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{{short description|Handheld audio game}}
'''''Bop It''''' toys are a line of [[audio game]]s based on concepts originally invented by San Francisco Industrial Designer Dan Klitsner and KID,Inc. Bop It was licensed to Hasbro and further developed there by a number of designers including Bob Welch, Dan Sanfilippo, Darrell Merino and Curt Mahlstedt. The game is designed to test a player's mental skill by inducing the player to follow directions at a faster and faster pace. Gameplay consists of the player following series of commands issued by the toy from speakers. The toys have multiple inputs including pull-handles, twistable cranks, spinable wheels, toggle-switches, and all versions feature a centrally-located large purple button that may be depressed to start the game. The name ''Bop It'' derives from the command to push the central button which bears the name of the game. The latest model is called Bop It! and it's going to have a new command called Shout It! which is new to the franchise.
{{pp-semi-indef}}
{{Infobox game
| italic title = yes
| name = ''Bop It''
| subtitle =
| logo = Bop It logo.svg
| logo_size =
| logo_alt =
| logo_caption = A logo used since 2008
| image = Bop it.jpg
| image_size =
| image_alt =
| caption = The original ''Bop It'' was released in 1996, and quickly became a popular children's toy with later models winning numerous [[BATR]] Electronic Game of the Year awards.<ref>{{cite web|url=http://toyretailersassociation.co.uk/toty/toty2k3.htm|title= BATR Electronic Game of the Year Award 2003|date=2010-11-30 |archive-url= https://web.archive.org/web/20101130091747/http://toyretailersassociation.co.uk/toty/toty2k3.htm|archive-date= 2010-11-30}}</ref><ref>{{cite web|url=http://toyretailersassociation.co.uk/toty/toty2k5.htm|title= BATR Electronic Game of the Year 2005 Award 2005 |date=2010-11-30 |archive-url= https://web.archive.org/web/20101130091817/http://toyretailersassociation.co.uk/toty/toty2k5.htm |archive-date= 2010-11-30 }}</ref>
| width =
| label_width =
| other_names =
| AKA =
| manufacturer = [[Hasbro]]
| designer = [[Dan Klitsner]]
| director =
| illustrator =
| writer =
| actor =
| voice_over = Varies depending on model and language
| publisher =
| date = {{Start date and age|df=n|1996}}
| years =
| genre =
| language = English, French, German, Italian, Latin American Spanish, European Spanish, Danish, and Portuguese
| system =
| parent_game =
| series =
| players = 1+
| setup_time =
| playing_time =
| random_chance = Medium (command order)
| ages = 8+
| skills = {{ubl|Reaction time|Coordination}}
| materials =
| movement =
| media_type =
| blank_label =
| blank_data =
| related =
| website =
| isbn =
| isbn_note =
| footnotes =
}}


'''''Bop It''''', stylized as '''''bop it!''''' since 2008, is a line of [[audio game]] toys. By following a series of commands issued through voice recordings produced by a [[Loudspeaker|speaker]] by the toy, which has multiple inputs including pressable buttons, pull handles, twisting cranks, spinnable wheels, flickable switches, the player progresses and the pace of the game increases.
==Models==
===Original ''Bop It''===
{{self-published|date=June 2009}}
[[Image:Bop it.jpg|thumb|right|The original ''Bop It'']]
In 1996 Hasbro released the first in its ''Bop It'' line. Simply called ''Bop It'', the game features three inputs: A cyan pull-handle on one end, a twistable yellow crank on the other end, and the depressable purple button in the middle. When the game commands the player to "Bop it!" the player must depress the central button. When the game commands the player to "Twist it!" the player must twist the crank. When the game commands the player to "Pull it!" the player must pull the handle. The maximum score is 100 and it is announced at the end of gameplay in a [[substitution cipher|cypher]] where different tones represent different point values.<ref>''[http://www.geocities.com/ranma_bloke/images/bopit_instructions.gif Bop It!]'' [Rules & Instructions]. [[Parker Bros.]] 1996.</ref><ref name=bopit>''[http://www.geocities.com/ranma_bloke/bopit_faq.html Bop-it FAQ]''. World of Tim. Retrieved 3 December 2008.</ref> Thus, for each 100 points the descending "Vox Bop Solo" noise sounds. for 10 points, the twist it response nosie sounds and for each 1 point making up an uncompleted set of 10 the beat bop "bop it" noise sounds.<ref name=bopit/> This style of score-reporting also occurs in the ''Bop It Extreme'', and the ''Zing It'' spin off<ref name=zingit>''[http://www.hasbro.com/common/instruct/ZingIt.PDF Zing It Instructions]''. [[Hasbro]]. 1999.</ref> (''see below''). The ''Bop It'' has 3 game modes: Solo Bop, Vox Bop and Beat Bop (''see below''). The maximum score was 100.


Based on concepts originally patented by [[Dan Klitsner]],<ref name=bopitpat>{{cite patent|country=US|number=6086478|pubdate=2000-07-11|title=Hand-held voice game|assign1=[[Hasbro Inc.]]|inventor1-last=Klitsner|inventor1-first=Daniel B.|inventor2-last=Welch|inventor2-first=Robert M.}}</ref><ref name=bopitextremepat>{{cite patent|country=US|number=6210278|pubdate=2001-04-03|title=Hand-held voice game|assign1=Klitsner Industrial Design LLC|inventor1-last=Klitsner|inventor1-first=Daniel B.}}</ref> ''Bop It'' was licensed to [[Hasbro]]<ref name=bopitinst>''[http://www.hasbro.com/common/instruct/BopIt.PDF Bop It!]'' [Rules & Instructions]. [[Hasbro]] 1997.</ref><ref>{{cite book|author=[[Philip Orbanes]]|url=https://books.google.com/books?id=A9IxOrv-R4QC&pg=PR9|title=The Game Makers: The Story of Parker Brothers From Tiddledy Winks to Trivial Pursuit|publisher=[[Harvard Business School Press]]|page=iv|year=2004|isbn=9781591392699|access-date=2023-02-12|archive-date=2024-10-02|archive-url=https://web.archive.org/web/20241002111626/https://books.google.com/books?id=A9IxOrv-R4QC&pg=PR9|url-status=live}}</ref> and further developed there by a number of designers including Bob Welch.<ref name=bopitpat/> With newer versions, additional inputs have been added or altered such that units like the 2010 ''[[#Bop-It! Bounce|Bop-It! Bounce]]'' shares no inputs in common with the original 1996 ''Bop It''.
;Re-release Version


Bop It has been identified as some of the more popular children's games on the market,<ref name="szymanski">{{Citation |last=Szymanski |first=Marianne |title=The Use of Focus Groups in Toy Testing |url=http://emarketing.net.cn/upload/file/2009/01/15/111231989742315.pdf |work=Advertising & Marketing to Children |volume=1 |issue=2 |page=162 |orig-date=1999-05-25 |archive-url=https://web.archive.org/web/20160314051906/http://emarketing.net.cn/upload/file/2009/01/15/111231989742315.pdf |publisher=Winthrop Publications |archive-date=2016-03-14}}</ref> and toy and game development researchers have pointed to the natural interactions between player and toy,<ref>{{cite conference|first = Amalia|last = De Götzen|author2 = Serafin, Stefania|date = July 11–13, 2007|title = Prolegomena to Sonic Toys|pages = 174|conference = Proceedings SMC'07, 4th Sound and Music Computing Conference|conference-url = http://smc07.uoa.gr|location = [[Lefkada]], [[Greece]]|url = http://smc07.uoa.gr/SMC07%20Proceedings/SMC07%20Paper%2027.pdf|access-date = 2009-06-23|archive-date = 2024-10-02|archive-url = https://web.archive.org/web/20241002111513/http://smc07.uoa.gr/SMC07%20Proceedings/SMC07%20Paper%2027.pdf|url-status = live}}</ref> and the ability of players to use the toy to revert [[computer game|computer gaming]] processes back into those that resemble [[Free Play: Improvisation in Life and Art|non-mediated]] [[Toy#Physical activity|object play]].<ref>{{Cite journal|author = Tony Tulathimutte|author-link = Tony Tulathimutte|title = ''Controller Mediation in Human-Computer Play''|publisher = [[Stanford University]]|page = 91|year = 2004|url = http://www.gamaSutra.com/education/theses/20051111/thulatimutte_thesis.doc|format = [[DOC (computing)|DOC]]|access-date = 2009-06-24}}</ref> Other studies have shown that it is the ''Bop It''{{'s}} ability to mimic engagement in social behavior that has led to its commercial successes.<ref name=szymanski/> Bop It has been released in many foreign languages since its re-release in 2008. With all models by KID Group, the team have managed to find voice actors to record the voice for the most popular languages in the world such as [[French language|French]], [[German language|German]], [[Italian language|Italian]], [[Latin American Spanish]], [[Peninsular Spanish|European Spanish]], [[Danish language|Danish]] and [[Portuguese language|Portuguese]]. There was also a [[Japanese language|Japanese]] version released. When the manufacturer accesses the hidden [[Diagnostic program|diagnostic test mode]] the English voice announces what version of Bop It the country is linked to. So if it is a Latin American Spanish Bop It from 2016, the English voice will say "Latin America 3".
In 2002, Hasbro re-made the original bop it into a small design. It was see through and had the same sounds and voice as the 1996 version and increased the maximum score to 200, though there are some of the 1996 units that had the increase but sometimes it malfunctioned and some people thought that the game was 'Possesed'.

Since 2008, the voice of Bop It has been Buddy Rubino. Rubino has voiced all the modern Bop It games which include: Bop It!, Bop It! XT, Bop It! Smash, Bop It! Tetris, Bop It! Micro (original recordings from Bop It!), Bop It! New Moves and Bop It! Maker. Rubino was unaware of Bop It when recording the voice, and was advised to do it "really excited".<ref>{{Cite news |last=Virtue |first=Graeme |date=2016-06-13 |title=How we made Bop It! |language=en-GB |work=[[The Guardian]] |url=https://www.theguardian.com/culture/2016/jun/13/how-we-made-bop-it-childrens-games-design |access-date=2019-08-13 |issn=0261-3077 |archive-date=2024-10-02 |archive-url=https://web.archive.org/web/20241002111623/https://www.theguardian.com/culture/2016/jun/13/how-we-made-bop-it-childrens-games-design |url-status=live }}</ref> Bop It has sold over 30 million units worldwide.<ref>{{cite web |last=Klara |first=Robert |title=Bop It! Was Supposed to Be a Riff on the Remote Control |url=https://www.adweek.com/brand-marketing/bop-it-was-supposed-to-be-a-riff-on-the-remote-control/ |access-date=2019-09-19 |website=www.adweek.com |language=en-US}}</ref>

==Original series (1996–2006)==

===''Bop It''===
In 1996, the instructions to a handheld voice game called ''Bop It'' were copyrighted.<ref name=bopitinst2>{{cite web|url=http://geocities.com/ranma_bloke/images/bopit_instructions.gif|title=Bop It! Rules & Instructions|publisher=[[Parker Bros.]]|year=1996|access-date=2016-11-06|archive-date=2009-10-27|archive-url=https://web.archive.org/web/20091027111510/http://geocities.com/ranma_bloke/images/bopit_instructions.gif}}</ref> This game was the first of what was later to become a series of ''Bop It'' games relying on the same set of basic patents. The original game, called simply ''Bop It'', features three inputs — "Bop it!" (a depressible button), "Twist it!" (a twistable lever) and "Pull it!" (a pullable handle)<ref>{{cite book|author=[[Philip Orbanes]]|url=https://books.google.com/books?id=A9IxOrv-R4QC&pg=PR9|title=The Game Makers: The Story of Parker Brothers From Tiddledy Winks to Trivial Pursuit|publisher=[[Harvard Business School Press]]|page=210|year=2004|isbn=9781591392699|access-date=2023-02-12|archive-date=2024-10-02|archive-url=https://web.archive.org/web/20241002111626/https://books.google.com/books?id=A9IxOrv-R4QC&pg=PR9|url-status=live}}</ref> — and three game modes: Solo Bop, Vox Bop and Beat Bop. Gameplay is predicated upon a player's efforts to match the commands issued by the ''Bop It'' in a timely manner by performing the task that is commanded. Thus if the ''Bop It'' is to call out "Bop it!", the player must quickly depress the "Bop It!" button. If the ''Bop It'' is to call out "Twist it!", the player must quickly turn the "Twist it!" crank. If the ''Bop It'' is to call out "Pull it!", the player must quickly pull the "Pull It!" handle.<ref name=bopitpat/><ref name=bopitinst/> Players' scores are announced at the end of gameplay with a [[substitution cipher|cypher]] in which different tones represent different point values and the maximum possible score is 100.<ref>{{cite web|url=http://mannveille.com/tim/world-of-tim/images/bopit_instructions.gif|title=Bop It First Edition Instructions|access-date=2019-08-14|archive-date=2021-02-25|archive-url=https://web.archive.org/web/20210225022825/http://mannveille.com/tim/world-of-tim/images/bopit_instructions.gif|url-status=live}}</ref> In 2000, a second edition model was made which can score up to 200. In the 2000 release at the end sequence, each "Pull It!" whistle denotes 100 points, each ratchet denotes 10, and each drum denotes 1 point. If the player reaches 200 points, the game will just play the victory song.<ref name=bopitinst/> This style of score-reporting would later recur in later ''Bop It'' models, and the ''Zing It'' spin off<ref name=zingit>''[http://www.hasbro.com/common/instruct/ZingIt.PDF Zing It Instructions] {{Webarchive|url=https://web.archive.org/web/20120321172343/http://www.hasbro.com/common/instruct/ZingIt.PDF |date=2012-03-21 }}''. [[Hasbro]]. 1999.</ref><ref name=bopextinst1>''[http://www.hasbro.com/common/instruct/BopItExtreme.PDF BopIt Extreme Rules] {{Webarchive|url=https://web.archive.org/web/20241002111514/http://www.hasbro.com/common/instruct/BopItExtreme.PDF |date=2024-10-02 }}'' [& Instructions]. p1. [[Hasbro]]. 1998.</ref><ref name=bopextinst2>''[http://www.hasbro.com/common/instruct/BopItExtreme.PDF BopIt Extreme Rules] {{Webarchive|url=https://web.archive.org/web/20120925224756/http://www.hasbro.com/common/instruct/BopItExtreme.PDF |date=2012-09-25 }}'' [& Instructions]. p2. [[Hasbro]]. 1998.</ref> (''see below''). The same cypher values were used for all subsequent ''Bop It'' cyphers. This device requires three [[AA batteries]].<ref name=bopitinst2/>


===''Bop It Extreme''===
===''Bop It Extreme''===
[[Image:Bop it Extreme.jpg|thumb|left|The ''Bop It Extreme'']]
[[Image:Bop it Extreme.jpg|thumb|left|The ''Bop It Extreme'']]
In 1998, Hasbro copyrighted its instructions for the ''Bop It Extreme,'' describing the underlying patents as "[[patent pending|pending]]." This game included the additional commands "Flick it!" (a green zigzag lever) and "Spin it!" (a red wheel) along with the original three from ''Bop It''. The game featured four game modes (Vox Bop, Beat Bop, Vox Bop Solo and Beat Bop Solo), and the maximum score (reported via cypher) was increased to 250.<ref name=bopextinst1/><ref name=bopextinst2/> As with the earlier ''Bop It'' model, special victory songs were unlocked upon completion. Thus, achieving a score of 100 or greater rewards the player with an additional victory song after the announcement of the score. On reaching 150 inputs, a different special victory celebration plays, and achievement of the maximum score would trigger a yet different special victory ending. This device requires three AA batteries.<ref name=bopextinst1/>
In 1998, Hasbro released the ''Bop It Extreme''. The game included 2 new inputs along with the original three from ''Bop It''. The green flick-switch is flicked when the ''Bop It Extreme'' commands "Flick it!" and the free-spinning red wheel is spun when the ''Bop It Extreme'' commands "Spin it!". The maximum score was increased to 250, and the game features 4 games modes (Vox Bop, Beat Bop, Vox Bop Solo and Beat Bop Solo).<ref>''[http://www.geocities.com/ranma_bloke/images/bopitex_instructions_a.gif BopIt Extreme Rules]'' [& Instructions]. p1. [[Hasbro]]. 1998.</ref><ref>''[http://www.geocities.com/ranma_bloke/images/bopitex_instructions_b.gif BopIt Extreme Rules]'' [& Instructions]. p2. [[Hasbro]]. 1998.</ref>

In 2003, this model was one of the top games in the market.<ref>{{cite web |url=http://www.toyretailersassociation.co.uk/toty/toty2k3.htm |title=Toy of the Year |access-date=2009-10-27 |archive-url=https://web.archive.org/web/20101130091747/http://toyretailersassociation.co.uk/toty/toty2k3.htm |archive-date=2010-11-30 |url-status=dead }}</ref>


===''Bop It Extreme 2''===
===''Bop It Extreme 2''===
[[Image:Bop-It Extreme 2 (Green Side).jpg|right|thumb|The ''Bop-It Extreme 2'']]
[[Image:Bop-It Extreme 2 (Green Side).jpg|right|thumb|The ''Bop It Extreme 2'']]
Released in 2002, Hasbro's ''Bop It Extreme 2'' was a re-working of the ''Bop It Extreme''. The layout of the toy was changed and the shapes of several inputs were altered for ease of use. Volume controls were added, and the method of score reporting was changed to using plain English. ''Bop It Extreme 2'' was released in black and white as well as pink variations. In addition to the 4 modes featured in ''Bop It Extreme'', a "One on One" mode was added. In 2003, ''Bop It Extreme 2'' was the top selling toy in the ''Bop It'' line.
Partially reliant on the original ''Bop It''{{'s}} 2000 patent, the ''Bop It Extreme 2'' also relied on the newly issued 2001 patent describing the layout changes that had been adopted for use in the ''Bop It Extreme''.<ref name=bopitextremepat/> With its instructions copyrighted in 2002, the layout of Hasbro's ''Bop It Extreme 2'' was shown to be altered from that of ''Bop It Extreme''. The shapes of several inputs were also altered. Volume controls were added, and the method of score reporting was changed to using plain English. In addition to the four modes featured in ''Bop It Extreme'', a "One on One" mode was added.<ref name=ext2inst>''[http://www.hasbro.com/common/instruct/Bop_It_Extreme_2.pdf BopIt Extreme 2]''. [[Hasbro]]. 2002.</ref> ''Bop It Extreme 2'' was awarded "Electronic Game of the Year 2005" in the UK.<ref>{{cite web |url=http://www.toyretailersassociation.co.uk/toty/toty2k5.htm |title=Toy of the Year |access-date=2009-10-27 |archive-url=https://web.archive.org/web/20101130091817/http://toyretailersassociation.co.uk/toty/toty2k5.htm |archive-date=2010-11-30 |url-status=dead }}</ref> This device requires three AA batteries.<ref name=ext2inst/>

''Bop It Extreme 2'' was made in black, white, and pink variants. The Bop it Extreme 2 like the Bop it Extreme has a maximum score of 250. Hasbro also released a German-speaking version with the name "Simon Challenge".


===''Bratz Bop It''===
===''Bratz Bop It''===
In 2004, Hasbro released a [[Bratz]]-themed variant of the original ''Bop It''. The game featured the new color scheme of a fuchsia pull-handle, a twistable silver crank, and the depressable purple button in the middle. It also featured a newly recorded set of commands termed "Bratz 'shout outs'."<ref>''[http://www.amazon.com/dp/B00061I4Y2 Bratz Bop It]''. [[Amazon.com|Amazon]] review. 5 October 2006.</ref> The maximum score is increased above that of the original ''Bop It'' to a 200 point maximum.<ref>''[http://www.hasbro.com/common/instruct/Bop_it_Bratz.pdf Bratz Bop It Instructions]''. [[Hasbro]]. 2004.</ref> In all other aspects, the ''Bratz Bop It'' duplicated the original ''Bop It''.
As described in its instruction manual (copyright 2004), Hasbro's [[Bratz]]-themed ''Bop It'' game uses a layout like that of the earlier (three-input) ''Bop It'' format. The maximum score in ''Bratz Bop It'' had the same scoring as the original ''Bop It'' re-release with a victory song playing after the score cypher for scores of over 100 points. ''Bratz Bop It'' requires three [[AAA batteries]] to operate.<ref name=bratzbopitinst>''[http://www.hasbro.com/common/instruct/Bop_it_Bratz.pdf Bratz Bop It Instructions]''. [[Hasbro]]. 2004.</ref>


===''Bop It Blast''===
===''Bop It Blast''===
2005 saw the release of Hasbro's ''Bop It Blast'', a re-creation of the original ''Bop It'' differing in little except in software. ''Bop It Blast'' again increased the maximum score to a total of 500, and for the first time allowed different high scores for different modes rather than having one high score for all modes collectively. Minor vocal additions were implemented such as the announcement of the player's score at notable landmarks (each 100 points scored). In addition to the 5 modes featured in ''Bop It Extreme 2'', a "Light Bop" mode was added. The use of a cypher to report score was again adopted as in the two original ''Bop It'' models.
In 2005, Hasbro copyrighted the instructions to ''Bop It Blast'', describing it as covered under the original (three-input) ''Bop It'' patent and referencing other patents that were pending. The game was also developed by [[Tiger Electronics]]. This member of the series again increased the maximum score to a total of 500, and for the first time allowed different high scores for different modes rather than having one high score for all modes collectively. Minor vocal additions were implemented such as the announcement of the player's score at notable landmarks (each 100 points scored). In addition to the six modes from ''Bop It Extreme 2'', a "Light Bop" mode was added. The game also had an optional female voice. The game can allow the player to select a male, female, or both voices calling the commands. The same victory song from the original ''Bop It'' was used to report the 500 highest score. The sound effects and backing beats from this version were used for the current release of Bop It's. This device requires three AA batteries to operate.<ref name=blastinstructions>''[http://www.hasbro.com/common/instruct/Bop_It_Blast.pdf Bop It Blast Game Instructions] {{Webarchive|url=https://web.archive.org/web/20120925224904/http://www.hasbro.com/common/instruct/Bop_It_Blast.pdf |date=2012-09-25 }}''. [[Hasbro]]. 2005.</ref>


===''Bop It Extreme Download''===
===''Bop It Download''===
In 2006, Hasbro copyrighted the instructions to ''Bop It Download'', describing it as covered under the five-input Bop It patent and referencing other patents that are pending. Tiger Electronics also developed the game.<ref>{{cite web|url=https://www.hasbro.com/common/documents/87e9fbe8d56fe1124784f6d2788f8ce8/50E3652650569047F5A56DB9B337BB09.pdf|title=Bop It Download Instructions|date=2006|website=Hasbro|access-date=2019-08-25|archive-date=2024-10-02|archive-url=https://web.archive.org/web/20241002111515/https://www.hasbro.com/common/documents/87e9fbe8d56fe1124784f6d2788f8ce8/50E3652650569047F5A56DB9B337BB09.pdf|url-status=live}}</ref> This member of the Bop It line has three game modes: Solo, Pass It and One-on-One and has 15 levels of difficulty. The maximum score is 1000 and this Bop It lets the player download a program on a [[Windows]] computer to download new content.<ref>{{cite web|url=https://www.stuff.tv/bop-it/download/review|title=Bop It Download|website=Stuff|language=en|access-date=2019-08-25|archive-date=2024-10-02|archive-url=https://web.archive.org/web/20241002111641/https://gum.criteo.com/syncframe?origin=criteoPrebidAdapter&topUrl=www.stuff.tv&us_privacy=1---&gpp=|url-status=live}}</ref> The software was discontinued a few years later when Bop It Download was discontinued by Hasbro. The 'level up' sound was taken from this Bop It to be re-used in newer Bop It models such as the Bop It! and the Bop It! XT.
The next ''Bop It'' game that was released ''Bop It Download'' also created by Hasbro. It was released in 2007 and it's going to be replaced with Bop It! Everyone which will be released near June 2009. ''Bop It Download'' is the third versopm of ''Bop It Extreme'', and it features 15 levels, a maximum score of 1000 points, and the ability to record your own voice, and download music and sounds.


==Current versions (2008-)==
;Levels


===''Bop It!''===
There are 15 levels in bop it Extreme download, up to level 13 are 20 inputs each, level 14 requires 250 inputs and level 15 requires 500 to reach to maximum score, 1000.
In 2008, Hasbro secured the copyrights to the instructions for ''Bop It!''.<ref name=newbopit>{{cite web|url=http://www.hasbro.com/common/documents/87e9fbe8d56fe1124784f6d2788f8ce8/421AEB0819B9F36910B5745D91F913BF.pdf|title=Bop It|date=2008|publisher=Hasbro|access-date=2010-07-03|archive-date=2024-10-02|archive-url=https://web.archive.org/web/20241002112020/http://www.hasbro.com/common/documents/87e9fbe8d56fe1124784f6d2788f8ce8/421AEB0819B9F36910B5745D91F913BF.pdf|url-status=live}}</ref> At the 2009 [[American International Toy Fair|New York Toy Fair]] and at the London Toy Fair, Hasbro allowed attendees to try out ''Bop It!''.<ref>{{cite web|url=http://www.pocket-lint.com/news/21835/hasbro-bop-it-music-toy|title=Hasbro Bop it! updated - Pocket-lint|date=2019-01-23|access-date=2010-06-14|archive-date=2024-10-02|archive-url=https://web.archive.org/web/20241002112128/https://www.pocket-lint.com/parenting/buyers-guides/142793-best-tech-toys-connected-toys-robots-and-more/|url-status=live}}</ref> ''Bop It!'' has a new optional input "Shout It", which requires a player to shout into the microphone.<ref>{{cite web|url=http://www.hasbro.com/en_GB/shop/details.cfm?guid=5FCBD623-19B9-F369-D9D7-E9C7F1F33570&product_id=24524&src=endeca|title=HASBRO - BOP IT!|website=Hasbro Shop|archive-date=17 April 2010|archive-url=https://archive.today/20100417231222/http://www.hasbro.com/en_GB/shop/details.cfm?guid=5FCBD623-19B9-F369-D9D7-E9C7F1F33570&product_id=24524&src=endeca}}</ref> The ''Bop It!'' has three difficulty levels: "Novice", using only voice commands, "Expert", using a random mix of voice and sound commands, and "Master", calling out voice, sound, and color commands. If the player scores 100 points in either of the less difficult modes, the next most difficult mode is unlocked. Players that achieve a score of 100 points in "Master" mode are considered to have beaten the game.<ref name="newbopit"/> Hasbro also added a multi-player game called "Party" where all the ''Bop It'' commands are replaced with body parts like "foot", "hip", and "arm". ''Bop It!'' requires three [[AAA batteries]] to operate and when the game turns off it will say "I'm going to sleep". All future Bop Its made by KID Group feature this sound.<ref name=newbopit/>


===''Bop-It! Bounce''===
Level 1-3 are voice commands, level 4-5 are with lights, Level 6 is original bop it beat bop. level 7 has flick it as a voice command but others are sounds, level 8 is bopp it extreme beaet bop, level 9-12 are with lights are level 13-15 are voice and sound commands and bop it is replaced with the coloured sides.
After securing the copyrights to the instructions in 2009,<ref name=bounceinstructions>''[http://www.hasbro.com/common/documents/87e9fbe8d56fe1124784f6d2788f8ce8/FA475DB419B9F369101CC25EBC794204.pdf Bop It! Bounce] {{Webarchive|url=https://web.archive.org/web/20120916144440/http://www.hasbro.com/common/documents/87e9fbe8d56fe1124784f6d2788f8ce8/FA475DB419B9F369101CC25EBC794204.pdf |date=2012-09-16 }}'' [Rules & Instructions]. [[Hasbro]] 2009.</ref> Hasbro made announcements regarding the newest member of the ''Bop It'' game line, entitled ''Bop-It! Bounce'' during the 2010 Hasbro Toy Fair. The toy was also developed by [[Big Monster Toys]]. This toy features a ball and a small hand-held trampoline. There are six games that may be played on ''Bop It! Bounce'' including three games that emphasize the speed or number of bounces and three games that emphasize the player's ability to control the height of the bounces.{{citation needed|date=October 2019}}
*Max Bounce – Players compete to achieve the greatest number of bounces in 30 seconds.<ref name=bounceinstructions/>
*Infinite Bounce – Players compete to achieve the greatest number of bounces without a time limit.<ref name=bounceinstructions/>
*Hang Time – Players compete to bounce the ball the highest.<ref name=bounceinstructions/>
*Right Height – The player must listen to vocal cues from the ''Bop It! Bounce'', calling for higher or lower bounces until the correct height is achieved when a chime sounds.<ref name=bounceinstructions/>
*Little-Middle-Big – As with Right Height, the player must listen to vocal cues from the ''Bop It! Bounce'' calling for bounces of "big" height, "middle" height, or "little" height.<ref name=bounceinstructions/>
*Free Form – The toy produces different tones as the ball bounces to different heights.<ref name=bounceinstructions/>


===''Bop It!''===
===''Bop It! XT''===
In 2010, the instructions for the ''Bop It! XT'' were copyrighted. The ''Bop It! XT'' is the fourth edition of ''Bop It Extreme'' with the same commands but adding a new command, "Shake It". Another change is that "Spin It" is now orange. The game was demonstrated at the London Toy Fair<ref>{{cite web|url=http://www.pocket-lint.com/news/38171/hasbro-bop-it-xt-game-hands-on|title=Bop-It! XT hands-on - Pocket-lint|date=2011-01-27}}</ref> and was released in 2011. The ''Bop It! XT'' is based on the gameplay of the ''Bop It!'' and returns the "One on One" mode and adds the new Pro level. In order to beat ''Bop-It! XT'', the player is given a set of three commands to remember and must perform them in order with a mix of voice, sound and color commands 100 times.<ref name=bopitxtinstructions>''[http://www.hasbro.com/common/documents/87e9fbe8d56fe1124784f6d2788f8ce8/F428F8AD5056900B10AA35D2FE45F258.pdf Bop-It! XT] {{Webarchive|url=https://web.archive.org/web/20140912082901/http://www.hasbro.com/common/documents/87e9fbe8d56fe1124784f6d2788f8ce8/F428F8AD5056900B10AA35D2FE45F258.pdf |date=2014-09-12 }}'' [Rules & Instructions]. [[Hasbro]]. 2010.</ref>
{{future}}

At the Toy Fair at 2009, Hasbro announced that it was going to release a new bop it toy for 2009. It is called ''Bop It!'' and the game was shown at the toy fair. People were allowed to play it and it's going to have 3 game modes: solo, pass it, and a new game mode called Party which is new to the franchise.<ref>Ihttp://www.pocket-lint.com/news/news.phtml/21835/hasbro-bop-it-music-toy.phtml</ref>. It will feature four controls: a blue pull-handle on one end, a twistable yellow crank on the other end, a depressable white button in the middle, and a new green [[microphone]] into which players must shout when the "Shout it!" command is issued, which is also new to the franchise. The game is to be released on June 26th and pre-orders are being taken.<ref>http://www.play.com/Gadgets/Gadgets/4-/9644428/-/Product.html?searchstring=bop+it&searchsource=0</ref>
===''Bop-It! Smash''===
In 2012, Hasbro introduced ''Bop-It! Smash'' at the New York Toy Fair. ''Bop-It! Smash'' features color-changing lights in a central area called "The Zone". Players score by "smashing" two Bop-It! buttons together when a zone light is either green or blue. Bop-It! Smash has three various game modes: Solo, Pass It and Multi-player.

In Solo mode, the player scores five points for smashing a blue light and one point for smashing the green. If the player smashes the amber light, the voice will say "Yow!" (followed by a negative comment such as: "Try harder!") and a game life will be deducted. After four rounds, the level is completed and a Bonus Round will begin. The player can get 5 or more bonus points. The highest number of bonus points a player can score in the bonus round is 105 and the player can break the programming and score over 1000 with the voice not being able to announce the score at the end of the game. After the level 5 bonus round, the bonus round becomes twice as fast from levels 6 to 10 making the game harder to score points. During a level (except bonus rounds) the player can earn a life back if they smash another blue light after smashing an amber. In the Pass It mode, the player has three attempts to try and smash a green or a blue. If they smash an orange light three times, then the game is over. In the multi-player mode, up to six players can play. The winner is the last one surviving after all other players have lost all their lives.<ref>{{cite web |title=Bop It Smash |url=https://www.hasbro.com/common/documents/87e9fbe8d56fe1124784f6d2788f8ce8/23BF05E15056900B10EE63CE5172F108.pdf |publisher=Hasbro |access-date=2019-10-25 |archive-date=2021-03-08 |archive-url=https://web.archive.org/web/20210308180829/https://www.hasbro.com/common/documents/87e9fbe8d56fe1124784f6d2788f8ce8/23BF05E15056900B10EE63CE5172F108.pdf |url-status=live }}</ref>

===''Bop It! Tetris''===
In early 2013, the [[Tetris Company]] signed a deal with Hasbro to make [[Tetris]]-themed games with their brands. Later in 2013, Hasbro launched [[Jenga]] and Bop It-themed versions of Tetris.<ref>{{cite web |url=http://investor.hasbro.com/social/releasedetail.cfm?ReleaseID=734402 |title=Hasbro and the Tetris Company Announce New Face-to-Face Games Based on World-Famous TETRIS® Video Game (NASDAQ:HAS) |access-date=2013-01-18 |archive-url=https://web.archive.org/web/20131109083452/http://investor.hasbro.com/social/releasedetail.cfm?ReleaseID=734402 |archive-date=2013-11-09 |url-status=dead }}</ref> It features a "Marathon" mode and additional modes based around different gameplay styles (Blast, Double Drop and Shuffle).{{citation needed|date=January 2023}} A special Silver edition was also released in late 2013 only in the United States. In the Marathon mode, the player can take advantage of the bonus rounds to score over 800 points.{{citation needed|date=January 2023}}

===''Bop It! Beats''===
In 2013, Hasbro released a game called ''Bop It! Beats'' which first appeared on Amazon in December 2013.<ref name="bopitbeats">{{cite web |title=Bop It Beats |url=https://www.amazon.com/Hasbro-A5768-Bop-Beats-Game/dp/B00EDBZ7BY |website=Amazon |access-date=30 July 2019}}</ref> ''Bop It! Beats'' has five game modes: Classic, Classic Party, DJ, DJ Party and Remix and has three difficulty levels: Rookie, Expert and Lights Only. It also has five actions: Bop It, Spin It, Scratch It, Reverse, Repeat and Flip It. In the Classic mode, there are four rounds and each of the two has a different set of songs that the game switches between. In the second and fourth round, there are two songs that Hasbro chose to use in the game.<ref name="danceremix">{{cite web |last=Porter |first=Steve |title=Smash (Dance Remix) |url=https://open.spotify.com/album/6UwUYvD3iIIVT9FqBQng0H |website=Spotify |date=13 November 2012 |access-date=2 August 2019 |archive-date=2 August 2019 |archive-url=https://web.archive.org/web/20190802112744/https://open.spotify.com/album/6UwUYvD3iIIVT9FqBQng0H |url-status=live }}</ref> The highest score in Classic is 263 and the highest score in the DJ mode is 147 if played in the Expert level in the DJ Party mode.{{citation needed|date=January 2023}} The game also has a Remix mode on which you can play any action sound effect you want on the turntable of the game. This particular Bop It has a glitch on which if the player reaches a six-command pattern in the DJ Expert and Lights Only mode, the game will make the player fail.{{citation needed|date=January 2023}} However, this glitch does not happen in a foreign-language version like the Spanish or the French versions.{{citation needed|date=January 2023}}

===''Bop It! Micro Series''===
The ''Bop It! Micro Series'' is a version of Bop It released in 2014 by Hasbro.<ref name="BopItMicro">{{cite web|url=https://products.hasbro.com/en-gb/product/bop-it:0EF96D48-5056-9047-F5AD-89F2F31000DA|title=Bop It! Micro Series Game &#124; Bop It|website=products.hasbro.com|access-date=2019-08-02|archive-date=2019-08-02|archive-url=https://web.archive.org/web/20190802182556/https://products.hasbro.com/en-gb/product/bop-it:0EF96D48-5056-9047-F5AD-89F2F31000DA|url-status=dead}}</ref> It uses the three basic commands Bop It, Twist It and Pull It and it has two game modes: Solo and Pass It. The game also has three volume levels. The highest score in the ''Bop It! Micro'' is 100 and as the player scores closer to 100 the pitch of the gameplay will speed up. As Hasbro released it as a series of games, several character-themed versions of the Micro Bop It followed which include Bop It [[R2D2]],<ref name="bopitr2d2">{{cite web |title=Bop It R2D2 |url=http://content.webcollage.net/apps/cs/mini-site/very-uk/module/hasbrouk/wcpc/1441138095358/tab/overview-d96caf22?suppress-site-prefs=&enable-reporting=true&from-pp=&wc-target=&showtabs=&channel-product-id=1600002068 |website=Very |access-date=30 July 2019 |archive-date=30 July 2019 |archive-url=https://web.archive.org/web/20190730124356/http://content.webcollage.net/apps/cs/mini-site/very-uk/module/hasbrouk/wcpc/1441138095358/tab/overview-d96caf22?from-pp=&suppress-site-prefs=&showtabs=&enable-reporting=true&wc-target=&channel-product-id=1600002068 |url-status=live }}</ref> Bop It [[BB-8|BB8]],<ref>{{cite web |title=Bop It BB8 |url=https://ttpm.com/p/21630/hasbro/star-wars-bop-it-bb-8/ |website=Time to Play Magazine |access-date=30 July 2019 |archive-date=30 July 2019 |archive-url=https://web.archive.org/web/20190730124349/https://ttpm.com/p/21630/hasbro/star-wars-bop-it-bb-8/ |url-status=dead }}</ref> Bop It [[Groot]]<ref name="bopitgroot">{{cite web |author=DJ |title=Toy Fair 2017 - Hasbro Games |url=http://www.mureview.net/toy-fair-2017-hasbro-games/ |access-date=30 July 2019 |date=2017-02-20 |archive-date=2019-07-30 |archive-url=https://web.archive.org/web/20190730124350/http://www.mureview.net/toy-fair-2017-hasbro-games/ |url-status=dead }}</ref> and Bop It [[Minions (Despicable Me)|Minion]]. In addition to these characters, Hasbro have released a Bop It [[Olaf (Frozen)|Olaf]] and a Bop It [[Chewbacca]]<ref name="bopitchewie">{{cite web |last=Relf |first=Alex |title=Toy Fair 2019 Hasbro Star Wars Reveals |url=https://www.laughingplace.com/enwiki/w/articles/2019/02/17/toy-fair-2019-hasbro-star-wars-reveals/ |website=Laughing Place |access-date=30 July 2019 |date=2019-02-17 |archive-date=2019-07-30 |archive-url=https://web.archive.org/web/20190730124350/https://www.laughingplace.com/enwiki/w/articles/2019/02/17/toy-fair-2019-hasbro-star-wars-reveals/ |url-status=live }}</ref> in 2019.
On June 23, 2020, Hasbro announced a new Bop It [[Grogu|Yoda (The Child)]] based on ''[[The Mandalorian]]'' TV show. It had a release date of October 2, 2020. It was a Wal-Mart exclusive. On October 1, 2021, the Marvel Spider-Man Bop It was released. On June 29, 2022, a video on YouTube by Lucky Penny Shop was released, along with an article from another sourced about a Bop It shaped like [[Darth Vader]] with the voice of [[Emperor Palpatine]] calling the commands. The game was released on September 23, 2022, as a Wal-Mart exclusive.{{Citation needed|date=October 2022}}

===Bop It! New Moves (2016 Bop It – aka: Bop It! Refresh)===
In 2015, Hasbro copyrighted the instructions to a new model of Bop It to be released in 2016 called Bop It! New Moves (aka Bop It Refresh or the Bop It 2016). In January 2016, a YouTube channel called KidToyTesters released a video of a working prototype of the game.<ref name="bopit2016">{{cite web |title=Exclusive First Look of the Bop It! 2016 |url=https://www.youtube.com/watch?v=AICBMasu6YU |archive-url=https://ghostarchive.org/varchive/youtube/20211221/AICBMasu6YU |archive-date=2021-12-21 |url-status=live|website=YouTube |access-date=30 July 2019}}{{cbignore}}</ref> In February 2016 at the New York Toy Fair, Hasbro demonstrated Bop It New Moves.<ref name="bopit2016toyfair">{{cite web |title=Bop It 2016 |url=https://www.youtube.com/watch?v=am2ZscGIL50 |archive-url=https://ghostarchive.org/varchive/youtube/20211221/am2ZscGIL50 |archive-date=2021-12-21 |url-status=live|website=BSC Kids |publisher=YouTube}}{{cbignore}}</ref> The game was released worldwide in June 2016. The game has three main actions: Bop It, Twist It and Pull It, and ten actions that use a motion sensor. These actions include Whip It, Drink It, Selfie It, Comb It, Answer It, Saw It, Hammer It, Cradle It, Sing It and Golf It. The game has six modes: Action, Action Pass It, Classic, Classic Pass It, Beat Bop and Beat Bop Pass It. The Action mode has a maximum score of 200 points and the Classic and Beat Bop mode has a maximum score of 100 points.{{citation needed|date=January 2023}} The game is the first and only Bop It to have a motion detector that detects when to change the batteries. It will remind the player with a sad pitch-changing voice saying "my batteries are running low" when the batteries need changing.{{citation needed|date=January 2023}}

===''Bop It! Maker''===
In 2017, Hasbro released the follow-up to the Bop It! New Moves called ''Bop It! Maker''. The game was first demonstrated at New York Toy Fair in 2017 and was released in July 2017. The ''Bop It! Maker'' has ten slots available on where the player can record their custom moves for the game. The game has four new actions: Bop It, Roll It, Shout It and Squeeze It. The game has three modes: Solo, Party and Basic. In the Solo mode, the game uses the four moves and all the recorded moves. In the Party mode, the game plays like Solo but instead the "Pass It" command is issued. In the Basic mode, the voice says "Bop It to Start!" and plays a little faster than the Solo mode. Each mode can score up to 100 points.<ref name="bopitmaker">{{cite web |title=Bop It! Maker |url=https://ttpm.com/p/24287/hasbro/bop-it-maker/ |website=TTPM |access-date=30 July 2019 |archive-date=30 July 2019 |archive-url=https://web.archive.org/web/20190730124349/https://ttpm.com/p/24287/hasbro/bop-it-maker/ |url-status=dead }}</ref>

===Re-release versions===

====''Bop It'' re-release (2000) and (2002)====
In July 2000, the first patent for ''Bop It'' was issued.<ref name=bopitpat/> This patent covers all subsequent ''Bop It'' models, and was cited in the instructions for the re-release of the original ''Bop It'' (instructions copyrighted in 2000). The newer version of the original toy increased its maximum score to 200.<ref name=bopit2000inst>''[http://www.hasbro.com/common/instruct/Bop_It_(2000).pdf Bop It!] {{Webarchive|url=https://web.archive.org/web/20120925225041/http://www.hasbro.com/common/instruct/Bop_It_(2000).pdf |date=2012-09-25 }}'' [Rules & Instructions]. [[Hasbro]] 2000.</ref> In addition to the score-report cypher, the 2000 model made use of a special victory song that would play after the score if the player achieved a score of 100 points or greater. The use of victory songs associated with in-game point-plateaus would recur in later model ''Bop It'' games such as ''Bop It Extreme'' and ''Bratz Bop It''.<ref name=bopextinst1/><ref name=bratzbopitinst/>

===Bop It! Classic (Bop It Micro Re-release)===
In 2019, Hasbro released a new version of Bop It called the Bop It Classic. The game was released in the US in July 2019 with a worldwide release expected in the Autumn of 2019. The game has four modes: Solo, Pass It, Beat Bop Solo and Beat Bop Pass It and has three actions: Bop It, Twist It and Pull It. The game's programming is based on the Bop It Micro but it game unit is bigger than the Micro and looks like a Bop It from 2009. The recording of "Beat Bop" was taken from the 2016 Bop It whilst all the other voices were from the Bop It! Micro Series. Each game mode has a maximum score of 100 points.<ref name="bopitclassicuk">{{cite web |title=Bop It Classic |url=https://www.smythstoys.com/uk/en-gb/toys/games-puzzles-and-books/board-games/social-games/bop-it-/p/180164 |website=Smyths Toys |access-date=30 July 2019 |archive-date=30 July 2019 |archive-url=https://web.archive.org/web/20190730153003/https://www.smythstoys.com/uk/en-gb/toys/games-puzzles-and-books/board-games/social-games/bop-it-/p/180164 |url-status=live }}</ref><ref name="bopitclassic">{{cite web |title=Bop It Classic |url=https://www.kmart.com/hasbro-bop-it-electronic-game/p-A049135342?plpSellerId=Kmart&prdNo=6&blockNo=6&blockType=G6 |website=Kmart |access-date=30 July 2019 |archive-date=2 October 2024 |archive-url=https://web.archive.org/web/20241002112121/https://www.kmart.com/hasbro-bop-it-electronic-game/p-A049135342?plpSellerId=Kmart&prdNo=6&blockNo=6&blockType=G6 |url-status=live }}</ref>

====Keychain, pen and carabiner versions====
Mini versions of several ''Bop It'' models have also been released throughout the duration of the series to be used as [[keychain]] [[carabiner]]s and pens. Mini versions have been released for ''Bop It 1996'' and ''2002'',<ref>{{cite web|url=http://www.entertainmentearth.com/item_archive/items/Bop_It_Keychain_Game.asp|title=Bop It Keychain Game - Hasbro Games - Games - Games at Entertainment Earth Item Archive|first=Entertainment|last=Earth|access-date=2010-07-12|archive-date=2011-07-10|archive-url=https://web.archive.org/web/20110710193902/http://www.entertainmentearth.com/item_archive/items/Bop_It_Keychain_Game.asp|url-status=live}}</ref> ''Bop It Extreme'', ''Bop It Extreme 2'', ''Bop It!'', and ''Bop It! XT''.<ref>{{cite web|url=http://www.bopgame.com/|title=Bop it game reviews|access-date=2010-07-12|archive-date=2010-06-01|archive-url=https://web.archive.org/web/20100601103300/http://www.bopgame.com/|url-status=dead}}</ref>


==Game modes==
==Game modes==
{{Cleanup-section|date=April 2009}}
===Voice Commands (Vox Bop)===
Vox bop is the main game to Bop It. The game calls out the commands in random with a musical beat that gets faster and faster and stops getting faster. The game is over if a player makes a mistake.


===Beat Bop===
===Vox Bop (with voice commands)===
"Vox Bop" is a multi-player game that serves as the primary game mode for the ''Bop It'' toy. A voice recording in the game machine calls out the commands randomly with a musical beat that increases in speed as the game progresses. The player must match the series of commands exactly and then the voice will call out "Pass It!" and the ''Bop It'' is passed to the next player. As the player passes the game to the next player, the game will play a short melody and then the intro beat will play again before the next command. A player is "out" of the game if the player performs the wrong action or if the player hesitates.<ref name=bopitinst/><ref name=bopextinst1/><ref name=bopextinst2/><ref name=bratzbopitinst/><ref name=bopit2000inst/> This mode is also known as "Vox Bop Pass It" in ''Bop It Extreme 2'',<ref name=ext2inst/> and then simply "Pass It" in ''Bop It Download'', ''Bop It XT'', and ''Bop It!''.
The beat bop mode follow a similar format for passing as in the Vox Bop modes above, and the rules are roughly equivalent. The difference in Beat Bop mode is that the game uses sounds as commands instead of words. Thus:

====Vox Bop One on One====
"Vox Bop One on One" is available on ''Bop It Extreme 2'', ''Bop It Blast'',<ref name=blastinstructions/> ''Bop It Download'', and ''Bop It! XT'',<ref name=bopitxtinstructions/> though in ''Download'' and ''XT'' it is simply "One on One". In this multi-player game, two players each take hold of the ''Bop It'' with the yellow player holding the "Twist It!" crank and the "Pull It!" knob, and the green player holding the "Flick It!" lever and the "Spin It!" wheel. The unit calls out a series of commands and each player is responsible for only his or her assigned inputs. When the unit finally calls "Bop It!" both players must try to hit the "Bop It!" button on the side bearing their color first. The unit will announce which player was faster by which colored side of the button was depressed first. The winning player earns a point. If either player misses a call she or he is "out" of the game. The final winner is the player who gets to five points first and does not miss any commands.<ref name=ext2inst/>

===Beat Bop (with musical commands)===
The "Beat Bop" mode follows a similar format as the "Vox Bop (with voice commands)" mode (above) and the rules are roughly equivalent. The game mode is called "Lights Only" in Bop It Beats. The difference in "Beat Bop" mode is that the game uses sounds as commands instead of words. Thus:


* "Bop It!" becomes the sound of a bass drum.
* "Bop It!" becomes the sound of a bass drum.
Line 50: Line 148:
* "Flick It!" becomes a "Boing!" sound.
* "Flick It!" becomes a "Boing!" sound.
* "Pull It!" becomes the sound of a slide-whistle.
* "Pull It!" becomes the sound of a slide-whistle.
* "Twist It!" becomes a cranking sound.
* "Twist It!" becomes a cranking sound.<ref name=bopitinst/><ref name=bopextinst1/><ref name=bopextinst2/><ref name=bratzbopitinst/><ref name=bopit2000inst/>
* "Shout It!" becomes a DJ's [[scratching]] sound.<ref name="newbopit"/>
* "Shake It!" becomes a cowbell sound.


===Light Bop===
===Solo Bop===
"Solo Bop" is the single-player mode for the original ''Bop It''. This game is substantially similar to "Vox Bop (with voice commands)", except the "Pass It!" command is never issued. Instead, when the player misses a command, the game ends and the score is reported.<ref name=bopitinst/><ref name=bratzbopitinst/><ref name=bopit2000inst/> This mode is also known as "Vox Bop Solo" in ''Bop It Extreme''<ref name=bopextinst1/><ref name=bopextinst2/> and ''Bop It Extreme 2'',<ref name=ext2inst/> and simply "Solo" in "Bop It!"<ref name="newbopit"/> and Bop It XT!.<ref name=bopitxtinstructions/>
Light bop is a game featured in bop it blast and bop it download. It plays just like Simon Says where the player only has to do the command when the voice and the light both match.


===One on One mode===
====Beat Bop Solo====
"Beat Bop Solo" is only available for ''Bop It Extreme'' and ''Bop It Extreme 2''. This game is substantially similar to the "Beat Bop (with musical commands)" mode, except that the "Pass It!" command is never issued. Instead, when the player misses a command, the game ends and the score is reported.<ref name=bopextinst1/><ref name=bopextinst2/><ref name=ext2inst/>
One on One mode features in ''Bop It Extreme 2'', ''Bop It Blast'', and ''Bop It Download'' to allow for simultaneous gameplay. Here, two players hold the ''Bop It'' on either side. When they hear the command to "Bop it!" (or the bass drum sound on Beat Bop mode), a light indicates which player must try to hit their color. In ''Bop It Extreme 2'' and ''Bop It Blast'', the two player-colors are green and yellow and in ''Bop It Blast'', the two player-colors are blue and green.


===Party===
===Light Bop===
The "Light Bop" mode is featured in ''Bop It Blast'' and ''Bop It Download''. The player must respond when the light and the command match together.<ref name=blastinstructions/>


===Color Commands===
Party is a game mode featured in the Bop It 2009 version.
In the Master level on ''Bop It!'' and ''Bop It! XT'', color commands are issued. Color commands are also issued in the "Pro" mode on Bop It XT.
*"Bop It" becomes the word "White" in ''Bop It!''<ref name="newbopit"/> and "Black" in ''Bop It! XT''<ref name=bopitxtinstructions/>
*"Twist It" becomes the word "Yellow"<ref name="newbopit"/>
*"Pull It" becomes the word "Blue"<ref name="newbopit"/>
*"Shout It" becomes the word "Green" in ''Bop It!''<ref name="newbopit"/>
*"Flick It" becomes the word "Green" in ''Bop It! XT''<ref name=bopitxtinstructions/>
*"Spin It" becomes the word "Orange"<ref name=bopitxtinstructions/>
*"Shake It" becomes the word "Purple"<ref name=bopitxtinstructions/>


==Software versions==
==Details==
In 2009, [[Electronic Arts|EA Games]] released ''[[Hasbro Family Game Night 2]]'', a sequel to the earlier-released collection of Hasbro boardgames and toys, ''[[Hasbro Family Game Night]]''. ''Hasbro Family Game Night 2'' was released for the [[Wii|Nintendo Wii]] and the [[Nintendo DS]] and both versions featured ''Bop It'' as a playable simulation.<ref>{{cite web|title= Hasbro Family Game Night 2 Wii|url= http://wii.ign.com/objects/143/14349038.html|date= 2010-04-02|work= [[IGN]]|access-date= 2019-10-20|archive-date= 2010-04-02|archive-url= https://web.archive.org/web/20100402014702/http://wii.ign.com/objects/143/14349038.html|url-status= dead}}</ref>
===Comparison of ''Bop It''s===
{|class="wikitable sortable"
!Game!!Released!!Max score!!Number of</br>games||Number of</br>inputs
|-
|''Bop It''||1996||100||3||3
|-
|''Bop It Extreme''||1998||250||4||5
|-
|''Bop It Extreme 2''||2002||250||6||5
|-
|''Bop It'' (rerelease)||2002||200||3||3
|-
|''Bratz Bop It''||2004||200||3||3
|-
|''Bop It Blast''||2005||500||9||3
|-
|''Bop It Download''||2007||1000||3||5
|-
|''Bop It! Everyone''||2009||TBA||3||4
|}


In 2011, [[Electronic Arts|EA Games]] released an app for the iPod Touch, iPhone and iPad.<ref>{{cite web|url=https://itunes.apple.com/us/app/bop-it/id395307733?mt=8|title=Connecting to the iTunes Store.|website=[[iTunes]] }}</ref> This app features several game modes, commands from the handheld games, X-Move bonuses and newer commands like "Brush It!", "Crank It!", "Squeeze It!", and "Poke It!".<ref>{{cite web |title=Bop It! for iPhone |url=http://www.ea.com/bop-it-iphone |website=EA Games |archive-url=https://archive.today/20120731091429/http://www.ea.com/bop-it-iphone |archive-date=31 July 2012}}</ref>
===Vocal details===
The ''Bop It'' commands are called out in different tones. These tones differ from version to version as well. In ''Bop It Blast'', distinct tones are employed by both male and female speakers. The brachets repersent the word the voice says the tone in.


[[EA Games]] has also made ''[[Hasbro Family Game Night 4: The Game Show]]'' which features ''Bop It'' as a playable simulation.<ref>{{cite web|url=http://uk.wii.ign.com/objects/107/107422.html|title=Hasbro Family Game Night 4: The Game Show (Wii)|access-date=2011-09-16|archive-date=2011-11-04|archive-url=https://web.archive.org/web/20111104020042/http://uk.wii.ign.com/objects/107/107422.html|url-status=live}}</ref>
{| class="wikitable collapsible" style="text-align:center"
|-
! Version/Pitch !! [[A♭ (musical note)|A♭]] !! [[A (musical note)|A]] !! [[A♯ (musical note)|A♯]] !! [[B♭ (musical note)|B♭]] !! [[B (musical note)|B]] !! [[C (musical note)|C]] !! [[C♯ (musical note)|C♯]] !! [[D♭ (musical note)|D♭]] !! [[D (musical note)|D]] !! [[D♯ (musical note)|D♯]] !! [[E♭ (musical note)|E♭]] !! [[E (musical note)|E]] !! [[F (musical note)|F]] !! [[F♯ (musical note)|F♯]] !! [[G♭ (musical note)|G♭]] !! [[G (musical note)|G]] !! [[G♯ (musical note)|G♯]]
|-
! ''[[Bop It#Original Bop It|Bop It]]''
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="background:purple; color:white;" | Bop it!
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="background:blue; color:white;" | Pull it!
| colspan="1" style="color:grey" |
| colspan="1" style="background:yellow; color:black;" | Twist it!
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
|-
! ''[[Bop It#Bop It Extreme|Bop It Extreme]]''
| colspan="1" style="color:grey" |
| colspan="1" style="background:green; color:white;" | Flick it!
| colspan="1" style="color:grey" |
| colspan="1" style="background:red; color:white;" | Spin it!
| colspan="1" style="background:blue; color:white;" | Pull it!
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="background:yellow; color:black;" | Twist it!
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="background:purple; color:white;" | Bop it!
|-
! ''[[Bop It#Bop It Extreme 2|Bop It Extreme 2]]''
| colspan="1" style="color:grey" |
| colspan="2" style="background:purple; color:white;" | Bop it!
| colspan="1" style="background:yellow; color:black;" | Twist it!
| colspan="3" style="background:purple; color:white;" | Bop it!
| colspan="4" style="background:orange; color:black;" | (Spin) it!
| colspan="1" style="background:green; color:white;" | Flick it!
| colspan="1" style="background:orange; color:black;" | Spin (it)!
| colspan="1" style="background:blue; color:white;" | Pull it!
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
|-
! ''[[Bop It#Bop It Blast|Bop It Blast]]''
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="background:green; color:white;" | Twist it! (♂) Pull it! (♀)
| colspan="1" style="background:blue; color:white;" | Pull it! (♂)
| colspan="1" style="color:grey" |
| colspan="1" style="color:grey" |
| colspan="1" style="background:yellow; color:black;" | Twist it! (♀)
| colspan="6" style="background:purple; color:white;" | Bop it! (♂)
| colspan="1" style="background:purple; color:white;" | Bop it! (♀)
| colspan="1" style="color:grey" |
|-
|}


[[Chillingo]] made a Bop It Smash app for iOS.<ref>{{cite web|url=https://itunes.apple.com/us/app/bop-it-!-smash/id523662874?mt=8|title=BOP IT™! SMASH on the App Store|website=[[iTunes]] }}</ref>
[[Pitch (music)|Tonal]] distortions occur when battery power is low in the original ''Bop It'' and ''Bop It Extreme''. Beginning with ''Bop It Extreme 2'', and in all subsequent releases, this error is corrected so that the game simply starts to stop when the batteries are dead. This error has also been corrected for the 2002 re-release version of ''Bop It''.

==Hold position for ''Bop It'' games==
While holding the ''Bop It'' so that the writing on the central button is right-side-up to the player is considered an advantageous position for [[right-handed]] players, the game can be played "upside-down" as well. Advanced players have developed techniques for holding the toy to minimize movements and to quickly return to the basic position. For this reason most players keep their hands centrally located along the side bars. The size of the central button allows it to be depressed without using the hands, and a number of player have adopted alternative techniques to speedy gameplay.

The newly redesigned versions of the ''Bop It'' have been designed so that there is no right-handed preference.

==Popular culture==
* ''Bop It'' was parodied on a 2004 [[Saturday Night Live|SNL]] ''[[Weekend Update]]'', as "Bump It", a seemingly sentient and sexually suggestive toy which asked [[Amy Poehler]] to "[[Masturbation|Pull it]]" numerous times.

*''Bop It'' appeared in the TV series, ''[[Gilmore Girls]]'', where it was referred to by Lorelai and Rory, and used in the episode "We Got Us a Pippi Virgin" ([[List of Gilmore Girls episodes#Season 5: 2004-2005|Season 5, Episode 5]]) by Luke opposing Dean. Lorelai later explains that ''Bop It'' is what they bring out in social situations that "need mouth to mouth" resuscitation.


==Sister products==
==Sister products==
The popularity of the ''Bop It'' line encouraged Hasbro to release a number of sister products:
The popularity of the ''Bop It'' line encouraged Hasbro to release a number of sister products.


===Zing It===
===Zing It===
''Zing It'' is a [[yo-yo]]-style [[audio game]] that, like ''Bop It'', issues commands with which the player must comply. Like the original ''Bop It'', three commands may be issued: "Bop it!", requiring the player to press the depress-able purple button, "Zing it!", requiring the player to throw the yo-yo downward and jerk it back up to the hand again, and "Loop it!", requiring the player to perform the "round the world" [[yo-yo trick]]. ''Zing It'' features three modes: "Vox Bop" (as with ''Bop It'' products), "Beat Bop" (as with ''Bop It'' products), and "Vox Bop Challenge", where the game will test mental [[pelmanism (system)|pelmanism]] by issuing rapid strings of commands which must be subsequently performed in the correct order. As with ''Bop It'' and ''Bop It Extreme'', ''Zing It'' announces the score by musical cypher. Like the two ''Bop It Extreme'' games, ''Zing It'' has a maximum score of 250 and is announced by a horn, followed by a crowd clapping.<ref name=zingit/>
{{Main|Zing It}}
The ''[[Zing It]]'' is a [[yo-yo]]-style [[audio game]] that, like the ''Bop It'', issues commands that the player must follow along with. Like the original ''Bop It'' there are three commands that may be issued: "Bop it!" (requiring the player to press the depressable purple button), "Zing it!" (requiring the player to throw the yo-yo downward and jerk it back up to the hand again), and "Loop it!" (requiring the player to perform the "'round the world" [[yo-yo trick]]). The ''Zing It'' features 3 modes: "Vox Bop" (as with ''Bop It'' products), "Beat Bop" (as with ''Bop It'' products), and "Vox Bop Challenge" (where the game will test mental [[pelmanism]] by issuing rapid strings of commands which must be subsequently performed in the correct order). As with ''Bop It'' and ''Bop It Extreme'', ''Zing It'' announces the score by musical cypher. There is a maximum score of 250 points.<ref name=zingit/>


===Top It===
===Top It===
With its instructions copyrighted in 1999, the ''Top It'' is a [[kendama]]-style audio game developed by [[Parker Bros.]] (under [[Hasbro]]) that also issues commands which a player must respond to with the appropriate action. Commands include "Top it!" (requiring the player to catch the ball in the red top cup), "Flop it!" (requiring the player to catch the ball in one of the purple side cups), and "Flip it!" (requiring the player to catch the ball in the purple side cup on the other side). The command structure has slightly fewer variations than any other Hasbro game, since the "Flip it!" command can only be issued if the "Flop it!" command directly precedes it.<ref>{{cite web|url=http://www.hasbro.com/common/instruct/TOPIT.pdf|title= Top It Rules|publisher= [[Hasbro]]|year= 1999}}</ref>
{{Main|Top It}}

The ''[[Top It]]'' is a [[kendama]]-style [[audio game]] developed by [[Parker Bros.]] (under [[Hasbro]]) that also issues commands which a player must respond to with the appropriate action. Commands include "Top it!" (requiring the player to catch the ball in the red top cup), "Flop it!" (requiring the player to catch the ball in one of the purple side cups), and "Flip it!" (requiring the player to catch the ball in the purple side cup on the other side). The command structure has slightly fewer variations than any other Hasbro game, since the "Flip it!" command can only be issued if the "Flop it!" command directly precedes it, however this benefit is counterbalanced by the difficulty in differentiating between the sounds of the highly similar commands ("Flop it!" and "Top it!" are often misheard).<ref>''[http://www.amazon.com/dp/B00004TERI Top It]''. [[Amazon.com|Amazon]] review. 27 April 2002.</ref>
===Torx===
The '''Torx''' is an audio game developed by [[Big Monster Toys]] under [[Hasbro]] that was released in 2000.<ref name="torxinstructions">{{cite web|title=Torx [Rules & Instructions]|url=https://www.hasbro.com/common/instruct/TORX.pdf|website=Hasbro|access-date=3 August 2019|archive-date=9 March 2021|archive-url=https://web.archive.org/web/20210309053919/https://www.hasbro.com/common/instruct/TORX.pdf|url-status=live}}</ref> The game has two twistable circles and two bendable arms that can bend in different angles 90 degrees. The game has four modes: Follow My Command, Find My Shape, Torx Says and Pass Torx. In Follow my Command, the game plays like a Bop It but the commands can get more complex. First the voice will say "Twist me" but then it can command the player to "Twist me again" or to "Twist me back". If it says "Bend me" it can command the player to "Bend me back", "Bend the same side" or "Bend the other side". Every 15 points, the game will announce "Torx Challenge" and give the player a sequence of commands to memorize. The challenge mode is similar to the one in Top It and Zing It and the player must start the sequence after Torx says "Ready, go!". In Find My Shape, the game unit will tell the player how close they are to the shape that Torx wants to be. It will give out directions like "Cooler", "Hotter" and when the player is near Torx will say "On fire!" and a sound effect will play if they find the shape. If the player is not near the correct shape, Torx will say "Ice cold!", "Warm" or "Warmer". In Torx Says, the game will produce 2 different tones. With a normal pitched Torx unit, if the player hears an F note, they must follow the command. If they hear a B flat note they must not follow the command. The game is over if the player beats the game or fails to respond or hesitate. In game four, the game will player like Game 1 but instead after a certain sequence of commands, the player will hear "Pass Torx".{{citation needed|date=January 2023}} The maximum score in each game mode is 240.{{citation needed|date=January 2023}}


===Groove It===
===Groove It===
The ''[[Groove It]]'' is an audio game made by Hasbro in 2005. With similar gameplay to the ''Bop It'' games, ''Groove It'' employs [[photodetector|photodetection]] technology to determine the player's hand position. The Groove it issues voice commands like '''Bop It'''. At the start the basic and the advance games, the game starts with three basic moves. The scratch, the slide and the zoom. when you start a round in groove it the music sarts and gives you four beats, the game will then lead you into the first move by saying "let me see you do the"(scratch, slide, or zoom, or any other move if you messed up on it). the same thing happens when learning a new move except the game says "you've got the groove now watch the lights for a new move" waits a few beats then says "show me how you do the"(new move) As the game progresses, new moves are added and the pitch of the music gets higher. The maximum score is 300 and the game hs a ranking system. The lowest ranking is, "Wheres your groove?" and the highest is the groove grand master which is announced at 250 correct moves. After reaching the maximum score, no cypher is used, the game carries on playing until all three chances are used up and then the voice will say,"Ready for more?"
''Groove It'' is an audio game made by Hasbro whose instructions have been copyrighted in 2003. With similar game play to the ''Bop It'' games, ''Groove It'' employs [[photodetector|photodetection]] technology to determine the player's hand position. As with ''Bop It'' games, ''Groove It'' issues voice commands; however, in this case the commands are: "the scratch", "the slide", and "the zoom". The game is more tolerant of errors than the ''Bop It'' games, allowing as many as three missed commands in some modes. The game requires a score of 250 to win, has a maximum score of 300, and employs a ranking system. As the game progresses, it issues eight new moves: "the chop", "the zip", "the flow", "the car wash", "the rock 'n' roll", "the kung fu", "the swirl" and "the hip hop".<ref name=grooveitins>''[http://www.hasbro.com/common/instruct/Grove_It.pdf Groove It]'' Play Guide. [[Hasbro]]. 2003.</ref>

==Third party clone products==
===Super Click It===
The ''Super Click It'' was released in 2000 by [[Walmart]]. The game has five commands: A handle which is pulled backwards nicknamed "Crack It," a yellow button which is pressed when the game commands "Squish It," a green fan which is blown when the game commands "Blast It," and a small zipper and it is pushed down when the game commands "Zip It." Available game modes are identical to those of ''Bop It Extreme''. The resulting score (maximum 100 points) is also announced via a sound effect cypher, and the player receives a cheer and [[fanfare]] for winning the game. If the player makes a mistake or hesitates for too long, [[cartoon]] [[negative]] noises are given.

In the two-player game, each player must correctly perform 10 actions for a successful round. If a player makes a mistake, a negative noise is given followed by a comment, and then the voice says "Switch!" and the game is passed on to the next player as a solo game.


==References==
==References==
{{reflist}}
{{reflist|colwidth=30em}}

==See also==
* [[Zing It]]
* [[Top It]]


==External links==
==External links==
* [http://www.playbopit.com/ Bop It Official Website]
* [https://hasbrogaming.hasbro.com/ Hasbro Gaming Official Site]

* [http://www.hasbro.com/bopit/ Hasbro's Bop It Products]
{{Hasbro}}
* [http://www.takeitapart.net/archives/bop-it/ Bop-It Disassembled]
{{Parker Brothers}}


[[Category:Audio games]]
[[Category:Audio games]]
[[Category:Games of physical skill]]
[[Category:Games of physical skill]]
[[Category:Handheld electronic games]]
[[Category:Handheld electronic games]]
[[Category:Toys of the 1990s]]
[[Category:Games and sports introduced in 1996]]
[[Category:Toys of the 2000s]]
[[Category:1990s toys]]
[[Category:2000s toys]]

[[simple:Bop It]]
[[Category:Hasbro products]]
[[Category:1990s fads and trends]]

Latest revision as of 21:30, 21 October 2024

Bop It
A logo used since 2008
The original Bop It was released in 1996, and quickly became a popular children's toy with later models winning numerous BATR Electronic Game of the Year awards.[1][2]
ManufacturersHasbro
DesignersDan Klitsner
Voice actorsVaries depending on model and language
Publication1996; 29 years ago (1996)
LanguagesEnglish, French, German, Italian, Latin American Spanish, European Spanish, Danish, and Portuguese
Players1+
ChanceMedium (command order)
Age range8+
Skills
  • Reaction time
  • Coordination

Bop It, stylized as bop it! since 2008, is a line of audio game toys. By following a series of commands issued through voice recordings produced by a speaker by the toy, which has multiple inputs including pressable buttons, pull handles, twisting cranks, spinnable wheels, flickable switches, the player progresses and the pace of the game increases.

Based on concepts originally patented by Dan Klitsner,[3][4] Bop It was licensed to Hasbro[5][6] and further developed there by a number of designers including Bob Welch.[3] With newer versions, additional inputs have been added or altered such that units like the 2010 Bop-It! Bounce shares no inputs in common with the original 1996 Bop It.

Bop It has been identified as some of the more popular children's games on the market,[7] and toy and game development researchers have pointed to the natural interactions between player and toy,[8] and the ability of players to use the toy to revert computer gaming processes back into those that resemble non-mediated object play.[9] Other studies have shown that it is the Bop It's ability to mimic engagement in social behavior that has led to its commercial successes.[7] Bop It has been released in many foreign languages since its re-release in 2008. With all models by KID Group, the team have managed to find voice actors to record the voice for the most popular languages in the world such as French, German, Italian, Latin American Spanish, European Spanish, Danish and Portuguese. There was also a Japanese version released. When the manufacturer accesses the hidden diagnostic test mode the English voice announces what version of Bop It the country is linked to. So if it is a Latin American Spanish Bop It from 2016, the English voice will say "Latin America 3".

Since 2008, the voice of Bop It has been Buddy Rubino. Rubino has voiced all the modern Bop It games which include: Bop It!, Bop It! XT, Bop It! Smash, Bop It! Tetris, Bop It! Micro (original recordings from Bop It!), Bop It! New Moves and Bop It! Maker. Rubino was unaware of Bop It when recording the voice, and was advised to do it "really excited".[10] Bop It has sold over 30 million units worldwide.[11]

Original series (1996–2006)

Bop It

In 1996, the instructions to a handheld voice game called Bop It were copyrighted.[12] This game was the first of what was later to become a series of Bop It games relying on the same set of basic patents. The original game, called simply Bop It, features three inputs — "Bop it!" (a depressible button), "Twist it!" (a twistable lever) and "Pull it!" (a pullable handle)[13] — and three game modes: Solo Bop, Vox Bop and Beat Bop. Gameplay is predicated upon a player's efforts to match the commands issued by the Bop It in a timely manner by performing the task that is commanded. Thus if the Bop It is to call out "Bop it!", the player must quickly depress the "Bop It!" button. If the Bop It is to call out "Twist it!", the player must quickly turn the "Twist it!" crank. If the Bop It is to call out "Pull it!", the player must quickly pull the "Pull It!" handle.[3][5] Players' scores are announced at the end of gameplay with a cypher in which different tones represent different point values and the maximum possible score is 100.[14] In 2000, a second edition model was made which can score up to 200. In the 2000 release at the end sequence, each "Pull It!" whistle denotes 100 points, each ratchet denotes 10, and each drum denotes 1 point. If the player reaches 200 points, the game will just play the victory song.[5] This style of score-reporting would later recur in later Bop It models, and the Zing It spin off[15][16][17] (see below). The same cypher values were used for all subsequent Bop It cyphers. This device requires three AA batteries.[12]

Bop It Extreme

The Bop It Extreme

In 1998, Hasbro copyrighted its instructions for the Bop It Extreme, describing the underlying patents as "pending." This game included the additional commands "Flick it!" (a green zigzag lever) and "Spin it!" (a red wheel) along with the original three from Bop It. The game featured four game modes (Vox Bop, Beat Bop, Vox Bop Solo and Beat Bop Solo), and the maximum score (reported via cypher) was increased to 250.[16][17] As with the earlier Bop It model, special victory songs were unlocked upon completion. Thus, achieving a score of 100 or greater rewards the player with an additional victory song after the announcement of the score. On reaching 150 inputs, a different special victory celebration plays, and achievement of the maximum score would trigger a yet different special victory ending. This device requires three AA batteries.[16]

In 2003, this model was one of the top games in the market.[18]

Bop It Extreme 2

The Bop It Extreme 2

Partially reliant on the original Bop It's 2000 patent, the Bop It Extreme 2 also relied on the newly issued 2001 patent describing the layout changes that had been adopted for use in the Bop It Extreme.[4] With its instructions copyrighted in 2002, the layout of Hasbro's Bop It Extreme 2 was shown to be altered from that of Bop It Extreme. The shapes of several inputs were also altered. Volume controls were added, and the method of score reporting was changed to using plain English. In addition to the four modes featured in Bop It Extreme, a "One on One" mode was added.[19] Bop It Extreme 2 was awarded "Electronic Game of the Year 2005" in the UK.[20] This device requires three AA batteries.[19]

Bop It Extreme 2 was made in black, white, and pink variants. The Bop it Extreme 2 like the Bop it Extreme has a maximum score of 250. Hasbro also released a German-speaking version with the name "Simon Challenge".

Bratz Bop It

As described in its instruction manual (copyright 2004), Hasbro's Bratz-themed Bop It game uses a layout like that of the earlier (three-input) Bop It format. The maximum score in Bratz Bop It had the same scoring as the original Bop It re-release with a victory song playing after the score cypher for scores of over 100 points. Bratz Bop It requires three AAA batteries to operate.[21]

Bop It Blast

In 2005, Hasbro copyrighted the instructions to Bop It Blast, describing it as covered under the original (three-input) Bop It patent and referencing other patents that were pending. The game was also developed by Tiger Electronics. This member of the series again increased the maximum score to a total of 500, and for the first time allowed different high scores for different modes rather than having one high score for all modes collectively. Minor vocal additions were implemented such as the announcement of the player's score at notable landmarks (each 100 points scored). In addition to the six modes from Bop It Extreme 2, a "Light Bop" mode was added. The game also had an optional female voice. The game can allow the player to select a male, female, or both voices calling the commands. The same victory song from the original Bop It was used to report the 500 highest score. The sound effects and backing beats from this version were used for the current release of Bop It's. This device requires three AA batteries to operate.[22]

Bop It Download

In 2006, Hasbro copyrighted the instructions to Bop It Download, describing it as covered under the five-input Bop It patent and referencing other patents that are pending. Tiger Electronics also developed the game.[23] This member of the Bop It line has three game modes: Solo, Pass It and One-on-One and has 15 levels of difficulty. The maximum score is 1000 and this Bop It lets the player download a program on a Windows computer to download new content.[24] The software was discontinued a few years later when Bop It Download was discontinued by Hasbro. The 'level up' sound was taken from this Bop It to be re-used in newer Bop It models such as the Bop It! and the Bop It! XT.

Current versions (2008-)

Bop It!

In 2008, Hasbro secured the copyrights to the instructions for Bop It!.[25] At the 2009 New York Toy Fair and at the London Toy Fair, Hasbro allowed attendees to try out Bop It!.[26] Bop It! has a new optional input "Shout It", which requires a player to shout into the microphone.[27] The Bop It! has three difficulty levels: "Novice", using only voice commands, "Expert", using a random mix of voice and sound commands, and "Master", calling out voice, sound, and color commands. If the player scores 100 points in either of the less difficult modes, the next most difficult mode is unlocked. Players that achieve a score of 100 points in "Master" mode are considered to have beaten the game.[25] Hasbro also added a multi-player game called "Party" where all the Bop It commands are replaced with body parts like "foot", "hip", and "arm". Bop It! requires three AAA batteries to operate and when the game turns off it will say "I'm going to sleep". All future Bop Its made by KID Group feature this sound.[25]

Bop-It! Bounce

After securing the copyrights to the instructions in 2009,[28] Hasbro made announcements regarding the newest member of the Bop It game line, entitled Bop-It! Bounce during the 2010 Hasbro Toy Fair. The toy was also developed by Big Monster Toys. This toy features a ball and a small hand-held trampoline. There are six games that may be played on Bop It! Bounce including three games that emphasize the speed or number of bounces and three games that emphasize the player's ability to control the height of the bounces.[citation needed]

  • Max Bounce – Players compete to achieve the greatest number of bounces in 30 seconds.[28]
  • Infinite Bounce – Players compete to achieve the greatest number of bounces without a time limit.[28]
  • Hang Time – Players compete to bounce the ball the highest.[28]
  • Right Height – The player must listen to vocal cues from the Bop It! Bounce, calling for higher or lower bounces until the correct height is achieved when a chime sounds.[28]
  • Little-Middle-Big – As with Right Height, the player must listen to vocal cues from the Bop It! Bounce calling for bounces of "big" height, "middle" height, or "little" height.[28]
  • Free Form – The toy produces different tones as the ball bounces to different heights.[28]

Bop It! XT

In 2010, the instructions for the Bop It! XT were copyrighted. The Bop It! XT is the fourth edition of Bop It Extreme with the same commands but adding a new command, "Shake It". Another change is that "Spin It" is now orange. The game was demonstrated at the London Toy Fair[29] and was released in 2011. The Bop It! XT is based on the gameplay of the Bop It! and returns the "One on One" mode and adds the new Pro level. In order to beat Bop-It! XT, the player is given a set of three commands to remember and must perform them in order with a mix of voice, sound and color commands 100 times.[30]

Bop-It! Smash

In 2012, Hasbro introduced Bop-It! Smash at the New York Toy Fair. Bop-It! Smash features color-changing lights in a central area called "The Zone". Players score by "smashing" two Bop-It! buttons together when a zone light is either green or blue. Bop-It! Smash has three various game modes: Solo, Pass It and Multi-player.

In Solo mode, the player scores five points for smashing a blue light and one point for smashing the green. If the player smashes the amber light, the voice will say "Yow!" (followed by a negative comment such as: "Try harder!") and a game life will be deducted. After four rounds, the level is completed and a Bonus Round will begin. The player can get 5 or more bonus points. The highest number of bonus points a player can score in the bonus round is 105 and the player can break the programming and score over 1000 with the voice not being able to announce the score at the end of the game. After the level 5 bonus round, the bonus round becomes twice as fast from levels 6 to 10 making the game harder to score points. During a level (except bonus rounds) the player can earn a life back if they smash another blue light after smashing an amber. In the Pass It mode, the player has three attempts to try and smash a green or a blue. If they smash an orange light three times, then the game is over. In the multi-player mode, up to six players can play. The winner is the last one surviving after all other players have lost all their lives.[31]

Bop It! Tetris

In early 2013, the Tetris Company signed a deal with Hasbro to make Tetris-themed games with their brands. Later in 2013, Hasbro launched Jenga and Bop It-themed versions of Tetris.[32] It features a "Marathon" mode and additional modes based around different gameplay styles (Blast, Double Drop and Shuffle).[citation needed] A special Silver edition was also released in late 2013 only in the United States. In the Marathon mode, the player can take advantage of the bonus rounds to score over 800 points.[citation needed]

Bop It! Beats

In 2013, Hasbro released a game called Bop It! Beats which first appeared on Amazon in December 2013.[33] Bop It! Beats has five game modes: Classic, Classic Party, DJ, DJ Party and Remix and has three difficulty levels: Rookie, Expert and Lights Only. It also has five actions: Bop It, Spin It, Scratch It, Reverse, Repeat and Flip It. In the Classic mode, there are four rounds and each of the two has a different set of songs that the game switches between. In the second and fourth round, there are two songs that Hasbro chose to use in the game.[34] The highest score in Classic is 263 and the highest score in the DJ mode is 147 if played in the Expert level in the DJ Party mode.[citation needed] The game also has a Remix mode on which you can play any action sound effect you want on the turntable of the game. This particular Bop It has a glitch on which if the player reaches a six-command pattern in the DJ Expert and Lights Only mode, the game will make the player fail.[citation needed] However, this glitch does not happen in a foreign-language version like the Spanish or the French versions.[citation needed]

Bop It! Micro Series

The Bop It! Micro Series is a version of Bop It released in 2014 by Hasbro.[35] It uses the three basic commands Bop It, Twist It and Pull It and it has two game modes: Solo and Pass It. The game also has three volume levels. The highest score in the Bop It! Micro is 100 and as the player scores closer to 100 the pitch of the gameplay will speed up. As Hasbro released it as a series of games, several character-themed versions of the Micro Bop It followed which include Bop It R2D2,[36] Bop It BB8,[37] Bop It Groot[38] and Bop It Minion. In addition to these characters, Hasbro have released a Bop It Olaf and a Bop It Chewbacca[39] in 2019. On June 23, 2020, Hasbro announced a new Bop It Yoda (The Child) based on The Mandalorian TV show. It had a release date of October 2, 2020. It was a Wal-Mart exclusive. On October 1, 2021, the Marvel Spider-Man Bop It was released. On June 29, 2022, a video on YouTube by Lucky Penny Shop was released, along with an article from another sourced about a Bop It shaped like Darth Vader with the voice of Emperor Palpatine calling the commands. The game was released on September 23, 2022, as a Wal-Mart exclusive.[citation needed]

Bop It! New Moves (2016 Bop It – aka: Bop It! Refresh)

In 2015, Hasbro copyrighted the instructions to a new model of Bop It to be released in 2016 called Bop It! New Moves (aka Bop It Refresh or the Bop It 2016). In January 2016, a YouTube channel called KidToyTesters released a video of a working prototype of the game.[40] In February 2016 at the New York Toy Fair, Hasbro demonstrated Bop It New Moves.[41] The game was released worldwide in June 2016. The game has three main actions: Bop It, Twist It and Pull It, and ten actions that use a motion sensor. These actions include Whip It, Drink It, Selfie It, Comb It, Answer It, Saw It, Hammer It, Cradle It, Sing It and Golf It. The game has six modes: Action, Action Pass It, Classic, Classic Pass It, Beat Bop and Beat Bop Pass It. The Action mode has a maximum score of 200 points and the Classic and Beat Bop mode has a maximum score of 100 points.[citation needed] The game is the first and only Bop It to have a motion detector that detects when to change the batteries. It will remind the player with a sad pitch-changing voice saying "my batteries are running low" when the batteries need changing.[citation needed]

Bop It! Maker

In 2017, Hasbro released the follow-up to the Bop It! New Moves called Bop It! Maker. The game was first demonstrated at New York Toy Fair in 2017 and was released in July 2017. The Bop It! Maker has ten slots available on where the player can record their custom moves for the game. The game has four new actions: Bop It, Roll It, Shout It and Squeeze It. The game has three modes: Solo, Party and Basic. In the Solo mode, the game uses the four moves and all the recorded moves. In the Party mode, the game plays like Solo but instead the "Pass It" command is issued. In the Basic mode, the voice says "Bop It to Start!" and plays a little faster than the Solo mode. Each mode can score up to 100 points.[42]

Re-release versions

Bop It re-release (2000) and (2002)

In July 2000, the first patent for Bop It was issued.[3] This patent covers all subsequent Bop It models, and was cited in the instructions for the re-release of the original Bop It (instructions copyrighted in 2000). The newer version of the original toy increased its maximum score to 200.[43] In addition to the score-report cypher, the 2000 model made use of a special victory song that would play after the score if the player achieved a score of 100 points or greater. The use of victory songs associated with in-game point-plateaus would recur in later model Bop It games such as Bop It Extreme and Bratz Bop It.[16][21]

Bop It! Classic (Bop It Micro Re-release)

In 2019, Hasbro released a new version of Bop It called the Bop It Classic. The game was released in the US in July 2019 with a worldwide release expected in the Autumn of 2019. The game has four modes: Solo, Pass It, Beat Bop Solo and Beat Bop Pass It and has three actions: Bop It, Twist It and Pull It. The game's programming is based on the Bop It Micro but it game unit is bigger than the Micro and looks like a Bop It from 2009. The recording of "Beat Bop" was taken from the 2016 Bop It whilst all the other voices were from the Bop It! Micro Series. Each game mode has a maximum score of 100 points.[44][45]

Keychain, pen and carabiner versions

Mini versions of several Bop It models have also been released throughout the duration of the series to be used as keychain carabiners and pens. Mini versions have been released for Bop It 1996 and 2002,[46] Bop It Extreme, Bop It Extreme 2, Bop It!, and Bop It! XT.[47]

Game modes

Vox Bop (with voice commands)

"Vox Bop" is a multi-player game that serves as the primary game mode for the Bop It toy. A voice recording in the game machine calls out the commands randomly with a musical beat that increases in speed as the game progresses. The player must match the series of commands exactly and then the voice will call out "Pass It!" and the Bop It is passed to the next player. As the player passes the game to the next player, the game will play a short melody and then the intro beat will play again before the next command. A player is "out" of the game if the player performs the wrong action or if the player hesitates.[5][16][17][21][43] This mode is also known as "Vox Bop Pass It" in Bop It Extreme 2,[19] and then simply "Pass It" in Bop It Download, Bop It XT, and Bop It!.

Vox Bop One on One

"Vox Bop One on One" is available on Bop It Extreme 2, Bop It Blast,[22] Bop It Download, and Bop It! XT,[30] though in Download and XT it is simply "One on One". In this multi-player game, two players each take hold of the Bop It with the yellow player holding the "Twist It!" crank and the "Pull It!" knob, and the green player holding the "Flick It!" lever and the "Spin It!" wheel. The unit calls out a series of commands and each player is responsible for only his or her assigned inputs. When the unit finally calls "Bop It!" both players must try to hit the "Bop It!" button on the side bearing their color first. The unit will announce which player was faster by which colored side of the button was depressed first. The winning player earns a point. If either player misses a call she or he is "out" of the game. The final winner is the player who gets to five points first and does not miss any commands.[19]

Beat Bop (with musical commands)

The "Beat Bop" mode follows a similar format as the "Vox Bop (with voice commands)" mode (above) and the rules are roughly equivalent. The game mode is called "Lights Only" in Bop It Beats. The difference in "Beat Bop" mode is that the game uses sounds as commands instead of words. Thus:

  • "Bop It!" becomes the sound of a bass drum.
  • "Spin It!" becomes the sound of a wobbling wheel.
  • "Flick It!" becomes a "Boing!" sound.
  • "Pull It!" becomes the sound of a slide-whistle.
  • "Twist It!" becomes a cranking sound.[5][16][17][21][43]
  • "Shout It!" becomes a DJ's scratching sound.[25]
  • "Shake It!" becomes a cowbell sound.

Solo Bop

"Solo Bop" is the single-player mode for the original Bop It. This game is substantially similar to "Vox Bop (with voice commands)", except the "Pass It!" command is never issued. Instead, when the player misses a command, the game ends and the score is reported.[5][21][43] This mode is also known as "Vox Bop Solo" in Bop It Extreme[16][17] and Bop It Extreme 2,[19] and simply "Solo" in "Bop It!"[25] and Bop It XT!.[30]

Beat Bop Solo

"Beat Bop Solo" is only available for Bop It Extreme and Bop It Extreme 2. This game is substantially similar to the "Beat Bop (with musical commands)" mode, except that the "Pass It!" command is never issued. Instead, when the player misses a command, the game ends and the score is reported.[16][17][19]

Light Bop

The "Light Bop" mode is featured in Bop It Blast and Bop It Download. The player must respond when the light and the command match together.[22]

Color Commands

In the Master level on Bop It! and Bop It! XT, color commands are issued. Color commands are also issued in the "Pro" mode on Bop It XT.

  • "Bop It" becomes the word "White" in Bop It![25] and "Black" in Bop It! XT[30]
  • "Twist It" becomes the word "Yellow"[25]
  • "Pull It" becomes the word "Blue"[25]
  • "Shout It" becomes the word "Green" in Bop It![25]
  • "Flick It" becomes the word "Green" in Bop It! XT[30]
  • "Spin It" becomes the word "Orange"[30]
  • "Shake It" becomes the word "Purple"[30]

Software versions

In 2009, EA Games released Hasbro Family Game Night 2, a sequel to the earlier-released collection of Hasbro boardgames and toys, Hasbro Family Game Night. Hasbro Family Game Night 2 was released for the Nintendo Wii and the Nintendo DS and both versions featured Bop It as a playable simulation.[48]

In 2011, EA Games released an app for the iPod Touch, iPhone and iPad.[49] This app features several game modes, commands from the handheld games, X-Move bonuses and newer commands like "Brush It!", "Crank It!", "Squeeze It!", and "Poke It!".[50]

EA Games has also made Hasbro Family Game Night 4: The Game Show which features Bop It as a playable simulation.[51]

Chillingo made a Bop It Smash app for iOS.[52]

Sister products

The popularity of the Bop It line encouraged Hasbro to release a number of sister products.

Zing It

Zing It is a yo-yo-style audio game that, like Bop It, issues commands with which the player must comply. Like the original Bop It, three commands may be issued: "Bop it!", requiring the player to press the depress-able purple button, "Zing it!", requiring the player to throw the yo-yo downward and jerk it back up to the hand again, and "Loop it!", requiring the player to perform the "round the world" yo-yo trick. Zing It features three modes: "Vox Bop" (as with Bop It products), "Beat Bop" (as with Bop It products), and "Vox Bop Challenge", where the game will test mental pelmanism by issuing rapid strings of commands which must be subsequently performed in the correct order. As with Bop It and Bop It Extreme, Zing It announces the score by musical cypher. Like the two Bop It Extreme games, Zing It has a maximum score of 250 and is announced by a horn, followed by a crowd clapping.[15]

Top It

With its instructions copyrighted in 1999, the Top It is a kendama-style audio game developed by Parker Bros. (under Hasbro) that also issues commands which a player must respond to with the appropriate action. Commands include "Top it!" (requiring the player to catch the ball in the red top cup), "Flop it!" (requiring the player to catch the ball in one of the purple side cups), and "Flip it!" (requiring the player to catch the ball in the purple side cup on the other side). The command structure has slightly fewer variations than any other Hasbro game, since the "Flip it!" command can only be issued if the "Flop it!" command directly precedes it.[53]

Torx

The Torx is an audio game developed by Big Monster Toys under Hasbro that was released in 2000.[54] The game has two twistable circles and two bendable arms that can bend in different angles 90 degrees. The game has four modes: Follow My Command, Find My Shape, Torx Says and Pass Torx. In Follow my Command, the game plays like a Bop It but the commands can get more complex. First the voice will say "Twist me" but then it can command the player to "Twist me again" or to "Twist me back". If it says "Bend me" it can command the player to "Bend me back", "Bend the same side" or "Bend the other side". Every 15 points, the game will announce "Torx Challenge" and give the player a sequence of commands to memorize. The challenge mode is similar to the one in Top It and Zing It and the player must start the sequence after Torx says "Ready, go!". In Find My Shape, the game unit will tell the player how close they are to the shape that Torx wants to be. It will give out directions like "Cooler", "Hotter" and when the player is near Torx will say "On fire!" and a sound effect will play if they find the shape. If the player is not near the correct shape, Torx will say "Ice cold!", "Warm" or "Warmer". In Torx Says, the game will produce 2 different tones. With a normal pitched Torx unit, if the player hears an F note, they must follow the command. If they hear a B flat note they must not follow the command. The game is over if the player beats the game or fails to respond or hesitate. In game four, the game will player like Game 1 but instead after a certain sequence of commands, the player will hear "Pass Torx".[citation needed] The maximum score in each game mode is 240.[citation needed]

Groove It

Groove It is an audio game made by Hasbro whose instructions have been copyrighted in 2003. With similar game play to the Bop It games, Groove It employs photodetection technology to determine the player's hand position. As with Bop It games, Groove It issues voice commands; however, in this case the commands are: "the scratch", "the slide", and "the zoom". The game is more tolerant of errors than the Bop It games, allowing as many as three missed commands in some modes. The game requires a score of 250 to win, has a maximum score of 300, and employs a ranking system. As the game progresses, it issues eight new moves: "the chop", "the zip", "the flow", "the car wash", "the rock 'n' roll", "the kung fu", "the swirl" and "the hip hop".[55]

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