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#REDIRECT [[Video game developer]] |
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{{Intro missing|date=September 2009}} |
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{{Unreferenced|date=October 2008}} |
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== First-party developer == |
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In the [[video game industry]], a '''first-party developer''' is a [[video game developer|developer]] that is part of a company that actually manufactures a [[video game console]]. First-party developers may either use the name of the company itself, like [[Nintendo]]; have a specific division name like [[Sony Computer Entertainment|Sony's]] [[Polyphony Digital]]; or have formerly been an independent studio before being acquired by the console manufacturer, such as [[Rare (company)|Rare]] or [[Naughty Dog]]. |
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== Second-party developer (Subsidiary) == |
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A 'Second Party' developer is a [[misnomer]] used in place of a [[subsidiary]] in regards to the video game industry. Some examples include [[Game Freak]] and [[Hal Laboratory]] which are wholly owned by Nintendo, or Naughty Dog, which is owned by [[Sony]]. |
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Another situation is when an independent game developer to specialise in development for a particular platform. An example of this is Insomniac Games, which, until recently, has been developing games solely for Sony's PlayStation platform despite being an entirely independent studio. Studios like Insomniac are very rare in the video game industry because without the direct support of the platform owner, it is very risky financially to be developing solely for a particular platform. |
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== Third-party developer == |
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A '''third-party developer''' is a developer not directly tied to the primary product that a consumer is using, although some, such as [[Insomniac Games]], may have exclusive publishing agreements or other business relationships with a particular manufacturer while maintaining independence. The primary product may be hardware or software. |
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In the [[video game industry]], many third-parties publish the games they develop, such as [[Electronic Arts]], [[Ubisoft]], and [[Sega]], while others only develop games to be published under other companies, such as [[Raven Software]]. Furthermore, third-party developers can be owned by larger third-parties, such as the relationship between [[Neversoft]] (creator of the ''[[Tony Hawk's Pro Skater]]'' series) and [[Activision]]. Because of this, much larger third-parties that also publish their own games are typically referred to as publishing houses and not third-party developers even though they do develop many of their own games internally. |
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Another example is a developer that is a separate legal entity from the software being used, usually providing an external software tool that helps organize or use information for the primary software product. Such tools could be a [[database]], [[Voice over IP]], or add-in [[Interface (computer science)|interface]] software, among others. |
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In addition, accessories like [[Headset (telephone/computer)|headsets]] can be referred as third party headsets, meaning the company of the headset is different from the console company. For example, [[Turtle Beach Systems|Turtle Beach]] is a third party headset company to the [[PlayStation 3]] and [[Xbox 360]]. |
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{{DEFAULTSORT:Video Game Development Parties}} |
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[[Category:First-party video game developers|*]] |
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[[Category:Video game development]] |
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[[es:First-party]] |
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[[ja:サードパーティー]] |
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[[pt:Desenvolvedora de primeiros]] |
Latest revision as of 23:28, 4 September 2012
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