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{{Redirect|The Shade|other uses|Shade (disambiguation)}} |
{{Redirect|The Shade|other uses|Shade (disambiguation)}} |
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{{Distinguish|Shade, the Changing Man}} |
{{Distinguish|Shade, the Changing Man}} |
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{{Infobox comics character <!--Wikipedia:WikiProject Comics--> |
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image=[[Image:Starman06new.jpg|250px]] |
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|caption=The Shade on the cover of ''[[Starman (Jack Knight)|Starman]]'' #6 (1995).<br>Art by [[Tony Harris (cartoonist)|Tony Harris]]. |
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|comic_color=background:#8080ff <!--Do not change. See Wikipedia:WikiProject Comics--> |
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|character_name=Shade |
|character_name=Shade |
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|image=Shade (DC Comics character).jpg |
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|caption=Textless cover of ''[[Starman (comics)|Starman]]'' (vol. 2) #6 (April 1994), art by [[Tony Harris (comics)|Tony Harris]]. |
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|real_name=Richard Swift |
|real_name=Richard Swift |
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|publisher=[[DC Comics]] |
|publisher=[[DC Comics]] |
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|debut=''[[Flash Comics]]'' #33 |
|debut=''[[Flash Comics]]'' #33 (September 1942) |
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|species= |
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|creators= [[E E Hibbard]] |
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|creators= [[Gardner Fox]]<br>Harold Wilson Sharp |
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|alliance_color=background:#ffc0c0 <!--Do not change. See Wikipedia:WikiProject Comics--> |
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|alliances=[[Injustice Society]] |
|alliances=[[Injustice Society]] |
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|aliases="Dicky" |
|aliases="Dicky"<br>"Mr. Black"<br>"Louie"<br>Immortal Wielder of Shadows |
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|powers= |
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|powers= [[List of superhuman features and abilities in fiction#Darkness or shadow manipulation|Shadow manipulation]] (ability to control darkness) - ability to travel great distances in short amounts of time, and create constructs out of shadows; does not age; virtually immortal. |
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* Shadow manipulation |
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|}} |
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* Shadow generation |
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* Shadow absorption |
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* Shadow construct creation |
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* Shadow demon control |
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* Telepathy |
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* Teleportation |
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* Dimensional travel |
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* Immortality |
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* Intangibility |
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}} |
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The '''Shade''' ('''Richard Swift''') is a [[comic book]] [[Character (arts)|character]] developed in the 1940s for [[National Comics Publications|National Comics]], first appearing in the pages of ''[[Flash Comics]]'' in a story titled "The Man Who Commanded the Night", scripted by [[Gardner Fox]] and illustrated by Hal Sharp.<ref>{{cite book |last1=Cowsill |first1=Alan |last2=Irvine |first2=Alex |last3=Korte |first3=Steve |last4=Manning |first4=Matt |last5=Wiacek |first5=Win |last6=Wilson |first6=Sven |title=The DC Comics Encyclopedia: The Definitive Guide to the Characters of the DC Universe |date=2016 |publisher=DK Publishing |isbn=978-1-4654-5357-0 |page=267}}</ref> Debuting as a villain, the Shade was best known for fighting against two generations of [[superhero]]es, most notably the [[Flash (Jay Garrick)|Golden Age]] and [[Barry Allen|Silver Age]] versions of the [[Flash (comics)|Flash]].<ref name="Flashsite">{{cite web|url=http://www.hyperborea.org/flash/shade.html |title=The Shade |access-date=2008-03-19 |last=Vibber |first=Kelson |date=May 16, 2007}}</ref> He eventually became a mentor for [[Starman (Jack Knight)|Jack Knight]], the son of the Golden Age [[Starman (comics)|Starman]], [[Starman (Ted Knight)|Ted Knight]], a hero the Shade had also fought.<ref>Harris, Tony, Starman, DC Comics, 1994</ref> |
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Though portrayed in Silver Age [[comics]] as a thief with a cane that could manipulate shadows, the character was reinvented in 1994 as a morally ambiguous Victorian-era immortal who gained the ability to manipulate shadows and immortality from an unexplained mystical event. In 2009, the Shade was ranked as [[IGN]]'s 89th-greatest villain of all time.<ref>[http://comics.ign.com/top-100-villains/89.html Shade is number 89] {{webarchive|url=https://web.archive.org/web/20090509065329/http://comics.ign.com/top-100-villains/89.html |date=2009-05-09}} [[IGN]]. Retrieved 10-05-09</ref> |
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The '''Shade''' is a [[comic book]] [[Character (arts)|character]] developed in the 1940s for [[DC Comics|National Comics]]. Debuted as a villain, the Shade was best known for fighting against two generations of [[superhero]]es, most notably the [[Golden Age of Comic Books|Golden Age]] and [[Silver Age of Comic Books|Silver Age]] versions of the [[Flash (comics)|Flash]].<ref name="Flashsite"> {{cite web|url=http://www.hyperborea.org/flash/shade.html |title=The Shade |accessdate=2008-03-19 |last=Vibber |first=Kelson |date=May 16, 2007 }}</ref> He eventually became a mentor for [[Starman (Jack Knight)|Jack Knight]], the son of the Golden Age [[Starman (Ted Knight)|Starman]] Ted Knight, a character the Shade had also fought.<ref>Harrison, Tony, Starman, DC Comics, 1994</ref> |
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The Shade appeared as a major character from the season 1 finale onwards in ''[[Stargirl (TV series)|Stargirl]]'', played by [[Jonathan Cake]].<ref>{{cite web |last1=Petski |first1=Denise |title='Stargirl' Casts Nick Tarabay & Jonathan Cake As Eclipso & The Shade, Adds Ysa Penarejo As Recurring |url=https://deadline.com/2020/10/stargirl-casts-nick-tarabay-jonathan-cake-eclipso-the-shade-ysa-penarejo-recurring-1234602795/ |website=Deadline Hollywood |date=26 October 2020 |access-date=2021-09-08}}</ref> |
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Though initially portrayed in the [[Golden Age of Comic Books|Golden Age]] [[comics]] as a thief with a cane that could manipulate shadows, the character was reinvented in 1994 as a morally ambiguous Victorian era immortal who gained the ability to manipulate shadows and his immortality from an unexplained mystical event. |
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==Publication history== |
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==History== |
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The Shade first appeared in ''[[Flash Comics]]'' #33 (September 1942), and was created by [[Gardner Fox]] and Harold Sharp. |
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===Pre-Crisis=== |
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The Shade was introduced in ''Flash Comics'' #33, as a villain for the original Golden Age Flash. He was portrayed as a thief who could manipulate the shadows with a magical cane. He fought both the Golden Age Flash and his Silver Age counterpart Barry Allen. He was a member of several supervillain teams, including the [[Injustice Society]]. Shade was the villain used for the first meeting of the two heroes in the famous [[Flash of Two Worlds]] <ref> {{cite web|url=http://www.hyperborea.org/flash/shade.html |title=The Shade |accessdate=2008-03-19 |last=Vibber |first=Kelson |date=May 16, 2007 }}</ref> story, which reintroduced the Golden Age Flash to the Silver Age. |
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Shade received a solo series in late 2011,<ref>{{cite web|url=http://www.comicsalliance.com/2010/03/13/emerald-city-comic-con-the-dc-nation-panel/ |title=Emerald City Comic-Con: The DC Nation Panel - ComicsAlliance | Comics culture, news, humor, commentary, and reviews |publisher=ComicsAlliance |date=2011-01-20 |access-date=2011-01-28 |url-status=dead |archive-url=https://web.archive.org/web/20110103172017/http://www.comicsalliance.com/2010/03/13/emerald-city-comic-con-the-dc-nation-panel/ |archive-date=2011-01-03}}</ref> written by Robinson and drawn by [[Cully Hamner]], [[Darwyn Cooke]], [[Javier Pulido]], and others. It deals with Shade and his descendants, flashing back to various points in his life as he travels the globe trying to find who is behind a plot to kill him. |
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===Post-Crisis=== |
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Shade returned in print in 1986, as a member of the Wizard's new incarnation of the [[Injustice Society]]. The Shade's next appearance was in a flashback story in ''Secret Origins'' #50 (1989), which explained the story of the post-[[Crisis on Infinite Earths|Crisis]] first meeting of [[Flash (Jay Garrick)|Jay Garrick]] and [[Flash (Barry Allen)|Barry Allen]]. This story was later retconned after the events of [[Zero Hour (comics)|Zero Hour]]. |
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==Fictional character biography== |
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===Post Zero-Hour=== |
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The 'Shade' draws his alias from Dante Alighieri's epic poem ''[[The Divine Comedy]]'', specifically its first book, ''Inferno'', which describes the Nine Rings of Hell. This poem is the most cited depiction of Hell, and the various characters in the story referred to as "the Shade" are references to the perpetual darkness of Hell itself. Shade uses his power of perpetual night to cast a blanket of darkness over various parts of the world. |
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After Zero Hour, The Shade's origin was changed drastically. The Shade was [[retroactive continuity|retcon]]ned to a [[England|English]] [[gentleman]] named Richard Swift, a young man in the year 1838. One night in [[London]], Swift was trapped amidst an unexplained mystical tragedy, which killed 104 people. The most immediate of effects upon him was the permanent loss of all memory before the incident; fortunately, a carriage appeared and took him in. The gentleman who had picked him up gave him the name Piers Ludlow, and offered to help him reencounter his past. Accepting his "kindness", Swift was taken to Ludlow's house and was taken to a house the next evening. However, the whole affair was a setup; the whole Ludlow family was in fact a band of killers and swindlers, and they had perpetuated a scheme many times over: to kill one of their wealthy, reclusive business partners and have a vagrant killed in his vicinity to give the impression of a failed robbery/homicide. However, when they intended to repeat the scheme with Swift as the scapegoat, he reflexively unleashed his shadows, killing all the present Ludlows. Only a young pair of twins, absent from the excursion, survived. The following evening Swift met one of his true friends prior to the incident: the author [[Charles Dickens]].<ref>''The Shade'' miniseries #1, DC Comics, 1997</ref> |
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===Pre-''Crisis''=== |
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For decades thereafter, Swift lived a relatively normal life, one which changed when Rupert Ludlow, one of the surviving twins, appeared and ambushed him along with a band of hired killers, informing his of the murderous intent of the family and of its exponential growth. Though grievously injured, Swift still managed to kill Ludlow, (by then he had already discovered his immortality). Afterward, he left England and started a career as an adventurer/assassin/observer on life, which spanned whole continents and led him to many adventures. While traveling, he met Brian Savage ([[Scalphunter (DC Comics)|Scalphunter]]) and visited [[Opal City]] for the first time. He established himself in Opal, acquiring real estate and generally living well, even encountering [[Oscar Wilde]], although he never quit the adventuring life, ensuring he would always have a considerable fortune waiting for him. However, during his journeys, he also met a similar immortal born of the same incident and bearing his same powers: a dwarf by the name of [[List of characters in Starman (comics)#Opposing villains|Culp]], who would become his mortal adversary.<ref>''The Shade'' #2, DC Comics, 1997</ref> |
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The Shade was introduced in ''Flash Comics'' #33, as a villain for the original Flash, [[Flash (Jay Garrick)|Jay Garrick]]. He was portrayed in his first and only Golden Age appearance as a thief with a machine that caused darkness by removing light-reflecting dust particles;<ref>{{Cite book |last=Hibbard |first=E.E. |title=Flash Comics #33 |last2=Fox |first2=Gardner |publisher=DC Comics |year=1942 |pages=1–13 |chapter="The Man Who Commanded The Night!"}}</ref> in later Silver Age stories he instead used a magical cane which could manipulate shadows. He fought both Garrick and the second Flash, [[Barry Allen]]. He was a member of several supervillain teams, including the [[Injustice Society]]. Shade was one of three villains used for the first meeting of the two heroes in the "[[Flash of Two Worlds]]"<ref name="Flashsite"/> story, which reintroduced the Golden Age Flash to the Silver Age. He was jailed along with the [[Wizard (DC Comics)|Wizard]] and the [[Fiddler (comics)|Fiddler]].<ref>{{cite book |last1=Cowsill |first1=Alan |last2=Irvine |first2=Alex |last3=Manning |first3=Matthew K. |last4=McAvennie |first4=Michael |last5=Wallace |first5=Daniel |title=DC Comics Year By Year: A Visual Chronicle |date=2019 |publisher=DK Publishing |isbn=978-1-4654-8578-6 |page=97}}</ref> |
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In the "Crisis on Earth-S" story, [[King Kull (DC Comics)|King Kull]] paired Shade up with [[Doctor Light (Arthur Light)|Doctor Light]], [[Joker (character)|Joker]] of [[Earth-Two]], and [[Weeper (DC Comics)|Weeper]] of Earth-S to wipe out humanity on Earth-S. With [[Doctor Light (Arthur Light)|Doctor Light]] he causes perpetual night and darkness on either side of the planet, but is met by [[Bulletman and Bulletgirl|Bulletman]] and [[Hawkman (Katar Hol)|Hawkman]].<ref>''Justice League of America'' #136. DC Comics.</ref> |
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During all of the Shade's escapades, he had been pursued quite actively by the Ludlows, whom he abated with little remorse, killing dozens of the family before meeting Marguerite Croft, a young lady, with whom he fell in love and established with in Paris during the thirties. Unfortunately, she proved to be a Ludlow, and tried to kill Shade by poisoning him. Shade survived the toxins, and was forced to kill Marguerite when she confessed that though she loved him, she would make more attempts on his life due to loyalty to her family. This left Shade with a sense of general depression and the feeling he could never love again. Because of this and the death of Brian Savage, he resumed his activities as an assassin.<ref>''The Shade'' #3, DC Comics, 1997</ref> |
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===Post-''Crisis''=== |
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During World War II, he left America to defend his country from the bombing raids, and fought Culp again. A bomb blast, falling on top of them, sent Culp into Shade's body. Unaware of this, Shade returned to America and to [[Keystone City]]. This was the time of the Golden Age of Heroes, and of them all he chose one as his adversary: [[Flash (Jay Garrick)|Jay Garrick]], the first Flash. For him, it was little more than a game, posing as a gimmicky villain (influenced by Culp) to get away with his truly important crimes unnoticed, and felt genuinely disappointed with the retirement of Garrick. This lasted until another "superhero", the Spider, came along. Shade, feeling curiosity for the Spider's motives, discovered he was in fact a criminal, getting rid of the competition, and a Ludlow by birth. Shade defended Keystone by killing the Spider and rescuing Flash and his wife from a murder attempt. When asked as to his own motives, he responded he truly enjoyed Garrick for his wit and humor, and that he already had a city to love and devote to (he protected Opal from harm several times, even saving Starman from a murder attempt<ref>''Starman'' v2 series #46, DC Comics, 1997</ref> and not committing even a single crime within its limits). |
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The Shade returned in print in 1986, as a member of the Wizard's new incarnation of the Injustice Society. The Shade's next appearance was in a flashback story in ''[[Secret Origins]]'' #50 (1989), which presented a post-''[[Crisis on Infinite Earths|Crisis]]'' retelling of "Flash of Two Worlds". |
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===Post-''Zero Hour''=== |
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During the 1960s he briefly teamed up with [[Doctor Fate]] to take down what was apparently one of Culp's criminal ventures, a mystic organization of madmen, the Wise Fools, who wished to repeat the ritual that created him by apparently summoning a wild, uncontrolled bubble of shadow (actually Culp's shadow, separated from Shade by Culp). Unaware that Culp's consciousness was actually within Shade, he and Dr. Fate destroyed the Wise Fools operation and threw the bubble into an empty dimension (where it continued to immensely grow in power and size), unaware that Culp had foreseen all of it and that it was only a step in a much larger plan, one which almost culminated in the destruction of Opal City.<ref> ''Showcase'' #4-5, DC Comics, 1996</ref> |
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After ''[[Zero Hour: Crisis in Time!|Zero Hour]]'', the Shade's origin was changed drastically. The Shade was [[retconned]] to be a 19th-century English man named Richard Swift who gains his powers from an unexplained mystical tragedy and sustains amnesia. Coincidentally, a passerby named Piers Ludlow offers to take in Swift while he recovers. The whole affair is a setup; the Ludlow family is in fact a band of killers and swindlers, who have grown wealthy killing their wealthy business partners and then killing a vagrant in the vicinity to give the impression of a failed robbery/homicide. Before they can make Swift their next scapegoat, he reflexively unleashes his shadows, killing all the present Ludlows. Only a young pair of twins, absent from the excursion, survive.<ref>''The Shade'' miniseries #1 (DC Comics, 1997). DC Comics.</ref> |
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Decades later, Swift is ambushed by Rupert Ludlow, one of the surviving twins, and kills him. Afterward, he leaves England and becomes an adventurer and assassin. While traveling, he meets Brian Savage ([[Scalphunter (DC Comics)|Scalphunter]]) and visits [[Opal City]] for the first time. He establishes himself in Opal, acquiring real estate and generally living well, even encountering [[Oscar Wilde]]. During his journeys, he meets a similar immortal born of the same incident and bearing his same powers, a dwarf by the name of Simon Culp, who becomes his mortal enemy.<ref>''The Shade'' #2 (1997). DC Comics.</ref> |
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===Starman=== |
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[[James Robinson (comics)|James Robinson]] decided to use Shade, giving the character a starring role in his new [[Starman (comics)|Starman]] series in 1994. In the first story arc, ''Sins of the Father'', [[Starman (Jack Knight)|Jack]] apparently finds an enemy in Shade when he kidnaps his father, retired Starman [[Starman (Ted Knight)|Ted Knight]] on the orders of the senile [[Mist (comics)|Mist]], who wishes for a final showdown. Shade later betrays the Mist by allying himself with the [[List of characters in Starman (comics)#The O'Dares|O'Dare Family]], a clan of police officers who assist Jack in memory of their father Billy O'Dare, a policeman who had often assisted the original Starman. Shade, with the O'Dares, assaults the Mist's hideout and rescues Ted Knight. Out of the O'Dares, he befriended the family's "black sheep", Matt O'Dare.<ref>''Starman'' v2 series #0-6, DC Comics, 1997</ref> |
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During all of the Shade's escapades, he is pursued by the Ludlows, whom he kills by the dozens. He is nearly killed by one Ludlow, Marguerite Croft, when he falls in love with her in Paris during the 1930s. She tries to kill Shade with poison, but is unsuccessful. Shade survives and is forced to kill Marguerite when she confesses that though she loves him, her loyalty to her family would force her to make more attempts on his life. This leaves Shade with a sense of general depression and the feeling he could never love again. Because of this and the death of Brian Savage, he resumes his activities as an assassin.<ref>''The Shade'' #3 (1997). DC Comics.</ref> |
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Much of the Shade's past is revealed through journal entries included in the ''Starman'' comics, including the [[flashback]] issues called "Tales of Times Past". They often dealt with different Starmen, including Jack's father [[Starman (Ted Knight)|Ted]], as well as other characters from the Starman [[mythology|mythos]] such as [[Scalphunter (DC Comics)|Brian Savage]]. There were a total of 10 "Times Past" issues in the 80-issue series. "Excerpts" from the Shade's journal often replaced the ''Starman'' letters column, frequently giving additional background related to the story or background into Shade's motivations. These excerpts are written as [[prose]], as opposed to a more traditional comic style, with occasional illustrations, and as journal entries being written by the Shade himself at different points in his existence.<ref>''Starman'' v2 series #11, #18, #28, #36, #42, #44, #46, #54, #74, DC Comics, 1997</ref> |
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During [[World War II]], he leaves America to defend England, and fights Simon Culp again. An exploding bomb causes Culp's body to fuse inside Shade's body. Unaware of this, the Shade returns to [[Keystone City]]. This was the time of the Golden Age of Heroes, and of them all he chooses [[Flash (Jay Garrick)|Jay Garrick]], the first Flash, as his adversary. During this time, Culp is able to subtly affect the Shade's behavior, and was even able to take over Shade's body completely when the latter is tired. |
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Shade has an active part in an adventure of Jack's involving a demon hidden within a poster that can snatch innocent people and drag them into [[Hell]]. Shade, as always, wishes peace for Opal, and also does not like Merritt, the human guardian of the poster, who has gained immortality for his protection of it, and consequently become the inspiration for Wilde's ''[[The Picture of Dorian Gray]]''. In a fight for possession of the poster, Matt O'Dare is dragged within and Shade follows. Within the poster, Shade agrees to sell his soul in exchange for the liberation of all the souls contained within (something that, unknown to Shade, Jack Knight and Matt O'Dare have also agreed to do), but the demon, unable to accept a selfless deal, releases all of them. Following this, Matt decides to turn over a new leaf and put his crooked past behind him. Shade assists him in his efforts, partly influenced by the revelation O'Dare is, in fact, the reincarnated lawman Scalphunter, an old friend.<ref>''Starman'' v2 series #24-26, #41, DC Comics, 1997</ref> |
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When the Flash retires in the 1950s, a new hero called the [[Spider (DC Comics)|Spider]] takes his place. Shade investigates the Spider's background and discovers he is both a criminal (using his role to get rid of the competition) and a Ludlow by birth. Ludlow's move to Keystone City was part of his plan to kill the Shade. Shade instead kills the Spider, and rescues Flash and his wife from a murder attempt.<ref>''Starman'' vol. 2 #46 (1997). DC Comics.</ref> |
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A particularly important point in the life of Shade comes when he meets the demon-lord [[Neron]]. Neron offers, as he has to many supervillains before, to augment Shade's power. However, Shade sees little use in Neron's offer, as he has no need to increase his already substantial wealth and is already immortal. Neron, angered by his rejection, swears vengeance against Shade.<ref> ''Showcase'' #12, DC Comics, 1995</ref> |
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During the 1960s, Shade briefly teams up with [[Doctor Fate (Kent Nelson)|Doctor Fate]] to take down one of Culp's criminal ventures, a mystic organization called the Wise Fools, who wished to repeat the ritual that created him by summoning a wild, uncontrolled bubble of shadow (actually Culp's shadow, separated from the Shade by Culp). Unaware that Culp's consciousness is actually within the Shade, he and Dr. Fate destroy the Wise Fools operation and throw the bubble into an empty dimension (where it continues to grow in power and size). This was all part of Culp's larger plan, one which almost culminates in the destruction of Opal City.<ref>''Showcase'' #4–5 (1996). DC Comics.</ref> |
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Over the years the Ludlows have apparently ceased to attack him, which Shade sees as a respite. This lasts until the wife of the last Ludlow by blood calls him to the city of Ludlow to talk her husband out of attempting an attack on him that would certainly cost him his life. Shade answers the summons and talks Ludlow out of his silly vendetta, apparently burying a legacy of hate that has lasted more than one and a half hundred years.<ref>''The Shade'' miniseries #4, DC Comics, 1997</ref> |
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===''Starman'' (vol. 2)=== |
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Another notable point during the series' run came when the Godwave struck the DC universe, depowering almost all superheroes. In a confrontation between Starman, Matt O'Dare, [[Green Lantern]], and [[List of characters in Starman (comics)#Opposing villains|The Infernal Doctor Pip]], in which Pip almost blows up a large section of an Opal skyscraper, Shade appears at the last minute and draws Pip into the Darklands, which serve as his power source, before the bomb can explode. The plot twist is that his powers are unaffected by the depowerment, with a note indicating there are powers not even God wants anything to do with, referencing the dark origins of the Shade's massive powers.<ref>''Starman'' v2 series #30-33, DC Comics, 1997</ref> |
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[[James Robinson (writer)|James Robinson]] gave the character a starring role in his new ''[[Starman (comics)|Starman]]'' series in 1994. In the first story arc, ''Sins of the Father'', [[Starman (Jack Knight)|Jack]] believes Shade to be his enemy when he kidnaps Jack's father, retired Starman [[Starman (Ted Knight)|Ted Knight]], on the orders of the senile [[Mist (comics)|Mist]], who wishes for a final showdown. Shade later betrays the Mist by allying himself with the O'Dare family, a clan of police officers who assist Jack in the memory of their father Billy O'Dare, a policeman who had often assisted the original Starman. Shade, with the O'Dares, assaults the Mist's hideout and rescues Ted Knight. Shade befriends the family's "black sheep", Matt O'Dare.<ref>''Starman'' vol. 2 #0–6 (1997). DC Comics.</ref> |
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Much of the Shade's past is revealed through journal entries included in the ''Starman'' comics, including the [[Flashback (narrative)|flashback]] issues called "Times Past". They often deal with different Starmen, including Jack's father [[Starman (Ted Knight)|Ted]], as well as other characters from the Starman mythos, such as [[Scalphunter (DC Comics)|Brian Savage]]. There were a total of 10 "Times Past" issues in the 80-issue series. "Excerpts" from the Shade's journal often replaced the ''Starman'' letters column, frequently giving additional background related to the story or background into Shade's motivations. These excerpts are written as [[prose]], as opposed to a more traditional comic style, with occasional illustrations, and as journal entries being written by the Shade himself at different points in his existence.<ref>''Starman'' vol. 2 #11, 18, 28, 36, 42, 44, 46, 54 and 74 (1997). DC Comics.</ref> |
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At various times, Culp is able to take control over or subtly influence The Shade. At one specific point, Culp takes full control to talk to Jack, in the process making a mistake about the name of a [[Oscar Wilde|Wilde]] story. Around the time Jack returns from space in the "Stars, My Destination" story arc, Culp is able to assume full control over Shade's body for an extended period of time and imprison or neutralize most of Opal City's heroes in a bid to loot and destroy Opal - with no other motive than to destroy what Shade loves most. Gathering an army of villains whom Jack has battled over the course of the series, Culp absorbs Shade's powers, in addition to the ever-growing and tremendously powerful shadow force Shade and Dr. Fate had exiled decades before, to cast a spell allowing him to trap Opal City in an impenetrable bubble of shadow and force a confrontation with the city's heroes. Many of the supervillains helping Culp have been gathered by either Neron, the still-vengeful daughter of the Mist, or one of the last Ludlows in existence, the son of the false hero the Spider. This story is the climax of the series, told in the "Grand Guignol" arc. |
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Shade has an active part in an adventure of Jack's involving a demon hidden within a poster that can snatch innocent people and drag them into [[Hell (DC Comics)|Hell]]. Shade does not like Merritt, the human guardian of the poster, who has gained immortality for his protection of it, and was the inspiration for Wilde's ''[[The Picture of Dorian Gray]]''. In a fight for possession of the poster, Matt O'Dare is dragged within and Shade follows. Inside the poster, Shade, Jack and Matt separately agree to sell their souls in exchange for the liberation of all the souls contained within. The demon, unable to accept a selfless deal, is forced to release everyone (but takes Merritt's soul instead). Matt decides to turn over a new leaf and put his crooked past behind him. Shade assists him in his efforts, while influenced by the revelation that O'Dare is the reincarnated lawman Scalphunter, who happens to be an old friend.<ref>''Starman'' vol. 2 #24–26, 41 (1997). DC Comics.</ref> |
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Shade eventually is able to cast out Culp, losing his shadow powers in the process. However, Culp underestimates the Shade, and is tricked into allowing a small shadow imp loyal to Shade to be absorbed into his own shadow, leading to a battle of wills in which Shade draws all the darkness into himself (adding Culp's shadow's might to it, augmented by the Wise Fools ritual), leaving Culp powerless. Shortly thereafter, Culp attempts to buy his freedom by threatening the younger Mist, but is killed in the process by the elder Mist. This is a turning point for Shade, as he now has freedom of choice, is able to discern right from wrong, and therefore able to decide whether he wishes to remain a villain or became a true hero, protecting his city. He is present at the final showdown with the Mist and leaves the building with [[Elongated Man|Ralph Dibny]], Jack, and Theo Kyle Knight.<ref>''Starman'' v2 series #61-73, DC Comics, 1997</ref> |
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A particularly important point in the life of Shade comes when he meets the demon-lord [[Neron (character)|Neron]]. Neron offers, as he has done so with many supervillains before him, to enhance Shade's power. Shade sees little use in Neron's offer, as he has no need to increase his already substantial wealth, sees no way of heightening his shadows' power and is already immortal. Neron, angered by his rejection, swears vengeance against Shade.<ref>''Showcase '95'' #12 (1995). DC Comics.</ref> |
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===Post-Starman=== |
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Since the end of the Starman series, The Shade has made cameo appearances in several comic series, including ''[[Green Arrow]]'' and [[Justice Society of America|''JSA'']] and was listed alongside magical-based villains such as [[Felix Faust]] and [[Circe (comics)|Circe]]. He also has a brief appearance in DC's [[One Year Later|''Brave New World'']] in 2006. During the [[Infinite Crisis]], he is seen using his powers to help Opal citizens, by protecting the buildings they are in (though, in a remark full of his trademark cynicism, reminsicent of his status as a solitary man, he comments he is not doing it to save the citizens themselves, but, rather, he is "saving the architecture"). |
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Over the years the Ludlow attacks have dwindled. This lasts until the wife of the last Ludlow calls him to talk her husband out of attempting an attack that would certainly cost him his life. Shade talks Ludlow out of pursuing his family's vendetta, burying a legacy of hate that has lasted more than 150 years.<ref>''The Shade'' #4 (1997). DC Comics.</ref> |
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Another notable point during the series' run came when the [[Genesis (DC Comics)|Godwave]] struck the DC universe, depowering almost all superheroes. In a confrontation between Starman, Matt O'Dare, [[Green Lantern]], and the Infernal Doctor Pip, Pip almost blows up a large section of an Opal skyscraper, but Shade appears at the last minute and draws Pip into the Darklands, which serve as his power source, before the bomb can explode.<ref>''Starman'' vol. 2 #30–33 (1997). DC Comics.</ref> |
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At various times, Culp is able to take control over or subtly influence Shade. At one point, Culp takes full control to talk to Jack, in the process making a mistake about the name of a [[Oscar Wilde|Wilde]] story. Around the time Jack returns from space in the "Stars, My Destination" story arc, Culp is able to assume full control over Shade's body for an extended period of time and imprison or neutralize most of Opal City's heroes in a bid to loot and destroy Opal - with seemingly no motive other than to destroy what Shade loves most. Gathering an army of villains whom Jack has battled over the course of the series, Culp absorbs Shade's powers, in addition to the shadow force Shade and Dr. Fate had exiled decades before, to cast a spell allowing him to trap Opal City in an impenetrable bubble of shadow and force a confrontation with the city's heroes. Many of the supervillains helping Culp have been gathered by either Neron, the still-vengeful daughter of the Mist, or one of the last Ludlows in existence: the son of the false hero the Spider. This story is the climax of the series, told in the "Grand Guignol" story arc. |
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Shade eventually is able to cast out Culp, while losing his shadow powers in the process. However, Culp underestimates the Shade, and is tricked into allowing a small shadow imp loyal to Shade to be absorbed into his own shadow, leading to a battle of wills in which Shade draws all the darkness into himself, leaving Culp powerless. Culp attempts to buy his freedom by threatening the younger Mist, but is killed by the elder Mist. This is a turning point for Shade, as he now has freedom of choice, and is able to decide whether he wishes to remain a villain or become a true hero. He is present at the final showdown with the Mist and leaves the building with [[Elongated Man|Ralph Dibny]], Jack and Theo Kyle Knight.<ref>''Starman'' vol. 2 #61–73 (1997). DC Comics.</ref> |
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===Post-''Starman'' (vol. 2)=== |
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Since the end of the ''Starman'' (vol. 2) series, the Shade has made cameo appearances in several comic series, including ''[[Green Arrow]]'' and ''[[Justice Society of America|JSA]]'' and was listed alongside magical-based villains such as [[Felix Faust]] and [[Circe (character)|Circe]]. He also has a brief appearance in DC's ''[[One Year Later|Brave New World]]'' in 2006. During the ''[[Infinite Crisis]]'', he is seen using his powers to help Opal citizens by protecting the buildings they are in (though, in a remark full of his trademark cynicism, he comments he is not doing it to save the citizens themselves, but, rather, he is "saving the architecture"). |
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He shows up in Robinson's ''[[Justice League: Cry for Justice]]'', waiting for his old rival Jay Garrick in his home. He informs Garrick that the insane supervillain [[Prometheus (DC Comics)|Prometheus]] has ordered a series of attacks on various superheroes (including [[Kate Kane|Batwoman]], [[Barry Allen]], [[Crimson Avenger]], and [[Courtney Whitmore|Stargirl]]) to distract them from a sinister master plan. Shade accompanies Jay to the [[JLA Watchtower]] to warn the other heroes of the impending doom.<ref>''Justice League: Cry For Justice'' #5. DC Comics.</ref> He and Jay arrive at the Watchtower just as Prometheus (who had disguised himself as [[Captain Marvel Jr.|Freddy Freeman]] and defeated the entire League) attempts to escape. Though Jay is easily floored, the Shade proves difficult to defeat, and ultimately ends up stopping [[Donna Troy]] from killing the supervillain after he has been beaten into submission. The Shade later creates a portal that gives Green Arrow access to Prometheus' otherdimensional lair,<ref>''Justice League of America'' (vol. 2) #42 (February 2010). DC Comics.</ref> where the archer kills Prometheus in revenge for Star City, the dismemberment of his former protege [[Roy Harper (comics)|Red Arrow]], and the death of Red Arrow's daughter.<ref>''Justice League: Cry for Justice'' #7 (March 2010). DC Comics.</ref> |
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During the ''[[Blackest Night]]'' storyline, Shade is in a relationship with Hope O'Dare, and claims that he is in love with her. After a night of sex, Shade and Hope are confronted by David Knight, reanimated as a [[Black Lantern]]. David rips out Shade's heart, but, due to his powers, he survives as he is unable to be killed, which allows Shade to resist the call of a black ring that seeks to turn him into another undead Lantern. After David threatens to kill Hope and later Jack, an enraged Shade uses his powers to trap the Black Lantern within the Shadowlands after decrying the Lantern as a mockery and a fake, saying he has "no light of his own", and uses his own heart as a channel to bind and banish him. Afterwards, Hope admits that she loves Shade as well, and they depart from the scene of the battle.<ref>''Starman'' (vol. 2) #81. DC Comics.</ref> |
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Shortly after the events of "Blackest Night", the Shade is approached by [[Hal Jordan]] and [[Barry Allen]], and he takes them to the Ghost Zone where they find the rotting corpse of Prometheus.<ref>''Justice League: The Rise and Fall Special''. DC Comics.</ref> |
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During ''[[Brightest Day]]'', Jay Garrick arrives at the Shade's home with [[Doctor Mid-Nite (Pieter Cross)|Doctor Mid-Nite]], [[Sebastian Faust]], and [[Wildcat (Ted Grant)|Wildcat]] to enlist his help in tracking down the missing [[Obsidian (character)|Obsidian]], who possesses abilities similar to those of the Shade. After entering the house, the JSA members find Obsidian and [[Doctor Fate (Kent V. Nelson)|Doctor Fate]] standing over the Shade's comatose body. Obsidian, now possessed by a cosmic entity known as the [[Alan Scott|Starheart]], tells the heroes that the Shade would have told them his "secrets", and that the Starheart commanded that he and Fate silence him.<ref>''Justice Society of America'' (vol. 3) #41. DC Comics.</ref> Following the defeat of the Starheart, [[Congorilla]] mentions that the Shade has been missing since his assault at the hands of Obsidian, and that nobody has been able to contact him.<ref>''Starman/Congorilla'' #1. DC Comics.</ref> |
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Shade's disappearance is explained shortly after this, when it is revealed that he had been captured and brainwashed by [[Eclipso]].<ref>''Justice League of America'' (vol. 2) #54. DC Comics.</ref> Realizing that Shade could turn the tide of the battle, [[Saint Walker]] sends the [[Atom (Ray Palmer)|Atom]] and [[Starman (Mikaal Tomas)|Starman]] inside his body to fight off the effects of Eclipso's brainwashing.<ref>''Justice League of America'' (vol. 2) #58. DC Comics.</ref> The heroes narrowly manage to free the Shade's mind, and he turns against Eclipso and ultimately helps the [[Justice League]] defeat the villain once and for all.<ref>''Justice League of America'' (vol. 2) #59. DC Comics.</ref> |
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===''The New 52''=== |
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In September 2011, ''[[The New 52]]'' rebooted DC's continuity. In this new timeline, a 12-issue series has the Shade survive an assassination attempt, then travel the world to uncover the people behind it. Along the way he deals with his past before the shadows, as well as the encounters he had with his descendants through the years. It is also explained how he first met Culp, and exactly how he gained the shadow powers.<ref>''The Shade'' vol. 2 #1-12. DC Comics.</ref> |
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===''DC Rebirth''=== |
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In 2016, DC Comics implemented another relaunch of its books called "[[DC Rebirth]]", which restored its continuity to a form much as it was prior to "The New 52". [[Iris West]], Barry Allen and [[Wally West II]] get sucked into the Shadowlands. Separated from Iris, Barry and Wally meet up with the Shade, who reveals he has lost control of his shadows. His shadows have also kidnapped Hope, and both she and Iris are corrupted by the Shade's darkness. The Flashes and Shade are able to free Hope and Iris from the shadows, with the Shade regaining his powers as well as reconciling with Hope O'Dare.<ref>''The Flash'' vol. 5 #12. DC Comics.</ref> |
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===Possible futures=== |
===Possible futures=== |
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During the ''Starman'' story arc "Stars, My Destination" |
During the ''Starman'' story arc "Stars, My Destination", Jack Knight is thrown by a shadowy corridor created by a future Shade across time and space into a future where Shade's powers overtake him due to a disease that Culp had infected him with during their final battle. His shadow begins expanding into the universe and threatens areas protected by the [[Legion of Super-Heroes]]. Rescuing him, the future Shade explains how Jack may be able to stop it from ever happening by using his cosmic rod on him in the past. He later opens another time portal to allow Jack to journey across time again to reach his destination, Throneworld. |
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''Starman Annual #1 |
''Starman Annual'' #1 shows a possible future for Shade as the protector of a Utopian planet thousands of years from the present. As with the current Shade, he enjoys telling tales of his past. The planet's technology and possibly the planet itself seemed to be made almost entirely out of Cosmic Rod technology inspired by Starman and his legacy. |
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==Powers and abilities== |
==Powers and abilities== |
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Shade |
Shade can channel the power of the Shadowlands, which is a partially sentient, extra-dimensional mass of malleable darkness. He can use it for many effects, both as an absence of light and a solid substance: he can summon and control "demons", project as shields and conjure areas of complete darkness, create all kinds of constructs out of shadows, transport himself and others through it over great distances, and can use it as a prison dimension. The darkness itself can be dispelled by sufficiently bright blasts of light or energy. Eventually, his experience with the shadows allows him to create corridors through time. The shadows have also granted Shade agelessness and immortality. Dr. Fate once remarked that even the [[Spectre (DC Comics character)|Spectre]] would have serious difficulty dealing with the Shade, possibly due to the origin of his powers (the former realm of a divine entity on par with God).<ref>''Showcase '96'' #4. DC Comics.</ref> He is heavily resistant to damage, as seen when a demolition bomb falls on him, leaving him only slightly dazed. Even with his heart torn out of his chest by Black Lantern David Knight, he remained alive and unable to die. |
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His only weakness |
His only weakness is that if he loses his shadow, he becomes vulnerable. However, this can only occur if a survivor from the same event in 1838 drains him of it, or in the event of a light strong enough to completely surround him to the point that he is unable to cast a shadow. Prometheus was briefly able to stun Shade with a brief burst of light. |
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==Character inspiration== |
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It is likely that The Shade's post-Zero Hour origin is influenced by [[Charles Dickens|Charles Dickens']] story ''[[The Old Curiosity Shop]]'', which featured an English [[Rake (character)|Rake]] also named Richard, and a dwarf named [[The Old Curiosity Shop#Major characters|Quilp]]. In [[Continuity (fiction)|continuity]], it is suggested that Shade's story instead inspired Dickens to write ''[[The Old Curiosity Shop]]''. James Robinson has stated that he drew some inspiration for the Shade's mannerisms and speech patterns from the British stage and screen actor [[Jonathan Pryce]]. |
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==Other versions== |
==Other versions== |
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* |
* An alternate universe variant of Shade from Earth-33 appears in ''[[Countdown to Adventure]]'' as a member of the League of Shamans.<ref>''Countdown to Adventure'' #1. DC Comics.</ref> |
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* A gender-flipped variant of Shade from an unspecified universe appears in ''[[Countdown: Arena]]'' #1.<ref>''Countdown: Arena'' #1. DC Comics.</ref> |
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* The Shade (possibly of Earth-3). An alternate version of the heroine [[Nightshade (comics)|Nightshade]], she shares with him his namesake and all his powers, and she wears a top hat and a cane. She's killed by Eve of the Shadows, another Nightshade counterpart. The possibility exists that this Shade is actually a female version of Shade from the gender-reversed world Earth-11. |
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== |
==In other media== |
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===Television=== |
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The Shade appeared in the ''[[Justice League (TV series)|Justice League]]'' animated series, as a member of [[Lex Luthor]]'s [[Injustice Gang]] and [[Fury (DC Comics)|Aresia's]] Injustice Gang. He is later recruited into [[Gorilla Grodd]]'s [[Secret Society of Super Villains|Secret Society]], although, by this time he is skeptical of its success due to seeing such efforts fail twice in the past. |
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* The Shade, based on the Silver Age comics incarnation, appears in series set in the [[DC Animated Universe]] (DCAU), voiced by [[Stephen McHattie]].<ref name="btva">{{cite web |title=Shade Voices (DC Universe) |url=https://www.behindthevoiceactors.com/characters/DC-Universe/Shade/ |access-date=December 15, 2019 |website=Behind the Voice Actors |postscript=. A green check mark indicates that a role has been confirmed using a screenshot (or collage of screenshots) of a title's list of voice actors and their respective characters found in its credits or other reliable sources of information.}}</ref> |
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** He first appears in ''[[Justice League (TV series)|Justice League]]'' as a member of [[Lex Luthor]] and [[Fury (DC Comics)|Aresia]]'s [[Injustice Gang]]s and [[Gorilla Grodd]]'s [[Secret Society of Super Villains|Secret Society]]. |
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** In ''[[Justice League Unlimited]]'', Shade makes non-speaking appearances as a member of Grodd's new Secret Society, which is later taken over by Luthor. When Grodd mounts a mutiny to retake control, Shade sides with him, only to be killed by [[Darkseid]] along with most of the Society. |
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* Shade appears in ''[[Young Justice (TV series)|Young Justice]]'', voiced by [[Joel Swetow]].<ref name="btva"/> In the episode "Triptych", he unwillingly partakes in [[Simon Stagg]]'s [[metahuman]] trafficking operation until [[Cheshire (comics)|Cheshire]] frees him. Shade later joins the [[League of Shadows]], but leaves them out of gratitude to Cheshire and goes freelance. |
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* An unidentified, original incarnation of the Shade appears in a self-titled episode of ''[[The Flash (2014 TV series)|The Flash]]'', portrayed by [[Mike McLeod (actor)|Mike McLeod]].<ref>{{Cite web |last=Catingub |first=Jeremiah |date=November 19, 2016 |title=''The Flash'' Season 3 Episode 6 Recap - Wally Gets His Powers! |url=https://pilipinaspopcorn.com/flash-season-3-episode-6-recap-wally-gets-powers-popcorn-time/ |access-date=August 6, 2024 |website=Pilipinas Popcorn |language=en-US}}</ref> |
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* The Shade appears in ''[[Stargirl (TV series)|Stargirl]]'', portrayed by an uncredited actor in the first season and by [[Jonathan Cake]] in the second and third seasons.<ref name="Stargirl recurring cast">{{cite web |last=Petski |first=Denise |date=October 26, 2020 |title=''Stargirl'' Casts Nick Tarabay & Jonathan Cake As Eclipso & The Shade, Adds Ysa Penarejo As Recurring |url=https://deadline.com/2020/10/stargirl-casts-nick-tarabay-jonathan-cake-eclipso-the-shade-ysa-penarejo-recurring-1234602795/ |access-date=October 26, 2020 |work=Deadline Hollywood}}</ref> This version was originally a thief, con artist, and member of the Men of Tears cabal in the 1800s who gained his powers from a botched ritual meant to summon [[Eclipso]]. By the end of the 20th century, he joined the [[Injustice Society of America]] (ISA) as part of a "temporary arrangement" despite viewing its leader [[Icicle (comics)|Icicle]] as insane. In the present, he comes to Blue Valley in search of Eclipso's Black Diamond and becomes an ally of [[Courtney Whitmore|Stargirl]] and her [[Justice Society of America]]. |
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===Video games=== |
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When Grodd's Secret Society is defeated by the Justice League in a football field in front of thousands of people, Shade states "I knew this wouldn't work" before attempting to flee and being stopped by [[Batman]]. |
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* The Shade appears as a character summon in ''[[Scribblenauts Unmasked: A DC Comics Adventure]]''.<ref>{{Cite web |last=Eisen |first=Andrew |date=October 2, 2013 |title=DC Characters and Objects - ''Scribblenauts Unmasked'' Guide |url=https://www.ign.com/wikis/scribblenauts-unmasked/DC_Characters_and_Objects |access-date=August 6, 2024 |website=IGN |language=en}}</ref> |
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In the ''[[Justice League Unlimited]]'' series, Shade joins a fourth anti-Justice League organization, Gorilla Grodd's new Secret Society, later taken over by Lex Luthor. The Shade is prominently shown for the last time in the series in the episode "Alive", where he sides against Luthor during the mutiny led by Grodd. During the mutiny, Shade and the other villains that opposed Luthor, are frozen by a turncoat [[Killer Frost]]. The Shade is voiced by [[Stephen McHattie]]. |
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* The Shade appears as a playable character in ''[[Lego DC Super-Villains]]'', voiced by Christopher Swindle.<ref name="btva" /> |
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In both series, his powers are a product of his staff, which he calls the "nightstick," much like that of his pre-Robinson years. When he first joins Grodd's group, he is attracted to [[Giganta]], who seems to return his affection. When he finds out that she had once been a gorilla he is shocked, but then looks at her and shrugs with a smile on his face. |
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== |
==References.== |
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*[[List of fictional characters who can manipulate darkness or shadow]] |
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==References== |
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{{Reflist}} |
{{Reflist}} |
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{{Starman}} |
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{{Flash}} |
{{Flash}} |
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{{Starman}} |
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{{Zatanna}} |
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{{Justice Society of America}} |
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{{Infinity Inc.}} |
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[[Category:Characters created by Gardner Fox]] |
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[[Category:Comics characters introduced in 1942]] |
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[[Category:DC Comics immortals]] |
[[Category:DC Comics immortals]] |
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[[Category:DC Comics superheroes]] |
[[Category:DC Comics male superheroes]] |
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[[Category:DC Comics supervillains]] |
[[Category:DC Comics male supervillains]] |
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[[Category:Earth-Two]] |
[[Category:Earth-Two]] |
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[[Category:Fictional characters who can manipulate darkness or shadows]] |
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[[Category:Fictional people from London]] |
[[Category:Fictional people from London]] |
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[[Category:Flash (comics) characters]] |
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[[Category:Golden Age supervillains]] |
[[Category:Golden Age supervillains]] |
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[[pt:Penumbra (DC Comics)]] |
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[[tl:Shade (komiks)]] |
Latest revision as of 14:10, 10 January 2025
Shade | |
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Publication information | |
Publisher | DC Comics |
First appearance | Flash Comics #33 (September 1942) |
Created by | Gardner Fox Harold Wilson Sharp |
In-story information | |
Alter ego | Richard Swift |
Team affiliations | Injustice Society |
Notable aliases | "Dicky" "Mr. Black" "Louie" Immortal Wielder of Shadows |
Abilities |
|
The Shade (Richard Swift) is a comic book character developed in the 1940s for National Comics, first appearing in the pages of Flash Comics in a story titled "The Man Who Commanded the Night", scripted by Gardner Fox and illustrated by Hal Sharp.[1] Debuting as a villain, the Shade was best known for fighting against two generations of superheroes, most notably the Golden Age and Silver Age versions of the Flash.[2] He eventually became a mentor for Jack Knight, the son of the Golden Age Starman, Ted Knight, a hero the Shade had also fought.[3]
Though portrayed in Silver Age comics as a thief with a cane that could manipulate shadows, the character was reinvented in 1994 as a morally ambiguous Victorian-era immortal who gained the ability to manipulate shadows and immortality from an unexplained mystical event. In 2009, the Shade was ranked as IGN's 89th-greatest villain of all time.[4]
The Shade appeared as a major character from the season 1 finale onwards in Stargirl, played by Jonathan Cake.[5]
Publication history
[edit]The Shade first appeared in Flash Comics #33 (September 1942), and was created by Gardner Fox and Harold Sharp.
Shade received a solo series in late 2011,[6] written by Robinson and drawn by Cully Hamner, Darwyn Cooke, Javier Pulido, and others. It deals with Shade and his descendants, flashing back to various points in his life as he travels the globe trying to find who is behind a plot to kill him.
Fictional character biography
[edit]The 'Shade' draws his alias from Dante Alighieri's epic poem The Divine Comedy, specifically its first book, Inferno, which describes the Nine Rings of Hell. This poem is the most cited depiction of Hell, and the various characters in the story referred to as "the Shade" are references to the perpetual darkness of Hell itself. Shade uses his power of perpetual night to cast a blanket of darkness over various parts of the world.
Pre-Crisis
[edit]The Shade was introduced in Flash Comics #33, as a villain for the original Flash, Jay Garrick. He was portrayed in his first and only Golden Age appearance as a thief with a machine that caused darkness by removing light-reflecting dust particles;[7] in later Silver Age stories he instead used a magical cane which could manipulate shadows. He fought both Garrick and the second Flash, Barry Allen. He was a member of several supervillain teams, including the Injustice Society. Shade was one of three villains used for the first meeting of the two heroes in the "Flash of Two Worlds"[2] story, which reintroduced the Golden Age Flash to the Silver Age. He was jailed along with the Wizard and the Fiddler.[8]
In the "Crisis on Earth-S" story, King Kull paired Shade up with Doctor Light, Joker of Earth-Two, and Weeper of Earth-S to wipe out humanity on Earth-S. With Doctor Light he causes perpetual night and darkness on either side of the planet, but is met by Bulletman and Hawkman.[9]
Post-Crisis
[edit]The Shade returned in print in 1986, as a member of the Wizard's new incarnation of the Injustice Society. The Shade's next appearance was in a flashback story in Secret Origins #50 (1989), which presented a post-Crisis retelling of "Flash of Two Worlds".
Post-Zero Hour
[edit]After Zero Hour, the Shade's origin was changed drastically. The Shade was retconned to be a 19th-century English man named Richard Swift who gains his powers from an unexplained mystical tragedy and sustains amnesia. Coincidentally, a passerby named Piers Ludlow offers to take in Swift while he recovers. The whole affair is a setup; the Ludlow family is in fact a band of killers and swindlers, who have grown wealthy killing their wealthy business partners and then killing a vagrant in the vicinity to give the impression of a failed robbery/homicide. Before they can make Swift their next scapegoat, he reflexively unleashes his shadows, killing all the present Ludlows. Only a young pair of twins, absent from the excursion, survive.[10]
Decades later, Swift is ambushed by Rupert Ludlow, one of the surviving twins, and kills him. Afterward, he leaves England and becomes an adventurer and assassin. While traveling, he meets Brian Savage (Scalphunter) and visits Opal City for the first time. He establishes himself in Opal, acquiring real estate and generally living well, even encountering Oscar Wilde. During his journeys, he meets a similar immortal born of the same incident and bearing his same powers, a dwarf by the name of Simon Culp, who becomes his mortal enemy.[11]
During all of the Shade's escapades, he is pursued by the Ludlows, whom he kills by the dozens. He is nearly killed by one Ludlow, Marguerite Croft, when he falls in love with her in Paris during the 1930s. She tries to kill Shade with poison, but is unsuccessful. Shade survives and is forced to kill Marguerite when she confesses that though she loves him, her loyalty to her family would force her to make more attempts on his life. This leaves Shade with a sense of general depression and the feeling he could never love again. Because of this and the death of Brian Savage, he resumes his activities as an assassin.[12]
During World War II, he leaves America to defend England, and fights Simon Culp again. An exploding bomb causes Culp's body to fuse inside Shade's body. Unaware of this, the Shade returns to Keystone City. This was the time of the Golden Age of Heroes, and of them all he chooses Jay Garrick, the first Flash, as his adversary. During this time, Culp is able to subtly affect the Shade's behavior, and was even able to take over Shade's body completely when the latter is tired.
When the Flash retires in the 1950s, a new hero called the Spider takes his place. Shade investigates the Spider's background and discovers he is both a criminal (using his role to get rid of the competition) and a Ludlow by birth. Ludlow's move to Keystone City was part of his plan to kill the Shade. Shade instead kills the Spider, and rescues Flash and his wife from a murder attempt.[13]
During the 1960s, Shade briefly teams up with Doctor Fate to take down one of Culp's criminal ventures, a mystic organization called the Wise Fools, who wished to repeat the ritual that created him by summoning a wild, uncontrolled bubble of shadow (actually Culp's shadow, separated from the Shade by Culp). Unaware that Culp's consciousness is actually within the Shade, he and Dr. Fate destroy the Wise Fools operation and throw the bubble into an empty dimension (where it continues to grow in power and size). This was all part of Culp's larger plan, one which almost culminates in the destruction of Opal City.[14]
Starman (vol. 2)
[edit]James Robinson gave the character a starring role in his new Starman series in 1994. In the first story arc, Sins of the Father, Jack believes Shade to be his enemy when he kidnaps Jack's father, retired Starman Ted Knight, on the orders of the senile Mist, who wishes for a final showdown. Shade later betrays the Mist by allying himself with the O'Dare family, a clan of police officers who assist Jack in the memory of their father Billy O'Dare, a policeman who had often assisted the original Starman. Shade, with the O'Dares, assaults the Mist's hideout and rescues Ted Knight. Shade befriends the family's "black sheep", Matt O'Dare.[15]
Much of the Shade's past is revealed through journal entries included in the Starman comics, including the flashback issues called "Times Past". They often deal with different Starmen, including Jack's father Ted, as well as other characters from the Starman mythos, such as Brian Savage. There were a total of 10 "Times Past" issues in the 80-issue series. "Excerpts" from the Shade's journal often replaced the Starman letters column, frequently giving additional background related to the story or background into Shade's motivations. These excerpts are written as prose, as opposed to a more traditional comic style, with occasional illustrations, and as journal entries being written by the Shade himself at different points in his existence.[16]
Shade has an active part in an adventure of Jack's involving a demon hidden within a poster that can snatch innocent people and drag them into Hell. Shade does not like Merritt, the human guardian of the poster, who has gained immortality for his protection of it, and was the inspiration for Wilde's The Picture of Dorian Gray. In a fight for possession of the poster, Matt O'Dare is dragged within and Shade follows. Inside the poster, Shade, Jack and Matt separately agree to sell their souls in exchange for the liberation of all the souls contained within. The demon, unable to accept a selfless deal, is forced to release everyone (but takes Merritt's soul instead). Matt decides to turn over a new leaf and put his crooked past behind him. Shade assists him in his efforts, while influenced by the revelation that O'Dare is the reincarnated lawman Scalphunter, who happens to be an old friend.[17]
A particularly important point in the life of Shade comes when he meets the demon-lord Neron. Neron offers, as he has done so with many supervillains before him, to enhance Shade's power. Shade sees little use in Neron's offer, as he has no need to increase his already substantial wealth, sees no way of heightening his shadows' power and is already immortal. Neron, angered by his rejection, swears vengeance against Shade.[18]
Over the years the Ludlow attacks have dwindled. This lasts until the wife of the last Ludlow calls him to talk her husband out of attempting an attack that would certainly cost him his life. Shade talks Ludlow out of pursuing his family's vendetta, burying a legacy of hate that has lasted more than 150 years.[19]
Another notable point during the series' run came when the Godwave struck the DC universe, depowering almost all superheroes. In a confrontation between Starman, Matt O'Dare, Green Lantern, and the Infernal Doctor Pip, Pip almost blows up a large section of an Opal skyscraper, but Shade appears at the last minute and draws Pip into the Darklands, which serve as his power source, before the bomb can explode.[20]
At various times, Culp is able to take control over or subtly influence Shade. At one point, Culp takes full control to talk to Jack, in the process making a mistake about the name of a Wilde story. Around the time Jack returns from space in the "Stars, My Destination" story arc, Culp is able to assume full control over Shade's body for an extended period of time and imprison or neutralize most of Opal City's heroes in a bid to loot and destroy Opal - with seemingly no motive other than to destroy what Shade loves most. Gathering an army of villains whom Jack has battled over the course of the series, Culp absorbs Shade's powers, in addition to the shadow force Shade and Dr. Fate had exiled decades before, to cast a spell allowing him to trap Opal City in an impenetrable bubble of shadow and force a confrontation with the city's heroes. Many of the supervillains helping Culp have been gathered by either Neron, the still-vengeful daughter of the Mist, or one of the last Ludlows in existence: the son of the false hero the Spider. This story is the climax of the series, told in the "Grand Guignol" story arc.
Shade eventually is able to cast out Culp, while losing his shadow powers in the process. However, Culp underestimates the Shade, and is tricked into allowing a small shadow imp loyal to Shade to be absorbed into his own shadow, leading to a battle of wills in which Shade draws all the darkness into himself, leaving Culp powerless. Culp attempts to buy his freedom by threatening the younger Mist, but is killed by the elder Mist. This is a turning point for Shade, as he now has freedom of choice, and is able to decide whether he wishes to remain a villain or become a true hero. He is present at the final showdown with the Mist and leaves the building with Ralph Dibny, Jack and Theo Kyle Knight.[21]
Post-Starman (vol. 2)
[edit]Since the end of the Starman (vol. 2) series, the Shade has made cameo appearances in several comic series, including Green Arrow and JSA and was listed alongside magical-based villains such as Felix Faust and Circe. He also has a brief appearance in DC's Brave New World in 2006. During the Infinite Crisis, he is seen using his powers to help Opal citizens by protecting the buildings they are in (though, in a remark full of his trademark cynicism, he comments he is not doing it to save the citizens themselves, but, rather, he is "saving the architecture").
He shows up in Robinson's Justice League: Cry for Justice, waiting for his old rival Jay Garrick in his home. He informs Garrick that the insane supervillain Prometheus has ordered a series of attacks on various superheroes (including Batwoman, Barry Allen, Crimson Avenger, and Stargirl) to distract them from a sinister master plan. Shade accompanies Jay to the JLA Watchtower to warn the other heroes of the impending doom.[22] He and Jay arrive at the Watchtower just as Prometheus (who had disguised himself as Freddy Freeman and defeated the entire League) attempts to escape. Though Jay is easily floored, the Shade proves difficult to defeat, and ultimately ends up stopping Donna Troy from killing the supervillain after he has been beaten into submission. The Shade later creates a portal that gives Green Arrow access to Prometheus' otherdimensional lair,[23] where the archer kills Prometheus in revenge for Star City, the dismemberment of his former protege Red Arrow, and the death of Red Arrow's daughter.[24]
During the Blackest Night storyline, Shade is in a relationship with Hope O'Dare, and claims that he is in love with her. After a night of sex, Shade and Hope are confronted by David Knight, reanimated as a Black Lantern. David rips out Shade's heart, but, due to his powers, he survives as he is unable to be killed, which allows Shade to resist the call of a black ring that seeks to turn him into another undead Lantern. After David threatens to kill Hope and later Jack, an enraged Shade uses his powers to trap the Black Lantern within the Shadowlands after decrying the Lantern as a mockery and a fake, saying he has "no light of his own", and uses his own heart as a channel to bind and banish him. Afterwards, Hope admits that she loves Shade as well, and they depart from the scene of the battle.[25]
Shortly after the events of "Blackest Night", the Shade is approached by Hal Jordan and Barry Allen, and he takes them to the Ghost Zone where they find the rotting corpse of Prometheus.[26]
During Brightest Day, Jay Garrick arrives at the Shade's home with Doctor Mid-Nite, Sebastian Faust, and Wildcat to enlist his help in tracking down the missing Obsidian, who possesses abilities similar to those of the Shade. After entering the house, the JSA members find Obsidian and Doctor Fate standing over the Shade's comatose body. Obsidian, now possessed by a cosmic entity known as the Starheart, tells the heroes that the Shade would have told them his "secrets", and that the Starheart commanded that he and Fate silence him.[27] Following the defeat of the Starheart, Congorilla mentions that the Shade has been missing since his assault at the hands of Obsidian, and that nobody has been able to contact him.[28]
Shade's disappearance is explained shortly after this, when it is revealed that he had been captured and brainwashed by Eclipso.[29] Realizing that Shade could turn the tide of the battle, Saint Walker sends the Atom and Starman inside his body to fight off the effects of Eclipso's brainwashing.[30] The heroes narrowly manage to free the Shade's mind, and he turns against Eclipso and ultimately helps the Justice League defeat the villain once and for all.[31]
The New 52
[edit]In September 2011, The New 52 rebooted DC's continuity. In this new timeline, a 12-issue series has the Shade survive an assassination attempt, then travel the world to uncover the people behind it. Along the way he deals with his past before the shadows, as well as the encounters he had with his descendants through the years. It is also explained how he first met Culp, and exactly how he gained the shadow powers.[32]
DC Rebirth
[edit]In 2016, DC Comics implemented another relaunch of its books called "DC Rebirth", which restored its continuity to a form much as it was prior to "The New 52". Iris West, Barry Allen and Wally West II get sucked into the Shadowlands. Separated from Iris, Barry and Wally meet up with the Shade, who reveals he has lost control of his shadows. His shadows have also kidnapped Hope, and both she and Iris are corrupted by the Shade's darkness. The Flashes and Shade are able to free Hope and Iris from the shadows, with the Shade regaining his powers as well as reconciling with Hope O'Dare.[33]
Possible futures
[edit]During the Starman story arc "Stars, My Destination", Jack Knight is thrown by a shadowy corridor created by a future Shade across time and space into a future where Shade's powers overtake him due to a disease that Culp had infected him with during their final battle. His shadow begins expanding into the universe and threatens areas protected by the Legion of Super-Heroes. Rescuing him, the future Shade explains how Jack may be able to stop it from ever happening by using his cosmic rod on him in the past. He later opens another time portal to allow Jack to journey across time again to reach his destination, Throneworld.
Starman Annual #1 shows a possible future for Shade as the protector of a Utopian planet thousands of years from the present. As with the current Shade, he enjoys telling tales of his past. The planet's technology and possibly the planet itself seemed to be made almost entirely out of Cosmic Rod technology inspired by Starman and his legacy.
Powers and abilities
[edit]Shade can channel the power of the Shadowlands, which is a partially sentient, extra-dimensional mass of malleable darkness. He can use it for many effects, both as an absence of light and a solid substance: he can summon and control "demons", project as shields and conjure areas of complete darkness, create all kinds of constructs out of shadows, transport himself and others through it over great distances, and can use it as a prison dimension. The darkness itself can be dispelled by sufficiently bright blasts of light or energy. Eventually, his experience with the shadows allows him to create corridors through time. The shadows have also granted Shade agelessness and immortality. Dr. Fate once remarked that even the Spectre would have serious difficulty dealing with the Shade, possibly due to the origin of his powers (the former realm of a divine entity on par with God).[34] He is heavily resistant to damage, as seen when a demolition bomb falls on him, leaving him only slightly dazed. Even with his heart torn out of his chest by Black Lantern David Knight, he remained alive and unable to die.
His only weakness is that if he loses his shadow, he becomes vulnerable. However, this can only occur if a survivor from the same event in 1838 drains him of it, or in the event of a light strong enough to completely surround him to the point that he is unable to cast a shadow. Prometheus was briefly able to stun Shade with a brief burst of light.
Other versions
[edit]- An alternate universe variant of Shade from Earth-33 appears in Countdown to Adventure as a member of the League of Shamans.[35]
- A gender-flipped variant of Shade from an unspecified universe appears in Countdown: Arena #1.[36]
In other media
[edit]Television
[edit]- The Shade, based on the Silver Age comics incarnation, appears in series set in the DC Animated Universe (DCAU), voiced by Stephen McHattie.[37]
- He first appears in Justice League as a member of Lex Luthor and Aresia's Injustice Gangs and Gorilla Grodd's Secret Society.
- In Justice League Unlimited, Shade makes non-speaking appearances as a member of Grodd's new Secret Society, which is later taken over by Luthor. When Grodd mounts a mutiny to retake control, Shade sides with him, only to be killed by Darkseid along with most of the Society.
- Shade appears in Young Justice, voiced by Joel Swetow.[37] In the episode "Triptych", he unwillingly partakes in Simon Stagg's metahuman trafficking operation until Cheshire frees him. Shade later joins the League of Shadows, but leaves them out of gratitude to Cheshire and goes freelance.
- An unidentified, original incarnation of the Shade appears in a self-titled episode of The Flash, portrayed by Mike McLeod.[38]
- The Shade appears in Stargirl, portrayed by an uncredited actor in the first season and by Jonathan Cake in the second and third seasons.[39] This version was originally a thief, con artist, and member of the Men of Tears cabal in the 1800s who gained his powers from a botched ritual meant to summon Eclipso. By the end of the 20th century, he joined the Injustice Society of America (ISA) as part of a "temporary arrangement" despite viewing its leader Icicle as insane. In the present, he comes to Blue Valley in search of Eclipso's Black Diamond and becomes an ally of Stargirl and her Justice Society of America.
Video games
[edit]- The Shade appears as a character summon in Scribblenauts Unmasked: A DC Comics Adventure.[40]
- The Shade appears as a playable character in Lego DC Super-Villains, voiced by Christopher Swindle.[37]
References.
[edit]- ^ Cowsill, Alan; Irvine, Alex; Korte, Steve; Manning, Matt; Wiacek, Win; Wilson, Sven (2016). The DC Comics Encyclopedia: The Definitive Guide to the Characters of the DC Universe. DK Publishing. p. 267. ISBN 978-1-4654-5357-0.
- ^ a b Vibber, Kelson (May 16, 2007). "The Shade". Retrieved 2008-03-19.
- ^ Harris, Tony, Starman, DC Comics, 1994
- ^ Shade is number 89 Archived 2009-05-09 at the Wayback Machine IGN. Retrieved 10-05-09
- ^ Petski, Denise (26 October 2020). "'Stargirl' Casts Nick Tarabay & Jonathan Cake As Eclipso & The Shade, Adds Ysa Penarejo As Recurring". Deadline Hollywood. Retrieved 2021-09-08.
- ^ "Emerald City Comic-Con: The DC Nation Panel - ComicsAlliance | Comics culture, news, humor, commentary, and reviews". ComicsAlliance. 2011-01-20. Archived from the original on 2011-01-03. Retrieved 2011-01-28.
- ^ Hibbard, E.E.; Fox, Gardner (1942). ""The Man Who Commanded The Night!"". Flash Comics #33. DC Comics. pp. 1–13.
- ^ Cowsill, Alan; Irvine, Alex; Manning, Matthew K.; McAvennie, Michael; Wallace, Daniel (2019). DC Comics Year By Year: A Visual Chronicle. DK Publishing. p. 97. ISBN 978-1-4654-8578-6.
- ^ Justice League of America #136. DC Comics.
- ^ The Shade miniseries #1 (DC Comics, 1997). DC Comics.
- ^ The Shade #2 (1997). DC Comics.
- ^ The Shade #3 (1997). DC Comics.
- ^ Starman vol. 2 #46 (1997). DC Comics.
- ^ Showcase #4–5 (1996). DC Comics.
- ^ Starman vol. 2 #0–6 (1997). DC Comics.
- ^ Starman vol. 2 #11, 18, 28, 36, 42, 44, 46, 54 and 74 (1997). DC Comics.
- ^ Starman vol. 2 #24–26, 41 (1997). DC Comics.
- ^ Showcase '95 #12 (1995). DC Comics.
- ^ The Shade #4 (1997). DC Comics.
- ^ Starman vol. 2 #30–33 (1997). DC Comics.
- ^ Starman vol. 2 #61–73 (1997). DC Comics.
- ^ Justice League: Cry For Justice #5. DC Comics.
- ^ Justice League of America (vol. 2) #42 (February 2010). DC Comics.
- ^ Justice League: Cry for Justice #7 (March 2010). DC Comics.
- ^ Starman (vol. 2) #81. DC Comics.
- ^ Justice League: The Rise and Fall Special. DC Comics.
- ^ Justice Society of America (vol. 3) #41. DC Comics.
- ^ Starman/Congorilla #1. DC Comics.
- ^ Justice League of America (vol. 2) #54. DC Comics.
- ^ Justice League of America (vol. 2) #58. DC Comics.
- ^ Justice League of America (vol. 2) #59. DC Comics.
- ^ The Shade vol. 2 #1-12. DC Comics.
- ^ The Flash vol. 5 #12. DC Comics.
- ^ Showcase '96 #4. DC Comics.
- ^ Countdown to Adventure #1. DC Comics.
- ^ Countdown: Arena #1. DC Comics.
- ^ a b c "Shade Voices (DC Universe)". Behind the Voice Actors. Retrieved December 15, 2019. A green check mark indicates that a role has been confirmed using a screenshot (or collage of screenshots) of a title's list of voice actors and their respective characters found in its credits or other reliable sources of information.
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: CS1 maint: postscript (link) - ^ Catingub, Jeremiah (November 19, 2016). "The Flash Season 3 Episode 6 Recap - Wally Gets His Powers!". Pilipinas Popcorn. Retrieved August 6, 2024.
- ^ Petski, Denise (October 26, 2020). "Stargirl Casts Nick Tarabay & Jonathan Cake As Eclipso & The Shade, Adds Ysa Penarejo As Recurring". Deadline Hollywood. Retrieved October 26, 2020.
- ^ Eisen, Andrew (October 2, 2013). "DC Characters and Objects - Scribblenauts Unmasked Guide". IGN. Retrieved August 6, 2024.