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m Update latest version number
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m I assume a fork of a game is when you have both the code and the assets (textures, models, sounds) of the original game, but OA doesn't have Q3A assets. Clone is a much more suitable word, in my opinion
 
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{{short description|Free and open-source video game}}
{{Infobox VG
{{Italic title}}
|title = OpenArena
{{Infobox software
|image = [[Image:Openarena-logo.svg|256px|OpenArena logo]]
| collapsible =
|developer = OpenArena team
| title = OpenArena
|publisher =
| logo = Openarena-logo.svg
|distributor =
| screenshot = OpenArena 0.8.8 rocket.jpg
|engine = [[ioquake3]]
| caption = Screenshot from version 0.8.8 (2012)
|license= [[GNU General Public License|GNU GPL v2]]
| developer = [[Free software community]]
|version = 0.8.5 (February 23, 2010)
| programming language = [[C (programming language)|C]] with the [[ioquake3]] [[game engine]]
|released = August 19, 2005
| platform = {{hlist
|genre = [[First-person shooter]]
| [[Unix-like]]
|modes = [[Single-player]], [[Multiplayer video game|Multiplayer]]
| [[Microsoft Windows]]
|ratings =
| [[macOS]]
|platforms = [[Linux]], [[FreeBSD]], [[OpenBSD]], [[Mac OS X]], [[Solaris Operating System|Solaris]], [[Microsoft Windows|Windows]]
| [[Android (operating system)|Android]]
|media = Internet download (see external links for download)
| [[iOS]]
|requirements = [[Pentium compatible processor|Pentium]] 166 [[Hertz|MHz]] [[Central processing unit|processor]], 64 [[Megabyte|MB]] of [[Random access memory|RAM]], 8 MB [[video card]] with [[OpenGL]] acceleration
| [[Ouya]]
|input = [[Keyboard (computing)|Keyboard]], [[Mouse (computing)|Mouse]] and [[Joystick]]
| [[Pandora (console)|Pandora]]
}}
| [[BlackBerry 10]]
'''''OpenArena''''' is a [[free and open source]] [[first-person shooter]] (FPS) computer game based heavily on the ''[[Quake III Arena]]'' style deathmatch. The ''OpenArena'' project was established on August 19, 2005, the day after the [[id Tech 3]] [[GNU General Public License|GPL]] [[source code]] release. It is still in early development.
| [[AmigaOS 4]]
}}
| released = {{Start date and age|2005}}
| latest release version = 0.8.8
| latest release date = {{Start date and age|2012|02}}
| genre = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] [[First-person shooter]]
| license = [[GNU General Public License|GPL-2.0-or-later]] }}


''OpenArena'''s primary goal is to make a completely free, open source FPS game derived from Quake III. Its [[game engine]] is [[ioquake3]], based upon [[id Software]]'s GPL id Tech 3. In addition, a "missionpack" add-on is planned, to take advantage of the GPL'd ''[[Quake III: Team Arena]]'' source code.
'''''OpenArena''''' is a [[free software|free]] and [[open-source video game]]. It is a [[first-person shooter]], and a [[Video game clone|clone]] of ''[[Quake III Arena]]''.


== Development ==
The newest version of ''OpenArena'' 0.8.5 was released on February 23, 2010. The version 0.8.0 was removed because of the non-free content from the previous version.
The ''OpenArena'' project was established on August 19, 2005, one day after the [[id Tech 3]] [[source code]] released under [[GNU General Public License|GNU GPL-2.0-or-later]] [[Software license|license]].


OpenArena was officially released for [[Microsoft Windows]], [[Linux]], and [[macOS]]. [[Fan-made|Third parties]] have also ported the game to [[FreeBSD]],<ref>[https://www.freshports.org/games/openarena OperaArena FreeBSD Port on FreshPorts.org]</ref> [[OpenBSD]], [[Android (operating system)|Android]]<ref>[https://play.google.com/store/apps/details?id=ws.openarena.sdl OpenArena] on [[Google Play Store]]</ref> and [[iOS]].<ref>[https://itunes.apple.com/en/app/id771105890 Beben III] on [[iTunes]] Store</ref> The game was also unofficially ported to the [[Raspberry Pi]].<ref>{{Cite web|url=http://store.raspberrypi.com/projects/openarena?adult|title=OpenArena on Raspberry Pi store|access-date=2013-08-20|archive-url=https://web.archive.org/web/20151117063242/http://store.raspberrypi.com/projects/openarena?adult|archive-date=2015-11-17|url-status=dead}}</ref>
''OpenArena'' is available from the default repositories of a number of [[Linux]] distributions, including [[Debian]], [[Fedora (operating system)|Fedora]], [[Gentoo Linux|Gentoo]], [[Mandriva Linux|Mandriva]], and [[Ubuntu (operating system)|Ubuntu]].


== Overview==
== Gameplay ==
[[Image:OpenArena-Gibs.jpg|thumb|right|Screenshot showing [[Gib (video gaming)|gibs]] in OpenArena]]
''OpenArena'''s gameplay is the exact same as ''[[Quake III Arena]]'' - score frags to win the game using a balanced set of weapons each designed for different situations. Guns include a chaingun, rocket launcher, shotgun, and railgun. The Quake III style of play is very fast and requires skill to be played successfully online.


''OpenArena'''s gameplay mirrors that of ''[[Quake III Arena]]'' with some quality of life improvements, such as awarding a character points for pushing another character to their death. The game can be played online (against other human players) or offline (against computer-controlled characters known as [[computer game bot|bot]]s). "Singleplayer" mode allows players to play a predefined series of deathmatches, unlocking a new "tier" of four maps after completing the previous one, or to create custom matches in any game type through the "skirmish" mode.
Gameplay modes exist such as [[Deathmatch (gaming)|Deathmatch]], [[Team Deathmatch]], [[Tournament]], and [[Capture The Flag]] (all modes also in the original Quake III). OpenArena version 0.7.6 adds the new Elimination, CTF Elimination, Last Man Standing and Double Domination gametypes.
=== Game modes ===
OpenArena has the following gamemodes:


* Free For All: classic Deathmatch where players are all pitted against each other and the player who has the highest score at the end of the match wins.
''OpenArena'' has undergone compatibility testing with some ''Quake 3'' mods and maps. Because "OpenArena" is not finished, many mods and maps from the original game are not compatible. A list of tested mods can be found at http://openarena.wikia.com/wiki/ModCompat
* Team Deathmatch: a team-based variation of Free For All, with two teams of players being pitted against the other.
* Tournament: The game chooses two players in the server and makes them duel, in a classic "winner stays, loser gets out" setting.
* Capture the Flag: team-based mode where each team spawns in a base which contains a flag. They must capture the enemy team's flag while keeping their own flag from being captured.
* One Flag CTF: a variation of Capture The Flag where a white flag spawns in the middle of the map and the teams must bring it to the enemy base.
* Harvester: Each team spawns with a Skull Receptacle with a Skull Generator that spawns in the middle of the map. By fragging enemies, skulls appear in this generator. The players must collect skulls of enemy players bring them to the enemy base in order to score.
* Overload: Each team has a crystal in their base. The players of each team must travel to the enemy base and destroy this crystal in order to win.
* Elimination: a team based mode where both players must frag all of their enemies in a "Last Man Standing" style match. The team with the highest number of points wins.
* CTF Elimination: a mix of Capture The Flag and Elimination. Teams score by fragging all enemy players or capturing flags.
* Last Man Standing: a non-team variation of Elimination where all of the players start with a finite number of lives and frag each other until only one of them remains.
* Double Domination: a team-based mode which features two control points, and the players must hold them in order to score points.
* Domination: a team-based mode that has control points scattered throughout the map; the players must secure these points in order to gain points for their teams.


== Reception and impact ==
More recently OpenArena has advertised itself <ref>http://openarena.ws/</ref><ref>http://openarena.ws/about.html</ref> as a "[[sexy]]" first person shooter and warns that some models are near [[nude]] (only covered with tight clothing or hair), in addition to the game's [[Violent video games|violent theme]], it is "not appropriate for children".
The game is one of the most popular [[List of open-source first-person shooters|open-source first-person shooters]], particularly among fans of the original ''Quake III Arena''{{cn|date=April 2020}}. However, some others has criticized it as incomplete, saying that this detracts from long term play.<ref>{{cite web |url=http://www.osreviews.net/reviews/games/openarena |title=Pleasure to Frag |website=OS Reviews |first=Hendrik |last=Weimer |date=29 May 2007 |access-date=22 November 2023}}</ref><ref name="Raidens Realm">{{Cite web |url=http://www.raiden.net/articles/open_source_game_review_open_arena/ |website=Raiden's Realm |title=Open Source Game Review: OpenArena |first=Steve |last=Lake |date=June 20, 2007 |access-date=2016-08-11 |archive-url=https://web.archive.org/web/20110127070920/http://www.raiden.net:80/articles/open_source_game_review_open_arena/ |archive-date=2011-01-27 |url-status=dead }}</ref> The game has been praised for its portability and ability to run on old hardware,<ref>{{Cite web |url=http://www.headshotgamer.com/review.aspx?id=59 |website=HeadShotGamer.com |title=Review: OpenArena 0.7.7 |date=2 July 2008 |author=Andrew<!--no surname given--> |access-date=2016-08-11 |archive-url=https://web.archive.org/web/20160825225541/http://www.headshotgamer.com/review.aspx?id=59 |archive-date=2016-08-25 |url-status=dead }}</ref> as well as creative bot design.<ref name="Raidens Realm"/> OpenArena has been used as a platform for scholarly work in computer science. Some examples include streaming graphics from a central server,<ref>{{cite journal|first1=Peter |last1=Eisert |first2=Philipp |last2=Fechteler |title=Remote rendering of computer games|journal=Proceedings of the International Conference on Signal Processing and Multimedia Applications (SIGMAP) |location=Barcelona, Spain |date=July 2007}}</ref> and visualizing large amounts of network data.<ref>{{cite tech report|author=Lucas Parry|title=L3DGEWorld 2.1 Input & Output Specifications|id=CAIA Technical Report 070808A |date=August 2007}}</ref>


== Legacy and impact ==
== See also ==
* [[List of open-source games]]
OpenArena has been used as a platform for scholarly work in computer science. Some examples include streaming graphics from a central server,<ref>{{cite journal | author = Peter Eisert and Philipp Fechteler | date = 2007 | title = Remote rendering of computer games. Proceedings of the International Conference on Signal Processing and Multimedia Applications (SIGMAP), Barcelona, Spain, July 2007. }}</ref> and visualizing large amounts of network data.<ref>{{cite journal | author = Lucas Parry | date = 2007 | title = L3DGEWorld 2.1 Input & Output Specifications. CAIA Technical Report 070808A, August 2007. }}</ref>
** [[List of open-source first-person shooters]]
* [[Freedoom]], a [[video game clone|clone]] of [[Doom (1993 video game)]]
* [[Linux gaming]]


{{Portal bar|Free and open-source software|Video games}}
== Screenshots ==
<gallery perrow="3">
Image:OpenArena-Rocket.jpg
Image:OpenArena-Gargoyle.jpg
Image:OpenArena-Gauntlet.jpg
Image:OpenArena-Gibs.jpg
Image:OpenArena-HoppingCorpse.jpg
</gallery>


== References ==
== References ==
{{Reflist}}
{{Reflist|30em}}


== See also ==
== External links ==
{{Commons category|OpenArena}}
{{portal|Free software|Free Software Portal Logo.svg}}
* {{Official website|http://openarena.ws}}
* {{github|OpenArena}}
* [http://www.indiedb.com/games/openarena ''OpenArena''] at [[Indie DB]]
* [https://web.archive.org/web/20150905162958/http://www.lgdb.org/game/openarena ''OpenArena''] at the Linux Game Database
* [http://www.linuxlinks.com/article/20080510192350730/OpenArena.html ''OpenArena''] at Linux Links
* {{MobyGames|id=/openarena|name=''OpenArena''}}


{{Quake series}}
* [[List of free first-person shooters]]
* [[First-person shooters]]
* ''[[FreeDoom]]'', a similar effort but for ''[[Doom (video game)|Doom]]''


== External links ==
* [http://openarena.ws ''OpenArena'' website]
* [http://mods.moddb.com/5727/OpenArena/ modDB project page]
* [http://openarena.wikia.com/wiki/ ''OpenArena'' wiki]
* [http://www.linuxlinks.com/article/20080510192350730/OpenArena.html OpenArena on Linux Links]
* [http://caia.swin.edu.au/urp/l3dge/tools/l3dgeworld/ OpenArena used for network monitoring tool (L3DGEWorld)]

{{DEFAULTSORT:Openarena}}
[[Category:2005 video games]]
[[Category:2005 video games]]
[[Category:Fanmade computer game remakes and sequels]]
[[Category:AmigaOS 4 games]]
[[Category:Fan games]]
[[Category:First-person shooters]]
[[Category:First-person shooters]]
[[Category:Free first-person shooters]]
[[Category:Free and open-source Android software]]
[[Category:Free game software]]
[[Category:Free video games]]
[[Category:Free, open source shooter games]]
[[Category:Linux games]]
[[Category:Linux games]]
[[Category:Mac OS X games]]
[[Category:MacOS games]]
[[Category:Multiplayer online games]]
[[Category:Multiplayer online games]]
[[Category:Open-source video games]]
[[Category:Ouya games]]
[[Category:Quake III Arena mods]]
[[Category:Quake III Arena mods]]
[[Category:Video game clones]]
[[Category:Windows games]]
[[Category:Windows games]]

[[cs:OpenArena]]
[[de:OpenArena]]
[[es:OpenArena]]
[[fr:OpenArena]]
[[it:OpenArena]]
[[nl:OpenArena]]
[[pl:OpenArena]]
[[pt:Open Arena]]
[[ru:OpenArena]]
[[sv:OpenArena]]
[[tr:OpenArena]]
[[zh:OpenArena]]

Latest revision as of 07:50, 3 December 2024

OpenArena
Developer(s)Free software community
Initial release2005; 20 years ago (2005)
Stable release
0.8.8 / February 2012; 12 years ago (2012-02)
Repository
Written inC with the ioquake3 game engine
Engine
  • ioquake3
Edit this at Wikidata
Platform
TypeSingle-player, multiplayer First-person shooter
LicenseGPL-2.0-or-later
Websiteopenarena.ws Edit this on Wikidata

OpenArena is a free and open-source video game. It is a first-person shooter, and a clone of Quake III Arena.

Development

[edit]

The OpenArena project was established on August 19, 2005, one day after the id Tech 3 source code released under GNU GPL-2.0-or-later license.

OpenArena was officially released for Microsoft Windows, Linux, and macOS. Third parties have also ported the game to FreeBSD,[1] OpenBSD, Android[2] and iOS.[3] The game was also unofficially ported to the Raspberry Pi.[4]

Gameplay

[edit]
Screenshot showing gibs in OpenArena

OpenArena's gameplay mirrors that of Quake III Arena with some quality of life improvements, such as awarding a character points for pushing another character to their death. The game can be played online (against other human players) or offline (against computer-controlled characters known as bots). "Singleplayer" mode allows players to play a predefined series of deathmatches, unlocking a new "tier" of four maps after completing the previous one, or to create custom matches in any game type through the "skirmish" mode.

Game modes

[edit]

OpenArena has the following gamemodes:

  • Free For All: classic Deathmatch where players are all pitted against each other and the player who has the highest score at the end of the match wins.
  • Team Deathmatch: a team-based variation of Free For All, with two teams of players being pitted against the other.
  • Tournament: The game chooses two players in the server and makes them duel, in a classic "winner stays, loser gets out" setting.
  • Capture the Flag: team-based mode where each team spawns in a base which contains a flag. They must capture the enemy team's flag while keeping their own flag from being captured.
  • One Flag CTF: a variation of Capture The Flag where a white flag spawns in the middle of the map and the teams must bring it to the enemy base.
  • Harvester: Each team spawns with a Skull Receptacle with a Skull Generator that spawns in the middle of the map. By fragging enemies, skulls appear in this generator. The players must collect skulls of enemy players bring them to the enemy base in order to score.
  • Overload: Each team has a crystal in their base. The players of each team must travel to the enemy base and destroy this crystal in order to win.
  • Elimination: a team based mode where both players must frag all of their enemies in a "Last Man Standing" style match. The team with the highest number of points wins.
  • CTF Elimination: a mix of Capture The Flag and Elimination. Teams score by fragging all enemy players or capturing flags.
  • Last Man Standing: a non-team variation of Elimination where all of the players start with a finite number of lives and frag each other until only one of them remains.
  • Double Domination: a team-based mode which features two control points, and the players must hold them in order to score points.
  • Domination: a team-based mode that has control points scattered throughout the map; the players must secure these points in order to gain points for their teams.

Reception and impact

[edit]

The game is one of the most popular open-source first-person shooters, particularly among fans of the original Quake III Arena[citation needed]. However, some others has criticized it as incomplete, saying that this detracts from long term play.[5][6] The game has been praised for its portability and ability to run on old hardware,[7] as well as creative bot design.[6] OpenArena has been used as a platform for scholarly work in computer science. Some examples include streaming graphics from a central server,[8] and visualizing large amounts of network data.[9]

See also

[edit]

References

[edit]
  1. ^ OperaArena FreeBSD Port on FreshPorts.org
  2. ^ OpenArena on Google Play Store
  3. ^ Beben III on iTunes Store
  4. ^ "OpenArena on Raspberry Pi store". Archived from the original on 2015-11-17. Retrieved 2013-08-20.
  5. ^ Weimer, Hendrik (29 May 2007). "Pleasure to Frag". OS Reviews. Retrieved 22 November 2023.
  6. ^ a b Lake, Steve (June 20, 2007). "Open Source Game Review: OpenArena". Raiden's Realm. Archived from the original on 2011-01-27. Retrieved 2016-08-11.
  7. ^ Andrew (2 July 2008). "Review: OpenArena 0.7.7". HeadShotGamer.com. Archived from the original on 2016-08-25. Retrieved 2016-08-11.
  8. ^ Eisert, Peter; Fechteler, Philipp (July 2007). "Remote rendering of computer games". Proceedings of the International Conference on Signal Processing and Multimedia Applications (SIGMAP). Barcelona, Spain.
  9. ^ Lucas Parry (August 2007). L3DGEWorld 2.1 Input & Output Specifications (Technical report). CAIA Technical Report 070808A.
[edit]