Pikmin 3: Difference between revisions
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{{Short description|2013 video game}} |
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{{Use mdy dates|date=April 2013}} |
{{Use mdy dates|date=April 2013}} |
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{{infobox video game |
{{infobox video game |
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| title = Pikmin 3 |
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|image |
| image = Pikmin 3 box artwork.png |
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|caption |
| caption = Packaging artwork |
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| developer = [[Nintendo Entertainment Analysis & Development|Nintendo EAD]]{{efn|Additional work by [[Monolith Soft]]. [[Nintendo Entertainment Planning & Development|Nintendo EPD]] and [[Eighting]] developed the Nintendo Switch version.}} |
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|publisher = [[Nintendo]] |
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| publisher = [[Nintendo]] |
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|developer = [[Nintendo Entertainment Analysis and Development|Nintendo EAD Group No. 4]] |
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| series = ''[[Pikmin]]'' |
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|producer=[[Shigeru Miyamoto]] |
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| platforms = {{Unbulleted list|[[Wii U]]|[[Nintendo Switch]]}} |
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|series=''[[Pikmin (series)|Pikmin]]'' |
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| released = {{Unbulleted list|'''Wii U'''{{Video game release|JP|July 13, 2013|EU|July 26, 2013|AU|July 27, 2013|NA|August 4, 2013}}|'''Nintendo Switch'''{{Video game release|WW|October 30, 2020}}}} |
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|genre=[[Real-time strategy]] |
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| genre = [[Real-time strategy]], [[Action game | Action]], [[puzzle video game | Puzzle]] |
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|platforms = [[Wii U]] |
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| modes = [[Single-player]], [[Multiplayer video game|multiplayer]] |
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|released={{vgrelease new|JP|July 13, 2013<ref name="Pikmin3JapaneseRelease">{{cite web |url=http://www.nintendo.co.jp/wiiu/software/pikmin3.html |title=ピクミン3}}</ref>|NA|August 4, 2013<ref name="Pikmin3NARelease">{{cite web |url=http://www.nintendoworldreport.com/news/33889 |title=Pikmin 3 Out in August, New Pikmin Species Shown |author=Malina, Tom |date=April 17, 2013 |publisher=Nintendo World Report |accessdate=April 17, 2013}}</ref>|EU|Q3 2013<ref name ="pikminreleaseuk"/>}} |
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| director = {{Unbulleted list|[[Shigefumi Hino]]|Yuji Kando}} |
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| producer = [[Hiroyuki Kimura]] |
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| designer = {{Unbulleted list|Atsushi Miyagi|Takafumi Kiuchi|Takuro Shimizu}} |
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| artist = Keisuke Nishimori<ref>{{Cite web|url=https://www.famitsu.com/news/201509/09087846.html|title=機能を表現するデザイン手法。キャラクター、ブキ、ギアのデザインに迫る、『Splatoon(スプラトゥーン)』開発スタッフインタビュー【デザイン編】 - ファミ通.com|website=ファミ通.com|date=September 9, 2015 |language=ja|access-date=August 10, 2018|archive-date=December 16, 2019|archive-url=https://web.archive.org/web/20191216112749/https://www.famitsu.com/news/201509/09087846.html|url-status=live}}</ref> |
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| writer = {{Unbulleted list|Kunio Watanabe|Makoto Wada}} |
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| composer = {{Unbulleted list|Asuka Hayazaki|Atsuko Asahi|Hajime Wakai|Soshi Abe <small>(''Deluxe'')</small>|Babi <small>(''Deluxe'')</small><ref>{{Cite web |title=Composer |url=https://www.iambabi.net/ |access-date=2023-07-20 |website=Babi |language=ja |archive-date=July 20, 2023 |archive-url=https://web.archive.org/web/20230720104619/https://www.iambabi.net/ |url-status=live }}</ref>}} |
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'''''Pikmin 3'''''{{efn|{{nihongo|ピクミン3|Pikumin 3|lead=yes}}}} is a 2013 [[real-time strategy]] and [[puzzle video game|puzzle]] [[video game]] developed and published by [[Nintendo]] for the [[Wii U]] [[video game console]]. It is the sequel to the [[GameCube]] games ''[[Pikmin (video game)|Pikmin]]'' (2001) and ''[[Pikmin 2]]'' (2004), and was released in Japan on July 13, 2013, and in all other regions the next month. [[Shigeru Miyamoto]] announced ''Pikmin 3'' on July 16, 2008, for the [[Wii]] console, later stating at [[E3 2011]] that it had transitioned to the Wii U. |
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'''''Pikmin 3''''' is an upcoming [[real-time strategy]] [[video game]] currently in development exclusively for the [[Wii U]] [[video game console]]. It is the direct sequel to the 2004 [[Nintendo GameCube]] game ''[[Pikmin 2]]'' and is the third game in the [[Pikmin (series)|''Pikmin'' series]]. The game was expected to be released as one of the Wii U's [[launch game|launch titles]];<ref>{{Cite web |first=Samuel |last=Claiborn |url=http://www.ign.com/articles/2012/06/05/e3-2012-pikmin-3-doesnt-need-your-fancy-new-controller |title=E3 2012: Pikmin 3 Doesn't Need Your Fancy New Controller |work=ign.com |date=June 5, 2012 |accessdate=June 11, 2012}}</ref> however, it has since been delayed to 2013.<ref name="pikminrelease2013">{{cite web | title=Pikmin 3 Misses Wii U Launch Day - Due 2013 | author=Jorge Ba-Oh | url=http://www.cubed3.com/news/17182 | publisher=Cubed3 | accessdate=April 11, 2013 }}</ref><ref name ="pikminreleaseuk">{{cite web | title=Pikmin 3 will be released in 2013 in the UK | url=http://www.officialnintendomagazine.co.uk/41897/pikmin-3-release-date-uk-set-for-2013/ | author=Thomas East | publisher=Official Nintendo Magazine | accessdate=April 11, 2013 |quote=... Miyamoto's new Wii U game is set for a 2013 release date.}}</ref> |
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The game builds upon existing elements of the [[Pikmin|''Pikmin'' series]], adding more [[player character]]s, Pikmin types, and support for [[Off-TV Play]] and [[downloadable content]]. In the single-player campaign, the player controls three alien captains: Alph, Brittany, and Charlie, who explore the surface of a planet they name PNF-404 in search of cultivable fruit seeds to save their home planet, Koppai, from famine. They befriend the Pikmin, who assist them in combat, solving puzzles, and gathering resources. |
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Pikmin 3 is due to be released on August 4, 2013 in North America<ref name="Pikmin3NARelease"/> and July 13, 2013 in Japan.<ref name="Pikmin3JapaneseRelease"/> |
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''Pikmin 3'' received generally positive reviews from critics, with praise for the gameplay, graphics and level design. '''''Pikmin 3 Deluxe''''', an enhanced [[Video game port|port]] with new content for [[Nintendo Switch]], was released on October 30, 2020. A stand-alone sequel, ''[[Hey! Pikmin]]'', was released in 2017 for [[Nintendo 3DS]], while a direct sequel, ''[[Pikmin 4]]'', was released on July 21, 2023 on the Nintendo Switch. |
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==Gameplay== |
==Gameplay== |
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The player controls a captain which commands a horde of up to 100 plant-like creatures called Pikmin, and uses their unique abilities to explore the world, combat enemies, solve puzzles, and amass treasures. Pikmin can be directed to accomplish various tasks, such as building bridges, destroying barriers, collecting spoils, and defeating enemies. They come in various colors and different physical features that signify their special abilities and immunities to hazards. For example, Red Pikmin are immune to fire and are stronger than other Pikmin, Yellow Pikmin are immune to electricity and can be thrown farther, and Blue Pikmin are immune to water. |
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[[File:Pikmin 3 Gameplay.jpg|thumb|left|300px|The player simultaneously controls three characters: Alph (middle), Brittany, and Captain Charlie, who can each lead separate Pikmin groups. The Pikmin are seen digging up a [[Dekopon|Pocked Airhead]] to carry it to the ''S.S. Drake''.]] |
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The player controls three different leaders of the Pikmin at once, compared to its predecessor ''[[Pikmin 2]]'' in which two were present. ''Pikmin 3'' offers two control schemes: the [[Wii U GamePad]] or the [[Wii Remote]] with the [[Wii Remote#Nunchuk|Nunchuk]] accessory. In both cases the Wii U GamePad gives the player an overhead map of the game environment, visible on its touch screen. |
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''Pikmin 3'' retains the Red, Yellow, and Blue Pikmin, and also introduces two Pikmin types: the grey-colored Rock Pikmin, which can destroy tough barriers and are immune to being crushed by heavy objects; and the pink-colored Winged Pikmin, which can attack airborne enemies and travel through the air and over water.<ref>{{cite web |last=Thomas |first=Lucas M. |url=http://www.ign.com/articles/2012/06/05/e3-2012-flying-pink-pikmin-join-pikmin-3 |title=E3 2012: Flying Pink Pikmin Join Pikmin 3 |date=June 5, 2012 |website=[[IGN]] |access-date=June 12, 2012 |archive-date=April 13, 2013 |archive-url=https://web.archive.org/web/20130413175427/http://www.ign.com/articles/2012/06/05/e3-2012-flying-pink-pikmin-join-pikmin-3 |url-status=live }}</ref> The game also retains the White Pikmin, which poisons enemies when eaten, and the Purple Pikmin, which have the strength of ten Pikmin, both which are from Pikmin 2, but are only available in the side modes of this game. |
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The player controls up to three captains and switches between them to accomplish tasks and solve puzzles. |
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The initial release of ''Pikmin 3'' offered three control schemes: the [[Wii U GamePad]], [[Wii U Pro Controller]], or [[Wii Remote]] ([[Wii Remote Plus|Plus]]) with the [[Wii Nunchuk|Nunchuk]] accessory. A downloadable update on May 30, 2014, adds stylus control on the GamePad. In all cases, the Wii U GamePad has an overhead map on its [[Touchscreen|touch screen]] and is used to access the similar-looking KopPad, which the captains use for communication and to view the map and other statistics. The KopPad allows players to map the captains' routes and take photographs which could be uploaded to the now-defunct [[Miiverse]]. |
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Aside from the single-player story campaign, the game features a split-screen two-player [[Multiplayer video game|multiplayer]] mode called Bingo Battle, in which each player has a 4-by-4 grid of items to collect, and must compete to get four-in-a-row on their board.<ref>{{cite web |url=http://www.webpronews.com/there-can-be-only-one-in-this-pikmin-3-multiplayer-battle-2013-06 |title=There Can Be Only One In This Pikmin 3 Multiplayer Battle |date=June 14, 2013 |access-date=June 27, 2013 |archive-date=June 25, 2013 |archive-url=https://web.archive.org/web/20130625175608/http://www.webpronews.com/there-can-be-only-one-in-this-pikmin-3-multiplayer-battle-2013-06 |url-status=live }}</ref> Mission Mode is a [[Single-player video game|single-player]] or [[Cooperative video game|cooperative]] multiplayer experience where the players are presented with a task based on Pikmin fundamentals, which must be completed in a limited amount of time. There are three trials present within Mission Mode: Collect Treasure, where the players must collect all the fruit and enemies on the map using a set amount of Pikmin before time runs out; Battle Enemies, where the players must kill all the enemies on the map as quickly as possible; and Defeat Bosses, which allows the players to rematch the bosses from the story mode. |
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==Plot== |
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In the year 20XX, the inhabitants of the planet Koppai are suffering from [[famine]] as a result of a "booming population, booming appetites, and a basic lack of planning". Having scouted multiple planets with their SPEROS ships to find ones with resources, one returns positive after scouting the Pikmin planet, which they call PNF-404. It has an abundance of cultivable food, and so three Koppaite captains are sent to explore the planet and retrieve the food sources that will save their planet: the engineer Alph, the botanist Brittany, and the captain Charlie. However, upon landing on the planet, their ship, the ''S.S. Drake'', malfunctions and crash-lands, separating the three. Charlie falls to the Distant Tundra and meets the Yellow Pikmin, but is eaten by the Vehemoth Phosbat. Alph awakens in the Tropical Wilds and meets the Red Pikmin, who help him recover their ship. Alph learns that the "[[warp drive|cosmic drive]] key", which is required to warp back to Koppai, has disappeared following the crash. |
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Alph finds Brittany in the Garden of Hope and rescues her with help from the Rock Pikmin, and they rescue Charlie after the ''S.S. Drake'' crashes in the Distant Tundra and Brittany discovers the Yellow Pikmin. The trio recover some of [[Captain Olimar]]'s lost data files, and find out that he has the key, having mistakenly thought it was a treasure. Later, they mistakenly rescue Louie from the Twilight River after receiving his SOS message that was meant for Olimar. He steals their food supply and Charlie's rubber duck, and escapes to him and Olimar's destroyed spaceship in the Garden of Hope. They retrieve and interrogate him, and he tells them that Olimar is at the Formidable Oak. There, the captains and the Pikmin defeat a mysterious life form known as the Plasm Wraith to save Olimar, and he returns the cosmic drive key to them. The three use the key for the ship, offering Olimar and Louie a ride back to Hocotate, and they return home as the Pikmin wave goodbye. |
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The game's ending varies based on the number of fruit the player retrieved during the game. If the player collects all fruits, the narrator states that the three have successfully completed their mission to restore life in Koppai and that the ''S.S. Drake''{{'}}s crash-landing may not have been an accident.<ref>{{cite video game |title=Pikmin 3 |developer=Nintendo |publisher=Nintendo |date=July 13, 2013 |quote=And so the intrepid explorers successfully complete their mission! [...] Under their guidance, the seeds they've recovered will be used to kick off a sustainable cycle of cultivation and harvesting, thus bringing new life to Koppai. [...] What was the cause of the accident that sent the SS Drake hurtling to PNF-404's surface? Perhaps it wasn't an accident after all...}}</ref> In a [[post-credits scene]], some Pikmin see a flaming object falling to the ground and run to it. An additional story in ''Pikmin 3 Deluxe'', "Olimar's Comeback", reveals the object to be a pod containing Olimar and Louie, who were sent back to the planet by the president of Hocotate Freight to retrieve and repair the destroyed spaceship they left behind. |
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==Development== |
==Development== |
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[[Shigeru Miyamoto]] first hinted about the possibilities of a new ''Pikmin'' game in a July 2007 interview with IGN, saying "I certainly don't think we've seen the last of ''Pikmin''. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise."<ref>{{Cite web |last=Casamassina |first=Matt |authorlink=Matt Casamassina |date=July 12, 2007 |title=E3 2007: Miyamoto: We Haven't Seen the Last of Pikmin |work=IGN |url=http://wii.ign.com/articles/804/804262p1.html |accessdate=June 3, 2009}}</ref> A later [[CNET.com]] interview in April 2008 reported that "For now, Miyamoto looks ahead to other projects for the Wii, mentioning his desire to continue the ''Pikmin'' series."<ref>{{Cite web |first=Jeff |last=Bakalar |url=http://crave.cnet.com/8301-1_105-9922578-1.html |title=Up close with Shigeru Miyamoto and 'Wii Fit' |work=CNET.com |date=April 18, 2008 |accessdate=June 3, 2009}}</ref> |
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[[File:Pikmin 3 characters concept art.png|thumb|[[Concept art]] of ''Pikmin 3'' characters Alph, Brittany, Charlie (each labeled 'A', 'B', and 'C', respectively), a Pikmin, and an unnamed fourth character (labeled 'D') who was removed during development]] |
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A new ''Pikmin'' game was eventually confirmed at [[Electronic Entertainment Expo|E3]] 2008 during Nintendo's developer roundtable, in which Miyamoto stated that his team were working on a new entry in the series.<ref>{{Cite web |first=Kyle |last=Orland |url=http://www.joystiq.com/2008/07/16/liveblog-from-nintendos-2008-e3-developer-roundtable/ |title=Liveblog from Nintendo's 2008 E3 Developer Roundtable |work=Joystiq |date=July 16, 2008 |accessdate=June 3, 2009}}</ref><ref>{{Cite web |first=Brendan |last=Sinclair |url=http://www.gamespot.com/news/6194394.html |title=E3 2008: Miyamoto conducts Wii Music, confirms Pikmin |work=Gamespot |date=July 16, 2008 |accessdate=June 3, 2009}}</ref> However, details concerning gameplay and development were left unmentioned.<ref>{{Cite web |first=Mark |last=Bozon |url=http://wii.ign.com/articles/891/891395p1.html |title=E3 2008: Miyamoto Confirms Pikmin |work=IGN |date=July 16, 2008 |accessdate=June 3, 2009}}</ref> At Miyamoto's roundtable discussion at the [[Electronic Entertainment Expo 2011]], Miyamoto stated that ''Pikmin 3'' development was moved to [[Wii U]], the Wii successor.<ref>{{cite web |url=http://www.nintendoworldreport.com/news/26645 |title=Pikmin Coming to Wii U |publisher=Nintendo World Report |date=June 7, 2011}}</ref> He felt that the HD graphics for the next system and its special screen-based controller would work better for it. |
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[[Shigeru Miyamoto]] first hinted about the possibility of a new ''Pikmin'' game in a July 2007 interview with IGN, saying "I certainly don't think we've seen the last of ''Pikmin''. I definitely would like to do something with them, and I think the [[Wii]] interface in particular is very well suited to that franchise."<ref>{{cite web |last=Casamassina |first=Matt |author-link=Matt Casamassina |date=July 12, 2007 |title=E3 2007: Miyamoto: We Haven't Seen the Last of Pikmin |work=[[IGN]] |url=http://wii.ign.com/articles/804/804262p1.html |archive-url=https://web.archive.org/web/20070715123922/http://wii.ign.com/articles/804/804262p1.html |url-status=dead |archive-date=July 15, 2007 |access-date=June 3, 2009}}</ref> A later [[CNET.com]] interview in April 2008 reported that "For now, Miyamoto looks ahead to other projects for the Wii, mentioning his desire to continue the ''Pikmin'' series."<ref>{{cite web |first=Jeff |last=Bakalar |url=http://crave.cnet.com/8301-1_105-9922578-1.html |title=Up close with Shigeru Miyamoto and 'Wii Fit' |work=CNET.com |date=April 18, 2008 |access-date=June 3, 2009 |archive-date=April 22, 2008 |archive-url=https://web.archive.org/web/20080422165734/http://crave.cnet.com/8301-1_105-9922578-1.html |url-status=live }}</ref> |
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On June 5, 2012, Pikmin 3 was shown at Nintendo's press conference at E3. It demonstrated some of the new gameplay aspects including the new Rock Pikmin and the GamePad controls, along with the ability to use four leaders instead of two.<ref>{{cite web |first=Riley |last=Little |url=http://gamerant.com/pink-flying-pikmin-3-riley-153575/ |title=New Flying Pink Pikmin Spotted |publisher=Game Rant |date=June 7, 2012}}</ref> When questioned about the presence or absence of the Purple and White Pikmin types featured in the second game, Miyamoto stated that "They're in there somewhere, just hidden...". A video released from Nintendo Direct confirms that they will in fact be in the game.<ref>{{cite web |url=http://www.ign.com/articles/2012/12/05/dissecting-the-latest-from-pikmin-3 |title=Dissecting the Latest From Pikmin 3 |author=Thomas, Lucas M. |date=December 5, 2012 |accessdate=March 11, 2013}}</ref> |
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A new ''Pikmin'' game was confirmed at [[E3 2008]] during Nintendo's developer roundtable, in which Miyamoto stated that his team were working on a new entry in the series.<ref>{{cite web |first=Kyle |last=Orland |url=http://www.joystiq.com/2008/07/16/liveblog-from-nintendos-2008-e3-developer-roundtable/ |title=Liveblog from Nintendo's 2008 E3 Developer Roundtable |work=[[Joystiq]] |date=July 16, 2008 |access-date=June 3, 2009 |archive-date=July 24, 2013 |archive-url=https://web.archive.org/web/20130724030023/http://www.joystiq.com/2008/07/16/liveblog-from-nintendos-2008-e3-developer-roundtable/ |url-status=live }}</ref><ref>{{cite web |first=Brendan |last=Sinclair |url=http://www.gamespot.com/news/6194394.html |title=E3 2008: Miyamoto conducts Wii Music, confirms Pikmin |work=[[GameSpot]] |date=July 16, 2008 |access-date=June 3, 2009 |archive-date=May 13, 2009 |archive-url=https://web.archive.org/web/20090513054654/http://www.gamespot.com/news/6194394.html |url-status=live }}</ref> Details concerning gameplay and development were left unmentioned.<ref>{{cite web |first=Mark |last=Bozon |url=http://wii.ign.com/articles/891/891395p1.html |archive-url=https://web.archive.org/web/20080721094928/http://wii.ign.com/articles/891/891395p1.html |url-status=dead |archive-date=July 21, 2008 |title=E3 2008: Miyamoto Confirms Pikmin |work=[[IGN]] |date=July 16, 2008 |access-date=June 3, 2009}}</ref> At Miyamoto's roundtable discussion at [[E3 2011]], Miyamoto stated that ''Pikmin 3'' development was moved to [[Wii U]], the Wii's successor.<ref>{{cite web |last=Ronaghan|first=Neal|url=http://www.nintendoworldreport.com/news/26645 |title=Pikmin Coming to Wii U |website=Nintendo World Report |date=June 7, 2011 |access-date=October 8, 2011 |archive-date=May 8, 2013 |archive-url=https://web.archive.org/web/20130508000348/http://www.nintendoworldreport.com/news/26645 |url-status=live }}</ref> He said that the Wii U's HD graphics and secondary-screen GamePad would work better for it. |
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Miyamoto also stated in a Polygon interview that he plans to have a series of animated Pikmin shorts released on the 3DS prior to Pikmin 3's launch. |
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On June 5, 2012, ''Pikmin 3'' was shown at Nintendo's press conference at [[E3 2012|E3]]. Some of the new gameplay aspects were demonstrated, including rock Pikmin and the GamePad controls.<ref>{{cite web |first=Riley |last=Little |url=http://gamerant.com/pink-flying-pikmin-3-riley-153575/ |title=New Flying Pink Pikmin Spotted |publisher=Game Rant |date=June 7, 2012 |access-date=June 9, 2012 |archive-date=June 28, 2012 |archive-url=https://web.archive.org/web/20120628005039/http://gamerant.com/pink-flying-pikmin-3-riley-153575/ |url-status=live }}</ref> The company said that it would be released around the same time as the Wii U,<ref>{{cite web |first=Samuel |last=Claiborn |url=http://www.ign.com/articles/2012/06/05/e3-2012-pikmin-3-doesnt-need-your-fancy-new-controller |title=E3 2012: Pikmin 3 Doesn't Need Your Fancy New Controller |work=ign.com |date=June 5, 2012 |access-date=June 11, 2012 |archive-date=June 9, 2012 |archive-url=https://web.archive.org/web/20120609013610/http://www.ign.com/articles/2012/06/05/e3-2012-pikmin-3-doesnt-need-your-fancy-new-controller |url-status=live }}</ref> but its release was later delayed until mid-2013. When questioned about the presence or absence of the purple and white Pikmin types featured in the second game, Miyamoto stated that "They're in there somewhere, just hidden...". A video released from [[Nintendo Direct]] confirmed that they would in fact be in the game, but only in the game's Mission Mode and Bingo Battle.<ref>{{cite web |url=http://www.ign.com/articles/2012/12/05/dissecting-the-latest-from-pikmin-3 |title=Dissecting the Latest From Pikmin 3 |last=Thomas |first=Lucas M. |date=December 5, 2012 |access-date=March 11, 2013 |archive-date=April 12, 2013 |archive-url=https://web.archive.org/web/20130412102504/http://www.ign.com/articles/2012/12/05/dissecting-the-latest-from-pikmin-3 |url-status=live }}</ref> |
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==See also== |
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:{{Portal|Nintendo}} |
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In a Polygon interview, Miyamoto stated that he plans to have a series of animated Pikmin shorts released on the Nintendo 3DS prior to ''Pikmin 3''{{'}}s launch.<ref>{{cite web |last=Crecente |first=Brian |title=Nintendo tests the waters for new cartoon series based on Pikmin |url=http://www.polygon.com/2013/3/11/4088868/nintendo-tests-the-waters-for-new-cartoon-series-based-on-pikmin |work=Good Game |publisher=Polygon |access-date=June 27, 2013 |date=March 11, 2013 |archive-date=July 8, 2013 |archive-url=https://web.archive.org/web/20130708034656/http://www.polygon.com/2013/3/11/4088868/nintendo-tests-the-waters-for-new-cartoon-series-based-on-pikmin |url-status=live }}</ref> The shorts went unheard of for months after the game's initial release, were eventually mentioned by Miyamoto a year later, and were announced to be released on November 5, 2014, on the [[Nintendo eShop]]. |
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:{{Portal|Video games}} |
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==Release== |
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''Pikmin 3'' was released in Japan on July 13, 2013.<ref name="Pikmin3JapaneseRelease">{{cite web |url=https://www.nintendo.co.jp/wiiu/software/pikmin3.html |title=ピクミン3 |access-date=July 24, 2016 |archive-date=August 17, 2016 |archive-url=https://web.archive.org/web/20160817010255/https://www.nintendo.co.jp/wiiu/software/pikmin3.html |url-status=live }}</ref> The game was released in Europe on July 26, Australia on July 27, and North America on August 4.<ref name="Pikmin3EURelease">{{cite web |title=Get the latest on upcoming and future titles with Nintendo Direct @E3! |url=https://www.nintendo.co.uk/News/2013/June/Get-the-latest-on-upcoming-and-future-titles-with-Nintendo-Direct-E3--765437.html |publisher=Nintendo UK |access-date=June 16, 2013 |location=Los Angeles |date=June 11, 2013 |archive-date=August 17, 2024 |archive-url=https://web.archive.org/web/20240817150450/https://www.nintendo.com/en-gb/News/2013/June/Get-the-latest-on-upcoming-and-future-titles-with-Nintendo-Direct-E3--765437.html |url-status=live }}</ref><ref name="Pikmin3AUSRelease">{{cite web |title=New Adventures in the Super Mario, Donkey Kong, The Legend of Zelda, Luigi, Pokémon and Pikmin Franchises All Coming This Year for Wii U and Nintendo 3DS |url=https://www.nintendo.com.au/index.php?action=news&nid=2927&pageID=6 |publisher=Nintendo Australia |access-date=June 16, 2013 |date=June 12, 2013 |archive-date=August 12, 2013 |archive-url=https://web.archive.org/web/20130812032119/http://www.nintendo.com.au/index.php?action=news&nid=2927&pageID=6 |url-status=dead }}</ref><ref name="Pikmin3NARelease">{{cite web |url=http://www.nintendoworldreport.com/news/33889 |title=Pikmin 3 Out in August, New Pikmin Species Shown |last=Malina |first=Tom |date=April 17, 2013 |publisher=Nintendo World Report |access-date=April 17, 2013 |archive-date=April 21, 2013 |archive-url=https://web.archive.org/web/20130421014455/http://www.nintendoworldreport.com/news/33889 |url-status=live }}</ref> |
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The Collect Treasure stage pack [[downloadable content]] (DLC) added four missions on October 1, 2013.<ref>{{cite web|url=http://www.joystiq.com/2013/10/01/pikmin-3-getting-paid-dlc|title=Pikmin 3 getting paid DLC|last=Suszek|first=Mike|date=October 1, 2013|work=[[Joystiq]]|publisher=[[AOL]]|access-date=October 1, 2013|archive-date=October 4, 2013|archive-url=https://web.archive.org/web/20131004065218/http://www.joystiq.com/2013/10/01/pikmin-3-getting-paid-dlc|url-status=live}}</ref> Battle Enemies stage pack DLC added four missions on November 6, 2013. Released with the DLC was an update adding GamePad stylus control.<ref>{{cite news|url=http://www.ign.com/articles/2013/11/06/new-pikmin-3-dlc-available-now|title=New Pikmin DLC [''Battle Enemies''] Available Now|first=Jose|last=Otero|publisher=[[IGN]]|date=November 6, 2013|access-date=July 18, 2015|archive-date=July 25, 2015|archive-url=https://web.archive.org/web/20150725213759/http://www.ign.com/articles/2013/11/06/new-pikmin-3-dlc-available-now|url-status=live}}</ref> A third DLC pack of new stages (rather than remixes of old stages as in previous DLC) was released on December 2, 2013. Four new Collect Treasure and four new Battle Enemies stages have been announced. An update added one free Collect Treasure and one free Battle Enemies mission.<ref>{{cite web|url=http://www.joystiq.com/2013/11/13/guide-captain-olimar-through-new-pikmin-3-dlc-in-december/|title=Guide Captain Olimar through new Pikmin 3 DLC|last=Suszek|first=Mike|date=November 13, 2013|work=[[Joystiq]]|publisher=[[AOL]]|access-date=November 19, 2013|archive-date=November 18, 2013|archive-url=https://web.archive.org/web/20131118125636/http://www.joystiq.com/2013/11/13/guide-captain-olimar-through-new-pikmin-3-dlc-in-december/|url-status=live}}</ref> The game and all of its DLC packs were de-listed from the Wii U Nintendo eShop in August 2020 following the announcement of ''Pikmin 3 Deluxe'' on Switch.<ref>{{cite web|url=https://www.destructoid.com/nintendo-kills-pikmin-3-on-wii-u-to-make-room-for-deluxe-edition-on-switch/|title=Nintendo kills Pikmin 3 on Wii U to make room for Deluxe edition on Switch|first=Brett|last=Makedonski|publisher=Destructoid|access-date=March 23, 2023|date=August 5, 2020|archive-date=March 23, 2023|archive-url=https://web.archive.org/web/20230323234356/https://www.destructoid.com/nintendo-kills-pikmin-3-on-wii-u-to-make-room-for-deluxe-edition-on-switch/|url-status=live}}</ref> The game would eventually be re-listed a short time later, minus the ability to purchase the DLC directly from Wii U Nintendo eShop.<ref>{{cite web|url=https://www.thegamer.com/pikmin-3-wii-u-eshop-return/|title=Pikmin 3 Has Mysteriously Returned To The Wii U Eshop|first=Peter|last=Glagowski|publisher=TheGamer|access-date=March 23, 2023|date=September 4, 2020|archive-date=March 23, 2023|archive-url=https://web.archive.org/web/20230323234358/https://www.thegamer.com/pikmin-3-wii-u-eshop-return/|url-status=live}}</ref> Indirect purchase of the DLC however within game through the Pikmin 3 title itself remained available until the Wii U Nintendo eShop's closure on March 27, 2023. Re-downloading an already purchased digital copy of Pikmin 3, the free updates and already purchased DLC packs will remain possible after the Wii U eShop's closure for the foreseeable future. |
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===''Pikmin 3 Deluxe''=== |
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''Pikmin 3 Deluxe'' is an enhanced version for [[Nintendo Switch]], released on October 30, 2020.<ref name="P3DBW">{{cite press release | title=Launch Sequence Initiated: Pikmin 3 Deluxe Lands on Nintendo Switch on Oct 30 | via=Business Wire | date=August 5, 2020 | url=https://www.businesswire.com/news/home/20200805005289/en/4802348/Launch-Sequence-Initiated-Pikmin-3-Deluxe-Lands | access-date=August 5, 2020 | archive-date=October 27, 2021 | archive-url=https://web.archive.org/web/20211027014302/https://www.businesswire.com/news/home/20200805005289/en/4802348/Launch-Sequence-Initiated-Pikmin-3-Deluxe-Lands | url-status=live }}</ref><ref>{{Cite web|date=August 5, 2020|first=Alessandro|last=Barbosa|url=https://www.gamespot.com/articles/pikmin-3-deluxe-coming-to-nintendo-switch-this-oct/1100-6480583/|title=Pikmin 3 Deluxe Coming To Nintendo Switch This October|website=GameSpot|access-date=August 5, 2020|archive-date=August 7, 2020|archive-url=https://web.archive.org/web/20200807035953/https://www.gamespot.com/articles/pikmin-3-deluxe-coming-to-nintendo-switch-this-oct/1100-6480583/|url-status=live}}</ref> [[Eighting]] handled the porting, planning, development, and coordination of new elements.<ref name="8ing">{{cite web |title=Pikmin 3 Deluxe {{!}} Eighting Co., LTD. |url=https://www.8ing.co.jp/titles/pikmin3dx/ |website=8ing.co.jp |publisher=[[Eighting]] |access-date=April 9, 2021 |language=Japanese |archive-date=April 8, 2021 |archive-url=https://web.archive.org/web/20210408231548/https://www.8ing.co.jp/titles/pikmin3dx/ |url-status=live }}</ref> The game includes a new [[prologue]] and [[epilogue]] featuring Captain Olimar and Louie, multiple difficulty modes, cooperative play in the story mode, the reintroduction of the Piklopedia from ''[[Pikmin 2]]'', and all DLC from the Wii U version included.<ref>{{Cite web|url=https://www.eurogamer.net/articles/2020-08-05-pikmin-3-deluxe-for-nintendo-switch-includes-extra-olimar-missions|title=Pikmin 3 Deluxe for Nintendo Switch includes extra Olimar missions|website=Eurogamer|date=August 5, 2020|access-date=August 5, 2020|archive-date=August 5, 2020|archive-url=https://web.archive.org/web/20200805193958/https://www.eurogamer.net/articles/2020-08-05-pikmin-3-deluxe-for-nintendo-switch-includes-extra-olimar-missions|url-status=live}}</ref><ref>{{Cite web|url=https://www.nintendolife.com/news/2020/08/pikmin_3_deluxe_officially_announced_for_switch_includes_all_dlc_and_new_content|title=Pikmin 3 Deluxe Officially Announced For Switch, Includes All DLC And New Content|website=Nintendo Life|date=August 5, 2020|access-date=August 5, 2020|archive-date=August 6, 2020|archive-url=https://web.archive.org/web/20200806204726/https://www.nintendolife.com/news/2020/08/pikmin_3_deluxe_officially_announced_for_switch_includes_all_dlc_and_new_content|url-status=live}}</ref> |
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==Reception== |
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===Critical response=== |
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{{Video game reviews |
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| NS = true |
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| WIIU = true |
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| na = true |
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| MC_NS = 85/100<ref>{{Cite web |url=https://www.metacritic.com/game/pikmin-3-deluxe/critic-reviews/?platform=nintendo-switch |title=Pikmin 3 Deluxe for Switch Reviews |publisher=[[Metacritic]] |access-date=October 28, 2020 |archive-date=October 31, 2020 |archive-url=https://web.archive.org/web/20201031235302/https://www.metacritic.com/game/switch/pikmin-3-deluxe |url-status=live }}</ref> |
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| MC_WIIU = 87/100<ref>{{cite web |url=https://www.metacritic.com/game/pikmin-3/critic-reviews/?platform=wii-u |title=Pikmin 3 for Wii U Reviews |publisher=[[Metacritic]] |access-date=July 22, 2013 |archive-date=July 31, 2013 |archive-url=https://web.archive.org/web/20130731222602/http://www.metacritic.com/game/wii-u/pikmin-3 |url-status=live }}</ref> |
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| 4P_NS = 85/100<ref>{{Cite web|url=https://www.4players.de/4players.php/dispbericht_fazit/Switch/Test/Fazit_Wertung/Switch/30642/84599/Pikmin_3.html|title=Test zu Pikmin 3: "Vitaminreiche Taktik"|last=Luibl|first=Jörg|date=October 28, 2020|website=4Players.de|access-date=October 28, 2020|archive-date=October 31, 2020|archive-url=https://web.archive.org/web/20201031143229/https://www.4players.de/4players.php/dispbericht_fazit/Switch/Test/Fazit_Wertung/Switch/30642/84599/Pikmin_3.html|url-status=live}}</ref> |
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| 4P_WIIU = 85/100<ref>{{Cite web|url=https://www.4players.de/4players.php/dispbericht_fazit/Wii_U/Test/Fazit_Wertung/Wii_U/30642/75852/Pikmin_3.html|title=Test: Pikmin 3 (Taktik & Strategie)|website=4Players.de|date=July 22, 2013 |access-date=August 5, 2020|archive-date=February 21, 2020|archive-url=https://web.archive.org/web/20200221130142/http://www.4players.de/4players.php/dispbericht_fazit/Wii_U/Test/Fazit_Wertung/Wii_U/30642/75852/Pikmin_3.html|url-status=live}}</ref> |
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| Destruct_NS = 9/10<ref>{{Cite web|url=https://www.destructoid.com/stories/review-pikmin-3-deluxe-606517.phtml|title=Review: Pikmin 3 Deluxe|last=Carter|first=Chris|date=October 28, 2020|website=[[Destructoid]]|access-date=October 28, 2020|archive-date=October 29, 2020|archive-url=https://web.archive.org/web/20201029205841/https://www.destructoid.com/stories/review-pikmin-3-deluxe-606517.phtml|url-status=live}}</ref> |
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| Destruct_WIIU = 9.5/10<ref>{{Cite web|last=Donlan|first=Christian|url=https://www.destructoid.com/review-pikmin-3-258903.phtml|title=Review: Pikmin 3|website=[[Destructoid]]|date=February 9, 2015|orig-date=July 31, 2013|access-date=August 5, 2020|archive-date=October 25, 2020|archive-url=https://web.archive.org/web/20201025044546/https://www.destructoid.com/review-pikmin-3-258903.phtml|url-status=live}}</ref> |
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| Edge_WIIU = 8/10<ref>{{cite web |url=http://www.edge-online.com/review/pikmin-3-review/ |title=Edge Pikmin 3 review |publisher=[[Edge (magazine)|Edge]] |date=July 22, 2013 |access-date=July 22, 2013 |archive-date=July 25, 2013 |archive-url=https://web.archive.org/web/20130725035618/http://www.edge-online.com/review/pikmin-3-review/ |url-status=live }}</ref> |
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| EGM_WIIU = {{rating|5|5}}<ref>{{Cite magazine|last=Fitch|first=Andrew|url=https://egmnow.com/egm-review-pikmin-3/|title=Pikmin 3 review|magazine=[[Electronic Gaming Monthly]]|date=July 31, 2013|access-date=August 5, 2020|archive-date=December 29, 2019|archive-url=https://web.archive.org/web/20191229114443/https://egmnow.com/egm-review-pikmin-3/|url-status=live}}</ref> |
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| EuroG_NS = Recommended<ref>{{Cite web|url=https://www.eurogamer.net/articles/2020-10-28-pikmin-3-deluxe-review-buried-treasure-given-a-buff-new-shine|title=Pikmin 3 Deluxe review - buried treasure given a buff|last=Phillips|first=Tom|date=October 28, 2020|website=EuroGamer|access-date=October 28, 2020|archive-date=October 31, 2020|archive-url=https://web.archive.org/web/20201031001112/https://www.eurogamer.net/articles/2020-10-28-pikmin-3-deluxe-review-buried-treasure-given-a-buff-new-shine|url-status=live}}</ref> |
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| EuroG_WIIU = 9/10<ref>{{cite web|last=Donlan|first=Christian|url=http://www.eurogamer.net/articles/2013-07-10-pikmin-3-review |title=Pikmin 3 review |website=[[Eurogamer]] |date=July 22, 2013 |access-date=July 22, 2013 |archive-date=July 24, 2013 |archive-url=https://web.archive.org/web/20130724020707/http://www.eurogamer.net/articles/2013-07-10-pikmin-3-review |url-status=live }}</ref> |
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| Fam_WIIU = 37/40<ref name="Famitsu reviews Pikmin 3"/><ref name="Famitsu Pikmin 3 at MNN"/> |
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| GI_NS = 9/10<ref>{{Cite magazine|url=https://www.gameinformer.com/review/pikmin-3-deluxe/pikmin-3-deluxe-review-sharing-the-load-together|title=Pikmin 3 Deluxe Review – Sharing The Load Together|last=Cork|first=Jeff|date=October 29, 2020|magazine=Game Informer|access-date=November 8, 2020|archive-date=November 8, 2020|archive-url=https://web.archive.org/web/20201108084412/https://www.gameinformer.com/review/pikmin-3-deluxe/pikmin-3-deluxe-review-sharing-the-load-together|url-status=dead}}</ref> |
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| GI_WIIU = 9/10<ref>{{cite magazine|last=Cork|first=Jeff|url=http://www.gameinformer.com/games/pikmin_3/b/wii_u/archive/2013/07/31/a-little-help-from-my-friends.aspx |title=Pikmin 3 Review |magazine=[[Game Informer]] |date=August 4, 2013 |access-date=August 4, 2013 |archive-date=August 3, 2013 |archive-url=https://web.archive.org/web/20130803133708/http://www.gameinformer.com/games/pikmin_3/b/wii_u/archive/2013/07/31/a-little-help-from-my-friends.aspx |url-status=dead }}</ref> |
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| GameRev_NS = 4/5<ref>{{Cite web|url=https://www.gamerevolution.com/review/664959-pikmin-3-deluxe-review-nintendo-switch|title=Pikmin 3 Deluxe Review {{!}} 'A surprising layer of strategy'|last=Adams|first=Robert N. |date=November 5, 2020|website=Game Revolution|access-date=November 8, 2020|archive-date=November 5, 2020|archive-url=https://web.archive.org/web/20201105012600/https://www.gamerevolution.com/review/664959-pikmin-3-deluxe-review-nintendo-switch|url-status=live}}</ref> |
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| GameRev_WIIU = 4.5/5<ref>{{Cite web|last=Bischoff|first=Daniel|url=https://www.gamerevolution.com/review/60960-pikmin-3-review|title=Pikmin 3 Review|website=[[GameRevolution]]|date=July 31, 2013 |access-date=August 5, 2020|archive-date=November 25, 2020|archive-url=https://web.archive.org/web/20201125164453/https://www.gamerevolution.com/review/60960-pikmin-3-review|url-status=live}}</ref> |
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| GSpot_NS = 8/10<ref>{{Cite web|url=https://www.gamespot.com/reviews/pikmin-3-deluxe-review-nintendo-switch/1900-6417595/|title=Pikmin 3 Deluxe Review|last=Knezevic|first=Kevin|date=October 28, 2020|website=GameSpot|access-date=October 28, 2020|archive-date=October 28, 2020|archive-url=https://web.archive.org/web/20201028174416/https://www.gamespot.com/reviews/pikmin-3-deluxe-review-nintendo-switch/1900-6417595/|url-status=live}}</ref> |
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| GRadar_NS = {{rating|4|5}}<ref>{{Cite web|url=https://www.gamesradar.com/pikmin-3-deluxe-review/|title=PIKMIN 3 DELUXE REVIEW: "ABSOLUTELY DESERVES ANOTHER CHANCE IN THE SUN"|last=Weber|first=Rachel|date=October 28, 2020|website=GamesRadar+|access-date=October 28, 2020|archive-date=October 31, 2020|archive-url=https://web.archive.org/web/20201031115230/https://www.gamesradar.com/pikmin-3-deluxe-review/|url-status=live}}</ref> |
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| GRadar_WIIU = {{Rating|4.5|5}}<ref>{{cite web|last=Towell|first=Justin|url=http://www.gamesradar.com/pikmin-3-review/ |title=Gamesrader Pikmin 3 review |website=[[GamesRadar+]] |date=July 22, 2013 |access-date=July 22, 2013 |archive-date=December 19, 2013 |archive-url=https://web.archive.org/web/20131219164810/http://www.gamesradar.com/pikmin-3-review/ |url-status=live }}</ref> |
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| GTM_WIIU = 9/10<ref>{{Cite web|date=July 23, 2013|url=http://www.gamestm.co.uk/reviews/pikmin-3-review/|title=Pikmin 3 review|website=[[GamesTM]]|access-date=August 5, 2020|url-status=dead|archive-url=https://web.archive.org/web/20130731160429/http://www.gamestm.co.uk/reviews/pikmin-3-review/|archive-date=July 31, 2013}}</ref> |
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| GT_WIIU = 8.8/10<ref>{{Cite web|date=July 31, 2013|url=http://www.gametrailers.com/reviews/w5oegm/pikmin-3-review|title=Pikmin 3 - Review|website=[[GameTrailers]]|access-date=August 5, 2020|url-status=dead|archive-url=https://web.archive.org/web/20130806025244/http://www.gametrailers.com/reviews/w5oegm/pikmin-3-review|archive-date=August 6, 2013}}</ref> |
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| GB_WIIU = {{rating|4|5}}<ref>{{Cite web|last=Caravella|first=Vinny|url=https://www.giantbomb.com/reviews/pikmin-3-review/1900-593/|title=Pikmin 3 Review|website=[[Giant Bomb]]|date=August 14, 2013 |access-date=August 5, 2020|archive-date=June 3, 2020|archive-url=https://web.archive.org/web/20200603211847/https://www.giantbomb.com/reviews/pikmin-3-review/1900-593/|url-status=live}}</ref> |
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| HCG_NS = 4.5/5<ref>{{Cite web|url=https://hardcoregamer.com/2020/11/05/review-pikmin-3-deluxe/391409/|title=Review: Pikmin 3 Deluxe|last=Swalley|first=Kirstin|date=November 5, 2020|website=Hardcore Gamer|access-date=November 8, 2020|archive-date=November 5, 2020|archive-url=https://web.archive.org/web/20201105210237/https://hardcoregamer.com/2020/11/05/review-pikmin-3-deluxe/391409/|url-status=live}}</ref> |
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| HCG_WIIU = 4.5/5<ref>{{Cite web|last=Hannley|first=Steve|url=https://hardcoregamer.com/2013/07/31/review-pikmin-3/|title=Review: Pikmin 3|website=Hardcore Gamer|date=July 31, 2013|access-date=August 5, 2020|archive-date=January 10, 2019|archive-url=https://web.archive.org/web/20190110214209/http://www.hardcoregamer.com/2013/07/31/review-pikmin-3/|url-status=dead}}</ref> |
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| Hyper_WIIU = 80/100<ref>{{cite magazine|date=September 2013|title=Pikmin 3|magazine=[[Hyper (magazine)|Hyper]]|publisher=[[Future plc|Future Publishing]]|issue=239|pages=72}}</ref> |
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| IGN_NS = 9/10<ref>{{Cite web|url=https://www.ign.com/articles/pikmin-3-deluxe-review|title=Pikmin 3 Deluxe Review|last=Marks|first=Tom|date=October 28, 2020|website=[[IGN]]|access-date=November 8, 2020|archive-date=November 5, 2020|archive-url=https://web.archive.org/web/20201105165313/https://www.ign.com/articles/pikmin-3-deluxe-review|url-status=live}}</ref> |
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| IGN_WIIU = 8.8/10<ref>{{cite web|last=MacDonald|first=Keza|orig-date=July 22, 2013|url=http://ca.ign.com/articles/2013/07/22/pikmin-3-review |title=IGN Pikmin 3 review |website=[[IGN]] |date=January 7, 2022 |access-date=July 22, 2013 |archive-date=February 28, 2015 |archive-url=https://web.archive.org/web/20150228164338/http://ca.ign.com/articles/2013/07/22/pikmin-3-review |url-status=live }}</ref> |
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| JXV_NS = 15/20<ref>{{Cite web|url=https://www.jeuxvideo.com/test/1309993/pikmin-3-deluxe-une-edition-rafraichissante.htm|title=Test : Pikmin 3 Deluxe : Une édition rafraîchissante|author=Ayden_|date=October 28, 2020|website=Jeuxvideo.com|access-date=November 8, 2020|archive-date=November 4, 2020|archive-url=https://web.archive.org/web/20201104185454/https://www.jeuxvideo.com/test/1309993/pikmin-3-deluxe-une-edition-rafraichissante.htm|url-status=live}}</ref> |
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| Joystiq_WIIU = {{Rating|4|5}}<ref name="Joystiq">{{cite web |url=http://www.joystiq.com/2013/07/31/pikmin-3-review/ |title=Pikmin 3 review: To boldly go |first=Sinan |last=Kubba |date=July 31, 2013 |access-date=July 31, 2013 |archive-date=August 17, 2024 |archive-url=https://web.archive.org/web/20240817150452/https://www.engadget.com/gaming/ |url-status=live }}</ref> |
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| NLife_NS = {{Rating|8|10}}<ref>{{Cite web|url=https://www.nintendolife.com/reviews/nintendo-switch/pikmin_3_deluxe|title=Pikmin 3 Deluxe Review (Switch)|last=Scullion|first=Chris|date=October 28, 2020|website=Nintendo Life|access-date=October 28, 2020|archive-date=October 31, 2020|archive-url=https://web.archive.org/web/20201031023855/https://www.nintendolife.com/reviews/nintendo-switch/pikmin_3_deluxe|url-status=live}}</ref> |
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| NLife_WIIU = {{Rating|9|10}}<ref>{{cite web|last=Watts|first=Martin|url=http://www.nintendolife.com/reviews/wiiu/pikmin_3|title=Pikmin 3 for Wii U|date=July 22, 2013|publisher=Nintendo Life|access-date=July 22, 2013|archive-date=July 24, 2013|archive-url=https://web.archive.org/web/20130724202240/http://www.nintendolife.com/reviews/wiiu/pikmin_3|url-status=live}}</ref> |
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| NWR_NS = 8.5/10<ref>{{Cite web|url=https://www.nintendoworldreport.com/review/55336/pikmin-3-deluxe-switch-review|title=Pikmin 3 Deluxe (Switch) Review|last=Ronaghan|first=Neal|date=October 28, 2020|website=Nintendo World Report|access-date=October 28, 2020|archive-date=October 31, 2020|archive-url=https://web.archive.org/web/20201031013740/https://www.nintendoworldreport.com/review/55336/pikmin-3-deluxe-switch-review|url-status=live}}</ref> |
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| ONM_WIIU = 90%<ref>{{cite magazine|last=Nair|first=Chandra|url=http://www.officialnintendomagazine.co.uk/52429/pikmin-3-review/ |title=Official Nintendo Magazine Pikmin 3 review |magazine=[[Official Nintendo Magazine]] |date=July 22, 2013 |access-date=July 22, 2013 |archive-url=https://web.archive.org/web/20130731004823/http://www.officialnintendomagazine.co.uk/52429/pikmin-3-review/ |archive-date=July 31, 2013 |url-status=dead }}</ref> |
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| Poly_WIIU = 8/10<ref>{{Cite web|last=Kollar|first=Philip|url=https://www.polygon.com/2013/7/31/4573322/pikmin-3-review-plant-a-seed|title=Pikmin 3 review: plant a seed|website=[[Polygon (website)|Polygon]]|date=July 31, 2013|access-date=August 5, 2020|archive-date=August 8, 2020|archive-url=https://web.archive.org/web/20200808232604/https://www.polygon.com/2013/7/31/4573322/pikmin-3-review-plant-a-seed|url-status=live}}</ref> |
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| SN_NS = 8/10<ref>{{Cite web|url=https://www.shacknews.com/article/121298/pikmin-3-deluxe-review-whistle-while-you-work|title=Pikmin 3 Deluxe review: Whistle while you work|last=Mejia|first=Ozzie|date=November 3, 2020|website=Shacknews|access-date=November 8, 2020|archive-date=November 11, 2020|archive-url=https://web.archive.org/web/20201111013230/https://www.shacknews.com/article/121298/pikmin-3-deluxe-review-whistle-while-you-work|url-status=live}}</ref> |
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| SN_WIIU = 7/10<ref>{{Cite web|last=Yoon|first=Andrew|url=https://www.shacknews.com/article/80419/pikmin-3-wii-u-review|title=Pikmin 3 review: juiced up|website=Shacknews|date=July 31, 2013 |access-date=August 5, 2020|archive-date=June 8, 2020|archive-url=https://web.archive.org/web/20200608121120/https://www.shacknews.com/article/80419/pikmin-3-wii-u-review|url-status=live}}</ref> |
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| TA_NS = 4.5/5<ref>{{Cite web|url=https://toucharcade.com/2020/11/09/switcharcade-round-up-pikmin-3-deluxe-review-mini-views-featuring-choices-that-matter-and-more-plus-the-latest-releases-and-sales/|title=SwitchArcade Round-Up: 'Pikmin 3 Deluxe' Review, Mini-Views Featuring 'Choices That Matter' and More, Plus the Latest Releases and Sales|last=Musgrave|first=Shaun|date=November 9, 2020|website=Touch Arcade|access-date=December 7, 2020|archive-date=November 27, 2020|archive-url=https://web.archive.org/web/20201127195930/https://toucharcade.com/2020/11/09/switcharcade-round-up-pikmin-3-deluxe-review-mini-views-featuring-choices-that-matter-and-more-plus-the-latest-releases-and-sales/|url-status=live}}</ref> |
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| TG_WIIU = {{rating|5|5}}<ref>{{Cite web|last=Parkin|first=Simon|url=https://www.theguardian.com/technology/gamesblog/2013/jul/23/pikmin-3-video-game-review|title=Pikmin 3 – review|website=[[The Guardian]]|date=July 23, 2013|access-date=August 5, 2020|archive-date=June 3, 2020|archive-url=https://web.archive.org/web/20200603212031/https://www.theguardian.com/technology/gamesblog/2013/jul/23/pikmin-3-video-game-review|url-status=live}}</ref> |
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| VB_NS = {{rating|4|5}}<ref>{{Cite web|url=https://venturebeat.com/2020/10/29/pikmin-3-deluxe-review-an-underrated-and-overlooked-gem/|title=Pikmin 3 Deluxe review – An underrated and overlooked gem|last=Grubb|first=Jeff|date=October 29, 2020|website=VentureBeat|access-date=November 8, 2020|archive-date=November 1, 2020|archive-url=https://web.archive.org/web/20201101092521/https://venturebeat.com/2020/10/29/pikmin-3-deluxe-review-an-underrated-and-overlooked-gem/|url-status=live}}</ref> |
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| VG_WIIU = 9/10<ref>{{Cite web|last=Denton|first=Jon|date=July 22, 2013|url=https://www.videogamer.com/reviews/pikmin_3_review.html|title=Pikmin 3 Review|website=VideoGamer|access-date=August 5, 2020|archive-date=October 2, 2019|archive-url=https://web.archive.org/web/20191002140445/https://www.videogamer.com/reviews/pikmin_3_review.html|url-status=live}}</ref> |
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}} |
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The game received generally favorable reviews. Most reviewers praised its well designed levels, high-quality graphics, and gameplay. In Japan, four reviewers from ''[[Famitsu]]'' gave the game a total score of 37/40, with one of the critics giving a perfect score of 10/10.<ref name="Famitsu reviews Pikmin 3">{{cite magazine | title=NEW GAME CROSS REVIEW - ピクミン3 | magazine=[[Famitsu]] | issue=1284 | page=44 | date=July 25, 2013}}</ref><ref name="Famitsu Pikmin 3 at MNN">{{cite web |url=http://mynintendonews.com/2013/07/09/famitsu-reviews-pikmin-3/ |title=Famitsu Reviews Pikmin 3 |publisher=My Nintendo News |date=July 9, 2013 |access-date=August 5, 2013 |archive-date=August 14, 2013 |archive-url=https://web.archive.org/web/20130814065752/http://mynintendonews.com/2013/07/09/famitsu-reviews-pikmin-3/ |url-status=live }}</ref> ''[[The Sunday Times]]'' gave it 5 out of 5 stars.<ref>{{cite web |first=David|last=Phelan |url=http://www.thesundaytimes.co.uk/sto/ingear/Tech___Games/Games___Apps/article1286013.ece |archive-url=https://web.archive.org/web/20131203005014/http://www.thesundaytimes.co.uk/sto/ingear/Tech___Games/Games___Apps/article1286013.ece |url-status=dead |archive-date=December 3, 2013 |title=Pikmin 3 |publisher=The Sunday Times |date=July 14, 2013 |access-date=August 5, 2013}}</ref> ''[[IGN]]'' scored the game 8.8/10, praising its design but stating that it was too short.<ref>{{cite web |first=Keza |last=MacDonald |url=http://uk.ign.com/articles/2013/07/22/pikmin-3-review |title=Pikmin 3 Review - IGN |publisher=Uk.ign.com |date=July 22, 2013 |access-date=August 5, 2013 |archive-date=August 3, 2014 |archive-url=https://web.archive.org/web/20140803011852/http://uk.ign.com/articles/2013/07/22/pikmin-3-review |url-status=live }}</ref> ''ITF Gaming'' gave it a 9/10 for its lush, well-crafted environments.<ref>{{cite web |first=Darryl |last=Linington |url=http://www.itfgaming.com/game-review/pikmin-3-review/ |title=Pikmin 3 Review |publisher=ITF Gaming |date=July 30, 2013 |access-date=August 5, 2013 |archive-date=August 2, 2013 |archive-url=https://web.archive.org/web/20130802102632/http://www.itfgaming.com/game-review/pikmin-3-review/ |url-status=live }}</ref> Ben Croshaw of ''[[The Escapist (magazine)|The Escapist]]'' praised the graphics, controls, and incentive for urgency, but critiqued the Wii U for not initially utilizing the touch screen as a means of individually selecting targets.<ref>{{cite magazine | title=PIKMIN 3 | last=Croshaw | first=Benjamin | magazine=Escapist Magazine | date=September 4, 2013}}</ref> This feature was added in a later software update. |
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=== Sales === |
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In Japan, ''Pikmin 3'' became the best-selling game of its launch week, with around 93,000 copies in two days and helping to sell 22,200 Wii U systems.<ref>{{cite web|last=Sahdev |first=Ishaan |url=http://www.siliconera.com/2013/07/17/this-week-in-sales-pikmin-3-and-luigi-lift-wii-u-sales/ |title=This Week In Sales: Pikmin 3 And Luigi Lift Wii U Sales |publisher=Siliconera |date=July 17, 2013 |access-date=August 5, 2013 |archive-date=August 1, 2013 |archive-url=https://web.archive.org/web/20130801043808/http://www.siliconera.com/2013/07/17/this-week-in-sales-pikmin-3-and-luigi-lift-wii-u-sales/ |url-status=live }}</ref> In the UK, the game debuted at number 2 in the all-formats chart, behind the retail version of ''[[Minecraft]]'' for [[Xbox 360]].<ref>{{cite web |url=http://www.nintendolife.com/news/2013/07/pikmin_3_makes_uk_chart_debut_in_second_place |title=Pikmin 3 UK Debut Sales |publisher=Nintendo Life |date=July 29, 2013 |access-date=January 18, 2014 |archive-date=February 1, 2014 |archive-url=https://web.archive.org/web/20140201190756/http://www.nintendolife.com/news/2013/07/pikmin_3_makes_uk_chart_debut_in_second_place |url-status=live }}</ref> In the US, it became the best-selling game of its debut week, and according to the NPD Group, 115,000 units were sold in its first month, entering the all-formats chart at number 10.<ref>{{cite web |last=Pickles |first=Fuzzy |url=http://www.gameinformer.com/b/news/archive/2013/09/12/madden-saints-row-top-npd-charts-3ds-sales-strong.aspx |title=Madden, Saints Row Top August 2013 NPD Charts, 3DS Sales Strong - News |publisher=www.GameInformer.com |date=September 12, 2013 |access-date=October 3, 2013 |archive-date=October 5, 2013 |archive-url=https://web.archive.org/web/20131005011106/http://www.gameinformer.com/b/news/archive/2013/09/12/madden-saints-row-top-npd-charts-3ds-sales-strong.aspx |url-status=dead }}</ref><ref>{{cite web|url=http://www.gamespot.com/news/pikmin-3-us-sales-reach-115000-units-6414410|title=Pikmin 3 US sales reach 115,000 units|last=Makuch|first=Eddie|date=September 12, 2013|work=[[GameSpot]]|publisher=[[CBS Interactive]]|access-date=October 4, 2013|archive-date=October 4, 2013|archive-url=https://web.archive.org/web/20131004220322/http://www.gamespot.com/news/pikmin-3-us-sales-reach-115000-units-6414410|url-status=live}}</ref> {{As of|2013|12|31|df=US}}, about 210,000 units had been sold in the US.<ref>{{cite web |url=http://nintendoeverything.com/december-2013-npd-lifetime-sales-for-wii-u-and-3ds-titles/ |title=LTD Nintendo Games Numbers |publisher=Nintendo Everything |date=January 17, 2014 |access-date=January 18, 2014 |archive-date=December 24, 2014 |archive-url=https://web.archive.org/web/20141224091028/http://nintendoeverything.com/december-2013-npd-lifetime-sales-for-wii-u-and-3ds-titles/ |url-status=live }}</ref> |
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''Pikmin 3 Deluxe'' became the best-selling retail game during its first week of release in Japan, with 171,349 physical copies sold.<ref>{{cite web|last=Romano|first=Sal|date=November 5, 2020|url=https://www.gematsu.com/2020/11/famitsu-sales-10-26-20-11-1-20|title=Famitsu Sales: 10/26/20 – 11/1/20 [Update]|publisher=Gematsu|access-date=November 7, 2020|archive-date=November 5, 2020|archive-url=https://web.archive.org/web/20201105131729/https://www.gematsu.com/2020/11/famitsu-sales-10-26-20-11-1-20|url-status=live}}</ref> {{As of|2021|3|31|df=US}}, 2.04 million units of ''Pikmin 3 Deluxe'' had been sold, with 860,000 sold in Japan, and 1.18 million sold elsewhere.<ref name="Earnings Release: Fiscal Year Ended March 31, 2021, Financial Results Explanatory Material">{{cite web |last=Nintendo |title=Earnings Release: Fiscal Year Ended March 31, 2021, Financial Results Explanatory Material |url=https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf |website=Nintendo |access-date=June 7, 2021 |date=June 7, 2021 |archive-date=February 1, 2021 |archive-url=https://web.archive.org/web/20210201072221/https://www.nintendo.co.jp/ir/pdf/2021/210201_3e.pdf |url-status=live }}</ref> As of December 2021, Pikmin 3 Deluxe have sold 2.23 million copies worldwide.<ref name="CESA2022">{{cite book |title=2022CESAゲーム白書 (2022 CESA Games White Papers)|publisher=[[Computer Entertainment Supplier's Association]]|year=2022|isbn=978-4-902346-45-9}}</ref> As of December 2022 the game has sold 2.40 million copies.<ref name="CESA2023">{{cite book |title=2023CESAゲーム白書 (2023 CESA Games White Papers) |publisher=[[Computer Entertainment Supplier's Association]] |year=2023 |isbn=978-4-902346-47-3}}</ref> |
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==Notes== |
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{{notelist}} |
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==References== |
==References== |
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{{reflist |
{{reflist}} |
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== External links == |
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* [https://pikmin3.nintendo.com/ Official website of ''Pikmin 3 Deluxe''] |
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Latest revision as of 15:24, 20 November 2024
Pikmin 3 | |
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Developer(s) | Nintendo EAD[a] |
Publisher(s) | Nintendo |
Director(s) |
|
Producer(s) | Hiroyuki Kimura |
Designer(s) |
|
Artist(s) | Keisuke Nishimori[1] |
Writer(s) |
|
Composer(s) |
|
Series | Pikmin |
Platform(s) | |
Release | |
Genre(s) | Real-time strategy, Action, Puzzle |
Mode(s) | Single-player, multiplayer |
Pikmin 3[b] is a 2013 real-time strategy and puzzle video game developed and published by Nintendo for the Wii U video game console. It is the sequel to the GameCube games Pikmin (2001) and Pikmin 2 (2004), and was released in Japan on July 13, 2013, and in all other regions the next month. Shigeru Miyamoto announced Pikmin 3 on July 16, 2008, for the Wii console, later stating at E3 2011 that it had transitioned to the Wii U.
The game builds upon existing elements of the Pikmin series, adding more player characters, Pikmin types, and support for Off-TV Play and downloadable content. In the single-player campaign, the player controls three alien captains: Alph, Brittany, and Charlie, who explore the surface of a planet they name PNF-404 in search of cultivable fruit seeds to save their home planet, Koppai, from famine. They befriend the Pikmin, who assist them in combat, solving puzzles, and gathering resources.
Pikmin 3 received generally positive reviews from critics, with praise for the gameplay, graphics and level design. Pikmin 3 Deluxe, an enhanced port with new content for Nintendo Switch, was released on October 30, 2020. A stand-alone sequel, Hey! Pikmin, was released in 2017 for Nintendo 3DS, while a direct sequel, Pikmin 4, was released on July 21, 2023 on the Nintendo Switch.
Gameplay
[edit]The player controls a captain which commands a horde of up to 100 plant-like creatures called Pikmin, and uses their unique abilities to explore the world, combat enemies, solve puzzles, and amass treasures. Pikmin can be directed to accomplish various tasks, such as building bridges, destroying barriers, collecting spoils, and defeating enemies. They come in various colors and different physical features that signify their special abilities and immunities to hazards. For example, Red Pikmin are immune to fire and are stronger than other Pikmin, Yellow Pikmin are immune to electricity and can be thrown farther, and Blue Pikmin are immune to water.
Pikmin 3 retains the Red, Yellow, and Blue Pikmin, and also introduces two Pikmin types: the grey-colored Rock Pikmin, which can destroy tough barriers and are immune to being crushed by heavy objects; and the pink-colored Winged Pikmin, which can attack airborne enemies and travel through the air and over water.[3] The game also retains the White Pikmin, which poisons enemies when eaten, and the Purple Pikmin, which have the strength of ten Pikmin, both which are from Pikmin 2, but are only available in the side modes of this game.
The player controls up to three captains and switches between them to accomplish tasks and solve puzzles.
The initial release of Pikmin 3 offered three control schemes: the Wii U GamePad, Wii U Pro Controller, or Wii Remote (Plus) with the Nunchuk accessory. A downloadable update on May 30, 2014, adds stylus control on the GamePad. In all cases, the Wii U GamePad has an overhead map on its touch screen and is used to access the similar-looking KopPad, which the captains use for communication and to view the map and other statistics. The KopPad allows players to map the captains' routes and take photographs which could be uploaded to the now-defunct Miiverse.
Aside from the single-player story campaign, the game features a split-screen two-player multiplayer mode called Bingo Battle, in which each player has a 4-by-4 grid of items to collect, and must compete to get four-in-a-row on their board.[4] Mission Mode is a single-player or cooperative multiplayer experience where the players are presented with a task based on Pikmin fundamentals, which must be completed in a limited amount of time. There are three trials present within Mission Mode: Collect Treasure, where the players must collect all the fruit and enemies on the map using a set amount of Pikmin before time runs out; Battle Enemies, where the players must kill all the enemies on the map as quickly as possible; and Defeat Bosses, which allows the players to rematch the bosses from the story mode.
Plot
[edit]In the year 20XX, the inhabitants of the planet Koppai are suffering from famine as a result of a "booming population, booming appetites, and a basic lack of planning". Having scouted multiple planets with their SPEROS ships to find ones with resources, one returns positive after scouting the Pikmin planet, which they call PNF-404. It has an abundance of cultivable food, and so three Koppaite captains are sent to explore the planet and retrieve the food sources that will save their planet: the engineer Alph, the botanist Brittany, and the captain Charlie. However, upon landing on the planet, their ship, the S.S. Drake, malfunctions and crash-lands, separating the three. Charlie falls to the Distant Tundra and meets the Yellow Pikmin, but is eaten by the Vehemoth Phosbat. Alph awakens in the Tropical Wilds and meets the Red Pikmin, who help him recover their ship. Alph learns that the "cosmic drive key", which is required to warp back to Koppai, has disappeared following the crash.
Alph finds Brittany in the Garden of Hope and rescues her with help from the Rock Pikmin, and they rescue Charlie after the S.S. Drake crashes in the Distant Tundra and Brittany discovers the Yellow Pikmin. The trio recover some of Captain Olimar's lost data files, and find out that he has the key, having mistakenly thought it was a treasure. Later, they mistakenly rescue Louie from the Twilight River after receiving his SOS message that was meant for Olimar. He steals their food supply and Charlie's rubber duck, and escapes to him and Olimar's destroyed spaceship in the Garden of Hope. They retrieve and interrogate him, and he tells them that Olimar is at the Formidable Oak. There, the captains and the Pikmin defeat a mysterious life form known as the Plasm Wraith to save Olimar, and he returns the cosmic drive key to them. The three use the key for the ship, offering Olimar and Louie a ride back to Hocotate, and they return home as the Pikmin wave goodbye.
The game's ending varies based on the number of fruit the player retrieved during the game. If the player collects all fruits, the narrator states that the three have successfully completed their mission to restore life in Koppai and that the S.S. Drake's crash-landing may not have been an accident.[5] In a post-credits scene, some Pikmin see a flaming object falling to the ground and run to it. An additional story in Pikmin 3 Deluxe, "Olimar's Comeback", reveals the object to be a pod containing Olimar and Louie, who were sent back to the planet by the president of Hocotate Freight to retrieve and repair the destroyed spaceship they left behind.
Development
[edit]Shigeru Miyamoto first hinted about the possibility of a new Pikmin game in a July 2007 interview with IGN, saying "I certainly don't think we've seen the last of Pikmin. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise."[6] A later CNET.com interview in April 2008 reported that "For now, Miyamoto looks ahead to other projects for the Wii, mentioning his desire to continue the Pikmin series."[7]
A new Pikmin game was confirmed at E3 2008 during Nintendo's developer roundtable, in which Miyamoto stated that his team were working on a new entry in the series.[8][9] Details concerning gameplay and development were left unmentioned.[10] At Miyamoto's roundtable discussion at E3 2011, Miyamoto stated that Pikmin 3 development was moved to Wii U, the Wii's successor.[11] He said that the Wii U's HD graphics and secondary-screen GamePad would work better for it.
On June 5, 2012, Pikmin 3 was shown at Nintendo's press conference at E3. Some of the new gameplay aspects were demonstrated, including rock Pikmin and the GamePad controls.[12] The company said that it would be released around the same time as the Wii U,[13] but its release was later delayed until mid-2013. When questioned about the presence or absence of the purple and white Pikmin types featured in the second game, Miyamoto stated that "They're in there somewhere, just hidden...". A video released from Nintendo Direct confirmed that they would in fact be in the game, but only in the game's Mission Mode and Bingo Battle.[14]
In a Polygon interview, Miyamoto stated that he plans to have a series of animated Pikmin shorts released on the Nintendo 3DS prior to Pikmin 3's launch.[15] The shorts went unheard of for months after the game's initial release, were eventually mentioned by Miyamoto a year later, and were announced to be released on November 5, 2014, on the Nintendo eShop.
Release
[edit]Pikmin 3 was released in Japan on July 13, 2013.[16] The game was released in Europe on July 26, Australia on July 27, and North America on August 4.[17][18][19]
The Collect Treasure stage pack downloadable content (DLC) added four missions on October 1, 2013.[20] Battle Enemies stage pack DLC added four missions on November 6, 2013. Released with the DLC was an update adding GamePad stylus control.[21] A third DLC pack of new stages (rather than remixes of old stages as in previous DLC) was released on December 2, 2013. Four new Collect Treasure and four new Battle Enemies stages have been announced. An update added one free Collect Treasure and one free Battle Enemies mission.[22] The game and all of its DLC packs were de-listed from the Wii U Nintendo eShop in August 2020 following the announcement of Pikmin 3 Deluxe on Switch.[23] The game would eventually be re-listed a short time later, minus the ability to purchase the DLC directly from Wii U Nintendo eShop.[24] Indirect purchase of the DLC however within game through the Pikmin 3 title itself remained available until the Wii U Nintendo eShop's closure on March 27, 2023. Re-downloading an already purchased digital copy of Pikmin 3, the free updates and already purchased DLC packs will remain possible after the Wii U eShop's closure for the foreseeable future.
Pikmin 3 Deluxe
[edit]Pikmin 3 Deluxe is an enhanced version for Nintendo Switch, released on October 30, 2020.[25][26] Eighting handled the porting, planning, development, and coordination of new elements.[27] The game includes a new prologue and epilogue featuring Captain Olimar and Louie, multiple difficulty modes, cooperative play in the story mode, the reintroduction of the Piklopedia from Pikmin 2, and all DLC from the Wii U version included.[28][29]
Reception
[edit]Critical response
[edit]Aggregator | Score | |
---|---|---|
NS | Wii U | |
Metacritic | 85/100[30] | 87/100[31] |
Publication | Score | |
---|---|---|
NS | Wii U | |
4Players | 85/100[32] | 85/100[33] |
Destructoid | 9/10[34] | 9.5/10[35] |
Edge | N/A | 8/10[36] |
Electronic Gaming Monthly | N/A | [37] |
Eurogamer | Recommended[38] | 9/10[39] |
Famitsu | N/A | 37/40[40][41] |
Game Informer | 9/10[42] | 9/10[43] |
GameRevolution | 4/5[44] | 4.5/5[45] |
GameSpot | 8/10[46] | N/A |
GamesRadar+ | [47] | [48] |
GamesTM | N/A | 9/10[49] |
GameTrailers | N/A | 8.8/10[50] |
Giant Bomb | N/A | [51] |
Hardcore Gamer | 4.5/5[52] | 4.5/5[53] |
Hyper | N/A | 80/100[54] |
IGN | 9/10[55] | 8.8/10[56] |
Jeuxvideo.com | 15/20[57] | N/A |
Joystiq | N/A | [58] |
Nintendo Life | [59] | [60] |
Nintendo World Report | 8.5/10[61] | N/A |
Official Nintendo Magazine | N/A | 90%[62] |
Polygon | N/A | 8/10[63] |
Shacknews | 8/10[64] | 7/10[65] |
The Guardian | N/A | [67] |
TouchArcade | 4.5/5[66] | N/A |
VentureBeat | [68] | N/A |
VideoGamer.com | N/A | 9/10[69] |
The game received generally favorable reviews. Most reviewers praised its well designed levels, high-quality graphics, and gameplay. In Japan, four reviewers from Famitsu gave the game a total score of 37/40, with one of the critics giving a perfect score of 10/10.[40][41] The Sunday Times gave it 5 out of 5 stars.[70] IGN scored the game 8.8/10, praising its design but stating that it was too short.[71] ITF Gaming gave it a 9/10 for its lush, well-crafted environments.[72] Ben Croshaw of The Escapist praised the graphics, controls, and incentive for urgency, but critiqued the Wii U for not initially utilizing the touch screen as a means of individually selecting targets.[73] This feature was added in a later software update.
Sales
[edit]In Japan, Pikmin 3 became the best-selling game of its launch week, with around 93,000 copies in two days and helping to sell 22,200 Wii U systems.[74] In the UK, the game debuted at number 2 in the all-formats chart, behind the retail version of Minecraft for Xbox 360.[75] In the US, it became the best-selling game of its debut week, and according to the NPD Group, 115,000 units were sold in its first month, entering the all-formats chart at number 10.[76][77] As of December 31, 2013[update], about 210,000 units had been sold in the US.[78]
Pikmin 3 Deluxe became the best-selling retail game during its first week of release in Japan, with 171,349 physical copies sold.[79] As of March 31, 2021[update], 2.04 million units of Pikmin 3 Deluxe had been sold, with 860,000 sold in Japan, and 1.18 million sold elsewhere.[80] As of December 2021, Pikmin 3 Deluxe have sold 2.23 million copies worldwide.[81] As of December 2022 the game has sold 2.40 million copies.[82]
Notes
[edit]- ^ Additional work by Monolith Soft. Nintendo EPD and Eighting developed the Nintendo Switch version.
- ^ ピクミン3 (Japanese: Pikumin 3)
References
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And so the intrepid explorers successfully complete their mission! [...] Under their guidance, the seeds they've recovered will be used to kick off a sustainable cycle of cultivation and harvesting, thus bringing new life to Koppai. [...] What was the cause of the accident that sent the SS Drake hurtling to PNF-404's surface? Perhaps it wasn't an accident after all...
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External links
[edit]- 2013 video games
- Cancelled Wii games
- Multiplayer and single-player video games
- Nintendo Network games
- Pikmin
- Real-time strategy video games
- Video games developed in Japan
- Wii U games
- Wii U eShop games
- Nintendo Switch games
- Asymmetrical multiplayer video games
- Split-screen multiplayer games
- Video games set on fictional planets
- Eighting games