)|Tailfing]] - Derived from [[Tyrfing]], a sword that was forged and cursed by the dwarfs.
*The Legendary 'Air Lance', Gunguneel - Derived from [[Gungnir]], Odin's spear.
*The Legendary Bow, Ichaival - Derived through a fairly complex route from Ydalir, the home of the god Ullr. Ydalir is referred to as the valley of the yews... イチイの谷 in Japanese. Ichii no Tani as a strict romanization, but mix languages and you get Ichii Valley... or Ichiival (which is the 'exact' romanisation of the weapon's name, as opposed the given romanisation Ichaival).
*The Dark Magic tome [[Jormungand]] (alt. Yotsmungand) - Named after the Midgard Serpent.
*The Dark Magic tome [[Hel (goddess)|Hel]] - Named after the queen of the underworld.
*The Legendary Dark Magic tome, Loputousu - Derived from [[Lopt]], an alternate name for Loki.
**The three minor dark tomes in this part of the series, Jormungand, Hel, and Fenrir, are the three children of Loki.

'''Elibe Universe'''
:''People''
*Idoun, the mysterious advisor to King Zephiel from ''Fire Emblem: Fuuin no Tsurugi'' - Derived from the Norse goddess [[Idun]], the protector of a tree with apples of eternal youth, reserved for only the gods.
:''Things''
*[[Mani Katti]] - [[Mani (god)|Mani]] derives from the Norse moon god, pursued eternally by the wolf [[Hati]].
*Sol Katti - [[Sol (goddess)|Sol]] derives from the Norse sun goddess, pursued eternally by the wolf [[Skoll]].

'''Magvel Universe'''
:''People''
*[[Glen]], Grado's 'Sunstone' General from ''Fire Emblem: The Sacred Stones (Seima no Kouseki)'' - Named after husband of the Norse goddess of sun, [[Sol]].
:''Things''
*The Legendary 'Winged Lance', [[Vidofnir]] - Named after an eagle/rooster that lives in Yggdrasil.
*The Legendary 'Serpent Bow', [[Nidhogg]] - Named after one of the serpents that chews upon the roots of Yggdrasil.
*The Legendary 'Flame Lance' Siegmund - Named after the Volsungian character, Sigmund. The name Siegmund is the German version from Wagner's [[Die Walküre]].
*The Legendary 'Thunder Sword', Sieglinde - Named after the Volsungian character, Siglinde. Sigmund's twin sister. The name Sieglinde is the German version from Wagner's [[Die Walküre]].
*The Legendary 'Darkness Axe', [[Garm]] - Named after the four eyed dog guarding the gate of the underworld and will signal the beginning of [[Ragnarok]].
*The Legendary Dark Magic tome, [[Gleipnir]] - Named after the chains that bind Fenrir.
*The Legendary Light Magic tome, [[Ivaldi]] - Named after the watchman of the Spring of Hvergelmir. He is the father of Idun.
*The Legendary 'Ice Blade', Audhulma - Derived from [[Auðumbla]], the name of the primordial cow that licked away ice to form the beginnings of the universe.
*Prince Lyon's Dark Magic tome, [[Naglfar]] - Named after the ship made completely from the nails of the dead. It will be pilotted by Hymir during Ragnarok.

'''Cross-universe'''
:''Things''
*The Dark Magic tome [[Fenrir]] from the english versions of ''Fire Emblem: Rekka no Ken'' and ''Fire Emblem: Seima no Kouseki'', and from ''Fire Emblem: Seisen no Keifu'' and ''Fire Emblem: Thracia 776'' - Named after the wolf destined to consume Odin during Ragnarok.
*The Anima Magic ice tome [[Fimbulvetr]] from ''Fire Emblem: Fuuin No Tsurugi'', ''Fire Emblem: Rekka no Ken'', and ''Fire Emblem: Seima no Kouseki'' - Named after the winter of winters that will precede Ragnarok.

===Celtic Mythology===

'''Jugdral Universe'''
:''People''
*Cuan of Lenster - Derived from both [[Cúchulainn]] and [[Cian]]. Cúchulainn was the user of the Gae Bolg spear, and Cian was married to Ethniu.
*Ethlin of Chalphy - Named after [[Ethniu|Ethlinn]] (alt. Ethniu). Ethlinn was the wife of Cian. One of her sons was Lugh, an ancestor of Finn.
*Fin of Lenster - Named after [[Fionn mac Cumhail|Finn]] (alt. Fionn), one of the foremost Celtic heroes.
*Aideen of Jungby - Named after [[Étaín|Aideen]] (alt. Étaín). Second wife of Midir.
*[[Midir]] of Jungby - Named after Midir the Proud. Husband of Etain.
*Tiltyu of Freege - Derives from the name Tailtiu, the foster mother of the god Lugh
*Brigid of Jungby - Derives from the name Brighid the daughter of Dagda
*Dagda of Purple Dragon Mountain - Named after [[Dagda]], the supreme god
*Fergus

'''Elibe Universe'''
:''People''
*Lugh - Named after the god in Celtic Mythology
*Erk

===Arthurian Mythology===

'''Jugdral Universe'''
:''People''
*Tristan of Nodion, a cavalier - From the Arthurian ballad of the tragic lovers Tristan and Isolde.

'''Elibe Universe'''
:''People''
*Guinevere, the princess of Bern and half-sister of Zephiel - derives from the name of Arthur's queen.
*Igrene, the guardian of the Nabata Desert - from the name of Arthur's mother, Igraine.
*Percival, the Knight General of Etruria - from the name of a Knight of Camelot.
*Bors, an Ostian knight.
*Ninian, the dancer - derives from the name of the [[Lady of the Lake]].

'''Telius Universe'''
:''Things''
*Ettard, the Dark Knight's personal sword - Named after the maiden Ettard, who was loved by the knight [[Pelleas]].
*Gulgrant, Ashnard's personal sword - named after the cannibal king, Gurgurant. His son is killed by a giant and is avenged by [[Gawain]].
*Ragnell, Ike's personal sword - Named after Dame Ragnell, a hag who offers to help Gawain find an answer to a riddle set for King Arthur, provided he marries her afterwards.

'''Cross-universe'''
:''Things''
*[[Excalibur]], an Anima Magic tome from ''Fire Emblem: Ankoku Ryuu To Hikari No Tsurugi'' through ''Fire Emblem: Monshou No Nazo'' and the English versions of ''Fire Emblem: Rekka no Ken'' and ''Fire Emblem: Seima no Kouseki'' - Named after King Arthur's legendary sword.

===Greek and Roman Mythology===

'''Jugdral Universe'''
:''People''
*Rackesis (Lachesis) - from the name of one of the [[Moirae]], the Three Fates.

'''Magvel Universe'''
:''People''
*Tethys, a dancer - from the name of the sea goddess, the titaness [[Tethys]]
:''Things''
*Metis's tome, an item - from [[Metis]], the mother of [[Athena]]

'''Cross-universe'''
:''Things''
*Luna, a dark tome - the Roman name of Selene, the moon goddess

===Polynesian Mythology===

'''Akaneia Universe'''
:''People''
*Paora of Gra

'''Jugdral Universe'''
:''People''
*Ira of Isaac
*Mana of Isaac

===Biblical Mythology===

'''Akaneia Universe'''
:''People''
*Kain, the 'red' cavalier - Named after one of the first two sons of Adam and Eve.
*Abel, the 'green' cavalier - Named after the other of Adam and Eve's first two sons.

'''Magvel Universe'''
:''People''
*Ephraim, the prince of Renais - likely named after the biblical patriarch, [[Ephraim]]
*Myrrh, a manakete - one of the three treasures presented by the Magi

===Islamic Mythology===

'''Magvel Universe'''
:''People''
*Saleh, a sage - named after a prophet in the [[Qu'ran]]

===Babylonian Mythology===

'''Elibe Universe'''
:''People''
*Nergal, the antagonist of ''Rekka no Ken'' - from a god-king from Babylonian history.
:''Things''
*Ereshkigal, Nergal's most powerful dark tome - Also from Babylonian history; is named for the goddess of the underworld, who was also Nergal's wife.


[[Norse mythology]] and [[Celtic mythology]] are the most prominent contributors to names in the Fire Emblem series.

== See also ==

*[[List of character classes]]
*[[Table of Fire Emblem characters]]
*[[Fan translation]]
*[[Dragon Quest]]
*[[Final Fantasy]]
*[[Front Mission]]
*[[Nintendo Wars]]
*[[La Pucelle Tactics]]
*[[Bahamut Lagoon]]
*[[Tear Ring Saga]]
*[[Video game music]]

== Soundtrack - MIDI ==

*[http://www.vgmusic.com/music/console/nintendo/snes/fe4main.mid Theme of Fire Emblem - ''Seisen no Keifu'' version]
*[http://www.vgmusic.com/music/console/nintendo/gba/FE-TogetherWeRide.mid Together, We Ride! - ''Rekka no Ken'']

== External links ==
{{wikiquote}}
Sites:
*[http://www.intsys.co.jp/fe/index.html Intelligent Systems - Fire Emblem] - Intelligent Systems' newer ''Fire Emblem'' site. Has not been updated since Rekka.
*[http://www.intsys.co.jp/game/fireemblem/index.html Intelligent Systems - Fire Emblem] - Intelligent Systems' old ''Fire Emblem'' site. No longer updated.
*[http://www.nintendo.co.jp/n02/shvc/bfej/index.html Fire Emblem: Thracia 776] - Official Japanese site for ''Fire Emblem: Thracia 776''.
*[http://www.nintendo.co.jp/n08/afej/ Fire Emblem: Fuuin no Tsurugi] - Official Japanese site for ''Fire Emblem: Fuuin no Tsurugi''.
*[http://www.nintendo.co.jp/n08/ae7j/ Fire Emblem: Rekka no Ken] - Official Japanese site for ''Fire Emblem: Rekka no Ken''.
*[http://www.nintendo.co.jp/n08/be8j/ Fire Emblem: Seima no Kouseki] - Official Japanese site for ''Fire Emblem: Seima no Kouseki''.
*[http://www.nintendo.co.jp/ngc/gfej/ Fire Emblem: Souen no Kiseki] - Official Japanese site for ''Fire Emblem: Souen no Kiseki''.
*[http://eg.nttpub.co.jp/fe/ Official Site of Fire Emblem: Trading Card Game (Japanese)]
*[http://www.fewiki.net Fire Emblem Wiki]
*[http://winds.westhost.com/playful/feholy/feindex.shtml Irregular Winds] - Fan site for ''Fire Emblem: Seisen no Keifu''.
*[http://darktwilkitri.thegreatbeyond.net/FEE/main.php Fire Emblem Empire] - Fan site for ''Fire Emblem: Seisen no Keifu''.
*[http://www.angelfire.com/ny3/firemblem/pants.htm Sigurd's Pants] - Fan site for ''Fire Emblem: Seisen no Keifu''.
*[http://www.velthomer.net/siggyspants/ The Mamkute from 20,000 Fathoms] - Fan site for ''Fire Emblem: Fuuin no Tsurugi'' and ''Fire Emblem: Rekka no Ken/Fire Emblem''.
*[http://www.derekmiller.us/fireemblem/ History of Fire Emblem] - A thorough history of the Fire Emblem series.
*[http://www.ninhost.com/emblem-inferno/index.php Emblem Inferno]
*[http://feplanet.net/index.php Fire Emblem Planet] - Fan Site. Has one of the Internet's largest collection of ''Fire Emblem'' game sprites.
*[http://www.feevolution.com Fire Emblem Evolution] - Fan Site.
*[http://feonline.simgames.net Fire Emblem Online] - A ''Fire Emblem'' Fan site covering the latest in Fire Emblem games, from Fe6 to Fe9.

Forums:
<!-- Rather than advertising all and sundry FE forums, how about we have a limit of say 250 members minimum... unlike the 15 member one recently posted. -->
*[http://s7.invisionfree.com/FESS/ FESS Forum] - Large ''Fire Emblem'' dedicated forum.
*[http://s11.invisionfree.com/Fire_Emblem_Fusion/ Fire Emblem Fusion] - Dedicated to ''Fire Emblem: Rekka no Ken''.
*[http://s4.invisionfree.com/Fire_Emblem_Wars Fire Emblem Wars] - A ''Fire Emblem'' RPG Forum
Misc:
*[http://www.gamefaqs.com/search/index.html?game=Fire+Emblem&x=0&y=0 GameFAQs search for all ''Fire Emblem'' titles]
*[http://www.fanfiction.net/list.php?categoryid=1604 FanFiction.net: Fire Emblem] - The ''Fire Emblem'' category in a large fan fiction site

[[Category:Fire Emblem|*]]
[[Category:Computer and video role-playing games]]
[[Category:Game Boy Advance games]]
[[Category:GameCube games]]
[[Category:NES games]]
[[Category:Super NES games]]
[[Category:Nintendo games]]
[[Category:Intelligent Systems]]

[[de:Fire Emblem]]
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Latest revision as of 18:24, 17 October 2024

Fire Emblem
Logo since 2013
Genre(s)Tactical role-playing
Developer(s)Intelligent Systems
Koei Tecmo (2019)
Publisher(s)Nintendo
Creator(s)Shouzou Kaga
Composer(s)Yuka Tsujiyoko
Platform(s)
First releaseShadow Dragon and the Blade of Light
April 20, 1990
Latest releaseEngage
January 20, 2023
Spin-offs

Fire Emblem[a] is a Japanese fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Nintendo Entertainment System in 1990, the series currently consists of seventeen core entries and five spinoffs.

The core gameplay revolves around discrete battles between the player's team of characters and enemy non-player characters across grid-based maps. The player and enemy each take turns moving their characters across the map and having them perform combat-based actions. The games also feature a story and characters similar to traditional role-playing video games, and occasionally social simulation aspects as well. A notable aspect of gameplay is the permanent death of characters in battle, rendering them unusable upon being defeated, although this aspect of the game can be turned off starting from Fire Emblem: New Mystery of the Emblem onwards.

The series' title refers to the "Fire Emblem", a recurring element usually portrayed as a royal weapon or shield representing the power of war and dragons. The development of the first game began as a dōjin project by Shouzou Kaga and three other developers, and its success prompted the development of further games in the series. Kaga headed the development of each entry until the release of Thracia 776, when he left Intelligent Systems. He went on to found his own game studio, Tirnanog, who developed Tear Ring Saga.

The series debuted in the West with the seventh game The Blazing Blade in 2003, under the title Fire Emblem. According to the game's director, this was because of the international success of the similarly turn-based Advance Wars.[1] The inclusion of Marth and Roy in the 2001 fighting game Super Smash Bros. Melee as playable characters is also cited as a reason for the series' international release. Many games in the series sold well, although sales suffered a decline during the late 2000s. This downturn resulted in the series' near-cancellation until the critical and commercial successes of Fire Emblem Awakening (2012) and Fire Emblem: Three Houses (2019).

The series has been lauded for its gameplay and is frequently cited as the seminal series in the tactical role-playing genre, codifying various gameplay elements that would come to define the genre. Characters from across the series have been included in crossovers with other video game franchises, including the Super Smash Bros. series.

Common elements

Gameplay

Fire Emblem's developers have described it as an "RPG simulation" that combines tactical simulation gameplay with the plot and character development of a role-playing game, creating a sense of connection with characters not present in previous tactical games.[2] Battles in the Fire Emblem series take place on a grid-based map, with the player controlling a set number of characters across maps tied to the game's story and optional side stories. Each character has a specific character class which gives them set abilities and affects how far they can move across the field; some classes have innate skills unique to them. Depending on the installment, a character's class can be changed or upgraded, sometimes by using special items. During a battle, a character gains experience points by performing actions, such as attacking an enemy, healing an ally, or slaying a foe, which typically offers the most experience points. Each character has their own stats, and once a certain level is reached they level up and new skill points are awarded randomly to their attributes, such as health, agility, or strength. A character gains more experience the more they are used in battle.[3][4][5][6]

A key element present in combat since Genealogy of the Holy War is the Weapon Triangle, a system governing the strengths and weaknesses that certain weapons and types of magic have against each other in a rock–paper–scissors fashion. For weapons, lances have an advantage against swords, swords have an advantage against axes, and axes have an advantage against lances. In the magic system, fire is stronger than wind, wind is stronger than thunder, and thunder is stronger than fire.[7][3][4] From The Binding Blade through Radiant Dawn, these three elements are collectively known as anima magic. Anima is stronger than light, light is stronger than darkness, and darkness is stronger than anima. In Fates, the Weapon Triangle relationships add other weapons: swords and tomes are stronger than axes and bows, axes and bows are stronger than lances and shurikens, and lances and shurikens are stronger than swords and tomes.[8] Most games use a Weapon Durability system: after being used a certain number of times, a character's weapon will break. Different installments have various systems related to weapons: in Genealogy of the Holy War, weapons can be repaired at special shops; in Path of Radiance and future games, weapons can be bought and upgraded. Fates replaces the durability system with a system where more powerful weapons weaken some of their wielder's stats.[4][9]

Character relationships can be developed through support affinity both inside and outside of battle, which increases certain battle abilities.[3][10][11] A feature introduced in Genealogy of the Holy War and used in later installments is that characters who fall in love can have a child who inherits certain skills and stats from them.[7][3] One of the recurring features in the series is permanent death, in which units defeated in battle are permanently removed from the party, with very few exceptions, one being the main character, whose death results in a Game Over instead. Fire Emblem: New Mystery of the Emblem introduced Casual Mode, in which dead characters are revived at the end of a battle. Fates added Phoenix Mode, in which defeated characters are revived on the player's next turn. Another inclusion from Fates is 'My Castle', a customizable castle serving as the player's base of operations throughout the game.[3][9][12]

Story and themes

The Fire Emblem games take place across unrelated settings within a medieval or Renaissance-themed time period. The main protagonist, who is usually either royalty or a mercenary, is caught in the conflict of two or more countries across a continent and fighting for their cause.[13][14][15][16] The continents of Archanea and Valentia are the settings of Shadow Dragon and the Blade of Light, Gaiden, Mystery of the Emblem, and Awakening, and were the planned setting for Fire Emblem 64.[7][17][18] Genealogy of the Holy War and Thracia 776 are set in Jugdral, which is distantly connected with Archanea and Valentia, while The Blazing Blade and The Binding Blade take place in Elibe. The Sacred Stones is set in Magvel, and Path of Radiance and Radiant Dawn are set on the continent Tellius.[7] Fates is set on an unnamed continent, with the story instead focusing on the two powers fighting over its territory.[19][20] Three Houses takes place on the continent of Fódlan.[16] Engage is set in the continent of Elyos.

A recurring element in the series is the titular artifact known as the "Fire Emblem". In Shadow Dragon and the Blade of Light and other games set in Archanea, it is a shield inset with five magical gems named after its connection to dragons and weapons of war, being the "emblem of flame".[21][20] It also appears as a family crest in Genealogy of the Holy War, a family seal in The Binding Blade, a magic gemstone in The Sacred Stones, a bronze medallion holding a goddess of chaos in Path of Radiance and Radiant Dawn, a sword in Fates, and hereditary magical sigils in Three Houses.[22][16][20] Other magical elements, including feuding gods and mystical species such as dragons and shapeshifters, are also recurring elements in the series.[7]

Development and history

The first Fire Emblem game, Shadow Dragon and the Blade of Light, was originally never intended as a commercial game, defined by creator Shouzou Kaga as a dōjin project with three other job-holding students. However, the game's unexpected commercial success prompted the development of more games in the series.[23] The game was developed at Intelligent Systems, whose previous notable game was the strategy game Famicom Wars.[7] Kaga worked on the Fire Emblem series until Thracia 776, when he left Nintendo and began development on Tear Ring Saga for the PlayStation.[24] After Thracia 776, the Fire Emblem series had several releases on portable devices. In 2001, Marth and Roy, from Shadow Dragon and the Blade of Light and The Binding Blade respectively, appeared as playable characters in Super Smash Bros. Melee. This, alongside the international success of Advance Wars,[1] is cited as what led to Nintendo localizing The Blazing Blade for Western regions under the title Fire Emblem. Due to its success overseas, it was decided to return the series to home consoles for Path of Radiance for the GameCube. Despite it arriving late in the GameCube's life cycle, it provided a late boost to sales, reaffirming Nintendo's faith in the series.[7][25] By 2010, the series was suffering from declining sales and Nintendo told Intelligent Systems that if their next Fire Emblem failed to sell above 250,000 units, the series would be canceled. This prompted Intelligent Systems to include many features new to the series with the intention of making it the culmination of the entire series up to that point.[26][27] The game's reception and sales ended up saving the series from cancellation, convincing Nintendo to continue production.[28]

The series' original music was composed by Yuka Tsujiyoko. As the only music composer at Intelligent Systems when Shadow Dragon and the Blade of Light was in production, she acted as both composer and sound director, up until Thracia 776, when she left the company to become a freelancer after completing the score for Paper Mario.[24] She has worked on later Fire Emblem games, alongside other composers including Saki Kasuga, Hiroki Morishita, and Rei Kondoh.[29][30] The series includes several other notable staff members: Tohru Narihiro, who was involved in every Fire Emblem since the original; Masahiro Higuchi, who began as a graphics designer for Genealogy of the Holy War; and Kouhei Maeda, who wrote the scenarios for every game since The Blazing Blade and became a director for Awakening.[26][25]

Multiple artists are associated with the series. The characters of Mystery of the Emblem and Genealogy of the Holy War were designed by Katsuyoshi Koya, who later worked on designs for the Fire Emblem Trading Card Game. Katsuyoshi, who was unsatisfied with his work on the series, stepped down for Thracia 776. The designer for Thracia 776 was Mayumi Hirota, whose brief tenure with the series ended when she left Intelligent Systems with Kaga after the game's completion. Nevertheless, her art for the series was described by Kaga as his favorite up to that point.[31][32] Other artists involved in later games are Eiji Kaneda (The Binding Blade), Sachiko Wada (The Sacred Stones) and Senri Kita (Path of Radiance, Radiant Dawn).[33] For Shadow Dragon, the character artwork was remade by Ghost in the Shell artist Masamune Shirow.[34] The in-game portraits were instead designed by longtime contributor Daisuke Izuka, who returned as character designer for the remake of Mystery of the Emblem.[33] For Awakening, art director Toshiyuki Kusakihara worked with character designer Yūsuke Kozaki, who was brought in to give a new look to the series.[26][35] Kozaki later returned as character designer for Fates and Heroes.[28] For Echoes: Shadows of Valentia, illustrator Hidari was hired to revise classic Gaiden designs in addition to creating new ones.[36] To depict a "glamorous, aristocratic society" in Three Houses, Intelligent Systems contracted character designer Chinatsu Kurahana, best known for her work on otome games such as Uta no Prince-sama,[37] while freelance artist Kazuma Koda provided the concept art.[38] Kurahana returned to design protagonist Shez, Arval, and the house leaders in its spin-off, Warriors: Three Hopes, with Kusakihara filling in for the rest of the cast.[39]

Games

Release timeline
1990Shadow Dragon and the Blade of Light
1991
1992Gaiden
1993
1994Mystery of the Emblem
1995
1996Genealogy of the Holy War
1997Archanean War Chronicles
1998
1999Thracia 776
2000–2001
2002The Binding Blade
2003The Blazing Blade
2004The Sacred Stones
2005Path of Radiance
2006
2007Radiant Dawn
2008Shadow Dragon
2009
2010New Mystery of the Emblem
2011
2012Awakening
2013–2014
2015Fates
Tokyo Mirage Sessions ♯FE
2016
2017Heroes
Echoes: Shadows of Valentia
Warriors
2018
2019Three Houses
2020Tokyo Mirage Sessions ♯FE Encore
2021
2022Warriors: Three Hopes
2023Engage

There are currently seventeen games in the core Fire Emblem series, of which fourteen have been original games and three have been remakes.[40][28]

Main series

The first entry in the series, Shadow Dragon and the Blade of Light, was released in 1990 for the Japanese Famicom. A second game for the Famicom, Fire Emblem Gaiden, was released in 1992. It is known for having unusual mechanics compared to the rest of the series, such as dungeon exploration. It takes place in a similar timeframe as Shadow Dragon and the Blade of Light, but on a different continent. In 1994, Mystery of the Emblem was released for the Super Famicom, containing both a remake of Shadow Dragon and the Blade of Light and a sequel of the first game. Two more games were released for the Super Famicom in 1996 and 1999 respectively: Genealogy of the Holy War and Thracia 776.[41][7]

The next entry released was The Binding Blade in 2002 for the Game Boy Advance.[7][42] A prequel to The Binding Blade, The Blazing Blade, was released for the Game Boy Advance the following year.[41] It was released overseas under the title Fire Emblem in 2003 in North America and 2004 in Europe, becoming the first official release of the Fire Emblem series in these regions.[43][44] This is part in due to the inclusion of Marth and Roy in Super Smash Bros. Melee for the Gamecube in 2001, and the earlier release (and success) of Advance Wars in the West,[45] prompting Intelligent Systems and Nintendo to finally release Fire Emblem in the West. The final entry for the Game Boy Advance, The Sacred Stones, was released in 2004 in Japan, and in 2005 in North America and Europe.[41][7][46]

The ninth installment in the series, Path of Radiance, was released worldwide on the GameCube in 2005. It was the first Fire Emblem game to feature 3D graphics, voice acting, and full-motion animated cutscenes.[41][7][47][48] A direct sequel to Path of Radiance, Radiant Dawn was released for the Wii in 2007 in Japan and North America, and 2008 in Europe.[41][49][50]

In 2008, the series returned to handheld systems with two releases for the Nintendo DS. Fire Emblem: Shadow Dragon, an expanded remake of the first game, was released in 2008 in Japan and Europe, and 2009 in North America. Shadow Dragon makes use of unique DS features unavailable to the Famicom and introduced new characters, added additional story elements, revamped mechanics, and modernized graphics.[51][52][53] A Japanese-only entry, New Mystery of the Emblem, was released in 2010 for the DS as an expanded remake of Mystery of the Emblem.[54][55][26]

The series moved to the Nintendo 3DS with Fire Emblem Awakening, the thirteenth game in the series, released in 2012 in Japan and 2013 in North America and Europe.[56][57][58] Awakening was a major critical and commercial success, and is credited for revitalizing the franchise.[59] The second entry for the Nintendo 3DS, Fates, was released in June 2015 in Japan, February 2016 in North America, and in May 2016 for Europe and Australia. Fates comes in three versions: two physical versions titled Birthright and Conquest, and a third route titled Revelation released as downloadable content.[60][61] Fates was later re-released as a special version with all three versions included. A third entry, Fire Emblem Echoes: Shadows of Valentia, was released on the Nintendo 3DS in April 2017 in Japan and in North America and Europe the following month.[62][63][64] Echoes is an enhanced remake of Gaiden, maintaining many of the unique features of Gaiden while revamping the graphics and script, and adding several ease-of-play improvements.

A Fire Emblem game was announced for the Nintendo Switch during a Fire Emblem focused Nintendo Direct in January 2017.[65] The game was officially revealed as Fire Emblem: Three Houses during the Nintendo Direct presentation at E3 2018, and was released in July 2019.[66] Fire Emblem Engage, a second entry for Nintendo Switch, was announced during a September 2022 Nintendo Direct and released in January 2023.[67]

Spin-offs and cameos

In 1997, an episodic prequel to Mystery of the Emblem titled BS Fire Emblem: Archanea Senki-hen was released through Satellaview.[68] The events of Archanea Senki were included in the remake of Mystery of the Emblem.[69] BS Fire Emblem is considered an official part of the series by some developers, but not generally by fans.[35] A crossover with the Shin Megami Tensei series, Tokyo Mirage Sessions ♯FE, was released in December 2015 in Japan and worldwide in June 2016 for the Wii U.[70] Tokyo Mirage Sessions ♯FE was developed by Atlus rather than Intelligent Systems and combines gameplay, narrative, and aesthetic elements from both the Fire Emblem and Shin Megami Tensei series. On January 17, 2020, an enhanced version titled Tokyo Mirage Sessions ♯FE Encore was released on Nintendo Switch.[71] Fire Emblem Heroes is a spin-off gacha game for Android and iOS, and was released in February 2017 for mobile devices.[72] Heroes is a crossover of characters from across the Fire Emblem series, rather than with another series, and also introduced original characters not seen in any other Fire Emblem game. A crossover with the Dynasty Warriors series, Fire Emblem Warriors, was released for the New Nintendo 3DS and Nintendo Switch in 2017.[73] It was developed by Omega Force and Team Ninja. A second Warriors game, based on Three Houses, and titled Fire Emblem Warriors: Three Hopes was announced in a Nintendo Direct on February 9, 2022 and released on June 24, 2022.[74]

Characters from the Fire Emblem series have appeared in a number of other games as cameos or as part of crossovers. This includes multiple entries in the Super Smash Bros. series, beginning with protagonists Marth and Roy in Super Smash Bros. Melee.[7][75] Characters from the series also appeared in Intelligent Systems' strategy game Code Name: S.T.E.A.M. as optional characters unlocked via amiibo.[76]

Cancelled games

A Fire Emblem game was initially in development for the Nintendo 64 and its peripheral 64DD. Originally codenamed Fire Emblem 64, it was first revealed by Shigeru Miyamoto in 1997.[77] Ultimately, due to poor sales for the 64DD and internal structural changes at Intelligent Systems, Fire Emblem 64 was cancelled in 2000 and development shifted to what would become Fire Emblem: The Binding Blade.[78][7][79] Work done for Fire Emblem 64 was incorporated into The Binding Blade.[78][42]

An additional RTS-based game for the Wii was planned and would have been released after Fire Emblem: Radiant Dawn, but after trial and error and an unfocused development schedule, the project was cancelled.[80] Intelligent Systems never planned a Fire Emblem game for the Wii U. Nintendo producer Hitoshi Yamagami said such a game would need to sell 700,000 copies to be profitable.[81] A rumored Fire Emblem remake for the Nintendo 3DS was being developed by AlphaDream, but was cancelled following the company's bankruptcy surfaced in late 2019. According to the reports, it was one of the many video games that had been in development, but were ultimately scrapped for the platform, with many speculating those projects could be moved to the Nintendo Switch.[82]

Reception

Sales and aggregate review scores
As of December 31, 2021.
Game Year Units sold
(in millions)
GameRankings Metacritic
Shadow Dragon and the Blade of Light 1990 0.33[83] - -
Gaiden 1992 0.32[83] - -
Mystery of the Emblem 1994 0.78[83] - -
Genealogy of the Holy War 1996 0.50[83] - -
Thracia 776 1999 0.11[83] 99%[84] -
The Binding Blade 2002 0.35[85] - -
The Blazing Blade 2003 - 89%[86] 88[87]
The Sacred Stones 2004 - 85%[88] 85[89]
Path of Radiance 2005 - 86%[90] 85[91]
Radiant Dawn 2007 - 79%[92] 78[93]
Shadow Dragon 2008 - 81%[94] 81[95]
New Mystery of the Emblem 2010 - - -
Awakening 2012 2.35[96] 93%[97] 92[98]
Fates 2015 3.05[96] 89%[99] 88[100][b]
Echoes: Shadows of Valentia 2017 1.00[104] 83%[105] 81[106]
Three Houses 2019 4.12[96] 89%[107] 89[108]
Engage 2023 1.61[109] - 80[110]

Sales in Japan were the highest with Shadow Dragon and the Blade of Light but progressively declined with future games, which sold 329,087; 324,699; 776,338; 498,216 and 106,108 copies respectively. As of 2002, total sales had reached over two million copies.[83] Awakening topped the total sales of both Radiant Dawn and the Mystery of the Emblem remake in its first week. It went on to sell 2.35 million copies worldwide and become the best-selling Fire Emblem game in Western territories at the time.[111][112][96]

In 2007, a Japanese public poll named Mystery of the Emblem as one of the country's All Time Top 100 video games.[113] Speaking to USGamer, Massive Chalice creator Brad Muir commented on how Fire Emblem had influenced the game, referring to it as "[a] venerable strategy series", making positive reference to its gameplay and character relationships.[114] In her review of Awakening, IGN's Audrey Drake said that "Far too few people have played the Fire Emblem series", calling it "[a] darling of the hardcore strategy RPG crowd - and one of the shining gems of the genre".[115][42]

Several journalistic sites have cited its low notoriety in the west as an effect of Nintendo's sporadic localization efforts, along with its place in a niche game genre. At the same time, they have praised the series' gameplay, regularly noting its high difficulty and relationship mechanics.[13][14][6][116] The series has been cited as an inspiration for later tactical role-playing games, with Gamasutra naming Tactics Ogre: Let Us Cling Together, Final Fantasy Tactics and the Disgaea series as being influenced by its design.[6][117] In 2014, Destructoid writer Chris Carter praised the series' mechanics, and at the same time chose Mystery of the Emblem, Path of Radiance, and Awakening in his list of the five best games in the series.[13] Awakening is generally cited as having brought the series more publicity and player attention outside of Japan.[13][117]

Legacy

Tear Ring Saga lawsuit

After Kaga left Intelligent Systems, he founded a studio called Tirnanog and began development on a game titled Emblem Saga, a strategy role-playing game for the PlayStation. The game bore multiple similarities to the Fire Emblem series, and Nintendo filed a lawsuit against Tirnanog for copyright infringement. The first suit failed, and the court ruled in Tirnanog's favor. Nintendo filed a second lawsuit, and this time was awarded a cash settlement of ¥76 million. Nevertheless, Tirnanog and publisher Enterbrain were still allowed to publish the entry, though they changed its name to "Tear Ring Saga", and eventually developed a sequel. Nintendo attempted taking a third lawsuit to the Japanese Supreme Court in 2005, but the second ruling was upheld.[118][119][120][121]

In other media

A short, two episode original video animation series based on Mystery of the Emblem [122] released in 1996. These anime episodes were released in North America in 1998,[123] five years before The Blazing Blade was localized, making them the first official Fire Emblem media to be released in the region.[124] Nintendo produced Amiibo figures of several Fire Emblem characters; they are compatible with Fates, Echoes: Shadows of Valentia, Three Houses, Code Name: S.T.E.A.M., Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate.[125][126][127][128] Manga based on the games have also been produced, including The Binding Blade, Awakening, and Engage.[129][130][131] Two trading card games have been made with the Fire Emblem franchise: Fire Emblem: Trading Card Game, which was released from 2001–2006, and Fire Emblem 0 (Cipher), which was released in 2015 and was discontinued in late 2020 with the twenty second expansion pack being the last one.[130][33][31]

See also

Notes

  1. ^ Japanese: ファイアーエムブレム, Hepburn: Faiā Emuburemu
  2. ^ Birthright: 86,[101] Conquest: 87,[102] Revelation: 88[103]

References

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