City of Thieves (gamebook): Difference between revisions
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{{Short description|A 1983 gamebook written by Ian Livingstone}} |
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{{Infobox book |
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| image1 = [[File:Ff5puffin.jpg|150px]] |
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| name = City of Thieves |
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| image = File:Ff5puffin.jpg |
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| caption = Cover of the first edition, featuring art by Iain McCaig |
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| author = [[Ian Livingstone]]<ref name="HW"/> |
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| illustrator = [[Iain McCaig]] |
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| cover_artist = {{unbulleted list |
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| {{nowrap|Puffin: Iain McCaig}} |
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| coverillustrator = Ian McCaig |
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}} |
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| genre = Fantasy<br />Location: Port Blacksand, Allansia, Titan |
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| series = ''[[Fighting Fantasy]]''<br />{{unbulleted list |
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| Puffin number: 5 |
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| Wizard number: 5 |
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}} |
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| wnumber = 5 |
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| pub_date = {{unbulleted list |
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| Puffin: 1983<ref name="HW"/> |
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| Dell/Laurel-Leaf: 1984<ref name="HW"/> |
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| Wizard: 2002 |
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}} |
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| media_type = Print ([[Paperback]]) |
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| isbn_note = (Puffin)<br>{{ISBN|1-84046-397-X}} (Wizard) |
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| preceded_by = [[Starship Traveller]] |
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| followed_by = [[Deathtrap Dungeon]] |
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}} |
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⚫ | '''''City of Thieves''''' is a single-player [[Gamebook# |
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⚫ | '''''City of Thieves''''' is a single-player [[Gamebook#Adventures|adventure gamebook]] written by [[Ian Livingstone]] and illustrated by [[Iain McCaig]]. Originally published by [[Puffin Books]] in 1983, the title is the fifth gamebook in the ''[[Fighting Fantasy]]'' series. It was later republished by Wizard Books in 2002. |
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==Rules== |
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{{main|Fighting Fantasy}} |
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== Plot == |
== Plot == |
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''City of Thieves'' is a fantasy adventure scenario for a single character who the village of Silverton hires to defeat Zanbar Bone, lord of the undead; the character will need to go to Port Blacksand to get help the magician Nicodemus to succeed in saving the village.<ref name="HW">{{cite book |last=Schick |first=Lawrence |authorlink=Lawrence Schick |title=Heroic Worlds: A History and Guide to Role-Playing Games |publisher=Prometheus Books |year=1991 |isbn=0-87975-653-5 |page=366}}</ref> |
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{{Quote|''Terror stalks the night as Zanbar Bone and his bloodthirsty Moon Dogs hold the prosperous town of Silverton to ransom. YOU are an adventurer, and the merchants of Silverton turn to you in their hour of need.''<br><br>''Your mission takes you along dark, twisting streets where thieves, vagabonds and creatures of the night lie in wait to trap the unwary traveller. And beyond lies the most fearsome adventure of them all – the tower stronghold of the infamous Zanbar Bone!''}} |
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The player takes the role of an adventurer on a quest to find and stop the powerful Night Prince Zanbar Bone, a being whose minions are terrorizing a local town. Hired by a desperate mayor, the player must as the adventurer journey to the dangerous [[city-state]] of Port Blacksand (the "City of Thieves"), and find the wizard Nicodemus, who apparently knows of Bone's one weakness. What follows is a series of challenges as the player must locate certain key items, escape Port Blacksand and eventually confront Bone. |
The player takes the role of an adventurer on a quest to find and stop the powerful Night Prince Zanbar Bone, a being whose minions are terrorizing a local town. Hired by a desperate mayor, the player must as the adventurer journey to the dangerous [[city-state]] of Port Blacksand (the titular "City of Thieves"), and find the wizard Nicodemus, who apparently knows of Bone's one weakness. What follows is a series of challenges as the player must locate certain key items, escape Port Blacksand and eventually confront Bone. |
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==Reception== |
==Reception== |
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[[Marcus Rowland (author)|Marcus L. Rowland]] reviewed ''City of Thieves'' for the January 1984 issue of ''[[White Dwarf (magazine)|White Dwarf]]'', rating the title 8 out of a possible 10. According to Rowland, "Most encounters in the city are potentially lethal, several being no-win situations where the best outcome involves injury or loss of money."<ref name="WD">{{cite journal |last=Rowland |first=Marcus |authorlink=Marcus Rowland (author) |title=Open Box |journal=[[White Dwarf (magazine)|White Dwarf]] |issue=49 |pages=14–15 |publisher =[[Games Workshop]] | |
[[Marcus Rowland (author)|Marcus L. Rowland]] reviewed ''City of Thieves'' for the January 1984 issue of ''[[White Dwarf (magazine)|White Dwarf]]'', rating the title 8 out of a possible 10. According to Rowland, "Most encounters in the city are potentially lethal, several being no-win situations where the best outcome involves injury or loss of money."<ref name="WD">{{cite journal |last=Rowland |first=Marcus |authorlink=Marcus Rowland (author) |title=Open Box |journal=[[White Dwarf (magazine)|White Dwarf]] |issue=49 |pages=14–15 |publisher =[[Games Workshop]] |date=January 1984}}</ref> |
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==See also== |
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*[[Fighting Fantasy]] |
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*[[List of Fighting Fantasy gamebooks]] |
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==Reviews== |
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*Review by Don D'Ammassa (1984) in [[Science Fiction Chronicle]], #61 October 1984 |
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==References== |
==References== |
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{{reflist}} |
{{reflist}} |
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==External links== |
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*[http://www.fightingfantasygamebooks.com/ ''Fighting Fantasy'' Gamebooks] - the official website |
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* [http://www.iconbooks.co.uk/wizard/ ''Wizard Books''] - the Publisher's site |
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{{Authority control}} |
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[[Category:Books by Ian Livingstone]] |
[[Category:Books by Ian Livingstone]] |
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[[Category:Fighting Fantasy|City of Thieves]] |
[[Category:Fighting Fantasy gamebooks|City of Thieves]] |
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[[pt:A Cidade dos Ladrões]] |
Latest revision as of 16:51, 26 December 2024
Author | Ian Livingstone[1] |
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Illustrator | Iain McCaig |
Cover artist |
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Series | Fighting Fantasy
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Genre | Fantasy Location: Port Blacksand, Allansia, Titan |
Publication date | |
Media type | Print (Paperback) |
ISBN | 0-14-031645-0 (Puffin) ISBN 1-84046-397-X (Wizard) |
Preceded by | Starship Traveller |
Followed by | Deathtrap Dungeon |
City of Thieves is a single-player adventure gamebook written by Ian Livingstone and illustrated by Iain McCaig. Originally published by Puffin Books in 1983, the title is the fifth gamebook in the Fighting Fantasy series. It was later republished by Wizard Books in 2002.
Plot
[edit]City of Thieves is a fantasy adventure scenario for a single character who the village of Silverton hires to defeat Zanbar Bone, lord of the undead; the character will need to go to Port Blacksand to get help the magician Nicodemus to succeed in saving the village.[1]
The player takes the role of an adventurer on a quest to find and stop the powerful Night Prince Zanbar Bone, a being whose minions are terrorizing a local town. Hired by a desperate mayor, the player must as the adventurer journey to the dangerous city-state of Port Blacksand (the titular "City of Thieves"), and find the wizard Nicodemus, who apparently knows of Bone's one weakness. What follows is a series of challenges as the player must locate certain key items, escape Port Blacksand and eventually confront Bone.
Reception
[edit]Marcus L. Rowland reviewed City of Thieves for the January 1984 issue of White Dwarf, rating the title 8 out of a possible 10. According to Rowland, "Most encounters in the city are potentially lethal, several being no-win situations where the best outcome involves injury or loss of money."[2]
Reviews
[edit]- Review by Don D'Ammassa (1984) in Science Fiction Chronicle, #61 October 1984
References
[edit]- ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 366. ISBN 0-87975-653-5.
- ^ Rowland, Marcus (January 1984). "Open Box". White Dwarf (49). Games Workshop: 14–15.