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== Haunted House, Atari 2600: The first "survival horror" game? == |
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|1={{cite web|url=http://www.gameinformer.com/b/features/archive/2015/11/05/the-evolution-of-first-person-horror.aspx?|title=Can't Look Away: The Evolution Of Modern First-Person Horror|work=[[Game Informer]]|accessdate=November 6, 2015}} |
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I added info on Haunted House for the 2600, which shares many of the gameplay elements found in what we'd later term "survival horror". Item management (you could only carry a couple at a time), item finding, inaccessible rooms that can only be opened with a key or finding another route, supernatural/paranormal "inhuman" monsters as enemies that are more powerful than the player/character, sense of foreboding (the maze is completely dark, and you have to use a match to see around you). Indeed, Haunted House takes much of it's gameplay cues from Adventure (also on 2600) and puts a horror spin to everything. As "survival horror" games, are, for the most part, action/adventure games with strong horror elements in terms of story and "experience" on the part of the player, then I think Haunted House being the "first" survival horror game is quite possibly a fact. I've provided a link in the article that points it all out. |
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{{User:ClueBot III/ArchiveThis|age=4320|archiveprefix=Talk:Survival horror/Archive|numberstart=4|maxarchsize=120000|header={{Automatic archive navigator}}|minkeepthreads=4|minarchthreads=1|format= %%i}} |
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Here it is, btw: [http://www.gamespy.com/articles/490/490366p1.html Gamespy Haunted House article] |
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--[[User:Therealspiffyone|Therealspiffyone]] 17:01, 19 September 2007 (UTC) |
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: Thanks for the addition, especially since you provided a link to cite. I compressed your edit into a single sentence because the article you linked to contains all the information and isn't really long enough to require summarizing. We used to have a bunch of notes about other games that appeared earlier ([[Uninvited]], etc), but I think Haunted House predates them all, so it seems like a nice addition to the article. --[[User:Waka|waka]] 14:44, 20 September 2007 (UTC) |
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== Is ''Manhunt'' really a survival horror game? == |
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I know that ''[[Manhunt]]'' has been compared with this genre, but should it really be included in the genre? To me, it seems to lack one important element, that of the supernatural. Typically, a survival horror game pits the player against undead. Some of the games that have been retroactively included in the genre (''[[Sweet Home (video game)|Sweet Home]]'', ''[[Clock Tower: The First Fear|Clock Tower]]'') may not have zombies, but have a spooky mansion setting with other irrational or supernatural elements. I do see lots of parallels between ''Manhunt'' and survival horror, but do not think it should be included in the genre. — [[User:Graf Bobby|Graf Bobby]] 04:39, 3 April 2007 (UTC) |
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Manhunt as sruvival horror?? Come on, I know the genre is teetering off the edge of atmosphere so as to include any lame-brain action game with more gore than usually included, but Manhunt is not and should not be considered a part of this genre. Whenever you find yourself pitted with categorizing a game under the wing of survival horror, always ask this question first: What makes the game horrific? [[User:Mairebleu|Mairebleu]] 06:56, 11 April 2007 (UTC) |
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I'm not sure I'd call Manhunt survival horror, but I wouldn't say with great certainty that it isn't. To claim horror requires elements of the unreal would be to claim that real life contains no acts of horror. |
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[[User:Ubersuntzu|Ubersuntzu]] 05:52, 29 April 2007 (UTC) |
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Likewise, the fact that the gameplay revolves so much around stealth and remaining unseen is a testament to the fact that it contains the "underpowered" aspect of survival horror, which the article itself states is the main requirement in regards to gameplay. |
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Because of this, I would think the requirement of supernatural elements is a superficial one written by someone with a certain degree of bias towards their preferred style of horror. The predominance of supernatural elements in horror games is likely due to the fact that tense gameplay often requires enemies that can take much more damage than real people can. Clearly Rockstar found a way around this by focusing gameplay on stealth. |
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[[User:Ubersuntzu|Ubersuntzu]] 06:01, 29 April 2007 (UTC) |
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What about ''Dino Crisis'' and John Carpenter's '' The Thing'' (the video game)? Do only games about zombies count, and if so, what about ''Dead Rising''? [unsigned] |
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== Requested move: "Survival horror" to "Horror game" == |
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<div class="boilerplate" style="background-color: #efe; margin: 2em 0 0 0; padding: 0 10px 0 10px; border: 1px dotted #aaa;"><!-- Template:polltop --> |
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:''The following discussion is an archived discussion of the {{{type|proposal}}}. <span style="color:red">'''Please do not modify it.'''</font> Subsequent comments should be made in a new section on the talk page. No further edits should be made to this section. '' |
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{{{result|The result of the {{{type|proposal}}} was}}} '''no consensus to move''' the page, per the discussion below. [[User:Dekimasu|Dekimasu]]<font color="darkgreen"><small>[[User talk:Dekimasu|よ!]]</small></font> 04:08, 4 May 2007 (UTC) |
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<hr/> |
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At this point it would seem the horror genre of video games has more than outgrown the sole focus on survival horror. The current nature of the article is excluding a great many games that are clearly horror games, yet do not focus on the survival aspect, but do focus on the fear and suspense aspects of horror. In fact, the industry as a whole seems to going through just such a change of focus in regards to horror games. Due to this, I'm suggesting that the article split its coverage between both survival horror and action horror, and thus adopting the new title of Horror game. |
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[[User:Ubersuntzu|Ubersuntzu]] 05:48, 29 April 2007 (UTC) |
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*'''Oppose''' Survival horror does not encompass all horror games, never has, so if an article is wanted discussing all horror video games then that article should be created. Survival Horror is a separate subject and will remain so regardless of whether or not developers create any more games labelled as survival horror. [[User:QuagmireDog|QuagmireDog]] 13:52, 29 April 2007 (UTC) |
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*:Survival horror games should not need to encompass all horror games for the page to acknowledge other aspects of the genre. Obviously horror games as a whole encompasses all survival horror games, which is all the change in title would imply. However, as you said, a new article with a larger scope is certainly another solution. [[User:Ubersuntzu|Ubersuntzu]] 19:08, 29 April 2007 (UTC) |
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::Survival horror is the genre, and one a lot smaller than the seemingly random list suggests. Horror games in general are a theme, a large theme encompassing multiple genres. Survival horror is the only genre with horror as a specific aspect - there is no 'action horror' genre as of yet, just plenty of horror games in many different action genres. As a genre, Survival Horror should retain a separate article, regardless of whether or not anyone wants to write about horror in video games. |
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::I'm sure there'd be a lot of interest in an article along the lines of [[Horror in video games]], and I'd love to help with one at some point if you're up for it. But right now this article needs reconnecting with reality as the term has become little more than a whipping-boy for every game that even resembles horror, which is not what it's used for in most circles. The article is in danger of being drowned in original research. See the Resident Evil 4 discussion as an example - this article needs to be peeled back to the basics and rebuilding with the games which are recognized as SH. [[User:QuagmireDog|QuagmireDog]] 13:02, 30 April 2007 (UTC) |
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*'''Oppose''' ''survival horror'' is not all horror games, if you want to have a [[horror game]]s article, why don't you write one? [[User:70.55.201.213|70.55.201.213]] 12:38, 30 April 2007 (UTC) |
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*'''Oppose''' as there are many non-CVG horror games. I would not oppose a move to [[horror video game]], although I find it likely that those making comments above would. [[User:Percy Snoodle|Percy Snoodle]] 13:45, 1 May 2007 (UTC) |
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*'''Oppose''' The article would benefit from being more focused and constrained, not made more general. A [[horror video game]] might be useful, but I suspect that the amount of horror game-related information that isn't covered on this page is fairly small. --[[User:Waka|waka]] 14:40, 2 May 2007 (UTC) |
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:''The above discussion is preserved as an archive of the {{{type|proposal}}}. <span style="color:red">'''Please do not modify it.'''</span> Subsequent comments should be made in a new section on this talk page. No further edits should be made to this section.</div><!-- Template:pollbottom --> |
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== 'Themes' section, genre examples text removed == |
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I removed the following text from the themes of SH section: |
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" The genre is also arguably home to [[fighting game|beat 'em ups]] (''[[Nightmare Creatures]]'', ''[[Grabbed by the Ghoulies]]''), [[adventure games|point-and-click adventures]] (''[[Clock Tower]]'', ''[[D (video game)|D]]''), [[computer role-playing game|role playing games]] (''[[Sweet Home (video game)|Sweet Home]]''), [[first-person shooter]]s (''[[Call of Cthulhu: Dark Corners of the Earth]]'', ''[[Condemned (video game)|Condemned]]''). " |
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I believe what the text is actually trying to say is that survival horror's gameplay style resembles other genres depending on the game, which is great and backs up what is said earlier - survival horror is not limited to carbon copies of ''Resident Evil''. |
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The problem is that it refers to survival horror being a theme among games belonging to different genres, rather than different gameplay styles belonging to survival horror as a genre. I'm also a little worried that some of these examples aren't really SH, particularly ''Grabbed by the Ghoulies''. Any weak links like these are going to casue more work as the article wanders all over the place like a seagull with concussion. |
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If nobody else is interested, I'd like to explore the gameplay styles offered by these examples and break them down in the article (the same as the ''Resident Evil'' style ones are now). [[User:QuagmireDog|QuagmireDog]] 14:08, 30 April 2007 (UTC) |
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: The intent of that section was to drive home the thesis of this paragraph: that survival horror is a genre defined by theme rather than by game mechanic, and is therefore flexible enough to encompass a large variety of game play styles. Agreed that the games sited are not the best, but I think something like that sentence should still be included. Survival Horror is, as far as I can tell, the only genre that can be easily defined this way, so I think that the article should make it a point to show that SH is not just Resident Evil. I am not tied to the text you removed, however, so if you can communicate this point some other way, that's cool with me. --[[User:Waka|waka]] 14:24, 30 April 2007 (UTC) |
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:::To be honest I'd envisioned having a quick tinker if nothing else and putting it back rather than just cutting altogether - sorry, I'm getting a little worried. How would you feel if I reworded it more explicitly, something like: "The survival horror genre contains titles which borrow heavily from gameplay styles associated with other genres, such as [[fighting game|beat 'em ups]], [[adventure games|point-and-click adventures]], [[computer role-playing game|role playing games]] and [[first-person shooter]]s." |
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:::Would that be OK? In the longer term I'd hope to expand on the points, drive it home, in the short term it clearly draws a line between survival horror and other genres - hopefully making progress easier. [[User:QuagmireDog|QuagmireDog]] 15:05, 30 April 2007 (UTC) |
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::::Yeah, I think something like that would be OK. I sort of had the idea that rather than borrowing from other genres, Survival Horror is sort of a superset of genres, linking games with otherwise unrelated game play mechanics together under the theme of horror and isolation. Resident Evil 4 and Clock Tower, for example, have very little in common mechanically (other than they are both third-person), but both are classifiable as survival horror. As long as that point is made, the actually nitty-gritty of the text is less important to me. --[[User:Waka|waka]] 21:45, 30 April 2007 (UTC) |
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== Talk page archived, list of 'further examples' (><) cut and pasted from article. == |
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*I've archived the talk page using the cut-and-paste method, leaving the last three discussions which may still be active. |
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*After what seems to be a lot of previous discussion, I've cut the 'list of further examples' and pasted it here. 'See Also' is the same thing, except it contains links to actual SH games and the most obvious examples, likewise the History of SH does contain examples and will contain many more as time progresses. The examples left on the list could (potentially) be good for the history section, but leaving it there does nothing except provide a rubbish bin for passersby to chuck random wikilinks into. [[User:QuagmireDog|QuagmireDog]] 13:14, 3 May 2007 (UTC) |
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::Awesome! --[[User:Waka|waka]] 15:07, 3 May 2007 (UTC) |
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I've removed the list as it's doing nothing except clutter the page, the survival horror game category will suffice if more titles need to be pulled out for the article (though I doubt it, we need more sources not more game examples). [[User:QuagmireDog|QuagmireDog]] 22:20, 7 July 2007 (UTC) |
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== More 'Alone in the Dark' prominency in the 'History' Section == |
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I've added some more information about the similarities of ''Resident Evil'' and ''Alone in the Dark''. I think one of the main misconceptions of the genre is that every single element in the first ''RE'' was an outstanding act of serendipity, when actually most of them were introduced in ''AitD''. Obviousy, placing ''Sweet Home'' as the spiritual predecesor is much more romantic, but the connection with Infogrames' game is too obvious to ignore. |
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:Looks good. You could source that with [http://www.dreamdawn.com/sh/features/prehistoryofhorror.php this link] if you wanted, or I will if I get a free moment. --[[User:Waka|waka]] 21:05, 16 June 2007 (UTC) |
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[[Wolfenstein 3D]] was released around the same time as Alone in the Dark and had all the same features and feel, as defined at the beginning of this article (rationing of ammo, unlock new paths, etc). The second chapter ("episode") even features zombies with machine guns implanted into their chests. Even though "Wolf3D" is overall hardly a horror game in theme and appearance, it still had the same feel as a survival horror game according to the definition given in this article. |
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The consideration of other influential titles such as this opens up a broader problem in that 'Survival Horror', as defined in the beginning of the article, actually ecompasses a wider scope of gameplay that stretches beyond horror-based themes. I propose that the definition of 'Survival Horror' be edited or re-written to; |
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A) Reference horror-themed games specifically, regardless of gameplay, or; |
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B) Encompass other non-horror-themed games with similar gameplay, or at least acknowledge the similarity in gameplay. |
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== Blue == |
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Hello. |
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A quarter of the page is blue. |
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Regards [[User:85.64.125.211|85.64.125.211]] 00:12, 7 July 2007 (UTC) |
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==Another image?== |
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Looks like we've lost our picture... again. Anybody got another image? [[User:Gamer Junkie|<font face="Papyrus" color="teal">'''Gamer Junkie'''</font>]] 08:03, 23 November 2007 (UTC) |
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:I'd just nab one of the existing Silent Hill or Resident Evil gameplay shots and add an additional fair use rationale to it.[[User:Someone another|Someone another]] 05:16, 4 December 2007 (UTC) |
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::I'd say a Resident Evil image would be the most un-controversial choice. Ideally of the original.--[[User:SeizureDog|SeizureDog]] 11:36, 4 December 2007 (UTC) |
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:::Indeed. I'll see if I can grab one from Capcom's Resident Evil site or something. I seriously doubt they'd have any objection. Not to mention they pretty much coined the term in '96 with the release of the first RE game. Maybe that should fit into the image description? "''Resident Evil''. The first "survival horror"." I know that there's several games that came before it that would fit the genre, but none were ever marketed as such. Also, I don't know about everybody else, but when somebody says "survival horror", the first thing that always comes to mind is: "Guy's a maniac! Why'd he bite me?!". That's case closed as far as I'm concerned. [[User:Gamer Junkie|<font face="Papyrus" color="teal">'''Gamer Junkie'''</font>]] <sup>[[User_talk:Gamer Junkie|<font color="teal">T</font>]] / [[Special:Contributions/Gamer Junkie|<font color="teal">C</font>]]</sup> 13:49, 9 March 2008 (UTC) |
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==Fair use rationale for Image:Haunted house atari 2600.JPG== |
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[[Image:Nuvola apps important.svg|70px|left]] |
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'''[[:Image:Haunted house atari 2600.JPG]]''' is being used on this article. I notice the image page specifies that the image is being used under [[Wikipedia:Fair use|fair use]] but there is no [[Wikipedia:Fair use rationale guideline|explanation or rationale]] as to why its use in '''this''' Wikipedia article constitutes fair use. In addition to the [[Wikipedia:Image copyright tags/Fair use|boilerplate fair use template]], you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with [[WP:FU|fair use]]. |
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Please go to [[:Image:Haunted house atari 2600.JPG|the image description page]] and edit it to include a [[Wikipedia:Fair use rationale guideline |fair use rationale]]. Using one of the templates at [[Wikipedia:Fair use rationale guideline]] is an easy way to ensure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page. |
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If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on [[Wikipedia:Criteria for speedy deletion#Images.2FMedia|criteria for speedy deletion]]. If you have any questions please ask them at the [[Wikipedia:Media copyright questions|Media copyright questions page]]. Thank you.<!-- Template:Missing rationale2 --> |
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[[User:BetacommandBot|BetacommandBot]] ([[User talk:BetacommandBot|talk]]) 23:35, 13 February 2008 (UTC) |
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==Does it have to be supernatural?== |
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"undead or otherwise supernatural enemies" becuase lots of survival horror games do not have supernatural enemies for example in the Penumbra games the enemies are merely infected with an (extraterrestrial) virus. [[User:Jamhaw|Jamhaw]] ([[User talk:Jamhaw|talk]]) 22:24, 11 March 2008 (UTC)jamhaw |
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:Doesn't that qualify as a supernatural/sci-fi theme? [[User:Gamer Junkie|<font face="Papyrus" color="teal">'''Gamer Junkie'''</font>]] <sup>[[User_talk:Gamer Junkie|<font color="teal">T</font>]] / [[Special:Contributions/Gamer Junkie|<font color="teal">C</font>]]</sup> 07:38, 12 March 2008 (UTC) |
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I see that it could be supernatural and be sci-fi. The way the survival horror differ from sci-fi, is by putting that little bit supernatural and bringing an explanation on how it happened. sci-fi gives you a reason that go's with the game, an you dont understand stand it. The supernatural effect in the survival horror is really what makes it scary, if it was humans and they had tried to kill you it would be a regualar war game and possibly another first person shooter. |
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--Naru-chu 15:36, 28 February 2009 (UTC) Naru-chu 9:35 Saturday February 28, 2009 <small><span class="autosigned">—Preceding [[Wikipedia:Signatures|unsigned]] comment added by [[User:Naru-chu12|Naru-chu12]] ([[User talk:Naru-chu12|talk]] • [[Special:Contributions/Naru-chu12|contribs]]) </span></small><!-- Template:Unsigned --> <!--Autosigned by SineBot--> |
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Apparently, an upcoming game, [[Six Days in Fallujah]], is attempting to make a survival horror game without resorting to the supernatural or science fiction, depicting the psychological horrors of urban combat in the titular week-long battle in [[Operation Iraqi Freedom]].[[User:Dibol|Dibol]] ([[User talk:Dibol|talk]]) 20:01, 6 April 2009 (UTC) |
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:Please explain why this game A) Is more notable than dozens of other released and yet-to-be-released games, and B) why it's unreleased yet belongs in the history section? [[User:Geoff B|Geoff B]] ([[User talk:Geoff B|talk]]) 20:33, 6 April 2009 (UTC) |
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:I agree with Geoff B, in that the developers/publishers themselves have stated the game is a survival horror. To use that as the basis to give the game a whole paragraph in the history of the genre makes it "unduly self-serving" (see [[WP:SPS]]) in this context. [[User:Bridies|bridies]] ([[User talk:Bridies|talk]]) 20:38, 6 April 2009 (UTC) |
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: Yep, I also agree that this would be [[WP:UNDUE]]ly self-serving. For exceptional claims like this, we generally need more reliable sources than the developer themselves. But more importantly, this is not an article about that game... it's about the genre as a whole, and we don't go into detail about every single game in the genre. [[User:Randomran|Randomran]] ([[User talk:Randomran|talk]]) 20:44, 6 April 2009 (UTC) |
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:I did not mean to go against the grain nor become self-serving regarding an unreleased game, and at the time, it seemed notable enough that this particular game while labeled as a survival horror game did not fit the "traditional attributes" of a survival horror game. As it is, only Gamepro managed to cover this game, and more info will come eventually. Just to make everyone happy, I'll leave this alone until more news regarding the game arrives in the upcoming months.[[User:Dibol|Dibol]] ([[User talk:Dibol|talk]]) 20:59, 6 April 2009 (UTC) |
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:: I think that's pretty fair. If this really catches on as an unconventional survival horror game, then we'll definitely see more references that talk about it. And that will give us an idea of how important this game is or not, and how much coverage to give it. [[User:Randomran|Randomran]] ([[User talk:Randomran|talk]]) 21:02, 6 April 2009 (UTC) |
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[[Doom (video game)]], released in 1993, most definitely had a survival horror theme (albeit sci-fi horror) and is widely regarded as one of the most influential video games in history, yet it is hardly mentioned at all in this article! The gameplay of Doom matches the definition in this article, '''particularly in a comparative sense that the player is always against a greater force and must rely on means other than firepower to overcome obstacles'''. |
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I propose that Doom (video game) be thoroughly referenced in this article, considering it's heavy survival sci-fi horror theme, popularity, and matching style of gameplay. |
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:You need a source that says it's a survival horror. [[User:Bridies|bridies]] ([[User talk:Bridies|talk]]) 04:27, 27 June 2009 (UTC) |
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== getting this article to GA status == |
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Over the next few days, I plan on nominating this article for GA status. It's come a long way. In the meantime, I'd appreciate any comments about how to improve the prose, and if the article is comprehensive enough. Obviously we could talk about every survival horror game ever made, but let's err towards only titles that made a huge impact on the genre. [[User:Randomran|Randomran]] ([[User talk:Randomran|talk]]) 17:17, 17 April 2009 (UTC) |
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== Left4Dead brought the genre to co-op multiplayer experiences == |
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This seems like a very odd statement, as Resident Evil Outbreak predates it but just wasn't the same hit. Perhaps the statement should be revised or removed? <span style="font-size: smaller;" class="autosigned">—Preceding [[Wikipedia:Signatures|unsigned]] comment added by [[Special:Contributions/68.148.76.209|68.148.76.209]] ([[User talk:68.148.76.209|talk]]) 06:12, 28 July 2009 (UTC)</span><!-- Template:UnsignedIP --> <!--Autosigned by SineBot--> |
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Not familiar with the Resident Evil series, but the [[ObsCure_(video_game)]] was released 3 years earlier with a split screen co-op and is considerable more representative of the genre. Deleting this now.--[[User:Waxsin|Waxsin]] ([[User talk:Waxsin|talk]]) 08:11, 21 March 2011 (UTC) |
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Left 4 Dead isn't survival horror. None of the basic tenants of the genre are present in L4D except for slight horror themes, and the fact that *some* enemies, like tanks and witches, make your obscene power seem smaller, though really when you are killing normal zombies you have more ammo than even RE4 and much more survival ability. It is an action horror shooter. Obscure also does not predate Resident Evil for multiplayer gameplay - Outbreak was released in 2003. Obscure was released in 2004. <span style="font-size: smaller;" class="autosigned">— Preceding [[Wikipedia:Signatures|unsigned]] comment added by [[Special:Contributions/98.28.156.18|98.28.156.18]] ([[User talk:98.28.156.18|talk]]) 16:39, 30 August 2011 (UTC)</span><!-- Template:Unsigned IP --> <!--Autosigned by SineBot--> |
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:Capcom refers to that sub-sub-genre as "Dramatic Horror". It's not "survival horror" because it misses out on the survivalist theme of ammo conservation, in favour of "Dramatic Horror"'s increased use of Action.-- [[User:OsirisV|OsirisV]] ([[User talk:OsirisV|talk]]) 14:43, 27 January 2012 (UTC) |
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== Requested move == |
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<div class="boilerplate" style="background-color: #efe; margin: 2em 0 0 0; padding: 0 10px 0 10px; border: 1px dotted #aaa;"><!-- Template:RM top --> |
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:''The following discussion is an archived discussion of a [[WP:RM|requested move]]. <span style="color:red">'''Please do not modify it.'''</span> Subsequent comments should be made in a new section on the talk page. No further edits should be made to this section. '' |
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The result of the move request was: '''move done.''' [[User:Fences and windows|<span style="background-color:white; color:red;">Fences</span>]]<span style="background-color:white; color:#808080;">&</span>[[User talk:Fences and windows|<span style="background-color:white; color:black;">Windows</span>]] 15:59, 7 July 2010 (UTC) |
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[[Survival horror video game]] → {{noredirect|1=Survival horror}} — This was the previous name. The page was moved unilaterally, against a previously reached consensus (see above). All verifiable content pertains to video games and evidence overwhelmingly demonstrates that "survival horror" is a video game term. "Survival horror" is now a redirect with links to "horror movie", which does not mention survival horror and "Survival horror novels", a page which does not exist. [[User:Bridies|bridies]] ([[User talk:Bridies|talk]]) 06:02, 28 June 2010 (UTC) |
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:I've never heard of or seen a film or book referred to as being survival horror. The only use of the term (that I could source) concerns games, and only games. [[User:Geoff B|Geoff B]] ([[User talk:Geoff B|talk]]) 09:59, 28 June 2010 (UTC) |
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*'''Support''' If survival horror has become a film/book etc. genre then it's up to someone to [[WP:PROVEIT|prove it]]. I can imagine that the term has been slung about, in its day RE was extremely influential and made der big bucks, and lazy video game reviewers have used the term to mean 'horror'. The whole 'survival' aspect, however, stemmed from gameplay, not setting. Remove the gameplay/interactive aspect of survival horror and you're left with horror, why would passive enterntainment mediums need to borrow this non-passive term when the 'horror' part of survival horror was borrowed from them in the first place. Nah, I'm not seeing it. [[User:Someone another|Someone]][[User_talk:Someone another|another]] 11:32, 28 June 2010 (UTC) |
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*'''Support''' I ran a few searches, including through Google Books and Scholar, and results for "survival horror" were exclusive to video games. Amongst the sorts of published sources that these searches turn up, its not only the primary meaning, there's no indication that its used for anything else. The only result that had it used in connection to film was discussing the Resident Evil adaptation. -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 10:21, 29 June 2010 (UTC) |
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::Oh dear. Take a look at [http://en.wikipedia.org/enwiki/w/index.php?title=28_Days_Later&action=historysubmit&diff=370503899&oldid=370327538 this]. [[User:Geoff B|Geoff B]] ([[User talk:Geoff B|talk]]) 16:34, 29 June 2010 (UTC) |
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:::Yes, I'd noticed that too. At a guess, the user's wish to call that film a survival horror was the reason for the page move. Not reflected in sources though, only results for calling 28 Days Later a survival horror that I've found are forums. -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 09:51, 30 June 2010 (UTC) |
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*'''Question''': can you please provide a link to the earlier consensus? [[User:Bwrs|Bwrs]] ([[User talk:Bwrs|talk]]) 03:51, 30 June 2010 (UTC) |
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:Scroll up to the other "requested move" section on this talk page. [[User:Bridies|bridies]] ([[User talk:Bridies|talk]]) 04:33, 30 June 2010 (UTC) |
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*'''Support''' "Survival horror" is not a movie term. [[Special:Contributions/76.66.195.196|76.66.195.196]] ([[User talk:76.66.195.196|talk]]) 04:48, 30 June 2010 (UTC) |
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*'''Comment''' in any case, a GA article should not be moved without an RM. [[Special:Contributions/76.66.195.196|76.66.195.196]] ([[User talk:76.66.195.196|talk]]) 04:50, 30 June 2010 (UTC) |
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*'''Support''' Copying and pasting my comment from elsewhere... [[User:Shooterwalker|Shooterwalker]] ([[User talk:Shooterwalker|talk]]) 16:24, 1 July 2010 (UTC) |
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*: Seems odd. I went to the disambig page and found no articles about movies or books which was the point of the rename. We should probably move it back and create a disambig link at the top that says ''This article focuses on the video game genre. For more about films and books, see ...'' [[User:Shooterwalker|Shooterwalker]] ([[User talk:Shooterwalker|talk]]) 00:12, 29 June 2010 (UTC) |
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:''The above discussion is preserved as an archive of a [[WP:RM|requested move]]. <span style="color:red">'''Please do not modify it.'''</span> Subsequent comments should be made in a new section on this talk page. No further edits should be made to this section.</div><!-- Template:RM bottom --> |
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==Survival horror as a film genre== |
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I did the move, but as some of you are also interested in films in this area, you should know that "survival horror" is a term that has been used in reliable sources to apply to films and well as video games. See [http://news.google.co.uk/archivesearch?q=%22survival+horror%22+film+-game+-games+-computer&btnG=Search+Archives&hl=en&ned=uk&scoring=a this search]. Writing about it in [[Horror film]] and adding a hatnote to this page would seem like a good idea. [[User:Fences and windows|<span style="background-color:white; color:red;">Fences</span>]]<span style="background-color:white; color:#808080;">&</span>[[User talk:Fences and windows|<span style="background-color:white; color:black;">Windows</span>]] 16:08, 7 July 2010 (UTC) |
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:Many horror films have some sort of survivalist aspect to them - zombie-related films, in particular, along with other stories that rely on people trying to escape a tragedy by working together (as opposed to ''psychological horror'', which is much more personal, and ''slasher horror'' where no one seems to know about the killings until the end). The only films I, personally, have read being refered to as "survival horror" are films ''based'' on survival horror games - Resident Evil and Silent Hill.-- [[User:OsirisV|OsirisV]] ([[User talk:OsirisV|talk]]) 17:29, 27 March 2011 (UTC) |
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== System Shock 2 is "survival horror" video game == |
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I am still confused about [[System Shock 2]] genre, the game is some sort mixture of first-person [[first-person|shooter]]/[[role-playing video game|role-playing]]/[[horror fiction|horror]], some journalist say its is a survival horror video game.--[[Special:Contributions/182.63.112.131|182.63.112.131]] ([[User talk:182.63.112.131|talk]]) 05:15, 20 February 2012 (UTC) |
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:A lot of games are called "survival horror" these days simply because they have horror themes. Of course, a true survival horror game would stick to the limitedness of ammunition, forcing the player to take "survivalist" approaches - essentially, you avoid enemies rather than killing everything. Capcom has named the more action-laden horror games as "Dramatic Horror"; it still tries to scare you, but you've got a lot of weapons, too - Resident Evil 6 is in this genre, though I suppose it wouldn't hurt to put Dead Space into it, too.-- [[User:OsirisV|OsirisV]] ([[User talk:OsirisV|talk]]) 08:03, 20 February 2012 (UTC) |
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I can understand the inclusion of System Shock 2 because it actually has survival aspects in the game, but why is [[F.E.A.R.]] included? It's just a regular FPS with a horror theme, just like [[Doom 3]].--[[Special:Contributions/85.178.149.152|85.178.149.152]] ([[User talk:85.178.149.152|talk]]) 04:22, 26 March 2012 (UTC) |
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== If you don't enter this, I will: Forbidden Forest == |
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1983, one of the best survival horror games ever made came out. |
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http://www.youtube.com/watch?v=j86veyiIcS8 |
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There's no way one can say they didn't flinch when faced with that last level/demagorgon, |
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true horror. |
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'''C'mon: Do the right thing and give this game it's DUE.''' |
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I'm glad Project Firestart got a mention though: true atmospheric brilliance. |
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[[User:Claimsfour|Claimsfour]] ([[User talk:Claimsfour|talk]]) 12:13, 29 June 2012 (UTC) |
Latest revision as of 13:38, 29 October 2024
Suspense in horror video games was nominated for deletion. The discussion was closed on 04 January 2015 with a consensus to merge. Its contents were merged into Survival horror. The original page is now a redirect to this page. For the contribution history and old versions of the redirected article, please see its history; for its talk page, see here. |
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