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{{short description|Handheld game console}}
{{pp-move-indef}}{{pp-semi|small=yes}}
{{Redirect|3DS}}
<!-- !!!DO NOT ADD SPECULATION TO THIS ARTICLE!!! All information added must be referenced by a reliable source! -->
{{Use mdy dates|date=July 2021}}
{{Infobox Information appliance
{{Infobox information appliance
| name = Nintendo 3DS
| title = Nintendo 3DS
| title = Nintendo 3DS
| logo = [[File:Nintendo 3DS (logo).svg|250px]]
| logo = [[File:Nintendo 3DS logo.svg|frameless|class=skin-invert]]
| image = Nintendo-3DS-AquaOpen.png
<!-- PLEASE DO NOT REPLACE THE IMAGE BELOW WITH AN IMAGE OWNED BY NINTENDO. It does not meet Wikipedia's policy regarding the use of non-free content. See WP:NFCC. Thank you. -->
| caption = The original model Nintendo 3DS in aqua blue
| image = [[File:Nintendo3DSAqua.png|260px]]
| aka = iQue 3DS (China)
| manufacturer = [[Nintendo]]
| family = Nintendo 3DS
| developer = [[Nintendo Research & Engineering]]
| manufacturer = [[Nintendo]], [[Foxconn]]
| family = [[Nintendo 3DS family]]
| type = [[Handheld game console]]
| type = [[Handheld game console]]
| generation = <!-- LEAVE BLANK until consensus is reached! -->
| generation = [[Eighth generation of video game consoles|Eighth]]
| release date = '''Nintendo 3DS''':{{Video game release|JP|February 26, 2011<ref>{{cite web |url=https://www.ign.com/articles/2010/09/29/nintendo-conference-2010-details |title=Nintendo Conference 2010 Details |publisher=IGN |last=Harris |first=Craig |date=September 28, 2010 |access-date=September 26, 2013 |archive-date=August 15, 2012 |archive-url=https://web.archive.org/web/20120815115411/http://ds.ign.com/articles/112/1124149p1.html |url-status=live }}</ref>|EU|March 25, 2011<ref>{{cite web |url=https://www.nintendo.co.jp/ir/pdf/2010/101029e.pdf |title=Supplementary Information about Earnings Release |date=October 29, 2010 |access-date=November 7, 2010 |publisher=Nintendo |page=9 |archive-date=May 19, 2019 |archive-url=https://web.archive.org/web/20190519044526/https://www.nintendo.co.jp/ir/pdf/2010/101029e.pdf |url-status=live }}</ref>|NA|March 27, 2011<ref name="NAdetails">{{cite web |last=Kaluszka |first=Aaron |date=January 19, 2011 |title=3DS North American Price, Date, Colors Set |url=http://www.nintendoworldreport.com/news/24774 |publisher=Nintendo World Report |access-date=January 19, 2011 |archive-date=September 27, 2012 |archive-url=https://web.archive.org/web/20120927191256/http://www.nintendoworldreport.com/news/24774 |url-status=live }}</ref>|AU|March 31, 2011<ref name="AUSdetails">{{cite web |url=http://www.vooks.net/Nintendo-3DS-launches-in-Australia-on-March-31st-for-349/ |title=Nintendo 3DS launches in Australia on March 31st for $349 |author=Daniel Vuckovic |date=February 8, 2011 |publisher=Vooks.net |access-date=September 26, 2013 |archive-date=December 3, 2013 |archive-url=https://web.archive.org/web/20131203063028/http://www.vooks.net/Nintendo-3DS-launches-in-Australia-on-March-31st-for-349/ |url-status=live }}</ref>}}
| releasedate =
'''Nintendo 3DS XL''':<br />{{Video game release|EU|July 28, 2012|NA|August 19, 2012|AU|August 23, 2012}}
{{vgrelease|JP=February 26, 2011<ref>{{cite web|last= Harris |first= Craig |date=September 28, 2010 |title= Nintendo Conference 2010 Details |url= http://ds.ign.com/articles/112/1124149p1.html |publisher=[[IGN]]}}</ref>}}
'''Nintendo 3DS LL''':<br />{{Video game release|JP|July 28, 2012}}
{{vgrelease|EU=March 25, 2011<ref>{{cite web|url=http://www.nintendo.co.jp/ir/pdf/2010/101029e.pdf |format=PDF |title=Supplementary Information about Earnings Release |date=October 29, 2010 |accessdate=2010-11-07 |publisher=Nintendo|page=9}}</ref>}}
| retail availability =
{{vgrelease|NA=March 27, 2011<ref name="NAdetails">{{cite web|last=Kaluszka |first=Aaron |date=January 19, 2011 |title=3DS North American Price, Date, Colors Set |url=http://www.nintendoworldreport.com/news/24774 |publisher=Nintendo World Report}}</ref>}}
| price = {{Unbulleted list
{{vgrelease|AUS=March 31, 2011<ref name="AUSdetails">{{cite web|url=http://www.vooks.net/story-19909-Nintendo-3DS-launches-in-Australia-on-March-31st-for-349.html |author=Nick Vuckovic |title=Nintendo 3DS launches in Australia on March 31st for $349 |date=February 8, 2011 |publisher=Vooks.net |accessdate=2011-02-08}}</ref>}}
| '''3DS''': {{Currency|25000|JPY}}, {{Currency|249.99|USD}},<ref>{{cite web
| GPU = Digital Media Professionals (DMP) [[PICA200]] GPU<ref>{{cite web|last=Yam |first=Marcus |date=June 22, 2010 |url=http://www.tomsguide.com/us/dmp-pica200-gpu-3ds-dsi,news-7143.html |title=DMP's Pica200 GPU is Behind Nintendo 3DS |publisher=Tom's Guide}}</ref><ref>{{Cite web|author=Ishaan |date=June 21, 2010 |title=This Is What’s Powering The 3DS’ Graphics |url=http://www.siliconera.com/2010/06/21/this-is-whats-powering-the-3ds-graphics/ |publisher=Siliconera |accessdate=2010-08-05 |quote=And so, we finally know who’s providing the graphics chip for the Nintendo 3DS.}}</ref>
|date=2013-10-15
| CPU = TBA
|last1=Moriarty
| media = Nintendo 3DS, DS and DSi Game Cards
|first1=Colin
| storage = [[Saved game|Cartridge save]], [[Secure Digital card|SD card]], 2&nbsp;GB&nbsp;[[Flash Memory|NAND flash memory]]
|website=IGN
| connectivity = 2.4 GHz [[Wi-Fi]], [[Infrared|IR]]<ref name="ifixit"/>
|title=The Real Cost of Gaming: Inflation, Time, and Purchasing Power
| onlineservice = [[Nintendo Wi-Fi Connection]]
|access-date=2020-08-28
| unitsshipped = 400,000<ref>{{cite web|url=http://www.andriasang.com/e/blog/2011/02/27/nikkei_3ds_shipment/ |title=Nikkei Confirms 400,000 Shipment for 3DS |publisher=andriasang.com |date=February 27, 2011}}</ref>
|url=https://www.ign.com/articles/2013/10/15/the-real-cost-of-gaming-inflation-time-and-purchasing-power
| unitssold = 374,764<ref name="top 20"/>
|archive-date=September 15, 2020
| topgame = [[Professor Layton and the Mask of Miracle]]
|archive-url=https://web.archive.org/web/20200915010832/https://www.ign.com/articles/2013/10/15/the-real-cost-of-gaming-inflation-time-and-purchasing-power
| compatibility = [[Nintendo DS]], [[Nintendo DSi]]
|url-status=live
| predecessor = [[Nintendo DS|Nintendo DS series]] (DS, DS Lite, DSi, and DSi XL)
}}</ref> {{Currency|349.95|AUD}}
| related = [[Famicom 3D System]]<br>[[Virtual Boy]]
| '''3DS XL''': {{Currency|199.99|USD|linked=no}}, {{Currency|349.95|AUD|linked=no}}
| website = [http://www.nintendo.com/3ds/ Official US Website]<br>[http://www.nintendo.co.uk/NOE/en_GB/nintendo_3ds_23802.html Official Europe Website]<br>[http://www.nintendo.co.jp/3ds/ Official Japan Website]<br>[http://www.nintendo3ds.com.au/ Official Australia Website]
| '''3DS LL''': {{Currency|18900|JPY|linked=no}}
}}
}}
| discontinued = {{Video game release|WW|September 16, 2020}}
{{redirect|3ds}}
| units sold = <!-- Not reported -->
| units shipped = '''All models combined''': 75.94 million ({{As of|2022|09|30|df=US|lc=y}})<ref>{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html |title=Dedicated Video Game Sales Units |website=[[Nintendo]] |date=March 31, 2020 |access-date=May 7, 2020 |archive-date=June 21, 2017 |archive-url=https://web.archive.org/web/20170621033554/https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html |url-status=live }}</ref>
| media = {{Unbulleted list
| [[Nintendo 3DS Game Card]]
| [[Nintendo DSi Game Card]]
| [[Nintendo DS Game Card]]
| [[Digital distribution in video games|Digital distribution]]
| [[Secure Digital|SD]]/[[SDHC]] card
}}
| os = [[Nintendo 3DS system software]]
| soc = <!-- CTR-CPU -->
| cpu = {{Unbulleted list|Dual-core [[ARM11 MPCore]] @ {{Nowrap|268 [[MHz]]}}|Single-core [[ARM9]]}}
| memory = {{Nowrap|128 [[Megabyte|MB]]}} [[FCRAM]], {{Nowrap|6 MB}} [[VRAM]]
| RAMtype = Fujitsu MB82M8080-07L FC-RAM
| storage = {{Nowrap|2 [[Gigabyte|GB]]}} Toshiba [[eMMC]]
| memory card = {{Unbulleted list
| '''3DS''': {{Nowrap|2 GB}} SD card (included)
| '''3DS XL, 3DS LL''': {{Nowrap|4 GB}} SDHC card (included)
}}
| display = {{Collapsible list|title=2 TN LCD screens|
| '''Nintendo 3DS''':
| <u>Upper</u>: 3.53" [[Autostereoscopy|autostereoscopic]] (3D) [[LCD]] @ 800 × 240 [[Pixel|px]] (400 × 240 [[WQVGA]] per eye)
| <u>Lower</u>: 3.00" [[resistive touchscreen]] LCD @ 320 × 240 ([[QVGA]])
| '''Nintendo 3DS XL / Nintendo 3DS LL''':
| <u>Upper</u>: 4.88" autostereoscopic (3D) LCD @ 800 × 240 px (400 × 240 WQVGA per eye)
| <u>Lower</u>: 4.18" resistive touchscreen LCD @ 320 × 240 (QVGA)
}}
| graphics = DMP [[PICA200]] @ {{Nowrap|268 MHz}}
| sound = [[Stereo speakers]] (pseudo-surround, via [[Dolby Pro Logic|Dolby Surround 2.0]]), [[microphone]]
| input = A/B/X/Y buttons, [[analog stick|Circle Pad]], L/R bumpers, [[D-pad]], 3D depth slider, volume slider, wireless switch, power button
| controllers = <!-- Embedded -->
| camera = '''Rear:''' 2 x 0.3 MP, f/2.85<br />
'''Front:''' 0.3 MP, f/2.85<br />
240p@20 video recording
| touchpad = <!-- Display -->
| connectivity = {{Nowrap|2.4 GHz}} [[802.11b]]/[[802.11g|g]] [[Wi-Fi]], [[infrared]]
| power = {{Unbulleted list
| '''Nintendo 3DS''':
| {{Nowrap|1300 [[mAh]]}}, {{Nowrap|3.7 [[Voltage|V]]}}, {{Nowrap|5 [[Kilowatt-hour|Wh]]}} [[lithium-ion battery]]
| {{Collapsible list |title=Battery life |
| <u>3DS games</u>: {{Nowrap|3{{ndash}}5 hours}}
| <u>DS games</u>: {{Nowrap|5{{ndash}}8 hours}}
| <u>Sleep Mode</u>: {{Nowrap|≈ 3 days}} }}
| '''Nintendo 3DS XL / Nintendo 3DS LL''':
| {{Nowrap|1750 mAh}}, {{Nowrap|3.7 V}} lithium-ion battery
| {{Collapsible list |title=Battery life |
| <u>3DS games</u>: {{Nowrap|3.5{{ndash}}6.5 hours}}
| <u>DS games</u>: {{Nowrap|7{{ndash}}10 hours}}
| <u>Sleep Mode</u>: {{Nowrap|≈ 3 days}} }}
}}
| platform =
| currentfw = 11.17.0-50, as of {{Start date and age|2023|05|22}}
| service = {{Collapsible list|title=[[Nintendo Network]] (discontinued)|
* [[Nintendo eShop]] (discontinued)
* [[Miiverse]] (discontinued)
* [[SpotPass]] (discontinued)
* [[Nintendo Zone]] (discontinued)
}}
| dimensions = {{Collapsible list|title=Body|'''Nintendo 3DS''':<br /><u>Width</u>: {{Convert|134|mm|in|abbr=on}}<br /><u>Height</u>: {{Convert|74|mm|in|abbr=on}}<br /><u>Depth</u>: {{Convert|21|mm|in|abbr=on}}<br />'''Nintendo 3DS XL''':<br /><u>Width</u>: {{Convert|156|mm|in|abbr=on}}<br /><u>Height</u>: {{Convert|93|mm|in|abbr=on}}<br /><u>Depth</u>: {{Convert|22|mm|in|abbr=on}}}}
| weight = {{Unbulleted list|'''3DS''': {{Convert|235|g}}|'''3DS XL''': {{Convert|336|g}}}}
| topgame = {{Nowrap|''[[Mario Kart 7]]'', 18.99 million units<br />({{As of|2024|03|31|df=US|lc=y}})<ref name="3dssoftwaresales">{{cite web|url=https://www.nintendo.co.jp/ir/en/sales/software/3ds.html|title=Top Selling Software Sales Units|website=Nintendo|date=March 31, 2020|access-date=May 7, 2020|archive-date=January 23, 2017|archive-url=https://web.archive.org/web/20170123185311/https://www.nintendo.co.jp/ir/en/sales/software/3ds.html|url-status=live}}</ref>}}
| compatibility = [[Nintendo DS]]<br />[[Nintendo DSi]]<!-- Do not list the Virtual Console service here, as it is software emulation -->
| related = [[Nintendo 2DS]]<br/>[[New Nintendo 3DS]]
| predecessor = [[Nintendo DS]]
| successor =
| alt = An opened clamshell dual-screen handheld device. A camera is embedded in the internal hinge.
}}
The {{Nihongo foot|'''Nintendo 3DS'''|ニンテンドー3DS|Nintendō Surī Dī Esu|lead=yes|group=lower-alpha}} is<!--Do NOT change to "was". This violates [[MOS:TENSE]], which specifies that all articles on video game consoles are written in present tense, even if discontinued.--> a foldable [[handheld game console]] produced by [[Nintendo]]. Announced in March 2010 as the successor to the [[Nintendo DS]], the console was released originally on February 26, 2011 and went through various revisions in its lifetime, produced until 2020. The system features [[backward compatibility]] with the Nintendo DS's library of video games.<ref name="announcement">{{Cite press release |url=https://www.nintendo.co.jp/ir/pdf/2010/100323e.pdf |title=Launch of New Portable Game Machine |date=March 23, 2010 |publisher=Nintendo |access-date=March 23, 2010 |location=[[Minami-ku, Kyoto]] |archive-date=September 11, 2019 |archive-url=https://web.archive.org/web/20190911193136/https://www.nintendo.co.jp/ir/pdf/2010/100323e.pdf |url-status=live }}</ref> As an [[Eighth generation of video game consoles|eighth-generation console]], its primary competitor was [[Sony Interactive Entertainment|Sony]]'s [[PlayStation Vita]].<ref>{{cite web |url=http://www.industrygamers.com/news/3ds-vs-ps-vita-handheld-wars-the-next-generation/ |archive-url=https://web.archive.org/web/20110923215840/http://www.industrygamers.com/news/3ds-vs-ps-vita-handheld-wars-the-next-generation |archive-date=September 23, 2011 |title=Nintendo 3DS vs. PS Vita: Handheld Wars, The Next Generation |publisher=IndustryGamers |date=September 16, 2011 |access-date=November 1, 2011 |url-status=dead}}</ref>


<!-- Features -->
The {{Nihongo|'''Nintendo 3DS'''|ニンテンドー3DS|Nintendō Surī Dī Esu}} is a [[handheld game console|portable game console]] developed and manufactured by [[Nintendo]], which can produce "[[Stereoscopy|3D]] effects without the need for any special glasses" via a process called [[autostereoscopy]].<ref name="announcement">{{cite press release |url=http://www.nintendo.co.jp/ir/pdf/2010/100323e.pdf |format=PDF |title=Launch of New Portable Game Machine |date= March 23, 2010 |publisher=Nintendo |accessdate=2010-3-23 |location=[[Minami-ku, Kyoto]]}}</ref> The device was released in [[Japan]] on February 26, 2011 for ¥25,000 and in [[Europe]] on March 25, 2011 at a retailer-defined price, and was released in [[North America]] on March 27, 2011 priced at $249.99 USD,<ref>{{cite web|url=http://kotaku.com/5737568/nintendos-3ds-hits-the-us-on-march-27-for-24999 |title=Nintendo's 3DS Hits the U.S. On March 27 for $249.99 |publisher=Kotaku}}</ref><ref>{{cite web|url=http://kotaku.com/5737640/nintendos-3ds-hits-europe-on-march-25 |title=Nintendo's 3DS Hits Europe On March 25 |publisher=Kotaku}}</ref> and in [[Australia]] on March 31, 2011 for $349.95 AUD. It succeeds the [[Nintendo DS]] series of handhelds,<ref name="announcement"/> which primarily shares the handheld console market with [[Sony]]'s [[PlayStation Portable]].<ref name="Gamasutra">{{cite web |url=http://www.gamasutra.com/view/news/26829/Analyst_DS_Successor_To_Hit_In_Next_15_Months.php |title=Analyst: DS Successor To Hit In Next 15 Months? |first=Leigh |last=Alexander |date=January 15, 2010 |work=Gamasutra |publisher=Think Services |accessdate=2010-04-04 |quote=In the year 2010, Nintendo's continuing face-off against the PSP seems less relevant than the overall sea change in the portable market brought about by the explosive [[iPhone]].}}</ref> The Nintendo 3DS features [[backward compatibility]] with Nintendo DS series software, including [[Nintendo DSi]] software.<ref name="announcement"/>
The most prominent feature of the 3DS is its ability to display [[Stereoscopy|stereoscopic 3D]] images without the use of [[3D glasses]] or additional accessories. Other features of the 3DS include its [[StreetPass and SpotPass]] tag modes that were powered by [[Nintendo Network]], [[#Augmented reality|augmented reality]] capabilities using its [[Stereo camera|3D cameras]], and [[Virtual Console]], which provides a method for users to download and play video games originally released for older video game systems.


<!-- Sales -->
Announcing the device on March 23, 2010, Nintendo officially unveiled it at the [[Electronic Entertainment Expo 2010]] (E3 2010)<ref name="announcement"/> on June 15, 2010,<ref>{{cite web |url=http://www.e3expo.com/media/86/e3-expo-fact-sheet/ |title=Nintendo to Make 3-D Version of Its DS Handheld Game |first=Hiroko |last=Tabuchi |date=March 23, 2010 |accessdate=2010-04-24 |quote=It takes place June 15~17, 2010, at the Los Angeles Convention Center.}}</ref> with the company inviting attendees to play with the console.<ref>{{cite news |url=http://www.nytimes.com/2010/03/24/technology/24nintendo.html |title=Nintendo to Make 3-D Version of Its DS Handheld Game |first=Hiroko |last=Tabuchi |date=March 23, 2010 |work=The New York Times |publisher=The New York Times Company |accessdate=2010-04-04 |quote='We wanted to give the gaming industry a head’s up about what to expect from Nintendo at E3,' said Ken Toyoda, chief spokesman at Nintendo. 'We'll invite people to play with the new device then.'}}</ref>
The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning the next month.<ref>{{cite web |url=http://kotaku.com/5737568/nintendos-3ds-hits-the-us-on-march-27-for-24999 |title=Nintendo's 3DS Hits the U.S. On March 27 for $249.99 |publisher=Kotaku.com |date=January 19, 2011 |access-date=July 7, 2012 |archive-date=August 24, 2012 |archive-url=https://web.archive.org/web/20120824204910/http://kotaku.com/5737568/nintendos-3ds-hits-the-us-on-march-27-for-24999 |url-status=live }}</ref><ref>{{cite web |url=http://kotaku.com/5737640/nintendos-3ds-hits-europe-on-march-25 |title=Nintendo's 3DS Hits Europe On March 25 |publisher=Kotaku.com |date=January 19, 2011 |access-date=July 7, 2012 |archive-date=May 9, 2013 |archive-url=https://web.archive.org/web/20130509041759/http://kotaku.com/5737640/nintendos-3ds-hits-europe-on-march-25 |url-status=live }}</ref> Less than six months after launch, Nintendo announced a significant price reduction from US$249.99 to US$169.99 amid disappointing launch sales.<ref name="3DS Price Cut">{{Cite news|url=http://mashable.com/2011/07/28/nintendo-cuts-3ds-price/|title=Nintendo 3DS Price Cut to $169 Amid Disappointing Sales|last=Schroeder|first=Stan|date=July 28, 2011|publisher=Mashable.com|access-date=November 27, 2012|archive-date=December 5, 2012|archive-url=https://web.archive.org/web/20121205021517/http://mashable.com/2011/07/28/nintendo-cuts-3ds-price/|url-status=live}}</ref> The company offered ten free [[NES]] games and ten free [[Game Boy Advance]] games from the [[Nintendo eShop]] to consumers who bought the system at the original launch price.<ref name="Pricedrop">{{cite web |url=https://www.ign.com/articles/2011/07/28/what-do-you-think-about-nintendos-big-3ds-announcement |title=What Do You Think About Nintendo's Big 3DS Announcement? |date=July 28, 2011 |work=IGN DS |publisher=[[IGN Entertainment|IGN]] |access-date=September 26, 2013 |archive-date=October 8, 2013 |archive-url=https://web.archive.org/web/20131008153441/http://www.ign.com/articles/2011/07/28/what-do-you-think-about-nintendos-big-3ds-announcement |url-status=live }}</ref> This strategy was considered a major success, and the console went on to become one of Nintendo's most successful handheld consoles in the first two years of its release. {{As of|2024|06|30|df=US}}, the [[Nintendo 3DS family]] of systems combined have sold 75.94 million units, and [[List of Nintendo 3DS games|games for the systems]] have sold 392.02 million units.<ref name="nintendosales">{{cite web|url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html|title=Dedicated Video Game Sales Units|publisher=Nintendo|access-date=October 2, 2024|archive-date=June 21, 2017|archive-url=https://web.archive.org/web/20170621033554/https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html|url-status=live}}</ref>

<!-- Revisions and current status -->
The 3DS had multiple variants over the course of its life. The [[#Larger model|Nintendo 3DS XL]], a larger model featuring a 90% larger screen, was originally released in July 2012.<ref name="3DS XL release">{{Cite news |url=http://www.tomshardware.com/news/Nintendo-3DS-3DS-XL-UK-Launch-Release-No-Charger,16109.html |title=Nintendo 3DS XL Arriving in UK On July 28 |last=McEntegart |first=Jane |publisher=Tom's Hardware |date=June 23, 2012 |access-date=November 26, 2012 |archive-date=February 5, 2013 |archive-url=https://archive.today/20130205014259/http://www.tomshardware.com/news/Nintendo-3DS-3DS-XL-UK-Launch-Release-No-Charger,16109.html |url-status=live }}</ref> An "entry-level" version of the console, the [[Nintendo 2DS]], with a fixed "slate" form factor and lacking autostereoscopic (3D) functionality, was released in October 2013.<ref name="2ds">{{cite web |last=Yin |first=Wesley |url=http://www.eurogamer.net/articles/2013-08-29-nintendo-announces-nintendo-2ds-handheld-console |title=Nintendo announces Nintendo 2DS handheld console • News • |date=August 28, 2013 |publisher=Eurogamer.net |access-date=August 30, 2013 |archive-date=August 31, 2013 |archive-url=https://web.archive.org/web/20130831062220/http://www.eurogamer.net/articles/2013-08-29-nintendo-announces-nintendo-2ds-handheld-console |url-status=live }}</ref> The [[New Nintendo 3DS]] features a more powerful CPU, a second analog stick called the C-Stick, additional buttons, and other changes, and was first released in October 2014.<ref>{{cite web|url=http://www.siliconera.com/2014/08/29/new-nintendo-3ds-new-nintendo-3ds-xl-announced-powerful/|title=New Nintendo 3DS And New Nintendo 3DS XL Announced, Are More Powerful|date=August 29, 2014|publisher=Siliconera|access-date=August 30, 2014|archive-date=September 18, 2017|archive-url=https://web.archive.org/web/20170918211500/http://www.siliconera.com/2014/08/29/new-nintendo-3ds-new-nintendo-3ds-xl-announced-powerful/|url-status=live}}</ref><ref>{{cite web|url=http://www.japantimes.co.jp/news/2014/10/11/business/corporate-business/nintendos-new-3ds-console-hits-shelves-japan/|title=Nintendo's new 3DS console hits shelves in Japan|date=October 11, 2014|publisher=Japan Times|access-date=January 6, 2015|archive-date=December 21, 2014|archive-url=https://web.archive.org/web/20141221054432/http://www.japantimes.co.jp/news/2014/10/11/business/corporate-business/nintendos-new-3ds-console-hits-shelves-japan/|url-status=live}}</ref> The 3DS was officially discontinued on September 16, 2020;<ref name="Byford">{{cite web | url = https://www.theverge.com/2020/9/17/21441096/nintendo-3ds-production-discontinued-total-sales | title = Nintendo has discontinued the 3DS | first = Sam | last = Byford | date = September 17, 2020 | access-date = September 17, 2020 | work = [[The Verge]] | archive-date = September 17, 2020 | archive-url = https://web.archive.org/web/20200917094029/https://www.theverge.com/2020/9/17/21441096/nintendo-3ds-production-discontinued-total-sales | url-status = live }}</ref><ref>{{cite news |title=Nintendo 3DS discontinued after almost a decade |url=https://www.bbc.com/news/technology-54191058 |access-date=September 17, 2020 |work=BBC News |date=September 17, 2020 |archive-date=September 17, 2020 |archive-url=https://web.archive.org/web/20200917125902/https://www.bbc.com/news/technology-54191058 |url-status=live }}</ref> the Nintendo eShop for the 3DS officially shut down on March 27, 2023,<ref name="eShopDiscontinuation" /><ref name="TheVergeClosureDate">{{Cite web |url=https://www.theverge.com/2022/7/19/23269792/nintendo-wii-u-3ds-eshop-closing-date-2023 |title=Nintendo will close the Wii U and 3DS eShops on March 27th, 2023 |date=July 19, 2022 |last=Faulkner |first=Cameron |work=The Verge |access-date=July 19, 2022 |archive-date=July 28, 2022 |archive-url=https://web.archive.org/web/20220728174542/https://www.theverge.com/2022/7/19/23269792/nintendo-wii-u-3ds-eshop-closing-date-2023 |url-status=live }}</ref> and the [[Nintendo Network]] online service shut down on April 8, 2024, with the exception of [[Pokémon Bank]], Poké Transporter, and the ability to redownload previously purchased software.<ref>{{Cite web |title=Nintendo Support: Announcement of Discontinuation of Online Services for Nintendo 3DS and Wii U software |url=https://en-americas-support.nintendo.com/app/answers/detail/a_id/63227/~/announcement-of-discontinuation-of-online-services-for-nintendo-3ds-and-wii-u |access-date=2024-01-29 |website=en-americas-support.nintendo.com}}</ref>


== History ==
== History ==
=== Background ===
Nintendo had been experimenting with [[3D technology]] since the late 1980s. ''[[Famicom Grand Prix#Famicom Grand Prix II: 3D Hot Rally|Famicom Grand Prix II: 3D Hot Rally]]'' was the first game developed by Nintendo to take advantage of the technology, and utilized [[Famicom 3D System|special goggles]] with a [[liquid crystal]] shutter in order to make images appear to pop out of the screen, giving them a 3D effect.<ref name=IwataAsks3DS1>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top |title=Iwata Asks: Nintendo 3DS |accessdate=2011-01-12 |quote='''Miyamoto:''' I suppose so. To go way back, I even made a 3D Famicom game on disk that you played wearing goggles. We made that with you, Iwata-san. '''Iwata:''' Right, right! The first work Miyamoto-san and I did together was a racing game for the Family Computer Disk System that you played wearing goggles. [...] A game called Famicom Grand Prix II: 3D Hot Rally.}}</ref> In 1995, [[Gunpei Yokoi]], the creator of the [[Game Boy]], began developing the [[Virtual Boy]]. This console is the first that was capable of displaying stereoscopic 3D graphics, using [[parallax]]. The system was released much earlier than intended, so that Nintendo could allocate more resources to the then-[[Nintendo 64|Ultra 64]], and the Virtual Boy went on to become a [[List of commercial failures in video gaming#Virtual Boy|commercial failure]] for Nintendo.<ref>{{cite web|url=http://www.gamepro.com/gamepro/domestic/games/features/111823.shtml |title=The 10 Worst-Selling Consoles of All Time |accessdate=2007-11-25 |author=Blake Snow |publisher=[[GamePro]] |date=May 4, 2007}}</ref><ref>''Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children'' by David Sheff, 1993, Random House.</ref><ref name=IwataAsks3DS2>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top|title=Iwata Asks: Nintendo 3DS |accessdate=2011-01-12 |quote='''Iwata:''' Virtual Boy was, I think, a commercial failure. Normally, I think it would have been understandable if Nintendo experienced a kind of trauma with regard to the whole 3D genre. But Nintendo continued to doggedly make attempts in 3D technology. And you could say that those attempts have now finally borne fruit. I feel like that is an interesting progression of topics.}}</ref> [[Shigeru Miyamoto]] was dissatisfied with the wire-frame models the console displayed and practicality of the system, feeling that the concept was ahead of its time.<ref name=IwataAsks3DS3>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top |title=Iwata Asks: Nintendo 3DS |accessdate=2011-01-12 |quote='''Miyamoto:''' At the time, as I was working on the Nintendo 64 system, part of me thought we should use wire frames to render 3D graphics, but I also thought that wire frame images weren’t terribly appealing. [...] If nothing but wire-frame fighter craft had appeared and Mario and other beloved characters had never shown up, that would be a little sad. But if you only changed the depth of a 2D image of Mario, it wouldn’t bring out the real appeal of Virtual Boy. So the Virtual Boy system was a complicated affair. [...] Virtual Boy had two big tasks to accomplish, and it went out into the world without satisfying either one. It’s not so much that the machine itself was wrong as a product, but that we were wrong in how we portrayed it.}}</ref>
Nintendo began experimenting with [[stereoscopic video game|stereoscopic 3D video game technology]] in the 1980s. The [[Famicom 3D System]], an accessory consisting of [[liquid crystal]] [[Active shutter 3D system|shutter glasses]], was Nintendo's first product that enabled stereoscopic 3D effects. Although few titles were released, Nintendo helped design one—called ''[[Famicom Grand Prix II: 3D Hot Rally]]''—which was co-developed by Nintendo and HAL Laboratory and released in 1988. The Famicom 3D System failed to garner market interest and was never released outside Japan.<ref name="Famicom 3D">{{cite web |url=http://kotaku.com/5527760/nintendos-first-3d-technology-shot-a-spaceship-at-marios-face |title=Nintendo's First 3D Technology Shot A Spaceship At Mario's Face |publisher=Kotaku |date=April 30, 2010 |access-date=November 27, 2012 |archive-date=October 24, 2016 |archive-url=https://web.archive.org/web/20161024034404/http://kotaku.com/5527760/nintendos-first-3d-technology-shot-a-spaceship-at-marios-face |url-status=live }}</ref><ref name="Iwata 3DS interview">{{cite web |url=http://iwataasks.nintendo.com/interviews/#/3ds/how-nintendo-3ds-made/0/0 |title=Volume 1: And That's How the Nintendo 3DS Was Made |date=January 7, 2011 |access-date=November 27, 2012 |archive-date=May 2, 2020 |archive-url=https://web.archive.org/web/20200502173442/http://iwataasks.nintendo.com/interviews/#/3ds/how-nintendo-3ds-made/0/0 |url-status=live }}</ref>


Nintendo's second attempt with 3D development was the [[Virtual Boy]], designed by [[Gunpei Yokoi]], creator of the [[Game Boy]] handheld console and popular ''[[Metroid]]'' video game. It was a portable table-top system consisting of goggles and a controller that used a spinning disc to achieve full [[Stereoscopy|stereoscopic]] monochrome 3D.<ref name="Early 3D from Nintendo">{{cite web |url=http://betanews.com/2010/03/23/nintendo-wants-to-try-its-hand-at-3d-again/ |title=Nintendo wants to try its hand at 3D again |publisher=betanews.com |last=Conneally |first=Tim |date=March 23, 2010 |access-date=November 27, 2012 |archive-date=December 26, 2013 |archive-url=https://web.archive.org/web/20131226013958/http://betanews.com/2010/03/23/nintendo-wants-to-try-its-hand-at-3d-again/ |url-status=live }}</ref> Released in 1995, the Virtual Boy sold fewer than a million units, with only [[List of Virtual Boy games|22 compatible game titles released]], and was widely considered to be a [[List of commercial failures in video gaming#Virtual Boy|commercial failure]].<ref name="Iwata 3DS interview" /><ref>{{cite web |url=http://www.gamepro.com/article/features/111823/the-10-worst-selling-consoles-of-all-time-page-2-of-2/ |title=The 10 Worst-Selling Consoles of All Time |access-date=November 25, 2007 |author=Blake Snow |publisher=[[GamePro]] |date=May 4, 2007|archive-url=https://web.archive.org/web/20080905175411/http://www.gamepro.com/article/features/111823/the-10-worst-selling-consoles-of-all-time-page-2-of-2/ |archive-date=September 5, 2008}}</ref> [[Shigeru Miyamoto]], known for his work on popular game franchises such as [[Mario (franchise)|Mario]] and ''[[The Legend of Zelda]]'', commented in a 2011 interview that he felt conflicted about Yokoi's decision to use wire-frame models for 3D and suggested that the product may not have been marketed correctly.<ref name="Iwata 3DS interview" /> The failure of the Virtual Boy left many at Nintendo doubting the viability of 3D gaming.<ref>{{cite web |url=http://kotaku.com/5745178/nintendo-traumatized-by-3d-virtual-boy-but-laughs-about-it-now |title=Nintendo 'Traumatized' By 3D Virtual Boy, But '(Laughs)' About It Now |date=January 27, 2011 |publisher=Kotaku |access-date=February 7, 2011 |archive-date=November 20, 2018 |archive-url=https://web.archive.org/web/20181120021559/https://kotaku.com/5745178/nintendo-traumatized-by-3d-virtual-boy-but-laughs-about-it-now |url-status=live }}</ref>
The failure of the Virtual Boy left many at Nintendo doubting the viability of 3D gaming.<ref>{{cite web|url=http://kotaku.com/5745178/nintendo-traumatized-by-3d-virtual-boy-but-laughs-about-it-now |title=Nintendo ‘Traumatized’ By 3D Virtual Boy, But ‘(Laughs)’ About It Now |publisher=Kotaku}}</ref> Despite this, Nintendo continued to investigate incorporating 3D technology into other products. The [[Nintendo GameCube]], released in 2001, is Nintendo's second 3D capable system.<ref name=IwataAsks3DS4>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top|title=Iwata Asks: Nintendo 3DS|quote='''Iwata:''' To go back a little further, the Nintendo GameCube system actually had 3D-compatible circuitry built in [...] '''Itoi:''' Nintendo GameCube did? And all the Nintendo GameCube systems around the world? '''Iwata:''' Yeah. If you fit it with a certain accessory, it could display 3D images. |accessdate=2011-01-11}}</ref> Every GameCube system produced features the capability to display true stereoscopic 3D, but only the launch title ''[[Luigi's Mansion]]'' was designed to utilise the technology. As [[3D television|3D displays]] were not widespread at the time and producing a compatible display was deemed prohibitively expensive to consumers, this functionality was never enabled.<ref name=IwataAsks3DS5>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top |title=Iwata Asks: Nintendo 3DS |accessdate=2011-01-12 |quote='''Iwata:''' We couldn’t have done it without selling it for a price far above that of the Nintendo GameCube system itself! We already had a game for it, though - Luigi’s Mansion, simultaneously released with Nintendo GameCube.}}</ref>


Despite this, Nintendo continued to investigate the incorporation of 3D technology into later products. The [[GameCube]], released in 2001, was also capable of displaying true stereoscopic 3D with an [[Liquid crystal display|LCD]] attachment, though only the launch title ''[[Luigi's Mansion]]'' was ever designed to utilize it. While a working internal prototype was created, the add-on itself was never released due to its expensive cost, leaving the feature unavailable outside of development.<ref name=IwataAsks3DS>{{cite web|url=https://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top|archive-url=https://archive.today/20120213182527/http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top|archive-date=February 13, 2012|url-status=dead|title=Iwata Asks: Nintendo 3DS|quote='''Iwata:''' To go back a little further, the Nintendo GameCube system actually had 3D-compatible circuitry built in [...] '''Itoi:''' Nintendo GameCube did? And all the Nintendo GameCube systems around the world? '''Iwata:''' Yeah. If you fit it with a certain accessory, it could display 3D images. [...] '''Iwata:''' We already had a game for it, though – Luigi’s Mansion, simultaneously released with Nintendo GameCube. '''Itoi:''' The one in which Luigi shoulders a vacuum cleaner? '''Iwata:''' Yeah, that one. We had a functional version of that in 3D.|access-date=January 11, 2011}}</ref> Nintendo later experimented with a 3D LCD during the development of the [[Game Boy Advance SP]], but the idea was shelved after it failed to achieve satisfactory results. Another attempt was made in preparation for a virtual navigation guide to be used on the [[Nintendo DS]] at [[Shigureden]], an interactive museum in Japan.<ref name="Shigureden">{{cite web |url=http://kotaku.com/5766825/nintendo+powered-museum-closes-its-doors |title=Nintendo-Powered Museum Closes Its Doors |publisher=kotaku.com |last=Ashcraft |first=Brian |date=February 22, 2011 |access-date=December 4, 2012 |archive-date=January 28, 2013 |archive-url=https://web.archive.org/web/20130128202301/http://kotaku.com/5766825/nintendo+powered-museum-closes-its-doors |url-status=live }}</ref><ref name="Shigureden2">{{cite web |url=https://www.forbes.com/global/2006/1225/053.html |title=Shigureden celebrates poetry and a centuries-old card game |last=Kelly |first=Tim |work=Forbes |date=December 25, 2006 |access-date=December 4, 2012 |archive-date=June 21, 2013 |archive-url=https://web.archive.org/web/20130621235822/http://www.forbes.com/global/2006/1225/053.html |url-status=live }}</ref> Nintendo president [[Hiroshi Yamauchi]] encouraged additional 3D research in an effort to use the technology in the exhibition. Although the project fell short, Nintendo was able to collect valuable research on liquid crystal which would later aid in the development of the Nintendo 3DS.<ref name="Iwata 3DS interview" />
Nintendo next attempted putting a display later used for the Nintendo 3DS into a [[Game Boy Advance SP]].<ref name=IwataAsks3DS6>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top |title=Iwata Asks: Nintendo 3DS |accessdate=2011-01-12 |quote='''Iwata:'''For example, a sample screen used in the Nintendo 3DS to illustrate how you can see three-dimensional images without special glasses was functioning on the Game Boy Advance SP system.}}</ref> However, the resolution for such a display was not sharp and precise enough at the time, and Nintendo was not satisfied with the experiment.<ref name=IwataAsks3DS7>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top |title=Iwata Asks: Nintendo 3DS |accessdate=2011-01-12 |quote='''Iwata:''' [...] But the resolution of LCD was low then, so it didn’t look that great and it never made it to being a product. In order to make images look three-dimensional without special glasses [...] you need high resolution and high-precision technology. We didn’t have that to a sufficient degree back then, so the stereoscopic effect wasn’t very sharp.}}</ref> With the development of the [[Nintendo DS]] and at the insistence of [[Hiroshi Yamauchi]], the company investigated achieving 3D visuals at an exhibition at [[Shigureden]], a theme park.<ref name=IwataAsks3DS8>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top |title=Iwata Asks: Nintendo 3DS |accessdate=2011-01-12 |quote='''Miyamoto:''' When we were making Shigureden, Yamauchi-san expressed his earnest hope that we could make something “jump out.”}}</ref> Visitors navigate around the park with the aid of guide software on a Nintendo DS system. Although nothing was produced, Nintendo was able to conduct extensive research and develop the methodology that was later used to develop the Nintendo 3DS.<ref name=IwataAsks3DS9>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_nintendo_3ds_30756_30757.html#top |title=Iwata Asks: Nintendo 3DS |accessdate=2011-01-12 |quote='''Miyamoto:''' We got pretty far along with regard to the methodology, but didn’t have enough time to develop it and gave up. But we did get to do a lot of research with regard to the liquid crystal and other matters involved.}}</ref>


=== Background ===
=== Development ===
Although it had been discussed before then, speculation about a true successor to the [[Nintendo DS]] series began to ramp up in late 2009. In mid-October, [[tech tabloid]] Bright Side of News reported that [[graphics processing unit]] (GPU) developer [[Nvidia]] had won the [[microprocessor]] contract for the device with its [[Nvidia Tegra]] system-on-a-chip series.<ref>{{cite web|url=http://www.brightsideofnews.com/news/2009/10/13/nvidia-tegra-wins-contract-for-next-gen-nintendo-ds.aspx |title=nVidia Tegra wins contract for next-gen Nintendo DS |first=Theo |last=Valich |authorlink=Special:Contributions/Tvalich |date=13 October 2009 |work=Bright Side of News* |publisher=Bright Side Network |accessdate=2010-04-04 |quote=Currently, we have no information what exact chip is being used [just that nVidia won the contract], but with the debut set for February 2010, the second generation of Tegra chips could make an excellent base [to be launched at Mobile World Congress in Barcelona].}}</ref> Later that month, speaking about the future for Nintendo's portable consoles, company president [[Satoru Iwata]] mentioned that while mobile connectivity via subscription [[mobile broadband]] "doesn't fit Nintendo customers," he was interested in exploring an option similar to the Whispernet service for the [[Amazon Kindle]], in which users are not charged for the mobile connectivity, and the costs are cross-subsidized.<ref name="Whispernet">{{cite web|url=http://www.ft.com/cms/s/2/04f7ebd8-c571-11de-8193-00144feab49a.html |title=Nintendo considers Kindle tactics for consoles |first=Robin |last=Harding |date=30 October 2009 |work=Financial Times |location=[[Tokyo]], Japan |accessdate=2010-04-04 |quote= In reality, if we did this it would increase the cost of the hardware, and customers would complain about Nintendo putting prices up, but it is one option for the future.}}</ref>
Speculation on the development of a successor to the Nintendo DS began in late 2009. At the time, Nintendo controlled as much as 68.3% of the handheld gaming market.<ref name="3DS Speculation&nbsp;— TechRadar">{{Cite news |url=http://www.techradar.com/news/gaming/rumour-nvidia-tegra-powered-nintendo-handheld-due-2010-642583 |title=Rumour: Nvidia Tegra-powered Nintendo handheld due 2010 |publisher=TechRadar.com |last=Hartley |first=Adam |date=October 14, 2009 |access-date=November 28, 2012 |archive-date=December 25, 2013 |archive-url=https://web.archive.org/web/20131225223323/http://www.techradar.com/news/gaming/rumour-nvidia-tegra-powered-nintendo-handheld-due-2010-642583 |url-status=live }}</ref> In October 2009, [[tech tabloid]] Bright Side of News reported that [[Nvidia]], a [[graphics processing unit]] (GPU) developer that recently made headway with its [[Nvidia Tegra|Tegra]] System-on-Chip processors, had been selected by Nintendo to develop hardware for their next generation portable game console.<ref>{{cite web |url=http://www.brightsideofnews.com/news/2009/10/13/nvidia-tegra-wins-contract-for-next-gen-nintendo-ds.aspx |title=nVidia Tegra wins contract for next-gen Nintendo DS |first=Theo |last=Valich |date=October 13, 2009 |work=Bright Side of News* |publisher=Bright Side Network |access-date=April 4, 2010 |quote=Currently, we have no information what exact chip is being used [just that nVidia won the contract], but with the debut set for February 2010, the second generation of Tegra chips could make an excellent base [to be launched at Mobile World Congress in Barcelona]. |archive-date=May 2, 2020 |archive-url=https://web.archive.org/web/20200502143045/http://www.brightsideofnews.com/news/2009/10/13/nvidia-tegra-wins-contract-for-next-gen-nintendo-ds.aspx |url-status=live }}</ref> Later that month, speaking about the future for Nintendo's portable consoles, company president [[Satoru Iwata]] mentioned that while [[mobile broadband]] connectivity via subscription "doesn't fit Nintendo customers", he was interested in exploring options like [[Amazon.com|Amazon]]'s Whispernet found on the [[Amazon Kindle]] which provides free wireless connectivity to its customers for the sole purpose of browsing and purchasing content from the Kindle Store.<ref name="Whispernet">{{cite web |url=http://www.ft.com/cms/s/2/04f7ebd8-c571-11de-8193-00144feab49a.html |title=Nintendo considers Kindle tactics for consoles |first=Robin |last=Harding |date=October 30, 2009 |work=Financial Times |access-date=April 4, 2010 |archive-date=March 3, 2016 |archive-url=https://web.archive.org/web/20160303191850/http://www.ft.com/cms/s/2/04f7ebd8-c571-11de-8193-00144feab49a.html |url-status=live }}</ref>


Though Nintendo has expressed interest in including motion-sensing capabilities in its handhelds since before the release of the original Nintendo DS,<ref>{{cite news|url=http://www.nytimes.com/2004/05/13/technology/taking-the-game-war-to-a-second-front.html?pagewanted=all |title=Taking the Game War To a Second Front |first=Stephen |last=Totilo |date=May 13, 2004 |work=The New York Times |publisher=The New York Times Company |accessdate=2010-04-04 |quote=To keep costs down, Mr. Miyamoto said, some features were left out of the DS. Maybe next time, he said, he will be able to include a tilt sensor for gyroscopic control.}}</ref> in January 2010 an alleged comment by Satoru Iwata from an interview with [[Asahi Shimbun]] led to a minor dispute between the publication and Nintendo over whether Iwata confirmed that the successor to the Nintendo DS would incorporate a motion sensor.<ref name="Kotaku">{{cite web |url=http://kotaku.com/5462023/nintendo-vs-japanese-newspaper-it-continues |title=Nintendo vs. Japanese Newspaper, It Continues! |first=Brian |last=Ashcraft |date= February 2, 2010 |work=Kotaku |publisher=Gawker Media |accessdate=2010-04-04 |quote=The exec went on to address the issue with the Asahi Shimbun, asserting that the reporter stated, 'The graphics for the next DS will be highly detailed and it will contain a motion sensor, right?' Iwata claims he then replied, 'Those things are naturally being required. But do you think it would sell with just that?' Iwata emphasized that this last part was left completely out.}}</ref> In February 2010, video gaming website [[Computer and Video Games]] reported that a select "handful" of Japanese developers were in possession of [[software development kit]]s for the [[Nintendo DS]] successor, with [[The Pokémon Company]] given special priority. According to their insider at an unspecified [[Third-party developer|third-party development studio]], the hardware features a "tilt" function that is similar to that of the [[iPhone]], "but does a lot more."<ref name="CVG">{{cite web|url=http://www.computerandvideogames.com/article.php?id=235077 |title=DS2 in the hands of Pokemon Company |first=Tim |last=Ingham |date=February 16, 2010 |work=[[Computer_and_Video_Games|CVG]] |publisher=Future Publishing |accessdate=2010-04-04 |quote=Any kind of March announcement wouldn't fit with the timeline I understand the second DS to be on,' he added.}}</ref>
Nintendo had expressed interest in motion-sensing capabilities since the development of the original Nintendo DS,<ref>{{Cite news |url=https://www.nytimes.com/2004/05/13/technology/taking-the-game-war-to-a-second-front.html?pagewanted=all |title=Taking the Game War To a Second Front |first=Stephen |last=Totilo |date=May 13, 2004 |work=The New York Times |access-date=April 4, 2010 |archive-date=May 9, 2013 |archive-url=https://web.archive.org/web/20130509070757/http://www.nytimes.com/2004/05/13/technology/taking-the-game-war-to-a-second-front.html?pagewanted=all |url-status=live }}</ref> and an alleged comment by Satoru Iwata from a 2010 interview with [[Asahi Shimbun]] implied that the successor to the Nintendo DS would incorporate a motion sensor. The claim led to a minor dispute between the publication and Nintendo over its accuracy.<ref name="Kotaku">{{cite web |url=http://kotaku.com/5462023/nintendo-vs-japanese-newspaper-it-continues |title=Nintendo vs. Japanese Newspaper, It Continues! |first=Brian |last=Ashcraft |date=February 2, 2010 |work=Kotaku |publisher=Gawker Media |access-date=April 4, 2010 |archive-date=October 4, 2018 |archive-url=https://web.archive.org/web/20181004021511/https://kotaku.com/5462023/nintendo-vs-japanese-newspaper-it-continues |url-status=live }}</ref> In February 2010, video gaming website [[Computer and Video Games]] reported that a select "handful" of Japanese developers were in possession of [[software development kit]]s for the [[Nintendo DS]] successor, with [[The Pokémon Company]] given special priority. According to their insider at an unspecified [[Third-party developer|third-party development studio]], the hardware features a "tilt" function that is similar to that of the [[iPhone]], "but does a lot more".<ref name="CVG">{{cite web |url=http://www.computerandvideogames.com/235077/ds2-in-the-hands-of-pokemon-company/ |title=DS2 in the hands of Pokemon Company |first=Tim |last=Ingham |date=February 16, 2010 |work=[[Computer and Video Games|CVG]] |publisher=Future Publishing |access-date=April 4, 2010 |quote=Any kind of March announcement wouldn't fit with the timeline I understand the second DS to be on,' he added. |archive-date=December 7, 2014 |archive-url=https://web.archive.org/web/20141207203931/http://www.computerandvideogames.com/235077/ds2-in-the-hands-of-pokemon-company/ |url-status=live }}</ref>


=== Announcement ===
On March 23, 2010, Nintendo officially announced the Nintendo 3DS.<ref name="announcement"/> According to industry analysts, the timing of Nintendo's original announcement, which had drawn attention away from the launch of the company's still-new [[Nintendo DSi#Larger model|Nintendo DSi XL]] handheld, was likely intended to preempt impending [[news leak]]s about the product by the Japanese press.<ref>{{cite web|url=http://www.cnbc.com/id/36087758 |title=Did Nintendo Doom New Handheld Before Its Release? |date=March 29, 2010 |publisher=[[CNBC]] |accessdate=2010-04-03 |quote='Apparently, the Japanese press was all over it and talked with suppliers there and Nintendo just wanted to get out ahead by breaking the news to prevent a leak,' says Billy Pigeon, senior analyst with M2 Research.}}</ref> In April 2010, a picture of a possible development build of the internal components of the 3DS was released as part of a U.S. [[Federal Communications Commission]] (FCC) filing by [[Mitsumi]].<ref name="WirelessGoodness">{{cite web |url=http://www.wirelessgoodness.com/2010/04/30/nintendo-ds-testing-platform-revealed-by-fcc/ |title=Nintendo DS testing platform revealed by FCC |first=japa |date=April 30, 2010 |work=Wireless Goodness |accessdate=2010-05-18 |quote=An FCC filing today by Mitsumi exposed what appears to be a Nintendo DS testing platform.}}</ref> An analysis of the image showed that it was likely genuine as it featured components known to be used in the [[Nintendo DS]] line along with features of the 3DS that had not been announced like a 5:3 top screen, and a control nub similar to those used in [[Sony PSP]] systems.<ref>{{cite web|url=http://gameusagi.com/?p=1158 |title=3DS Dev-Build Hardware Analysis |first=Logan |last=Predy |date=May 17, 2010 |work=Game Usagi |accessdate=2010-05-18 |quote=For their '3D Control Stick' Nintendo has decided to go for something much more akin to the 'control nub' on the PSP systems.}}</ref>
[[File:E3 2010 Nintendo Media Event - Legend of Zelda Skyward Sword demo machines rise from the floor.jpg|thumb|left|The Nintendo 3DS [[E3 2010]] unveiling involved an elaborate stage with moving set pieces.]]
[[File:Nintendo 3DS display case at E3 2010 (front side angle).jpg|thumb|left|A prototype ''Aqua Blue'' Nintendo 3DS shown at E3 2010; the circle pad was originally colored alongside the console.]]


<!-- Press release -->
=== E3 2010 Unveiling ===
On March 23, 2010, Nintendo officially announced the Nintendo 3DS handheld console.<ref name="announcement" /> According to industry analysts, the timing of the announcement, which had drawn attention away from the launch of the company's still-new [[Nintendo DSi XL]] handheld, was likely intended to preempt impending [[news leak]]s about the product by the Japanese press.<ref>{{cite web |url=https://www.cnbc.com/2010/03/29/did-nintendo-doom-new-handheld-before-its-release.html |title=Did Nintendo Doom New Handheld Before Its Release? |date=March 29, 2010 |publisher=[[CNBC]] |access-date=April 3, 2010 |quote='Apparently, the Japanese press was all over it and talked with suppliers there and Nintendo just wanted to get out ahead by breaking the news to prevent a leak,' says Billy Pigeon, senior analyst with M2 Research. |archive-date=June 11, 2011 |archive-url=https://web.archive.org/web/20110611042557/http://www.cnbc.com/id/36087758 |url-status=live }}</ref> In April 2010, a picture of a possible development build of the internal components of the 3DS was released as part of a U.S. [[Federal Communications Commission]] (FCC) filing by [[Mitsumi]].<ref name="WirelessGoodness">{{cite web|date=April 30, 2010|title=Nintendo DS testing platform revealed by FCC|url=http://www.wirelessgoodness.com/2010/04/30/nintendo-ds-testing-platform-revealed-by-fcc/|archive-url=https://web.archive.org/web/20150308162723/http://www.wirelessgoodness.com/2010/04/30/nintendo-ds-testing-platform-revealed-by-fcc/|work=Wireless Goodness|archive-date=March 8, 2015|url-status=dead|access-date=May 18, 2010|quote=An FCC filing today by Mitsumi exposed what appears to be a Nintendo DS testing platform.}}</ref> An analysis of the image showed that it was likely genuine as it featured components known to be used in the Nintendo DS line along with features of the 3DS that had not been announced like a 5:3 top screen and a control nub similar to those used in [[Sony]]'s [[PlayStation Portable]] systems.<ref>{{cite web |url=http://gameusagi.com/?p=1158 |title=3DS Dev-Build Hardware Analysis |first=Logan |last=Predy |date=May 17, 2010 |work=Game Usagi |access-date=May 18, 2010 |quote=For their '3D Control Stick' Nintendo has decided to go for something much more akin to the 'control nub' on the PSP systems. |archive-date=April 26, 2012 |archive-url=https://web.archive.org/web/20120426124412/http://gameusagi.com/?p=1158 |url-status=live }}</ref>
[[File:E3 2010 Nintendo Media Event - Legend of Zelda Skyward Sword demo machines rise from the floor.jpg|The E3 unveiling involved an elaborate stage with moving set pieces.|left|thumb]]
In June 2010, video gaming website [[IGN]] reported that according to "several developers who have experienced 3DS in its current form", the system possesses processing power that "far exceed[s] the Nintendo Wii" and with 3D shaders, they could make games that "look close to current generation visuals on the [[Xbox 360]] and [[PlayStation 3]]". They also cited "several developer sources" as saying that the system does not use the [[Nvidia Tegra]] mobile chipset.<ref>{{cite web|url=http://ds.ign.com/articles/109/1094930p1.html |title=E3 2010: Everything We Know About the 3DS |first=Craig |last=Harris |date=June 4, 2010 |publisher=[[IGN]] |accessdate=2010-06-06}}</ref>


In June 2010, video gaming website [[IGN]] reported that according to "several developers who have experienced 3DS in its current form," the system possesses processing power that "far exceed[s] the Nintendo Wii" and with 3D shaders, they could make games that "look close to current generation visuals on the [[Xbox 360]] and [[PlayStation 3]]". IGN also cited "several developer sources" as saying that the system does not use the [[Nvidia Tegra]] mobile chipset.<ref>{{cite web |url=https://www.ign.com/articles/2010/06/04/e3-2010-everything-we-know-about-the-3ds |title=E3 2010: Everything We Know About the 3DS |first=Craig |last=Harris |date=June 4, 2010 |publisher=IGN |access-date=September 26, 2013 |archive-date=October 8, 2013 |archive-url=https://web.archive.org/web/20131008180614/http://www.ign.com/articles/2010/06/04/e3-2010-everything-we-know-about-the-3ds |url-status=live }}</ref>
The system was officially revealed at Nintendo's conference at [[E3 2010]] on June 15, 2010. The first game revealed was ''[[Kid Icarus: Uprising]]'', with several other titles from third parties also announced, including [[Square Enix]] with ''[[Kingdom Hearts 3D|Kingdom Hearts]]'' and ''[[Final Fantasy]]'', [[Konami]] with ''[[Metal Gear Solid 3: Snake Eater|Metal Gear Solid 3: Snake Eater 3D]]'', [[Warner Bros. Interactive]] with [[List of Batman video games|a Batman title]], [[Ubisoft]] with ''[[Assassin's Creed: Lost Legacy]]'', [[Capcom]] with ''[[Resident Evil: Revelations]]'' and ''[[SSFIV#Nintendo 3DS version|Super Street Fighter 4 3D Edition]]'', and [[Activision]] with [[DJ Hero]]. Other Nintendo titles were later revealed after the conference, such as ''[[Mario Kart 3DS]]'', ''[[Animal Crossing (3DS)|Animal Crossing]]'', and remakes of ''[[Star Fox 64 3D|Star Fox 64]]''<ref>[http://www.nintendo.com/3ds/games/ Nintendo 3DS - Games at Nintendo] Nintendo of America Inc.</ref> and ''[[The Legend of Zelda: Ocarina of Time]]'' in 3D.<ref>{{cite web|url=http://ds.ign.com/articles/109/1098192p1.html |title=E3 2010: Ocarina of Time 3DS On the Way! - Nintendo 3DS News at IGN |publisher=[[IGN]] |date=March 29, 2010 |accessdate=2010-06-18}}</ref> The 3DS design shown at E3 was almost final, but subject to minor changes.<ref>{{cite web|last= Towell |first= Justin |date=August 23, 2010 |title=Is the design of the 3DS final or not? Nintendo clears up the confusion |url=http://www.gamesradar.com/3ds/nintendo-3ds/news/is-the-design-of-the-3ds-final-or-not-nintendo-clears-up-the-confusion/a-2010082314652749082/g-20100616102754448006 |publisher=GamesRadar UK |accessdate=2010-08-25}}</ref>

<!-- E3 2010 -->
The system was fully revealed at Nintendo's conference at [[E3 2010]] on June 15, 2010.<ref name="announcement 2">{{Cite news |url=https://www.nytimes.com/2010/03/24/technology/24nintendo.html |title=Nintendo to Make 3-D Version of Its DS Handheld Game |first=Hiroko |last=Tabuchi |author-link=Hiroko Tabuchi |date=March 23, 2010 |work=The New York Times |access-date=April 4, 2010 |archive-date=March 29, 2010 |archive-url=https://web.archive.org/web/20100329224525/http://www.nytimes.com/2010/03/24/technology/24nintendo.html |url-status=live }}</ref><ref name="E3 2010 unveiling">{{Cite news |url=http://content.usatoday.com/communities/gamehunters/post/2010/06/e3-2010-nintendo-3ds-unveiled-/1 |title=E3 2010: Nintendo 3DS unveiled |last=Snider |first=Mike |publisher=USA Today |date=June 15, 2010 |access-date=November 26, 2012 |archive-date=November 12, 2013 |archive-url=https://web.archive.org/web/20131112092225/http://content.usatoday.com/communities/gamehunters/post/2010/06/e3-2010-nintendo-3ds-unveiled-/1 |url-status=live }}</ref> The first game revealed was ''[[Kid Icarus: Uprising]]'', and several other titles from third parties were also announced, including [[Square Enix]] with ''[[Kingdom Hearts 3D]]'', [[Konami]] with ''[[Metal Gear Solid: Snake Eater 3D]]'', [[Ubisoft]] with ''[[Assassin's Creed: Lost Legacy]]'', and [[Capcom]] with ''[[Resident Evil: Revelations]]'' and ''[[Super Street Fighter IV: 3D Edition]]''. Other Nintendo-developed titles revealed after the conference included ''[[Mario Kart 7]]'' (then named ''Mario Kart 3DS''), ''[[Animal Crossing: New Leaf]]'', ''[[Star Fox 64 3D]]'',<ref>{{cite web |url=https://www.nintendo.com/3ds/games/ |title=Nintendo 3DS&nbsp;– Games at Nintendo&nbsp;— Nintendo of America Inc |publisher=Nintendo.com |access-date=July 7, 2012 |archive-date=October 31, 2011 |archive-url=https://web.archive.org/web/20111031033924/http://www.nintendo.com/3ds/games |url-status=live }}</ref> and ''[[The Legend of Zelda: Ocarina of Time 3D]]''.<ref>{{cite web |url=https://www.ign.com/articles/2010/06/15/e3-2010-ocarina-of-time-3ds-on-the-way |title=E3 2010: Ocarina of Time 3DS On the Way!&nbsp;– Nintendo 3DS News at IGN |publisher=IGN |date=March 29, 2010 |access-date=June 18, 2010 |archive-date=March 8, 2012 |archive-url=https://web.archive.org/web/20120308005614/http://ds.ign.com/articles/109/1098192p1.html |url-status=live }}</ref> Nintendo also demoed 3D trailers of the movies ''[[How to Train Your Dragon (2010 film)|How to Train Your Dragon]]'', ''[[Legend of the Guardians: The Owls of Ga'Hoole]]'', and ''[[Tangled (2010 film)|Tangled]]'' on the 3DS.<ref>[http://cnettv.cnet.com/e3-2010-nintendo-3ds-unveiled/9742-1_53-50089051.html E3 2010 Nintendo 3DS Unveiled] {{Webarchive|url=https://web.archive.org/web/20131225152127/http://cnettv.cnet.com/e3-2010-nintendo-3ds-unveiled/9742-1_53-50089051.html |date=December 25, 2013 }} CNET</ref><ref name="hands-on">{{cite web |url=https://www.ign.com/articles/2010/06/15/e3-2010-3ds-our-first-hands-on |title=E3 2010: 3DS: Our First Hands-on |first=Craig |last=Harris |publisher=IGN |date=June 15, 2010 |access-date=September 26, 2013 |archive-date=October 8, 2013 |archive-url=https://web.archive.org/web/20131008172008/http://www.ign.com/articles/2010/06/15/e3-2010-3ds-our-first-hands-on |url-status=live }}</ref> The 3DS design shown at E3 was almost final, but subject to minor changes.<ref>{{cite web |last=Towell |first=Justin |date=August 23, 2010 |title=Is the design of the 3DS final or not? Nintendo clears up the confusion |url=https://www.gamesradar.com/is-the-design-of-the-3ds-final-or-not-nintendo-clears-up-the-confusion/ |publisher=GamesRadar UK |access-date=August 25, 2010 |archive-date=September 30, 2013 |archive-url=https://web.archive.org/web/20130930081445/http://www.gamesradar.com/is-the-design-of-the-3ds-final-or-not-nintendo-clears-up-the-confusion/ |url-status=live }}</ref>

On September 29, 2010, Nintendo announced that the Nintendo 3DS would be released in Japan on February 26, 2011. Furthermore, several additional features were announced: the inclusion of a ''Mii Maker'' (similar to the ''[[Mii Channel]]'' on the [[Wii]]), [[Virtual Console]] (including [[Game Boy]] and [[Game Boy Color]]), [[Nintendo 3D Classics|3D Classics]], a cradle for recharging the system's battery, multitasking, several included augmented reality games, an included 2&nbsp;GB [[Secure Digital|SD card]], and stored game data, as well as the final names for the 3DS tag modes, [[StreetPass and SpotPass]]. Nintendo further revealed that the system would be available at launch in two colors, "Aqua Blue" and "Cosmos Black", and that its launch price in Japan would be ¥25,000.<ref name="WiiNintendo">{{cite web|date= September 29, 2010 |title= Nintendo Conference 2010 Coverage: 3DS Launch Details Revealed |url=http://www.wiinintendo.net/2010/09/28/nintendo-conference-2010-coverage-3ds-japanese-launch-details-revealed-at-1-am-est-tonight/ |archive-url=https://web.archive.org/web/20110107040747/http://www.wiinintendo.net/2010/09/28/nintendo-conference-2010-coverage-3ds-japanese-launch-details-revealed-at-1-am-est-tonight/ |archive-date=January 7, 2011 |publisher= WiiNintendo |access-date=September 29, 2010}}</ref> The final physical design was also revealed at this event.<ref>{{cite web|date=September 29, 2010 |title=Nintendo 3DS Final Design |url=http://www.wiinintendo.net/wp-content/uploads/2010/09/3DS-final-design.png |archive-url=https://web.archive.org/web/20110724131108/http://www.wiinintendo.net/wp-content/uploads/2010/09/3DS-final-design.png |archive-date=July 24, 2011 |publisher=WiiNintendo |access-date=September 29, 2010}}</ref>


=== Pre-launch events ===
=== Pre-launch events ===
On January 19, 2011, Nintendo held two simultaneous press conferences in [[Amsterdam]] and [[New York City]], where it revealed all of the features of the Nintendo 3DS.<ref>[http://live.nintendo3ds.nintendo-europe.com/index.html Nintendo 3DS Preview Event] {{dead link|date=July 2021|bot=medic}}{{cbignore|bot=medic}} Nintendo of Europe</ref> In North America, the release date was confirmed as March 27, 2011, with a retail price of $249.99. In Europe, the release date was announced as March 25, 2011, though Nintendo said that pricing would be up to retailers. Most retailers priced the handheld between £219.99 and £229.99,<ref>[https://www.gamesradar.com/nintendo-allowing-retailers-to-set-3ds-price-in-europe-good-luck-if-you-have-a-pre-order/ Nintendo allowing retailers to set 3DS price in Europe. Good luck if you have a pre-order] {{Webarchive|url=https://web.archive.org/web/20200225221227/https://www.gamesradar.com/nintendo-allowing-retailers-to-set-3ds-price-in-europe-good-luck-if-you-have-a-pre-order/ |date=February 25, 2020 }} Nintendo 3DS News at GamesRadar</ref> though some retailers, such as [[Amazon.com|Amazon]], lowered the price following [[Sony]]'s announcement of the [[PlayStation Vita|PSP's successor]] on January 26, 2011,<ref>{{cite web |last=Interactive |first=Disney |url=https://www.amazon.co.uk/dp/B004ISLDV0 |title=Nintendo 3DS at |publisher=Amazon.co.uk |access-date=November 1, 2011 |archive-date=March 10, 2014 |archive-url=https://web.archive.org/web/20140310031307/http://www.amazon.co.uk/dp/B004ISLDV0 |url-status=live }}</ref> with some retailers pricing the handheld at around £200 in February.<ref>{{cite web |url=http://www.computerandvideogames.com/288351/nintendo-3ds-uk-price-war-rages-on/?cid=OTC-RSS&attr=CVG-General-RSS |title=Nintendo 3DS UK price war rages on |publisher=[[Computer and Video Games|CVG]] |access-date=December 5, 2011 |archive-date=May 13, 2012 |archive-url=https://web.archive.org/web/20120513074052/http://www.computerandvideogames.com/288351/nintendo-3ds-uk-price-war-rages-on/?cid=OTC-RSS&attr=CVG-General-RSS |url-status=live }}</ref>
On September 29, 2010, Nintendo of Japan announced the release date of the Nintendo 3DS in Japan to be February 26, 2011. Furthermore, several additional features were announced. The inclusion of a Mii Studio (similar to the Mii Channel on [[Wii]]), [[Virtual Console]] (including [[Game Boy]], [[Game Boy Color]], and "Classic Games" in 3D), a cradle for recharging the system's battery, multitasking, several included augmented reality games, included 2 [[gigabyte]] [[Secure Digital|SD card]], and stored game data as well as the final name for the 3DS tag mode, now called StreetPass and SpotPass collectively. The colors available at launch will be Aqua Blue and Cosmo Black, and the launch price in Japan is 25,000 yen.<ref name="WiiNintendo">{{cite web|date= September 29, 2010 |title= Nintendo Conference 2010 Converage: 3DS Launch Details Revealed |url=http://www.wiinintendo.net/2010/09/28/nintendo-conference-2010-coverage-3ds-japanese-launch-details-revealed-at-1-am-est-tonight/ |publisher= WiiNintendo |accessdate=2010-09-29}}</ref> The final physical design was also revealed at this event.<ref>{{cite web|date=September 29, 2010 |title=Nintendo 3DS Final Design |url=http://www.wiinintendo.net/wp-content/uploads/2010/09/3DS-final-design.png |publisher=WiiNintendo |accessdate=2010-09-29}}</ref>


In February 2011, Nintendo held four hands-on events in the UK named "Believe Your Eyes". February 5 and 6 saw simultaneous events in [[London]] and [[Manchester]], while the 12th and 13th saw events in [[Glasgow]] and [[Bristol]]. Invitations to the events were offered first to [[Club Nintendo]] members, then later to members of the public via an online registration form.<ref>{{cite web |url=https://www.nintendo.co.uk/NOE/en_GB/events_31044.html#get-events/h/e |title=Find out where you can try Nintendo 3DS near you! |access-date=February 6, 2011 |publisher=Nintendo }}{{dead link|date=February 2018 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> Guests watched two brief performances and trailers, then were given time to play a selection of games on 3DS devices. Attendees were then allowed into a second room, containing further games to play (mainly [[augmented reality]]-based) and in-device videos.<ref>{{cite web |url=https://www.nintendo.com/3ds/videos/#/Nintendo_3DS_-_Preview_Event |title=Nintendo 3DS&nbsp;– Preview Event |publisher=Nintendo.com |access-date=November 1, 2011 |archive-date=November 6, 2011 |archive-url=https://web.archive.org/web/20111106000720/http://www.nintendo.com/3ds/videos#/Nintendo_3DS_-_Preview_Event |url-status=live }}</ref>
On January 19, 2011, Nintendo held two simultaneous press conferences in [[Amsterdam]] and [[New York City]], where they revealed all of the features on the Nintendo 3DS.<ref>[http://live.nintendo3ds.nintendo-europe.com/index.html Nintendo 3DS Preview Event] Nintendo of Europe</ref> In North America, the release date was confirmed as March 27, 2011 with a retail price of $249.99. In Europe, a release date was announced for March 25, 2011, though they said that pricing would be up to retailers. Most retailers have priced the handheld between £219.99 and £229.99,<ref>[http://www.gamesradar.com/3ds/nintendo-3ds/news/nintendo-allowing-retailers-to-set-3ds-price-in-europe-good-luck-if-you-have-a-pre-order/a-20110119151545565082/g-20100616102754448006 Nintendo allowing retailers to set 3DS price in Europe. Good luck if you have a pre-order] Nintendo 3DS News at GamesRadar</ref> though some retailers, such as [[Amazon.com|Amazon]], have lowered the price following [[Sony]]'s announcement of the [[PlayStation Portable successor|PSP's successor]] on January 26, 2011,<ref>[http://www.amazon.co.uk/Nintendo-Handheld-Console-Cosmo-Black/dp/B004ISLDV0/ref=br_lf_m_1000483253_1_1_ttl?ie=UTF8&s=videogames&pf_rd_p=228821307&pf_rd_s=center-2&pf_rd_t=1401&pf_rd_i=1000483253&pf_rd_m=A3P5ROKL5A1OLE&pf_rd_r=0CC65WEZEPG6EQPCZ6SE Nintendo 3DS at Amazon.co.uk]</ref> with some retailers pricing the handheld at around £200 as of February 2011.<ref>{{cite web|url=http://www.computerandvideogames.com/288351/news/nintendo-3ds-uk-price-war-rages-on/?cid=OTC-RSS&attr=CVG-General-RSS |title=Nintendo 3DS UK price war rages on |publisher=[[Computer_and_Video_Games|CVG]]}}</ref>


=== Launch ===
In February 2011, Nintendo held four hands-on events in the UK named "Believe Your Eyes". February 5th and 6th saw simultaneous events in [[London]] and [[Manchester]], while the 12th and 13th saw events in [[Glasgow]] and [[Bristol]]. Invites to the events were offered first to [[Club Nintendo]] members, then later to members of the public via an online registration form.<ref>{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/events_31044.html#get-events/h/e |title=Find out where you can try Nintendo 3DS near you! |accessdate=2011-02-06 |publisher=Nintendo}}</ref> Guests watched two brief performances and trailers, then received time to play a selection of games on 3DS devices. Attendees were then allowed into a second room, containing further games to play (mainly [[augmented reality]]-based), and in-device videos.<ref>[http://www.nintendo.com/3ds/videos/#/Nintendo_3DS_-_Preview_Event Nintendo 3DS - Preview Event]</ref>
The Nintendo 3DS launched in Japan on February 26, 2011, priced at ¥25,000. On March 25, 2011, the system launched in Europe, with pricing set by individual retailers. On March 27, 2011, the Nintendo 3DS launched in North America, priced at US$249.99. On March 31, 2011, the system launched in Australia and New Zealand, priced at A$349.95. The system was originally launched in all regions in both ''Aqua Blue'' and ''Cosmo Black'' color variations.


<!-- Price cut -->
Prior to its launch, Amazon UK announced that the system was their most pre-ordered video game system ever.<ref>{{cite web|url=http://www.gamespot.com/news/6304525.html |title=3DS Amazon UK's most preordered system ever |publisher=GameSpot |date=March 17, 2011 |accessdate=2011-03-18}}</ref>
On July 28, 2011, Nintendo announced the Nintendo 3DS would be getting a price cut of almost a third of the console's original price, from $249.99 to $169.99 in North America, 25,000&nbsp;¥ to 15,000&nbsp;¥ in Japan, and $349.95 to $249.95 in Australia. Although in Europe, pricing is up to retailers, the system also received a substantial price cut.<ref>{{cite web |url=http://press.nintendo.com/articles.jsp?id=30048 |title=Welcome to Nintendo of America's Media Site |publisher=Press.nintendo.com |access-date=November 1, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110929121140/http://press.nintendo.com/articles.jsp?id=30048 |archive-date=September 29, 2011}}</ref> In an effort to compensate those who had paid the original price, the company introduced the ''Nintendo 3DS Ambassador Program'', through which existing 3DS owners were eligible (conditional that they must have accessed the [[Nintendo eShop]] at least once prior to August 21) to download ten [[Nintendo Entertainment System|NES]] games and ten [[Game Boy Advance]] games at no extra cost.<ref name="guardian_drop">{{Cite news | url = https://www.theguardian.com/technology/gamesblog/2011/jul/28/3ds-price-cut-nintendo-loss | title = 3DS price cut by almost a third as Nintendo reports loss | work = The Guardian | location = London | first = Steve | last = Boxer | date = July 28, 2011 | access-date = December 17, 2016 | archive-date = March 4, 2017 | archive-url = https://web.archive.org/web/20170304045841/https://www.theguardian.com/technology/gamesblog/2011/jul/28/3ds-price-cut-nintendo-loss | url-status = live }}</ref><ref>{{cite web |url=https://www.nintendo.com/consumer/systems/3ds/en_na/3dsambassador.jsp?menu=ts&submenu=ctr-ts-amb-no-eshop-icon |title=&#124; Nintendo 3DS&nbsp;— Nintendo 3DS Ambassador Program |publisher=Nintendo.com |date=August 11, 2011 |access-date=May 2, 2012 |archive-date=March 9, 2012 |archive-url=https://web.archive.org/web/20120309004716/http://www.nintendo.com/consumer/systems/3ds/en_na/3dsambassador.jsp?menu=ts&submenu=ctr-ts-amb-no-eshop-icon |url-status=live }}</ref> Nintendo further stated that the NES Ambassador titles would see future release to the general public on the [[Nintendo eShop]], while there were no plans to make the Game Boy Advance Ambassador titles available.<ref>{{cite web|url=http://www.gamespot.com/news/3ds-ambassador-gba-games-released-6347755|title=3DS Ambassador GBA games released|author=Brendan Sinclair|work=Gamespot.com|publisher=CNet|date=December 16, 2011|access-date=June 28, 2012|archive-date=June 30, 2012|archive-url=https://web.archive.org/web/20120630073924/http://www.gamespot.com/news/3ds-ambassador-gba-games-released-6347755|url-status=live}}</ref> The ten NES games were released in North America on August 31 and in Europe on September 1, 2011. These include: ''[[Balloon Fight]]'', ''[[Donkey Kong Jr.]]'', ''[[Ice Climber]]'', ''[[Metroid (video game)|Metroid]]'', ''[[NES Open Tournament Golf]]'', ''[[Super Mario Bros.]]'', ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', ''[[Wrecking Crew (video game)|Wrecking Crew]]'', ''[[Yoshi (video game)|Yoshi]]'' (North America) / ''Mario & Yoshi'' (Europe & Australia), and ''[[Zelda II: The Adventure of Link]]''.<ref>{{cite web|last=Newton|first=James|title=NES Ambassador Games for North America Available Now|date=August 31, 2011|url=http://www.nintendolife.com/news/2011/08/nes_ambassador_games_for_north_america_available_now|publisher=nintendolife|access-date=September 12, 2012|archive-date=November 1, 2012|archive-url=https://web.archive.org/web/20121101122656/http://www.nintendolife.com/news/2011/08/nes_ambassador_games_for_north_america_available_now|url-status=live}}</ref><ref>{{cite web|last=Newton|first=James|title=NES Ambassador Games Available in Europe Now|date=September 2011|url=http://www.nintendolife.com/news/2011/09/nes_ambassador_games_available_in_europe_now|publisher=nintendolife|access-date=August 23, 2013|archive-date=October 2, 2013|archive-url=https://web.archive.org/web/20131002053035/http://www.nintendolife.com/news/2011/09/nes_ambassador_games_available_in_europe_now|url-status=live}}</ref> The ten Game Boy Advance games were released in North America on December 16, 2011. These include: ''[[F-Zero: Maximum Velocity]]'', ''[[Fire Emblem: The Sacred Stones]]'', ''[[Kirby & the Amazing Mirror]]'', ''[[Mario Kart: Super Circuit]]'', ''[[Mario vs. Donkey Kong]]'', ''[[Metroid Fusion]]'', ''[[Super Mario Advance 3: Yoshi's Island]]'', ''[[The Legend of Zelda: The Minish Cap]]'', ''[[Wario Land 4]]'', and ''[[WarioWare, Inc.: Mega Microgames!]]''<ref>{{cite web|last=Reilly|first=Jim|title=3DS GBA Ambassador Games Now Available|url=https://www.gameinformer.com/b/news/archive/2011/12/16/3ds-gba-ambassador-games-now-available.aspx|publisher=gameinformer|access-date=September 12, 2012|archive-date=April 19, 2012|archive-url=https://web.archive.org/web/20120419155530/http://www.gameinformer.com/b/news/archive/2011/12/16/3ds-gba-ambassador-games-now-available.aspx|url-status=dead}}</ref>


<!-- Other regions -->
=== Release ===
On April 28, 2012, the Nintendo 3DS launched in South Korea, in ''Cosmos Black'', ''Misty Pink'', and ''Cobalt Blue'' color variations.<ref name="autogenerated1">{{cite web|date=March 22, 2012|title= 슈퍼 마리오 3D랜드, 3DS와 동시 발매 |trans-title='Super Mario 3D Land', Launched with Nintendo 3DS simultaneously in April 28|url=https://thisisgame.com/webzine/rboard/1/?page=1143&n=37203 |website=ThisIsGame |access-date= September 18, 2024|language=ko}}</ref> On September 28, 2012, the system launched in two other regions, Hong Kong and Taiwan, in ''Cerulean Blue'' and ''Shimmer Pink''.<ref name="nintendo2">{{cite web|url=http://www.nintendo.com.hk/3ds/|title=Nintendo 3DS/Nintendo 3DS XL|publisher=[[Nintendo]]|access-date=May 11, 2013|language=zh|archive-date=September 17, 2020|archive-url=https://web.archive.org/web/20200917134430/http://www.nintendo.com.hk/3ds/|url-status=live}}</ref><ref name="nintendo4">{{cite web|url=http://www.nintendo.tw/3ds/index.htm|title=Nintendo 3DS/Nintendo 3DS XL|publisher=[[Nintendo]]|access-date=May 11, 2013|language=zh|archive-date=April 23, 2014|archive-url=https://web.archive.org/web/20140423115419/http://www.nintendo.tw/3ds/index.htm|url-status=dead}}</ref>
Nintendo sold its entire allotment of 400,000 Nintendo 3DS units during its February 2011 release in Japan amid reports of lines and pre-order sellouts.<ref>{{cite web|author=Matt Peckham |url=http://www.pcworld.com/article/220875/nintendo_3ds_sells_400000_in_japan_already_r4_hacked.html |title=Nintendo 3DS Sells 400,000 in Japan, Already R4 Hacked |publisher=PC World |date=February 28, 2011 |accessdate=2011-02-28}}</ref> The 3DS sold 374,764 units during the launch weekend of 26th February.<ref name="top 20">{{cite web|url=http://www.4gamer.net/games/117/G011794/20110302065/ |title=Weekly consumer sales ranking |publisher=4Gamer.net |date=February 27, 2011 |accessdate=2011-03-14 |language=Japanese}}</ref> [[Professor Layton and the Mask of Miracle]] was the best selling 3DS launch title, in which 119,591 of copies were sold at launch, and it took third spot of the best selling title along with other system titles.<ref name="top 20"/>


== Features ==
=== Larger model ===
[[File:Nintendo-3DS-XL-angled.png|thumb|right|230px|A Nintendo 3DS XL in the open position]]
Rumors of a larger model of the Nintendo 3DS being in production appeared during June 2012, when Japanese publication ''[[Nikkei Business Publications|Nikkei]]'' wrote an article stating that the system was initially scheduled to be unveiled at [[E3 2012]]. However, Nintendo responded that these rumors were false and that the article was "entire speculation", but refrained from further commenting on the subject.<ref>{{cite web |last=Fingas |first=Jon |url=https://www.engadget.com/2012/06/04/nintendo-may-have-supersized-3ds-with-4-3-inch-screen-at-e3/ |title=Nintendo may have supersized 3DS with 4.3-inch screen in store for E3, Mario never looked bigger (update: Nintendo response) |publisher=Engadget.com |date=June 4, 2012 |access-date=September 29, 2013 |archive-date=October 2, 2013 |archive-url=https://web.archive.org/web/20131002110827/http://www.engadget.com/2012/06/04/nintendo-may-have-supersized-3ds-with-4-3-inch-screen-at-e3/ |url-status=live }}</ref> Finally, on June 21, 2012, the system was announced during a [[Nintendo Direct]] presentation. Featuring 90% larger screens than the original Nintendo 3DS, the system was set to launch on all major regions during the middle of the year.<ref>{{cite web |last=Buckley |first=Sean |url=https://www.engadget.com/2012/06/21/nintendo-announces-extra-large-3ds-ll-with-4-88-inch-top-screen/ |title=Nintendo announces $199 3DS XL with 4.88-inch top screen, available August 19th |publisher=Engadget.com |date=June 21, 2012 |access-date=September 29, 2013 |archive-date=October 2, 2013 |archive-url=https://web.archive.org/web/20131002105830/http://www.engadget.com/2012/06/21/nintendo-announces-extra-large-3ds-ll-with-4-88-inch-top-screen/ |url-status=live }}</ref>

<!-- Nintendo 3DS XL launch -->
The '''Nintendo 3DS XL''' ('''Nintendo 3DS LL''' in Japan) was released on July 28, 2012, in Japan, priced at [[¥]]18,900, and was available in ''Silver + Black'', ''Red + Black'' and ''White'' color variations.<ref name="3dsxlcolors">{{cite web |url=http://www.officialnintendomagazine.co.uk/39513/nintendo-3ds-xl-uk-release-date-pictures/ |title=Nintendo 3DS XL revealed&nbsp;— UK release date and first pictures |last=East |first=Thomas |date=June 22, 2012 |publisher=Official Nintendo Magazine |access-date=September 7, 2014 |archive-url=https://web.archive.org/web/20140907191504/http://www.officialnintendomagazine.co.uk/39513/nintendo-3ds-xl-uk-release-date-pictures/ |archive-date=September 7, 2014 |url-status=dead }}</ref> In Europe, the system launched on the same day but in ''Silver + Black'', ''Blue + Black'' and ''Red + Black'' color variations.<ref name="3dsxlcolors" /> On August 19, the Nintendo 3DS XL launched in North America, priced at [[US$]]199.99, and available in ''Blue + Black'' and ''Red + Black''.<ref name="ign">{{cite web |url=https://www.ign.com/articles/2012/06/22/nintendo-reveals-3ds-xl |title=Nintendo Reveals 3DS XL |publisher=IGN |date=June 21, 2012 |access-date=July 7, 2012 |archive-date=June 25, 2012 |archive-url=https://web.archive.org/web/20120625055115/http://www.ign.com/articles/2012/06/22/nintendo-reveals-3ds-xl |url-status=live }}</ref> On August 23, 2012, Australia and New Zealand saw the launch of the new handheld, priced at [[AU$]]249.95, and available in the same color variations as in Europe, ''Silver + Black'', ''Blue + Black'' and ''Red + Black''.<ref name="Australia 3DS XL launch">{{cite web|url=http://www.nintendoworldreport.com/news/30842|title=News 3DS Australian Nintendo 3DS XL Launch Details Revealed|publisher=NintendoWorldReport|first=Nicholas|last=Bray|access-date=September 24, 2016|archive-date=November 5, 2013|archive-url=https://web.archive.org/web/20131105013100/http://www.nintendoworldreport.com/news/30842|url-status=live}}</ref> The launch of the Nintendo 3DS XL coincided with the release of ''[[New Super Mario Bros. 2]]'', the first Nintendo 3DS game to be available in both retail and downloadable versions.

<!-- Other regions -->
On September 20, 2012, the Nintendo 3DS XL launched in South Korea, in ''Silver + Black'', ''Red + Black'', and ''White'' color variations.<ref name="nintendo5">{{cite web|title=Nintendo of Korea, "Nintendo 3DS XL" Release Date and Pricing Announced|url=http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=49&press_div=P|publisher=Nintendo of Korea|access-date=November 8, 2013|language=ko|archive-date=November 4, 2013|archive-url=https://web.archive.org/web/20131104080401/http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=49&press_div=P|url-status=live}}</ref> On September 28, 2012, the system launched in two other regions, Hong Kong and Taiwan, in ''Blue + Black'' and ''White'' color variations.<ref name="nintendoworldreport1">[http://www.nintendoworldreport.com/news/30968 New 3DS Colors Coming to Taiwan and Hong Kong – News] {{Webarchive|url=https://web.archive.org/web/20130519023236/http://www.nintendoworldreport.com/news/30968 |date=May 19, 2013 }}. Nintendo World Report. Retrieved on August 23, 2013.</ref> In December 2012, Nintendo Chinese distribution partner, [[iQue]], launched the [[iQue#iQue 3DS XL|iQue 3DS XL]] in three special editions, one featuring a [[Mario]] decal while the other two feature both Mario and [[Luigi]].<ref name="autogenerated2">{{cite web |url=http://www.ique.com/3ds/pressrelease_3dsxl.html |title="iQue 3DS XL" 今年12月发售 |publisher=Ique.com |access-date=November 9, 2012 |archive-date=November 11, 2019 |archive-url=https://web.archive.org/web/20191111232600/https://www.ique.com/3ds/pressrelease_3dsxl.html |url-status=live }}</ref>

=== Later years ===
Nintendo officially announced its next console, the [[Nintendo Switch]], in October 2016 and with a worldwide release in March 2017. The Switch is a hybrid video game console that can be used both as a home console docked to a television or taken on-the-go to be used as a handheld system. While the Switch displaced the [[Wii U]] as Nintendo's primary home console in terms of production and distribution,<ref name="kotaku eol">{{Cite news |url=http://kotaku.com/wii-u-production-has-officially-ended-for-japan-1791813878 |title=Wii U Production Has Officially Ended For Japan [Update] |last=Ashcraft |first=Brian |date=January 31, 2017 |publisher=Kotaku |access-date=January 31, 2017 |archive-date=January 31, 2017 |archive-url=https://web.archive.org/web/20170131102343/http://kotaku.com/wii-u-production-has-officially-ended-for-japan-1791813878 |url-status=live }}</ref> Nintendo executives affirmed that the company would continue to support the 3DS with more first-party and third-party games in the immediate future. Fils-Aimé assured that the 3DS "has a long life in front of it", and that Nintendo intends for it to co-exist with the Switch,<ref name="wired filsamie">{{cite magazine | url = https://www.wired.com/2017/01/reggie-fils-aime-nintendo-interview/ | title = Nintendo's Boss Promises the Switch Won't Have the NES Classic's Supply Issues | first = Chris | last = Kohler | date = January 13, 2017 | access-date = January 16, 2017 | magazine = [[Wired (magazine)|Wired]] | archive-date = January 16, 2017 | archive-url = https://web.archive.org/web/20170116013534/https://www.wired.com/2017/01/reggie-fils-aime-nintendo-interview/ | url-status = live }}</ref> while Kimishima considered the 3DS as an entry-level product for younger players.<ref name="gamasutra 100m">{{cite web | url = http://www.gamasutra.com/view/news/290668/Nintendo_president_expects_Switch_sales_to_match_the_Wii.php | title = Nintendo president expects Switch sales to match the Wii | first = Chris | last = Kerr | date = February 2, 2017 | access-date = February 2, 2017 | work = [[Gamasutra]] | archive-date = February 3, 2017 | archive-url = https://web.archive.org/web/20170203081309/http://www.gamasutra.com/view/news/290668/Nintendo_president_expects_Switch_sales_to_match_the_Wii.php | url-status = live }}</ref> In June 2017, Fils-Aimé said they would be supporting Nintendo 3DS beyond 2018.<ref>{{cite web|url=http://ign.com/articles/2017/06/15/e3-2017-nintendo-will-support-3ds-beyond-2018|title=E3 2017: Nintendo Will Support 3DS Beyond 2018|date=June 15, 2017|work=[[IGN]]|access-date=June 17, 2017|archive-date=June 16, 2017|archive-url=https://web.archive.org/web/20170616075505/http://www.ign.com/articles/2017/06/15/e3-2017-nintendo-will-support-3ds-beyond-2018|url-status=live}}</ref> In July 2017, production of the New Nintendo 3DS had ended in Europe and Japan leaving the New Nintendo 3DS XL and then-recently released New Nintendo 2DS XL as the only 3DS models still in production worldwide.<ref name="Frank">{{cite web | url = https://www.polygon.com/2017/7/13/15964404/new-nintendo-3ds-out-of-production-japan | title = New Nintendo 3DS production ends in Japan | first = Allegra | last = Frank | date = July 13, 2017 | access-date = July 18, 2017 | work = [[Polygon (website)|Polygon]] | archive-date = December 22, 2017 | archive-url = https://web.archive.org/web/20171222055330/https://www.polygon.com/2017/7/13/15964404/new-nintendo-3ds-out-of-production-japan | url-status = live }}</ref><ref name="Phillips">{{cite web | url = http://www.eurogamer.net/articles/2017-07-14-new-nintendo-3ds-discontinued | title = New Nintendo 3DS discontinued | first = Tom | last = Phillips | date = July 14, 2017 | access-date = July 14, 2017 | work = [[Eurogamer]] | archive-date = March 12, 2018 | archive-url = https://web.archive.org/web/20180312202727/http://www.eurogamer.net/articles/2017-07-14-new-nintendo-3ds-discontinued | url-status = live }}</ref> In June 2018, Nintendo said it was considering some possibilities for a successor to the Nintendo 3DS.<ref>{{cite web|url=http://www.nintendolife.com/news/2018/06/nintendo_is_considering_a_successor_to_the_3ds_according_to_its_new_president|title=Nintendo Is Considering A Successor To The 3DS According To Its New President|work=Nintendo Life|date=June 30, 2018|access-date=June 30, 2018|archive-date=June 30, 2018|archive-url=https://web.archive.org/web/20180630154909/http://www.nintendolife.com/news/2018/06/nintendo_is_considering_a_successor_to_the_3ds_according_to_its_new_president|url-status=live}}</ref>

In June 2019, Nintendo confirmed that first-party game development had ceased, but that the system would continue to be supported through the near future.<ref>{{cite web|url=https://www.pcmag.com/news/368976/nintendo-on-3ds-well-continue-to-support-it|title=Nintendo on 3DS, "We'll continue to support it"|work=PC Magazine|access-date=June 13, 2019|archive-date=June 14, 2019|archive-url=https://web.archive.org/web/20190614132546/https://www.pcmag.com/news/368976/nintendo-on-3ds-well-continue-to-support-it|url-status=live}}</ref> With the unveiling of the [[Nintendo Switch Lite]]—a lower-end version of the Switch console—Nintendo of America CEO [[Doug Bowser]] stated that the company still planned to continue supporting the 3DS family as long as there was still demand.<ref>{{cite web|title=Nintendo says the Switch Lite isn't going to replace the 3DS|url=https://www.theverge.com/2019/7/10/20687937/nintendo-switch-lite-3ds-2ds-future|last=Webster|first=Andrew|date=2019-07-10|website=[[The Verge]]|language=en|access-date=2020-06-02|archive-date=April 26, 2020|archive-url=https://web.archive.org/web/20200426164851/https://www.theverge.com/2019/7/10/20687937/nintendo-switch-lite-3ds-2ds-future|url-status=live}}</ref> In November 2019, Bowser reaffirmed that Nintendo would continue to support the 3DS into 2020.<ref>{{cite web|url=https://www.theverge.com/2019/11/7/20951926/nintendo-doug-bowser-interview-switch-lite-sales-3ds-support-consoles|title=Nintendo boss Bowser on Switch Lite sales, 3DS support, and tiny retro consoles|work=The Verge|date=November 7, 2019|access-date=November 13, 2019|archive-date=November 8, 2019|archive-url=https://web.archive.org/web/20191108174207/https://www.theverge.com/2019/11/7/20951926/nintendo-doug-bowser-interview-switch-lite-sales-3ds-support-consoles|url-status=live}}</ref> On September 16, 2020, Nintendo confirmed that production of the Nintendo 3DS family of systems had ended.<ref>{{cite web|title=Nintendo 3DS Family|url=https://www.nintendo.co.uk/Nintendo-3DS-Family/Nintendo-3DS-Family-94560.html|access-date=2020-09-17|website=Nintendo of Europe GmbH|language=en-GB|archive-date=May 9, 2022|archive-url=https://archive.today/20220509124201/https://www.nintendo.co.uk/Hardware/Nintendo-3DS-Family/Nintendo-3DS-Family-94560.html|url-status=live}}</ref><ref>{{cite web|title=ニンテンドー3DSシリーズ|任天堂|url=https://www.nintendo.co.jp/hardware/3dsseries/index.html|access-date=2020-09-17|website=任天堂ホームページ|archive-date=September 17, 2020|archive-url=https://web.archive.org/web/20200917074025/https://www.nintendo.co.jp/hardware/3dsseries/index.html|url-status=live}}</ref><ref name="gamesindustry1">{{cite web|title=Nintendo 3DS discontinued|url=https://www.gamesindustry.biz/articles/2020-09-17-nintendo-3ds-discontinued|access-date=2020-09-17|website=GamesIndustry.biz|date=September 17, 2020 |language=en|archive-date=September 20, 2020|archive-url=https://web.archive.org/web/20200920190246/https://www.gamesindustry.biz/articles/2020-09-17-nintendo-3ds-discontinued|url-status=live}}</ref> On July 20, 2021, Nintendo's Japanese website announced that the Nintendo 3DS and Wii U eShops would no longer accept credit cards. This change was put in place on January 18, 2022. The Internet Browser's filter function was also no longer able to be turned off for Japanese 3DS devices after this date.<ref name="Nintendo">{{cite web|title=ニンテンドー3DSシリーズおよびWii U内のニンテンドーeショップにおけるクレジットカードと交通系電子マネーのご利用取扱い終了について|url=https://www.nintendo.co.jp/support/information/2021/0720.html|access-date=2021-07-17|website=GamesIndustry.biz|language=en|archive-date=July 21, 2021|archive-url=https://web.archive.org/web/20210721172201/https://www.nintendo.co.jp/support/information/2021/0720.html|url-status=live}}</ref> The ability to purchase content through the Nintendo eShop was officially discontinued on March 27, 2023.<ref>{{cite web|last=Bailey|first=Kat|website=IGN|title=Nintendo 3DS and Wii U eShops Will Be Discontinued In 2023|date=February 16, 2022 |url=https://www.ign.com/articles/nintendo-3ds-wii-eshop-discontinued-date|access-date=October 22, 2022|archive-date=October 22, 2022|archive-url=https://web.archive.org/web/20221022145241/https://www.ign.com/articles/nintendo-3ds-wii-eshop-discontinued-date|url-status=live}}</ref> The [[Nintendo Network]] service, the service that contains most of the 3DS online functionality has been discontinued on April 8, 2024.<ref name=":1">{{Cite web |title=Nintendo Support: Announcement of Discontinuation of Online Services for Nintendo 3DS and Wii U software |url=https://en-americas-support.nintendo.com/app/answers/detail/a_id/63227 |access-date=2024-01-25 |website=en-americas-support.nintendo.com}}</ref> In August 2024, Nintendo stopped offering repairs for New Nintendo 3DS models.<ref>{{cite web |last1=Washenko |first1=Anna |title=Nintendo can't repair your New 3DS because it ran out of parts |url=https://www.engadget.com/gaming/nintendo/nintendo-cant-repair-your-new-3ds-because-it-ran-out-of-parts-192615658.html |website=Engadget|date=August 29, 2024 }}</ref>

== Hardware ==
<!-- CPU, GPU, RAM, DSP -->
The original Nintendo 3DS model has custom components co-developed by the [[Nintendo Research & Engineering]] department and other manufacturers, all combined into a unified [[system on chip]]. Its main [[central processing unit]] (CPU) is a dual-core [[ARM11 MPCore]]-based processor manufactured at {{Nowrap|[[45 nm]]}} and clocked at {{Nowrap|268 MHz}}.<ref name="Nintendo 3DS specs – Eurogamer">{{cite web|url=https://www.eurogamer.net/articles/digitalfoundry-2016-nintendo-3ds-vs-new-3ds-face-off|title=Face-Off: Nintendo 3DS vs New 3DS|last=Leadbetter|first=Richard|date=2016-03-16|website=Eurogamer|language=en|access-date=2021-11-02|archive-date=September 9, 2021|archive-url=https://web.archive.org/web/20210909230012/https://www.eurogamer.net/articles/digitalfoundry-2016-nintendo-3ds-vs-new-3ds-face-off|url-status=live}}</ref> One processor core is dedicated to games and applications, while the other core is exclusive to the [[Nintendo 3DS system software|operating system]], enabling [[Computer multitasking|multitasking]] and background tasks. These tasks are handled seamlessly in the background during gameplay or while the system is in [[sleep mode]]. The system also contains a single-core [[ARM9]]-based processor, enabling [[backward compatibility]] with both [[Nintendo DS]] and [[Nintendo DSi|DSi]] titles (as well as select [[Game Boy Advance]] titles offered by the Nintendo 3DS Ambassador program due to its [[ARM7]] support required to run [[Nintendo DS|DS]] titles, which used the ARM7-based core of the DS as a co-processor). The [[graphics processor]] (GPU) is a [[PICA200]] developed by Digital Media Professionals, running at {{Nowrap|268 MHz}}.<ref name="Nintendo 3DS specs – Eurogamer" /><ref>{{Cite web|url=https://www.dmprof.com/en/news/2010/3d-graphics-ip-core-pica200-adopted-for-nintendo-3ds/|title=Press Release: DMP 3D Graphics IP core "PICA200" is adopted by Nintendo 3DS|date=2010-06-21|publisher=Digital Media Professionals Inc. (DMP)|language=en|access-date=2021-11-02|archive-date=October 19, 2021|archive-url=https://web.archive.org/web/20211019125602/https://www.dmprof.com/en/news/2010/3d-graphics-ip-core-pica200-adopted-for-nintendo-3ds/|url-status=live}}</ref> The system contains {{Nowrap|128 [[Megabyte|MB]]}} of [[random-access memory]] (RAM) consisting of {{Nowrap|128 MB}} of [[FCRAM]] developed by [[Fujitsu]], with a peak bandwidth of {{Nowrap|3.2 [[GB/s]]}}.<ref name="Ifixit teardown – 3DS">{{cite web|url=https://www.ifixit.com/Teardown/Nintendo+3DS+Teardown/5029|title=Nintendo 3DS Teardown|date=2011-03-03|website=iFixit|language=en|access-date=2019-02-26|archive-date=February 26, 2019|archive-url=https://web.archive.org/web/20190226172810/https://www.ifixit.com/Teardown/Nintendo+3DS+Teardown/5029|url-status=live}}</ref><ref>{{cite web|url=https://www.ifixit.com/blog/2011/03/28/nintendo-3ds-has-128mb-ram/|title=Nintendo 3DS has 128&nbsp;MB RAM|author=Miro|date=March 28, 2011|website=iFixit Blog|archive-url=https://web.archive.org/web/20181016095215/https://www.ifixit.com/blog/2011/03/28/nintendo-3ds-has-128mb-ram/|archive-date=October 16, 2018|url-status=dead|access-date=February 26, 2019}}</ref>

<!-- Displays -->
The console contains two separate screens. The top screen is a 15:9 (5:3) [[autostereoscopic]] [[liquid-crystal display]] (LCD) with a resolution of {{Nowrap|800×240 pixels}} (effectively {{Nowrap|400×240 pixels}} per eye, or [[WQVGA]]).<ref>{{cite web|url=http://www.nintendo.com/3ds/features#/two-screens|archive-url=https://web.archive.org/web/20121007004512/http://www.nintendo.com/3ds/features#/two-screens|url-status=dead|archive-date=October 7, 2012|title=Nintendo 3DS Official Site – Features|date=October 7, 2012|access-date=April 5, 2018}}</ref> On the original 3DS, the screen measures {{Convert|3.53|in|abbr=on}}, while on the 3DS XL it measures {{Convert|4.88|in|abbr=on}}. It is [[autostereoscopic]]; it uses a [[parallax barrier]] to produce a three-dimensional effect without requiring special glasses. There is a ''3D Depth Slider'' next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 [[resistive touchscreen]] with a display resolution of 320×240 pixels ([[QVGA]]). On the original Nintendo 3DS, the screen measures {{Convert|3.02|in|abbr=on|order=flip}}, while on the 3DS XL it measures {{Convert|4.18|in|abbr=on|order=flip}}.<ref name="Nintendo 3DS Spec Sheet">{{cite web |url=https://www.nintendo.co.jp/n10/conference2010/3ds/spec.pdf |title=Nintendo 3DS Spec Sheet |publisher=Nintendo Co., Ltd. |date=September 29, 2010 |access-date=September 29, 2010 |language=ja |url-status=dead |archive-url=https://web.archive.org/web/20110629123207/http://www.nintendo.co.jp/n10/conference2010/3ds/spec.pdf |archive-date=June 29, 2011}}</ref><ref name="3ds family chart">{{cite web|title=Nintendo 3DS Family&nbsp;— Comparison Chart|url=http://cdn02.nintendo-europe.com/media/images/projects/flower/3ds/FAMILY_A4_TABLE_UK.pdf|publisher=Nintendo of Europe|access-date=November 11, 2013}}{{dead link|date=July 2021|bot=medic}}{{cbignore|bot=medic}}</ref> However, despite being 29&nbsp;mm (1.14&nbsp;in) bigger, the screens on the 3DS XL are the same resolution as the standard 3DS. This leads to the XL model having a lower [[pixel density]] (PPI) than the standard 3DS.<ref>{{Cite web |last=Stein |first=Scott |title=Nintendo 3DS XL review: A great little place to play games |url=https://www.cnet.com/reviews/nintendo-3ds-xl-review/ |access-date=2023-10-07 |website=CNET |language=en}}</ref>

<!-- Cameras, Mic -->
The system features three [[camera sensor]]s: [[stereo camera|two cameras]] on the outside of the device, capable of taking 3D photos and capturing 3D video; and one camera facing the user positioned above the top screen. All camera sensors have a maximum resolution of 640×480 pixels (0.3 [[megapixel]]s, [[Video Graphics Array|VGA]]) with one-point focus and can only achieve [[digital zoom]]. There is also a [[microphone]] in the bottom of the system.<ref name="Nintendo 3DS Spec Sheet" />

<!-- Storage, Connectivity -->
The system includes {{Nowrap|2 GB}} of [[eMMC]] [[flash memory]] manufactured by either [[Toshiba]] or [[Samsung]].<ref>{{cite web|url=https://technology.ihs.com/389045/nintendo-3ds-carries-10071-bill-of-materials-ihs-isuppli-physical-teardown-reveals|title=Nintendo 3DS Carries $100.71 Bill of Materials, IHS iSuppli Physical Teardown Reveals – IHS Technology|website=technology.ihs.com|access-date=2019-02-26|archive-date=February 26, 2019|archive-url=https://web.archive.org/web/20190226111305/https://technology.ihs.com/389045/nintendo-3ds-carries-10071-bill-of-materials-ihs-isuppli-physical-teardown-reveals|url-status=live}}</ref> The system's memory can be expanded via an [[Secure Digital|SD]] memory card slot, which supports SD and [[Secure Digital#SDHC|SDHC]] memory cards. All the Nintendo 3DS systems come packaged with a 2&nbsp;GB [[SD card]] while Nintendo 3DS XL systems include a {{Nowrap|4 GB}} [[SDHC card]].<ref name="Ifixit teardown – 3DS" /> The system uses 2.4&nbsp;GHz [[802.11 b]]/[[802.11g|g]] [[wireless network]] connectivity with enhanced [[Wi-Fi Protected Access|WPA2]] security. There is also an infrared port on the back of the console, which allows the system to connect with certain peripherals such as the [[#Circle Pad Pro|Circle Pad Pro]] and the [[amiibo]] reader/writer.<ref name="ifixit">{{cite web |url=http://www.ifixit.com/Teardown/Nintendo-3DS-Teardown/5029/2 |title=Nintendo 3DS teardown |date=March 3, 2011 |publisher=Ifixit.com |access-date=July 7, 2012 |archive-date=December 29, 2018 |archive-url=https://web.archive.org/web/20181229171603/http://www.ifixit.com/Teardown/Nintendo-3DS-Teardown/5029/2 |url-status=live }}</ref>

<!-- Battery, Dimensions, Stylus -->
The Nintendo 3DS comes with a {{Nowrap|3.7 V}} {{Nowrap|1300 mAh}} {{Nowrap|5 Wh}} [[lithium ion battery]].<ref name="Ifixit teardown – 3DS" /> Its longevity fluctuates between 3 and 5 hours while playing Nintendo 3DS games and between 5 and 8 hours while playing Nintendo DS games, depending on brightness, volume and wireless settings. The Nintendo 3DS XL, however, comes with 1750&nbsp;mAh, 3.7&nbsp;V [[lithium-ion battery]] capable of lasting between 3.5 and 6.5 hours playing 3DS games and 6 to 10 hours playing DS games. While the original 3DS weighs approximately {{Convert|230|g}}, the larger XL version weighs approximately {{Convert|336|g}}. When opened, the original 3DS is {{Convert|134|mm|abbr=on}} wide, {{Convert|74|mm|abbr=on}} broad, and {{Convert|21|mm|abbr=on}} thick. The XL version however, is {{Convert|156|mm|abbr=on}} wide, {{Convert|93|mm|abbr=on}} broad, and {{Convert|22|mm|abbr=on}} thick. The 3DS also comes with a telescoping stylus, extendable to up to {{Convert|100|mm|abbr=on}} long, while the 3DS XL comes with a regular {{Convert|93|mm|abbr=on}} stylus.<ref name="Nintendo 3DS Spec Sheet" />
<!-- Reports show that raw material costs for the Nintendo 3DS amount to [[US$]]101.<ref>{{Cite web|first=Fred |last=Dutton |url=http://www.eurogamer.net/articles/2011-03-24-why-the-nintendo-3ds-costs-GBP230-article |title=Why the Nintendo 3DS costs £230 |publisher=Eurogamer.net |date=March 24, 2011 |access-date=August 6, 2011}}</ref> -->

<!-- AC adapter -->
All systems in the Nintendo 3DS family use the same [[AC adapter]] used with the [[Nintendo DSi]] and [[Nintendo DSi XL]]. To reduce production costs, certain console bundles, such as Japanese and European releases of the Nintendo 3DS XL and the New Nintendo 3DS, were not bundled with an AC adapter, requiring players to either use one from an older system they may own or purchase one separately. Along with plugging the adapter directly into the system, the standard Nintendo 3DS comes with a charging cradle, which players place their system in to charge. Charging cradles for the Nintendo 3DS XL and New Nintendo 3DS systems are sold separately from their respective systems, and there is no cradle for the Nintendo 2DS.<ref>{{cite web|title=3DS XL charging cradle released in UK next week, price revealed |url=http://www.officialnintendomagazine.co.uk/40979/3ds-xl-charging-cradle-release-date-and-price/ |access-date=November 11, 2013 |url-status=dead |archive-url=https://web.archive.org/web/20120819000505/http://www.officialnintendomagazine.co.uk/40979/3ds-xl-charging-cradle-release-date-and-price/ |archive-date=August 19, 2012 }}</ref>

=== iQue 3DS XL ===
Nintendo 3DS was sold in the Chinese market under the [[iQue]] name, a collaboration of Nintendo and Wei Yen, was known as the iQue 3DS XL. This was the last console sold under the iQue name, and the only model of 3DS available in China. No physical games were ever sold on the system, and only 2 games were made, preinstalled on the system.<ref>{{Cite web |date=2012 |title=主机 |trans-title=Host |language=zh |website=iQue 3DS XL |url=https://www.ique.com/3ds/hardware/index.html}}</ref>

=== Input ===
The Nintendo 3DS input controls include the following: a round nub [[Analog stick|analog input]] called the Circle Pad, a [[D-pad]], four face buttons (A, B, X, Y), bumper buttons (L, R), a Home button, Start and Select buttons, and a Power button. It also features a dedicated volume slider and a wireless switch, which turns on or off wireless communications. The touchscreen can be interacted with either the user's finger or a [[stylus (computing)|stylus]] bundled with the handheld. There is also a six-axis motion sensor, which includes a 3-axis [[accelerometer]] and a 3-axis [[gyroscope]]. Through the [[#Circle Pad Pro|Circle Pad Pro]] accessory the system has access to a second Circle Pad and trigger buttons (Z<small>L</small>, Z<small>R</small>).<ref name="mcferran1">{{cite web |url=http://www.eurogamer.net/articles/digitalfoundry-3ds-circle-pad-pro-review|title=3DS XL Circle Pad Pro finally makes its way to North America|last=McFerran|first=Damien|date=January 27, 2012 |work=Digital Foundry via [[Eurogamer]]|publisher=Gamer Network |access-date=February 29, 2016|archive-date=March 6, 2016|archive-url=https://web.archive.org/web/20160306010050/http://www.eurogamer.net/articles/digitalfoundry-3ds-circle-pad-pro-review|url-status=live}}</ref>

=== {{Anchor|Nintendo 3DS Game Card}} Game card ===
The '''Nintendo 3DS Game Card''' is a media format used to physically distribute video games for Nintendo 3DS systems. The 3DS Game Card is similar in design to the [[Nintendo DS Game Card]], but includes a small tab on the top left of the card that prevents 3DS Game Cards from being inserted into a Nintendo DS.<ref>{{cite web |url=http://www.1up.com/news/nintendo-3ds-game-cards |title=A Look at the New Nintendo 3DS Game Cards |first=Chris |last=Pereira |date=June 21, 2010 |work=[[1UP.com]] |publisher=UGO Entertainment |access-date=July 16, 2010 |archive-date=June 29, 2011 |archive-url=https://web.archive.org/web/20110629035950/http://www.1up.com/news/nintendo-3ds-game-cards |url-status=dead}}</ref> These Game Cards can hold up to either 1&nbsp;GB, 2&nbsp;GB or 4&nbsp;GB of game data depending on the game, which is 2, 4, and 8 times more storage, respectively, than the biggest Nintendo DS Game Card's capacity (512&nbsp;MB). Some sources claim that an 8&nbsp;GB version could be produced should a game ever require it.<ref>{{cite web |url=http://www.nintendoworldreport.com/news/24569 |title=3DS Cartridges Could Store Up to 8&nbsp;GB |first=Karlie |last=Yeung |date=December 17, 2010 |publisher=Nintendo World Report |access-date=January 31, 2012 |quote=The memory size for Nintendo 3DS cartridges will range from one to eight gigabytes, reports major Taiwanese newspaper China Times. |archive-date=April 3, 2012 |archive-url=https://web.archive.org/web/20120403104001/http://www.nintendoworldreport.com/news/24569 |url-status=live }}</ref>

=== Accessories ===
==== Circle Pad Pro ====
[[File:3DS Circle Pad Pro.JPG|thumb|The Circle Pad Pro accessory for the original Nintendo 3DS]]
The Circle Pad Pro is an accessory/add-on which connects to a Nintendo 3DS system through [[infrared]], adding support for a second Circle Pad, a substitute R button input (as the original one becomes difficult to reach), and an extra set of trigger buttons (Z<small>L</small> / Z<small>R</small>).<ref name="mcferran1" /> The device was first released in Japan on December 10, 2011, coinciding with the release of ''[[Monster Hunter 3G]]'' in the region.<ref name="VergeSlidePad">{{cite web|url=https://www.theverge.com/gaming/2011/12/14/2633074/nintendo-3ds-circle-pad-pro-review-japan|title=Nintendo 3DS Circle Pad Pro review|last=Byford|first=Sam|date=December 14, 2011 |website=The Verge |access-date=April 18, 2013|archive-date=April 21, 2013|archive-url=https://web.archive.org/web/20130421042900/http://www.theverge.com/gaming/2011/12/14/2633074/nintendo-3ds-circle-pad-pro-review-japan|url-status=live}}</ref> It was subsequently released in Europe on January 27, 2012, in Australia on February 2, 2012, and in North America on February 7, 2012, coinciding with the release of ''[[Resident Evil: Revelations]]'' in those regions.<ref name="Circle Pad Pro release">{{cite web|url=https://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/|title=Nintendo Slide Pad for 3DS review |last=Hidalgo |first=Jason |date=February 2, 2012|publisher=Engadget|access-date=April 18, 2013|archive-date=April 5, 2013|archive-url=https://web.archive.org/web/20130405214746/http://www.engadget.com/2012/02/02/nintendo-slide-pad-for-3ds-review/|url-status=live}}</ref>

Images of the device first appeared in September 2011 in [[Famitsu]].<ref>{{cite web|url=http://www.gamepro.com/article/news/222690/nintendo-3ds-getting-dual-analogs-more-shoulder-buttons-with-monster-hunter-3g/ |title=Nintendo 3DS Getting Dual Analogs, More Shoulder Buttons with Monster Hunter 3G, News from |publisher=GamePro |access-date=November 1, 2011|archive-url=https://web.archive.org/web/20111202214619/http://www.gamepro.com/article/news/222690/nintendo-3ds-getting-dual-analogs-more-shoulder-buttons-with-monster-hunter-3g/|url-status=live |archive-date=December 2, 2011}}</ref><ref>{{cite web |last=Leo |first=Jonathan |url=http://www.gamespot.com/articles/3ds-to-receive-right-analog-pad-monster-hunter-report/1100-6333078/ |title=3DS to receive right analog pad, Monster Hunter – Report |publisher=Gamespot.com |date=September 6, 2011 |access-date=March 6, 2011 |archive-date=August 22, 2017 |archive-url=https://web.archive.org/web/20170822094211/https://www.gamespot.com/articles/3ds-to-receive-right-analog-pad-monster-hunter-report/1100-6333078/ |url-status=live }}</ref> The first titles confirmed to compatible with the add-on were ''Monster Hunter 3G'', ''Resident Evil: Revelations'', ''[[Ace Combat: Assault Horizon Legacy|Ace Combat 3D Cross Rumble]]'' <small>(Japanese version only)</small>, ''[[Metal Gear Solid 3: Snake Eater|Metal Gear Solid: Snake Eater 3D]]'', ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', and ''[[Dynasty Warriors#Portable games|Shin Sangoku Musou VS]]''.<ref name="FirstCCPGames">{{cite web |url=http://andriasang.com/comy43/3ds_slide_pad_announced/ |title=3DS Slide Pad Attachment Formally Announced |publisher=Andriasang.com |date=September 13, 2011 |access-date=November 1, 2011 |archive-date=March 16, 2012 |archive-url=https://web.archive.org/web/20120316021038/http://andriasang.com/comy43/3ds_slide_pad_announced/ |url-status=live }}</ref>

The Nintendo 3DS XL version of the device, called the '''Circle Pad Pro XL''', was released in Japan on November 15, 2012, Europe on March 22, 2013, and North America on April 17, 2013.<ref name="XL Circle Pad">{{Cite news |url=http://www.nintendolife.com/news/2012/10/3ds_xl_circle_pad_pro_release_date_confirmed|title=3DS XL Circle Pad Pro Release Date Confirmed |last=Madden|first=Orla|date=October 7, 2012|publisher=Nintendo Life|access-date=December 12, 2012|archive-date=October 22, 2012|archive-url=https://web.archive.org/web/20121022210829/http://www.nintendolife.com/news/2012/10/3ds_xl_circle_pad_pro_release_date_confirmed|url-status=live}}</ref><ref>[http://store.nintendo.com/webapp/wcs/stores/servlet/ProductDisplay?productId=204208¤cy=USD&catalogId=10001&tranId=0&lastAction=setCurr&storeId=10001&languageId=-1&categoryId=68709&ddkey=http://setcurrencypreference Nintendo: Online Store – Product Detail] {{Webarchive|url=https://web.archive.org/web/20131224103952/http://store.nintendo.com/webapp/wcs/stores/servlet/ProductDisplay?productId=204208 |date=December 24, 2013 }}. Store.nintendo.com (January 1, 2000). Retrieved on August 23, 2013.</ref><ref name="Circle Pad Pro XL release">{{cite web|url=http://www.polygon.com/2013/4/17/4236596/nintendo-3ds-xl-circle-pad-pro-available-for-pre-order|title=Nintendo 3DS XL Circle Pad Pro available for pre-order through official Nintendo store|last=McWhertor|first=Michael|date=April 17, 2013 |publisher=Polygon|access-date=April 18, 2013|archive-date=April 20, 2013|archive-url=https://web.archive.org/web/20130420031019/http://www.polygon.com/2013/4/17/4236596/nintendo-3ds-xl-circle-pad-pro-available-for-pre-order |url-status=live}}</ref><ref>{{cite web|url=http://www.eurogamer.net/articles/2013-04-20-3ds-xl-circle-pad-pro-finally-makes-its-way-to-north-america|title=3DS XL Circle Pad Pro finally makes its way to North America|last=Matulef|first=Jeffrey|date=April 20, 2013|work=[[Eurogamer]] |publisher=Gamer Network|access-date=April 20, 2013|archive-date=April 21, 2013|archive-url=https://web.archive.org/web/20130421135526/http://www.eurogamer.net/articles/2013-04-20-3ds-xl-circle-pad-pro-finally-makes-its-way-to-north-america|url-status=live}}</ref>

The C-Stick and Z<small>L</small> / Z<small>R</small> buttons on the [[New Nintendo 3DS]] are backward compatible with Circle Pad Pro-compatible titles.<ref name="SiliconCCP">{{cite web|url=http://www.siliconera.com/2014/09/23/new-nintendo-3ds-comes-australia-november-21/ |title=New Nintendo 3DS Comes To Australia On November 21|work=Siliconera|date=September 23, 2014|access-date=October 13, 2014|archive-date=May 11, 2018|archive-url=https://web.archive.org/web/20180511121425/http://www.siliconera.com/2014/09/23/new-nintendo-3ds-comes-australia-november-21/|url-status=live}}</ref><ref name="N3DSCCP">{{cite web|author=Zorine Te|url=http://www.gamespot.com/articles/games-that-are-better-on-the-new-nintendo-3ds/1100-6425283/|title=Games That Are Better On The New Nintendo 3DS|date=February 15, 2015|publisher=[[GameSpot]]|access-date=May 20, 2016|archive-date=November 16, 2018|archive-url=https://web.archive.org/web/20181116052519/https://www.gamespot.com/articles/games-that-are-better-on-the-new-nintendo-3ds/1100-6425283/|url-status=live}}</ref>

{|class="wikitable collapsible collapsed plainrowheaders"
|+ {{Nowrap|List of Circle Pad Pro compatible software<ref>{{cite web |url=https://www.nintendo.co.jp/3ds/hardware/accessories/list_slidepad/ |title=Official Japanese Nintendo 3DS & XL Circle Pad Pro Support List|publisher=Nintendo|url-status=dead|archive-url=https://web.archive.org/web/20160307022712/https://www.nintendo.co.jp/3ds/hardware/accessories/list_slidepad/|archive-date=March 7, 2016}}</ref>}}
! scope="col" | Title
! scope="col" | Release date
! scope="col" | Publisher
! scope="col" | Notes
|-
! scope="row" | ''[[Monster Hunter 3 Ultimate]]''<ref name="VergeSlidePad" /><ref name="FirstCCPGames" />
| style="text-align:center;"| {{dts|2011|12|10}}
| [[Capcom]]
| No support in the demo in all regions.<ref>{{cite web |url = http://cogconnected.com/preview/monster-hunter-3-ultimate-wii-u-demo-impressions/ |title = Monster Hunter 3 Ultimate (3DS) Demo Impressions |author = Shaan Joshi (KneehighPark) |publisher = COGconnected |date = February 28, 2013 |access-date = June 7, 2016 |archive-date = June 17, 2016 |archive-url = https://web.archive.org/web/20160617035807/http://cogconnected.com/preview/monster-hunter-3-ultimate-wii-u-demo-impressions/ |url-status = live }}</ref>
|-
! scope="row" | ''[[Ace Combat: Assault Horizon Legacy|Ace Combat 3D: Cross Rumble]]''<ref name="FirstCCPGames" />
| style="text-align:center;"| {{dts|2012|01|12}}
| [[Bandai Namco Games]]
| No support for the 2011 ''Assault Horizon Legacy'' western release.<ref>{{cite web |url = http://www.nintendolife.com/reviews/2012/01/ace_combat_assault_horizon_legacy_3ds |title = Review: Ace Combat: Assault Horizon Legacy (3DS) |first = Christopher |last = Ingram |publisher = NintendoLife |date = January 3, 2012 |access-date = March 7, 2016 |archive-date = March 7, 2016 |archive-url = https://web.archive.org/web/20160307161808/http://www.nintendolife.com/reviews/2012/01/ace_combat_assault_horizon_legacy_3ds |url-status = live }}</ref>
|-
! scope="row" | ''[[Resident Evil: Revelations]]''<ref name="FirstCCPGames" />
| style="text-align:center;"| {{dts|2012|01|26}}
| [[Capcom]]
| The peripheral is supported in the demo for all regions.<ref>{{cite web |url = https://www.gamesradar.com/resident-evil-revelations-3ds-demo-works-circle-pad-pro/ |title = Resident Evil: Revelations 3DS demo works with the Circle Pad Pro |author = Henry Gilbert |publisher = GamesRadar |date = January 19, 2012 |access-date = May 26, 2016 |archive-date = October 10, 2016 |archive-url = https://web.archive.org/web/20161010153934/http://www.gamesradar.com/resident-evil-revelations-3ds-demo-works-circle-pad-pro/ |url-status = live }}</ref>
|-
! scope="row" | ''[[Metal Gear Solid 3D|Metal Gear Solid: Snake Eater 3D]]''<ref name="FirstCCPGames" />
| style="text-align:center;"| {{dts|2012|02|21}}
| [[Konami]]
|
|-
! scope="row" | ''[[Kid Icarus: Uprising]]''<ref>{{cite web|url=http://www.eurogamer.net/articles/2012-01-10-kid-icarus-uprising-gets-circle-pad-pro-support|title=Kid Icarus: Uprising gets Circle Pad Pro support|last=Dutton|first=Fred|work=[[Eurogamer]]|date=January 10, 2012|access-date=January 28, 2012|archive-date=February 9, 2012|archive-url=https://web.archive.org/web/20120209031733/http://www.eurogamer.net/articles/2012-01-10-kid-icarus-uprising-gets-circle-pad-pro-support|url-status=live}}</ref>
| style="text-align:center;"| {{dts|2012|03|22}}
| [[Nintendo]]
|
|-
! scope="row" | ''[[Kingdom Hearts 3D: Dream Drop Distance]]''<ref name="FirstCCPGames" />
| style="text-align:center;"| {{dts|2012|03|29}}
| [[Square Enix]]
|
|-
! scope="row" | ''[[Dynasty Warriors#Portable games|Shin Sangoku Musou VS]]''<ref name="FirstCCPGames" />
| style="text-align:center;"| {{dts|2012|04|26}}
| [[Koei Tecmo]]
|
|-
! scope="row" | ''[[Samurai Warriors: Chronicles 3|Sengoku Musou Chronicle 2nd]]''
| style="text-align:center;"| {{dts|2012|09|13}}
| [[Koei Tecmo]]
|
|-
! scope="row" | ''[[E.X. Troopers]]''
| style="text-align:center;"| {{dts|2012|11|22}}
| [[Capcom]]
|
|-
! scope="row" | ''[[Galaxy Force (video game)|3D Galaxy Force II]]''
| style="text-align:center;"| {{dts|2013|07|24}}
| [[SEGA]]
|
|-
! scope="row" | ''[[Monster Hunter 4]]''
| style="text-align:center;"| {{dts|2013|09|14}}
| [[Capcom]]
|
|-
! scope="row" | ''[[One Piece: Unlimited World Red]]''<ref>{{Cite news|author=Morgan Sleeper|url=http://www.nintendolife.com/reviews/3ds/one_piece_unlimited_world_red|title=Review: One Piece Unlimited World Red|work=NintendoLife|access-date=May 25, 2016|archive-date=June 10, 2016|archive-url=https://web.archive.org/web/20160610125335/http://www.nintendolife.com/reviews/3ds/one_piece_unlimited_world_red|url-status=live}}</ref>
| style="text-align:center;"| {{dts|2013|11|21}}
| [[Bandai Namco Games]]
|
|-
! scope="row" | ''[[Steel Diver: Sub Wars]]''<ref name="N3DSCCP" />
| style="text-align:center;"| {{dts|2014|02|13}}
| [[Nintendo]]
|
|-
! scope="row" | ''[[Senran Kagura 2: Deep Crimson]]''
| style="text-align:center;"| {{dts|2014|08|07}}
| [[Marvelous (company)|Marvelous]]
|
|-
! scope="row" | ''[[Dragon Quest X]]''
| style="text-align:center;"| {{dts|2014|09|04}}
| [[Square Enix]]
|
|-
! scope="row" | ''[[Monster Hunter 4]] Ultimate''<ref>{{Cite news|first1=Alex|last1=Culafi|first2=Neal|last2=Ronaghan|url=http://www.nintendoworldreport.com/editorial/39724/the-different-controls-of-monster-hunter-4-ultimate|title=The Different Controls of Monster Hunter 4 Ultimate|work=NintendoWorldReport|access-date=May 25, 2016|archive-date=May 7, 2016|archive-url=https://web.archive.org/web/20160507111340/http://www.nintendoworldreport.com/editorial/39724/the-different-controls-of-monster-hunter-4-ultimate|url-status=live}}</ref>
| style="text-align:center;"| {{dts|2014|10|11}}
| [[Capcom]]
|
|-
! scope="row" | ''[[Attack on Titan: Humanity in Chains]]''<ref>{{Cite news|author=Morgan Sleeper|url=http://www.nintendolife.com/reviews/3ds/attack_on_titan_humanity_in_chains|title=Review: Attack on Titan: Humanity in Chains (3DS)|work=NintendoLife|access-date=May 25, 2016|archive-date=May 23, 2016|archive-url=https://web.archive.org/web/20160523110912/http://www.nintendolife.com/reviews/3ds/attack_on_titan_humanity_in_chains|url-status=live}}</ref>
| style="text-align:center;"| {{dts|2014|12|04}}
| [[Spike Chunsoft]]
|
|-
! scope="row" | ''[[Samurai Warriors: Chronicles 3|Samurai Warriors Chronicles 3]]''
| style="text-align:center;"| {{dts|2014|12|04}}
| [[Koei Tecmo]]
|
|-
! scope="row" | ''[[Final Fantasy Explorers]]''
| style="text-align:center;"| {{dts|2014|12|18}}
| [[Square Enix]]
|
|-
! scope="row" | ''Kenka Bancho 6: Soul and Blood''
| style="text-align:center;"| {{dts|2015|01|15}}
| [[Spike Chunsoft]]
|
|-
! scope="row" | ''[[Ace Combat: Assault Horizon Legacy|Ace Combat: Assault Horizon Legacy +]]''
| style="text-align:center;"| {{dts|2015|01|29}}
| [[Bandai Namco Games]]
|
|-
! scope="row" | ''[[The Legend of Zelda: Majora's Mask 3D]]''
| style="text-align:center;"| {{dts|2015|02|13}}
| [[Nintendo]]
|
|-
! scope="row" | ''[[IronFall: Invasion]]''
| style="text-align:center;"| {{dts|2015|02|13}}
| VD-Dev
|
|-
! scope="row" | ''[[Code Name: S.T.E.A.M.]]''<ref>{{Cite web |last=Koopman |first=Daan |date=February 2, 2015 |title=Cube Creator 3D to Support C-Stick and Circle Pad Pro |url=http://www.nintendoworldreport.com/news/39557/cube-creator-3d-to-support-c-stick-and-circle-pad-pro |access-date=October 30, 2023 |website=Nintendo World Report}}</ref>
| style="text-align:center;"| {{dts|2015|03|13}}
| [[Nintendo]]
|
|-
! scope="row" | ''Cube Creator 3D''
| style="text-align:center;"| {{dts|2015|04|23}}
| Big John Games
|
|-
! scope="row" | ''Touch Battle Tank 3D 3''
| style="text-align:center;"| {{dts|2015|04|28}}
| SilverStarJapan
|
|-
! scope="row" | ''Super Robot Taisen BX''
| style="text-align:center;"| {{dts|2015|08|20}}
| [[Bandai Namco Games]]
|
|-
! scope="row" | ''The Legend of the Dark Witch 2''
| style="text-align:center;"| {{dts|2015|11|04}}
| Flyhigh Works
|
|-
! scope="row" | ''Noah no Yurikago''
| style="text-align:center;"| {{dts|2015|11|18}}
| SilverStarJapan
|
|-
! scope="row" | ''[[Monster Hunter Generations]]''
| style="text-align:center;"| {{dts|2015|11|28}}
| [[Capcom]]
|
|-
! scope="row" | ''[[Metroid Prime: Federation Force]]''<ref>{{Cite news|url=https://www.youtube.com/watch?v=iNyWixkbXIE&t=33m5s|title=Nintendo Direct 2016.3.4 プレゼンテーション映像|publisher=[[YouTube]]|access-date=March 5, 2016|archive-date=March 16, 2021|archive-url=https://web.archive.org/web/20210316101012/https://www.youtube.com/watch?v=iNyWixkbXIE&t=33m5s|url-status=live}}</ref><ref>{{Cite news|url=http://www.siliconera.com/2016/03/07/metroid-prime-federation-force-supports-circle-pad-pro-gyro-sensor-controls/|title=Metroid Prime: Federation Force Supports Circle Pad Pro And Gyro Sensor Controls|publisher=[[Siliconera]]|last=Sato|date=March 7, 2016|access-date=March 7, 2016|archive-date=March 8, 2016|archive-url=https://web.archive.org/web/20160308054644/http://www.siliconera.com/2016/03/07/metroid-prime-federation-force-supports-circle-pad-pro-gyro-sensor-controls/|url-status=live}}</ref>
| style="text-align:center;"| {{dts|2016|08|19}}
| [[Nintendo]]
|
|-
! scope="row" | ''[[Luigi's Mansion]]''<ref>{{Cite news|url=https://www.nintendojo.com/reviews/review-luigis-mansion-3ds|title=Review: Luigi's Mansion (3DS)|work=Nintendojo|access-date=July 25, 2022|archive-date=August 15, 2022|archive-url=https://web.archive.org/web/20220815044524/https://www.nintendojo.com/reviews/review-luigis-mansion-3ds|url-status=live}}</ref>
| style="text-align:center;"| {{dts|2018|10|12}}
| [[Nintendo]]
|
|}

==== Stand ====
[[File:Nintendo 3DS stand (3684).jpg|thumb|A Nintendo 3DS stand, originally bundled with ''[[Kid Icarus: Uprising]]'']]

This accessory came bundled exclusively with every retail copy of ''[[Kid Icarus: Uprising]]''.<ref>{{cite web|url=https://kotaku.com/kid-icarus-uprising-will-be-bundled-with-a-stupid-stan-5875410|title=Kid Icarus: Uprising Will Be Bundled with a Stupid Stand!|last=Ashcraft|first=Brian|website=Kotaku|date=January 12, 2012 |language=en-US|access-date=2019-02-26|archive-date=February 27, 2019|archive-url=https://web.archive.org/web/20190227060249/https://kotaku.com/kid-icarus-uprising-will-be-bundled-with-a-stupid-stan-5875410|url-status=live}}</ref> The stand made the game, and other games with similar controls such as ''[[Liberation Maiden]]'', easier to play for various users, as it helped free the tension of suspending the console with one hand since the other hand would be using the stylus on the touch screen for longer periods than usual.

==== NFC Reader/Writer ====
{{See also|Amiibo}}

[[File:Nintendo 3DS NFC Reader Writer.jpg|thumb|A Nintendo 3DS NFC Reader/Writer, which enabled [[Amiibo]] for the 3DS, 3DS XL, and 2DS]]

A [[near-field communication]] (NFC) reader and writer was released on September 25, 2015, in North America at {{Currency|19.99|USD|linked=no}} and on October 2 in Europe, alongside ''[[Animal Crossing: Happy Home Designer]]''. This peripheral enables [[Amiibo]] support for the Nintendo 3DS, 3DS XL, and 2DS, a feature already built-in to New Nintendo 3DS systems. The accessory is powered by two [[AA batteries]].<ref>{{cite web|url=https://www.eurogamer.net/articles/2015-07-28-3ds-nfc-reader-writer-dated-for-october-in-europe|title=3DS NFC Reader/Writer dated for October in Europe|last=Matulef|first=Jeffrey|date=2015-07-28|website=Eurogamer|language=en|access-date=2019-02-26|archive-date=February 27, 2019|archive-url=https://web.archive.org/web/20190227060543/https://www.eurogamer.net/articles/2015-07-28-3ds-nfc-reader-writer-dated-for-october-in-europe|url-status=live}}</ref>

=== Other models ===
{{see also|Eighth generation of video game consoles#Handheld comparison}}
The Nintendo 3DS family consists of six models. Apart from the regular-sized Nintendo 3DS, the '''Nintendo 3DS XL''' is a larger model of the console which was released on July 28, 2012, and features 90% larger screens than the original Nintendo 3DS.<ref name="3DS XL release" /> The '''Nintendo 2DS''' is a complete redesign of the handheld which was released on October 12, 2013, and is described as an "entry level" version of the 3DS. This console, while still capable of playing Nintendo DS and 3DS games, removes the 3D functionality and changes the form factor to a fixed, "slate" design.<ref name="2ds" /> The '''New Nintendo 3DS''', which also has an XL variant, adds additional controls and improved functionality, and is able to play certain games not compatible with the previous models. A cheaper alternative, the '''New Nintendo 2DS XL''', incorporates some of the features from the New Nintendo 3DS with elements from the 2DS such as the lack of stereoscopic 3D functionality; it also shifts from the slate form factor of the original 2DS model to a clamshell design.

==== Nintendo 2DS ====
{{Main|Nintendo 2DS}}
[[File:Nintendo-2DS-angle.png|thumb|A ''Black + Blue'' Nintendo 2DS]]
The '''Nintendo 2DS''' (abbreviated to '''2DS''') was announced on August 28, 2013, as a new entry-level model of the [[Nintendo 3DS family]]. While its hardware and software are relatively similar to the Nintendo 3DS (and still offers compatibility with Nintendo DS and 3DS games), it lacks the 3DS's signature 3D screen, does not have internal stereo speakers (only using a [[monaural|mono]] speaker), and uses a slate-like form factor as opposed to the [[clamshell design]] used by its Nintendo DS and 3DS predecessors. The Nintendo 2DS was released in North America and Europe on October 12, 2013, coinciding with the launch of [[Pokémon X and Y|''Pokémon X'' & ''Y'']] and was sold alongside the Nintendo 3DS and 3DS XL at a relatively lower price point.<ref name=ign-announce-2ds />

As a cheaper model of the Nintendo 3DS family that plays both Nintendo DS and 3DS games, the Nintendo 2DS was seen as a market strategy to broaden the overall Nintendo handheld gaming market. As such, the 2DS is a handheld console targeted at a different audience than that of the regular Nintendo 3DS models, particularly younger users. Despite concerns from critics who felt that the company was trying to de-emphasize the 3D functionality by releasing the 2DS, Nintendo maintained that 3D is still part of their future plans.<ref>{{cite web |url = http://www.nintendolife.com/news/2013/08/3d_gaming_is_very_much_a_part_of_nintendos_future_plans |title = 3D Gaming is Very Much A Part of Nintendo's Future Plans |first = Andy |last = Green |publisher = Nintendo Life |date = August 28, 2013 |access-date = September 1, 2013 |archive-date = August 30, 2013 |archive-url = https://web.archive.org/web/20130830091445/http://www.nintendolife.com/news/2013/08/3d_gaming_is_very_much_a_part_of_nintendos_future_plans |url-status = live }}</ref>

==== New Nintendo 3DS ====
{{Main|New Nintendo 3DS}}
[[File:New-3DS-XL-Black.jpg|thumb|A ''Metallic Black'' New Nintendo 3DS XL]]
The '''New Nintendo 3DS''' and '''New Nintendo 3DS XL''' (known as '''New Nintendo 3DS LL''' in Japan) are updated revisions of the 3DS and 3DS XL that were first unveiled during a Japanese [[Nintendo Direct]] presentation on August 29, 2014. The new models feature a more powerful processor, face tracking for improved 3D viewing angles, additional ZL/ZR shoulder buttons and a new "C-Stick" [[pointing stick]] that are comparable to and backward compatible with games that support the Circle Pad Pro, colored face buttons inspired by those of [[Super NES]] controllers, automatic brightness adjustment, [[microSD]] storage, larger batteries, and integrated [[near-field communications]] support for use with [[Amiibo]] products. The regular-sized New Nintendo 3DS also has slightly larger screens than the prior model, and a suite of interchangeable faceplates.<ref>{{cite web |url=http://www.joystiq.com/2014/08/29/nintendo-unveils-new-3ds-3ds-xl/ |title=Nintendo unveils 'new' 3DS, 3DS XL [update] |last=Kubba |first=Sinan |date=August 29, 2014 |publisher=Joystiq |access-date=September 6, 2014 |archive-url=https://web.archive.org/web/20140904031542/http://www.joystiq.com/2014/08/29/nintendo-unveils-new-3ds-3ds-xl/ |archive-date=September 4, 2014 |url-status=dead}}</ref><ref>{{cite web |url=http://kotaku.com/nintendo-just-announced-a-new-3ds-1628389333 |title=Nintendo Just Announced a New 3DS. It Has Another Analog Stick. |last=Ashcraft |first=Brian |date=August 29, 2014 |work=Kotaku |access-date=September 6, 2014 |archive-date=September 5, 2014 |archive-url=https://web.archive.org/web/20140905011943/http://kotaku.com/nintendo-just-announced-a-new-3ds-1628389333 |url-status=live }}</ref>

As with its predecessors, the New Nintendo 3DS is compatible with existing DS and 3DS titles. Some software titles, such as ''[[Xenoblade Chronicles 3D]]'' and Super NES games released for [[Virtual Console]], are specifically optimized for the device and its upgraded processor and are incompatible with the earlier 3DS and 2DS models.<ref name=polygon-usrelease /><ref name=eurna-release-gamespot /><ref name=polygon-xeno3d>{{cite web|title=Xenoblade Chronicles comes to New Nintendo 3DS on April 10|url=http://www.polygon.com/2015/2/6/7992605/xenoblade-chronicles-3ds-release-date|website=Polygon|date=February 6, 2015|publisher=Vox Media|access-date=February 14, 2015|archive-date=September 20, 2015|archive-url=https://web.archive.org/web/20150920073728/http://www.polygon.com/2015/2/6/7992605/xenoblade-chronicles-3ds-release-date|url-status=live}}</ref>

The systems were released in Japan on October 11, 2014, in Australia and New Zealand on November 21, 2014,<ref name="siliconera.com">{{cite web|url=http://www.siliconera.com/2014/09/23/new-nintendo-3ds-comes-australia-november-21/|title=New Nintendo 3DS Comes To Australia On November 21|work=Siliconera|date=September 24, 2014 |access-date=October 13, 2014|archive-date=May 11, 2018|archive-url=https://web.archive.org/web/20180511121425/http://www.siliconera.com/2014/09/23/new-nintendo-3ds-comes-australia-november-21/|url-status=live}}</ref><ref>{{cite web|last1=Phillips|first1=Tom|title=Nintendo announces new 3DS and 3DS XL designs with extra buttons, improved CPU|date=August 29, 2014|url=http://www.eurogamer.net/articles/2014-08-29-nintendo-announces-new-3ds-and-3ds-xl-designs-with-extra-buttons|publisher=eurogamer.net|access-date=August 29, 2014|archive-date=August 29, 2014|archive-url=https://web.archive.org/web/20140829130919/http://www.eurogamer.net/articles/2014-08-29-nintendo-announces-new-3ds-and-3ds-xl-designs-with-extra-buttons|url-status=live}}</ref> and at retail in Europe and North America on February 13, 2015. Only the XL version was made available in North America at launch,<ref name=polygon-usrelease>{{cite web|title=New Nintendo 3DS XL hits North America Feb. 13|url=http://www.polygon.com/2015/1/14/7540289/new-nintendo-3ds|website=Polygon|date=January 14, 2015|access-date=January 14, 2015|archive-date=January 29, 2019|archive-url=https://web.archive.org/web/20190129064112/https://www.polygon.com/2015/1/14/7540289/new-nintendo-3ds|url-status=live}}</ref><ref name=eurna-release-gamespot>{{cite web|title=New Nintendo 3DS Release Date Confirmed--Only XL Version Coming to US|url=http://www.gamespot.com/articles/new-nintendo-3ds-release-date-confirmed-only-xl-ve/1100-6424634/|website=GameSpot|publisher=CBS Interactive|access-date=January 14, 2015|archive-date=January 29, 2019|archive-url=https://web.archive.org/web/20190129064247/https://www.gamespot.com/articles/new-nintendo-3ds-release-date-confirmed-only-xl-ve/1100-6424634/|url-status=live}}</ref> though the smaller model was later released in a series of limited edition bundles.<ref>{{cite web|url=https://www.nintendo.com/whatsnew/detail/K2zf0kVCs-zIPGKnlu6sTRWrZvaE-EoV|title=Nintendo announces two New Nintendo 3DS systems coming this fall – Nintendo Official Site|access-date=March 4, 2016|archive-date=July 30, 2016|archive-url=https://web.archive.org/web/20160730205533/http://www.nintendo.com/whatsnew/detail/K2zf0kVCs-zIPGKnlu6sTRWrZvaE-EoV|url-status=live}}</ref>

==== New Nintendo 2DS XL ====
{{Main|New Nintendo 2DS XL}}
[[File:New Nintendo 2ds XL.png|alt=|thumb|A ''Black x Turquoise'' New Nintendo 2DS XL]]
On April 27, 2017, Nintendo unveiled the '''New Nintendo 2DS XL''' (known as '''New Nintendo 2DS LL''' in Japan), which was released in North America and Europe on July 28, 2017<ref>{{cite web|url=http://www.gizmodo.co.uk/2017/04/the-new-nintendo-2ds-xl-is-coming-to-the-uk-in-july/|title=The New Nintendo 2DS XL Is Coming To The UK In July|last=Brockwell|first=Holly|date=April 28, 2017|publisher=Gizmodo|access-date=April 28, 2017|archive-date=May 2, 2017|archive-url=https://web.archive.org/web/20170502160532/http://www.gizmodo.co.uk/2017/04/the-new-nintendo-2ds-xl-is-coming-to-the-uk-in-july|url-status=live}}</ref> and Japan on July 29, 2017.<ref>{{cite web|url=http://www.kotaku.co.uk/2017/04/28/the-first-special-edition-nintendo-2ds-xl-is-beautiful|title=The First Special Edition Nintendo 2DS XL Is Beautiful|last=Ashcraft|first=Brian|date=April 28, 2017|publisher=Kotaku|access-date=April 28, 2017|archive-date=May 2, 2017|archive-url=https://web.archive.org/web/20170502160926/http://www.kotaku.co.uk/2017/04/28/the-first-special-edition-nintendo-2ds-xl-is-beautiful|url-status=live}}</ref> The system is a variation of the New Nintendo 3DS line, featuring the additional hardware features and software compatibility of the New Nintendo 3DS, albeit without the stereoscopic 3D functionality, updated micro SD card placement to make it easier to remove, an updated home button and cartridge cover similar to the Nintendo Switch, and a foldable form factor.<ref>{{Citation|last=Nintendo|title=Introducing New Nintendo 2DS XL|date=April 27, 2017|url=https://www.youtube.com/watch?v=3lxNHhgMuTg|access-date=April 28, 2017|archive-date=April 28, 2017|archive-url=https://web.archive.org/web/20170428013740/https://www.youtube.com/watch?v=3lxNHhgMuTg&gl=US&hl=en|url-status=live}}</ref>

== 3DS family comparison table ==
{| class="wikitable" style="width:100%;"
|+ Comparison of Nintendo 3DS family systems
|-
! style="width:10%;"| Name
! style="width:15%;"| [[New Nintendo 2DS XL]]
! style="width:15%;"| [[New Nintendo 3DS XL]]
! style="width:15%;"| [[New Nintendo 3DS]]
! style="width:15%;"| [[Nintendo 2DS]]
! style="width:15%;"| [[Nintendo 3DS XL]]
! style="width:15%;"| Nintendo 3DS
|-
! Logo
! [[File:New Nintendo 2DS XL.svg|130px]]
! [[File:New Nintendo 3DS XL.svg|130px]]
! [[File:New Nintendo 3DS logo.svg|130px]]
! [[File:Nintendo 2DS (logo).svg|130px]]
! [[File:Nintendo 3DS XL logo.svg|130px]]
! [[File:Nintendo 3DS logo.svg|130px]]

|- style="text-align:center;"
! Console
| style="background:white;"|[[File:New Nintendo 2ds XL.png|alt=|125x125px]]
| style="background:white;"| [[File:New-3DS-XL-Black.jpg|150px]]
| style="background:white;"| [[File:New Nintendo 3DS.png|150px]]
| style="background:white;"| [[File:Nintendo-2DS-angle.png|150px]]
| style="background:white;"| [[File:Nintendo-3DS-XL-angled.png|150px]]
| style="background:white;"| [[File:Nintendo-3DS-AquaOpen.png|150px]]

|-
! In production
| colspan="2" {{N/a|Discontinued}} <small>(as of September 16, 2020)</small><ref name="Byford"/>
| {{N/a|Discontinued}} <small>(as of July 13, 2017)<ref name="Frank"/></small>
| colspan="3" {{N/a|Discontinued}} <small>(as of September 16, 2020)</small>

|- style="text-align:center;"
! Generation
| colspan="6"| [[History of video game consoles (eighth generation)|Eighth generation]]

|-
! Release date
| {{Video game release|AU|June 15, 2017<ref>{{cite web |url=http://www.nintendo.com.au/new-nintendo-2ds-xl-portable-system-to-launch-in-australia-new-zealand-on-june-15 |title=New Nintendo 2DS XL portable system to launch in Australia & New Zealand on June 15! |author=<!--Not stated--> |date=April 20, 2017 |website=[[Nintendo Australia]] |access-date=April 28, 2017 |archive-date=July 19, 2017 |archive-url=https://web.archive.org/web/20170719135023/http://www.nintendo.com.au/new-nintendo-2ds-xl-portable-system-to-launch-in-australia-new-zealand-on-june-15 |url-status=live }}</ref>|JP|July 13, 2017|NA|July 28, 2017|EU|July 28, 2017}}
| {{Video game release|JP|October 11, 2014|AU|November 21, 2014|EU|February 13, 2015|NA|February 13, 2015}}
| {{Video game release|JP|October 25, 2014|AU|November 21, 2014|EU|February 13, 2015|NA|September 25, 2015}}
| {{Video game release|AU|October 12, 2013|EU|October 12, 2013|NA|October 12, 2013|JP|February 27, 2016}}
| {{Video game release|JP|July 28, 2012|EU|July 28, 2012|NA|August 19, 2012|AU|August 23, 2012}}
| {{Video game release|JP|February 26, 2011|EU|March 25, 2011|NA|March 27, 2011|AU|March 31, 2011}}

|-
! Launch price <!-- DO NOT CHANGE PRICES IN THIS SECTION. This section is about the LAUNCH PRICE, as in, the price WHEN IT WAS FIRST RELEASED. -->
| {{Unbulleted list|US$149.99|A$199.99|C$199.99|€149.99|£129.99}}
| {{Unbulleted list|JP¥18,900|US$199.99|A$249.99|C$239.99|€199.99|£179.99}}
| {{Unbulleted list|JP¥16,000|US$219.99|A$219.95|€169.99|£149.99}}
| {{Unbulleted list|US$129.99|€129.99|£109.99|A$149.95}}
| ¥18,900<br />US$199.99<br />€199.99<br />£179.99<br />A$249.95<ref name="Australia 3DS XL launch" />
| ¥25,000<br />US$249.99<ref name="NAdetails" /><br />€249.99<br />£209.99<br />A$349.95

|- style="text-align:center;"
! Current price
| colspan="6" {{N/a|Discontinued}}
|-
!Units shipped
| colspan="6" style="text-align:center;"|'''Worldwide:''' 75.94 million <small>(as of September 30, 2022)</small><ref name="nintendosales"/><br /><small>includes 60.41 million 3DS and variants, and 12.12 million 2DS and variants</small>
|-
!Best-selling software title
| colspan="6" style="text-align:center;"| ''[[Mario Kart 7]]'', 18.99 million<br /><small>(as of March 31, 2024)</small>
|- style="text-align:center;"
! 3D enabled
| {{No}}
| colspan="2" {{yes|Yes <small>(adjustable depth with Super Stable 3D)</small>}}
| {{No}}
| colspan="2" {{yes|Yes <small>(adjustable depth)</small>}}
|-
! rowspan="5"| [[Display device|Display]]
| 4.88 in (124&nbsp;mm)
| [[Parallax barrier|Autostereoscopic]] (3D) 4.88 in (124&nbsp;mm)<ref name="nintendo 3ds hardware specs" />
| [[Parallax barrier|Autostereoscopic]] (3D) 3.88 in (99&nbsp;mm)<ref name="nintendo 3ds hardware specs" />
| 3.52 in (90&nbsp;mm)
| [[Parallax barrier|Autostereoscopic]] (3D) 4.88 in (124&nbsp;mm)<ref name="nintendo 3ds hardware specs" />
| [[Parallax barrier|Autostereoscopic]] (3D) 3.53 in (90&nbsp;mm)<ref name="nintendo 3ds hardware specs" />
|-
| Upper: 400&nbsp;×&nbsp;240 [[Pixel|px]] [[WQVGA]]
| colspan="2" | Upper: 800&nbsp;×&nbsp;240&nbsp;[[Pixel|px]] (400&nbsp;×&nbsp;240 [[WQVGA]] per eye)
| Upper: 400&nbsp;×&nbsp;240&nbsp;[[Pixel|px]] [[WQVGA]]
| colspan="2" | Upper: 800&nbsp;×&nbsp;240&nbsp;[[Pixel|px]] (400&nbsp;×&nbsp;240 [[WQVGA]] per eye)
|-
| colspan="6" style="text-align:center;"| Lower: 320&nbsp;×&nbsp;240 [[QVGA]]
|- style="text-align:center;"
| colspan="6"| approximately 16.77 million colors<ref name="nintendo 3ds hardware specs" />
|- style="text-align:center;"
|| 5 brightness levels<ref>{{cite book|title=New Nintendo 2DS XL Operations Manual|url=https://www.nintendo.com/au/support/articles/new-nintendo-2ds-xl-operations-manual/|page=23}}</ref>
| colspan="2"| 5 brightness levels & automatic brightness adjustment{{Citation needed |reason=There's no source provided to back this claim up |date=August 2019}}
| colspan="3"| 5 brightness levels{{Citation needed |reason=There's no source provided to back this claim up |date=August 2019}}
|-
! [[Central processing unit|Processor]]
| colspan="3" style="text-align:center;"| 804&nbsp;MHz quad-core [[ARM11]] & 134&nbsp;MHz single-core ARM9<ref name="3dbrew hardware">{{cite web|title=Hardware – 3dbrew|url=http://3dbrew.org/wiki/Hardware|access-date=February 26, 2015|archive-date=December 27, 2012|archive-url=https://web.archive.org/web/20121227093027/http://3dbrew.org/wiki/Hardware|url-status=live}}</ref>
| colspan="3" style="text-align:center;"| 268&nbsp;MHz dual-core [[ARM11]] & 134&nbsp;MHz single-core ARM9<ref name="3dbrew hardware" />
|-
! [[Graphics processing unit|Graphics]]
| colspan="6" style="text-align:center;"| 268&nbsp;MHz Digital Media Professionals [[PICA200]]<ref name="3dbrew hardware" /><ref>[http://www.eurogamer.net/articles/digitalfoundry-3ds-gpu-revealed-blog-post Nintendo 3DS graphics chip revealed] {{Webarchive|url=https://web.archive.org/web/20210205080026/https://www.eurogamer.net/articles/digitalfoundry-3ds-gpu-revealed-blog-post |date=February 5, 2021 }} Eurogamer Network Ltd.</ref>
|-
! [[Random-access memory|Memory]]
| colspan="3" style="text-align:center;"| 256&nbsp;MB [[FCRAM]] @ 6.4&nbsp;GB/s (64&nbsp;MB reserved for OS)
| colspan="3" style="text-align:center;"| 128&nbsp;MB FCRAM @ 3.2&nbsp;GB/s (32&nbsp;MB reserved for OS)<ref>[http://www.eetimes.com/electronics-news/4214569/Teardowns-find-Fujitsu-FCRAM-in-Nintendo-3DS] {{Webarchive|url=https://web.archive.org/web/20121012233236/http://www.eetimes.com/electronics-news/4214569/Teardowns-find-Fujitsu-FCRAM-in-Nintendo-3DS|date=October 12, 2012}} EE Times</ref>
|-
! Camera
| One front-facing and two outward-facing 0.3&nbsp;[[Megapixel|MP]] ([[VGA]]) sensors
| colspan="2" |One front-facing and two outward-facing 0.3&nbsp;[[Megapixel|MP]] ([[VGA]]) sensors<br />[[Infrared]] [[LED]] light facing the user
| colspan="3" style="text-align:center;"| One front-facing and two outward-facing 0.3&nbsp;[[Megapixel|MP]] ([[VGA]]) sensors<ref name="nintendo 3ds hardware specs" />
|-
! [[Data storage device|Storage]]
| colspan="3" |4&nbsp;GB [[microSD card|microSDHC card]] included
| colspan="2" style="text-align:center;"|4&nbsp;GB SDHC card included<ref>{{cite web |url=http://andriasang.com/con1pd/3ds_circle_pad_expansion/ |title=3DS XL Circle Pad Pro Expansion Coming This Year |publisher=andriasang |access-date=July 7, 2012 |archive-date=January 20, 2013 |archive-url=https://archive.today/20130120234914/http://andriasang.com/con1pd/3ds_circle_pad_expansion/ |url-status=dead }}</ref>
| 2&nbsp;GB SD card included<ref>[http://techon.nikkeibp.co.jp/english/NEWS_EN/20110301/189976/ 3DS Teardown – Examining Main Board] {{Webarchive|url=https://web.archive.org/web/20180128120907/http://techon.nikkeibp.co.jp/english/NEWS_EN/20110301/189976/ |date=January 28, 2018 }} and Expandable via SD card slot</ref>
|-
! Physical media
| colspan="6" style="text-align:center;"|[[Nintendo 3DS Game Card]] <small>(1-8&nbsp;GB)</small> <br />
[[Nintendo DS game card|Nintendo DS Game Card]] <small>(8-512&nbsp;MB)</small>
|-
! Input controls
| colspan="3" style="text-align:center;"|
* [[D-pad]]
* [[analog stick|Circle Pad]]
* Analog nub (C-stick)
* A/B/X/Y, L/R, Z<small>L</small>/Z<small>R</small>, and START/SELECT buttons
* Home button
* Touchscreen
* Microphone
* Camera
* [[accelerometer|Motion sensor]]
* [[gyroscope|Gyro sensor]]
| style="text-align:center;" |
* [[D-pad]]
* [[analog stick|Circle Pad]]
* A/B/X/Y, L/R, and START/SELECT buttons
* Home button
* Touchscreen
* Microphone
* Camera
* [[accelerometer|Motion sensor]]
* [[gyroscope|Gyro sensor]]<ref name="nintendo 3ds hardware specs">[https://web.archive.org/web/20130316055624/http://www.nintendo.com/3ds/hardware/specs Nintendo 3DS – Hardware Specifications at Nintendo] Nintendo of America</ref>
| colspan="2" |
* [[D-pad]]
* [[analog stick|Circle Pad]] (2× with [[Circle Pad Pro|add-on]])
* A/B/X/Y, L/R, and START/SELECT buttons (Z<small>L</small>/Z<small>R</small> buttons with [[Circle Pad Pro|add-on]])
* Home button
* Touchscreen
* Microphone
* Camera
* Wireless switch
* [[accelerometer|Motion sensor]]
* [[gyroscope|Gyro sensor]]<ref name="nintendo 3ds hardware specs" />
|-
! rowspan="2"| Battery
| 1400&nbsp;mAh lithium-ion battery
* 3.5–7 hours <small>(determined by screen brightness, Wi-Fi, and sound volume)</small><ref>{{cite web |url=https://www.digitaltrends.com/gaming/new-nintendo-2ds-xl-versus-new-nintendo-3ds-xl/ |title=New Nintendo 2DS XL vs. New Nintendo 3DS XL &#124; Spec Comparison |publisher=Digital Trends |date=2019-02-13 |access-date=2019-07-23 |archive-date=February 9, 2019 |archive-url=https://web.archive.org/web/20190209062234/https://www.digitaltrends.com/gaming/new-nintendo-2ds-xl-versus-new-nintendo-3ds-xl/ |url-status=live }}</ref>
| 1750&nbsp;mAh lithium-ion battery
* 3.5–7 hours <small>(determined by screen brightness, Wi-Fi, sound volume, and 3D effect)</small><ref>{{cite web|url=http://www.siliconera.com/2014/09/01/heres-new-nintendo-3ds-new-nintendo-3ds-xl-compare/|title=Here's How New Nintendo 3DS And New Nintendo 3DS XL Compare To Each Other|date=September 2014 |publisher=Siliconera|access-date=September 9, 2014|archive-date=September 10, 2014|archive-url=https://web.archive.org/web/20140910201805/http://www.siliconera.com/2014/09/01/heres-new-nintendo-3ds-new-nintendo-3ds-xl-compare/|url-status=live}}</ref>
| 1400&nbsp;mAh lithium-ion battery
* 3.5–6 hours <small>(determined by screen brightness, Wi-Fi, sound volume, and 3D effect)</small>
| 1300&nbsp;mAh [[lithium-ion battery]]
* 3.5–5.5 hours <small>(determined by screen brightness, Wi-Fi and sound volume)</small><ref>{{cite web |url=https://docs.google.com/viewer?url=http%3A%2F%2Fcdn02.nintendo-europe.com%2Fmedia%2Fimages%2Fprojects%2Fflower%2F3ds%2FFAMILY_A4_TABLE_UK.pdf |title=Family A4 Table UK |publisher=Nintendo |access-date=August 29, 2013 |archive-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131220060951/https://docs.google.com/viewer?url=http:%2F%2Fcdn02.nintendo-europe.com%2Fmedia%2Fimages%2Fprojects%2Fflower%2F3ds%2FFAMILY_A4_TABLE_UK.pdf |url-status=live }}</ref>
| 1750&nbsp;mAh lithium-ion battery
* 3.5–6.5 hours <small>(determined by screen brightness, Wi-Fi, sound volume, and 3D effect)</small><ref>{{cite web |url=https://store.nintendo.com/webapp/wcs/stores/servlet/ProductDisplay?productId=198214&catalogId=10001&storeId=10001&categoryId=68709&krypto=GrjJmjV7%2Fh%2BLquzlLeEgC0pM7E9p4HRUPrBBk5noDOUhysvG4h%2BRIMfOJ2hjwRRRKRVvdQqs1rg%3D&ddkey=https://setcurrencypreference |title=Nintendo 3DS XL Battery pack buy page |publisher=Nintendo |access-date=August 20, 2012 }}{{dead link|date=April 2020 |bot=InternetArchiveBot |fix-attempted=yes }}{{cite web |url=https://store.nintendo.com/wcsstore/NOASTORE/noaimages/NC77418.jpg |title=Nintendo 3DS XL Battery image 6.5WA@3.7V=1750mAh |publisher=Nintendo |access-date=August 20, 2012 }}{{dead link|date=February 2018 |bot=InternetArchiveBot |fix-attempted=yes }}</ref><ref name="nuk" />
|1300&nbsp;mAh lithium-ion battery
* 3–5 hours <small>(determined by screen brightness, Wi-Fi, sound volume, and 3D effect)</small><ref name="nintendo 3ds hardware specs" />
|-
| 5–9 hours for DS compatibility mode
| 7–12 hours for DS compatibility mode
| 6.5–10.5 hours for DS compatibility mode
| 5–9 hours for DS compatibility mode
| 6–10 hours for DS compatibility mode
| 5–8 hours for DS compatibility mode
|-
! Connectivity
| colspan="3" |
* Integrated [[IEEE 802.11#802b|802.11b]]/[[IEEE 802.11#802g|g]]
* [[Infrared|IR]] transceiver
* [[Near field communication|NFC]] reader for Amiibo
| colspan="3" |
* Integrated [[IEEE 802.11#802b|802.11b]]/[[IEEE 802.11#802g|g]]
* [[Infrared|IR]] transceiver
* [[Near field communication|NFC]] reader for Amiibo (with [[Video game accessory|add-on]])
|-
! Stylus
|69&nbsp;mm (2.7&nbsp;in) long
| {{convert|86|mm|in|abbr = on}} long
| {{convert|76.5|mm|in|abbr = on}} long
| {{convert|96|mm|in|abbr = on}} long<ref name="Kotaku announcement">{{cite web |author=8/28/13 11:21am 8/28/13 11:21am |url=http://kotaku.com/introducing-the-nintendo-2ds-no-thats-not-a-typo-1214807721 |title=Introducing... The Nintendo 2DS. No, That's Not a Typo |date=August 28, 2013 |publisher=Kotaku.com |access-date=March 12, 2014 |archive-date=January 24, 2021 |archive-url=https://web.archive.org/web/20210124005400/https://kotaku.com/introducing-the-nintendo-2ds-no-thats-not-a-typo-1214807721 |url-status=live }}</ref>
| {{convert|96|mm|in|abbr = on}} long
| Extendable up to {{convert|100|mm|in|abbr = on}} long<ref name="nintendo 3ds hardware specs" />
|-
! Weight
|260 grams (9.2&nbsp;oz)
| {{convert|329|g}}
| {{convert|253|g}}
| {{convert|260|g}}
| {{convert|336|g}}<ref name="nuk">{{cite web|url = https://www.nintendo.co.uk/NOE/3DS_XL/3DS_XL_en_GB/|archive-url = https://archive.today/20130903060006/http://www.nintendo.co.uk/NOE/3DS_XL/3DS_XL_en_GB/#page4|url-status = dead|title = Nintendo 3DS XL|publisher = Nintendo|date = June 22, 2012|access-date = July 7, 2012|archive-date = September 3, 2013}}</ref>
| {{convert|235|g}}<ref>[https://www.nintendo.co.jp/3ds/hardware/spec/index.html Nintendo 3DS – Hardware Specifications] {{Webarchive|url=https://web.archive.org/web/20140818182154/http://www.nintendo.co.jp///3ds/hardware/spec/index.html |date=August 18, 2014 }} Nintendo Co., Ltd.</ref>
|-
! Dimensions
|159.36&nbsp;mm (6.27&nbsp;in) W

86.36&nbsp;mm (3.4&nbsp;in) D

20.8&nbsp;mm (0.81&nbsp;in) H
|
{{convert|160|mm|in|abbr = on}} W <br />
{{convert|93.5|mm|in|abbr = on}} D <br />
{{convert|21.5|mm|in|abbr = on}} H

|
{{convert|142|mm|in|abbr = on}} W <br />
{{convert|80.6|mm|in|abbr = on}} D <br />
{{convert|21.6|mm|in|abbr = on}} H

|
{{convert|144|mm|in|abbr = on}} W <br />
{{convert|127|mm|in|abbr = on}} D <br />
{{convert|20.3|mm|in|abbr = on}} H

|
{{convert|156|mm|in|abbr = on}} W <br />
{{convert|93|mm|in|abbr=on}} D <br />
{{convert|22|mm|in|abbr=on}} H<ref name="nuk" />
|
{{convert|134|mm|in|abbr = on}} W <br />
{{convert|74|mm|in|abbr=on}} D <br />
{{convert|22|mm|in|abbr=on}} H<ref name="nintendo 3ds hardware specs"/>
|-
!Online services
| colspan="6"| '''[[Nintendo Network]]'''
* [[Nintendo eShop]] (Discontinued)
* [[Nintendo Wi-Fi Connection]] (Discontinued)
* [[Miiverse]] (Discontinued)
* [[Nintendo Video]] (Discontinued)
* [[Swapnote]] <small>(Nintendo Letter Box in [[PAL region]]) (Discontinued)</small>
** [[StreetPass Mii Plaza]] <small>(local & online players met)</small>
* [[SpotPass and StreetPass]] (Spotpass Discontinued)
* [[Internet Browser (Nintendo 3DS)|Internet Browser]]
* [[Nintendo Network ID]] (Discontinued)
|-
! Preloaded applications
| colspan="6"|
* Health & Safety Information
* Nintendo 3DS / DS [[Nintendo game card|Game Card]] launcher
* Nintendo 3DS Camera <small>(photo and video recording and editing)</small>
* Nintendo 3DS Sound
* [[Nintendo eShop]]
* [[Mii#Mii Maker|Mii Maker]]
* [[StreetPass Mii Plaza]]
* [[AR Games]]
* [[Face Raiders]]
* [[Nintendo 3DS#Activity Log|Activity Log]]
* Nintendo Zone (select regions only)
* [[Nintendo Video]]
* [[Swapnote]] <small>(''Nintendo Letter Box'' in PAL region)</small>
* [[Eurosport]] <small>(select regions only)</small>
* [[Netflix]] <small>(select regions only, with paid subscription)</small>
* [[YouTube]]
* [[Hulu]] Plus <small>(select regions only, with paid subscription)</small>
* [[Download Play|3DS/DS Download Play]]
* System Settings
* Game Notes
* Friend List
* Notifications
* [[Internet Browser (Nintendo 3DS)|Internet Browser]]
|-
! [[Regional lockout]]
| colspan="6" {{bad|Yes}}
|-
![[Backward compatibility]]
| colspan="3" |
'''Physical only'''
'''[[Nintendo game card|Nintendo Game Cards]]'''
:[[Nintendo DS]]/[[Nintendo DSi|DSi]] Game Card
'''Downloadable only'''
* [[List of DSiWare games and applications|DSiWare]]
* '''[[Virtual Console]]'''
** [[Game Boy]]
** [[Game Boy Color]]
** [[Super Nintendo Entertainment System]]
** [[Game Boy Advance]] <small>(Available through the Nintendo 3DS Ambassador Program only)</small>
** [[Game Gear]]
** [[TurboGrafx-16|PC Engine]] <small>(Available in Japan only)</small>
** [[Nintendo Entertainment System]]
| colspan="3" |
'''Physical only'''
'''[[Nintendo game card|Nintendo Game Cards]]'''
:[[Nintendo DS]]/[[Nintendo DSi|DSi]] Game Card
'''Downloadable only'''
* [[List of DSiWare games and applications|DSiWare]]
* '''[[Virtual Console]]'''
** [[Game Boy]]
** [[Game Boy Color]]
** [[Game Boy Advance]] <small>(Available through the Nintendo 3DS Ambassador Program only)</small>
** [[Game Gear]]
** [[TurboGrafx-16|PC Engine]] <small>(Available in Japan only)</small>
** [[Nintendo Entertainment System]]
|}

== Software ==
{{See also|Nintendo 3DS system software}}

=== Operating system ===
[[File:Nintendo 3DS Home Menu.jpg|thumb|250px|The Nintendo 3DS '''Home Menu''' as of system version 9.3.0-21. The upper screen displays a 3D animated logo for each individual app, while the bottom screen displays application icons.]]

The '''Home Menu''' is a [[graphical user interface]] similar to the [[Nintendo DSi system software#DSi Menu|Nintendo DSi Menu]] and [[Wii U#Wii U Menu|Wii U Menu]] for Nintendo 3DS systems. It is used to launch software stored on [[Nintendo DS Game Card|Nintendo DS]] and [[Nintendo 3DS Game Card]]s, applications installed on a [[SD card]], and [[DSiWare]] titles installed in the system's internal memory. Application icons are set in a customizable grid navigable on the lower screen. On the upper screen, a special 3D animated logo is displayed for each individual app, as well as system information such as wireless signal strength, date and time, and battery life.<ref name="home menu">{{cite web |title=Nintendo 3DS Family&nbsp;— HOME Menu |url=https://www.nintendo.com/3ds/built-in-software/#/1 |url-status=dead |archive-url=https://web.archive.org/web/20131122182504/http://www.nintendo.com/3ds/built-in-software/#/1 |archive-date=November 22, 2013 |access-date=November 11, 2013 |publisher=Nintendo}}</ref> Using the Home button, users can suspend the current software that is running and bring up the Home Menu, allowing the user to launch certain multitasking applications, such as the [[Internet Browser (Nintendo 3DS)|Internet Browser]] and [[Miiverse]].

<!-- Updates -->
Similarly to the [[Nintendo DSi]], the menu has updateable [[firmware]]. On April 25, 2012, a system update brought the introduction of a folder system, which allows users to put applications inside folders.<ref name="folders">{{cite web |url=http://www.officialnintendomagazine.co.uk/37534/how-to-do-a-3ds-system-update-and-create-folders/ |title=How to do a 3DS System Update and create folders |publisher=Official Nintendo Magazine |access-date=September 18, 2013 |archive-url=https://web.archive.org/web/20130926174120/http://www.officialnintendomagazine.co.uk/37534/how-to-do-a-3ds-system-update-and-create-folders/ |archive-date=September 26, 2013 |url-status=dead }}</ref> On June 20, 2013, a system update brought the introduction of the ''Save Data Backup'' feature, which allows the user to back up save data from downloadable Nintendo 3DS software and most [[Virtual Console]] games.<ref>{{cite web|last=Mallory|first=Jordan|title=3DS system update adds on-board save data backup|url=http://www.joystiq.com/2013/06/20/3ds-system-update-adds-on-board-save-data-backup/|publisher=Joystiq|access-date=September 29, 2013|archive-url=https://web.archive.org/web/20131202231543/http://www.joystiq.com/2013/06/20/3ds-system-update-adds-on-board-save-data-backup/|archive-date=December 2, 2013|url-status=dead}}</ref> An update was released on October 30, 2014, to enable players to download custom themes for the Home Menu, based on various Nintendo titles.<ref>{{cite web |last=Sahdev |first=Ishaan |date=August 29, 2014 |title=Nintendo 3DS To Get Custom Themes For Home Menu |url=http://www.siliconera.com/2014/08/29/nintendo-3ds-get-custom-themes-home-menu/ |url-status=live |archive-url=https://web.archive.org/web/20141015100153/http://www.siliconera.com/2014/08/29/nintendo-3ds-get-custom-themes-home-menu/ |archive-date=October 15, 2014 |access-date=October 13, 2014 |work=Siliconera}}</ref>

=== {{Anchor|Nintendo 3DS Camera}} Camera ===
'''Nintendo 3DS Camera''' is a built-in photo and video recorder with an integrated media gallery and [[Photo editing software|photo editing]] functionality. The app uses the system's two front-facing cameras to take 3D photos, and the user-facing camera to take regular 2D photos. All photographs are taken at a resolution of 640 × 480 [[pixel|px]] ([[Video Graphics Array|VGA]]), or 0.3 [[megapixel]]s. The two perspectives of 3D photographs are stored into two separate files, with JPG and MPO extensions.<ref>{{cite web |last1=Kreutmayr |first1=Fabian |title=3DS: Bilder werden im mpo-Format gespeichert |url=http://nintendo-online.de/news/7622/3ds-bilder-werden-im-mpo-format-gespeichert/ |website=Nintendo-Online.de |language=de-DE |date=2011-02-08 |access-date=April 16, 2021 |archive-date=April 16, 2021 |archive-url=https://web.archive.org/web/20210416224504/https://nintendo-online.de/news/7622/3ds-bilder-werden-im-mpo-format-gespeichert/ |url-status=live }}</ref>

There are various options and filters available when taking photos or recording video. There is also a ''Low-Light'' option, which is useful when taking photos and recording video in low lighting conditions.<ref name="3ds camera">{{cite web|title=Nintendo 3DS Camera|url=https://www.nintendo.co.uk/Nintendo-3DS/Instant-Software/Nintendo-3DS-Camera/Nintendo-3DS-Camera-115344.html|publisher=Nintendo|access-date=November 11, 2013|archive-date=August 20, 2021|archive-url=https://web.archive.org/web/20210820094443/https://www.nintendo.co.uk/Nintendo-3DS-Family/Instant-Software/Nintendo-3DS-Camera/Nintendo-3DS-Camera-115344.html|url-status=live}}</ref> There is a loud shutter sound that happens when you take photos, which cannot be turned down or off, likely to comply with Japan's mandatory shutter sound.<ref>{{Cite web |date=2016-09-30 |title=Japan's noisy iPhone problem |url=https://www.engadget.com/2016-09-30-japans-noisy-iphone-problem.html |access-date=2024-06-17 |website=Engadget |language=en-US}}</ref>

<!-- Update -->
On December 7, 2011, a system update added the ability to record 3D video along special recording options, such as the ability to make [[stop motion]] animations.<ref name="Stuart">{{Cite news |last=Stuart |first=Keith |date=December 7, 2011 |title=3DS gets 3D video recording in latest system update to console |work=[[The Guardian]] |url=https://www.theguardian.com/technology/gamesblog/2011/dec/07/nintendo-3ds-system-update |url-status=live |access-date=September 24, 2012 |archive-url=https://web.archive.org/web/20130921215209/http://www.theguardian.com/technology/gamesblog/2011/dec/07/nintendo-3ds-system-update |archive-date=September 21, 2013}}</ref> All recording modes only allow a single video to be up to 10 minutes long.<ref>{{cite web |url=http://mynintendonews.com/2011/10/20/nintendo-3ds-record-10-minutes-of-3d-video-on-nintendo-3ds-with-november-firmware-update/ |title=Nintendo 3DS: Record 10 Minutes Of 3D Video On Nintendo 3DS With November Firmware Update |publisher=My Nintendo News |date=October 20, 2011 |access-date=September 25, 2013 |archive-date=September 21, 2013 |archive-url=https://web.archive.org/web/20130921053833/http://mynintendonews.com/2011/10/20/nintendo-3ds-record-10-minutes-of-3d-video-on-nintendo-3ds-with-november-firmware-update/ |url-status=live }}</ref>

=== {{Anchor|Nintendo 3DS Sound}} Sound ===
'''Nintendo 3DS Sound''' is a built-in music player and sound recorder. Supported [[filename extension]]s include MP3 audio with [[MP3|.mp3]] and AAC audio with [[MPEG-4 Part 14|.mp4]], [[Apple Lossless|.m4a]], or [[3GP and 3G2|.3GP]]. Audio files can be played from an SD card, with visualizations displayed on the upper screen. Music can be played while the console is closed, using the system's [[headphone jack]]. A set of sound manipulation options are available, as well as several [[audio filters]]. Ten-second voice recordings can also be recorded and edited.<ref name="3ds sound">{{cite web|title=Nintendo 3DS Sound|url=https://www.nintendo.co.uk/Nintendo-3DS/Instant-Software/Nintendo-3DS-Sound/Nintendo-3DS-Sound-115638.html|publisher=Nintendo|access-date=November 11, 2013|archive-date=August 20, 2021|archive-url=https://web.archive.org/web/20210820094526/https://www.nintendo.co.uk/Nintendo-3DS-Family/Instant-Software/Nintendo-3DS-Sound/Nintendo-3DS-Sound-115638.html|url-status=live}}</ref> There is also a [[StreetPass]] function built-into the app, where users exchange song data to make a compatibility chart between them.<ref name="3ds sound" />

=== Nintendo eShop ===
{{Main|Nintendo eShop}}

'''Nintendo eShop''' is the Nintendo 3DS's online software distribution service. Launched in June 2011, the eShop provides downloadable retail and download-only Nintendo 3DS titles, [[Virtual Console]] titles, and various applications and videos. It also allows users to purchase [[downloadable content]] (DLC) and automatically download [[Patch (computing)|patches]] for both physical and downloadable games. All content obtained from Nintendo eShop is attached to a [[Nintendo Network ID]] but can only be used in one system. Background downloading is possible via [[SpotPass]], while playing games or in [[sleep mode]]. Up to ten downloads can be queued at a time and their status can be checked on the Home Menu.<ref>{{cite web|title=Nintendo adding sleep mode downloads to 3DS eShop, planning web interface|url=http://www.joystiq.com/2011/10/27/nintendo-adding-sleep-mode-downloads-to-3ds-eshop-planning-web/|publisher=Joystiq|access-date=November 11, 2013|archive-url=https://web.archive.org/web/20131111011632/http://www.joystiq.com/2011/10/27/nintendo-adding-sleep-mode-downloads-to-3ds-eshop-planning-web/|archive-date=November 11, 2013|url-status=dead}}</ref>

Certain Latin American and Caribbean countries, which feature a more limited eShop, had their systems closed in July 2020. Countries in the region with the full eShop and the rest of the world were unaffected.<ref>{{cite web |title=Nintendo 3DS and Wii U Limited eShop Closure (Latin America and Caribbean Countries) |url=https://en-americas-support.nintendo.com/app/answers/detail/a_id/48972/ |website=Nintendo Customer Support |access-date=28 April 2020 |date=28 April 2020 |archive-date=April 29, 2020 |archive-url=https://web.archive.org/web/20200429011323/https://en-americas-support.nintendo.com/app/answers/detail/a_id/48972/ |url-status=live }}</ref>

It was later announced on February 15, 2022, that support for Nintendo eShop for the Nintendo 3DS for the rest of the world would be discontinued in late March 2023 (this was confirmed to be March 27, 2023<ref name="TheVergeClosureDate" />), with the ability to add credit cards ceasing by May 23, 2022, followed by the inability to add funds by August 29, 2022.<ref name="eShopDiscontinuation">{{Cite web|title=Nintendo Support: Wii U & Nintendo 3DS eShop Discontinuation|url=https://en-americas-support.nintendo.com/app/answers/detail/a_id/57847|access-date=2022-02-16|website=en-americas-support.nintendo.com|archive-date=February 16, 2022|archive-url=https://web.archive.org/web/20220216083802/https://en-americas-support.nintendo.com/app/answers/detail/a_id/57847|url-status=live}}</ref>

=== Miiverse ===
{{Main|Miiverse}}

'''Miiverse''' was an integrated [[social networking service]], which allowed players to interact and share their gaming experiences through their personal Mii characters. It was originally launched on [[Wii U]] and was launched on the Nintendo 3DS on December 11, 2013, via a firmware update.<ref>{{cite web |author=Joe Skrebels on |url=http://www.officialnintendomagazine.co.uk/56333/3ds-system-update-released-adds-miiverse-and-nnids/ |title=3DS System Update released&nbsp;— adds Miiverse and NNIDs |publisher=Official Nintendo Magazine UK |date=December 10, 2013 |access-date=June 3, 2014 |archive-url=https://web.archive.org/web/20140314083800/http://www.officialnintendomagazine.co.uk/56333/3ds-system-update-released-adds-miiverse-and-nnids/ |archive-date=March 14, 2014 |url-status=dead }}</ref> Its functionality was similar to the Wii U version albeit without the private messaging feature, and required a [[Nintendo Network ID]].

<!-- Details -->
Miiverse allowed users to seamlessly share accomplishments, comments, hand written notes, and game screenshots with other players on various communities specific to their games and applications. It was possible to access Wii U communities on the Nintendo 3DS and vice versa. It was also possible to access Miiverse on any internet enabled [[smartphone]], [[Tablet computer|tablet]] and [[Personal computer|PC]].<ref>[https://uk.ign.com/articles/2013/04/25/miiverse-now-accessible-on-pc-smartphones Miiverse Now Accessible on PC, Smartphones – IGN] {{Webarchive|url=https://web.archive.org/web/20170709161455/http://uk.ign.com/articles/2013/04/25/miiverse-now-accessible-on-pc-smartphones |date=July 9, 2017 }}. Uk.ign.com. Retrieved on August 23, 2013.</ref> The service was moderated through software filtering as well as a [[human resources|human resource]] team in order to ensure that the content shared by users was appropriate and that no [[Spoiler (media)|spoilers]] were shared.<ref>{{cite web |last=Fletcher |first=JC |url=http://www.joystiq.com/2012/06/07/miiverse-messages-will-be-subject-to-moderation-before-posting/ |title=Miiverse messages will be subject to moderation before posting |publisher=Joystiq |date=June 7, 2012 |access-date=October 25, 2012 |archive-url=https://web.archive.org/web/20130616040116/http://www.joystiq.com/2012/06/07/miiverse-messages-will-be-subject-to-moderation-before-posting/ |archive-date=June 16, 2013 |url-status=dead}}</ref> It was also possible to post screenshots from certain games to social networking websites such as [[Twitter]], [[Tumblr]] and/or [[Facebook]] via the ''Nintendo 3DS Image Share'' service.<ref>{{cite web |title=Nintendo 3DS Image Share |url=https://www.nintendo.com/3ds/image-share |url-status=dead |archive-url=https://web.archive.org/web/20131016181646/http://www.nintendo.com/3ds/image-share |archive-date=October 16, 2013 |access-date=October 18, 2013 |publisher=Nintendo.com}}</ref>

On November 7, 2017, the Miiverse servers closed down for the 3DS and the Wii U.<ref>{{cite web |last1=Davidson |first1=Matt |date=August 29, 2017 |title=Nintendo: Miiverse to Shut Down in November |url=https://www.ign.com/articles/2017/08/29/nintendo-miiverse-to-shut-down-in-november |access-date=17 June 2023 |website=IGN |archive-date=June 17, 2023 |archive-url=https://web.archive.org/web/20230617164440/https://www.ign.com/articles/2017/08/29/nintendo-miiverse-to-shut-down-in-november |url-status=live }}</ref>

=== Internet browser ===
The Nintendo 3DS's [[internet browser]] was released via a firmware update on June 6, 2011, in North America and June 7, 2011, in Europe and Japan.<ref>{{cite web|last=Yin-Poole|first=Wesley|title=Nintendo 3DS e-Shop and browser delayed|date=May 12, 2011|url=http://www.eurogamer.net/articles/2011-05-12-nintendo-3ds-e-shop-and-browser-delayed|publisher=Eurogamer|access-date=December 22, 2013|archive-date=June 30, 2016|archive-url=https://web.archive.org/web/20160630063856/http://www.eurogamer.net/articles/2011-05-12-nintendo-3ds-e-shop-and-browser-delayed|url-status=live}}</ref> It functions as a multitasking system application and can be used while another application is suspended in the background. The browser supports [[HTML]], [[CSS]], [[JavaScript]] and some [[HTML5]] elements but does not support [[Flash Video|Flash]], video or music.<ref>{{cite web|title=Internet Browser {{!}} Nintendo 3DS|url=https://www.nintendo.co.uk/Nintendo-3DS/Instant-Software/Internet-Browser/Internet-Browser-115440.html|publisher=Nintendo|access-date=December 22, 2013|archive-date=November 3, 2021|archive-url=https://web.archive.org/web/20211103085711/https://www.nintendo.co.uk/Hardware/Nintendo-3DS-Family/Instant-Software/Internet-Browser/Internet-Browser-115440.html|url-status=live}}</ref> It can also download and show 3D images with the [[.mpo]] file extension and allows users to save images on an SD card. Additionally the browser supports [[JPEG]] and MPO image uploads from the system's photo gallery. The user can also choose between the [[Google Search|Google]] and the [[Yahoo! Search|Yahoo!]] search engines, and can also create [[Bookmark (World Wide Web)|bookmarks]].

=== Video services ===
<!-- Nintendo Video -->
[[Nintendo Video]] launched in Australia, Europe, and Japan on July 13, 2011, and in North America on July 21, 2011, along with a tutorial video.<ref>{{cite web|url=https://www.nintendo.co.uk/NOE/en_GB/news/2011/download_nintendo_video_for_nintendo_3ds_43881.html|title=Download the free Nintendo Video application, only for Nintendo 3DS|date=July 11, 2011|publisher=[[Nintendo]]|access-date=July 14, 2011|archive-date=November 3, 2021|archive-url=https://web.archive.org/web/20211103085711/https://www.nintendo.co.uk/News/2011/Download-the-free-Nintendo-Video-application-only-for-Nintendo-3DS-252872.html|url-status=live}}</ref><ref>{{Cite news|url=http://www.joystiq.com/2011/07/12/3ds-nintendo-video-service-available-tomorrow-in-japan/|title=3DS 'Nintendo Video' service available tomorrow in Japan|last=Fletcher|first=JC|date=July 12, 2011|publisher=Joystiq|access-date=September 24, 2012|archive-url=https://web.archive.org/web/20120529105400/http://www.joystiq.com/2011/07/12/3ds-nintendo-video-service-available-tomorrow-in-japan/|archive-date=May 29, 2012|url-status=dead}}</ref><ref>{{Cite news|url=http://www.nintendoworldreport.com/news/27244|title=Nintendo Video Goes Live in North America|last=Kaluska|first=Aaron|date=July 21, 2011|publisher=Nintendo World Report|access-date=September 24, 2012|archive-date=July 24, 2012|archive-url=https://web.archive.org/web/20120724233353/http://www.nintendoworldreport.com/news/27244|url-status=live}}</ref> The service periodically updates its video content availability through [[SpotPass]], automatically adding and deleting content from the console. Up to four videos can be available through the app at the same time. Nintendo Video content include: established series such as ''[[Oscar's Oasis]]'' and ''[[Shaun the Sheep]]'' (with fifteen exclusive episodes);<ref>{{Cite news|url=https://www.nintendo.co.uk/NOE/en_GB/news/2011/shaun_the_sheep_comes_to_life_on_nintendo_3ds_47788.html|archive-url=https://archive.today/20130421023106/http://www.nintendo.co.uk/NOE/en_GB/news/2011/shaun_the_sheep_comes_to_life_on_nintendo_3ds_47788.html|url-status=dead|archive-date=April 21, 2013|title=Shaun the Sheep comes to life on Nintendo 3DS|date=February 16, 2012|publisher=Nintendo|access-date=September 24, 2012}}</ref> original series such as ''Dinosaur Office'' and ''BearShark'' by [[CollegeHumor]]; short films; movie trailers; and sports videos by [[Redbull]] and [[BSkyB]]. The Nintendo Video app was discontinued in the Japanese, European and Oceania regions by April 2014, and in North America by July 2015. In North America at least, the "Nintendo Video" name continues to exist via a permanent [[Nintendo eShop]] category for all hosted videos that previously featured on the former app, as well as potential new content. The permanently hosted online "Nintendo Video" eShop videos can be viewed on-demand at any time without additional costs.

<!-- Netflix / Hulu Plus / YouTube -->
The [[Netflix]] streaming video service was released in North America on July 14, 2011.<ref>{{cite web |last=Heater |first=Brian |url=https://www.engadget.com/2011/07/14/nintendo-confirms-netflix-on-the-3ds-hitting-today/ |title=Nintendo confirms Netflix on the 3DS hitting today |publisher=Engadget |date=July 14, 2011 |access-date=July 14, 2011 |archive-date=July 14, 2011 |archive-url=https://web.archive.org/web/20110714222333/http://www.engadget.com/2011/07/14/nintendo-confirms-netflix-on-the-3ds-hitting-today/ |url-status=live }}</ref> Netflix users are able to pause streaming video on the Nintendo 3DS and resume it on other Netflix-enabled devices. Only 2D content is available through the service.<ref name="Netflix app added to eShop">{{cite web |title=Netflix Coming to 3DS Tomorrow |url=http://www.nintendoworldreport.com/news/27172 |publisher=Nintendo World Report |date=July 13, 2011 |access-date=October 8, 2012 |archive-date=July 24, 2012 |archive-url=https://web.archive.org/web/20120724143122/http://www.nintendoworldreport.com/news/27172 |url-status=live }}</ref> The Netflix app was discontinued on June 30, 2021.<ref>{{cite web|url=https://www.nintendolife.com/news/2021/07/netflix_no_longer_works_on_wii_u_or_3ds_so_wheres_the_switch_version|title=Netflix No Longer Works On Wii U Or 3DS, So Where's The Switch Version?|publisher=Nintendo Life|access-date=July 1, 2021|archive-date=July 2, 2021|archive-url=https://web.archive.org/web/20210702113110/https://www.nintendolife.com/news/2021/07/netflix_no_longer_works_on_wii_u_or_3ds_so_wheres_the_switch_version|url-status=live}}</ref> Nintendo announced on October 21, 2011, that [[Hulu Plus]] would be released on the Nintendo 3DS by the end of the year.<ref>{{Cite news|url=http://www.pcworld.com/article/242291/hulu_plus_comes_to_nintendo_3ds_wii_3ds_gets_3d_video_recording.html|title=Hulu Plus Comes to Nintendo 3DS, Wii; 3DS Gets 3D Video Recording|last=Paul|first=Ian|date=October 21, 2011|publisher=PCWorld|access-date=September 24, 2012|archive-date=May 9, 2012|archive-url=https://web.archive.org/web/20120509201729/http://www.pcworld.com/article/242291/hulu_plus_comes_to_nintendo_3ds_wii_3ds_gets_3d_video_recording.html|url-status=live}}</ref> On February 16, 2012, following the debut of Hulu on the Wii, Nintendo reiterated the announcement this time claiming it would be available on the 3DS sometime in 2012.<ref>{{Cite news|url=http://www.businesswire.com/news/home/20120216005908/en/Nintendo-Teams-Hulu-Offer-Thousands-Current-TV|title=Nintendo Teams Up with Hulu Plus to Offer Thousands of Current TV Shows and Classic Movies on the Wii Console|date=February 16, 2012|publisher=Business Wire|access-date=September 24, 2012|archive-date=September 1, 2012|archive-url=https://web.archive.org/web/20120901202005/http://www.businesswire.com/news/home/20120216005908/en/Nintendo-Teams-Hulu-Offer-Thousands-Current-TV|url-status=live}}</ref> Finally, on August 6, 2013, the Hulu application became available in Japan and on October 17, 2013, the Hulu Plus application was launched in North America, along with a one-week free trial.<ref>{{cite web |url=http://www.nintendoworldreport.com/news/35116 |title=Hulu Now Available on 3DS eShop in Japan&nbsp;— News |publisher=Nintendo World Report |access-date=September 25, 2013 |archive-date=September 26, 2013 |archive-url=https://web.archive.org/web/20130926113817/http://www.nintendoworldreport.com/news/35116 |url-status=live }}</ref><ref>{{cite web |last=Gruver |first=Tim |url=http://www.gameinformer.com/b/news/archive/2013/10/17/hulu-plus-now-available-on-3ds-and-2ds.aspx |title=Hulu Plus Now Available On 3DS And 2DS&nbsp;— News |publisher=www.GameInformer.com |date=October 13, 2013 |access-date=October 18, 2013 |archive-date=October 17, 2013 |archive-url=https://web.archive.org/web/20131017131811/http://www.gameinformer.com/b/news/archive/2013/10/17/hulu-plus-now-available-on-3ds-and-2ds.aspx |url-status=dead }}</ref> On November 29, 2013, the [[YouTube]] application was released for the Nintendo 3DS in Europe and North America.<ref>{{cite news|url=http://www.nintendolife.com/news/2013/11/the_3ds_youtube_app_has_finally_gone_live|title=The 3DS YouTube App Has Finally Gone Live|date=November 29, 2013|work=Nintendo Life|access-date=November 4, 2018|language=en-GB|archive-date=November 5, 2018|archive-url=https://web.archive.org/web/20181105012521/http://www.nintendolife.com/news/2013/11/the_3ds_youtube_app_has_finally_gone_live|url-status=live}}</ref> It was discontinued in August 2019.<ref>{{cite news|url=https://en-americas-support.nintendo.com/app/answers/detail/a_id/47010/~/youtube-app-for-nintendo-3ds-discontinuation|title=YouTube App for Nintendo 3DS Discontinuation|work=Nintendo America|access-date=February 4, 2020|archive-date=February 21, 2020|archive-url=https://web.archive.org/web/20200221001615/https://en-americas-support.nintendo.com/app/answers/detail/a_id/47010/~/youtube-app-for-nintendo-3ds-discontinuation|url-status=live}}</ref>

The SpotPass TV service launched in Japan on June 19, 2011. The service was a joint service between [[Nippon TV]] and [[Fuji TV]] that brought free 3D video content to Nintendo 3DS users in Japan. Types of content included programming teaching the user how to do magic tricks, Japanese idol sumo wrestling, sports, and 3D dating, among others. The service was terminated on June 20, 2012, a year after its inception.<ref>{{cite web |url=http://www.nintendoworldreport.com/news/30122 |title=SpotPass TV Canceled in Japan&nbsp;— News |publisher=Nintendo World Report |access-date=September 18, 2013 |archive-date=September 26, 2013 |archive-url=https://web.archive.org/web/20130926113814/http://www.nintendoworldreport.com/news/30122 |url-status=live }}</ref> A [[Eurosport]] app launched in Europe and Australia on December 15, 2011, and worked similarly to the Nintendo Video app. It featured weekly episodes of ''Watts Zap'' and other compilation videos containing Eurosport content.<ref>{{cite web |url=http://www.officialnintendomagazine.co.uk/33535/eurosport-3ds-video-player-app-is-live/ |title=3DS News: Eurosport 3DS video player app is live |publisher=Official Nintendo Magazine |access-date=September 18, 2013 |archive-url=https://web.archive.org/web/20130926182409/http://www.officialnintendomagazine.co.uk/33535/eurosport-3ds-video-player-app-is-live/ |archive-date=September 26, 2013 |url-status=dead }}</ref> The service was terminated on December 31, 2012, a year after its inception.<ref>{{cite web |url=http://www.gonintendo.com/?mode=viewstory&id=193035 |title=Nintendo/Eurosport 3DS app to see support end in 2013 &#124; GoNintendo&nbsp;— What are YOU waiting for? |publisher=GoNintendo |date=December 18, 2012 |access-date=September 18, 2013 |archive-date=September 27, 2013 |archive-url=https://web.archive.org/web/20130927205326/http://www.gonintendo.com/?mode=viewstory&id=193035 |url-status=live }}</ref>

=== {{Anchor|Nintendo Letter Box}} Swapnote ===
{{Main|Swapnote}}

'''Swapnote''' (known as '''Nintendo Letter Box''' in Europe and Australia) is a messaging application for the Nintendo 3DS. Swapnote was released on December 21, 2011, in Japan and on December 22 in Europe, Australia and North America, via the [[Nintendo eShop]]. The application is free and is pre-installed on newer systems. It allows users to send hand-written/drawn messages to registered friends via [[SpotPass]] either or other users via [[StreetPass]].<ref>{{cite web|url=http://3dsware.nintendolife.com/news/2011/10/kid_icarus_kirby_getting_3d_classics_makeovers|title=Kid Icarus, Kirby Getting 3D Classics Makeovers|access-date=October 22, 2011|last=Wahlgren|first=Jon|date=October 21, 2011|publisher=Nintendo Life|archive-date=October 23, 2011|archive-url=https://web.archive.org/web/20111023215424/http://3dsware.nintendolife.com/news/2011/10/kid_icarus_kirby_getting_3d_classics_makeovers|url-status=live}}</ref> The app also allows users to freely embed pictures and sounds into their messages.

On October 31, 2013, Nintendo abruptly suspended the Swapnote/Nintendo Letter Box SpotPass functionality after discovering minors were sharing Friend Codes with strangers who had exploited the messaging service to allegedly exchange pornographic imagery.<ref>{{cite web |last=Ashcraft |first=Brian |date=November 6, 2013 |title=Accused Child Predator Allegedly Used Nintendo's Swapnote Service |url=http://kotaku.com/child-predators-were-using-nintendos-swapnote-service-1459304126 |url-status=live |archive-url=https://web.archive.org/web/20131107220730/http://kotaku.com/child-predators-were-using-nintendos-swapnote-service-1459304126 |archive-date=November 7, 2013 |access-date=November 8, 2013 |website=[[Kotaku]] |publisher=[[G/O Media]]}}</ref><ref>{{cite web|script-title=ja:わいせつ画像:ゲーム機で送信させる 女児被害、容疑者を書類送検 /茨城|url=http://mainichi.jp/area/ibaraki/news/20131106ddlk08040158000c.html|publisher=[[Mainichi Shimbun]]|access-date=November 8, 2013|language=ja|url-status=dead|archive-url=https://web.archive.org/web/20131108225215/http://mainichi.jp/area/ibaraki/news/20131106ddlk08040158000c.html|archive-date=November 8, 2013}}</ref>

=== Mii Maker ===
'''[[Mii#Mii Maker|Mii Maker]]''' is a system application that allows users to create [[Mii]] characters through either a selection of facial and body features, such as the nose, mouth, eyes, hair, among other, or by taking a photo using the system's cameras and auto-generate a personal Mii. Mii characters can also be added and shared by reading special [[QR code]]s with one of the cameras.<ref>{{cite web|title=Mii Maker|url=https://www.nintendo.co.uk/Nintendo-3DS/Instant-Software/Mii-Maker/Mii-Maker-115540.html|publisher=Nintendo|access-date=November 11, 2013|archive-date=November 3, 2021|archive-url=https://web.archive.org/web/20211103085711/https://www.nintendo.co.uk/Hardware/Nintendo-3DS-Family/Instant-Software/Mii-Maker/Mii-Maker-115540.html|url-status=live}}</ref> It is also possible to import Mii characters from a [[Wii]] or a [[Wii U]] system. However, Mii created on Nintendo 3DS systems cannot be exported back to a Wii due to the addition of character parts in Mii Maker not present on the Wii's ''[[Mii Channel]]''.<ref>{{cite web |last=Yoon |first=Andrew |date=January 19, 2011 |title=3DS can import your Wii Mii, too 'robust' to export them back |url=http://www.joystiq.com/2011/01/19/3ds-can-import-your-wii-mii-too-robust-to-export-them-back/ |url-status=dead |archive-url=https://web.archive.org/web/20131111011306/http://www.joystiq.com/2011/01/19/3ds-can-import-your-wii-mii-too-robust-to-export-them-back/ |archive-date=November 11, 2013 |access-date=November 11, 2013 |publisher=Joystiq}}</ref> This restriction, however, is not applied when exporting a Mii from a Nintendo 3DS to a Wii U system.


=== Activity Log ===
=== Activity Log ===
The Activity Log tracks both game play, noting which games have been played and for how long, as well as physical activity, counting every step taken while carrying a 3DS. The feature encourages walking more every day to earn Play Coins, which can be used with compatible games and applications to acquire special content and a variety of other benefits. Play Coins cannot be used in the Nintendo eShop.<ref name="game coins system">[http://www.aussie-nintendo.com/news/24879/ Nintendo 3DS features Game Coins system] aussie-nintendo</ref><ref name="nintendo 3ds built-in software">[http://www.nintendo.com/3ds/built-in-software/ Nintendo 3DS - Built-in Software and Applications at Nintendo] Nintendo of America Inc.</ref>
{{Anchor|Play coins}}'''Activity Log''' is a system application that tracks a record of which games have been played and for how long. Additionally, it functions as a [[pedometer]]. The feature encourages walking every day with the system in order to earn ''Play Coins'', at a maximum of 10 each day at a rate of one per 100 steps, to a total of 300 coins. Play Coins can then be used with compatible games and applications to acquire special content and a variety of other benefits.<ref>{{cite web |author=Artest |first=John |date=March 26, 2011 |title=How To Spend Nintendo 3DS Play Coins |url=http://www.modojo.com/features/how_to_spend_nintendo_3ds_play_coins |url-status=dead |archive-url=https://web.archive.org/web/20111025054137/http://www.modojo.com/features/how_to_spend_nintendo_3ds_play_coins/ |archive-date=October 25, 2011 |access-date=September 30, 2013 |publisher=Modojo.com}}</ref>

=== Other network features ===
Other network features of the Nintendo 3DS include the [[Nintendo Network]], [[SpotPass and StreetPass]]. [[StreetPass Mii Plaza]] is a StreetPass application which comes pre-installed on every Nintendo 3DS system, while [[Nintendo Zone]] Viewer is a built-in application that detects and makes use of certified SpotPass hotspots. The service has since been discontinued.<ref>{{Cite web |title=Nintendo Support: Nintendo Zone Viewer Service Update |url=https://en-americas-support.nintendo.com/app/answers/detail/a_id/12564/~/nintendo-zone-viewer-service-update |access-date=2023-03-01 |website=en-americas-support.nintendo.com |archive-date=March 21, 2019 |archive-url=https://web.archive.org/web/20190321001145/https://en-americas-support.nintendo.com/app/answers/detail/a_id/12564/~/nintendo-zone-viewer-service-update |url-status=live }}</ref> The Nintendo Network online service has been discontinued as of April 8, 2024, marking an end for most of the online features of the 3DS, including SpotPass and online multiplayer.<ref name=":1" />

== Games ==
{{Further|List of Nintendo 3DS games|List of best-selling Nintendo 3DS games|List of cancelled Nintendo 3DS games}}

<!-- Availability -->
Retail copies of games are supplied on proprietary cartridges called ''[[Nintendo 3DS Game Card]]s'', which are packaged in keep cases with simple instructions. In Europe, the boxes have a triangle at the bottom corner of the paper sleeve-insert side. The triangle is color-coded to identify the region for which the title is intended and which manual languages are included. Unlike with previous Nintendo consoles, the complete software manual is only available digitally via the system's Home Menu. Software published by Nintendo and by some third parties come packaged with [[Club Nintendo]] points, which can be redeemed for special rewards.<ref>{{cite web|title=Club Nintendo points available in third-party 3DS games| date=March 16, 2011 |url=http://www.pocketgamer.co.uk/r/3DS/Nintendo+3DS/news.asp?c=28372|publisher=PocketGamer|access-date=November 10, 2013|archive-date=May 12, 2015|archive-url=https://web.archive.org/web/20150512112952/http://www.pocketgamer.co.uk/r/3DS/Nintendo+3DS/news.asp?c=28372|url-status=live}}</ref> Retail and download-only games are also available for download in the [[Nintendo eShop]]. All Nintendo 3DS consoles are [[regional lockout|region locked]] (software purchased in a region can be only played on that region's hardware).<ref>{{cite web|title=3DS region block confirmed, US won't even read JP games|date=March 24, 2011 |url=http://www.destructoid.com/3ds-region-block-confirmed-us-won-t-even-read-jp-games-197176.phtml|publisher=Destructoid|access-date=November 10, 2013|archive-date=November 10, 2013|archive-url=https://web.archive.org/web/20131110192757/http://www.destructoid.com/3ds-region-block-confirmed-us-won-t-even-read-jp-games-197176.phtml|url-status=live}}</ref>

<!-- Sales -->
A total of 386.48 million Nintendo 3DS games have been sold worldwide {{As of|2021|03|31|df=US|lc=y}},<ref>{{cite web|url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html|title=Dedicated Video Game Sales Units|publisher=Nintendo Japan|access-date=September 20, 2020|archive-date=June 21, 2017|archive-url=https://web.archive.org/web/20170621033554/https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html|url-status=live}}</ref> with [[List of best-selling Nintendo 3DS games|49 titles]] surpassing the million-unit mark. The most successful game, ''[[Mario Kart 7]]'', has sold 18.94 million units worldwide.<ref name="3dssoftwaresales" />

=== Launch titles ===
The Nintendo 3DS launched in Japan with '''8''' games,<ref>{{cite web|url=http://kotaku.com/5728228/the-ten-3ds-launch-titles-in-japan|title=Here Are Japan's 3DS Launch Titles|date=January 8, 2011 |publisher=Kotaku|access-date=September 25, 2013|archive-date=October 3, 2013|archive-url=https://web.archive.org/web/20131003215428/http://kotaku.com/5728228/the-ten-3ds-launch-titles-in-japan|url-status=live}}</ref> in North America with '''12''' games<ref>{{cite web|url=http://www.destructoid.com/3ds-north-american-launch-titles-192044.phtml|title=3DS: North American Launch Titles|date=January 19, 2011 |publisher=Destructoid|access-date=September 25, 2013|archive-date=September 26, 2013|archive-url=https://web.archive.org/web/20130926074258/http://www.destructoid.com/3ds-north-american-launch-titles-192044.phtml|url-status=live}}</ref> and in Europe with '''14''' games.<ref>{{cite web|url=https://www.nintendo.co.uk/News/2011/Nintendo-confirms-day-one-launch-line-up-for-Nintendo-3DS-253379.html|title=Nintendo confirms day one launch line-up for Nintendo 3DS|publisher=Nintendo|access-date=September 25, 2013|archive-date=July 7, 2013|archive-url=https://archive.today/20130707050449/http://www.nintendo.co.uk/News/2011/Nintendo-confirms-day-one-launch-line-up-for-Nintendo-3DS-253379.html|url-status=live}}</ref> An additional thirty games were announced for release during the system's "launch window", which includes the three months after the system's launch date.

{| class="wikitable collapsible collapsed sortable"
|+ {{Nowrap|List of Nintendo 3DS launch titles by region released}}
! scope="col" | Launch title
! scope="col" | [[Japan|JP]]
! scope="col" | [[North America|NA]]
! scope="col" | [[Europe|EU]]
! scope="col" | [[Australasia|AU]]
|-
| ''[[Asphalt 3D]]''
| {{Na}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Bust-a-Move Universe]]''
| {{Ya}}
| {{Ya}}
| {{Na}}
| {{Na}}
|-
| ''[[Combat of Giants: Dinosaurs 3D]]''
| {{Ya}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Lego Star Wars III: The Clone Wars]]''
| {{Na}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Madden NFL Football]]''
| {{Na}}
| {{Ya}}
| {{Na}}
| {{Na}}
|-
| ''[[Nintendogs + Cats]]''
| {{Ya}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Pilotwings Resort]]''
| {{Na}}
| {{Ya}}
| {{Ya}}
| {{Na}}
|-
| ''[[Pro Evolution Soccer 2011 3D]]''
| {{Ya}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Professor Layton and the Miracle Mask]]''
| {{Ya}}
| {{Na}}
| {{Na}}
| {{Na}}
|-
| ''[[Rayman 3D]]''
| {{Na}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Ridge Racer 3D]]''
| {{Ya}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Samurai Warriors: Chronicles]]''
| {{Ya}}
| {{Ya}}
| {{Ya}}
| {{Na}}
|-
| ''[[The Sims 3]]''
| {{Na}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Steel Diver]]''
| {{Na}}
| {{Ya}}
| {{Na}}
| {{Na}}
|-
| ''[[Super Monkey Ball 3D]]''
| {{Na}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Super Street Fighter IV: 3D Edition]]''
| {{Ya}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Tom Clancy's Ghost Recon: Shadow Wars]]''
| {{Na}}
| {{Ya}}
| {{Ya}}
| {{Ya}}
|-
| ''[[Tom Clancy's Splinter Cell 3D]]''
| {{Na}}
| {{Na}}
| {{Ya}}
| {{Ya}}
|}


=== Augmented reality ===
=== Augmented reality ===
{{Redirect|AR Games|games utilising augmented reality|Augmented reality#Video games}}
[[File:Nintendo 3DS Target Shooting demo at E3 2010.jpg|right|240x180px|thumb|"Target Shooting" [[augmented reality]] tech demo at E3 2010.]]
[[File:Nintendo 3DS Target Shooting demo at E3 2010.jpg|right|240x180px|thumb| An [[augmented reality]] tech demo called ''Target Shooting'', as seen at [[E3 2010]]]]
Several [[augmented reality]] games are included on the 3DS with 6 paper cards that interact with the games.<ref name="WiiNintendo"/>
<!-- AR Games and AR Cards -->
''AR Games'' is a compilation of several [[augmented reality]] mini-games and simple tools, which is pre-installed on every Nintendo 3DS, along with six paper cards that interact with certain games. Five of the six cards have a picture of a character on them, consisting of [[Mario]], [[Link (The Legend of Zelda)|Link]], [[Kirby (character)|Kirby]], [[Pikmin]], and [[Samus Aran|Samus]]. The sixth one is a question mark box from the ''[[Super Mario Bros.]]'' series. Nintendo has also published downloadable versions of this card in larger sizes.<ref>{{cite web|url=https://www.nintendo.com/images/3ds/arcards/big_arcard.pdf|title=Big AR Card|access-date=September 26, 2013|url-status=dead|archive-url=https://web.archive.org/web/20131019132536/http://www.nintendo.com/images/3ds/arcards/big_arcard.pdf|archive-date=October 19, 2013}}</ref> By scanning the cards, real time graphics are augmented onto live footage. It is also possible to take 3D photos of Nintendo characters, using any to all 6 AR Cards, as well as their [[Mii]]s.

<!-- AR Card uses -->
Some AR cards are also compatible with other Nintendo 3DS games including ''[[Nintendogs + Cats]]'', ''[[Kid Icarus: Uprising]]'', ''[[Pokédex 3D Pro]]'', ''[[Freakyforms: Your Creations, Alive!]]'', and ''[[Tetris: Axis]]''.<ref name="nintendo1">{{cite web |url=https://www.nintendo.com/3ds/ar-cards |title=Nintendo 3DS Official Site&nbsp;— AR Cards |publisher=Nintendo.com |access-date=July 7, 2012 |archive-date=June 24, 2012 |archive-url=https://web.archive.org/web/20120624031643/http://www.nintendo.com/3ds/ar-cards/ |url-status=live }}</ref><ref>{{cite web |url=http://www.siliconera.com/2011/01/16/make-your-nintendogs-cats-pop-out-onto-your-desk-with-ar-cards/ |title=Make Your Nintendogs + cats Pop Out Onto Your Desk With AR Cards |publisher=Siliconera |date=January 16, 2011 |access-date=July 7, 2012 |archive-date=May 6, 2012 |archive-url=https://web.archive.org/web/20120506100028/http://www.siliconera.com/2011/01/16/make-your-nintendogs-cats-pop-out-onto-your-desk-with-ar-cards/ |url-status=live }}</ref>

<!-- Face Raiders -->
''[[Face Raiders]]'' is another augmented reality application pre-installed on every Nintendo 3DS system. In order to start playing, the user must take pictures of peoples' faces. These faces then turn into enemies and attack the player, who must shoot them using the system's [[gyroscope]]. The background of the game is the rear camera's viewpoint.<ref>{{cite web|url=http://www.gamespot.com/3ds/action/faceraiders/news.html?sid=6286596&mode=previews |title=Face Raiders Hands-On – 3DS Previews at GameSpot |publisher=[[GameSpot]] |author=Maxwell McGee |date=January 19, 2011 |access-date=March 28, 2011 |archive-url=https://web.archive.org/web/20110122010113/http://www.gamespot.com/3ds/action/faceraiders/news.html?sid=6286596&mode=previews |archive-date=January 22, 2011}}</ref> As people walk by in the background, the game takes their pictures from their faces, also adding them as enemies. It is also possible to collect faces from the system's [[#Camera|image gallery]], which is searched automatically for faces.<ref>{{cite web |url=http://www.joystiq.com/2011/01/19/face-raiders-preview/ |title=Face Raiders preview: seriously, it is called Face Raiders |publisher=Joystiq |author=Andrew Yoon |date=January 19, 2011 |access-date=March 28, 2011 |archive-url=https://web.archive.org/web/20110124000536/http://www.joystiq.com/2011/01/19/face-raiders-preview |archive-date=January 24, 2011 |url-status=dead}}</ref>

<!-- Other AR games -->
There are other Nintendo 3DS applications that similarly use the system's AR capabilities, such as ''Photos with Mario'', ''Photos with Animal Crossing'', ''Pokémon Dream Radar'', and ''[[Spirit Camera: The Cursed Memoir]]''.<ref name="Two New Pokemon Games Come to eShop">{{cite web |last=Drake |first=Audrey |date=May 15, 2012 |title=Two New Pokemon Games Come to eShop |url=https://www.ign.com/articles/2012/05/15/two-new-pokemon-games-coming-to-eshop |url-status=live |archive-url=https://web.archive.org/web/20120619124445/http://www.ign.com/articles/2012/05/15/two-new-pokemon-games-coming-to-eshop |archive-date=June 19, 2012 |access-date=June 26, 2012 |website=[[IGN]] |quote='Nintendo has finally confirmed that two downloadable Pokemon games first teased during last month's Nintendo Direct Japanese broadcast will be coming to North America this fall. The first is ''Pokémon Dream Radar'', an AR shooting game that allows players to use the system's gyroscope and Augmented Reality capabilities along with its internal camera to find and catch monsters in the real world. [...]}}</ref><ref>{{cite web |last=Mitchell |first=Richard |url=http://www.joystiq.com/2012/04/13/spirit-camera-the-cursed-memoir-review/ |title=Spirit Camera: The Cursed Memoir review: Behind you! |publisher=Joystiq |date=April 13, 2012 |access-date=September 18, 2013 |archive-url=https://web.archive.org/web/20130921061557/http://www.joystiq.com/2012/04/13/spirit-camera-the-cursed-memoir-review/ |archive-date=September 21, 2013 |url-status=dead}}</ref>

=== Download Play ===
Download Play allows users to play local [[multiplayer]] games with other Nintendo 3DS systems using only one Game Card. Players must have their systems within wireless range (up to approximately 65 feet) of each other for the guest system to download the necessary data from the host system. Download Play on Nintendo 3DS systems is also backward compatible, meaning that it is also available for [[Nintendo DS]] games. Unlike Download Play on Nintendo DS, game data is stored on the system's SD card once downloaded to the guest system, no longer requiring a re-download for a future game session.<ref>{{cite web |url=http://www.nintendolife.com/news/2012/07/nintendo_patents_improvements_for_3ds_download_play |title=Nintendo Patents Improvements for 3DS Download Play – 3DS News @ Nintendo Life |date=July 12, 2012 |publisher=Nintendolife.com |access-date=September 25, 2013 |archive-date=September 21, 2013 |archive-url=https://web.archive.org/web/20130921054045/http://www.nintendolife.com/news/2012/07/nintendo_patents_improvements_for_3ds_download_play |url-status=live }}</ref> Nintendo 3DS games can only transfer a maximum of 32&nbsp;[[Megabyte|MB]] of data to other systems while in download play.<ref>{{cite web |last=McFerran |first=Damien |date=June 3, 2013 |title=Developer Interview: Next Level Games And Nintendo Talk Luigi's Mansion: Dark Moon&nbsp;— Nintendo Life |url=http://www.nintendolife.com/news/2013/06/developer_interview_next_level_games_and_nintendo_talk_luigis_mansion_dark_moon |url-status=live |archive-url=https://web.archive.org/web/20140413141158/http://www.nintendolife.com/news/2013/06/developer_interview_next_level_games_and_nintendo_talk_luigis_mansion_dark_moon |archive-date=April 13, 2014 |access-date=April 12, 2014 |website=Nintendo Life |publisher=[[Gamer Network]]}}</ref> Other forms of local multiplayer modes require each player to own the software that is currently being used.


=== Backward compatibility ===
=== Backward compatibility ===
{{See also|List of Nintendo DS games|List of DSiWare games and applications}}
In addition to its own software, the Nintendo 3DS is backward compatible with Nintendo DS software, including DSi software. However, like the [[Nintendo DSi]], the Nintendo 3DS is incompatible with DS software that requires the use of the Game Boy Advance port. At launch, the Nintendo 3DS cards hold up to 2GB of game data and look almost exactly the same as those of the current DS. However, there is a small tab jutting out on the one side, which prevents 3DS cards from being inserted into a Nintendo DS.<ref>{{cite web|url=http://www.1up.com/news/nintendo-3ds-game-cards|title=A Look at the New Nintendo 3DS Game Cards |first=Chris |last=Pereira |date=June 21, 2010 |work=[[1UP.com]] |publisher=UGO Entertainment |accessdate=2010-07-16}}</ref> DS games cannot be played with 3D visuals on the 3DS. The games are displayed in a scaled and stretched fashion due to the differences between the DS's top screen and the 3DS's top screen unless the user holds down the Start and Select buttons upon launch of the DS software.


In addition to its own software, the Nintendo 3DS is backward compatible with all [[Nintendo DS]] and [[Nintendo DSi]] software. Like the DSi and [[DSi XL]], the Nintendo 3DS is incompatible with DS software that requires use of the [[Game Boy Advance]] port. Nintendo DS and DSi software cannot be played with 3D visuals on the 3DS. The original DS [[display resolution]]s are displayed in a scaled and stretched fashion due to the increased resolution of the 3DS's screens. If the user holds down the START or SELECT buttons upon launching Nintendo DS software, the emulated screens will be displayed in the Nintendo DS's native resolution, albeit smaller with black borders. On the Nintendo 3DS XL, this method yields a viewing size for DS games similar to their native sizes (due to the larger screen size of the XL), unlike on the original 3DS models, where the games appear to be shrunk.<ref>{{cite web |url=https://www.nintendo.com/consumer/downloads/CTR_ops_eng.pdf |title=Nintendo 3DS Operations Manual Page 31 (US) |access-date=November 1, 2011 |archive-date=October 17, 2011 |archive-url=https://web.archive.org/web/20111017005210/http://www.nintendo.com/consumer/downloads/CTR_ops_eng.pdf |url-status=live }}</ref><ref>{{cite web |title=Nintendo 3DS&nbsp;— Getting Started&nbsp;— First-Time Set Up |url=https://www.nintendo.com/consumer/systems/3ds/en_na/gs_first_time.jsp?menu=using%20game%20cards&submenu=ctr-gs-games-start-ds |url-status=dead |archive-url=https://web.archive.org/web/20110601061212/http://www.nintendo.com/consumer/systems/3ds/en_na/gs_first_time.jsp?menu=using%20game%20cards&submenu=ctr-gs-games-start-ds |archive-date=June 1, 2011 |access-date=August 6, 2011 |publisher=Nintendo.com}}</ref>
=== 3DS Messaging Service ===
The Nintendo 3DS also supports a new messaging system, similar to that of the Wii's Message Board. The service allows users to send and receive messages from their friends on their friends list via [[Nintendo Wi-Fi Connection]]. The 3DS will alert the user when they have received a new message via the Notification LED. This service replaces the traditional PictoChat that was seen in previous DS models.<ref>{{cite web|url=http://www.siliconera.com/2011/01/28/how-do-nintendo-3ds-friend-lists-work |title=How Do Nintendo 3DS Friend Lists Work? |date=January 28, 2011 |publisher=Siliconera}}</ref>


=== Virtual Console service ===
==== Virtual Console ====
{{Main|Virtual Console}}
It was announced at the Nintendo of Japan press event on September 29, 2010 that the 3DS will have a [[Virtual Console]] Service with [[Game Boy]], [[Game Boy Color]] games, as well as "classic" games in 3D. At the 2011 [[Game Developer's Conference|GDC]] Nintendo announced that [[TurboGrafx 16]], and [[Game Gear]] games would be available for Virtual Console.<ref>{{Cite web|url=http://ds.ign.com/articles/115/1153010p1.html|title=GDC: TurboGrafx 16, Game Gear Hit 3DS |author=Jim Reilly |publisher=[[IGN]]}}</ref> Purchases are made through the "Nintendo eShop", using a cash-based system instead of a [[Nintendo Points|points-based system]] as used for the Wii and DSi.<ref name="NOEeshop">{{cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/2010/nintendo_3ds_brings_a_dimensional_shift_to_the_world_of_entertainment_on_march_25_31059.html |title=Nintendo 3DS brings a dimensional shift to the world of entertainment on March 25 |publisher=Nintendo of Europe |web= nintendo.co.uk |quote=The Nintendo eShop will use a cash-based system. Users can either input credit card information in the shop or purchase a Nintendo 3DS eShop card at retail locations. |date=January 19, 2011 |accessdate=2011-01-19}}</ref>


The '''Virtual Console''' service allows Nintendo 3DS owners to download and play games originally released for the [[Game Boy]], [[Game Boy Color]], [[Game Gear]], [[Nintendo Entertainment System]], and exclusively for the New Nintendo 3DS models, [[Super Nintendo Entertainment System]]. Virtual Console games are distributed over broadband Internet via the [[Nintendo eShop]], and are saved to a removable [[SD card]]. Once downloaded, Virtual Console games can be accessed from the Home Menu as individual apps. The service was launched on June 6 in North America and June 7, 2011, in Japan and Europe{{Citation needed|date=June 2011}} as part of a system update.<ref name="nintendo.com">{{cite web |date=2011-05-12 |title=Upcoming Nintendo 3DS system update information at Nintendo :: What's New |url=https://www.nintendo.com/whatsnew/detail/6ANlirylYehWRAOQn_i0e53E0XtWMk4s |url-status=dead |archive-url=https://web.archive.org/web/20110808115212/http://www.nintendo.com/whatsnew/detail/6ANlirylYehWRAOQn_i0e53E0XtWMk4s |archive-date=August 8, 2011 |access-date=August 6, 2011 |publisher=Nintendo.com}}</ref>
=== StreetPass and SpotPass Mode ===
The system supports multiplayer gameplay via a local wireless connection or over the Internet. Expanding upon the connectivity of the Nintendo DS, the Nintendo 3DS features an "always on" background connectivity system that trademarks suggested was named "CrossPass",<ref>{{cite web|author=Spencer |date=July 26, 2010 |title=Nintendo 3DS "Tag Mode" Called CrossPass Mode, 3D Paddleball In Development? |url=http://siliconera.com/2010/07/26/nintendo-3ds-tag-mode-called-crosspass-mode-3d-paddleball-in-development/ |publisher= Siliconera |accessdate=2010-07-27}}</ref> which can automatically seek and connect to wireless network nodes such as [[hotspot (Wi-Fi)|Wi-Fi hotspot]]s, sending and downloading information in the background while in [[sleep mode]] or while playing a game. In Nintendo's September 29th conference, the confirmed Western names of the CrossPass Tag Mode service would be StreetPass and SpotPass, with SpotPass being the ability for the 3DS to seek Wi-Fi signals and automatically download content while in sleep mode and StreetPass being the passive communication between 3DS systems held by users, an example being the sharing of [[Mii]] avatars.<ref>{{Cite web|url=http://www.joystiq.com/2010/09/29/3ds-spotpass-streetpass |title=3DS Tag Mode functions called 'SpotPass' and 'StreetPass' in the West |author=JC Fletcher |publisher=Joystiq}}</ref>


Nintendo and Sega also launched the ''[[Nintendo 3D Classics|3D Classics]]'' series, a selection of enhanced [[retro games]] for the Nintendo 3DS featuring updated [[stereoscopic]] graphics.<ref>{{cite web|last=Fletcher|first=JC|title=Excitebike 3D Classic to be offered free with 3DS eShop update|url=http://www.joystiq.com/2011/04/26/excitebike-3d-classic-to-be-offered-free-with-3ds-eshop-update/|publisher=Joystiq|access-date=September 29, 2013|archive-url=https://web.archive.org/web/20131220063424/http://www.joystiq.com/2011/04/26/excitebike-3d-classic-to-be-offered-free-with-3ds-eshop-update/|archive-date=December 20, 2013|url-status=dead}}</ref><ref>{{cite web |url=http://blogs.sega.com/2013/07/18/sega-3d-classic-series-coming-to-nintendo-3ds/ |title=SEGA Blog &#124; 'SEGA 3D Classic Series' Coming to Nintendo 3DS |publisher=Blogs.sega.com |date=July 18, 2013 |access-date=September 30, 2013 |archive-date=October 2, 2013 |archive-url=https://web.archive.org/web/20131002191919/http://blogs.sega.com/2013/07/18/sega-3d-classic-series-coming-to-nintendo-3ds/ |url-status=live }}</ref>
During the 2011 Game Developers Conference, Nintendo of America president Reggie Fils-Aime announced that Nintendo has partnered with AT&T to provide free access to AT&T hotspots via the Nintendo 3DS. Users will be able to connect to these hotspots in late May.<ref>{{Cite web|url=http://latimesblogs.latimes.com/entertainmentnewsbuzz/2011/03/nintendo-adds-3-d-video-channel-netflix-streaming-for-3ds.html |title=Nintendo adds 3-D video channel, Netflix streaming to 3DS |date=March 2, 2011 |author=Alex Pham |publisher=Los Angeles Times}}</ref>


=== Non-gaming uses ===
The background connectivity allows users to exchange software content regardless of what software is currently in the console. Sharing content is stored in a "data slot" in the console. Using this data slot, Nintendo 3DS users can readily share and exchange content for multiple games at the same time, whenever they are connected, even when playing unrelated games.<ref>{{cite web|url=http://www.wired.com/gamelife/2010/07/hideki-konno/ |title=Nintendo 3DS Idea Man Pulls Back Curtain on Handheld’s Capabilities |first=Chris |last=Kohler |date=July 12, 2010 |work= |publisher=Wired |accessdate=2010-07-16 |quote='''Wired.com:''' In 2004, when the first DS was first shown at E3, we saw an exterior form factor that wasn’t final. Will the look of the 3DS be changed before its release? '''Konno:''' You can take this as the final shape.}}</ref> Using the console's background connectivity, a Nintendo 3DS in StreetPass Mode can automatically discover other 3DS units within range, establish a connection, and exchange content for mutually-played games, all transparently and without requiring any user input, even when the console is dormant. For example, in ''[[Super Street Fighter IV|Super Street Fighter IV: 3D Edition]]'', if the user passes someone with the same software, he has a battle to collect trophies from the other player.<ref>{{cite web|first=Craig |last=Harris |url=http://uk.ds.ign.com/articles/109/1099199p3.html |title= E3 2010: Hideki Konno Wants You to Read the Morning Paper - Nintendo DS Feature at IGN |publisher=[[IGN]] |date=March 29, 2010 |accessdate=2010-06-18}}</ref>
Beginning in 2012, the [[Louvre]] in Paris utilized Nintendo 3DS systems to provide audioguides. The following year, the museum contracted Nintendo to create a 3DS-based audiovisual visitor guide.<ref name="phillips">{{Cite news |last=Phillips |first=Tom |date=2013-11-27 |title=Nintendo's 3DS Louvre guide released on eShop |language=en-gb |work=[[Eurogamer]] |url=http://www.eurogamer.net/articles/2013-11-27-nintendos-3ds-louvre-guide-released-on-eshop |access-date=2023-06-30 |archive-date=September 7, 2015 |archive-url=https://web.archive.org/web/20150907183929/http://www.eurogamer.net/articles/2013-11-27-nintendos-3ds-louvre-guide-released-on-eshop |url-status=live }}</ref> Titled ''Nintendo 3DS Guide: Louvre'', this guide contains over 30 hours of audio and over 1,000 photographs of artwork and the museum itself, including 3D views,<ref>{{Cite web |title=The Louvre Guide for Nintendo 3DS |url=http://louvreguide.nintendo.com/ |url-status=dead |archive-url=https://web.archive.org/web/20160220023445/http://louvreguide.nintendo.com/ |archive-date=February 20, 2016 |website=Nintendo}}</ref> and also provides navigation thanks to [[differential GPS]] transmitters installed within the museum.<ref name="netburn">{{Cite news |last=Netburn |first=Deborah |date=April 16, 2012 |title=How the Louvre and Nintendo are reinventing the museum audio tour |work=[[Los Angeles Times]] |url=https://www.latimes.com/business/la-xpm-2012-apr-16-la-fi-tn-louvre-nintendo-3ds-audiotour-20120416-story.html |access-date=June 30, 2023 |archive-date=June 30, 2023 |archive-url=https://web.archive.org/web/20230630211748/https://www.latimes.com/business/la-xpm-2012-apr-16-la-fi-tn-louvre-nintendo-3ds-audiotour-20120416-story.html |url-status=live }}</ref> 3DS XLs pre-loaded with the guide are available to rent at the museum, and the software can also be purchased from the Nintendo eShop. Unlike most 3DS titles, the guide is not region locked.<ref>{{Cite magazine |last=Warr |first=Philippa |date=December 2, 2013 |title=Nintendo 3DS Louvre guide escapes region locking |url=https://www.wired.co.uk/news/archive/2013-12/02/louvre-3ds-guide |url-status=dead |archive-url=https://web.archive.org/web/20160425111028/http://www.wired.co.uk/news/archive/2013-12/02/louvre-3ds-guide |archive-date=April 25, 2016 |magazine=[[Wired (magazine)|Wired]]}}</ref>


The upgraded 2013 Louvre guide was also announced in a special [[Nintendo Direct]] featuring [[Satoru Iwata]] and [[Shigeru Miyamoto]] at the museum demonstrating the guide's features, including while visiting a number of the works that the museum is most known for such as the ''[[Venus de Milo]]'', the ''[[Winged Victory of Samothrace]]'' and the ''[[Mona Lisa]]''.<ref>{{cite web |author=Nintendo |title=Nintendo Direct - Nintendo 3DS Guide: Louvre |url=https://www.youtube.com/watch?v=WavLP_3ew-A |website=YouTube |publisher=Nintendo of America |access-date=9 July 2023 |date=27 November 2013 |language=en |archive-date=May 14, 2023 |archive-url=https://web.archive.org/web/20230514101902/https://www.youtube.com/watch?v=WavLP_3ew-A |url-status=live }}</ref>
It can be customized to fit the user's preferences, including opting out of it altogether for selected software.<ref>{{cite web|url=http://ds.ign.com/articles/110/1104779p1.html |title=3DS: Tag Mode's Second Coming |first=Craig |last=Harris |date=July 8, 2010 |publisher=[[IGN]] |accessdate=2010-07-16}}</ref> One application being considered is functionality to "automatically acquire magazine and newspaper articles", similar to networked [[e-book]] reader applications.<ref>{{cite web|url=http://www.andriasang.com/e/blog/2010/06/18/3ds_newspaper_view/|title=Nintendo Planning Newspaper and Magazine Viewer for 3DS|first=Anoop|last=Gantayat |date=June 18, 2010 |work=andriasang.com |accessdate=2010-07-16 |quote=In a Nikkei interview Thursday morning, Nintendo CEO Satoru Iwata […] mentioned one possible application for this feature. "We're thinking about functionality where it will automatically acquire newspaper and magazine articles," said Iwata.}}</ref> An included cradle allows for faster downloads and uploads, and will act as a charger.<ref name="Nintendo 3DS Spec Sheet"/> Other improvements to online functionality include how Friend Codes are implemented, with only one code necessary for each console, as opposed to the DS and Wii where individual Friend Codes are required for each piece of software.<ref>[http://www.computerandvideogames.com/article.php?id=284242?cid=OTC-RSS&attr=CVG-General-RSS Nintendo News: "Nintendo simplifies online gaming for 3DS"] [[Computer_and_Video_Games|CVG]]</ref>


=== Video content ===
== Reception ==
The Nintendo 3DS hardware has received largely positive reviews. IGN called its hardware design a "natural evolution of the Nintendo DSi system."<ref name="hands-on" /> CNET praised the device's 3D effect, while IGN called it "impressively sharp and clean", and impressively superior to its predecessors,<ref>{{cite web |url=http://reviews.cnet.com/consoles/nintendo-3ds-cosmo-black/4505-10109_7-34469175.html |title=Nintendo 3DS (Cosmo Black) |publisher=Reviews.cnet.com |access-date=November 1, 2011 |archive-date=November 3, 2021 |archive-url=https://web.archive.org/web/20211103090503/https://www.cnet.com/reviews/nintendo-3ds-review/ |url-status=live }}</ref><ref name="ign1">{{cite web|url=http://uk.gear.ign.com/articles/115/1155978p2.html |archive-url=https://web.archive.org/web/20110322153857/http://uk.gear.ign.com/articles/115/1155978p2.html |url-status=dead |archive-date=March 22, 2011 |title=IGN Nintendo 3DS Review |publisher=Uk.gear.ign.com |access-date=November 1, 2011}}</ref> although it was noted that the 3D effect only worked if the system was held at the right distance and angle.<ref name="ign1" /><ref name="eng1">{{cite web |author=3DS |url=https://www.engadget.com/2011/03/21/nintendo-3ds-review/ |title=Engadget Nintendo 3DS Review |publisher=Engadget.com |date=March 21, 2011 |access-date=November 1, 2011 |archive-date=November 1, 2011 |archive-url=https://web.archive.org/web/20111101171802/http://www.engadget.com/2011/03/21/nintendo-3ds-review |url-status=live }}</ref> A common complaint was the 3DS's battery life; Engadget reported to get 3 hours of battery life from the system,<ref name="eng1" /> while IGN reported 2 to 4.5 hours of play.
The system also has 3D movie and video playback capability. Nintendo has made deals with [[Warner Bros]], [[Disney]], and [[DreamWorks]] to deliver 3D movies.<ref>[http://cnettv.cnet.com/e3-2010-nintendo-3ds-unveiled/9742-1_53-50089051.html E3 2010 Nintendo 3DS Unveiled] CNET</ref> Although no titles have been announced yet, the trailers for DreamWorks' ''[[How to Train Your Dragon (film)|How to Train Your Dragon]]'', Warner Bros' ''[[Legend of the Guardians: The Owls of Ga'Hoole]]'', and Disney’s film ''[[Tangled (2010 film)|Tangled]]'' were shown on the 3DS during the E3 Expo.<ref>{{cite web|first=Craig |last=Harris |url=http://ds.ign.com/articles/109/1098014p1.html |title=E3 2010: 3DS: Our First Hands-on |publisher=[[IGN]] |date=June 15, 2010 |accessdate=2010-07-16}}</ref> On September 29, 2010, Nintendo of Japan announced that it will be partnering with [[Fuji TV]] and other Japanese broadcasters to distribute free 3D videos to Japanese Nintendo 3DS owners.<ref>{{cite web|url=http://www.andriasang.com/e/blog/2010/09/29/nintendo_presser_digest/ |title=3DS: Nintendo's Press Conference: Digest Version |first=Anoop |last=Gantayat |date=September 29, 2010 |work=Andriasang |publisher=Andriasang |pages=1 |accessdate=2010-09-29}}</ref><ref>{{cite web|url=http://www.nintendo.co.jp/3ds/hardware/features/features02.html |title=3DS: Nintendo of Japan's Nintendo 3DS Homepage -- Wi-Fi Communication Page |date=January 8, 2011 |work=Nintnedo |publisher=Nintendo of Japan |pages=1–8 |accessdate=2011-01-08 |language=Japanese}}</ref> On January 19, 2011, Nintendo of Europe announced at their press conference that they will be partnering with [[EuroSport]] and [[Sky 3D]] to bring content to the Nintendo 3DS at a later date in 2011. [[Richard Goleszowski]] is also locked to bring exclusive 3D episodes of [[Shaun the Sheep]] to European Nintendo 3DS market by the end of the year. During the 2011 [[Game Developers Conference]], Nintendo of America president [[Reggie Fils-Aime]] announced that the Nintendo 3DS will support live streaming from [[Netflix]].<ref>{{cite web|url=http://content.usatoday.com/communities/gamehunters/post/2011/03/nintendo-3ds-to-support-netflix-this-summer/1 |title=Nintendo 3DS to support Netflix this summer |date=March 2, 2011 |work=USA Today |publisher= |accessdate=2011-03-02}}</ref> Also at the same conference, Nintendo announced a short-form video service for the Nintendo 3DS. This channel will offer a wide variety of video content, from comedy to music, all curated by Nintendo.<ref>{{cite web|url=http://www.destructoid.com/gdc-11-short-form-video-service-coming-for-3ds-195466.phtml|title=GDC 11: Short-Form Video Service coming for 3DS|author=Nick Chester|publisher=Destructoid}}</ref>
<!-- 3D and Displays --><!-- Design and Controls --><!-- Battery --><!-- Cameras and Sound -->


The Nintendo 3DS XL was very well received at launch. Reviewers generally recommended the console to new buyers of the Nintendo 3DS family, although not so much to current owners of a Nintendo 3DS. Kotaku mentioned it as "possibly the best portable gaming device ever...[and] a well-designed machine..." and that "it plays great games"<ref>{{cite web |url=http://kotaku.com/5935578/the-nintendo-3ds-xl-the-kotaku-review |title=The Nintendo 3DS XL: The Kotaku Review |date=August 19, 2012 |publisher=Kotaku.com |access-date=September 21, 2012 |archive-date=September 22, 2012 |archive-url=https://web.archive.org/web/20120922064935/http://kotaku.com/5935578/the-nintendo-3ds-xl-the-kotaku-review |url-status=live }}</ref> while The Verge called it "the best portable gaming buy around right now."<ref>{{cite web |url= https://www.theverge.com/gaming/2012/8/13/3201220/nintendo-3ds-xl-review |title= Vox-games-eyebrow Nintendo 3DS XL review |date= October 2012 |publisher= theverge.com |access-date= September 6, 2017 |archive-date= July 6, 2017 |archive-url= https://web.archive.org/web/20170706224710/https://www.theverge.com/gaming/2012/8/13/3201220/nintendo-3ds-xl-review |url-status= live }}</ref> The Nintendo 3DS XL improves upon the battery life of the original 3DS. Kotaku claimed that the Nintendo 3DS XL's battery "lasts a cross-country flight.".<ref name="Kotaku review">{{cite web |author=8/19/12 2:30pm 8/19/12 2:30pm |url=http://kotaku.com/5935578/the-nintendo-3ds-xl-the-kotaku-review |title=The Nintendo 3DS XL: The Kotaku Review |date=August 19, 2012 |publisher=Kotaku.com |access-date=September 30, 2013 |archive-date=September 6, 2013 |archive-url=https://web.archive.org/web/20130906205420/http://kotaku.com/5935578/the-nintendo-3ds-xl-the-kotaku-review |url-status=live }}</ref> Sam Byford of ''The Verge'' noted that the larger top screen makes more obvious problems with aliasing and low-resolution textures. He did, however, say that the 3D felt more immersive: "Where the 3DS felt like peering through a peephole into another world, the XL is almost like stepping through a door."<ref name="Verge review" /> On the other hand, Destructoid said the 3D effect on the XL was more subtle than on its predecessor.<ref name="Destructoid review" /> The Verge spoke positively of the build quality and design choices, saying the console improved on the original.<ref name="Verge review">{{cite web |url=https://www.theverge.com/gaming/2012/8/13/3201220/nintendo-3ds-xl-review |title=Nintendo 3DS XL review |publisher=The Verge |date=October 1, 2012 |access-date=September 30, 2013 |archive-date=October 5, 2013 |archive-url=https://web.archive.org/web/20131005224458/http://www.theverge.com/gaming/2012/8/13/3201220/nintendo-3ds-xl-review |url-status=live }}</ref> A [[Destructoid]] reviewer said the 3DS XL was easier to use than the regular Nintendo 3DS, mainly due to their large hands.<ref name="Destructoid review">{{cite web |url=http://www.destructoid.com/review-the-3ds-xl-232074.phtml |title=Review: The 3DS XL |date=July 27, 2012 |publisher=Destructoid |access-date=September 30, 2013 |archive-date=October 2, 2013 |archive-url=https://web.archive.org/web/20131002130845/http://www.destructoid.com/review-the-3ds-xl-232074.phtml |url-status=live }}</ref> The Verge noted lowered sound quality from the original, the result of smaller speakers.<ref name="Verge review" /> Both The Verge and Gizmodo complained of low-quality cameras.<ref name="Verge review" />
===Nintendo eShop===
The Nintendo 3DS will release an update that enables Nintendo eShop. In Virtual Console, a Nintendo 3DS user could download [[Game Boy]] games, [[Game Boy Advance]] games, [[Game & Watch]] games, and more different Nintendo and third party handheld game consoles. Nintendo has yet to improve this in Internet channel. <ref>{{cite web|url=http://www.nintendo.com/3ds/built-in-software/#/7 |date= |work=Nintendo 3DS Home |publisher=Nintendo |accessdate=2011-03-27}}</ref> Nintendo has not yet announced when this update releases in America, but most likely comes first in Japan (for language of License Agreement and Terms of Service).


===Internet Browser===
=== Sales ===
{| class="wikitable" style="float: right; text-align: right; margin: 10px"
[[Nintendo]] announced that an Internet Browser that access [[WEP]] and [[WPA]] (or no password) access points<ref>{{cite web|url=http://www.nintendo.com/consumer/systems/3ds/en_na/ht_internet.jsp?menu=internet%20settings&submenu=ctr-ht-online-first-time-setup |date= |work=Nintendo Support |publisher=Nintendo |accessdate=2011-03-27}}</ref>, would be available after an update that enables [[Nintendo 3DS#Nintendo eShop]] and the internet browser from Opera. This Internet Browser could access news sites, and websites just on the Nintendo 3DS after an update. It is not yet announced if this Internet Browser could use [[Adobe Flash Lite|Adobe Flash Player]].<ref>{{cite web|url=http://www.nintendo.com/3ds/built-in-software/#/8 |date= |work=Nintendo 3DS Bulit-in software |publisher=Nintendo |accessdate=2011-03-27}}</ref>. It is not yet announced when this update is available to North America, Japan, Europe, and Australia. It is most likely the update releases in May 2011.
|+ Life-to-date number of [[List of best-selling game consoles|units shipped]], in millions<br />([[#Other models|all models combined]])
! Date
! Japan
! America
! Other
! Total
! Increase
|-
! 2011-03-31<ref name="nintendosales Q1 2011">{{cite web |title=Consolidated Sales Transition by Region |url=https://www.nintendo.co.jp/ir/pdf/2011/110425e.pdf |publisher=Nintendo |date=2011-04-25 |access-date=2011-04-25 |archive-date=April 11, 2019 |archive-url=https://web.archive.org/web/20190411081050/https://www.nintendo.co.jp/ir/pdf/2011/110425e.pdf |url-status=live }}</ref>
| 1.06 || 1.32 || 1.23
! 3.61
! {{n/a}}
|-
! 2011-06-30<ref name="nintendosales Q2 2011">{{cite web |title=Consolidated Sales Transition by Region |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1106.pdf |publisher=Nintendo |date=2011-07-30 |access-date=2011-07-30 |url-status=dead |archive-url=https://web.archive.org/web/20111027052007/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1106.pdf |archive-date=2011-10-27 }}</ref>
| 1.27 || 1.43 || 1.63
! 4.32
| 19.67%
|-
! 2011-09-30<ref name="nintendosales Q3 2011">{{cite web |title=Consolidated Sales Transition by Region |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1109.pdf |publisher=Nintendo |date=2011-10-27 |access-date=2011-10-27 |url-status=dead |archive-url=https://web.archive.org/web/20111215134256/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1109.pdf |archive-date=2011-12-15 }}</ref>
| 2.13 || 2.13 || 2.42
! 6.68
| 54.63%
|-
! 2011-12-31<ref name="nintendosales Q4 2011">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1112.pdf |title=Consolidated Sales Transition by Region |access-date=2012-01-26 |date=2012-01-26 |publisher=Nintendo |url-status=dead |archive-url=https://web.archive.org/web/20120227063725/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1112.pdf |archive-date=2012-02-27 }}</ref>
| 4.66 || 5.47 || 4.91
! 15.03
| 125%
|-
! 2012-03-31<ref name="nintendosales Q1 2012">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1203.pdf |title=Consolidated Sales Transition by Region |access-date=2012-04-26 |date=2012-04-25 |publisher=Nintendo |archive-url=https://web.archive.org/web/20120617131946/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1203.pdf |archive-date=June 17, 2012 |url-status=dead }}</ref>
| 5.85 || 5.99 || 5.30
! 17.13
| 13.97%
|-
! 2012-06-30<ref name="nintendosales Q2 2012">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1206.pdf |title=Consolidated Sales Transition by Region |access-date=2012-07-26 |date=2012-07-24 |publisher=Nintendo |archive-url=https://web.archive.org/web/20120813103304/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1206.pdf |archive-date=August 13, 2012 |url-status=dead }}</ref>
| 6.76 || 6.41 || 5.82
! 19.00
| 10.92%
|-
! 2012-09-30<ref name="nintendosales Q3 2012">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1209.pdf |title=Consolidated Sales Transition by Region |access-date=2012-10-24 |date=2012-10-23 |publisher=Nintendo |archive-url=https://web.archive.org/web/20121112203633/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1209.pdf |archive-date=November 12, 2012 |url-status=dead }}</ref>
| 7.94 || 7.38 || 6.88
! 22.19
| 16.79%
|-
! 2012-12-31<ref name="nintendosales Q4 2012">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1212.pdf |title=Consolidated Sales Transition by Region |access-date=2013-01-30 |date=2013-01-30 |publisher=Nintendo |url-status=dead |archive-url=https://web.archive.org/web/20130228025231/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1212.pdf |archive-date=2013-02-28 }}</ref>
| 10.88 || 9.97 || 8.99
! 29.84
| 34.47%
|-
! 2013-03-31<ref name="nintendosales Q1 2013">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1303.pdf |title=Consolidated Sales Transition by Region |access-date=2013-04-24 |date=2013-04-24 |publisher=Nintendo |url-status=dead |archive-url=https://web.archive.org/web/20130526130209/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1303.pdf |archive-date=2013-05-26 }}</ref>
| 11.54 || 10.26 || 9.29
! 31.09
| 4.19%
|-
! 2013-06-30<ref name="nintendosales Q2 2013">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1306.pdf |title=Consolidated Sales Transition by Region |access-date=2013-07-31 |date=2013-07-30 |publisher=Nintendo |url-status=dead |archive-url=https://web.archive.org/web/20130810035526/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1306.pdf |archive-date=2013-08-10 }}</ref>
| 12.18 || 10.62 || 9.69
! 32.48
| 4.47%
|-
! 2013-09-30<ref name="nintendosales Q3 2013">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1309.pdf |title=Consolidated Sales Transition by Region |access-date=2013-10-30 |date=2013-10-29 |publisher=Nintendo |url-status=dead |archive-url=https://web.archive.org/web/20131101034057/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1309.pdf |archive-date=2013-11-01 }}</ref>
| 13.33 || 11.43 || 10.22
! 34.98
| 7.7%
|-
! 2013-12-31<ref name="nintendosales Q4 2013">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1312.pdf |title=Consolidated Sales Transition by Region |access-date=2014-01-29 |date=2014-01-28 |publisher=Nintendo |url-status=dead |archive-url=https://web.archive.org/web/20140201192958/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1312.pdf |archive-date=2014-02-01 }}</ref>
| 15.76 || 14.36 || 12.62
! 42.74
| 22.18%
|-
! 2014-03-31<ref name="nintendosales Q1 2014">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1403.pdf |title=Consolidated Sales Transition by Region |access-date=2014-05-07 |date=2013-05-07 |publisher=Nintendo |url-status=dead |archive-url=https://web.archive.org/web/20140508062158/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1403.pdf |archive-date=2014-05-08 }}</ref>
| 15.89 || 14.59 || 12.85
! 43.33
| 1.38%
|-
!2014-06-30<ref name="nintendosales Q2 2014">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1406.pdf |title=Consolidated Sales Transition by Region |access-date=2014-07-30 |date=2013-07-30 |publisher=Nintendo |archive-date=August 8, 2014 |archive-url=https://web.archive.org/web/20140808052538/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1406.pdf |url-status=live }}</ref>
| 16.15 || 14.83 || 13.16
! 44.14
| 1.87%
|-
!2014-09-30<ref name="nintendosales Q3 2014">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1409.pdf |title=Consolidated Sales Transition by Region |access-date=2014-10-29 |date=2013-10-29 |publisher=Nintendo |archive-date=October 29, 2014 |archive-url=https://web.archive.org/web/20141029102815/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1409.pdf |url-status=live }}</ref>
| 16.61 || 15.27 || 13.54
! 45.42
| 2.9%
|-
!2014-12-31<ref name="nintendosales Q4 2014">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1412.pdf |title=Consolidated Sales Transition by Region |access-date=2015-01-28 |date=2015-01-28 |publisher=Nintendo |format=PDF] |archive-date=January 28, 2015 |archive-url=https://web.archive.org/web/20150128175000/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1412.pdf |url-status=live }}</ref>
| 18.70 || 16.77 || 14.93
!50.41
| 10.99%
|-
! 2015-03-31<ref name="nintendosales Q1 2015">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1503.pdf |title=Consolidated Sales Transition by Region |access-date=2015-07-29 |date=2015-03-31 |publisher=Nintendo |archive-date=January 1, 2019 |archive-url=https://web.archive.org/web/20190101090337/https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1503.pdf |url-status=live }}</ref>
| 18.96 || 17.51 || 15.58
! 52.06
| 1.33%
|-
! 2015-06-30<ref name="nintendosales Q2 2015">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1506.pdf |title=Consolidated Sales Transition by Region |access-date=2015-07-29 |date=2015-06-30 |publisher=Nintendo |archive-date=August 7, 2015 |archive-url=https://web.archive.org/web/20150807051131/http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1506.pdf |url-status=live }}</ref>
| 19.25 || 17.91 || 15.90
! 53.07
| 1.94%
|-
! 2015-09-30<ref name="nintendosales Q3 2015">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales1509.pdf |title=Consolidated Sales Transition by Region |access-date=2016-01-05 |date=2015-09-30 |publisher=Nintendo |archive-date=September 14, 2020 |archive-url=https://web.archive.org/web/20200914231927/https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales1509.pdf |url-status=live }}</ref>
| 19.79 || 18.27 || 16.29
! 54.34
| 2.39%
|-
! 2015-12-31<ref name="nintendosales Q4 2015">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales1512.pdf |title=Consolidated Sales Transition by Region |access-date=2015-12-31 |date=2016-04-27 |publisher=Nintendo |archive-date=September 15, 2020 |archive-url=https://web.archive.org/web/20200915010832/https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales1512.pdf |url-status=live }}</ref>
| 20.97 || 19.50 || 17.47
! 57.94
| 6.62%
|-
! 2016-03-31<ref name="nintendosales Q1 2016">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1603.pdf |title=Consolidated Sales Transition by Region |access-date=2016-03-31 |date=2016-04-27 |publisher=Nintendo |archive-date=October 11, 2016 |archive-url=https://web.archive.org/web/20161011145332/https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1603.pdf |url-status=live }}</ref>
| 21.32 || 19.76 || 17.77
! 58.85
| 1.57%
|-
! 2016-06-30<ref name="nintendosales Q2 2016">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1606.pdf |title=Consolidated Sales Transition by Region |access-date=2016-06-30 |date=2016-10-26 |publisher=Nintendo |archive-date=July 27, 2016 |archive-url=https://web.archive.org/web/20160727092003/https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1606.pdf |url-status=live }}</ref>
| 21.63 || 20.11 || 18.05
! 59.79
| 1.6%
|-
! 2016-09-30<ref name="nintendosales Q3 2016">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1609.pdf |title=Consolidated Sales Transition by Region |access-date=2016-09-30 |date=2016-10-26 |publisher=Nintendo |archive-date=October 26, 2016 |archive-url=https://web.archive.org/web/20161026231748/https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1609.pdf |url-status=live }}</ref>
| 22.14 || 20.73 || 18.69
! 61.57
| 2.98%
|-
! 2016-12-31<ref name="nintendosales Q4 2016">{{cite web |url=https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1612.pdf |title=Consolidated Sales Transition by Region |access-date=2016-12-31 |date=2017-01-31 |publisher=Nintendo |archive-date=July 27, 2016 |archive-url=https://web.archive.org/web/20160727092003/https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1609.pdf |url-status=live }}</ref>
| 23.13 || 21.96 || 20.21
! 65.30
| 6.05%
|-
! 2017-03-31<ref name="nintendosales Q1 2017">{{cite web |url=https://www.nintendo.co.jp/ir/finance/historical_data/xls/consolidated_sales_e1703.xlsx |title=Consolidated Sales Transition by Region |access-date=2017-03-31 |date=2017-04-27 |publisher=Nintendo |format=XLS |archive-date=October 26, 2017 |archive-url=https://web.archive.org/web/20171026163943/https://www.nintendo.co.jp/ir/finance/historical_data/xls/consolidated_sales_e1703.xlsx |url-status=live }}</ref>
| 23.31 || 22.32 || 20.50
! 66.12
| 1.26%
|-
! 2017-06-30<ref name="nintendosales Q2 2017">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html |title=Consolidated Sales Transition by Region |access-date=2017-03-31 |date=2017-07-26 |publisher=Nintendo |archive-date=June 21, 2017 |archive-url=https://web.archive.org/web/20170621033554/https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html |url-status=live }}</ref>
| 23.54 || 22.73 || 20.80
! 67.08
| 1.45%
|-
! 2017-09-30<ref name="nintendosales Q3 2017">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2017-10-30 |date=2017-10-30 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 24.07 || 23.49 || 21.42
! 68.98
| 2.83%
|-
! 2017-12-31<ref name="nintendosales Q4 2017">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2019-07-12 |date=2018-01-31 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 24.63 || 24.88 || 22.48
! 71.99
| 4.36%
|-
! 2018-03-31<ref name="nintendosales Q1 2018">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2019-07-12 |date=2018-04-26 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 24.70 || 25.17 || 22.66
! 72.53
| 0.75%
|-
! 2018-06-30<ref name="nintendosales Q2 2018">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2019-07-12 |date=2018-07-31 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 24.76 || 25.37 || 22.76
! 72.89
| 0.5%
|-
! 2018-09-30<ref name="nintendosales Q3 2018">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2019-07-12 |date=2018-10-30 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 24.93 || 25.67 || 22.92
! 73.53
| 0.88%
|-
! 2018-12-31<ref name="nintendosales Q4 2018">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2019-07-12 |date=2019-01-31 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 25.15 || 26.35 || 23.34
! 74.84
| 1.78%
|-
! 2019-03-31<ref name="nintendosales Q1 2019">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2019-07-12 |date=2019-04-25 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 25.18 || 26.45 || 23.46
! 75.08
| 0.32%
|-
! 2019-06-30<ref name="nintendosales Q2 2019">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2019-08-01 |date=2019-07-30 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 25.20 || 26.54 || 23.54
! 75.28
| 0.27%
|-
! 2019-09-30<ref name="nintendosales Q3 2019">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2020-09-19 |date=2019-10-31 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 25.22 || 26.62 || 23.61
! 75.45
| 0.23%
|-
! 2019-12-31<ref name="nintendosales Q4 2019">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2020-09-19 |date=2020-01-30 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 25.24 || 26.72 || 23.75
! 75.71
| 0.34%
|-
! 2020-03-31<ref name="nintendosales Q1 2020">{{cite web |url=https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |title=Consolidated Hardware/Software Sales Transition |access-date=2020-09-19 |date=2020-05-07 |publisher=Nintendo |archive-date=August 4, 2019 |archive-url=https://web.archive.org/web/20190804101845/https://www.nintendo.co.jp/ir/en/finance/hard_soft/number.html |url-status=live }}</ref>
| 25.26 || 26.73 || 23.78
! 75.77
| 0.08%
|-
!2020-06-30<ref>{{Cite web |title=IR Information : Sales Data - Dedicated Video Game Sales Units |url=http://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html |archive-url=http://web.archive.org/web/20200906074623/https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html |archive-date=2020-09-06 |access-date=2024-05-09 |website=Nintendo Co., Ltd. |language=en}}</ref>
|{{N/a}}
|{{N/a}}
|{{N/a}}
!75.87
|0.13%
|-
!2020-09-30<ref>{{Cite web |title=IR Information : Sales Data - Dedicated Video Game Sales Units |url=http://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html |archive-url=http://web.archive.org/web/20201106024402/https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html |archive-date=2020-11-06 |access-date=2024-05-09 |website=Nintendo Co., Ltd. |language=en}}</ref><ref name="nintendo.co.jp" />
|25.26
|26.90
|23.78
!75.94
|0.09%
|}


=== Mii ===
==== Pre-launch ====
Prior to its launch, Amazon UK announced that the Nintendo 3DS was their most pre-ordered video game system ever.<ref name=Amazon3DSpreorder>{{cite web|url=http://www.gamespot.com/news/6304525.html |title=3DS Amazon UK's most preordered system ever |publisher=GameSpot |date=March 17, 2011 |access-date=2011-03-18 |url-status=dead |archive-url=https://web.archive.org/web/20110321015218/http://www.gamespot.com/news/6304525.html |archive-date=March 21, 2011 }}</ref> Nintendo of America announced that the number of pre-orders were double the number of pre-orders for the [[Wii]].<ref name="NOA3DSpreorder">{{cite web|url=http://www.industrygamers.com/news/nintendo-3ds-pre-orders-now-2x-level-of-wii/ |title=Nintendo: 3DS Pre-Orders Now 2X Level of Wii |last=Brightman |first=James |publisher=Industry Gamers |access-date=March 28, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20111008020631/http://www.industrygamers.com/news/nintendo-3ds-pre-orders-now-2x-level-of-wii/ |archive-date=October 8, 2011 }}</ref>
[[Mii]] are available on the system. There is a Mii Maker on the 3DS with the ability to import from the [[Wii]], though not vice versa due to additional character parts, and can create a Mii from a photo taken by one of the cameras. Miis can also be loaded by capturing special [[QR code]]s with one of the cameras. There is also a Street Pass Mii Plaza to house all the Miis the player has gathered in StreetPass Mode.
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== Health risks ==
==== Launch ====
The system launched in Japan on February 26, 2011, and sold its entire allotment of 400,000 Nintendo 3DS units during its release, amid reports of major queues outside retailers and pre-order sellouts.<ref>{{cite web |first=Matt |last=Peckham |url=http://www.pcworld.com/article/220875/nintendo_3ds_sells_400000_in_japan_already_r4_hacked.html |title=Nintendo 3DS Sells 400,000 in Japan, Already R4 Hacked |publisher=PC World |date=February 28, 2011 |access-date=February 28, 2011 |archive-date=May 8, 2012 |archive-url=https://web.archive.org/web/20120508182301/http://www.pcworld.com/article/220875/nintendo_3ds_sells_400000_in_japan_already_r4_hacked.html |url-status=live }}</ref> On March 25, 2011, the system launched in Europe, selling 303,000 units during its first two days of its release. In the UK 113,000 3DS units were sold during its opening weekend, making it Nintendo's most successful hardware launch in the country to this day.<ref>{{cite web |url=http://www.computerandvideogames.com/296536/nintendo-3ds-uk-sales-figures-are-in/ |title=Nintendo 3DS UK sales figures are in |publisher=[[Computer and Video Games]] |date=April 1, 2011 |access-date=April 1, 2011 |archive-date=December 29, 2014 |archive-url=https://web.archive.org/web/20141229005203/http://www.computerandvideogames.com/296536/nintendo-3ds-uk-sales-figures-are-in/ |url-status=live }}</ref> According to the [[NPD Group]], Nintendo sold just under 500,000 Nintendo 3DS units during the month of March 2011 in the US, with 440,000 Nintendo 3DS units sold in its first week of release.<ref>{{Cite press release|title=POKÉMON GAMES SELL NEARLY 2.5 MILLION IN NINTENDO'S BEST MARCH IN U.S. FOR PORTABLE HARDWARE|url=http://press.nintendo.com/articles.jsp?id=28640|publisher=[[Nintendo]]|access-date=March 14, 2011|date=March 14, 2011|url-status=dead|archive-url=https://web.archive.org/web/20110418200358/http://press.nintendo.com/articles.jsp?id=28640|archive-date=April 18, 2011}}</ref><ref name="Cliff Edwards">{{Cite news |author=Cliff Edwards |url=https://www.bloomberg.com/news/2011-04-14/nintendo-says-3ds-u-s-debut-has-great-start-citing-npd-1-.html |title=Nintendo Says 3DS Has 'Great' Start With U.S. Sales of 440,000 in Week One |publisher=Bloomberg L.P. |date=April 15, 2011 |access-date=April 20, 2011 |archive-date=April 18, 2011 |archive-url=https://web.archive.org/web/20110418201455/http://www.bloomberg.com/news/2011-04-14/nintendo-says-3ds-u-s-debut-has-great-start-citing-npd-1-.html |url-status=live }}</ref> As of March 31, 2011, the 3DS had sold 3.61 million units, short of the 4 million Nintendo projected.<ref>{{cite web |last=Ramsay |first=Randolph |url=http://www.gamespot.com/news/6310161.html?tag=latestheadlines%3Btitle%3B1 |title=Wii successor confirmed for 2012, Nintendo profits fall by 66% - News at GameSpot |publisher=Gamespot.com |date=April 25, 2011 |access-date=November 1, 2011 |archive-date=November 3, 2021 |archive-url=https://web.archive.org/web/20211103090444/https://www.gamespot.com/articles/wii-successor-confirmed-for-2012-nintendo-profits-fall-by-66/1100-6310161/ |url-status=live }}</ref> The Nintendo 3DS is also the fastest selling console in Australia, with 200,000 units sold through 37 weeks of availability.<ref>{{cite web |url=http://www.nintendoworldreport.com/news/28709 |title=Nintendo 3DS Fastest Selling System in Australia – News |publisher=Nintendo World Report |access-date=May 2, 2012 |archive-date=April 19, 2012 |archive-url=https://web.archive.org/web/20120419190627/http://www.nintendoworldreport.com/news/28709 |url-status=live }}</ref>
Nintendo has publicly stated that the 3D mode of the 3DS is not intended for use by children ages six and younger, citing possible harm to their vision. Nintendo suggests that younger players use the device's 2D mode instead,<ref name="reuters1">{{cite web|url=http://www.reuters.com/article/idUSTRE7020UL20110103 |title=Nintendo warns children not to play new player in 3D |publisher=Reuters |date=January 3, 2011 |accessdate=2011-01-06}}</ref> although the [[American Optometric Association]] has assured parents that 3D gaming in moderation would not be harmful for children.<ref name="kotaku2">{{cite web|url=http://kotaku.com/5725770/doctors-say-the-3ds-is-safe-potentially-beneficial-to-children |title=Doctors Say The 3DS Is Safe, Potentially Beneficial To Children |publisher=Kotaku |date=January 5, 2011 |accessdate=2011-01-07}}</ref> Nintendo has stated that a parental control involving a [[Personal identification number|PIN]] will allow parents to disable autostereoscopic effects.<ref>{{cite web|url=http://www.dailymail.co.uk/sciencetech/article-1343056/Nintendo-warns-new-3D-handheld-console-harm-young-childrens-eyesight.html |title=Nintendo warns children under six not to play console in 3D as it may harm their eyesight |author=Sean Poulter |publisher=DailyMail}}</ref>


== Software library ==
==== Price cut ====
Following the system's price cut of almost one third of its original price by the second quarter of 2011, sales saw an increase of more than 260 percent during the comparable 19-day time period in July. About 185,000 units were sold following a price cut on August 12. Nintendo sold more than 235,000 Nintendo 3DS systems in the United States in August, being the second best-selling dedicated game system for the month.<ref>{{cite web |last=Haselton |first=Todd |url=http://bgr.com/2011/09/09/nintendo-3ds-sales-jump-260-after-price-cut/ |title=Nintendo 3DS sales jump 260% after price cut |publisher=BGR |date=September 9, 2011 |access-date=October 18, 2013 |archive-date=October 17, 2013 |archive-url=https://web.archive.org/web/20131017060212/http://bgr.com/2011/09/09/nintendo-3ds-sales-jump-260-after-price-cut/ |url-status=live }}</ref>
{{Main|List of Nintendo 3DS games}}


<!-- Q4 2011 -->
== Hardware ==
Approximately 8 months after its release, Nintendo of America announced that sales of the Nintendo 3DS had surpassed the original Nintendo DS in its first year, which was approximately 2.37 million units sold.<ref>{{cite web|last=Robinson|first=Landon|title=Nintendo 3DS surpassed year one DS sales|url=http://www.insidegamingdaily.com/2011/12/01/nintendo-3ds-surpasses-year-one-ds-sales/|publisher=Inside Gaming Daily|access-date=November 20, 2013|archive-date=December 4, 2013|archive-url=https://web.archive.org/web/20131204214658/http://www.insidegamingdaily.com/2011/12/01/nintendo-3ds-surpasses-year-one-ds-sales/|url-status=live}}</ref> During the 2011 holiday season, the Nintendo 3DS sold approximately 1.6 million units in Japan.<ref name="holiday 2011 japan">{{cite web|last=Sakuraoka-Gilman|first=Matt|title=Japanese sales figures highlight 3DS' holiday dominance|date=January 16, 2012 |url=http://www.pocketgamer.biz/r/PG.Biz/Nintendo+3DS/news.asp?c=36940|publisher=PocketGamer.biz|access-date=November 20, 2013|archive-date=November 2, 2013|archive-url=https://web.archive.org/web/20131102045859/http://www.pocketgamer.biz/r/PG.Biz/Nintendo+3DS/news.asp?c=36940|url-status=live}}</ref> By the end of 2011, Nintendo 3DS sales reached 4 million units sold in the United States.<ref>{{cite news|last=Molina|first=Brett|title=Nintendo 3DS sales top 4 million; 'Zelda' hits 1M mark|url=http://content.usatoday.com/communities/gamehunters/post/2012/01/nintendo-3ds-sales-top-4-million-zelda-hits-1m-mark/1#.UoznhMTxojc|work=Game Hunters|publisher=USA Today|access-date=November 20, 2013|date=2012-01-03|archive-date=June 25, 2012|archive-url=https://web.archive.org/web/20120625124209/http://content.usatoday.com/communities/gamehunters/post/2012/01/nintendo-3ds-sales-top-4-million-zelda-hits-1m-mark/1#.UoznhMTxojc|url-status=live}}</ref> Overall, Nintendo sold 11.4 million Nintendo 3DS units worldwide, in 2011.<ref>{{cite web|last=Kelly|first=Samantha|title=Nintendo Reports Huge Losses on Sluggish 3DS Sales|date=January 26, 2012|url=http://mashable.com/2012/01/26/nintendo-sale/|publisher=Mashable|access-date=November 20, 2013|archive-date=December 4, 2013|archive-url=https://web.archive.org/web/20131204142457/http://mashable.com/2012/01/26/nintendo-sale/|url-status=live}}</ref>


==== Subsequent sales ====
The Nintendo 3DS is based on a custom [[PICA200]] graphics processor from a Japanese start-up Digital Media Professionals (DMP).<ref>[http://www.dmprof.com/release/20100621_3DS_EN.html DMP 3D Graphics IP core “PICA200” is adopted by Nintendo 3DS]</ref> It has two screens; the top screen is a {{convert|3.53|in|abbr=on}} 5:3 3D screen with a resolution of 800×240 pixels (400×240 pixels per eye, [[WQVGA]]) that is able to produce an [[autostereoscopic]] three-dimensional effect (one without 3D glasses), while the bottom screen is a {{convert|3.02|in|abbr=on}} 4:3 non-3D [[Resistive touchscreen|resistive touch panel]] with a resolution of 320×240 pixels ([[QVGA]]).<ref name="Nintendo 3DS Spec Sheet">{{cite web|url=http://www.nintendo.co.jp/n10/conference2010/3ds/spec.pdf |format=PDF |title=Nintendo 3DS Spec Sheet|publisher=Nintendo of Japan |date=September 29, 2010 |accessdate=2010-09-29 |language=Japanese}}</ref> The 3DS weighs approximately {{convert|230|g}} and, when closed, is {{convert|134|mm|abbr=on}} wide, {{convert|74|mm|abbr=on}} broad, and {{convert|21|mm|abbr=on}} thick.<ref name="Nintendo 3DS Spec Sheet"/>
On September 30, 2013, Nintendo president Satoru Iwata announced that the Nintendo 3DS had sold more than 5 million units in Japan during the year of 2013. This mark was only surpassed by its predecessor, the Nintendo DS.<ref>{{cite web |url=http://www.officialnintendomagazine.co.uk/55721/3ds-sells-more-than-5-million-in-japan-in-2013 |title=3DS sells more than 5 million in Japan in 2013 |access-date=2019-07-23 |archive-date=October 24, 2014 |archive-url=https://web.archive.org/web/20141024021955/http://www.officialnintendomagazine.co.uk/55721/3ds-sells-more-than-5-million-in-japan-in-2013/ |url-status=live }}</ref>


<!-- Q4 2013 -->
The system features several additions to the design of the original DS, including a slider on the side of the device that adjusts the intensity of the 3D effect, a round nub analog input called the "Circle Pad", an [[accelerometer]], and a [[gyroscope]]. The 3DS has [[stereo camera|two cameras]] on the outside of the device, capable of taking 3D photos, as well as a camera positioned above the top screen on the inside of the device which faces the player, capable of taking 2D photos and capturing 2D video; all cameras have a resolution of 640×480 pixels (0.3 [[megapixel]]s). The system will support a 2.4&nbsp;GHz 802.11 Wi-Fi connectivity with enhanced security [[WPA|WPA2]].<ref name="nintendo 3ds hardware specs">[http://www.nintendo.com/3ds/hardware/specs Nintendo 3DS - Hardware Specifications at Nintendo] Nintendo of America Inc.</ref> An included cradle will act as a charger.<ref name="Nintendo 3DS Spec Sheet"/>
Following the launch of the [[Nintendo 2DS]], Nintendo sold 452,000 units of the [[Nintendo 3DS#Other models|Nintendo 3DS family]] in the United States, during the month of October, double the previous month's sales. As such, it achieved its sixth consecutive month as the best-selling video game console in the US. Total Nintendo 3DS first-party software sales for the month hit more than 2 million units, the highest since December 2011.<ref>{{cite web|last=Holliday|first=Katie|title=Nintendo clocks its highest US sales score in October|date=November 15, 2013|url=https://www.cnbc.com/2013/11/14/nintendo-clocks-highest-us-sales-score-in-october.html|publisher=CNBC|access-date=November 20, 2013|archive-date=November 20, 2013|archive-url=https://web.archive.org/web/20131120011354/http://www.cnbc.com/id/101200685|url-status=live}}</ref> North American retailer Target reported that the Nintendo 3DS XL was among its top-sellers during the Black Friday.<ref>{{cite web|title=Walmart Reports Strong Black Friday Sales|url=http://www.630wpro.com/common/more.php?m=58&ts=1385994007&article=DE992A4A592211E3B51EFEFDADE6840A&mode=2|publisher=630 WPRO|access-date=December 19, 2013|archive-url=https://web.archive.org/web/20131220024044/http://www.630wpro.com/common/more.php?m=58&ts=1385994007&article=DE992A4A592211E3B51EFEFDADE6840A&mode=2|archive-date=December 20, 2013|url-status=dead}}</ref> On November 29, 2013, Nintendo of France deputy general manager Philippe Lavoué announced that Nintendo 3DS life-to-date hardware sales stand at 2.15 million units in France, in which 30 percent account for Nintendo 2DS sales. It was also announced that the 3DS possesses a market share of 50 percent of all video game systems sold, and that Nintendo 3DS software sales rose from 850,000 to 1,700,000 year-over-year in the region.<ref>{{cite web|last=Hellio|first=Patrick|title=Super Mario 3D World Killer-App De La Wii U ?|url=http://www.jdli.com/super-mario-3d-world-killer-app-de-la-wii-u-art-508-1.html|publisher=JDLI.com|access-date=December 4, 2013|language=fr|archive-url=https://web.archive.org/web/20160311113714/http://jdli.com/super-mario-3d-world-killer-app-de-la-wii-u-art-508-1.html|archive-date=March 11, 2016|url-status=dead}}</ref> According to the NPD Group, Nintendo sold around 770,000 units of the Nintendo 3DS family in November in North America, pushing the lifetime to nearly 10.5 million units in the region.<ref>{{cite web|last=Jackson|first=Mike|title=NPD: PS4 tops Xbox One in North American November sales|url=http://www.computerandvideogames.com/442452/npd-ps4-tops-xbox-one-in-north-american-november-sales/|publisher=CVG|access-date=December 14, 2013|archive-date=December 14, 2013|archive-url=https://web.archive.org/web/20131214234309/http://www.computerandvideogames.com/442452/npd-ps4-tops-xbox-one-in-north-american-november-sales/|url-status=live}}</ref> On December 19, 2013, MCV reported that lifetime Nintendo 3DS family sales in the United Kingdom had hit 2 million units, making it the best-selling console of the year in the region.<ref>{{cite web|last=Dring|first=Christopher|title=3DS sales hit 2&nbsp;m in the UK|url=http://www.mcvuk.com/news/read/3ds-sales-hit-2m-in-the-uk/0126097|publisher=MCV UK|access-date=December 19, 2013|archive-url=https://web.archive.org/web/20151011164434/http://www.mcvuk.com/news/read/3ds-sales-hit-2m-in-the-uk/0126097|archive-date=October 11, 2015|url-status=dead}}</ref>


<!-- Q1 2014 -->
On the issue of piracy, game developer [[THQ]] claims that the Nintendo 3DS features sophisticated anti-piracy technology which Nintendo believes is able to significantly curb video game piracy, which had increasingly depressed the handheld market with the proliferation of cheap [[flash memory]] and the rise in [[file sharing]].<ref>{{cite web|url=http://www.computerandvideogames.com/article.php?id=255298 |title=3DS fixes Nintendo's piracy problem - THQ |first=Tim |last=Ingham |date=July 9, 2010 |work=[[Computer_and_Video_Games|CVG]] |publisher=Future Publishing |accessdate=2010-07-16 |quote='I actually asked Nintendo to explain the technology and they said it's very difficult to do so because it's so sophisticated,' he [THQ's executive VP of global publishing Ian Curran] continued.}}</ref>
By January 2014, Nintendo had sold 900,000 units in Spain.{{Citation needed |date=October 2023}} The fourth quarter of 2014 saw the release of the [[New Nintendo 3DS]] in Japan and Australia. Although having upgraded hardware, a few exclusive titles, and being capable of running Super NES games for the [[Virtual Console]], it is not treated as a new generation of console. It is considered to be part of the 3DS family, and is therefore included in these sales figures.


<!-- Q4 2015 -->
{{3DS vs DS series}}
The first quarter of 2015 saw the release of the [[New Nintendo 3DS]], part of the 3DS family and thus counted among these sales figures, in Europe and North America.

<!-- Do not change these numbers without a reference&nbsp;— VGCHARTZ.COM is ''not'' a reliable source -->
{{As of|2022|9|30|df=US}}, Nintendo reports 75.94&nbsp;million units have been shipped worldwide, of which 25.26 million were shipped to Japan, 26.90 million were shipped to the Americas, and 23.78 million were shipped to other territories including Europe.<ref name="nintendo.co.jp">{{cite web |url=https://www.nintendo.co.jp/ir/finance/historical_data/xls/consolidated_sales_e2103.xlsx|title=Nintendo Co., Ltd. Consolidated Sales Transition by Region|date=April 25, 2021|publisher=Nintendo|format=XLS|access-date=February 4, 2022|archive-date=February 4, 2022|archive-url=https://web.archive.org/web/20220204075048/https://www.nintendo.co.jp/ir/finance/historical_data/xls/consolidated_sales_e2103.xlsx|url-status=live }}</ref>

=== Health concerns ===
<!-- Overview -->
Nintendo has publicly stated that the 3D mode of the Nintendo 3DS is not intended for use by children ages six and younger, citing possible harm to their vision. Nintendo suggests that younger players use the device's 2D mode instead,<ref name="reuters1">{{Cite news |url=https://www.reuters.com/article/us-nintendo-idUSTRE7020UL20110103 |title=Nintendo warns children not to play new player in 3D |publisher=Reuters |date=January 3, 2011 |access-date=January 6, 2011 |archive-date=January 22, 2016 |archive-url=https://web.archive.org/web/20160122183625/http://www.reuters.com/article/us-nintendo-idUSTRE7020UL20110103 |url-status=live }}</ref> although the [[American Optometric Association]] has assured parents that 3D gaming in moderation would not be harmful for children.<ref name="kotaku2">{{cite web |url=http://kotaku.com/5725770/doctors-say-the-3ds-is-safe-potentially-beneficial-to-children |title=Doctors Say The 3DS Is Safe, Potentially Beneficial To Children |publisher=Kotaku |date=January 5, 2011 |access-date=January 7, 2011 |archive-date=November 24, 2018 |archive-url=https://web.archive.org/web/20181124063548/https://kotaku.com/5725770/doctors-say-the-3ds-is-safe-potentially-beneficial-to-children |url-status=live }}</ref> Additionally, the 3DS may help in screening children before the age of 6 who have depth related vision problems according to Dr. Michael Duenas, associate director for health sciences and policy for the American Optometric Association, and Dr. Joe Ellis, the president of the optometrists' association.<ref name=JT>{{cite web|title=3DS may spot kids' eye problems|url=http://www.japantimes.co.jp/text/nb20110323a2.html|work=The Japan Times Online|publisher=[[The Japan Times]]|access-date=October 25, 2011}}</ref> However, Dr. David Hunter, a pediatric ophthalmologist affiliated with the [[American Academy of Ophthalmology]] believes that it is largely speculative whether a child who has problems perceiving depth in real life would react to a 3DS in any way that parents would recognize as indicating any problems with depth perception.<ref name=JT /> Duenas asserted that Nintendo's vague warning that "there is a possibility that 3-D images which send different images to the left and right eye could affect the development of vision in small children," was not specifically backed up by any scientific evidence, and that it was motivated by preventing possible liability rather than safeguarding against realistic harm.<ref name=JT />

<!-- Parental Controls -->
The system's parental controls, safeguarded by a [[Personal identification number|PIN]], allow parents to disable autostereoscopic effects on systems intended for use by young children.<ref>{{cite web|url=http://www.pcworld.com/article/222526/nintendo_3ds.html|title=Nintendo 3DS Takes No-Glasses 3D Mainstream|publisher=PCWorld|date=March 18, 2011|access-date=February 9, 2017|archive-date=February 11, 2017|archive-url=https://web.archive.org/web/20170211083042/http://www.pcworld.com/article/222526/nintendo_3ds.html|url-status=live}}</ref> Playing games in 3D has been suspected of causing headaches among some gamers.<ref>{{cite web|url=http://portal.maxconsole.net/?45324-Nintendo-responds-to-3DS-headache-complaints|title=Nintendo responds to 3DS headache complaints|publisher=MaxConsole|date=March 28, 2011|access-date=June 20, 2011|url-status=dead|archive-url=https://web.archive.org/web/20120415122157/http://portal.maxconsole.net/?45324-Nintendo-responds-to-3DS-headache-complaints|archive-date=April 15, 2012}}</ref>

<!-- Nintendo 2DS -->
[[Nintendo of America]] president [[Reggie Fils-Aimé]] partially cited these concerns as one of the influences of the creation of the [[Nintendo 2DS]], an entry-level version of the Nintendo 3DS systems lacking 3D functionality.<ref name=ign-announce-2ds>{{cite web|title=Nintendo Announces 2DS|url=http://ca.ign.com/articles/2013/08/28/nintendo-announces-2ds|work=IGN|date=August 28, 2013 |access-date=August 29, 2013|archive-date=October 29, 2013|archive-url=https://web.archive.org/web/20131029200352/http://ca.ign.com/articles/2013/08/28/nintendo-announces-2ds|url-status=live}}</ref>

== Legal issues ==
In 2011, 58-year-old former [[Sony]] employee Seijiro Tomita sued Nintendo for infringing a patent on the 3D screen that obviates the need for 3D glasses. On March 13, 2013, a United States federal jury ordered Nintendo to pay him US$30.2 million in [[damages]].<ref>[https://www.reuters.com/article/us-nintendo-patent-infringement-idUSBRE92C1DA20130313 U.S. jury finds Nintendo liable for patent infringement] {{Webarchive|url=https://web.archive.org/web/20211020225942/https://www.reuters.com/article/us-nintendo-patent-infringement-idUSBRE92C1DA20130313 |date=October 20, 2021 }} – Reuters, Bernard Vaughan, March 13, 2013</ref> However, on August 7, 2013, that amount was reduced by 50% to US$15.1 million because the initial figure was, according to Judge Jed Rakoff, a federal judge, "intrinsically excessive" and "unsupported by the evidence presented at trial."<ref>{{cite web |last=Kubba |first=Sinan |url=http://www.joystiq.com/2013/08/15/nintendo-wins-50-percent-reduction-of-30m-3d-infringement-award/ |title=Nintendo wins 50 percent reduction of $30M 3D infringement award |publisher=Joystiq |date=August 15, 2013 |access-date=September 25, 2013 |archive-url=https://web.archive.org/web/20130925064804/http://www.joystiq.com/2013/08/15/nintendo-wins-50-percent-reduction-of-30m-3d-infringement-award/ |archive-date=September 25, 2013 |url-status=dead }}</ref> On December 11, 2013, it was decided by Judge Rakoff that Nintendo pay 1.82% of the wholesale price of each unit sold to Tomita.<ref>{{cite web|last=Whitehead|first=Thomas|date=January 6, 2014|title=Nintendo Ordered to Pay Royalties on 3DS Sales For Patent Infringement|work=Nintendo Life|url=http://www.nintendolife.com/news/2014/01/nintendo_ordered_to_pay_royalties_on_3ds_sales_for_patent_infringement|archive-url=https://web.archive.org/web/20150925105832/http://www.nintendolife.com/news/2014/01/nintendo_ordered_to_pay_royalties_on_3ds_sales_for_patent_infringement|archive-date=September 25, 2015|url-status=dead|access-date=December 10, 2015}}</ref><ref>{{cite web|title=Nintendo Loses Patent Infringement Case, Will Pay Royalties for 3DS Display Tech|url=http://www.crunchyroll.com/anime-news/2014/01/06-1/nintendo-loses-patent-infringement-case-will-pay-royalties-for-3ds-display-tech|website=[[Crunchyroll]]|date=January 6, 2014|access-date=January 7, 2020|archive-date=September 18, 2020|archive-url=https://web.archive.org/web/20200918055111/https://www.crunchyroll.com/anime-news/2014/01/06-1/nintendo-loses-patent-infringement-case-will-pay-royalties-for-3ds-display-tech|url-status=live}}</ref> On March 17, 2018, the [[United States courts of appeals|United States Appeals Court]] determined Nintendo had not violated Tomita's patent.<ref>{{Cite news|url=https://www.reuters.com/article/ip-patent-nintendo/nintendo-prevails-in-inventors-patent-case-over-3d-game-console-idUSL2N1GU1YO|title=Nintendo prevails in inventor's patent case over 3D game console|last=Wolfe|first=Jan|work=U.S.|access-date=October 4, 2018|language=en-US|archive-date=October 4, 2018|archive-url=https://web.archive.org/web/20181004103730/https://www.reuters.com/article/ip-patent-nintendo/nintendo-prevails-in-inventors-patent-case-over-3d-game-console-idUSL2N1GU1YO|url-status=live}}</ref>

On July 17, 2015, Nintendo won a patent suit filed against eight of its handheld consoles, including the 3DS.<ref>[https://www.docketalarm.com/cases/California_Northern_District_Court/4--13-cv-00888/Quintal_Research_Group_Inc._-v-_Nintendo/83/ Quintal Research Group, Inc. -v- Nintendo] {{Webarchive|url=https://web.archive.org/web/20150723002835/https://www.docketalarm.com/cases/California_Northern_District_Court/4--13-cv-00888/Quintal_Research_Group_Inc._-v-_Nintendo/83/ |date=July 23, 2015 }} – Docket Alarm, July 17, 2015</ref> The suit was originally filed by the Quintal Research Group after it secured a patent for a "computerized information retrieval system" in 2008.<ref>[https://www.ign.com/articles/2015/07/22/nintendo-victorious-in-handheld-patent-lawsuit Nintendo Victorious in Handheld Patent Lawsuit] {{Webarchive|url=https://web.archive.org/web/20200915003854/https://www.ign.com/articles/2015/07/22/nintendo-victorious-in-handheld-patent-lawsuit |date=September 15, 2020 }} – IGN, Luke Karmali, July 22, 2015</ref>


== See also ==
== See also ==
* [[Citra (emulator)|Citra]], a Nintendo 3DS emulator
{{Portal|Nintendo|Video games}}


== Notes ==
* [[List of Nintendo 3DS games]]
{{Notelist}}
* [[Next Generation Portable]], an upcoming competing handheld by Sony Computer Entertainment
* [[Nintendo DS]]
* [[Parallax barrier]], a technology that is used to produce autostereoscopic screens
* [[Virtual Boy]], a previous attempt by Nintendo to produce stereoscopic 3D gaming


== References ==
== References ==
{{Reflist|2}}
{{reflist}}
<!-- <ref>{{Cite web|url=https://www.nintendo.co.jp/ir/pdf/2019/190425e.pdf|title=Nintendo Consolidated Results for the Years Ended March 31, 2018 and 2019|date=April 25, 2019|website=Nintendo}}</ref> -->


== External links ==
== External links ==
{{Commons category|Nintendo 3DS}}
{{Commons category|Nintendo 3DS}}
* [http://nintendo3ds.com.au/ Official Australian Nintendo 3DS website] {{en}}
* [https://www.nintendo.co.jp/3ds/index.html Official Nintendo 3DS website] {{in lang|ja}}
* [http://nintendo.com/3ds/ Official North American Nintendo 3DS website] {{en}}
* [http://nintendo.com/3ds/ Official North American Nintendo 3DS website] {{Webarchive|url=https://web.archive.org/web/20160830105604/http://www.nintendo.com/3ds |date=August 30, 2016 }} {{in lang|en}}
* [http://nintendo3ds.co.uk/ Official European Nintendo 3DS website] {{en}}
* [http://nintendo3ds.co.uk/ Official European Nintendo 3DS website] {{in lang|en}}
* [http://www.nintendo.co.jp/3ds/index.html Official Nintendo 3DS website] {{ja}}
* [http://nintendo3ds.com.au/ Official Australian Nintendo 3DS website] {{Webarchive|url=https://web.archive.org/web/20130326012100/http://www.nintendo3ds.com.au/ |date=March 26, 2013 }} {{in lang|en}}


{{Nintendo 3DS}}
{{Nintendo 3DS}}
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[[Category:Eighth-generation video game consoles]]
[[Category:Handheld game consoles]]
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[[Category:Nintendo 3DS]]
[[Category:IQue consoles]]
[[Category:Toys of the 2010s]]
[[Category:Discontinued handheld game consoles]]
[[Category:Products introduced in 2011]]

[[Category:Products and services discontinued in 2020]]
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Latest revision as of 22:55, 19 December 2024

Nintendo 3DS
An opened clamshell dual-screen handheld device. A camera is embedded in the internal hinge.
The original model Nintendo 3DS in aqua blue
Also known asiQue 3DS (China)
DeveloperNintendo Research & Engineering
ManufacturerNintendo, Foxconn
Product familyNintendo 3DS family
TypeHandheld game console
GenerationEighth
Release dateNintendo 3DS:
Nintendo 3DS XL:
  • EU: July 28, 2012
  • NA: August 19, 2012
  • AU: August 23, 2012
Nintendo 3DS LL:
  • JP: July 28, 2012
Introductory price
  • 3DS: ¥25,000, US$249.99,[5] A$349.95
  • 3DS XL: US$199.99, A$349.95
  • 3DS LL: ¥18,900
Discontinued
  • WW: September 16, 2020
Units shippedAll models combined: 75.94 million (as of September 30, 2022)[6]
Media
Operating systemNintendo 3DS system software
CPU
Memory128 MB FCRAM, 6 MB VRAM (Fujitsu MB82M8080-07L FC-RAM)
Storage2 GB Toshiba eMMC
Removable storage
  • 3DS: 2 GB SD card (included)
  • 3DS XL, 3DS LL: 4 GB SDHC card (included)
Display
2 TN LCD screens
  • Nintendo 3DS:
  • Upper: 3.53" autostereoscopic (3D) LCD @ 800 × 240 px (400 × 240 WQVGA per eye)
  • Lower: 3.00" resistive touchscreen LCD @ 320 × 240 (QVGA)
  • Nintendo 3DS XL / Nintendo 3DS LL:
  • Upper: 4.88" autostereoscopic (3D) LCD @ 800 × 240 px (400 × 240 WQVGA per eye)
  • Lower: 4.18" resistive touchscreen LCD @ 320 × 240 (QVGA)
GraphicsDMP PICA200 @ 268 MHz
SoundStereo speakers (pseudo-surround, via Dolby Surround 2.0), microphone
InputA/B/X/Y buttons, Circle Pad, L/R bumpers, D-pad, 3D depth slider, volume slider, wireless switch, power button
CameraRear: 2 x 0.3 MP, f/2.85

Front: 0.3 MP, f/2.85

240p@20 video recording
Connectivity2.4 GHz 802.11b/g Wi-Fi, infrared
Power
  • Nintendo 3DS:
  • 1300 mAh, 3.7 V, 5 Wh lithium-ion battery
  • Battery life
    • 3DS games: 3–5 hours
    • DS games: 5–8 hours
    • Sleep Mode: ≈ 3 days
  • Nintendo 3DS XL / Nintendo 3DS LL:
  • 1750 mAh, 3.7 V lithium-ion battery
  • Battery life
    • 3DS games: 3.5–6.5 hours
    • DS games: 7–10 hours
    • Sleep Mode: ≈ 3 days
Current firmware11.17.0-50, as of May 22, 2023; 18 months ago (2023-05-22)
Online services
Nintendo Network (discontinued)
Dimensions
Body
  • Nintendo 3DS:
    Width: 134 mm (5.3 in)
    Height: 74 mm (2.9 in)
    Depth: 21 mm (0.83 in)
    Nintendo 3DS XL:
    Width: 156 mm (6.1 in)
    Height: 93 mm (3.7 in)
    Depth: 22 mm (0.87 in)
Mass
  • 3DS: 235 grams (8.3 oz)
  • 3DS XL: 336 grams (11.9 oz)
Best-selling gameMario Kart 7, 18.99 million units
(as of March 31, 2024)[7]
Backward
compatibility
Nintendo DS
Nintendo DSi
PredecessorNintendo DS
RelatedNintendo 2DS
New Nintendo 3DS

The Nintendo 3DS[a] is a foldable handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, produced until 2020. The system features backward compatibility with the Nintendo DS's library of video games.[8] As an eighth-generation console, its primary competitor was Sony's PlayStation Vita.[9]

The most prominent feature of the 3DS is its ability to display stereoscopic 3D images without the use of 3D glasses or additional accessories. Other features of the 3DS include its StreetPass and SpotPass tag modes that were powered by Nintendo Network, augmented reality capabilities using its 3D cameras, and Virtual Console, which provides a method for users to download and play video games originally released for older video game systems.

The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning the next month.[10][11] Less than six months after launch, Nintendo announced a significant price reduction from US$249.99 to US$169.99 amid disappointing launch sales.[12] The company offered ten free NES games and ten free Game Boy Advance games from the Nintendo eShop to consumers who bought the system at the original launch price.[13] This strategy was considered a major success, and the console went on to become one of Nintendo's most successful handheld consoles in the first two years of its release. As of June 30, 2024, the Nintendo 3DS family of systems combined have sold 75.94 million units, and games for the systems have sold 392.02 million units.[14]

The 3DS had multiple variants over the course of its life. The Nintendo 3DS XL, a larger model featuring a 90% larger screen, was originally released in July 2012.[15] An "entry-level" version of the console, the Nintendo 2DS, with a fixed "slate" form factor and lacking autostereoscopic (3D) functionality, was released in October 2013.[16] The New Nintendo 3DS features a more powerful CPU, a second analog stick called the C-Stick, additional buttons, and other changes, and was first released in October 2014.[17][18] The 3DS was officially discontinued on September 16, 2020;[19][20] the Nintendo eShop for the 3DS officially shut down on March 27, 2023,[21][22] and the Nintendo Network online service shut down on April 8, 2024, with the exception of Pokémon Bank, Poké Transporter, and the ability to redownload previously purchased software.[23]

History

[edit]

Background

[edit]

Nintendo began experimenting with stereoscopic 3D video game technology in the 1980s. The Famicom 3D System, an accessory consisting of liquid crystal shutter glasses, was Nintendo's first product that enabled stereoscopic 3D effects. Although few titles were released, Nintendo helped design one—called Famicom Grand Prix II: 3D Hot Rally—which was co-developed by Nintendo and HAL Laboratory and released in 1988. The Famicom 3D System failed to garner market interest and was never released outside Japan.[24][25]

Nintendo's second attempt with 3D development was the Virtual Boy, designed by Gunpei Yokoi, creator of the Game Boy handheld console and popular Metroid video game. It was a portable table-top system consisting of goggles and a controller that used a spinning disc to achieve full stereoscopic monochrome 3D.[26] Released in 1995, the Virtual Boy sold fewer than a million units, with only 22 compatible game titles released, and was widely considered to be a commercial failure.[25][27] Shigeru Miyamoto, known for his work on popular game franchises such as Mario and The Legend of Zelda, commented in a 2011 interview that he felt conflicted about Yokoi's decision to use wire-frame models for 3D and suggested that the product may not have been marketed correctly.[25] The failure of the Virtual Boy left many at Nintendo doubting the viability of 3D gaming.[28]

Despite this, Nintendo continued to investigate the incorporation of 3D technology into later products. The GameCube, released in 2001, was also capable of displaying true stereoscopic 3D with an LCD attachment, though only the launch title Luigi's Mansion was ever designed to utilize it. While a working internal prototype was created, the add-on itself was never released due to its expensive cost, leaving the feature unavailable outside of development.[29] Nintendo later experimented with a 3D LCD during the development of the Game Boy Advance SP, but the idea was shelved after it failed to achieve satisfactory results. Another attempt was made in preparation for a virtual navigation guide to be used on the Nintendo DS at Shigureden, an interactive museum in Japan.[30][31] Nintendo president Hiroshi Yamauchi encouraged additional 3D research in an effort to use the technology in the exhibition. Although the project fell short, Nintendo was able to collect valuable research on liquid crystal which would later aid in the development of the Nintendo 3DS.[25]

Development

[edit]

Speculation on the development of a successor to the Nintendo DS began in late 2009. At the time, Nintendo controlled as much as 68.3% of the handheld gaming market.[32] In October 2009, tech tabloid Bright Side of News reported that Nvidia, a graphics processing unit (GPU) developer that recently made headway with its Tegra System-on-Chip processors, had been selected by Nintendo to develop hardware for their next generation portable game console.[33] Later that month, speaking about the future for Nintendo's portable consoles, company president Satoru Iwata mentioned that while mobile broadband connectivity via subscription "doesn't fit Nintendo customers", he was interested in exploring options like Amazon's Whispernet found on the Amazon Kindle which provides free wireless connectivity to its customers for the sole purpose of browsing and purchasing content from the Kindle Store.[34]

Nintendo had expressed interest in motion-sensing capabilities since the development of the original Nintendo DS,[35] and an alleged comment by Satoru Iwata from a 2010 interview with Asahi Shimbun implied that the successor to the Nintendo DS would incorporate a motion sensor. The claim led to a minor dispute between the publication and Nintendo over its accuracy.[36] In February 2010, video gaming website Computer and Video Games reported that a select "handful" of Japanese developers were in possession of software development kits for the Nintendo DS successor, with The Pokémon Company given special priority. According to their insider at an unspecified third-party development studio, the hardware features a "tilt" function that is similar to that of the iPhone, "but does a lot more".[37]

Announcement

[edit]
The Nintendo 3DS E3 2010 unveiling involved an elaborate stage with moving set pieces.
A prototype Aqua Blue Nintendo 3DS shown at E3 2010; the circle pad was originally colored alongside the console.

On March 23, 2010, Nintendo officially announced the Nintendo 3DS handheld console.[8] According to industry analysts, the timing of the announcement, which had drawn attention away from the launch of the company's still-new Nintendo DSi XL handheld, was likely intended to preempt impending news leaks about the product by the Japanese press.[38] In April 2010, a picture of a possible development build of the internal components of the 3DS was released as part of a U.S. Federal Communications Commission (FCC) filing by Mitsumi.[39] An analysis of the image showed that it was likely genuine as it featured components known to be used in the Nintendo DS line along with features of the 3DS that had not been announced like a 5:3 top screen and a control nub similar to those used in Sony's PlayStation Portable systems.[40]

In June 2010, video gaming website IGN reported that according to "several developers who have experienced 3DS in its current form," the system possesses processing power that "far exceed[s] the Nintendo Wii" and with 3D shaders, they could make games that "look close to current generation visuals on the Xbox 360 and PlayStation 3". IGN also cited "several developer sources" as saying that the system does not use the Nvidia Tegra mobile chipset.[41]

The system was fully revealed at Nintendo's conference at E3 2010 on June 15, 2010.[42][43] The first game revealed was Kid Icarus: Uprising, and several other titles from third parties were also announced, including Square Enix with Kingdom Hearts 3D, Konami with Metal Gear Solid: Snake Eater 3D, Ubisoft with Assassin's Creed: Lost Legacy, and Capcom with Resident Evil: Revelations and Super Street Fighter IV: 3D Edition. Other Nintendo-developed titles revealed after the conference included Mario Kart 7 (then named Mario Kart 3DS), Animal Crossing: New Leaf, Star Fox 64 3D,[44] and The Legend of Zelda: Ocarina of Time 3D.[45] Nintendo also demoed 3D trailers of the movies How to Train Your Dragon, Legend of the Guardians: The Owls of Ga'Hoole, and Tangled on the 3DS.[46][47] The 3DS design shown at E3 was almost final, but subject to minor changes.[48]

On September 29, 2010, Nintendo announced that the Nintendo 3DS would be released in Japan on February 26, 2011. Furthermore, several additional features were announced: the inclusion of a Mii Maker (similar to the Mii Channel on the Wii), Virtual Console (including Game Boy and Game Boy Color), 3D Classics, a cradle for recharging the system's battery, multitasking, several included augmented reality games, an included 2 GB SD card, and stored game data, as well as the final names for the 3DS tag modes, StreetPass and SpotPass. Nintendo further revealed that the system would be available at launch in two colors, "Aqua Blue" and "Cosmos Black", and that its launch price in Japan would be ¥25,000.[49] The final physical design was also revealed at this event.[50]

Pre-launch events

[edit]

On January 19, 2011, Nintendo held two simultaneous press conferences in Amsterdam and New York City, where it revealed all of the features of the Nintendo 3DS.[51] In North America, the release date was confirmed as March 27, 2011, with a retail price of $249.99. In Europe, the release date was announced as March 25, 2011, though Nintendo said that pricing would be up to retailers. Most retailers priced the handheld between £219.99 and £229.99,[52] though some retailers, such as Amazon, lowered the price following Sony's announcement of the PSP's successor on January 26, 2011,[53] with some retailers pricing the handheld at around £200 in February.[54]

In February 2011, Nintendo held four hands-on events in the UK named "Believe Your Eyes". February 5 and 6 saw simultaneous events in London and Manchester, while the 12th and 13th saw events in Glasgow and Bristol. Invitations to the events were offered first to Club Nintendo members, then later to members of the public via an online registration form.[55] Guests watched two brief performances and trailers, then were given time to play a selection of games on 3DS devices. Attendees were then allowed into a second room, containing further games to play (mainly augmented reality-based) and in-device videos.[56]

Launch

[edit]

The Nintendo 3DS launched in Japan on February 26, 2011, priced at ¥25,000. On March 25, 2011, the system launched in Europe, with pricing set by individual retailers. On March 27, 2011, the Nintendo 3DS launched in North America, priced at US$249.99. On March 31, 2011, the system launched in Australia and New Zealand, priced at A$349.95. The system was originally launched in all regions in both Aqua Blue and Cosmo Black color variations.

On July 28, 2011, Nintendo announced the Nintendo 3DS would be getting a price cut of almost a third of the console's original price, from $249.99 to $169.99 in North America, 25,000 ¥ to 15,000 ¥ in Japan, and $349.95 to $249.95 in Australia. Although in Europe, pricing is up to retailers, the system also received a substantial price cut.[57] In an effort to compensate those who had paid the original price, the company introduced the Nintendo 3DS Ambassador Program, through which existing 3DS owners were eligible (conditional that they must have accessed the Nintendo eShop at least once prior to August 21) to download ten NES games and ten Game Boy Advance games at no extra cost.[58][59] Nintendo further stated that the NES Ambassador titles would see future release to the general public on the Nintendo eShop, while there were no plans to make the Game Boy Advance Ambassador titles available.[60] The ten NES games were released in North America on August 31 and in Europe on September 1, 2011. These include: Balloon Fight, Donkey Kong Jr., Ice Climber, Metroid, NES Open Tournament Golf, Super Mario Bros., The Legend of Zelda, Wrecking Crew, Yoshi (North America) / Mario & Yoshi (Europe & Australia), and Zelda II: The Adventure of Link.[61][62] The ten Game Boy Advance games were released in North America on December 16, 2011. These include: F-Zero: Maximum Velocity, Fire Emblem: The Sacred Stones, Kirby & the Amazing Mirror, Mario Kart: Super Circuit, Mario vs. Donkey Kong, Metroid Fusion, Super Mario Advance 3: Yoshi's Island, The Legend of Zelda: The Minish Cap, Wario Land 4, and WarioWare, Inc.: Mega Microgames![63]

On April 28, 2012, the Nintendo 3DS launched in South Korea, in Cosmos Black, Misty Pink, and Cobalt Blue color variations.[64] On September 28, 2012, the system launched in two other regions, Hong Kong and Taiwan, in Cerulean Blue and Shimmer Pink.[65][66]

Larger model

[edit]
A Nintendo 3DS XL in the open position

Rumors of a larger model of the Nintendo 3DS being in production appeared during June 2012, when Japanese publication Nikkei wrote an article stating that the system was initially scheduled to be unveiled at E3 2012. However, Nintendo responded that these rumors were false and that the article was "entire speculation", but refrained from further commenting on the subject.[67] Finally, on June 21, 2012, the system was announced during a Nintendo Direct presentation. Featuring 90% larger screens than the original Nintendo 3DS, the system was set to launch on all major regions during the middle of the year.[68]

The Nintendo 3DS XL (Nintendo 3DS LL in Japan) was released on July 28, 2012, in Japan, priced at ¥18,900, and was available in Silver + Black, Red + Black and White color variations.[69] In Europe, the system launched on the same day but in Silver + Black, Blue + Black and Red + Black color variations.[69] On August 19, the Nintendo 3DS XL launched in North America, priced at US$199.99, and available in Blue + Black and Red + Black.[70] On August 23, 2012, Australia and New Zealand saw the launch of the new handheld, priced at AU$249.95, and available in the same color variations as in Europe, Silver + Black, Blue + Black and Red + Black.[71] The launch of the Nintendo 3DS XL coincided with the release of New Super Mario Bros. 2, the first Nintendo 3DS game to be available in both retail and downloadable versions.

On September 20, 2012, the Nintendo 3DS XL launched in South Korea, in Silver + Black, Red + Black, and White color variations.[72] On September 28, 2012, the system launched in two other regions, Hong Kong and Taiwan, in Blue + Black and White color variations.[73] In December 2012, Nintendo Chinese distribution partner, iQue, launched the iQue 3DS XL in three special editions, one featuring a Mario decal while the other two feature both Mario and Luigi.[74]

Later years

[edit]

Nintendo officially announced its next console, the Nintendo Switch, in October 2016 and with a worldwide release in March 2017. The Switch is a hybrid video game console that can be used both as a home console docked to a television or taken on-the-go to be used as a handheld system. While the Switch displaced the Wii U as Nintendo's primary home console in terms of production and distribution,[75] Nintendo executives affirmed that the company would continue to support the 3DS with more first-party and third-party games in the immediate future. Fils-Aimé assured that the 3DS "has a long life in front of it", and that Nintendo intends for it to co-exist with the Switch,[76] while Kimishima considered the 3DS as an entry-level product for younger players.[77] In June 2017, Fils-Aimé said they would be supporting Nintendo 3DS beyond 2018.[78] In July 2017, production of the New Nintendo 3DS had ended in Europe and Japan leaving the New Nintendo 3DS XL and then-recently released New Nintendo 2DS XL as the only 3DS models still in production worldwide.[79][80] In June 2018, Nintendo said it was considering some possibilities for a successor to the Nintendo 3DS.[81]

In June 2019, Nintendo confirmed that first-party game development had ceased, but that the system would continue to be supported through the near future.[82] With the unveiling of the Nintendo Switch Lite—a lower-end version of the Switch console—Nintendo of America CEO Doug Bowser stated that the company still planned to continue supporting the 3DS family as long as there was still demand.[83] In November 2019, Bowser reaffirmed that Nintendo would continue to support the 3DS into 2020.[84] On September 16, 2020, Nintendo confirmed that production of the Nintendo 3DS family of systems had ended.[85][86][87] On July 20, 2021, Nintendo's Japanese website announced that the Nintendo 3DS and Wii U eShops would no longer accept credit cards. This change was put in place on January 18, 2022. The Internet Browser's filter function was also no longer able to be turned off for Japanese 3DS devices after this date.[88] The ability to purchase content through the Nintendo eShop was officially discontinued on March 27, 2023.[89] The Nintendo Network service, the service that contains most of the 3DS online functionality has been discontinued on April 8, 2024.[90] In August 2024, Nintendo stopped offering repairs for New Nintendo 3DS models.[91]

Hardware

[edit]

The original Nintendo 3DS model has custom components co-developed by the Nintendo Research & Engineering department and other manufacturers, all combined into a unified system on chip. Its main central processing unit (CPU) is a dual-core ARM11 MPCore-based processor manufactured at 45 nm and clocked at 268 MHz.[92] One processor core is dedicated to games and applications, while the other core is exclusive to the operating system, enabling multitasking and background tasks. These tasks are handled seamlessly in the background during gameplay or while the system is in sleep mode. The system also contains a single-core ARM9-based processor, enabling backward compatibility with both Nintendo DS and DSi titles (as well as select Game Boy Advance titles offered by the Nintendo 3DS Ambassador program due to its ARM7 support required to run DS titles, which used the ARM7-based core of the DS as a co-processor). The graphics processor (GPU) is a PICA200 developed by Digital Media Professionals, running at 268 MHz.[92][93] The system contains 128 MB of random-access memory (RAM) consisting of 128 MB of FCRAM developed by Fujitsu, with a peak bandwidth of 3.2 GB/s.[94][95]

The console contains two separate screens. The top screen is a 15:9 (5:3) autostereoscopic liquid-crystal display (LCD) with a resolution of 800×240 pixels (effectively 400×240 pixels per eye, or WQVGA).[96] On the original 3DS, the screen measures 3.53 in (90 mm), while on the 3DS XL it measures 4.88 in (124 mm). It is autostereoscopic; it uses a parallax barrier to produce a three-dimensional effect without requiring special glasses. There is a 3D Depth Slider next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 resistive touchscreen with a display resolution of 320×240 pixels (QVGA). On the original Nintendo 3DS, the screen measures 77 mm (3.02 in), while on the 3DS XL it measures 106 mm (4.18 in).[97][98] However, despite being 29 mm (1.14 in) bigger, the screens on the 3DS XL are the same resolution as the standard 3DS. This leads to the XL model having a lower pixel density (PPI) than the standard 3DS.[99]

The system features three camera sensors: two cameras on the outside of the device, capable of taking 3D photos and capturing 3D video; and one camera facing the user positioned above the top screen. All camera sensors have a maximum resolution of 640×480 pixels (0.3 megapixels, VGA) with one-point focus and can only achieve digital zoom. There is also a microphone in the bottom of the system.[97]

The system includes 2 GB of eMMC flash memory manufactured by either Toshiba or Samsung.[100] The system's memory can be expanded via an SD memory card slot, which supports SD and SDHC memory cards. All the Nintendo 3DS systems come packaged with a 2 GB SD card while Nintendo 3DS XL systems include a 4 GB SDHC card.[94] The system uses 2.4 GHz 802.11 b/g wireless network connectivity with enhanced WPA2 security. There is also an infrared port on the back of the console, which allows the system to connect with certain peripherals such as the Circle Pad Pro and the amiibo reader/writer.[101]

The Nintendo 3DS comes with a 3.7 V 1300 mAh 5 Wh lithium ion battery.[94] Its longevity fluctuates between 3 and 5 hours while playing Nintendo 3DS games and between 5 and 8 hours while playing Nintendo DS games, depending on brightness, volume and wireless settings. The Nintendo 3DS XL, however, comes with 1750 mAh, 3.7 V lithium-ion battery capable of lasting between 3.5 and 6.5 hours playing 3DS games and 6 to 10 hours playing DS games. While the original 3DS weighs approximately 230 grams (8.1 oz), the larger XL version weighs approximately 336 grams (11.9 oz). When opened, the original 3DS is 134 mm (5.3 in) wide, 74 mm (2.9 in) broad, and 21 mm (0.83 in) thick. The XL version however, is 156 mm (6.1 in) wide, 93 mm (3.7 in) broad, and 22 mm (0.87 in) thick. The 3DS also comes with a telescoping stylus, extendable to up to 100 mm (3.9 in) long, while the 3DS XL comes with a regular 93 mm (3.7 in) stylus.[97]

All systems in the Nintendo 3DS family use the same AC adapter used with the Nintendo DSi and Nintendo DSi XL. To reduce production costs, certain console bundles, such as Japanese and European releases of the Nintendo 3DS XL and the New Nintendo 3DS, were not bundled with an AC adapter, requiring players to either use one from an older system they may own or purchase one separately. Along with plugging the adapter directly into the system, the standard Nintendo 3DS comes with a charging cradle, which players place their system in to charge. Charging cradles for the Nintendo 3DS XL and New Nintendo 3DS systems are sold separately from their respective systems, and there is no cradle for the Nintendo 2DS.[102]

iQue 3DS XL

[edit]

Nintendo 3DS was sold in the Chinese market under the iQue name, a collaboration of Nintendo and Wei Yen, was known as the iQue 3DS XL. This was the last console sold under the iQue name, and the only model of 3DS available in China. No physical games were ever sold on the system, and only 2 games were made, preinstalled on the system.[103]

Input

[edit]

The Nintendo 3DS input controls include the following: a round nub analog input called the Circle Pad, a D-pad, four face buttons (A, B, X, Y), bumper buttons (L, R), a Home button, Start and Select buttons, and a Power button. It also features a dedicated volume slider and a wireless switch, which turns on or off wireless communications. The touchscreen can be interacted with either the user's finger or a stylus bundled with the handheld. There is also a six-axis motion sensor, which includes a 3-axis accelerometer and a 3-axis gyroscope. Through the Circle Pad Pro accessory the system has access to a second Circle Pad and trigger buttons (ZL, ZR).[104]

Game card

[edit]

The Nintendo 3DS Game Card is a media format used to physically distribute video games for Nintendo 3DS systems. The 3DS Game Card is similar in design to the Nintendo DS Game Card, but includes a small tab on the top left of the card that prevents 3DS Game Cards from being inserted into a Nintendo DS.[105] These Game Cards can hold up to either 1 GB, 2 GB or 4 GB of game data depending on the game, which is 2, 4, and 8 times more storage, respectively, than the biggest Nintendo DS Game Card's capacity (512 MB). Some sources claim that an 8 GB version could be produced should a game ever require it.[106]

Accessories

[edit]

Circle Pad Pro

[edit]
The Circle Pad Pro accessory for the original Nintendo 3DS

The Circle Pad Pro is an accessory/add-on which connects to a Nintendo 3DS system through infrared, adding support for a second Circle Pad, a substitute R button input (as the original one becomes difficult to reach), and an extra set of trigger buttons (ZL / ZR).[104] The device was first released in Japan on December 10, 2011, coinciding with the release of Monster Hunter 3G in the region.[107] It was subsequently released in Europe on January 27, 2012, in Australia on February 2, 2012, and in North America on February 7, 2012, coinciding with the release of Resident Evil: Revelations in those regions.[108]

Images of the device first appeared in September 2011 in Famitsu.[109][110] The first titles confirmed to compatible with the add-on were Monster Hunter 3G, Resident Evil: Revelations, Ace Combat 3D Cross Rumble (Japanese version only), Metal Gear Solid: Snake Eater 3D, Kingdom Hearts 3D: Dream Drop Distance, and Shin Sangoku Musou VS.[111]

The Nintendo 3DS XL version of the device, called the Circle Pad Pro XL, was released in Japan on November 15, 2012, Europe on March 22, 2013, and North America on April 17, 2013.[112][113][114][115]

The C-Stick and ZL / ZR buttons on the New Nintendo 3DS are backward compatible with Circle Pad Pro-compatible titles.[116][117]

Stand

[edit]
A Nintendo 3DS stand, originally bundled with Kid Icarus: Uprising

This accessory came bundled exclusively with every retail copy of Kid Icarus: Uprising.[130] The stand made the game, and other games with similar controls such as Liberation Maiden, easier to play for various users, as it helped free the tension of suspending the console with one hand since the other hand would be using the stylus on the touch screen for longer periods than usual.

NFC Reader/Writer

[edit]
A Nintendo 3DS NFC Reader/Writer, which enabled Amiibo for the 3DS, 3DS XL, and 2DS

A near-field communication (NFC) reader and writer was released on September 25, 2015, in North America at US$19.99 and on October 2 in Europe, alongside Animal Crossing: Happy Home Designer. This peripheral enables Amiibo support for the Nintendo 3DS, 3DS XL, and 2DS, a feature already built-in to New Nintendo 3DS systems. The accessory is powered by two AA batteries.[131]

Other models

[edit]

The Nintendo 3DS family consists of six models. Apart from the regular-sized Nintendo 3DS, the Nintendo 3DS XL is a larger model of the console which was released on July 28, 2012, and features 90% larger screens than the original Nintendo 3DS.[15] The Nintendo 2DS is a complete redesign of the handheld which was released on October 12, 2013, and is described as an "entry level" version of the 3DS. This console, while still capable of playing Nintendo DS and 3DS games, removes the 3D functionality and changes the form factor to a fixed, "slate" design.[16] The New Nintendo 3DS, which also has an XL variant, adds additional controls and improved functionality, and is able to play certain games not compatible with the previous models. A cheaper alternative, the New Nintendo 2DS XL, incorporates some of the features from the New Nintendo 3DS with elements from the 2DS such as the lack of stereoscopic 3D functionality; it also shifts from the slate form factor of the original 2DS model to a clamshell design.

Nintendo 2DS

[edit]
A Black + Blue Nintendo 2DS

The Nintendo 2DS (abbreviated to 2DS) was announced on August 28, 2013, as a new entry-level model of the Nintendo 3DS family. While its hardware and software are relatively similar to the Nintendo 3DS (and still offers compatibility with Nintendo DS and 3DS games), it lacks the 3DS's signature 3D screen, does not have internal stereo speakers (only using a mono speaker), and uses a slate-like form factor as opposed to the clamshell design used by its Nintendo DS and 3DS predecessors. The Nintendo 2DS was released in North America and Europe on October 12, 2013, coinciding with the launch of Pokémon X & Y and was sold alongside the Nintendo 3DS and 3DS XL at a relatively lower price point.[132]

As a cheaper model of the Nintendo 3DS family that plays both Nintendo DS and 3DS games, the Nintendo 2DS was seen as a market strategy to broaden the overall Nintendo handheld gaming market. As such, the 2DS is a handheld console targeted at a different audience than that of the regular Nintendo 3DS models, particularly younger users. Despite concerns from critics who felt that the company was trying to de-emphasize the 3D functionality by releasing the 2DS, Nintendo maintained that 3D is still part of their future plans.[133]

New Nintendo 3DS

[edit]
A Metallic Black New Nintendo 3DS XL

The New Nintendo 3DS and New Nintendo 3DS XL (known as New Nintendo 3DS LL in Japan) are updated revisions of the 3DS and 3DS XL that were first unveiled during a Japanese Nintendo Direct presentation on August 29, 2014. The new models feature a more powerful processor, face tracking for improved 3D viewing angles, additional ZL/ZR shoulder buttons and a new "C-Stick" pointing stick that are comparable to and backward compatible with games that support the Circle Pad Pro, colored face buttons inspired by those of Super NES controllers, automatic brightness adjustment, microSD storage, larger batteries, and integrated near-field communications support for use with Amiibo products. The regular-sized New Nintendo 3DS also has slightly larger screens than the prior model, and a suite of interchangeable faceplates.[134][135]

As with its predecessors, the New Nintendo 3DS is compatible with existing DS and 3DS titles. Some software titles, such as Xenoblade Chronicles 3D and Super NES games released for Virtual Console, are specifically optimized for the device and its upgraded processor and are incompatible with the earlier 3DS and 2DS models.[136][137][138]

The systems were released in Japan on October 11, 2014, in Australia and New Zealand on November 21, 2014,[139][140] and at retail in Europe and North America on February 13, 2015. Only the XL version was made available in North America at launch,[136][137] though the smaller model was later released in a series of limited edition bundles.[141]

New Nintendo 2DS XL

[edit]
A Black x Turquoise New Nintendo 2DS XL

On April 27, 2017, Nintendo unveiled the New Nintendo 2DS XL (known as New Nintendo 2DS LL in Japan), which was released in North America and Europe on July 28, 2017[142] and Japan on July 29, 2017.[143] The system is a variation of the New Nintendo 3DS line, featuring the additional hardware features and software compatibility of the New Nintendo 3DS, albeit without the stereoscopic 3D functionality, updated micro SD card placement to make it easier to remove, an updated home button and cartridge cover similar to the Nintendo Switch, and a foldable form factor.[144]

3DS family comparison table

[edit]
Comparison of Nintendo 3DS family systems
Name New Nintendo 2DS XL New Nintendo 3DS XL New Nintendo 3DS Nintendo 2DS Nintendo 3DS XL Nintendo 3DS
Logo
Console
In production Discontinued (as of September 16, 2020)[19] Discontinued (as of July 13, 2017)[79] Discontinued (as of September 16, 2020)
Generation Eighth generation
Release date
  • AU: June 15, 2017[145]
  • JP: July 13, 2017
  • NA: July 28, 2017
  • EU: July 28, 2017
  • JP: October 11, 2014
  • AU: November 21, 2014
  • EU: February 13, 2015
  • NA: February 13, 2015
  • JP: October 25, 2014
  • AU: November 21, 2014
  • EU: February 13, 2015
  • NA: September 25, 2015
  • AU: October 12, 2013
  • EU: October 12, 2013
  • NA: October 12, 2013
  • JP: February 27, 2016
  • JP: July 28, 2012
  • EU: July 28, 2012
  • NA: August 19, 2012
  • AU: August 23, 2012
  • JP: February 26, 2011
  • EU: March 25, 2011
  • NA: March 27, 2011
  • AU: March 31, 2011
Launch price
  • US$149.99
  • A$199.99
  • C$199.99
  • €149.99
  • £129.99
  • JP¥18,900
  • US$199.99
  • A$249.99
  • C$239.99
  • €199.99
  • £179.99
  • JP¥16,000
  • US$219.99
  • A$219.95
  • €169.99
  • £149.99
  • US$129.99
  • €129.99
  • £109.99
  • A$149.95
¥18,900
US$199.99
€199.99
£179.99
A$249.95[71]
¥25,000
US$249.99[3]
€249.99
£209.99
A$349.95
Current price Discontinued
Units shipped Worldwide: 75.94 million (as of September 30, 2022)[14]
includes 60.41 million 3DS and variants, and 12.12 million 2DS and variants
Best-selling software title Mario Kart 7, 18.99 million
(as of March 31, 2024)
3D enabled No Yes (adjustable depth with Super Stable 3D) No Yes (adjustable depth)
Display 4.88 in (124 mm) Autostereoscopic (3D) 4.88 in (124 mm)[146] Autostereoscopic (3D) 3.88 in (99 mm)[146] 3.52 in (90 mm) Autostereoscopic (3D) 4.88 in (124 mm)[146] Autostereoscopic (3D) 3.53 in (90 mm)[146]
Upper: 400 × 240 px WQVGA Upper: 800 × 240 px (400 × 240 WQVGA per eye) Upper: 400 × 240 px WQVGA Upper: 800 × 240 px (400 × 240 WQVGA per eye)
Lower: 320 × 240 QVGA
approximately 16.77 million colors[146]
5 brightness levels[147] 5 brightness levels & automatic brightness adjustment[citation needed] 5 brightness levels[citation needed]
Processor 804 MHz quad-core ARM11 & 134 MHz single-core ARM9[148] 268 MHz dual-core ARM11 & 134 MHz single-core ARM9[148]
Graphics 268 MHz Digital Media Professionals PICA200[148][149]
Memory 256 MB FCRAM @ 6.4 GB/s (64 MB reserved for OS) 128 MB FCRAM @ 3.2 GB/s (32 MB reserved for OS)[150]
Camera One front-facing and two outward-facing 0.3 MP (VGA) sensors One front-facing and two outward-facing 0.3 MP (VGA) sensors
Infrared LED light facing the user
One front-facing and two outward-facing 0.3 MP (VGA) sensors[146]
Storage 4 GB microSDHC card included 4 GB SDHC card included[151] 2 GB SD card included[152]
Physical media Nintendo 3DS Game Card (1-8 GB)

Nintendo DS Game Card (8-512 MB)

Input controls
Battery 1400 mAh lithium-ion battery
  • 3.5–7 hours (determined by screen brightness, Wi-Fi, and sound volume)[153]
1750 mAh lithium-ion battery
  • 3.5–7 hours (determined by screen brightness, Wi-Fi, sound volume, and 3D effect)[154]
1400 mAh lithium-ion battery
  • 3.5–6 hours (determined by screen brightness, Wi-Fi, sound volume, and 3D effect)
1300 mAh lithium-ion battery
  • 3.5–5.5 hours (determined by screen brightness, Wi-Fi and sound volume)[155]
1750 mAh lithium-ion battery
  • 3.5–6.5 hours (determined by screen brightness, Wi-Fi, sound volume, and 3D effect)[156][157]
1300 mAh lithium-ion battery
  • 3–5 hours (determined by screen brightness, Wi-Fi, sound volume, and 3D effect)[146]
5–9 hours for DS compatibility mode 7–12 hours for DS compatibility mode 6.5–10.5 hours for DS compatibility mode 5–9 hours for DS compatibility mode 6–10 hours for DS compatibility mode 5–8 hours for DS compatibility mode
Connectivity
Stylus 69 mm (2.7 in) long 86 mm (3.4 in) long 76.5 mm (3.01 in) long 96 mm (3.8 in) long[158] 96 mm (3.8 in) long Extendable up to 100 mm (3.9 in) long[146]
Weight 260 grams (9.2 oz) 329 grams (11.6 oz) 253 grams (8.9 oz) 260 grams (9.2 oz) 336 grams (11.9 oz)[157] 235 grams (8.3 oz)[159]
Dimensions 159.36 mm (6.27 in) W

86.36 mm (3.4 in) D

20.8 mm (0.81 in) H

160 mm (6.3 in) W
93.5 mm (3.68 in) D
21.5 mm (0.85 in) H

142 mm (5.6 in) W
80.6 mm (3.17 in) D
21.6 mm (0.85 in) H

144 mm (5.7 in) W
127 mm (5.0 in) D
20.3 mm (0.80 in) H

156 mm (6.1 in) W
93 mm (3.7 in) D
22 mm (0.87 in) H[157]

134 mm (5.3 in) W
74 mm (2.9 in) D
22 mm (0.87 in) H[146]

Online services Nintendo Network
Preloaded applications
Regional lockout Yes
Backward compatibility

Physical only Nintendo Game Cards

Nintendo DS/DSi Game Card

Downloadable only

Physical only Nintendo Game Cards

Nintendo DS/DSi Game Card

Downloadable only

Software

[edit]

Operating system

[edit]
The Nintendo 3DS Home Menu as of system version 9.3.0-21. The upper screen displays a 3D animated logo for each individual app, while the bottom screen displays application icons.

The Home Menu is a graphical user interface similar to the Nintendo DSi Menu and Wii U Menu for Nintendo 3DS systems. It is used to launch software stored on Nintendo DS and Nintendo 3DS Game Cards, applications installed on a SD card, and DSiWare titles installed in the system's internal memory. Application icons are set in a customizable grid navigable on the lower screen. On the upper screen, a special 3D animated logo is displayed for each individual app, as well as system information such as wireless signal strength, date and time, and battery life.[160] Using the Home button, users can suspend the current software that is running and bring up the Home Menu, allowing the user to launch certain multitasking applications, such as the Internet Browser and Miiverse.

Similarly to the Nintendo DSi, the menu has updateable firmware. On April 25, 2012, a system update brought the introduction of a folder system, which allows users to put applications inside folders.[161] On June 20, 2013, a system update brought the introduction of the Save Data Backup feature, which allows the user to back up save data from downloadable Nintendo 3DS software and most Virtual Console games.[162] An update was released on October 30, 2014, to enable players to download custom themes for the Home Menu, based on various Nintendo titles.[163]

Camera

[edit]

Nintendo 3DS Camera is a built-in photo and video recorder with an integrated media gallery and photo editing functionality. The app uses the system's two front-facing cameras to take 3D photos, and the user-facing camera to take regular 2D photos. All photographs are taken at a resolution of 640 × 480 px (VGA), or 0.3 megapixels. The two perspectives of 3D photographs are stored into two separate files, with JPG and MPO extensions.[164]

There are various options and filters available when taking photos or recording video. There is also a Low-Light option, which is useful when taking photos and recording video in low lighting conditions.[165] There is a loud shutter sound that happens when you take photos, which cannot be turned down or off, likely to comply with Japan's mandatory shutter sound.[166]

On December 7, 2011, a system update added the ability to record 3D video along special recording options, such as the ability to make stop motion animations.[167] All recording modes only allow a single video to be up to 10 minutes long.[168]

Sound

[edit]

Nintendo 3DS Sound is a built-in music player and sound recorder. Supported filename extensions include MP3 audio with .mp3 and AAC audio with .mp4, .m4a, or .3GP. Audio files can be played from an SD card, with visualizations displayed on the upper screen. Music can be played while the console is closed, using the system's headphone jack. A set of sound manipulation options are available, as well as several audio filters. Ten-second voice recordings can also be recorded and edited.[169] There is also a StreetPass function built-into the app, where users exchange song data to make a compatibility chart between them.[169]

Nintendo eShop

[edit]

Nintendo eShop is the Nintendo 3DS's online software distribution service. Launched in June 2011, the eShop provides downloadable retail and download-only Nintendo 3DS titles, Virtual Console titles, and various applications and videos. It also allows users to purchase downloadable content (DLC) and automatically download patches for both physical and downloadable games. All content obtained from Nintendo eShop is attached to a Nintendo Network ID but can only be used in one system. Background downloading is possible via SpotPass, while playing games or in sleep mode. Up to ten downloads can be queued at a time and their status can be checked on the Home Menu.[170]

Certain Latin American and Caribbean countries, which feature a more limited eShop, had their systems closed in July 2020. Countries in the region with the full eShop and the rest of the world were unaffected.[171]

It was later announced on February 15, 2022, that support for Nintendo eShop for the Nintendo 3DS for the rest of the world would be discontinued in late March 2023 (this was confirmed to be March 27, 2023[22]), with the ability to add credit cards ceasing by May 23, 2022, followed by the inability to add funds by August 29, 2022.[21]

Miiverse

[edit]

Miiverse was an integrated social networking service, which allowed players to interact and share their gaming experiences through their personal Mii characters. It was originally launched on Wii U and was launched on the Nintendo 3DS on December 11, 2013, via a firmware update.[172] Its functionality was similar to the Wii U version albeit without the private messaging feature, and required a Nintendo Network ID.

Miiverse allowed users to seamlessly share accomplishments, comments, hand written notes, and game screenshots with other players on various communities specific to their games and applications. It was possible to access Wii U communities on the Nintendo 3DS and vice versa. It was also possible to access Miiverse on any internet enabled smartphone, tablet and PC.[173] The service was moderated through software filtering as well as a human resource team in order to ensure that the content shared by users was appropriate and that no spoilers were shared.[174] It was also possible to post screenshots from certain games to social networking websites such as Twitter, Tumblr and/or Facebook via the Nintendo 3DS Image Share service.[175]

On November 7, 2017, the Miiverse servers closed down for the 3DS and the Wii U.[176]

Internet browser

[edit]

The Nintendo 3DS's internet browser was released via a firmware update on June 6, 2011, in North America and June 7, 2011, in Europe and Japan.[177] It functions as a multitasking system application and can be used while another application is suspended in the background. The browser supports HTML, CSS, JavaScript and some HTML5 elements but does not support Flash, video or music.[178] It can also download and show 3D images with the .mpo file extension and allows users to save images on an SD card. Additionally the browser supports JPEG and MPO image uploads from the system's photo gallery. The user can also choose between the Google and the Yahoo! search engines, and can also create bookmarks.

Video services

[edit]

Nintendo Video launched in Australia, Europe, and Japan on July 13, 2011, and in North America on July 21, 2011, along with a tutorial video.[179][180][181] The service periodically updates its video content availability through SpotPass, automatically adding and deleting content from the console. Up to four videos can be available through the app at the same time. Nintendo Video content include: established series such as Oscar's Oasis and Shaun the Sheep (with fifteen exclusive episodes);[182] original series such as Dinosaur Office and BearShark by CollegeHumor; short films; movie trailers; and sports videos by Redbull and BSkyB. The Nintendo Video app was discontinued in the Japanese, European and Oceania regions by April 2014, and in North America by July 2015. In North America at least, the "Nintendo Video" name continues to exist via a permanent Nintendo eShop category for all hosted videos that previously featured on the former app, as well as potential new content. The permanently hosted online "Nintendo Video" eShop videos can be viewed on-demand at any time without additional costs.

The Netflix streaming video service was released in North America on July 14, 2011.[183] Netflix users are able to pause streaming video on the Nintendo 3DS and resume it on other Netflix-enabled devices. Only 2D content is available through the service.[184] The Netflix app was discontinued on June 30, 2021.[185] Nintendo announced on October 21, 2011, that Hulu Plus would be released on the Nintendo 3DS by the end of the year.[186] On February 16, 2012, following the debut of Hulu on the Wii, Nintendo reiterated the announcement this time claiming it would be available on the 3DS sometime in 2012.[187] Finally, on August 6, 2013, the Hulu application became available in Japan and on October 17, 2013, the Hulu Plus application was launched in North America, along with a one-week free trial.[188][189] On November 29, 2013, the YouTube application was released for the Nintendo 3DS in Europe and North America.[190] It was discontinued in August 2019.[191]

The SpotPass TV service launched in Japan on June 19, 2011. The service was a joint service between Nippon TV and Fuji TV that brought free 3D video content to Nintendo 3DS users in Japan. Types of content included programming teaching the user how to do magic tricks, Japanese idol sumo wrestling, sports, and 3D dating, among others. The service was terminated on June 20, 2012, a year after its inception.[192] A Eurosport app launched in Europe and Australia on December 15, 2011, and worked similarly to the Nintendo Video app. It featured weekly episodes of Watts Zap and other compilation videos containing Eurosport content.[193] The service was terminated on December 31, 2012, a year after its inception.[194]

Swapnote

[edit]

Swapnote (known as Nintendo Letter Box in Europe and Australia) is a messaging application for the Nintendo 3DS. Swapnote was released on December 21, 2011, in Japan and on December 22 in Europe, Australia and North America, via the Nintendo eShop. The application is free and is pre-installed on newer systems. It allows users to send hand-written/drawn messages to registered friends via SpotPass either or other users via StreetPass.[195] The app also allows users to freely embed pictures and sounds into their messages.

On October 31, 2013, Nintendo abruptly suspended the Swapnote/Nintendo Letter Box SpotPass functionality after discovering minors were sharing Friend Codes with strangers who had exploited the messaging service to allegedly exchange pornographic imagery.[196][197]

Mii Maker

[edit]

Mii Maker is a system application that allows users to create Mii characters through either a selection of facial and body features, such as the nose, mouth, eyes, hair, among other, or by taking a photo using the system's cameras and auto-generate a personal Mii. Mii characters can also be added and shared by reading special QR codes with one of the cameras.[198] It is also possible to import Mii characters from a Wii or a Wii U system. However, Mii created on Nintendo 3DS systems cannot be exported back to a Wii due to the addition of character parts in Mii Maker not present on the Wii's Mii Channel.[199] This restriction, however, is not applied when exporting a Mii from a Nintendo 3DS to a Wii U system.

Activity Log

[edit]

Activity Log is a system application that tracks a record of which games have been played and for how long. Additionally, it functions as a pedometer. The feature encourages walking every day with the system in order to earn Play Coins, at a maximum of 10 each day at a rate of one per 100 steps, to a total of 300 coins. Play Coins can then be used with compatible games and applications to acquire special content and a variety of other benefits.[200]

Other network features

[edit]

Other network features of the Nintendo 3DS include the Nintendo Network, SpotPass and StreetPass. StreetPass Mii Plaza is a StreetPass application which comes pre-installed on every Nintendo 3DS system, while Nintendo Zone Viewer is a built-in application that detects and makes use of certified SpotPass hotspots. The service has since been discontinued.[201] The Nintendo Network online service has been discontinued as of April 8, 2024, marking an end for most of the online features of the 3DS, including SpotPass and online multiplayer.[90]

Games

[edit]

Retail copies of games are supplied on proprietary cartridges called Nintendo 3DS Game Cards, which are packaged in keep cases with simple instructions. In Europe, the boxes have a triangle at the bottom corner of the paper sleeve-insert side. The triangle is color-coded to identify the region for which the title is intended and which manual languages are included. Unlike with previous Nintendo consoles, the complete software manual is only available digitally via the system's Home Menu. Software published by Nintendo and by some third parties come packaged with Club Nintendo points, which can be redeemed for special rewards.[202] Retail and download-only games are also available for download in the Nintendo eShop. All Nintendo 3DS consoles are region locked (software purchased in a region can be only played on that region's hardware).[203]

A total of 386.48 million Nintendo 3DS games have been sold worldwide as of March 31, 2021,[204] with 49 titles surpassing the million-unit mark. The most successful game, Mario Kart 7, has sold 18.94 million units worldwide.[7]

Launch titles

[edit]

The Nintendo 3DS launched in Japan with 8 games,[205] in North America with 12 games[206] and in Europe with 14 games.[207] An additional thirty games were announced for release during the system's "launch window", which includes the three months after the system's launch date.

Augmented reality

[edit]
An augmented reality tech demo called Target Shooting, as seen at E3 2010

AR Games is a compilation of several augmented reality mini-games and simple tools, which is pre-installed on every Nintendo 3DS, along with six paper cards that interact with certain games. Five of the six cards have a picture of a character on them, consisting of Mario, Link, Kirby, Pikmin, and Samus. The sixth one is a question mark box from the Super Mario Bros. series. Nintendo has also published downloadable versions of this card in larger sizes.[208] By scanning the cards, real time graphics are augmented onto live footage. It is also possible to take 3D photos of Nintendo characters, using any to all 6 AR Cards, as well as their Miis.

Some AR cards are also compatible with other Nintendo 3DS games including Nintendogs + Cats, Kid Icarus: Uprising, Pokédex 3D Pro, Freakyforms: Your Creations, Alive!, and Tetris: Axis.[209][210]

Face Raiders is another augmented reality application pre-installed on every Nintendo 3DS system. In order to start playing, the user must take pictures of peoples' faces. These faces then turn into enemies and attack the player, who must shoot them using the system's gyroscope. The background of the game is the rear camera's viewpoint.[211] As people walk by in the background, the game takes their pictures from their faces, also adding them as enemies. It is also possible to collect faces from the system's image gallery, which is searched automatically for faces.[212]

There are other Nintendo 3DS applications that similarly use the system's AR capabilities, such as Photos with Mario, Photos with Animal Crossing, Pokémon Dream Radar, and Spirit Camera: The Cursed Memoir.[213][214]

Download Play

[edit]

Download Play allows users to play local multiplayer games with other Nintendo 3DS systems using only one Game Card. Players must have their systems within wireless range (up to approximately 65 feet) of each other for the guest system to download the necessary data from the host system. Download Play on Nintendo 3DS systems is also backward compatible, meaning that it is also available for Nintendo DS games. Unlike Download Play on Nintendo DS, game data is stored on the system's SD card once downloaded to the guest system, no longer requiring a re-download for a future game session.[215] Nintendo 3DS games can only transfer a maximum of 32 MB of data to other systems while in download play.[216] Other forms of local multiplayer modes require each player to own the software that is currently being used.

Backward compatibility

[edit]

In addition to its own software, the Nintendo 3DS is backward compatible with all Nintendo DS and Nintendo DSi software. Like the DSi and DSi XL, the Nintendo 3DS is incompatible with DS software that requires use of the Game Boy Advance port. Nintendo DS and DSi software cannot be played with 3D visuals on the 3DS. The original DS display resolutions are displayed in a scaled and stretched fashion due to the increased resolution of the 3DS's screens. If the user holds down the START or SELECT buttons upon launching Nintendo DS software, the emulated screens will be displayed in the Nintendo DS's native resolution, albeit smaller with black borders. On the Nintendo 3DS XL, this method yields a viewing size for DS games similar to their native sizes (due to the larger screen size of the XL), unlike on the original 3DS models, where the games appear to be shrunk.[217][218]

Virtual Console

[edit]

The Virtual Console service allows Nintendo 3DS owners to download and play games originally released for the Game Boy, Game Boy Color, Game Gear, Nintendo Entertainment System, and exclusively for the New Nintendo 3DS models, Super Nintendo Entertainment System. Virtual Console games are distributed over broadband Internet via the Nintendo eShop, and are saved to a removable SD card. Once downloaded, Virtual Console games can be accessed from the Home Menu as individual apps. The service was launched on June 6 in North America and June 7, 2011, in Japan and Europe[citation needed] as part of a system update.[219]

Nintendo and Sega also launched the 3D Classics series, a selection of enhanced retro games for the Nintendo 3DS featuring updated stereoscopic graphics.[220][221]

Non-gaming uses

[edit]

Beginning in 2012, the Louvre in Paris utilized Nintendo 3DS systems to provide audioguides. The following year, the museum contracted Nintendo to create a 3DS-based audiovisual visitor guide.[222] Titled Nintendo 3DS Guide: Louvre, this guide contains over 30 hours of audio and over 1,000 photographs of artwork and the museum itself, including 3D views,[223] and also provides navigation thanks to differential GPS transmitters installed within the museum.[224] 3DS XLs pre-loaded with the guide are available to rent at the museum, and the software can also be purchased from the Nintendo eShop. Unlike most 3DS titles, the guide is not region locked.[225]

The upgraded 2013 Louvre guide was also announced in a special Nintendo Direct featuring Satoru Iwata and Shigeru Miyamoto at the museum demonstrating the guide's features, including while visiting a number of the works that the museum is most known for such as the Venus de Milo, the Winged Victory of Samothrace and the Mona Lisa.[226]

Reception

[edit]

The Nintendo 3DS hardware has received largely positive reviews. IGN called its hardware design a "natural evolution of the Nintendo DSi system."[47] CNET praised the device's 3D effect, while IGN called it "impressively sharp and clean", and impressively superior to its predecessors,[227][228] although it was noted that the 3D effect only worked if the system was held at the right distance and angle.[228][229] A common complaint was the 3DS's battery life; Engadget reported to get 3 hours of battery life from the system,[229] while IGN reported 2 to 4.5 hours of play.

The Nintendo 3DS XL was very well received at launch. Reviewers generally recommended the console to new buyers of the Nintendo 3DS family, although not so much to current owners of a Nintendo 3DS. Kotaku mentioned it as "possibly the best portable gaming device ever...[and] a well-designed machine..." and that "it plays great games"[230] while The Verge called it "the best portable gaming buy around right now."[231] The Nintendo 3DS XL improves upon the battery life of the original 3DS. Kotaku claimed that the Nintendo 3DS XL's battery "lasts a cross-country flight.".[232] Sam Byford of The Verge noted that the larger top screen makes more obvious problems with aliasing and low-resolution textures. He did, however, say that the 3D felt more immersive: "Where the 3DS felt like peering through a peephole into another world, the XL is almost like stepping through a door."[233] On the other hand, Destructoid said the 3D effect on the XL was more subtle than on its predecessor.[234] The Verge spoke positively of the build quality and design choices, saying the console improved on the original.[233] A Destructoid reviewer said the 3DS XL was easier to use than the regular Nintendo 3DS, mainly due to their large hands.[234] The Verge noted lowered sound quality from the original, the result of smaller speakers.[233] Both The Verge and Gizmodo complained of low-quality cameras.[233]

Sales

[edit]
Life-to-date number of units shipped, in millions
(all models combined)
Date Japan America Other Total Increase
2011-03-31[235] 1.06 1.32 1.23 3.61
2011-06-30[236] 1.27 1.43 1.63 4.32 19.67%
2011-09-30[237] 2.13 2.13 2.42 6.68 54.63%
2011-12-31[238] 4.66 5.47 4.91 15.03 125%
2012-03-31[239] 5.85 5.99 5.30 17.13 13.97%
2012-06-30[240] 6.76 6.41 5.82 19.00 10.92%
2012-09-30[241] 7.94 7.38 6.88 22.19 16.79%
2012-12-31[242] 10.88 9.97 8.99 29.84 34.47%
2013-03-31[243] 11.54 10.26 9.29 31.09 4.19%
2013-06-30[244] 12.18 10.62 9.69 32.48 4.47%
2013-09-30[245] 13.33 11.43 10.22 34.98 7.7%
2013-12-31[246] 15.76 14.36 12.62 42.74 22.18%
2014-03-31[247] 15.89 14.59 12.85 43.33 1.38%
2014-06-30[248] 16.15 14.83 13.16 44.14 1.87%
2014-09-30[249] 16.61 15.27 13.54 45.42 2.9%
2014-12-31[250] 18.70 16.77 14.93 50.41 10.99%
2015-03-31[251] 18.96 17.51 15.58 52.06 1.33%
2015-06-30[252] 19.25 17.91 15.90 53.07 1.94%
2015-09-30[253] 19.79 18.27 16.29 54.34 2.39%
2015-12-31[254] 20.97 19.50 17.47 57.94 6.62%
2016-03-31[255] 21.32 19.76 17.77 58.85 1.57%
2016-06-30[256] 21.63 20.11 18.05 59.79 1.6%
2016-09-30[257] 22.14 20.73 18.69 61.57 2.98%
2016-12-31[258] 23.13 21.96 20.21 65.30 6.05%
2017-03-31[259] 23.31 22.32 20.50 66.12 1.26%
2017-06-30[260] 23.54 22.73 20.80 67.08 1.45%
2017-09-30[261] 24.07 23.49 21.42 68.98 2.83%
2017-12-31[262] 24.63 24.88 22.48 71.99 4.36%
2018-03-31[263] 24.70 25.17 22.66 72.53 0.75%
2018-06-30[264] 24.76 25.37 22.76 72.89 0.5%
2018-09-30[265] 24.93 25.67 22.92 73.53 0.88%
2018-12-31[266] 25.15 26.35 23.34 74.84 1.78%
2019-03-31[267] 25.18 26.45 23.46 75.08 0.32%
2019-06-30[268] 25.20 26.54 23.54 75.28 0.27%
2019-09-30[269] 25.22 26.62 23.61 75.45 0.23%
2019-12-31[270] 25.24 26.72 23.75 75.71 0.34%
2020-03-31[271] 25.26 26.73 23.78 75.77 0.08%
2020-06-30[272] 75.87 0.13%
2020-09-30[273][274] 25.26 26.90 23.78 75.94 0.09%

Pre-launch

[edit]

Prior to its launch, Amazon UK announced that the Nintendo 3DS was their most pre-ordered video game system ever.[275] Nintendo of America announced that the number of pre-orders were double the number of pre-orders for the Wii.[276]

Launch

[edit]

The system launched in Japan on February 26, 2011, and sold its entire allotment of 400,000 Nintendo 3DS units during its release, amid reports of major queues outside retailers and pre-order sellouts.[277] On March 25, 2011, the system launched in Europe, selling 303,000 units during its first two days of its release. In the UK 113,000 3DS units were sold during its opening weekend, making it Nintendo's most successful hardware launch in the country to this day.[278] According to the NPD Group, Nintendo sold just under 500,000 Nintendo 3DS units during the month of March 2011 in the US, with 440,000 Nintendo 3DS units sold in its first week of release.[279][280] As of March 31, 2011, the 3DS had sold 3.61 million units, short of the 4 million Nintendo projected.[281] The Nintendo 3DS is also the fastest selling console in Australia, with 200,000 units sold through 37 weeks of availability.[282]

Price cut

[edit]

Following the system's price cut of almost one third of its original price by the second quarter of 2011, sales saw an increase of more than 260 percent during the comparable 19-day time period in July. About 185,000 units were sold following a price cut on August 12. Nintendo sold more than 235,000 Nintendo 3DS systems in the United States in August, being the second best-selling dedicated game system for the month.[283]

Approximately 8 months after its release, Nintendo of America announced that sales of the Nintendo 3DS had surpassed the original Nintendo DS in its first year, which was approximately 2.37 million units sold.[284] During the 2011 holiday season, the Nintendo 3DS sold approximately 1.6 million units in Japan.[285] By the end of 2011, Nintendo 3DS sales reached 4 million units sold in the United States.[286] Overall, Nintendo sold 11.4 million Nintendo 3DS units worldwide, in 2011.[287]

Subsequent sales

[edit]

On September 30, 2013, Nintendo president Satoru Iwata announced that the Nintendo 3DS had sold more than 5 million units in Japan during the year of 2013. This mark was only surpassed by its predecessor, the Nintendo DS.[288]

Following the launch of the Nintendo 2DS, Nintendo sold 452,000 units of the Nintendo 3DS family in the United States, during the month of October, double the previous month's sales. As such, it achieved its sixth consecutive month as the best-selling video game console in the US. Total Nintendo 3DS first-party software sales for the month hit more than 2 million units, the highest since December 2011.[289] North American retailer Target reported that the Nintendo 3DS XL was among its top-sellers during the Black Friday.[290] On November 29, 2013, Nintendo of France deputy general manager Philippe Lavoué announced that Nintendo 3DS life-to-date hardware sales stand at 2.15 million units in France, in which 30 percent account for Nintendo 2DS sales. It was also announced that the 3DS possesses a market share of 50 percent of all video game systems sold, and that Nintendo 3DS software sales rose from 850,000 to 1,700,000 year-over-year in the region.[291] According to the NPD Group, Nintendo sold around 770,000 units of the Nintendo 3DS family in November in North America, pushing the lifetime to nearly 10.5 million units in the region.[292] On December 19, 2013, MCV reported that lifetime Nintendo 3DS family sales in the United Kingdom had hit 2 million units, making it the best-selling console of the year in the region.[293]

By January 2014, Nintendo had sold 900,000 units in Spain.[citation needed] The fourth quarter of 2014 saw the release of the New Nintendo 3DS in Japan and Australia. Although having upgraded hardware, a few exclusive titles, and being capable of running Super NES games for the Virtual Console, it is not treated as a new generation of console. It is considered to be part of the 3DS family, and is therefore included in these sales figures.

The first quarter of 2015 saw the release of the New Nintendo 3DS, part of the 3DS family and thus counted among these sales figures, in Europe and North America.

As of September 30, 2022, Nintendo reports 75.94 million units have been shipped worldwide, of which 25.26 million were shipped to Japan, 26.90 million were shipped to the Americas, and 23.78 million were shipped to other territories including Europe.[274]

Health concerns

[edit]

Nintendo has publicly stated that the 3D mode of the Nintendo 3DS is not intended for use by children ages six and younger, citing possible harm to their vision. Nintendo suggests that younger players use the device's 2D mode instead,[294] although the American Optometric Association has assured parents that 3D gaming in moderation would not be harmful for children.[295] Additionally, the 3DS may help in screening children before the age of 6 who have depth related vision problems according to Dr. Michael Duenas, associate director for health sciences and policy for the American Optometric Association, and Dr. Joe Ellis, the president of the optometrists' association.[296] However, Dr. David Hunter, a pediatric ophthalmologist affiliated with the American Academy of Ophthalmology believes that it is largely speculative whether a child who has problems perceiving depth in real life would react to a 3DS in any way that parents would recognize as indicating any problems with depth perception.[296] Duenas asserted that Nintendo's vague warning that "there is a possibility that 3-D images which send different images to the left and right eye could affect the development of vision in small children," was not specifically backed up by any scientific evidence, and that it was motivated by preventing possible liability rather than safeguarding against realistic harm.[296]

The system's parental controls, safeguarded by a PIN, allow parents to disable autostereoscopic effects on systems intended for use by young children.[297] Playing games in 3D has been suspected of causing headaches among some gamers.[298]

Nintendo of America president Reggie Fils-Aimé partially cited these concerns as one of the influences of the creation of the Nintendo 2DS, an entry-level version of the Nintendo 3DS systems lacking 3D functionality.[132]

[edit]

In 2011, 58-year-old former Sony employee Seijiro Tomita sued Nintendo for infringing a patent on the 3D screen that obviates the need for 3D glasses. On March 13, 2013, a United States federal jury ordered Nintendo to pay him US$30.2 million in damages.[299] However, on August 7, 2013, that amount was reduced by 50% to US$15.1 million because the initial figure was, according to Judge Jed Rakoff, a federal judge, "intrinsically excessive" and "unsupported by the evidence presented at trial."[300] On December 11, 2013, it was decided by Judge Rakoff that Nintendo pay 1.82% of the wholesale price of each unit sold to Tomita.[301][302] On March 17, 2018, the United States Appeals Court determined Nintendo had not violated Tomita's patent.[303]

On July 17, 2015, Nintendo won a patent suit filed against eight of its handheld consoles, including the 3DS.[304] The suit was originally filed by the Quintal Research Group after it secured a patent for a "computerized information retrieval system" in 2008.[305]

See also

[edit]
  • Citra, a Nintendo 3DS emulator

Notes

[edit]
  1. ^ Japanese: ニンテンドー3DS, Hepburn: Nintendō Surī Dī Esu

References

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