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{{Short description|First-person shooter released in 2001}}
{{for2|the video game franchise|[[Red Faction (series)]]}}
{{Infobox video game
{{for2|the single "Red Fraction" by Mell|[[Red fraction]]}}
| title = Red Faction

{{Infobox VG| title = Red Faction
| image = Red Faction.jpg
| developer = [[Volition (company)|Volition]]{{efn|The N-Gage version was developed by [[Monkeystone Games]] and the mobile version was developed by Blue Beck.}}
| image = [[Image:Red Faction.jpg|250px|North American Windows cover]]
| developer = [[Volition, Inc.]]<br>[[Monkeystone Games]] (N-Gage)<br>[[Blue Beck]] (Mobile phone)
| publisher = [[THQ]]
| publisher = [[THQ]]
| designer = [[Volition, Inc.]]
| designer = Alan Lawrance
| programmer = John Slagel
| engine = [[Geo-Mod]] Engine
| artist = Frank Capezzutto III
| released = [[May 22]], [[2001]] (PS2)<br>[[September 18]], [[2001]] (Windows)<br>[[November 28]], [[2001]] (Mac)<br>[[December 16]], [[2003]] (N-Gage)<br>[[October 20]], [[2005]] (Mobile phone)
| writer = {{Unbulleted list|[[Mike Breault]]|Jason Scott|Maureen Tan}}
| genre = [[First-person shooter]], [[Third-person shooter]](PC only, with use of the '''camera3''' console command)
| composer = Dan Wentz
| modes = [[Single player]], [[Multiplayer game|multiplayer]]
| series = ''[[Red Faction]]''
| ratings = {{vgratings|ESRB=M|PEGI=16+|USK=18}}
| engine = Geo-Mod
| platforms = [[PlayStation 2|PS2]], [[Microsoft Windows|Windows]], [[N-Gage]], [[Macintosh|Mac]], [[Mobile phone]]
| platforms = {{Unbulleted list|[[PlayStation 2]]|[[Microsoft Windows]]|[[Classic Mac OS|Mac OS]]|[[Mac OS X]]|[[N-Gage (device)|N-Gage]]|[[Mobile game|Mobile]]}}
| media = [[Compact Disc|CD]] (2), [[DVD]]
| released = {{Collapsible list|title={{Nobold|May 22, 2001}}|'''PlayStation 2'''|{{Video game release|NA|May 22, 2001<ref>{{cite web | url = https://www.gamespot.com/articles/red-faction-ships/1100-2764191/ | title = Red Faction ships | author = GameSpot staff | website = [[GameSpot]] | publisher = [[Fandom (website)|Fandom]] | date = May 22, 2001 | archive-url = https://web.archive.org/web/20011207031504/http://gamespot.com/gamespot/stories/news/0,10870,2764191,00.html | archive-date = December 7, 2001 | url-status = live | access-date = February 9, 2024}}</ref>|EU|June 22, 2001<ref>{{cite web | url = http://www.eurogamer.net/release-dates.php | title = UK Release Dates (2001 Releases) | website = [[Eurogamer]] | publisher = [[Gamer Network]] | archive-url = https://web.archive.org/web/20010604003229/http://www.eurogamer.net/release-dates.php | archive-date = June 4, 2001 | access-date = May 7, 2023}}</ref>}}'''Windows'''{{Video game release|NA|September 18, 2001<ref>{{cite web | url = https://www.gamespot.com/articles/red-faction-on-track/1100-2809579/ | title = Red Faction on track | last = Walker | first = Trey | website = GameSpot | publisher = Fandom | date = August 30, 2001 | archive-url = https://web.archive.org/web/20011218124049/http://gamespot.com/gamespot/stories/news/0,10870,2809579,00.html | archive-date = December 18, 2001 | url-status = live | access-date = February 9, 2024}}</ref>|EU|September 28, 2001}}'''Mac OS'''<br />November 28, 2001<ref>{{cite web | url = http://www.insidemacgames.com/news/story.php?ArticleID=4339 | title = Red Faction Shipping Today | last = Largent | first = Andy | website = [[Inside Mac Games]] | date = November 28, 2001 | archive-url = https://web.archive.org/web/20140813132515/http://www.insidemacgames.com/news/story.php?ArticleID=4339 | archive-date = August 13, 2014 | access-date = May 7, 2023}}</ref><br />'''Mac OS X'''<br />January 4, 2002<ref>{{cite web | url = http://www.insidemacgames.com/news/story.php?ArticleID=4582 | title = Red Faction 1.2 Released | last = Deniz | first = Tuncer | website = Inside Mac Games | date = January 4, 2002 | archive-url = https://web.archive.org/web/20140813034621/http://www.insidemacgames.com/news/story.php?ArticleID=4582 | archive-date = August 13, 2014 | access-date = May 7, 2023}}</ref><br />'''N-Gage'''{{Video game release|NA|December 9, 2003<ref>{{cite web | url = http://www.gamespy.com/games/6110.shtml | title = Red Faction (N-Gage) | website = [[GameSpy]] | publisher = GameSpy Industries | archive-url = https://web.archive.org/web/20031213104917/http://www.gamespy.com/games/6110.shtml | archive-date = December 13, 2003 | access-date = May 7, 2023}}</ref>|EU|December 12, 2003<ref name=EuroGNG>{{cite web | url = https://www.eurogamer.net/r-redfaction-n | title = Red Faction (N-Gage) | last = Taylor | first = Martin | website = Eurogamer | publisher = Gamer Network | date = December 12, 2003 | archive-url = https://web.archive.org/web/20230511112018/https://www.eurogamer.net/r-redfaction-n | archive-date = May 11, 2023 | url-status = live | access-date = February 9, 2024}}</ref>}}'''Mobile'''<br />October 20, 2005<ref name=IGNMOB/>}}
| requirements = System: 400 MHz
| genre = [[First-person shooter]]
RAM:64 MB RAM
| modes = [[Single-player]], [[multiplayer]]
CD-ROM: 4X CD-ROM
Video Memory: 8 MB VRAM
Sound Board: Yes
DirectX: DirectX v8.0
| input = Keyboard, Mouse, Gamepad
}}
}}


'''''Red Faction''''' is a [[first-person shooter]] [[video game]] that was released in 2001 for the [[PlayStation 2]], [[Microsoft Windows]], and [[Macintosh]] by [[THQ]] and [[Volition, Inc.|Volition]]. A version for the [[Nokia]] [[N-Gage]] was developed by [[Monkeystone Games]]. The game was also re-developed as a [[Shoot 'em up|top-down shooter]] for the mobile phone.<ref>{{cite web |date =October 27, 2005 |author=Levi Buchanan|title=IGN: Red Faction Review |publisher=IGN | url=http://wireless.ign.com/articles/662/662210p1.html | accessdate=2006-12-23}}</ref>
'''''Red Faction''''' is a [[first-person shooter]] [[video game]] developed by [[Volition (company)|Volition]] and published by [[THQ]] for [[PlayStation 2]] and [[Microsoft Windows]] in 2001, and [[Classic Mac OS|Macintosh]] [[macOS|platforms]] in 2001 and 2002. A version for the [[N-Gage (device)|N-Gage]] was developed by [[Monkeystone Games]], and the [[Mobile game|mobile]] version was developed by Blue Beck. The game was inspired by several works of contemporary [[science fiction]].


''Red Faction'' takes place on [[Mars]] in the 22nd century. The player controls a miner named [[Parker (Red Faction)|Parker]] who helps lead a rebellion against the [[Ultor Corporation]]. The premiere feature of the game is its "[[Geo-Mod]]" technology, short for "[[geometry]] modification", which provided [[destructible environment]]s, allowing the player to destroy certain sections of the scenery in the game. For example, instead of opening a door, a player could blast through the rock surrounding the door.<ref>{{cite web |year = |author= | title = Red Faction Reviews| publisher = Game Rankings| url=http://www.gamerankings.com/htmlpages2/367196.asp?q=Red%20Faction | accessdate=2006-12-23}}</ref>
''Red Faction'' takes place on [[Mars]] in the late 21st century. The player controls a miner named Parker who helps lead a rebellion against the Ultor Corporation. The premiere feature of the game is its "Geo-Mod" technology, short for "[[geometry]] modification", which provided [[destructible environment]]s, allowing the player to destroy certain sections of the scenery in the game. For example, instead of opening a door, a player could blast through the rock surrounding the door.<ref>{{cite web | url = https://kotaku.com/red-faction-started-blowing-the-hell-out-of-everything-1777979589 | title = Red Faction Started Blowing The Hell Out Of Everything 15 Years Ago Today | last = Fahey | first = Mike | website = [[Kotaku]] | publisher = [[G/O Media]] | date = May 21, 2016 | archive-url = https://web.archive.org/web/20231112000607/https://kotaku.com/red-faction-started-blowing-the-hell-out-of-everything-1777979589 | archive-date = November 12, 2023 | url-status = live | access-date = February 9, 2024}}</ref> The game sold more than 1 million units by 2002.<ref>{{cite news | url = https://www.newspapers.com/article/the-palm-beach-post/85198688/ | title = THQ sequels improve upon popular originals | last = Oxford | first = Troy | newspaper = [[The Palm Beach Post]] | publisher = [[Gannett Company]] | date = November 3, 2002 | page = 119 | archive-url = https://web.archive.org/web/20231112034509/https://www.newspapers.com/article/the-palm-beach-post/85198688/ | archive-date = November 12, 2023 | url-status = live | access-date = February 9, 2024 | via = [[Newspapers.com]]}}</ref>

On November 29, 2016, the game was made available for the [[PlayStation 4]] through the [[PlayStation Network]] with added features such as trophy support and widescreen resolutions.<ref>{{cite web | url = https://www.playstationlifestyle.net/2016/11/22/red-faction-samurai-shodown-vi-latest-ps2-games-on-ps4/ | title = Red Faction, Samurai Shodown VI Are the Latest PS2 Games on PS4 | last = Dunning | first = Jason | website = PlayStation LifeStyle | publisher = [[CraveOnline]] | date = November 22, 2016 | archive-url = https://web.archive.org/web/20231117030543/https://www.playstationlifestyle.net/2016/11/22/red-faction-samurai-shodown-vi-latest-ps2-games-on-ps4/ | archive-date = November 17, 2023 | url-status = live | access-date = February 9, 2024}}</ref>

==Gameplay==
[[File:geomod.jpg|thumb|left|With Geo-Mod, the player can destroy this bridge, causing the APC to fall into the chasm below.]]

The game features GeoMod technology, which allows players to significantly alter and otherwise affect the surrounding [[terrain deformation|terrain]] and buildings, either with explosives or otherwise. Past games had allowed limited alteration of the environment through scripted means, or special triggered areas which would add or remove certain predefined level elements. ''Red Faction'' was the first video game that allowed players unscripted level-altering possibilities.<ref>{{cite web | url = http://john.slagel.com/Geomods.html | title = How Red Faction's Geomods Work | website = John Slagel | archive-url = https://web.archive.org/web/20100109011210/http://john.slagel.com/Geomods.html | archive-date = January 9, 2010}}</ref>

The PC version of ''Red Faction'' includes an extra level called "Glass House" which allows the player to experiment with GeoMod as a mechanic in a sandbox environment.

The PlayStation 2 version uses offline split-screen multiplayer featuring deathmatch rounds with AI bots and up to 4 human players. The PC release of the game, in addition to its offline LAN mode, has competitive online multiplayer featuring deathmatch, team deathmatch, and capture the flag gameplay for up to 32 human players on 25 different levels. 2 additional multiplayer levels for the PC version were each included as exclusive content for players who purchased the game from either [[GameStop]] or [[EB Games|Electronics Boutique]]. The later PlayStation 3 and PlayStation 4 releases are direct ports of the PlayStation 2 version and include no multiplayer functionality.


==Plot==
==Plot==
''Red Faction'' takes place on Mars around the year 2075. Earth's minerals are being depleted and humans need more of them to survive. The vast Ultor Corporation runs the mining operation on Mars. The living conditions are deplorable, human rights for the miners are few, and a disease called "The Plague" is running rampant throughout the colony with no known antidote available—predominantly within the confines of the mine complex. Parker, a downtrodden miner, came to Mars to make a new start in his life—taken in by the promises and advantages Ultor has to offer in the mines of Mars. After a routine day in the mine with the typical aggression toward miners and cramped living conditions and poor nutrition, he witnesses the spark that starts a rebellion when a security guard abuses a miner at the end of his shift and attempts to attack him, causing the miner to fight back and kill the security guard.<ref>'''Eos:''' Workers in Mine M-4 have started the rebellion. They're fighting and dying for you as I speak!<span style="font-size: 90%;"> (''Red Faction'')</span></ref> Parker takes up arms, with the help of Hendrix, a rebellious Ultor security technician who guides Parker through the complex. Hendrix tries to get Parker to join up with a group of miners who are about to steal a supply shuttle and escape the complex, but Parker arrives too late. The shuttle takes off, and is destroyed by missiles moments later.<ref>'''Hendrix:''' Hurry, Parker. The miners are at the shuttle. / There they go. If only you'd been faster... / Maybe being slow isn't such a bad thing.<span style="font-size: 90%;"> (''Red Faction'')</span></ref>
[[Image:Redfactionscreen2.jpg|250px|left|thumb|Parker confronts Capek, who uses a "nanotech" shield to protect himself.]]
''Red Faction'' takes place on [[Mars]] around the year 2158. [[Earth]]’s [[minerals]] are being depleted and humans need more of them to survive. The vast [[Ultor Corporation]] runs the [[mining]] operation on Mars. The living conditions are deplorable, [[human rights]] for the [[miner]]s are few and a [[disease]] called "The Plague" is running rampant throughout the colony with no known antidote available - predominantly within the confines of the mine complex. [[Parker (Red Faction)|Parker]], a downtrodden miner, came to Mars to make a new start in his life - taken in by the promises and advantages Ultor has to offer in the mines of Mars. After a routine day in the mine with the typical aggression toward miners and cramped living conditions and poor nutrition, he witnesses the spark that starts a [[rebellion]] when a [[security guard]] abuses a miner at the end of his shift and heartlessly kills him.<ref>'''Eos:''' Workers in Mine M-4 have started the rebellion. They're fighting and dying for you as I speak!<span style="font-size: 90%;"> (''Red Faction'')</span></ref> Parker takes up arms, with the help of Hendrix, a rebellious Ultor security technician who guides Parker through the complex. Hendrix tries to get Parker to join up with a group of miners who are about to steal a supply shuttle and escape the complex. Parker arrives too late. The shuttle takes off but is destroyed by missiles.<ref>'''Hendrix:''' Hurry, Parker. The miners are at the shuttle. / There they go. If only you'd been faster... / Maybe being slow isn't such a bad thing.<span style="font-size: 90%;"> (''Red Faction'')</span></ref>


Parker traverses through the Ultor complex, eliminating any resistance Ultor throws at him, and even kidnapping a high-ranking Ultor [[Administration (business)|administrator]], Gryphon, for Eos, leader of the Red Faction.<ref>'''Gryphon:''' I'll tell you what I can on the way, but more guards are going to show up soon. '''Parker:''' I'm right behind you. Betray me or try to run, and you'll be the first to die. <span style="font-size: 90%;"> (''Red Faction'')</span></ref> Parker learns from Gryphon about Dr. Capek, who created "The Plague". Capek has been experimenting with [[nanotechnology]], and the Plague is a side-effect of injections at the miners' annual medical checkup. Hendrix directs Parker to Capek's secret underground [[laboratory]], where he and Eos meet up and take down Capek. Before Capek dies, he tells Eos how to cure the Plague.<ref>'''Eos:''' Capek, the Plague. There's got to be a cure! '''Capek:''' It's simple, really. Stop the replicators. '''Eos:''' But how? How do you stop the replicators? '''Capek:''' Antidote, of course.<span style="font-size: 90%;"> (''Red Faction'')</span></ref> After sending a distress call to the Earth Defense Force, Parker [[Stowaway|stows away]] on a shuttle to an Ultor [[space station]] in Martian orbit to deactivate a laser defense system.<ref>'''Hendrix:''' Ultor has a system of laser satellites orbiting Mars. They'll tear the fleet apart unless we disable them somehow.<span style="font-size: 90%;"> (''Red Faction'')</span></ref>
Parker traverses through the Ultor complex, eliminating any resistance Ultor throws at him, and even (with the help of Orion, a high-ranking Red Faction member) kidnapping a high-ranking Ultor administrator, Gryphon, for Eos, leader of the Red Faction.<ref>'''Gryphon:''' I'll tell you what I can on the way, but more guards are going to show up soon. '''Parker:''' I'm right behind you. Betray me or try to run, and you'll be the first to die. <span style="font-size: 90%;"> (''Red Faction'')</span></ref> Parker learns from Gryphon about Dr. Capek, who created "The Plague". Capek has been experimenting with [[nanotechnology]], and the Plague is a side-effect of injections at the miners' annual medical checkup. Hendrix directs Parker to Capek's secret underground laboratory, where he and Eos meet up and take down Capek. As Capek dies, he tells Eos there is a cure for the Plague but refuses to tell her how to make it and dies. With Capek dead, the lab's self-destruction sequence initiates. Eos stays behind to find the files on the cure while Parker continues to the Communications center.<ref>'''Eos:''' Capek, the Plague. There's got to be a cure! '''Capek:''' It's simple, really. Stop the replicators. '''Eos:''' But how? How do you stop the replicators? '''Capek:''' Antidote, of course. '''Parker:''' Come on Eos! Lets finish him and get out of here. '''EOS:''' We need that antidote Parker. If you're not going to help Shut Up! Where is the antidote! '''Capek:''' Why help you? I hope you all die! <span style="font-size: 90%;"> (''Red Faction'')</span></ref> After sending a distress call to the Earth Defense Force, Parker destroys the missile defense system, so that he can [[stowaway|stow away]] on a shuttle to an Ultor space station in Martian orbit to deactivate a laser defense system without getting shot down.<ref>'''Hendrix:''' Ultor has a system of laser satellites orbiting Mars. They'll tear the fleet apart unless we disable them somehow.<span style="font-size: 90%;"> (''Red Faction'')</span></ref>


After destroying the space station, Parker lands back on Mars via an [[escape pod]], Ultor brings out its reserve of [[Mercenary|mercenaries]] to help them in their fight against the miners. Hendrix tells Parker that the mercenaries have orders to destroy the mining complex, [[Cover-up|covering up]] any proof of Ultor's wrongdoing, Hendrix is killed soon after this by the mercenaries. After fighting his way through the mercenary base, Parker confronts Masako, the mercenary leader. After he kills Masako, Parker sees that Eos is tied up and sitting on the floor next to the bomb, which has been set to explode. After deactivating it, the Earth Defense Force arrives just in time to save Parker and Eos from a fighter aircraft. Eos tells Parker that an [[antidote]] for the Plague has been made and it is being given to any sick miners. She also tells him she is leaving Mars, and that Parker should enjoy his new status as a hero.<ref>'''Parker:''' So. What now? '''Eos:''' Relax, Parker, you're a hero. Enjoy yourself. Start dating. Maybe look for a new job. '''Parker:''' What about you? '''Eos:''' I won't be staying on Mars, that's for sure.<span style="font-size: 90%;"> (''Red Faction'')</span></ref>
After destroying the space station, Parker lands back on Mars via an escape pod, Ultor brings out its reserve of mercenaries to help them in their fight against the miners. Hendrix tells Parker that the mercenaries have orders to destroy the mining complex, covering up any proof of Ultor's wrongdoing, Hendrix is killed soon after this by the mercenaries. After fighting his way through the mercenary base, Parker confronts Masako, the mercenary leader. After he kills Masako, Parker sees that Eos is tied up and sitting on the floor next to the bomb, which has been set to explode. After deactivating it, the Earth Defense Force arrives just in time to save Parker and Eos from a fighter aircraft. Eos tells Parker that an antidote for the Plague has been made and it is being given to any sick miners. She also tells him she is leaving Mars, and that Parker should enjoy his new status as a hero.<ref>'''Parker:''' So. What now? '''Eos:''' Relax, Parker, you're a hero. Enjoy yourself. Start dating. Maybe look for a new job. '''Parker:''' What about you? '''Eos:''' I won't be staying on Mars, that's for sure.<span style="font-size: 90%;"> (''Red Faction'')</span></ref>


==Gameplay==
==Development==
''Descent 4''<!-- no link; redirects to a different game --> was a game being developed by Volition as part of the ''Descent'' game franchise, as a prequel to ''[[Descent (1995 video game)|Descent]]''. However, it was cancelled and the technology behind it and some of the plot were incorporated into ''Red Faction''. Examples include the main character Parker as well as the GeoMod engine.<ref>{{cite web | url = http://www.planetdescent.com/site/articles/asrale/9-11-00-asrale-volition.asp | title = Planet Descent Volition Interview | author = Asrale | website = [[GameSpy|PlanetDescent]] | publisher = IGN Entertainment | date = September 11, 2000 | archive-url = https://web.archive.org/web/20070222091516/http://www.planetdescent.com/site/articles/asrale/9-11-00-asrale-volition.asp | archive-date = February 22, 2007 | access-date = May 9, 2007}}</ref>
[[Image:geomod.jpg|right|250px|thumb|With Geo-Mod, the player can destroy this bridge, causing the APC to fall into the chasm below.]]
One of the main "selling points" of ''Red Faction'' was the [[game engine]]'s GeoMod technology, which allowed players to significantly alter and otherwise affect the surrounding [[terrain deformation|terrain]] and buildings, either with [[explosives]] or otherwise. Past games had allowed limited alteration of the environment through scripted means, or special triggered areas which would add or remove certain predefined level elements. ''Red Faction'' was one of the first games to allow players relatively limitless level-altering possibilities. In fact, many of the areas in the first few levels, such as a hidden underground lake, serve little purpose other than showcasing the capabilities of the GeoMod technology.


Similarities between ''Red Faction'' and the 1990 film [[Total Recall (1990 film)|''Total Recall'']] have been pointed out, with its setting on Mars and the rebellion against the guards. Lead designer Alan Lawrance acknowledged the similarities in a 2014 interview but stated the film was not used as the main inspiration; any connection is purely coincidental.<ref name="EuroMaking">{{cite web | url = https://www.eurogamer.net/the-making-of-red-faction | title = The making of Red Faction | last = Mason | first = Graeme | website = Eurogamer | publisher = Gamer Network | date = March 9, 2014 | archive-url = https://web.archive.org/web/20231112021849/https://www.eurogamer.net/the-making-of-red-faction | archive-date = November 12, 2023 | url-status = live | access-date = February 9, 2024}}</ref>
GeoMod allows the player to alter (and destroy) the environment so significantly because of the way it designates altered (or "GeoModded") areas. Whereas other game engines would have to modify the shape of the altered object to create a similar effect, GeoMod creates special objects which represent empty space. When, for example, an explosion blows a hole in a rock wall, the GeoMod technology creates an "empty space" object which is the approximate size and shape of the explosion. The training level uses a much larger "empty space" object than the [[Shoulder-launched missile weapon|rocket launcher]] is able to produce in other circumstances, simply because [[tunnelling]] is required to complete part of the level.


''Red Faction'' entered a pre-production phase in 1998. The original intention was for every part of the game to be destructible but this was reduced in scope due to technical challenges and the requirement to guide the player through a linear game. It was created by a small team on a relatively limited budget, and released in 2001.<ref name="EuroMaking"/>
The use of these "empty space" objects is not limited to in-game environment alteration. Some of the objects in the game, such as the [[wastebasket]]s found in certain office areas, are stored as one solid shape with another "empty space" shape defined within it.


The [[N-Gage (device)|N-Gage]] version was developed by [[John Romero]]'s studio [[Monkeystone Games]].
Geomod has become popular in multiplayer as players tend to build "tunnels" with explosive weapons. For example, in the warlords level, players could create [[cave]]s using rocket launchers by repeatedly shooting a wall with the rocket launcher or using the remote detonators (or occasionally the [[Fusion power|fusion]] rocket launcher and [[grenade]]s). Some players build tunnels for an advantage because they could hide in them and use [[sniper rifle]]s or [[precision rifle]]s to pick off enemies. In [[CTF]] games, players build tunnels as a [[shortcut]] into an enemy base to gain an advantage in capturing their flags.


==Reception==
One of the main criticisms of the game was inconsistency in the use of GeoMod, mostly owing to the design limitations of [[linearity|linear]] first-person shooters. Where the game needed to halt the player's progress, locked doors and appropriate nearby walls were invulnerable to attack; players were not allowed to circumvent the obstruction using their own initiative, except in a few cases presumed to be [[glitch]]es. Another debilitating issue was lack of [[ammunition]] for the explosive weapons needed. It was sparse throughout the single-player experience, meaning opportunity for GeoMod experimentation was severely limited. Other, less justifiable inconsistencies in the use of GeoMod could be found in the game; some players noted how it was possible to blow holes in the rocky caverns of the mines, yet at the same time the partitions in office [[cubicle]]s were completely indestructible. Despite these and other GeoMod issues in the single-player game, critics were essentially unanimous in their praise of the system in multiplayer matches.{{Fact|date=September 2007}}
{{Video game reviews
| MOB = true
| N-G = true
| PC = true
| PS2 = true
| na = true
| GR_MOB = 64%<ref>{{cite web | url = https://www.gamerankings.com/mobile/920886-red-faction/index.html | title = Red Faction for Mobile | website = [[GameRankings]] | publisher = CBS Interactive | archive-url = https://web.archive.org/web/20190326114334/https://www.gamerankings.com/mobile/920886-red-faction/index.html | archive-date = March 26, 2019 | access-date = October 24, 2021}}</ref>
| GR_N-G = 57%<ref>{{cite web | url = https://www.gamerankings.com/ngage/918286-red-faction/index.html | title = Red Faction for N-Gage | website = GameRankings | publisher = CBS Interactive | archive-url = https://web.archive.org/web/20190403054810/https://www.gamerankings.com/ngage/918286-red-faction/index.html | archive-date = April 3, 2019 | access-date = October 24, 2021}}</ref>
| GR_PC = 78%<ref>{{cite web |url = https://www.gamerankings.com/pc/366581-red-faction/index.html | title = Red Faction for PC | website = GameRankings | publisher = CBS Interactive | archive-url = https://web.archive.org/web/20190518134225/https://www.gamerankings.com/pc/366581-red-faction/index.html | archive-date = May 18, 2019 | access-date = October 24, 2021}}</ref>
| GR_PS2 = 88%<ref>{{cite web | url = https://www.gamerankings.com/ps2/367196-red-faction/index.html | title = Red Faction for PlayStation 2 | website = GameRankings | publisher = CBS Interactive | archive-url = https://web.archive.org/web/20190506102319/https://www.gamerankings.com/ps2/367196-red-faction/index.html | archive-date = May 6, 2019 | access-date = October 24, 2021}}</ref>
| MC_N-G = 55/100<ref name=MCNG>{{cite web | url = http://www.metacritic.com/games/platforms/ngage/redfaction | title = Red Faction (ngage: 2003): Reviews | website = [[Metacritic]] | publisher = [[CNET]] | archive-url = https://web.archive.org/web/20080913091131/http://www.metacritic.com/games/platforms/ngage/redfaction | archive-date = September 13, 2008 | access-date = March 8, 2017}}</ref>
| MC_PC = 78/100<ref name=MCPC>{{cite web | url = https://www.metacritic.com/game/red-faction/critic-reviews/?platform=pc | title = Red Faction critic reviews (PC) | website = Metacritic | publisher = Fandom | archive-url = https://web.archive.org/web/20220829161024/https://www.metacritic.com/game/pc/red-faction | archive-date = August 29, 2022 | url-status = live | access-date = February 9, 2024}}</ref>
| MC_PS2 = 88/100<ref name=MCPS2>{{cite web | url = https://www.metacritic.com/game/red-faction/critic-reviews/?platform=playstation-2 | title = Red Faction critic reviews (PS2) | website = Metacritic | publisher = Fandom | archive-url = https://web.archive.org/web/20230330061738/https://www.metacritic.com/game/playstation-2/red-faction | archive-date = March 30, 2023 | url-status = live | access-date = February 9, 2024}}</ref>
| Allgame_PC = {{Rating|3.5|5}}<ref>{{cite web | url = http://www.allgame.com/game.php?id=25274&tab=review | title = Red Faction (PC) - Review | last = Allen | first = Christopher | website = [[AllGame]] | publisher = [[All Media Network]] | archive-url = https://web.archive.org/web/20141115161330/http://www.allgame.com/game.php?id=25274&tab=review | archive-date = November 15, 2014 | access-date = March 8, 2017}}</ref>
| Allgame_PS2 = {{Rating|4|5}}<ref>{{cite web | url = http://www.allgame.com/game.php?id=31101&tab=review | title = Red Faction (PS2) - Review | last = Barnes | first = J.C. | website = AllGame | publisher = All Media Network | archive-url = https://web.archive.org/web/20141115160043/http://www.allgame.com/game.php?id=31101&tab=review | archive-date = November 15, 2014 | access-date = March 8, 2017}}</ref>
| CGW_PC = {{Rating|3|5}}<ref>{{cite magazine | url = https://www.cgwmuseum.org/galleries/issues/cgw_209.pdf | title = Red Faction | last = Babler | first = Jason | magazine = [[Computer Gaming World]] | publisher = Ziff Davis | issue = 209 | date = December 2001 | pages = 130–31 | archive-url = https://web.archive.org/web/20230918200236/https://www.cgwmuseum.org/galleries/issues/cgw_209.pdf | archive-date = September 18, 2023 | url-status = live | access-date = February 9, 2024}}</ref>
| EGM_PS2 = 8.67/10<ref>{{cite magazine | url = https://retrocdn.net/images/e/ea/EGM_US_144.pdf | title = Red Faction (PS2) | last1 = MacDonald | first1 = Mark | last2 = Kujawa | first2 = Kraig | last3 = Chou | first3 = Che | magazine = [[Electronic Gaming Monthly]] | publisher = Ziff Davis | issue = 144 | date = July 2001 | page = 110 | archive-url = https://web.archive.org/web/20230119023333/https://retrocdn.net/images/e/ea/EGM_US_144.pdf | archive-date = January 19, 2023 | url-status = live | access-date = February 9, 2024}}</ref>{{efn|In ''[[Electronic Gaming Monthly]]''{{'}}s review of the PlayStation 2 version, one critic gave it 9/10, and the rest gave it each a score of 8.5/10.}}
| EPD_PC = 7/10<ref>{{cite web | url = http://www.elecplay.com/review.html?article=6887&full=1 | title = Red Faction (PC) | last = Tilley | first = Steve | website = [[EP Daily|The Electric Playground]] | publisher = Greedy Productions Ltd. | date = October 5, 2001 | archive-url = https://web.archive.org/web/20020817160308/http://www.elecplay.com/review.html?article=6887&full=1 | archive-date = August 17, 2002 | access-date = February 10, 2024}}</ref>
| EPD_PS2 = 8.5/10<ref>{{cite web | url = http://www.elecplay.com/review.html?article=6055&full=1 | title = Red Faction (PS2) | last = Steinberg | first = Scott | website = The Electric Playground | publisher = Greedy Productions Ltd. | date = June 12, 2001 | archive-url = https://web.archive.org/web/20020817172200/http://www.elecplay.com/review.html?article=6055&full=1 | archive-date = August 17, 2002 | access-date = February 10, 2024}}</ref>
| EuroG_N-G = 5/10<ref name=EuroGNG/>
| EuroG_PC = 7/10<ref>{{cite web | url = https://www.eurogamer.net/r-redfaction | title = Red Faction (PC) | last = Bramwell | first = Tom | website = Eurogamer | publisher = Gamer Network | date = October 4, 2001 | archive-url = https://web.archive.org/web/20011111190112/http://www.eurogamer.net/content/r_redfaction | archive-date = November 11, 2001 | url-status = live | access-date = February 9, 2024}}</ref>
| EuroG_PS2 = 9/10<ref>{{cite web | url = https://www.eurogamer.net/r-redfaction-ps2 | title = Red Faction (PlayStation 2) | last = Bramwell | first = Tom | website = Eurogamer | publisher = Gamer Network | date = July 13, 2001 | archive-url = https://web.archive.org/web/20011101095239/http://www.eurogamer.net/content/r_redfaction_ps2 | archive-date = November 1, 2001 | url-status = live | access-date = February 9, 2024}}</ref>
| GI_N-G = 5.75/10<ref>{{cite magazine | title = Red Faction (N-Gage) | magazine = [[Game Informer]] | publisher = [[GameStop]] | issue = 130 | date = February 2004 | page = 114}}</ref>
| GI_PC = 8.75/10<ref>{{cite magazine | title = Red Faction (PC) | magazine = Game Informer | publisher = [[FuncoLand]] | issue = 103 | date = November 2001 | page = 129}}</ref>
| GI_PS2 = 9/10<ref>{{cite magazine | url = http://www.gameinformer.com/Games/Review/200106/R03.0804.1615.28918.htm | title = Red Faction (PS2) | last = Fitzloff | first = Jay | magazine = Game Informer | publisher = FuncoLand | issue = 98 | date = June 2001 | archive-url = https://web.archive.org/web/20080130065323/http://www.gameinformer.com/Games/Review/200106/R03.0804.1615.28918.htm | archive-date = January 30, 2008 | access-date = March 8, 2017}}</ref>
| GameRev_PC = B<ref name=GameRev>{{cite web | url = https://www.gamerevolution.com/review/32802-red-faction-review | title = Red Faction Review (PC) | author = Joe | website = [[GameRevolution]] | publisher = [[CraveOnline]] | date = October 2001 | archive-url = https://web.archive.org/web/20150912061637/http://www.gamerevolution.com/review/red-faction | archive-date = September 12, 2015 | url-status = live | access-date = February 9, 2024}}</ref>
| GameRev_PS2 = B<ref>{{cite web | url = https://www.gamerevolution.com/review/33468-red-faction-review-2 | title = Red Faction - Playstation 2 Review | last = Sanders | first = Shawn | website = GameRevolution | publisher = CraveOnline | date = June 2001 | archive-url = https://web.archive.org/web/20040216022603/http://www.game-revolution.com/games/ps2/action/red_faction.htm | archive-date = February 16, 2004 | url-status = live | access-date = October 24, 2021}}</ref>
| GSpot_N-G = 3.4/10<ref>{{cite web | url = https://www.gamespot.com/reviews/red-faction-review/1900-6086105/ | title = Red Faction Review (N-Gage) | last = Tracy | first = Tim | website = GameSpot | publisher = Fandom | date = January 5, 2004 | archive-url = https://web.archive.org/web/20150829205210/https://www.gamespot.com/reviews/red-faction-review/1900-6086105/ | archive-date = August 29, 2015 | url-status = live | access-date = February 9, 2024}}</ref>
| GSpot_PC = 7.9/10<ref name=GSpotPC>{{cite web | url = https://www.gamespot.com/reviews/red-faction-review/1900-2813101/ | title = Red Faction Review (PC) | last = Kasavin | first = Greg | website = GameSpot | publisher = Fandom | date = September 18, 2001 | archive-url = https://web.archive.org/web/20151109222522/https://www.gamespot.com/reviews/red-faction-review/1900-2813101/ | archive-date = November 9, 2015 | url-status = live | access-date = February 9, 2024}}</ref>
| GSpot_PS2 = 8.8/10<ref name=GSpotPS2>{{cite web | url = https://www.gamespot.com/reviews/red-faction-review/1900-2764152/ | title = Red Faction Review (PS2) | last = Fielder | first = Joe | website = GameSpot | publisher = Fandom | date = May 22, 2001 | archive-url = https://web.archive.org/web/20160607155302/https://www.gamespot.com/reviews/red-faction-review/1900-2764152/ | archive-date = June 7, 2016 | url-status = live | access-date = February 9, 2024}}</ref>
| GSpy_N-G = {{Rating|3|5}}<ref>{{cite web | url = http://wireless.gamespy.com/n-gage/red-faction/491585p1.html | title = GameSpy: Red Faction (NNG) | last = Leeper | first = Justin | website = GameSpy | publisher = IGN Entertainment | date = November 26, 2003 | archive-url = https://web.archive.org/web/20061212032118/http://wireless.gamespy.com/n-gage/red-faction/491585p1.html | archive-date = December 12, 2006 | access-date = March 8, 2017}}</ref>
| GSpy_PC = 89%<ref>{{cite web | url = http://archive.gamespy.com/reviews/september01/redfaction/ | title = Red Faction (PC) | last = D'Aprile | first = Jason | website = GameSpy | publisher = IGN Entertainment | date = September 30, 2001 | archive-url = https://web.archive.org/web/20050217155701/http://archive.gamespy.com/reviews/september01/redfaction/ | archive-date = February 17, 2005 | access-date = March 8, 2017}}</ref>
| GSpy_PS2 = 84%<ref name=PlanetPS2>{{cite web | url = http://www.planetps2.com/features/reviews/2001/redfaction/ | title = Red Faction | last = Alupului | first = Andrei | work = [[GameSpy|PlanetPS2]] | publisher = IGN Entertainment | date = June 1, 2001 | archive-url = https://web.archive.org/web/20070620204001/http://www.planetps2.com/features/reviews/2001/redfaction/ | archive-date = June 20, 2007}}</ref>
| GameZone_N-G = 6.5/10<ref>{{cite web | url = https://www.gamezone.com/reviews/red_faction_ng_review | title = Red Faction - NG - Review | last = Bedigian | first = Louis | website = GameZone | date = December 27, 2003 | archive-url = https://web.archive.org/web/20071105233043/http://ngage.gamezone.com/gzreviews/r15438.htm | archive-date = November 5, 2007 | url-status = live | access-date = March 9, 2017}}</ref>
| GameZone_PC = 8/10<ref>{{cite web | url = https://www.gamezone.com/reviews/red_faction_pc_review | title = Red Faction - PC - Review | last = Gerbino | first = Robert | website = GameZone | date = October 30, 2001 | archive-url = https://web.archive.org/web/20071012230732/http://pc.gamezone.com/gzreviews/r15438.htm | archive-date = October 12, 2007 | url-status = live | access-date = March 9, 2017}}</ref>
| GameZone_PS2 = 9/10<ref>{{cite web | url = https://www.gamezone.com/reviews/red_faction_ps2_review | title = Red Faction - PS2 - Review | author = Snackdawg | website = GameZone | date = June 13, 2001 | archive-url = https://web.archive.org/web/20070824062356/http://ps2.gamezone.com/gzreviews/r15438.htm | archive-date = August 24, 2007 | url-status = live | access-date = March 9, 2017}}</ref>
| IGN_MOB = 6.4/10<ref name=IGNMOB>{{cite web | url = https://www.ign.com/articles/2005/10/28/red-faction | title = Red Faction (Cell) | last = Buchanan | first = Levi | website = [[IGN]] | publisher = [[Ziff Davis]] | date = October 27, 2005 | archive-url = https://web.archive.org/web/20220428202438/https://www.ign.com/articles/2005/10/28/red-faction | archive-date = April 28, 2022 | url-status = live | access-date = February 9, 2024}}</ref>
| IGN_N-G = 7.3/10<ref>{{cite web | url = https://www.ign.com/articles/2003/12/18/red-faction-review | title = Red Faction Review (NNG) | last = Chambers | first = Chad | website = IGN | publisher = Ziff Davis | date = December 18, 2003 | archive-url = https://web.archive.org/web/20231112000607/https://www.ign.com/articles/2003/12/18/red-faction-review | archive-date = November 12, 2023 | url-status = live | access-date = February 9, 2024}}</ref>
| IGN_PC = 8.8/10<ref name=IGNPC>{{cite web | url = https://www.ign.com/articles/2001/09/18/red-faction-3 | title = Red Faction (PC) | last = Sulic | first = Ivan | website = IGN | publisher = Ziff Davis | date = September 18, 2001 | archive-url = https://web.archive.org/web/20231112000607/https://www.ign.com/articles/2001/09/18/red-faction-3 | archive-date = November 12, 2023 | url-status = live | access-date = February 9, 2024}}</ref>
| IGN_PS2 = 9.1/10<ref name=IGNPS2>{{cite web | url = https://www.ign.com/articles/2001/05/25/red-faction-5 | title = Red Faction (PS2) | last = Perry | first = Douglass C. | website = IGN | publisher = Ziff Davis | date = May 25, 2001 | archive-url = https://web.archive.org/web/20231112002111/https://www.ign.com/articles/2001/05/25/red-faction-5 | archive-date = November 12, 2023 | url-status = live | access-date = February 9, 2024}}</ref>
| NGen_PC = {{Rating|3|5}}<ref name=NGenPC>{{cite magazine | url = https://archive.org/details/NextGen84Dec2001/page/n115/mode/2up | title = Red Faction (PC) | last = Lundrigan | first = Jeff | magazine = [[Next Generation (magazine)|NextGen]] | publisher = [[Future US|Imagine Media]] | issue = 84 | date = December 2001 | page = 115 | access-date = October 24, 2021}}</ref>
| NGen_PS2 = {{Rating|4|5}}<ref name=NGenPS2>{{cite magazine | url = https://archive.org/details/NextGen79Jul2001/page/n83/mode/2up | title = Red Faction (PS2) | last = Barber | first = Chester | magazine = NextGen | publisher = Imagine Media | issue = 79 | date = July 2001 | page = 82 | access-date = October 24, 2021}}</ref>
| OPM_PS2 = {{Rating|5|5}}<ref>{{cite magazine | url = https://archive.org/details/official-us-playstation-magazine-issue-46-july-2001/page/102/mode/2up | title = Red Faction | last = Rybicki | first = Joe | magazine = [[Official U.S. PlayStation Magazine]] | publisher = Ziff Davis | issue = 46 | date = July 2001 | page = 102 | access-date = February 10, 2024}}</ref>
| PCGUS_PC = 85%<ref name=PCGUS>{{cite magazine | url = http://pcgamer.com/reviews/review_2002-01-02t.html | title = Red Faction | last = Payne | first = Max | magazine = [[PC Gamer]] | publisher = Imagine Media | volume = 8 | issue = 12 | date = December 2001 | archive-url = https://web.archive.org/web/20020604014025/http://pcgamer.com/reviews/review_2002-01-02t.html | archive-date = June 4, 2002}}</ref>
| rev1 = ''[[The Cincinnati Enquirer]]''
| rev1_N-G = {{Rating|4|5}}<ref name=Cincinnati>{{cite news | url = http://www.cincinnati.com/freetime/games/reviews/010904_mobile.html | title = PC, console titles now designed for mobile play | last = Saltzman | first = Marc | newspaper = [[The Cincinnati Enquirer]] | publisher = Gannett Company | date = January 9, 2004 | archive-url = https://web.archive.org/web/20071106020528/http://www.cincinnati.com/freetime/games/reviews/010904_mobile.html | archive-date = November 6, 2007 | access-date = March 8, 2017}}</ref>
| rev2 = ''[[Playboy]]''
| rev2_PS2 = 90%<ref name=Playboy>{{cite magazine | url = http://www.playboy.com/sports/games/redfaction/index.html | title = Red Faction (PS2) | last = Ryan | first = Michael E. | magazine = [[Playboy]] | publisher = [[Playboy Enterprises]] | date = June 18, 2001 | archive-url = https://web.archive.org/web/20020106145224/http://www.playboy.com/sports/games/redfaction/index.html | archive-date = January 6, 2002 | access-date = March 8, 2017}}</ref>
}}


The PlayStation 2 and PC versions of ''Red Faction'' received "generally favorable reviews", while the N-Gage version received "mixed or average" reviews, according to the [[Review aggregator|review aggregation]] website [[Metacritic]].<ref name=MCNG/><ref name=MCPC/><ref name=MCPS2/>
==''Red Faction'' and ''Descent 4''==
''[[Descent 4]]'' was a game being developed by Volition as part of the Descent game franchise (as a prequel to Descent 1). However, it was cancelled for unknown reasons and its technologies (and some of the plot) were incorporated into ''Red Faction''. Examples include the main character Parker as well as the GeoMod engine.<ref>{{cite web |year = 2000 | author = Planet Descent | title = Planet Descent Volition Interview | publisher = Planet Descent | url=http://www.planetdescent.com/site/articles/asrale/9-11-00-asrale-volition.asp | accessdate = 2007-05-09}}</ref>


For the PlayStation 2 version, ''[[IGN]]'' called it "an absolute must-have game for the PlayStation 2, and it's the best single-player first-person shooter by a long shot".<ref name=IGNPS2/> ''[[GameSpot]]'' stated, "Although ''Red Faction'' rarely outstrips the games it draws inspiration from, the fact that there are times when it shows them up at all is pretty impressive."<ref name=GSpotPS2/> ''[[GameSpy|PlanetPS2]]'' commented, "''Red Faction'' delivers a satisfying, if slightly flawed single player experience and a distracting, but ultimately shallow multiplayer mode. The graphics are impressive, and the technology introduced in this game is amazing, it's just unfortunate that it hasn't been used to its fullest potential."<ref name=PlanetPS2/> Chester "Chet" Barber of ''[[Next Generation (magazine)|NextGen]]'' said in its July 2001 issue, "Although ''Red Faction'' isn't the most inventive FPS out there, it proves to be worthy with a solid single-player mode."<ref name=NGenPS2/> Jason D'Aprile of ''[[X-Play|Extended Play]]'' gave it four stars out of five, saying, "To say ''Red Faction'' is the best shooter on the PS2 doesn't do it justice -- it's one of the best shooters available for any system, and easily one of the best games on the PlayStation2{{sic}}. Mixing tried, true, and blisteringly entertaining action with superb AI, innovative game design elements, and a constantly moving storyline to drive this long and challenging shooter forward, ''Red Faction'' manages to shoot a breath of fresh air into the whole genre. If you love great action, go out and get this game."<ref>{{cite web | url = http://www.techtv.com/extendedplay/reviews/story/0,23008,3333114,00.html | title = Red Faction (PS2) Review | last = D'Aprile | first = Jason | website = [[X-Play|Extended Play]] | publisher = [[TechTV]] | date = June 22, 2001 | archive-url = https://web.archive.org/web/20011031140015/http://www.techtv.com/extendedplay/reviews/story/0,23008,3333114,00.html | archive-date = October 31, 2001 | access-date = March 9, 2017}}</ref> However, ''[[Edge (magazine)|Edge]]'' gave it the lowest score of five out of ten.<ref>{{cite magazine | url = https://retrocdn.net/images/6/69/Edge_UK_099.pdf | title = Red Faction (PS2) | author = Edge staff | magazine = [[Edge (magazine)|Edge]] | publisher = [[Future plc|Future Publishing]] | issue = 99 | date = July 2001 | page = 95 | archive-url = https://web.archive.org/web/20230411205829/https://retrocdn.net/images/6/69/Edge_UK_099.pdf | archive-date = April 11, 2023 | url-status = live | access-date = February 9, 2024}}</ref> Uncle Dust of ''[[GamePro]]'' said, "''Red Faction'' hits the mark, combining superior technology and awesome graphics with an intense, lengthy, and satisfying story line to keep gamers fighting for the rebellion with all they've got."<ref>{{cite magazine | url = https://retrocdn.net/images/3/33/GamePro_US_154.pdf | title = Red Faction (PS2) | author = Uncle Dust | magazine = [[GamePro]] | publisher = [[International Data Group|IDG]] | issue = 154 | date = July 2001 | page = 84 | archive-url = https://web.archive.org/web/20050204225151/http://gamepro.com/sony/ps2/games/reviews/14148.shtml | archive-date = February 4, 2005 | url-status = live | access-date = February 9, 2024}}</ref>{{efn|''[[GamePro]]'' gave the PlayStation 2 version two 4.5/5 scores for graphics and sound, 4/5 for control, and 5/5 for fun factor.}}
==Online multiplayer==
''Red Faction'''s included online multiplayer game component is popular among fans of the game, but suffers from numerous technical issues.{{Fact|date=July 2008}} At the forefront of the issues is the lack of [[server-side]] authority; a running multiplayer server will accept most data given to it by any connected players (information like player name, position, and chat text) without checking to see if that data is permissible, possible, or desired under the rules the server is using. Initially this allowed for numerous cheats and exploits (''e.g.'' players who can fly, walk through walls, automatic fire for all weapons, and so on) to be used on multiplayer servers, in some cases unintentionally. The version 1.2 patch was produced shortly after the game's initial release to fix some of these issues, but numerous exploits and cheats are still possible even with the patch applied. No further official patches have been released for the game, though a subsequent, third-party, "version 1.3" patch was released which addresses some of the many remaining exploits left in version 1.2. {{Fact|date=July 2008}}Pure Faction is a third-party patch that was released about 8 years into the life of Red Faction. Pure Faction addresses and fixes most of the bugs left in 1.2 and 1.3, as well as adds many new features such as first-person spectator mode.


For the PC version, ''IGN'' stated, "It's all about the gameplay, and when you crank this baby to hard or, God forbid, im-freaking-possible, you'll find the gameplay to keep you going for hours piled upon days, piled upon weeks."<ref name=IGNPC/> ''[[PC Gamer]]'' commented, "As far as looks go, ''Red Faction'' is more like the cute girl next door than a hot fashion model from the Upper West Side: It's pretty, but it won't make a man drop to his knees and thank God for giving him sight."<ref name=PCGUS/> ''GameSpot'' noted, "Its relative lack of originality can ... undermine ''Red Faction'''s appeal for more-experienced players, for whom the game will provide mostly familiar territory. Nevertheless, ''Red Faction'' is an accomplished shooter in its own right."<ref name=GSpotPC/> ''[[GameRevolution]]'' called the game "a fine FPS with plenty of action and intense gameplay, even if it is derivative, too short and a tad uninspired."<ref name=GameRev/> However, Jeff Lundrigan of ''NextGen'' said in its December 2001 issue, "''Red Faction'' on PC is well worth playing for its engaging storyline and varied gameplay, but as a PC title, it's enjoyable without being especially notable."<ref name=NGenPC/> Steve Bauman of ''[[Computer Games Magazine]]'' gave it three stars out of five, saying, "It has the setup, but its drab, by-the-numbers execution lacks any flair."<ref>{{cite magazine | url = http://www.cgonline.com/reviews/redfaction-01-r1.html | title = Red Faction | last = Bauman | first = Steve | magazine = [[Computer Games Magazine]] | publisher = [[theGlobe.com]] | date = November 19, 2001 | archive-url = https://web.archive.org/web/20011205110740/http://www.cgonline.com/reviews/redfaction-01-r1.html | archive-date = December 5, 2001 | access-date = October 24, 2021}}</ref>
The PS2 version doesn't offer online multiplayer, but instead offers split screen and adds computer controlled bots for the players to battle with.


''[[Maxim (magazine)|Maxim]]'' gave the PS2 version all five stars and said, "We have to admit that most first-person games nauseate us, but [''Red Faction'']'s smooth graphics and easy gameplay make it hard to put down."<ref>{{cite magazine | url = http://www.maximonline.com/articles/review_videogames.asp?videogame_id=1052 | title = Red Faction (PS2) | last = Alt | first = Eric | magazine = [[Maxim (magazine)|Maxim]] | publisher = MaximNet, Inc. | date = May 22, 2001 | archive-url = https://web.archive.org/web/20011202085619/http://www.maximonline.com/articles/review_videogames.asp?videogame_id=1052 | archive-date = December 2, 2001 | access-date = March 8, 2017}}</ref> ''[[Playboy]]'' gave the same console version a score of 90% and stated, "Virtually every element of ''Red Faction'' is nicely polished – even the controls are intuitive, unlike most console shooters, which make PC gaming vets long for a keyboard and mouse."<ref name=Playboy/> ''[[The Cincinnati Enquirer]]'' gave the N-Gage version four stars out of five and called it "a clever port from the popular console and PC versions".<ref name=Cincinnati/> Star Dingo of ''GamePro'', however, said of the same N-Gage version, "To be honest, the levels (small and right-angle-filled as they are) are fairly well-balanced in terms of weapon and enemy placement; the music generates atmosphere; and there are good vocal and audio cues. But first-person shooters weren't a good idea on the [[Game Boy Advance]]. Turns out they're not really the best idea on a cell phone, either."<ref>{{cite magazine | url = https://retrocdn.net/images/2/22/GamePro_US_185.pdf | title = Red Faction (N-Gage) | author = Star Dingo | magazine = GamePro | publisher = IDG | issue = 185 | date = February 2004 | page = 93 | archive-url = https://web.archive.org/web/20050215031653/http://gamepro.com/nokia/ngage/games/reviews/32108.shtml | archive-date = February 15, 2005 | url-status = live | access-date = February 9, 2024}}</ref>{{efn|''[[GamePro]]'' gave the N-Gage version three 2.5/5 scores for graphics, control, and fun factor, and 3.5/5 for sound.}}
==Hardware related bugs==

''Red Faction'' users of any official patch (Betas, 1.0, 1.1, 1.2) or the third-party Version 1.3 patch will experience quite a few problems when they run newer hardware. All of which are fixed in the '''Pure Faction''' third-party patch. These bugs include:
The PC version was nominated at ''[[EP Daily|The Electric Playground]]''{{'}}s 2001 Blister Awards for "Most Artistic PC Game", but lost to ''[[Myst III: Exile]]''.<ref>{{cite web | url = http://www.elecplay.com/feature.html?id=8152&page=2 | title = Blister Awards 2001 (PC Games) | author = EP staff | website = The Electric Playground | publisher = Greedy Productions Ltd. | year = 2002 | archive-url = https://web.archive.org/web/20030713062311/http://www.elecplay.com/feature.html?id=8152&page=2 | archive-date = July 13, 2003 | access-date = February 10, 2024}}</ref>
*'''Nvidia 8/9 series''' - Users running any modern Nvidia graphics cards will suffer from strange graphics anomalies.

*'''"8MB VRAM"''' - Users running Windows Vista 64-bit and 4Gb (or more) RAM will receive the following message:"At least 8MB of available VRAM is required to run Red Faction" and be unable to play.
{{clear}}
*'''Dual-Core''' - Users of any dual-core processor will experience odd warping issues and other problems related to their use of a dual-core processor.


==Sequels==
==Sequels==
{{main|Red Faction II|Red Faction: Guerrilla}}
{{main|Red Faction II|Red Faction: Guerrilla|Red Faction: Armageddon}}
The sequel, ''Red Faction II'', was released for [[PlayStation 2]] in October 2002, and then [[IBM PC compatible|PC]]. It takes place on [[Earth]] and tells the story of a group of super soldiers, including the main character, who are physically enhanced by the nanotechnology originally developed by Capek on Mars. Aside from that tenuous link, the only relation to the original ''Red Faction'' is the presence of nanotechnology, the name "Red Faction", and the organizations Ultor and the Red Faction themselves. ''Red Faction II'' does not support network gaming, but provides some multiplayer-style games with 'bots'. Also, while the original Red Faction experience included many instances of exploration similar to the original ''[[Half-Life (video game)|Half-Life]]'', the sequel did away with this aspect in favor of a fast-paced "on rails" sort of shooter.


The sequel, ''[[Red Faction II]]'', was released for PlayStation 2 in October 2002, then [[GameCube]], [[Xbox (console)|Xbox]] and Microsoft Windows the following year. It takes place on [[Earth]] and tells the story of a group of supersoldiers, including the main character, who are physically enhanced by the nanotechnology originally developed by Capek on Mars.
On [[February 2]], [[2007]], THQ CEO [[Brian Farrell]] confirmed that a ''Red Faction 3'' was in the works via a conference call with investors. Little is known about the project, other than that it is scheduled for the 2008 fiscal year.<ref>{{cite web |year = 2007 |author= Hilary Goldstein| title = Red Faction, MX to Return| publisher = IGN| url=http://pc.ign.com/articles/761/761062p1.html | accessdate=2007-02-21}}</ref> On [[August 1]], [[2007]], the sequel was pushed back till the 2009 fiscal year.<ref name="redfactiondate">{{cite web | url = http://www.gamernode.com/News/3487-THQ-Q1-financial-results-new-Red-Faction-game/index.html | title = THQ Q1 financial results, new Red Faction game | work = GamerNode | accessdate = August 1 2007
| dateformat = mdy}}</ref>


On Feb. 5th, 2008 THQ CEO [[Brian Farrell]] said Red Faction III, officially titled [[Red Faction: Guerrilla]], is being made by Volition Studios for the [[Xbox 360]], [[PlayStation 3]], and [[Personal computer|PC]].
On June 15, 2009, THQ released ''[[Red Faction: Guerrilla]]'', for the [[Xbox 360]], [[PlayStation 3]] and Microsoft Windows. In this iteration, the story again takes place on Mars, where the Earth Defense Force has become as tyrannical an organization as Ultor.


Developed by [[Locomotive Games]], a spin-off of the ''Red Faction'' games called ''Red Faction: B.E.A.S.T.'' was in a pre-alpha development stage for the [[Nintendo]] [[Wii]] video game console. However, with the closure of Locomotive Games the game has been abandoned, although several models and a full-length trailer were released to the public upon the closure of the studio.<ref>{{cite web | url = https://www.engadget.com/2009-01-16-first-and-last-look-at-red-faction-b-e-a-s-t.html | title = First, and last, look at Red Faction: B.E.A.S.T. | last = Fletcher | first = JC | website = [[Engadget]] ([[Joystiq]]) | publisher = [[Yahoo! Inc. (2017–present)|Yahoo! Inc.]] | date = January 16, 2009 | archive-url = https://web.archive.org/web/20170309062358/https://www.engadget.com/2009/01/16/first-and-last-look-at-red-faction-b-e-a-s-t/ | archive-date = March 9, 2017 | url-status = live | access-date = February 9, 2024}}</ref>
Although not a [[sequel]] or [[prequel]] to ''Red Faction'' in terms of storyline, Volition's 2008 release ''[[Saints Row 2]]'' features a street gang fighting against a contemporary version of the Ultor Corporation, as a nod to the series.


On June 4, 2010, the next installment was announced with the trailer for ''[[Red Faction: Armageddon]]''.<ref>{{cite AV media | url = https://www.youtube.com/watch?v=tPkh8Bj4VOs | title = Red Faction: Armageddon: E3 2010 Debut-Trailer | author = Video Game Trailers | website = [[YouTube]] | publisher = [[Google]] | date = February 17, 2017 | archive-url = https://web.archive.org/web/20231112000607/https://www.youtube.com/watch?v=tPkh8Bj4VOs | archive-date = November 12, 2023 | url-status = live | access-date = February 9, 2024}}</ref> The story occurs approximately 50 years after the events of ''Red Faction: Guerrilla''. Players assume the role of Darius Mason, grandson of Alec and Samanya from the last installment of the series. In ''Armageddon'', the Martian colonists now reside underground following the destruction of the machine responsible for terraforming Mars. Years after this event, creatures encountered in the first game are again released. ''Red Faction: Armageddon'' was released on June 7, 2011.
Developed by [[Locomotive Games]], a spin-off of the Red Faction games called Red Faction: B.E.A.S.T. was in a pre-alpha developmental stage for the [[Nintendo]] [[Wii]] video game console. However with the closure of Locomotive Games the game has been abandoned, although several models and a full-length trailer were released to the public upon the closure of the studio.<ref>{{cite web |year = 2009 |author= JC Fletcher| title= First, and last, look at Red Faction: B.E.A.S.T.| publisher = Nintendo Wii Fanboy| url=http://www.nintendowiifanboy.com/2009/01/16/first-and-last-look-at-red-faction-b-e-a-s-t/ | accessdate\2009-01-17}}</ref>


==Reception==
==Notes==
{{Notelist}}
{{Expand-section|date=July 2008}}
Upon its release Red Faction was well received by critics. The PlayStation 2 version currently has an 88% rating at [[GameRankings]] while the PC version has a rating of 79%.


==References==
==References==
{{reflist}}
{{Reflist}}


==External links==
==External links==
* {{moby game|id=/4194/red-faction/}}
* [http://community.redfaction.com/ Official site]
* {{moby game|id=/161907/red-faction/|name=''Red Faction'' (N-Gage)}}
* [http://ps2.ign.com/articles/165/165003p1.html IGN review]
* {{moby game|id=/162095/red-faction/|name=''Red Faction'' (Mobile)}}
* [http://www.nebulamods.com/rfwiki/index.php?title=Category:Red_Faction Community-run Red Faction Wiki]

{{Volition}}
{{Authority control}}


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[[Category:2001 video games]]
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[[Category:Blue Beck games]]
[[Category:Fiction about rebellions]]
[[Category:First-person shooters]]
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[[Category:Mac OS games]]
[[Category:MacOS games]]
[[Category:Mac OS X games]]
[[Category:Monkeystone Games games]]
[[Category:Mars in fiction]]
[[Category:Multiplayer and single-player video games]]
[[Category:Mobile phone games]]
[[Category:N-Gage games]]
[[Category:N-Gage games]]
[[Category:PlayStation 2 games]]
[[Category:PlayStation 2 games]]
[[Category:Red Faction]]
[[Category:THQ games]]
[[Category:Science fiction video games]]
[[Category:Science fiction video games]]
[[Category:THQ games]]
[[Category:Video games developed in the United States]]
[[Category:Video games set in the 2070s]]
[[Category:Video games set on Mars]]
[[Category:Windows games]]
[[Category:Windows games]]

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{{Red Faction}}

Latest revision as of 18:55, 29 December 2024

Red Faction
Developer(s)Volition[a]
Publisher(s)THQ
Designer(s)Alan Lawrance
Programmer(s)John Slagel
Artist(s)Frank Capezzutto III
Writer(s)
Composer(s)Dan Wentz
SeriesRed Faction
EngineGeo-Mod
Platform(s)
Release
May 22, 2001
  • PlayStation 2
  • Windows
    • NA: September 18, 2001[3]
    • EU: September 28, 2001
    Mac OS
    November 28, 2001[4]
    Mac OS X
    January 4, 2002[5]
    N-Gage
    Mobile
    October 20, 2005[8]
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Red Faction is a first-person shooter video game developed by Volition and published by THQ for PlayStation 2 and Microsoft Windows in 2001, and Macintosh platforms in 2001 and 2002. A version for the N-Gage was developed by Monkeystone Games, and the mobile version was developed by Blue Beck. The game was inspired by several works of contemporary science fiction.

Red Faction takes place on Mars in the late 21st century. The player controls a miner named Parker who helps lead a rebellion against the Ultor Corporation. The premiere feature of the game is its "Geo-Mod" technology, short for "geometry modification", which provided destructible environments, allowing the player to destroy certain sections of the scenery in the game. For example, instead of opening a door, a player could blast through the rock surrounding the door.[9] The game sold more than 1 million units by 2002.[10]

On November 29, 2016, the game was made available for the PlayStation 4 through the PlayStation Network with added features such as trophy support and widescreen resolutions.[11]

Gameplay

[edit]
With Geo-Mod, the player can destroy this bridge, causing the APC to fall into the chasm below.

The game features GeoMod technology, which allows players to significantly alter and otherwise affect the surrounding terrain and buildings, either with explosives or otherwise. Past games had allowed limited alteration of the environment through scripted means, or special triggered areas which would add or remove certain predefined level elements. Red Faction was the first video game that allowed players unscripted level-altering possibilities.[12]

The PC version of Red Faction includes an extra level called "Glass House" which allows the player to experiment with GeoMod as a mechanic in a sandbox environment.

The PlayStation 2 version uses offline split-screen multiplayer featuring deathmatch rounds with AI bots and up to 4 human players. The PC release of the game, in addition to its offline LAN mode, has competitive online multiplayer featuring deathmatch, team deathmatch, and capture the flag gameplay for up to 32 human players on 25 different levels. 2 additional multiplayer levels for the PC version were each included as exclusive content for players who purchased the game from either GameStop or Electronics Boutique. The later PlayStation 3 and PlayStation 4 releases are direct ports of the PlayStation 2 version and include no multiplayer functionality.

Plot

[edit]

Red Faction takes place on Mars around the year 2075. Earth's minerals are being depleted and humans need more of them to survive. The vast Ultor Corporation runs the mining operation on Mars. The living conditions are deplorable, human rights for the miners are few, and a disease called "The Plague" is running rampant throughout the colony with no known antidote available—predominantly within the confines of the mine complex. Parker, a downtrodden miner, came to Mars to make a new start in his life—taken in by the promises and advantages Ultor has to offer in the mines of Mars. After a routine day in the mine with the typical aggression toward miners and cramped living conditions and poor nutrition, he witnesses the spark that starts a rebellion when a security guard abuses a miner at the end of his shift and attempts to attack him, causing the miner to fight back and kill the security guard.[13] Parker takes up arms, with the help of Hendrix, a rebellious Ultor security technician who guides Parker through the complex. Hendrix tries to get Parker to join up with a group of miners who are about to steal a supply shuttle and escape the complex, but Parker arrives too late. The shuttle takes off, and is destroyed by missiles moments later.[14]

Parker traverses through the Ultor complex, eliminating any resistance Ultor throws at him, and even (with the help of Orion, a high-ranking Red Faction member) kidnapping a high-ranking Ultor administrator, Gryphon, for Eos, leader of the Red Faction.[15] Parker learns from Gryphon about Dr. Capek, who created "The Plague". Capek has been experimenting with nanotechnology, and the Plague is a side-effect of injections at the miners' annual medical checkup. Hendrix directs Parker to Capek's secret underground laboratory, where he and Eos meet up and take down Capek. As Capek dies, he tells Eos there is a cure for the Plague but refuses to tell her how to make it and dies. With Capek dead, the lab's self-destruction sequence initiates. Eos stays behind to find the files on the cure while Parker continues to the Communications center.[16] After sending a distress call to the Earth Defense Force, Parker destroys the missile defense system, so that he can stow away on a shuttle to an Ultor space station in Martian orbit to deactivate a laser defense system without getting shot down.[17]

After destroying the space station, Parker lands back on Mars via an escape pod, Ultor brings out its reserve of mercenaries to help them in their fight against the miners. Hendrix tells Parker that the mercenaries have orders to destroy the mining complex, covering up any proof of Ultor's wrongdoing, Hendrix is killed soon after this by the mercenaries. After fighting his way through the mercenary base, Parker confronts Masako, the mercenary leader. After he kills Masako, Parker sees that Eos is tied up and sitting on the floor next to the bomb, which has been set to explode. After deactivating it, the Earth Defense Force arrives just in time to save Parker and Eos from a fighter aircraft. Eos tells Parker that an antidote for the Plague has been made and it is being given to any sick miners. She also tells him she is leaving Mars, and that Parker should enjoy his new status as a hero.[18]

Development

[edit]

Descent 4 was a game being developed by Volition as part of the Descent game franchise, as a prequel to Descent. However, it was cancelled and the technology behind it and some of the plot were incorporated into Red Faction. Examples include the main character Parker as well as the GeoMod engine.[19]

Similarities between Red Faction and the 1990 film Total Recall have been pointed out, with its setting on Mars and the rebellion against the guards. Lead designer Alan Lawrance acknowledged the similarities in a 2014 interview but stated the film was not used as the main inspiration; any connection is purely coincidental.[20]

Red Faction entered a pre-production phase in 1998. The original intention was for every part of the game to be destructible but this was reduced in scope due to technical challenges and the requirement to guide the player through a linear game. It was created by a small team on a relatively limited budget, and released in 2001.[20]

The N-Gage version was developed by John Romero's studio Monkeystone Games.

Reception

[edit]

The PlayStation 2 and PC versions of Red Faction received "generally favorable reviews", while the N-Gage version received "mixed or average" reviews, according to the review aggregation website Metacritic.[25][26][27]

For the PlayStation 2 version, IGN called it "an absolute must-have game for the PlayStation 2, and it's the best single-player first-person shooter by a long shot".[52] GameSpot stated, "Although Red Faction rarely outstrips the games it draws inspiration from, the fact that there are times when it shows them up at all is pretty impressive."[43] PlanetPS2 commented, "Red Faction delivers a satisfying, if slightly flawed single player experience and a distracting, but ultimately shallow multiplayer mode. The graphics are impressive, and the technology introduced in this game is amazing, it's just unfortunate that it hasn't been used to its fullest potential."[46] Chester "Chet" Barber of NextGen said in its July 2001 issue, "Although Red Faction isn't the most inventive FPS out there, it proves to be worthy with a solid single-player mode."[54] Jason D'Aprile of Extended Play gave it four stars out of five, saying, "To say Red Faction is the best shooter on the PS2 doesn't do it justice -- it's one of the best shooters available for any system, and easily one of the best games on the PlayStation2 [sic]. Mixing tried, true, and blisteringly entertaining action with superb AI, innovative game design elements, and a constantly moving storyline to drive this long and challenging shooter forward, Red Faction manages to shoot a breath of fresh air into the whole genre. If you love great action, go out and get this game."[59] However, Edge gave it the lowest score of five out of ten.[60] Uncle Dust of GamePro said, "Red Faction hits the mark, combining superior technology and awesome graphics with an intense, lengthy, and satisfying story line to keep gamers fighting for the rebellion with all they've got."[61][c]

For the PC version, IGN stated, "It's all about the gameplay, and when you crank this baby to hard or, God forbid, im-freaking-possible, you'll find the gameplay to keep you going for hours piled upon days, piled upon weeks."[51] PC Gamer commented, "As far as looks go, Red Faction is more like the cute girl next door than a hot fashion model from the Upper West Side: It's pretty, but it won't make a man drop to his knees and thank God for giving him sight."[56] GameSpot noted, "Its relative lack of originality can ... undermine Red Faction's appeal for more-experienced players, for whom the game will provide mostly familiar territory. Nevertheless, Red Faction is an accomplished shooter in its own right."[42] GameRevolution called the game "a fine FPS with plenty of action and intense gameplay, even if it is derivative, too short and a tad uninspired."[39] However, Jeff Lundrigan of NextGen said in its December 2001 issue, "Red Faction on PC is well worth playing for its engaging storyline and varied gameplay, but as a PC title, it's enjoyable without being especially notable."[53] Steve Bauman of Computer Games Magazine gave it three stars out of five, saying, "It has the setup, but its drab, by-the-numbers execution lacks any flair."[62]

Maxim gave the PS2 version all five stars and said, "We have to admit that most first-person games nauseate us, but [Red Faction]'s smooth graphics and easy gameplay make it hard to put down."[63] Playboy gave the same console version a score of 90% and stated, "Virtually every element of Red Faction is nicely polished – even the controls are intuitive, unlike most console shooters, which make PC gaming vets long for a keyboard and mouse."[58] The Cincinnati Enquirer gave the N-Gage version four stars out of five and called it "a clever port from the popular console and PC versions".[57] Star Dingo of GamePro, however, said of the same N-Gage version, "To be honest, the levels (small and right-angle-filled as they are) are fairly well-balanced in terms of weapon and enemy placement; the music generates atmosphere; and there are good vocal and audio cues. But first-person shooters weren't a good idea on the Game Boy Advance. Turns out they're not really the best idea on a cell phone, either."[64][d]

The PC version was nominated at The Electric Playground's 2001 Blister Awards for "Most Artistic PC Game", but lost to Myst III: Exile.[65]

Sequels

[edit]

The sequel, Red Faction II, was released for PlayStation 2 in October 2002, then GameCube, Xbox and Microsoft Windows the following year. It takes place on Earth and tells the story of a group of supersoldiers, including the main character, who are physically enhanced by the nanotechnology originally developed by Capek on Mars.

On June 15, 2009, THQ released Red Faction: Guerrilla, for the Xbox 360, PlayStation 3 and Microsoft Windows. In this iteration, the story again takes place on Mars, where the Earth Defense Force has become as tyrannical an organization as Ultor.

Developed by Locomotive Games, a spin-off of the Red Faction games called Red Faction: B.E.A.S.T. was in a pre-alpha development stage for the Nintendo Wii video game console. However, with the closure of Locomotive Games the game has been abandoned, although several models and a full-length trailer were released to the public upon the closure of the studio.[66]

On June 4, 2010, the next installment was announced with the trailer for Red Faction: Armageddon.[67] The story occurs approximately 50 years after the events of Red Faction: Guerrilla. Players assume the role of Darius Mason, grandson of Alec and Samanya from the last installment of the series. In Armageddon, the Martian colonists now reside underground following the destruction of the machine responsible for terraforming Mars. Years after this event, creatures encountered in the first game are again released. Red Faction: Armageddon was released on June 7, 2011.

Notes

[edit]
  1. ^ The N-Gage version was developed by Monkeystone Games and the mobile version was developed by Blue Beck.
  2. ^ In Electronic Gaming Monthly's review of the PlayStation 2 version, one critic gave it 9/10, and the rest gave it each a score of 8.5/10.
  3. ^ GamePro gave the PlayStation 2 version two 4.5/5 scores for graphics and sound, 4/5 for control, and 5/5 for fun factor.
  4. ^ GamePro gave the N-Gage version three 2.5/5 scores for graphics, control, and fun factor, and 3.5/5 for sound.

References

[edit]
  1. ^ "UK Release Dates (2001 Releases)". Eurogamer. Gamer Network. Archived from the original on June 4, 2001. Retrieved May 7, 2023.
  2. ^ GameSpot staff (May 22, 2001). "Red Faction ships". GameSpot. Fandom. Archived from the original on December 7, 2001. Retrieved February 9, 2024.
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  10. ^ Oxford, Troy (November 3, 2002). "THQ sequels improve upon popular originals". The Palm Beach Post. Gannett Company. p. 119. Archived from the original on November 12, 2023. Retrieved February 9, 2024 – via Newspapers.com.
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  13. ^ Eos: Workers in Mine M-4 have started the rebellion. They're fighting and dying for you as I speak! (Red Faction)
  14. ^ Hendrix: Hurry, Parker. The miners are at the shuttle. / There they go. If only you'd been faster... / Maybe being slow isn't such a bad thing. (Red Faction)
  15. ^ Gryphon: I'll tell you what I can on the way, but more guards are going to show up soon. Parker: I'm right behind you. Betray me or try to run, and you'll be the first to die. (Red Faction)
  16. ^ Eos: Capek, the Plague. There's got to be a cure! Capek: It's simple, really. Stop the replicators. Eos: But how? How do you stop the replicators? Capek: Antidote, of course. Parker: Come on Eos! Lets finish him and get out of here. EOS: We need that antidote Parker. If you're not going to help Shut Up! Where is the antidote! Capek: Why help you? I hope you all die! (Red Faction)
  17. ^ Hendrix: Ultor has a system of laser satellites orbiting Mars. They'll tear the fleet apart unless we disable them somehow. (Red Faction)
  18. ^ Parker: So. What now? Eos: Relax, Parker, you're a hero. Enjoy yourself. Start dating. Maybe look for a new job. Parker: What about you? Eos: I won't be staying on Mars, that's for sure. (Red Faction)
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