Warcraft III: The Frozen Throne: Difference between revisions
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{{Short description|2003 video game expansion}} |
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{{Infobox CVG| title = Warcraft III: The Frozen Throne |
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{{good article}} |
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|image = [[Image:Warcraftiii-frozen-throne-boxcover.jpg|200px|Warcraft III: The Frozen Throne cover]] |
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{{Use mdy dates|date=February 2024}} |
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|developer = [[Blizzard Entertainment]] |
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{{Infobox video game |
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|publisher = [[Blizzard Entertainment]] |
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| title = Warcraft III: The Frozen Throne |
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|designer = |
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| image = Warcraftiii-frozen-throne-boxcover.jpg |
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|engine = |
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| caption = ''Warcraft III: The Frozen Throne'' cover |
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|version = 1.20d ([[2006-04-13]]) |
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| developer = [[Blizzard Entertainment]] |
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| publisher = Blizzard Entertainment |
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|genre = [[Real-time strategy]] |
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| director = Frank Pearce Jr. |
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|modes = [[Single player]], [[Multiplayer]] |
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| producer = Chris Sigaty |
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|ratings = [[ESRB]]: Teen (13+) |
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| designer = [[Rob Pardo]] |
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|platforms = [[Microsoft Windows|Windows]], [[Mac OS]] and [[Mac OS X]] |
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| programmer = |
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|media = [[CD-ROM|CD]] (1) |
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| writer = [[Chris Metzen]] |
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|requirements = |
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| artist = |
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|input = [[Computer keyboard|Keyboard]] and [[Computer mouse|Mouse]] |
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| composer = {{ubl|Tracy W. Bush|Victor Crews|Derek Duke|Jason Hayes|Glenn Stafford}} |
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|preceded by = [[Warcraft III|Warcraft III: Reign of Chaos]] |
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| series = ''[[Warcraft]]'' |
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| released = {{vgrelease|NA|July 1, 2003|AU|July 3, 2003|EU|July 4, 2003}} |
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| genre = [[Real-time strategy]] |
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| modes = [[Single-player]], [[multiplayer]] |
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| platforms = [[Microsoft Windows]], [[Mac OS X]] |
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}} |
}} |
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'''''Warcraft III: The Frozen Throne ''''' is the [[expansion pack]] for ''[[Warcraft III: Reign of Chaos]]'', a [[real-time strategy]] video game by [[Blizzard Entertainment]]. It was released worldwide on July 1, 2003, for [[Microsoft Windows]] and [[Mac OS X]]. ''The Frozen Throne'' builds upon the story of ''Reign of Chaos'' and depicts the events after the main game's conclusion. The single-player unfolds from the perspective of two new protagonists—the Night Elf warden Maiev Shadowsong and the Blood Elf prince Kael'Thas—as well as returning protagonist [[Arthas Menethil]]. Additionally, the expansion contains Act I of a separate Horde campaign that is independent from the main storyline with Blizzard releasing Acts II and III via [[Patch (computing)#Video_games|patch]] in December 2003, taking in player feedback of Act I when developing these chapters. |
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The expansion adds new units, buildings and heroes for each faction, two new auxiliary races, five neutral heroes (with three more later added by patches) as well as a number of tweaks to the gameplay and balancing. Sea units were reintroduced which were absent in ''Reign of Chaos''. [[Battle.net]]-powered multiplayer was expanded by the addition of clans, automated tournaments and new maps and custom scenarios. |
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'''''Warcraft III: The Frozen Throne''''' ('''W3:TFT''') is the [[expansion pack]] to ''[[Warcraft III|Warcraft III: Reign of Chaos]]''. It requires the ownership of ''Reign of Chaos'' to play. |
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Development began in October 2002, shortly after the release of the main game and the expansion was announced on January 22, 2003. Public beta tests allowed 20,000 players in two waves to try the new features. Support continues even after release, with Blizzard adding new content and balancing changes as well as support for newer hardware. |
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== General information == |
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On [[May 29]], [[2003]], Blizzard announced that the expansion set, '''''Warcraft III: The Frozen Throne''''' had "gone gold" (release version sent to presses). It was released in stores worldwide in multiple languages beginning on [[July 1]], [[2003]]. It includes an additional hero for each race and three to four new units per race, four campaigns, five neutral heroes (an additional neutral hero was added April 2004 and 2 more were added in August 2004), the ability to build a shop and various other improvements such as the ability to queue upgrades. Blizzard regularly [[Patch (computing)|patches]] both the original game and the more popular expanded version to fix bugs, add new features, and balance multiplayer play. The latter is the main reason Blizzard games remain popular long after their initial release. |
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''The Frozen Throne'' received generally favorable reviews from critics. Most reviewers praised the mission design of the single-player campaign for positively deviating from the standard real-time strategy game formula. The design and audio of the new units was generally considered fitting, though a few critics bemoaned the graphics and some of the voice-acting. By August 15, 2003, it had sold more than one million copies. |
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== Storyline == |
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Set a number of months after the events of ''Warcraft III'', ''The Frozen Throne'' continues some of the loose ends of the original game, and also spins off some new plots of its own and paves way for the new conflict of ''[[World of Warcraft]]''. The storyline follows a different order from the first game. First is the Sentinels (Night Elf), then Alliance (Humans), and, finally, the Scourge (Undead). The Orc campaign follows a different storyline, which ties up with the rest at the end where the three good teams fight against the undead scourge. |
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==Gameplay== |
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{{spoiler}} |
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{{Main|Warcraft III: Reign of Chaos#Gameplay}} |
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''Warcraft III: The Frozen Throne'' is a [[real-time strategy]] video game that puts players in control of a group of units and buildings in order to achieve a variety of goals. The expansion fine-tunes the gameplay of the main game rather than changing it.<ref name="pcgamer-review">{{Cite web|url=http://www.pcgamer.com:80/reviews/archives/review_2004-07-07o.html|title=Warcraft III: The Frozen Throne|last=Harms|first=William|website=PC Gamer|archive-url=https://web.archive.org/web/20040805083150/http://www.pcgamer.com/reviews/archives/review_2004-07-07o.html|archive-date=August 5, 2004|url-status=dead|access-date=July 20, 2018}}</ref> The food limit and the upkeep requirements, which dealt a penalty on resource gain when too many units were active at the same time, have both been increased slightly, leading to the ability to mobilize somewhat larger and more powerful forces.<ref name="gamespot-review">{{Cite web|url=http://www.gamespot.com:80/pc/strategy/warcraft3thefrozenthrone/review.html|title=Warcraft III: The Frozen Throne Review|last=Kasavin|first=Greg|date=July 2, 2003|website=Gamespot|archive-url=https://web.archive.org/web/20110719200624/http://www.gamespot.com/pc/strategy/warcraft3thefrozenthrone/review.html|archive-date=July 19, 2011|url-status=dead|access-date=July 20, 2018}}</ref> The cost of buildings has been decreased as well, allowing for a quicker start of the game.<ref>{{Cite web|url=http://www.gamespy.com:80/previews/march03/wc3tftmp/|title=Warcraft III: The Frozen Throne Beta Report (PC)|last=Salgado|first=Carlos|date=March 22, 2003|website=GameSpy|archive-url=https://web.archive.org/web/20030322013841/http://www.gamespy.com/previews/march03/wc3tftmp/|archive-date=March 22, 2003|url-status=dead|access-date=October 1, 2018}}</ref> The weapon and armor type system has been completely revamped and a lot of units have had their weapon or armor types changed, and the weapon types are effective and ineffective against different armor types compared to ''Reign of Chaos''.<ref name="gamespot-review" /> Changes to building costs and the addition of new early-game defensive structures serve to deter early-game tactics that relied on [[Rush (video gaming)|rushing]] the enemy with hero units.<ref name="gamespot-review" /> In addition to treasure items found in the main game, enemies now will also leave "runes" upon defeat that can be used to replenish health or mana.<ref name="4players-review">{{Cite news|url=http://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/3189/2080/0/WarCraft_3_The_Frozen_Throne.html|title=WarCraft 3: The Frozen Throne – Test|last=Kieffmann|first=Marcel|date=July 5, 2003|work=4Players|access-date=July 20, 2018|language=de|archive-url=https://web.archive.org/web/20170930110217/http://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/3189/2080/0/WarCraft_3_The_Frozen_Throne.html|archive-date=September 30, 2017|url-status=live}}</ref> In addition, ''The Frozen Throne'' re-introduces naval battles, which were previously featured in ''[[Warcraft II: Tides of Darkness]]'' and [[Warcraft II: Beyond the Dark Portal|its expansion]], but almost completely absent in ''Warcraft III''.<ref name="gamespot-review" /> |
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[[File:Warcraft III - The Frozen Throne - Naga base.jpg|alt=Naga units standing in a Naga base complete with production and defense buildings.|left|thumb|Naga units standing in a Naga base complete with production and defense buildings.]] |
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For each faction, ''The Frozen Throne'' adds several new units and buildings, including a player-controlled shop,<ref name="pcgamer-review" /><ref name="pcgames-review">{{Cite news|url=http://www.pcgames.de/Warcraft-3-The-Frozen-Throne-Spiel-41726/Tests/Warcraft-3-Frozen-Throne-185860/|title=Warcraft 3: Frozen Throne|last=Weiss|first=Thomas|date=July 21, 2003|work=PC GAMES|access-date=July 20, 2018|language=de}}</ref> and one new hero, a kind of powerful unit which each can only be recruited once, per faction.<ref name="gamespot-review" /> To complement the new shop, normal units can be upgraded to carry items.<ref name="pcgames-review" /> Two new Factions, the Naga and Draenei, have also been added.<ref name="gameinformer-review">{{Cite magazine|url=https://www.gameinformer.com/Games/Review/200309/R03.0821.0947.45947.htm|title=Warcraft III: The Frozen Thone – A More Crafty Craft|last=Brogger|first=Kristian|magazine=Game Informer|archive-url=https://web.archive.org/web/20090107020726/https://www.gameinformer.com/Games/Review/200309/R03.0821.0947.45947.htm|archive-date=January 7, 2009|url-status=dead|access-date=July 20, 2018}}</ref> The Naga feature in all four campaigns and have their own production and defense buildings as well as unique units with separate skills.<ref name="ign-review" /> While enemies in some single-player missions, players can control them in others.<ref name="ign-review" /> The Draenei on the other hand are found only in one of the campaigns and are classified by Blizzard as creeps, i.e. neutral units that attack all parties equally.<ref>{{Cite web|url=http://classic.battle.net/war3/neutral/Draenei.shtml|title=Warcraft III – Neutral -> Creeps -> Draenei|website=classic.battle.net|access-date=September 30, 2018}}</ref> The expansion also added five neutral hero units, some of which appear in the single player campaigns.<ref name="gamespy-review">{{Cite web|url=http://www.gamespy.com/reviews/june03/w3frozenthrone/|title=Warcraft III: The Frozen Throne (PC)|last=Keefer|first=John|date=August 1, 2003|website=GameSpy|archive-url=https://web.archive.org/web/20030801193349/http://www.gamespy.com/reviews/june03/w3frozenthrone/|archive-date=August 1, 2003|url-status=dead|access-date=July 20, 2018}}</ref> Neutral heroes can be used in melee maps via the Tavern, a neutral building used to hire them.<ref name="gamezone-de-review">{{Cite news|url=http://www.gamezone.de/Warcraft-3-The-Frozen-Throne-Spiel-41726/Tests/Warcraft-3-The-Frozen-Throne-im-Gamezone-Test-989356/|title=Warcraft 3: The Frozen Throne im Gamezone-Test|date=July 3, 2003|work=GameZone.de|access-date=July 20, 2018|language=de}}</ref> The tavern can also instantly revive any fallen hero, with an increased resource cost, and reduced health and mana of the revived hero.<ref>{{Cite web|url=http://classic.battle.net/war3/neutral/buildings.shtml#tavern|title=Warcraft III – Neutral -> Neutral Buildings|website=classic.battle.net|access-date=September 30, 2018}}</ref> |
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The single player missions have been given more varied objectives, ranging from controlling multiple armies at the same time to forcing players to make do with only a limited number of units.<ref name="gamespot-review" /> Unlike in previous ''Warcraft'' games, Blizzard did not include the [[orc]]s in the main campaign.<ref name="gamespot-review" /> According to level designer Tim Campbell, the company failed to come up with a plausible story-based reason why orcs should appear in the main story line.<ref name="ign-orcs">{{Cite web|url=http://www.ign.com/articles/2003/12/18/warcraft-iii-the-frozen-throne-orc-campaign-continues|title=Warcraft III: The Frozen Throne Orc Campaign Continues|date=December 17, 2003|website=IGN|language=en-US|archive-url=https://web.archive.org/web/20170330041629/http://www.ign.com/articles/2003/12/18/warcraft-iii-the-frozen-throne-orc-campaign-continues|archive-date=March 30, 2017|url-status=live|access-date=July 20, 2018}}</ref> Blizzard instead decided to create a more [[Role-playing video game|RPG]]-driven campaign that focuses on controlling one or multiple heroes on a network of interlinked maps.<ref name="ign-orcs" /> As such, base building, resource gathering and unit training are absent from most of the campaign while heroes can be leveled up past the normal 10-level limit.<ref name="ign-orcs" /> The Horde campaign contains almost 40 items specifically created for it.<ref name="ign-orcs" /> Both campaigns combined add approximately 40 hours of new gameplay.<ref name="pcgames-review" /> |
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=== Sentinels campaign: "Terror of the Tides" === |
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The Warden [[Maiev Shadowsong]] pursues the former prisoner [[Illidan Stormrage]] across [[Azeroth]]. Illidan was met by the demonlord [[Kil'jaeden]], who orders him to destroy the Lich King. He gains the allegiance of the [[Naga]], former Night Elves who were transmuted by Sargeras, Kil'jaeden's master; but they do not stop Maiev, who pursues Illidan from [[Kalimdor]] to the [[Tomb of Sargeras]]. There, Illidan takes the Eye of Sargeras and collapses the tomb in an attempt to kill Maiev. However, Maiev survives, and gains the assistance of [[Malfurion Stormrage]] and [[Tyrande Whisperwind]] to pursue Illidan all the way to [[Lordaeron]]. She aids [[Prince Kael'thas]] against the undead, and Tyrande is swept away by a river while defending the retreating elves. However, Maiev holds a grudge against Tyrande for in releasing Illidan in the first place, leading to her lying about Tyrande's fate to Malfurion to provoke him to move aggressively against the Naga rather than spend time searching for her. Around this point in time, Illidan attempts to use the Eye of Sargeras to melt away the polar icecaps around the Frozen Throne and hence destroy the Lich King. Furion and Maiev successfully prevent Illidan from completing the spell, but in the process, Maiev's treachery comes out, and the Stormrage brothers join forces to save their mutual beloved. Against Maiev's will, Malfurion then pardons Illidan, though he does not revoke his exile, and Illidan departs... with Maiev moments behind him. |
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When playing against the computer on a custom map, players can now select a difficulty level for the computer opponent.<ref name="gamespot-review" /><ref name="gamespy-review" /> The multiplayer aspect was expanded upon with the implementation of [[Clan (video games)|clans]] and automated tournaments that include a strict 30-minute time limit.<ref name="gamespot-review" /><ref name="gamezone-de-review" /> It also added the ability to chat with others while waiting for a game.<ref name="gamezone-de-review" /> The expansion includes 62 new multiplayer maps and custom scenarios based on popular mods and allows up to twelve players at the same time.<ref name="gamespot-review" /><ref name="4players-review" /> If an ally leaves the game, their resources are now shown in a separate window and can be transferred.<ref name="pcgames-review" /> |
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:Chapter 1: Rise of the Naga |
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:Chapter 2: The Broken Isles |
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:Chapter 3: Tomb of Sargeras |
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:Chapter 4: Wrath of the Betrayer |
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:Chapter 5: Balancing the Scales |
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:Chapter 6: Shards of the Alliance |
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:Chapter 7: The Ruins of Dalaran |
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:Chapter 8: The Brothers Stormrage |
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''The Frozen Throne'' also includes an improved version of the World Editor program that can be used to create custom maps and scenarios to play against the computer or other players. The improved World Editor allows the user to do more custom work with regards to editing skills, providing more functions in the triggers, new units, more global map settings, and three new tile-sets to work with.<ref name="gamespot-review" /><ref name="gamezone-de-review" /><ref name="gamespot-tft-preview" /> Creators can now link multiple maps together and make events on one map affect another map.<ref name="gamespot-tft-preview" /><ref name="roper-interview">{{Cite web|url=http://www.gamingillustrated.com/frozenthroneint.php|title=Warcraft III: The Frozen Throne :: Interview with Blizzard VP Bill Roper|last=Gibson|first=Sean|date=June 26, 2003|website=Gaming Illustrated|archive-url=https://web.archive.org/web/20030626013819/http://www.gamingillustrated.com/frozenthroneint.php|archive-date=June 26, 2003|url-status=dead|access-date=October 1, 2018}}</ref> The Horde campaign was specifically made with the goal in mind of showcasing what the new World Editor was capable of.<ref name="gamespot-tft-preview" /><ref name="gspot-e3-preview">{{Cite web|url=https://www.gamespot.com/articles/warcraft-iii-frozen-throne-e3-2003-preshow-report/1100-6026492/|title=Warcraft III: Frozen Throne E3 2003 Preshow Report|last=Colayco|first=Bob|date=May 17, 2006|website=GameSpot|language=en-US|access-date=October 1, 2018}}</ref><ref name="roper-interview" /> While Blizzard does not officially support the World Editor, the ''Frozen Throne'' version offers more options and documentation.<ref name="gamespy-review" /> |
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=== Alliance campaign: "Curse of the Blood Elves" === |
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The Alliance campaign follows the adventures of Prince [[Kael'thas]], leader of the [[Blood Elves]], a group of [[High Elves]] that survived the invasion of [[Quel'Thalas]] by [[the Scourge (Warcraft)|the Scourge]]. Originally helping the Alliance, the Blood Elves are imprisoned by a racist human Dark Knight, Lord Garithos, for accepting aid from the Naga (after Garithos pulled all of Kael's troops to the front line) and eventually rescued by Lady Vashj and her [[Naga (fantasy)|Naga]]. Vashj then takes Kael'thas to the Outland, the remnants of the Orc realm Draenor, to meet (and free) their master, Illidan; who has been recaptured by Maiev. After fending off Maiev (again) and gaining the allegiance of the native Draenei, Illidan is able to conquer the Outland, where he hopes he will be safe from his failure to use the Eye of Sargeras to destroy the [[Frozen Throne]]. But his master, the Demonlord Kil'jaeden, catches them nonetheless, and the episode ends with Illidan renewing his vow to destroy the Lich King. |
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==Synopsis== |
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The Human forces in this campaign are very different than the ones used in the multiplayer game. Instead of the full Alliance, only the High Elven units are available, with the addition of a few new units and a Blood Elf hero added to the expansion pack, as well as the Naga forces(and a few draenei). The single exception is the first mission of the campaign, which takes place before Garithos recalls Kael's non-elven troops such as human Knights and Footmen, and dwarven Riflemen and Mortar Teams, all of which are available during that mission. |
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=== Settings and characters === |
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:Chapter 1: Misconceptions |
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{{See also|Warcraft III: Reign of Chaos#Synopsis}} |
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:Chapter 2: A Dark Covenant |
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''The Frozen Throne'' takes place on the fictional [[high fantasy]] world of Azeroth.<ref name="blizzard-warcraft-history">{{Cite web|url=http://www.worldofwarcraft.com/info/story/chapter5.html|title=History of Warcraft: Chapter V: Return of the Burning Legion|publisher=Bliizard Entertainment|archive-url=https://web.archive.org/web/20070716081112/http://www.worldofwarcraft.com/info/story/chapter5.html|archive-date=July 16, 2007|url-status=dead|access-date=August 7, 2018}}</ref> In the [[Warcraft III: Reign of Chaos|main game]], the human paladin [[Arthas Menethil]] was corrupted by the Lich King Ner'zhul, an undead sorcerer entrapped in ice (the titular "Frozen Throne"), and became his lieutenant. Arthas invaded the High Elven kingdom and killed its general, [[Sylvanas Windrunner]], whom he resurrected to serve him. He then paved the way for an invasion by the Burning Legion—a demonic force from another realm—who were ultimately defeated by an alliance of elves, humans, and orcs. In the events leading up to the victory against the Legion, Night Elf leader [[Tyrande Whisperwind]] freed the imprisoned [[Illidan Stormrage]]. However, Illidan consumed a demonic relic, becoming half-demon himself, and was cast out. After the Burning Legion's defeat, Illidan was contacted by Kil'jaeden, one of the remaining masters of the Legion, who tasks him with destroying the rebellious Lich King. |
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:Chapter 3: The Dungeons of Dalaran |
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:Extra: The Crossing |
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:Chapter 4: The Search for Illidan |
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:Chapter 5: Gates of the Abyss |
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:Chapter 6: Lord of Outland |
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The expansion introduces new factions to the game's universe: The Blood Elves, former High Elves that now suffer from addiction to magic; the Naga, mutated former [[Night Elves]]; the Draenei, the original inhabitants of Draenor, the orc homeworld now known as Outland; and the Pandaren, a race of globetrotting, anthropomorphic [[panda]]s. ''The Frozen Throne'' follows the quest of the Night Elf warden Maiev Shadowsong to recapture the renegade [[Illidan Stormrage]], Blood Elf prince Kael'thas' struggle with the Alliance and subsequent service to Illidan, Arthas' attempt to rescue the Lich King from Illidan's assault, and Sylvanas Windrunner's fight for independence.<ref name="gamespot-review" /> The Horde campaign is separate from the other three, being a stand-alone story and using more role-playing game mechanics over real-time strategy game mechanics. The campaign chronicles the early days of the Horde's newly established kingdom from the perspective of the beastmaster hero Rexxar.<ref name="blizzard-warcraft-history" /><ref name="pcgamer-tft-preview">{{Cite web|url=http://www.pcgamer.com:80/eyewitness/eyewitness_2003-06-05a.html|title=Warcraft III Frozen Throne Preview|last=Harms|first=William|date=December 8, 2003|website=PC Gamer|archive-url=https://web.archive.org/web/20031208181932/http://www.pcgamer.com/eyewitness/eyewitness_2003-06-05a.html|archive-date=December 8, 2003|url-status=dead|access-date=July 16, 2018}}</ref> |
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=== Scourge campaign: "Legacy of the Damned" === |
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In the blighted lands of Lordaeron, now known as the Plaguelands, a civil war is taking place within the Scourge. The Undead forces splinter into three major factions: Arthas and Kel'Thuzad, who are loyal to the [[Lich King]]; [[the Forsaken (Warcraft)|the Forsaken]], led by the Banshee Queen [[Sylvanas Windrunner]]; and a third group still loyal to the Burning Legion, led by the [[Dreadlord]]s (Nathrezim) who are unaware of the Legion's defeat on [[Mt. Hyjal]]. The campaign switches between Arthas' journey to [[Northrend]] to assist the Lich King, and Sylvanas' war against the Dreadlords for control of the [[Plaguelands]]. In the end, Sylvanas emerges as the nominal ruler of the Plaguelands, while Arthas travels to Northrend to defend the Lich King, meeting the subterranean Nerubian race, and eventually defeating Illidan in a one-on-one duel. He then ascends to the Frozen Throne and becomes one with the Lich King. What will become of this unholy meeting will presumably be addressed in ''[[World of Warcraft]]''. |
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=== Plot === |
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:Chapter 1: King Arthas |
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Maiev Shadowsong pursues the fugitive Illidan to a set of islands. There, she finds Illidan has allied himself with the Naga and obtained an artifact called the Eye of Sargeras, forcing Maiev to call on Illidan's brother Malfurion Stormrage and Malfurion's wife Tyrande Whisperwind for aid. Illidan flees with the eye to the kingdom of Lordaeron. When Tyrande is swept away by a river while helping a group of Blood Elves led by the prince Kael'thas, Maiev convinces Malfurion that she died to maintain their pursuit of Illidan. They capture Illidan and destroy the Eye, which Illidan reveals he was using to destroy the Lich King. When Kael'thas informs him that Tyrande may still be alive, he uses the Naga to help Malfurion find and rescue her. In thanks, Malfurion pardons him for his past crimes. With Maiev still in pursuit, Illidan flees to Outland. |
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:Chapter 2: The Flight from Lordaeron |
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:Chapter 3: The Dark Lady |
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:Chapter 4: The Return to Northrend |
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:Chapter 5: Dreadlord's Fall |
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:Chapter 6: New Power in Lordaeron |
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:Chapter 7.1: Into the Shadow Web Caverns |
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:Chapter 7.2: The Forgotten Ones |
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:Chapter 7.3: Ascent to the Upper Kingdom |
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:Chapter 8: A Symphony of Frost and Flame |
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In Lordaeron, the Blood Elves are in an uneasy alliance with Garithos, the racist human commander of the remaining Alliance forces. When their prince Kael'thas is only able to complete a number of demeaning tasks with the help of Illidan's Naga, Garithos imprisons Kael'thas and his forces for treason. The Naga leader rescues them and leads them to Outland, where they join forces with Illidan, who promises to satisfy their addiction to magic. Together, they take over Outland. Illidan's master Kil'jaeden finds Illidan and plans to punish him for failing to destroy the Lich King, but decides not to when Illidan claims that he traveled to Outland to recruit forces for a new assault. |
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=== Horde mini-campaign: "The Founding of Durotar" === |
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The Orc mini-campaign is a departure from the rest of the game. It has features more like an [[Computer role-playing game|RPG]] similar to ''[[Diablo (computer game)|Diablo]]'', featuring a Beastmaster named Rexxar as he helps the Orcs defend and develop their new home of [[Locations in the Warcraft Universe#Durotar|Durotar]] from various enemies. The Orc mini-campaign was created because the game designers felt that the Orc storyline didn't fit naturally into the main plot of ''The Frozen Throne''. The mini-campaign allowed the designers to move away from standard real-time strategy conventions and explore new level design and gameplay concepts. (This campaign was extended by two more chapters through [[Patch (computing)|patches]] of the main game [http://pc.ign.com/articles/446/446462p1.html].) It also established plot and setting details in preparation for Blizzard's [[MMORPG]] ''[[World of Warcraft]]''. Completing the other campaigns is not a requirement to play the mini-campaign as the menu immediately allows the player to choose between the campaign missions and the mini-campaign. |
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Arthas returns to the Undead-controlled regions of Lordaeron where three dreadlords loyal to the Burning Legion - Balnazzar, Detheroc, and Varimathras - rule. Arthas informs them of the Legion's defeat and retreat before declaring himself king. While purging the kingdom of the remnants of the Alliance aided by Sylvanas Windrunner and the Lich Kel'Thuzad, Arthas notices that his powers have diminished. The Lich King telepathically contacts Arthas and explains his loss of power is a result of Illidan's attacks, and summons him to defend the Frozen Throne. Arthas leaves for Northrend where he, with the help of the Lich King's minions, defeats Illidan in a duel. Arthas shatters the ice of the throne and dons the Lich King's helmet, thereby joining their souls and becoming the new Lich King. Meanwhile, in Lordaeron, Sylvanas is freed from the Lich King's control. With the help of Varimathras, she kills the remaining two dreadlords and Garithos and declares Lordaeron the home of the free undead, rechristened the "Forsaken". |
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The player controls a group of two to four heroes, primarily Rexxar and a Troll Shadow Hunter named [[Rokhan]]. The player can also gain permanent control of a Pandaren Brewmaster named [[Chen Stormstout]] and Tauren Chieftain [[Cairne Bloodhoof]], and temporary control of Jaina Proudmoore, Orc Blademaster Samuro, and Cairne's son, Baine Bloodhoof. Maps are interconnected, with each one being set up as various areas of [[Kalimdor]], such as the Orc fortress city of [[Orgrimmar]], and a Human city on the [[Theramore Isles]]. |
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Untouched by the events in Lordaeron and Northrend, Horde Warchief [[Thrall (Warcraft)|Thrall]] builds a new kingdom called Durotar on the continent of Kalimdor. Rexxar, a half-ogre beastmaster and adventurer, is tasked by Thrall and other inhabitants to help build the kingdom. He is aided by Rokhan, a troll shadow hunter. Rexxar learns that humans from the island of Theramore plan to invade Durotar, led by Admiral Daelin Proudmoore, who is unwilling to accept the truce between humans and the Horde. With the help of the admiral's guilt-ridden daughter, [[Jaina Proudmoore]], he leads an assault on Theramore, slays the admiral, and leaves Jaina in command of the city. |
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:Act 1: To Tame a Land |
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:Act 2: Old Hatreds |
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:Act 3: A Blaze of Glory |
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== |
==Development== |
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Immediately after the release, Blizzard began brainstorming content for an expansion and development began in October 2002.<ref name="gamespot-tft-preview">{{Cite web|url=https://www.gamespot.com/articles/warcraft-iii-the-frozen-throne-preview/1100-2911200/|title=Warcraft III: The Frozen Throne Preview|last=Colayco|first=Bob|date=February 19, 2003|website=GameSpot|language=en-US|archive-url=https://web.archive.org/web/20180716190921/https://www.gamespot.com/articles/warcraft-iii-the-frozen-throne-preview/1100-2911200/|archive-date=July 16, 2018|url-status=live|access-date=July 16, 2018}}</ref> ''The Frozen Throne'' was officially announced on January 22, 2003.<ref>{{Cite web|url=http://www.gamespot.com/pc/strategy/warcraft3thefrozenthrone/news.html?sid=2909333&mode=all|title=Warcraft III expansion revealed – PC News at GameSpot<!-- Bot generated title -->|archive-url=https://web.archive.org/web/20110628231736/http://www.gamespot.com/pc/strategy/warcraft3thefrozenthrone/news.html?sid=2909333&mode=all|archive-date=June 28, 2011|url-status=live|access-date=December 27, 2006|date=January 22, 2003}}</ref> With the previous success of ''[[StarCraft: Brood War]]'', expectations were high for Blizzard to create another expansion that rivaled the original in both length and new content.<ref name="gamespot-tft-preview" /> A main focus when developing the expansion was studying the way players used the different races and units in order to identify in which area each race needed to be strengthened, leading to the development of new units and spells to meet these demands.<ref name="gamespot-tft-preview" /><ref name="roper-interview" /> Examples include giving Orcs a low level way to heal units and adding a human unit that can disable enemy towers from the air.<ref name="roper-interview" /> When designing the campaigns, the levels were created with the new heroes' abilities in mind.<ref name="roper-interview" /> |
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{{see also|Warcraft III units and structures}} |
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Blizzard's [[Bill Roper (video game producer)|Bill Roper]] first offered a preview of the new expansion in February 2003 before Blizzard debuted the single player campaign at [[E3 2003]].<ref>{{Cite web|url=https://www.gamespot.com/articles/warcraft-iii-the-frozen-throne-single-player-impressions/1100-6028254/|title=Warcraft III: The Frozen Throne Single Player Impressions|last=Colayco|first=Bob|date=May 15, 2003|website=GameSpot|language=en-US|access-date=October 1, 2018}}</ref><ref name="gspot-e3-preview" /> Roper also teased that the Naga would be introduced as a new race, which ultimately was not included in the final expansion.<ref name="roper-interview" /> On February 14, 2003, Blizzard announced the first beta test for the game, which offered 10,000 players a chance to sample the game.<ref>{{Cite web |url=http://www.gamespot.com/pc/strategy/warcraft3thefrozenthrone/news.html?sid=2910903&mode=all |title=Warcraft III expansion beta soon – PC News at GameSpot |access-date=July 16, 2018 |archive-url=https://web.archive.org/web/20110628231803/http://www.gamespot.com/pc/strategy/warcraft3thefrozenthrone/news.html?sid=2910903&mode=all |archive-date=June 28, 2011 |url-status=live |date=May 17, 2006 }}</ref> On March 10, 2003, 10,000 more players were selected to participate in the beta test.<ref>{{Cite web |url=http://www.gamespot.com/pc/strategy/warcraft3thefrozenthrone/news.html?sid=2912483&mode=all |title=The Frozen Throne beta expands – PC News at GameSpot<!-- Bot generated title --> |access-date=March 5, 2010 |archive-url=https://web.archive.org/web/20121108171535/http://www.gamespot.com/news/the-frozen-throne-beta-expands-2912483 |archive-date=November 8, 2012 |url-status=live |date=March 10, 2003 }}</ref> On April 1, 2003, Blizzard teased that the [[Pandaren]] would become a fifth faction in the upcoming expansion and even created an entry on the official homepage detailing heroes, history and units.<ref>{{Cite web|url=http://classic.battle.net/war3/pandaren/|title=Warcraft III – Pandas|date=April 9, 2009|publisher=Blizzard Entertainment|archive-url=https://web.archive.org/web/20090409221712/http://classic.battle.net/war3/pandaren/|archive-date=April 9, 2009|url-status=dead|access-date=July 20, 2018}}</ref> While this was only an elaborate [[April Fools' Day]] prank, the final expansion did include the Pandaren Brewmaster as one of the neutral heroes which could also be unlocked in single-player in a secret mission.<ref name="gamespot-tft-preview" /><ref>{{Cite news|url=https://www.gamestar.de/artikel/world-of-warcraft-viertes-addon-heisst-vermutlich-mists-of-pandaria,2324788.html|title=World of WarCraft – Viertes Addon heißt vermutlich "Mists of Pandaria"|last=Le|first=Martin|date=August 3, 2011|work=GameStar|access-date=September 30, 2018|language=de-DE}}</ref><ref>{{Cite video game|title=Warcraft III: The Frozen Throne|developer=Blizzard Entertainment|level=Human Secret: "The Crossing"}}</ref> On May 29, 2003, Blizzard announced that the expansion set had "[[Development stage|gone gold]]". It was released in 2003 in North America on July 1,<ref>{{Cite web |last=Parker |first=Sam |date=July 1, 2003 |title=''Warcraft III: The Frozen Throne'' ships |url=https://www.gamespot.com/articles/warcraft-iii-the-frozen-throne-ships/1100-6030911/ |access-date=April 20, 2024 |website=[[GameSpot]] |language=en-US}}</ref> Australia on July 3,<ref>{{Cite web |title=''Warcraft 3 Expansion: The Frozen Throne PC/MAC'' |url=http://www.gamesmarket.com.au/details.cfm?ProdID=4779& |archive-url=https://web.archive.org/web/20030812172031/http://www.gamesmarket.com.au/details.cfm?ProdID=4779& |archive-date=August 12, 2003 |access-date=April 20, 2024 |website=Games Market}}</ref> and in Europe on July 4, 2003.<ref>{{Cite web |last=Bramwell |first=Tom |date=July 4, 2003 |title=What's New? |url=https://www.eurogamer.net/news040703whatsnew |access-date=April 20, 2024 |website=[[Eurogamer]]}}</ref><ref>{{Cite web |date= |title=''Warcraft 3'' de sortie le 4 juillet |trans-title=''Warcraft 3'' released on July 4 |url=https://www.jeuxvideo.com/news/2003/00006713.htm |access-date=April 20, 2024 |website=[[Jeuxvideo.com]] |language=fr}}</ref> |
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=== Humans === |
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'''Units''' |
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* ''Spell Breaker'' – A magical unit trained to disrupt magical energies by enemy spellcasters. Is immune to magic and can take control of enemy summoned creatures. |
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* ''Dragonhawk Rider'' – A flying unit which can create clouds that prevent enemy towers from attacking as well as immobilize and destroy enemy aerial units. |
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Blizzard continued to support ''The Frozen Throne'' with new patches that fixes problems and added new content, such as adding an additional neutral hero in May 2004<ref>{{Cite news|url=https://www.gamestar.de/artikel/warcraft-3-patch-115-ist-da,1345940.html|title=WarCraft 3 – Patch 1.15 ist da – GameStar|last=Graf|first=Michael|date=May 11, 2004|access-date=July 22, 2018|language=de-DE|archive-url=https://web.archive.org/web/20180722082652/https://www.gamestar.de/artikel/warcraft-3-patch-115-ist-da,1345940.html|archive-date=July 22, 2018|url-status=live}}</ref> and two more in August 2004.<ref>{{Cite news|url=https://gamer.nl/artikelen/nieuws/patch-117-beta-uit-voor-warcraft-iii-tft/|title=Patch 1.17 beta uit voor Warcraft III TFT {{!}} Nieuws {{!}} Gamer.nl|date=August 14, 2004|work=gamer.nl|access-date=July 22, 2018|language=nl-NL}}</ref> The expansion also only included the first chapter of the Horde campaign upon release with Acts II and III released as part of a patch in December 2003.<ref name="ign-orcs" /> This allowed Blizzard to take fan feedback into account when creating the next two chapters of the campaign.<ref name="ign-orcs" /> There have been many patches released for the game, including patch 1.21b, which allowed the game to be started without the official CD.<ref>{{Cite news|url=https://tweakers.net/downloads/17091/warcraft-iii-121b.html|title=Warcraft III 1.21b|work=Tweakers|access-date=July 20, 2018|language=nl-NL|archive-url=https://web.archive.org/web/20150624125347/http://tweakers.net/downloads/17091/warcraft-iii-121b.html|archive-date=June 24, 2015|url-status=live}}</ref> In April 2018, Blizzard integrated proper [[widescreen]] support for the first time, more than 15 years after the game's original release.<ref>{{Cite news|url=https://www.eurogamer.net/articles/2018-04-12-warcraft-3-is-now-widescreen|title=Warcraft 3 is now widescreen|last=Yin-Poole|first=Wesley|date=April 12, 2018|work=Eurogamer.net|access-date=July 17, 2018|language=en|archive-url=https://web.archive.org/web/20180720201713/https://www.eurogamer.net/articles/2018-04-12-warcraft-3-is-now-widescreen|archive-date=July 20, 2018|url-status=live}}</ref> |
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'''Heroes''' |
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* ''Blood Mage'' – A powerful spellcaster hero who makes use of fire spells. He can consume his enemies in a forest of fire, banish them to an ethereal plane, or siphon away their mana for his own use. He can summon a potentially everlasting Phoenix as an ultimate spell. |
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==Reception== |
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'''Buildings''' |
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===Critical reception=== |
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* ''Arcane Tower'' – An upgrade of the Scout Tower which shoots energy and can see invisible units, as well as destroying summoned creatures and sapping away the enemy's mana. |
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{{Video game reviews |
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* ''Arcane Vault'' – A shop which can be built by the player. |
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| MC = 88/100<ref name="metacritic" /> |
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|IGN=9.0/10<ref name="ign-review" /> |
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|GSpot=9.2/10<ref name="gamespot-review" /> |
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|GameZone=9.4/10<ref name="gamezone-review" /> |
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|PCGUS=83%<ref name="pcgamer-review" /> |
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|GI=9/10<ref name="gameinformer-review" /> |
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|GSpy=88%<ref name="gamespy-review"/> |
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|GameRev=B+<ref name="gamerevolution-review" /> |
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}} |
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''The Frozen Throne'' received a rating of 88/100 from review aggregator [[Metacritic]] indicating generally positive reviews from critics, with only a single review below 80.<ref name="metacritic">{{Cite web|url=https://www.metacritic.com/game/warcraft-iii-the-frozen-throne/critic-reviews/?platform=pc|title=Warcraft III: The Frozen Throne|website=Metacritic|access-date=July 20, 2018|archive-url=https://web.archive.org/web/20170109163559/http://www.metacritic.com/game/pc/warcraft-iii-the-frozen-throne/critic-reviews|archive-date=January 9, 2017|url-status=live}}</ref> |
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Critics liked that the new units and heroes fit well visually in the existing game world and compared the quality of the cinematics favorably to the highly praised cinematics of the main game.<ref name="gamespot-review" /><ref name="4players-review" /><ref name="ign-review">{{Cite web|url=http://www.ign.com/articles/2003/07/02/warcraft-iii-the-frozen-throne-review|title=Warcraft III: The Frozen Throne Review|last=Adams|first=Dan|date=July 1, 2003|website=IGN|language=en-US|access-date=July 20, 2018|archive-url=https://web.archive.org/web/20171228091851/http://www.ign.com/articles/2003/07/02/warcraft-iii-the-frozen-throne-review|archive-date=December 28, 2017|url-status=live}}</ref> Both the voice acting and the new music were noted positively by reviewers,<ref name="gamespot-review" /><ref name="4players-review" /><ref name="ign-review" /><ref name="gamespy-review" /><ref name="gamezone-review">{{Cite news|url=http://www.gamezone.com:80/gzreviews/r21461.htm|title=Warcraft III: The Frozen Throne – PC – Review – GameZone|last=Knutsen|first=Michael|date=July 6, 2003|work=GameZone|access-date=July 20, 2018|archive-url=https://web.archive.org/web/20030801180221/http://www.gamezone.com/gzreviews/r21461.htm|archive-date=August 1, 2003|language=en-US|url-status=live}}</ref> although ''Strategy Gaming Online'' noted that the music repeats itself too often.<ref name="strategy-gaming-review">{{Cite web|url=http://www.strategy-gaming.com:80/reviews/warcraft_3_frozen_throne/index.shtml|title=Reviews: Warcraft III: The Frozen Throne|last=Rasdall|first=Joel|date=December 4, 2003|website=Strategy Gaming Online|archive-url=https://web.archive.org/web/20031204212332/http://www.strategy-gaming.com/reviews/warcraft_3_frozen_throne/index.shtml|archive-date=December 4, 2003|url-status=dead|access-date=October 1, 2018}}</ref> Conversely, ''PC Gamer'' considered the cutscenes using the in-game graphics dated and called the voice-acting "a tad amateurish".<ref name="pcgamer-review" /> ''[[4Players]]'' and ''Game Informer'' also criticized the low resolution graphics.<ref name="4players-review" /><ref name="gameinformer-review" /> ''GameSpy'' found most unit voices excellent but criticized that the whole troll race sounds like [[Rastafari|"Rastafarian]] outcasts".<ref name="gamespy-review" /> |
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=== Night Elf === |
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'''Units''' |
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* ''Mountain Giants'' – A slow, lumbering stone creature. While lacking speed, they make up for it in brute strength and armor and can force enemies to attack them. Can pick up trees as club weapons to demolish buildings. |
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* ''Faerie Dragon'' – A flying unit which can attack both ground and air units and is immune to magic, as well as having an ability which damages all units which cast a spell. |
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The new heroes and units were widely considered a good fit and helpful for improving balance by negating some problematic areas, such as the Night Elves' lack of [[Tank (gaming)|tank units]].<ref name="gamespot-review" /><ref name="4players-review" /><ref name="ign-review" /> ''IGN'' particularly liked the Naga in both design and concept, especially the fact that they have their own advantages and magical abilities.<ref name="ign-review" /> ''GameStar'' and ''[[PC Games (magazine)|PC Games]]'' lauded that the new mechanics of defeated enemies leaving health and mana runes in missions with limited units helps avoid previously necessary regenerating phases, improving the game's flow.<ref name="pcgames-review" /><ref name="gamestar-review">{{Cite news|url=https://www.gamestar.de/artikel/warcraft-3-frozen-throne-im-test,1341851.html|title=WarCraft 3: Frozen Throne im Test – GameStar|access-date=July 20, 2018|language=de-DE|archive-url=https://web.archive.org/web/20180214021808/http://www.gamestar.de/artikel/warcraft-3-frozen-throne-im-test,1341851.html|archive-date=February 14, 2018|url-status=live}}</ref> |
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'''Heroes''' |
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* ''Warden'' – A stealthy hero unit. Although not as physically powerful as other Night Elf heroes, she has a number of useful spells that make her difficult to kill. She can assassinate enemy heroes with a poisoned knife, teleport away from danger, or whittle a crowd of enemies with a fan of thrown knives. She can summon a powerful Avatar from dead warriors as an ultimate spell. |
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Most reviewers praised the variety of missions in the single player campaign as a feat of storytelling and innovation, especially that the standard "build base, recruit units, kill enemy" formula was only used in a few missions.<ref name="gamespot-review" /><ref name="4players-review" /><ref name="pcgames-review" /><ref name="ign-review" /><ref name="gamezone-de-review" /><ref name="gamezone-review" /><ref name="gamerevolution-review">{{Cite web|url=http://www.gamerevolution.com:80/review/pc/warcraft_iii_the_frozen_throne|title=WarCraft III: The Frozen Throne review for the PC|last=Gee|first=Brian|date=July 1, 2003|website=Game Revolution|archive-url=https://web.archive.org/web/20060420022847/http://www.gamerevolution.com/review/pc/warcraft_iii_the_frozen_throne|archive-date=April 20, 2006|url-status=dead|access-date=July 20, 2018}}</ref><ref name="gamestar-review" /> ''GameSpot'' even called it the "most skillfully designed single-player scenarios" of any real-time strategy game to that date and appreciated how the varied missions are still all plausible in the context of the game.<ref name="gamespot-review" /> Despite the praise, reviews also noted that the expansion's story is more buildup than resolution when it is supposed to be the culmination of the main game's storyline.<ref name="gamespot-review" /><ref name="gamespy-review" /> ''PC Gamer'' also criticized the story as being too long to be interesting, dismissing the Night Elf campaign as mostly unnecessary.<ref name="pcgamer-review" /> Many reviewers also liked the choice to have a separate Orc campaign with its RPG elements, likening the gameplay to Blizzard's [[Diablo (series)|''Diablo'' series]].<ref name="pcgames-review" /><ref name="ign-review" /><ref name="gamerevolution-review" /> Conversely, many critics also found it annoying that enemies respawn in the Horde campaign, forcing players to replay the same fights.<ref name="gamespy-review" /><ref name="gamerevolution-review" /> |
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'''Buildings''' |
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* ''Ancient of Wonders'' – A shop which can be built by the player. |
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The improved multiplayer and skirmish options, especially the various new AI difficulty levels and the multiplayer improvements with clans, tournaments, and ranked game searches, were praised by critics.<ref name="gamespot-review" /><ref name="gamespy-review" /> ''GameSpot'' also emphasized in its review that many new unit types were designed to counter particular strategies in multiplayer,<ref name="gamespot-review" /> while ''GameSpy'' found that the new units focusing on countering magic leads to a more involved multiplayer game.<ref name="gamespy-review" /> ''Strategy Gaming Online'' opined that the multiplayer "felt like a letdown" as it lacks some of the features of the campaign but admitted that the improvements made were significant and enhanced the experience.<ref name="strategy-gaming-review" /> Like a number of other critics, ''Strategy Gaming Online'' bemoaned that the Naga were not added as a new playable race for multiplayer.<ref name="4players-review" /><ref name="ign-review" /><ref name="strategy-gaming-review" /><ref>{{Cite web|url=http://www.insidemacgames.com/reviews/view.php?ID=407&Page=1|title=Inside Mac Games Review: WarCraft III: The Frozen Throne|last=Greenshaw|first=Ectal|date=September 15, 2003|website=Inside Mac Games|access-date=December 29, 2018|archive-date=August 24, 2005|archive-url=https://web.archive.org/web/20050824111127/http://www.insidemacgames.com/reviews/view.php?ID=407&Page=1|url-status=dead}}</ref><ref>{{Cite web|url=http://www.jeuxvideo.com/articles/0000/00003228_test.htm|title=Test Warcraft 3 : The Frozen Throne sur PC|date=July 4, 2003|website=Jeuxvideo.com|language=fr|access-date=December 29, 2018}}</ref> |
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=== Orcs === |
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'''Units''' |
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* ''Troll Berserker'' – An upgrade from Troll Headhunters, giving more hit points and a special ability. They are ranged units who use spears. |
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* ''Troll Batrider'' – An aerial unit used for bombing buildings. It also contains the ability to blow themselves up onto enemy air units, dealing a significant amount of damage, |
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* ''Spirit Walker'' – A powerful spellcaster unit who can resurrect dead Tauren warriors. |
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=== Sales === |
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'''Heroes''' |
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''The Frozen Throne'' was the most-sold PC game in the first three weeks of July 2003 and was also the best-selling PC game of June 2003 due to preorders.<ref>{{Cite web|url=https://www.gamespot.com/articles/npd-pc-game-sales-charts/1100-6072271/|title=NPD PC game sales charts|last=Calvert|first=Justin|date=July 24, 2003|website=GameSpot|language=en-US|access-date=July 22, 2018|archive-url=https://web.archive.org/web/20180722082651/https://www.gamespot.com/articles/npd-pc-game-sales-charts/1100-6072271/|archive-date=July 22, 2018|url-status=live}}</ref><ref>{{Cite web|url=https://www.gamespot.com/articles/npd-pc-game-sales-charts/1100-6072722/|title=NPD PC game sales charts|last=Calvert|first=Justin|date=July 31, 2003|website=GameSpot|language=en-US|access-date=July 22, 2018|archive-url=https://web.archive.org/web/20180722082651/https://www.gamespot.com/articles/npd-pc-game-sales-charts/1100-6072722/|archive-date=July 22, 2018|url-status=live}}</ref> The expansion sold more than one million copies by August 15, 2003.<ref>{{Cite web|url=http://www.ign.com/articles/2003/08/16/the-frozen-throne-surpasses-one-million-mark|title=The Frozen Throne Surpasses One Million Mark|date=August 15, 2003|website=IGN|language=en-US|archive-url=https://web.archive.org/web/20180722082652/http://www.ign.com/articles/2003/08/16/the-frozen-throne-surpasses-one-million-mark|archive-date=July 22, 2018|url-status=live|access-date=July 22, 2018}}</ref> ''The Frozen Throne'' received a "Silver" sales award from the [[Entertainment and Leisure Software Publishers Association]] (ELSPA),<ref name="silverelspa">{{cite web |archive-url=https://web.archive.org/web/20090221154943/http://www.elspa.com/?i=3942 |url=http://www.elspa.com:80/?i=3942 |title=ELSPA Sales Awards: Silver |work=[[Entertainment and Leisure Software Publishers Association]] |archive-date=February 21, 2009 |url-status=dead }}</ref> indicating sales of at least 100,000 copies in the United Kingdom.<ref name="gamasutrasales">{{cite web|archive-url=https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |url=https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |title=ELSPA: ''Wii Fit'', ''Mario Kart'' Reach Diamond Status In UK | author=Caoili, Eric | date=November 26, 2008 |work=[[Gamasutra]] |archive-date=September 18, 2017 |url-status=dead }}</ref> |
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* ''Shadow Hunter'' – A spellcaster hero, master of voodoo magic and healing power. He can cast Healing Wave, which allows him to heal friendly units, Hex, a spell that can turn an enemy unit or hero into a random critter, Serpent Ward, a ward that can attack enemy units, and Big Bad Voodoo, an Area Of Effect spell that renders nearby allied units invulnerable. |
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=== Accolades === |
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'''Buildings''' |
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German video gaming magazine ''[[GameStar]]'' called ''The Frozen Throne'' the best add-on in PC gaming history<ref name="gamestar-review" /> and as of July 2018 had not awarded another score as high as the expansion has.<ref>{{Cite web|url=https://www.gamestar.de/videos/die-zehn-besten-pc-spiele-platz-2-warcraft-3-die-bis-heute-hoechste-gamestar-wertung,96692.html|title=Die zehn besten PC-Spiele aller Zeiten – Platz 2: Warcraft 3 – GameStar|date=July 15, 2018|website=www.gamestar.de|language=de-DE|archive-url=https://web.archive.org/web/20180717210458/https://www.gamestar.de/videos/die-zehn-besten-pc-spiele-platz-2-warcraft-3-die-bis-heute-hoechste-gamestar-wertung,96692.html|archive-date=July 17, 2018|url-status=live|access-date=July 18, 2018}}</ref> The editors of ''[[Computer Gaming World]]'' nominated ''The Frozen Throne'' for their 2003 "Expansion Pack of the Year" award, but it lost to ''[[Battlefield 1942: Secret Weapons of WWII]]''.<ref name="cgwpremier2003">{{cite magazine | author=((Editors of ''CGW'' ))| magazine=[[Computer Gaming World]] | title=''Computer Gaming World''{{'}}s 2003 Games of the Year |date=March 2004 | issue=236 | pages=57–60, 62–69 }}</ref> It was also a runner-up for ''[[Computer Games Magazine]]''{{'}}s "Expansion of the Year" award, which ultimately went to ''[[EverQuest: Lost Dungeons of Norrath]]''.<ref name="cgm13th">{{cite journal | author=Staff | journal=[[Computer Games Magazine]] | title=Best of 2003; The 13th Annual Awards |date=March 2004 | issue=160 | pages=58–62 }}</ref> ''[[The Age]]'' called ''The Frozen Throne'' the best expansion pack for PC of 2003,<ref>{{Cite web|url=https://www.theage.com.au/articles/2003/12/17/1071337013507.html|title=The best and worst of 2003|last=Hill|first=Jason|date=December 18, 2003|website=The Age|archive-url=https://web.archive.org/web/20130102003715/http://www.theage.com.au/articles/2003/12/17/1071337013507.html|archive-date=January 2, 2013|url-status=live|access-date=July 20, 2018}}</ref> while ''[[GameSpot]]'' named it the best computer game of July 2003.<ref name=gotm>{{cite web | archive-url=https://web.archive.org/web/20040408155255/http://www.gamespot.com/gamespot/features/all/gotm/080103/index.html | url=http://www.gamespot.com/gamespot/features/all/gotm/080103/index.html | title=''GameSpot''{{'}}s Month in Review: July 2003 | author=((The Editors of ''GameSpot'')) | date=August 1, 2003 | work=[[GameSpot]] | archive-date=April 8, 2004 | url-status=dead }}</ref> At the first [[VGX (award show)|Spike Video Game Awards]] in 2003, ''The Frozen Throne'' was nominated for the "Best PC Game" and "Best Animation" category, but lost to ''[[Halo: Combat Evolved]]'' and ''[[Dead or Alive Xtreme Beach Volleyball]]'' respectively.<ref>"Spike TV honors digital women, Ray Liotta in video game awards", ''The Victoria Advocate'', December 4, 2003.</ref> |
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* ''Voodoo Lounge'' – A shop which can be built by the player. |
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== |
==Legacy== |
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{{Main|Warcraft III: Reign of Chaos#Legacy}} |
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'''Units''' |
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''The Frozen Throne's'' Horde campaign lays the groundwork for ''[[World of Warcraft]]'' with many of the player's actions in the campaign being later explored in the [[Massively multiplayer online role-playing game|MMORPG]].<ref name="ign-orcs" /> Similarly, other elements that were introduced or fleshed out in the expansion went on to become the focus in ''World of Warcraft'' expansions, such the Draenei and Blood Elves as well as the world of Outland in ''[[World of Warcraft: The Burning Crusade|The Burning Crusade]],'' the fall and death of Arthas as the Lich King in ''[[World of Warcraft: Wrath of the Lich King|Wrath of the Lich King]]''<ref>{{Cite news|url=http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/5445-Review-World-of-Warcraft-Wrath-of-the-Lich-King|title=Review: World of Warcraft: Wrath of the Lich King|last=Funk|first=John|date=November 10, 2008|work=The Escapist|access-date=August 10, 2018|language=en-US|archive-url=https://web.archive.org/web/20171130114312/http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/5445-Review-World-of-Warcraft-Wrath-of-the-Lich-King|archive-date=November 30, 2017|url-status=live}}</ref> and the Pandaren race in ''[[World of Warcraft: Mists of Pandaria|Mists of Pandaria]]''.<ref>{{Cite news|url=https://www.gamestar.de/artikel/world-of-warcraft-mists-of-pandaria-im-test-kein-mist,3005255.html|title=World of Warcraft: Mists of Pandaria im Test – Kein Mist – GameStar|last1=Englmeier|first1=David|date=September 24, 2012|access-date=August 10, 2018|last2=Englmeier|first2=Tobias|language=de-DE}}</ref> In 2017, Blizzard released an expansion to their ''[[Hearthstone]]'' digital collectible card game entitled ''Knights of the Frozen Throne'' that, among other allusions to ''The Frozen Throne'', contains an undead version of Rexxar the beastmaster.<ref>{{Cite news|url=https://www.polygon.com/2017/7/6/15929220/hearthstone-knights-of-the-frozen-throne-expansion-announcement-new-cards-hero-single-player-wings|title=Hearthstone: Knights of the Frozen Throne expansion turns heroes undead with 135 new cards|last=Kollar|first=Philip|date=July 6, 2017|work=Polygon|access-date=August 10, 2018|archive-url=https://web.archive.org/web/20171022073644/https://www.polygon.com/2017/7/6/15929220/hearthstone-knights-of-the-frozen-throne-expansion-announcement-new-cards-hero-single-player-wings|archive-date=October 22, 2017|url-status=live}}</ref> The majority of the playable heroes added in the expansion ''The Frozen Throne,'' including five neutral heroes, reprised their role in the [[Crossover (fiction)|crossover]] multiplayer online battle arena ''[[Heroes of the Storm]]''. A Night Elf unit from the expansion, the Mountain Giant, appears as a [[Boss (video gaming)|boss]] in the ''Warcraft''-themed battleground.<ref>{{Cite web|url=http://classic.battle.net/war3/nightelf/units/mountaingiant.shtml|title=Warcraft III - Night Elves -> Units -> Mountain Giant|website=classic.battle.net|access-date=January 2, 2020}}</ref><ref>{{Cite web|url=https://www.gamereactor.eu/heroes-of-the-storm-echoes-of-alterac/|title=Heroes of the Storm – Alterac Pass is a double boss map too, featuring Mountain Giants|last=Bishop|first=Sam|website=Gamereactor UK|date=June 4, 2018 |language=en|access-date=January 2, 2020}}</ref> |
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* ''Obsidian Statue'' – A slow support unit that regenerates the health and mana of nearby friendly forces. |
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* ''Destroyer'' – A flying unit capable of countering enemy spellcasters. Can be morphed from the Obsidian Statue |
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==References== |
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'''Heroes''' |
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{{Reflist|30em}} |
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* ''Crypt Lord'' – A powerful Nerubian hero whose spells can target several enemy units. The Crypt Lord can send out spikes to damage and stun enemy units, summon small beetles to attack, create a spiked armory for protection, and send out swarms of stinging bugs to damage enemy units and replenish the Crypt Lord's health. |
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==External links== |
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'''Buildings''' |
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* {{official website|http://us.blizzard.com/en-us/games/war3/}} |
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* ''Nerubian Tower'' – An upgrade of the Ziggurat that can slow enemy attack while damaging them. |
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** {{webarchive |url=https://web.archive.org/web/20200915045720/https://www.blizzard.com/en-us/games/war3/ |date=September 15, 2020}} |
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* ''Tomb of Relics'' – A shop which can be built by the player. |
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* {{wowpedia|Warcraft III: The Frozen Throne|''Warcraft III: The Frozen Throne''}} |
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{{Warcraft universe|state=expanded}} |
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=== Neutral === |
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{{Authority control}} |
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''Heroes'' |
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* ''Naga Sea Witch'' – Powerful ranged hero capable of slowing down powerful enemies with frost arrows and destroying buildings with her tornado ultimate spell. |
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* ''Dark Ranger'' – Fallen elven ranger of Quel'Thalas return as members of the Undead. The Dark Ranger's spells, which include mind control, makes her formidable. |
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* ''Pandaren Brewmaster'' – The Pandaren become playable but only as a neutral hero unit. His fighting style is based on causing confusion among enemy units and damaging them with combinations of spells. His ultimate spell allows him to split into three powerful pandaren warriors. |
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* ''Beastmaster'' – Half Orc, half ogre outcast who lives among nature. Capable of summoning various beasts to aid him. His ultimate spell can summon exploding lizards to stampede among the enemies. |
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* ''Pit Lord'' – Powerful demon general. Despite being a melee type hero, is capable of damaging multiple targets and can summon a demon. |
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* ''Goblin Tinker'' – Uses a mechanical suit of armor for battle. Can summon little mechanical goblins to fight for him or morph into a more powerful fighter. |
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* ''Firelord'' – Elemental who managed to break free of wizard control. His spells center around volcanic themes. |
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* ''Goblin Alchemist'' – A goblin and ogre team that uses chemical-based spells. Most likely inspired by Masterblaster from Mad Max 3. |
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[[Category:2003 video games]] |
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== External links == |
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[[Category:Blizzard games]] |
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* [http://www.blizzard.com/war3x/ The official ''Frozen Throne'' website] |
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[[Category:Esports games]] |
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* [http://warcraft.trei.ro Warcraft3TFT & DotA Romanian portal] |
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[[Category:MacOS games]] |
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*{{moby game|id=/warcraft-iii-the-frozen-throne|name=''Warcraft III: The Frozen Throne''}} |
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[[Category:Real-time strategy video games]] |
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[[Category:Video game expansion packs]] |
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{{Blizzard}} |
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[[Category:Video games developed in the United States]] |
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{{WarcraftBGame}} |
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[[Category:Video games written by Chris Metzen]] |
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[[Category:Warcraft games|Frozen Throne]] |
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[[Category:Windows games]] |
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[[Category:Warcraft III: Reign of Chaos]] |
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[[Category:Apple Design Awards recipients]] |
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Latest revision as of 14:59, 23 November 2024
Warcraft III: The Frozen Throne | |
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Developer(s) | Blizzard Entertainment |
Publisher(s) | Blizzard Entertainment |
Director(s) | Frank Pearce Jr. |
Producer(s) | Chris Sigaty |
Designer(s) | Rob Pardo |
Writer(s) | Chris Metzen |
Composer(s) |
|
Series | Warcraft |
Platform(s) | Microsoft Windows, Mac OS X |
Release | |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Warcraft III: The Frozen Throne is the expansion pack for Warcraft III: Reign of Chaos, a real-time strategy video game by Blizzard Entertainment. It was released worldwide on July 1, 2003, for Microsoft Windows and Mac OS X. The Frozen Throne builds upon the story of Reign of Chaos and depicts the events after the main game's conclusion. The single-player unfolds from the perspective of two new protagonists—the Night Elf warden Maiev Shadowsong and the Blood Elf prince Kael'Thas—as well as returning protagonist Arthas Menethil. Additionally, the expansion contains Act I of a separate Horde campaign that is independent from the main storyline with Blizzard releasing Acts II and III via patch in December 2003, taking in player feedback of Act I when developing these chapters.
The expansion adds new units, buildings and heroes for each faction, two new auxiliary races, five neutral heroes (with three more later added by patches) as well as a number of tweaks to the gameplay and balancing. Sea units were reintroduced which were absent in Reign of Chaos. Battle.net-powered multiplayer was expanded by the addition of clans, automated tournaments and new maps and custom scenarios.
Development began in October 2002, shortly after the release of the main game and the expansion was announced on January 22, 2003. Public beta tests allowed 20,000 players in two waves to try the new features. Support continues even after release, with Blizzard adding new content and balancing changes as well as support for newer hardware.
The Frozen Throne received generally favorable reviews from critics. Most reviewers praised the mission design of the single-player campaign for positively deviating from the standard real-time strategy game formula. The design and audio of the new units was generally considered fitting, though a few critics bemoaned the graphics and some of the voice-acting. By August 15, 2003, it had sold more than one million copies.
Gameplay
[edit]Warcraft III: The Frozen Throne is a real-time strategy video game that puts players in control of a group of units and buildings in order to achieve a variety of goals. The expansion fine-tunes the gameplay of the main game rather than changing it.[1] The food limit and the upkeep requirements, which dealt a penalty on resource gain when too many units were active at the same time, have both been increased slightly, leading to the ability to mobilize somewhat larger and more powerful forces.[2] The cost of buildings has been decreased as well, allowing for a quicker start of the game.[3] The weapon and armor type system has been completely revamped and a lot of units have had their weapon or armor types changed, and the weapon types are effective and ineffective against different armor types compared to Reign of Chaos.[2] Changes to building costs and the addition of new early-game defensive structures serve to deter early-game tactics that relied on rushing the enemy with hero units.[2] In addition to treasure items found in the main game, enemies now will also leave "runes" upon defeat that can be used to replenish health or mana.[4] In addition, The Frozen Throne re-introduces naval battles, which were previously featured in Warcraft II: Tides of Darkness and its expansion, but almost completely absent in Warcraft III.[2]
For each faction, The Frozen Throne adds several new units and buildings, including a player-controlled shop,[1][5] and one new hero, a kind of powerful unit which each can only be recruited once, per faction.[2] To complement the new shop, normal units can be upgraded to carry items.[5] Two new Factions, the Naga and Draenei, have also been added.[6] The Naga feature in all four campaigns and have their own production and defense buildings as well as unique units with separate skills.[7] While enemies in some single-player missions, players can control them in others.[7] The Draenei on the other hand are found only in one of the campaigns and are classified by Blizzard as creeps, i.e. neutral units that attack all parties equally.[8] The expansion also added five neutral hero units, some of which appear in the single player campaigns.[9] Neutral heroes can be used in melee maps via the Tavern, a neutral building used to hire them.[10] The tavern can also instantly revive any fallen hero, with an increased resource cost, and reduced health and mana of the revived hero.[11]
The single player missions have been given more varied objectives, ranging from controlling multiple armies at the same time to forcing players to make do with only a limited number of units.[2] Unlike in previous Warcraft games, Blizzard did not include the orcs in the main campaign.[2] According to level designer Tim Campbell, the company failed to come up with a plausible story-based reason why orcs should appear in the main story line.[12] Blizzard instead decided to create a more RPG-driven campaign that focuses on controlling one or multiple heroes on a network of interlinked maps.[12] As such, base building, resource gathering and unit training are absent from most of the campaign while heroes can be leveled up past the normal 10-level limit.[12] The Horde campaign contains almost 40 items specifically created for it.[12] Both campaigns combined add approximately 40 hours of new gameplay.[5]
When playing against the computer on a custom map, players can now select a difficulty level for the computer opponent.[2][9] The multiplayer aspect was expanded upon with the implementation of clans and automated tournaments that include a strict 30-minute time limit.[2][10] It also added the ability to chat with others while waiting for a game.[10] The expansion includes 62 new multiplayer maps and custom scenarios based on popular mods and allows up to twelve players at the same time.[2][4] If an ally leaves the game, their resources are now shown in a separate window and can be transferred.[5]
The Frozen Throne also includes an improved version of the World Editor program that can be used to create custom maps and scenarios to play against the computer or other players. The improved World Editor allows the user to do more custom work with regards to editing skills, providing more functions in the triggers, new units, more global map settings, and three new tile-sets to work with.[2][10][13] Creators can now link multiple maps together and make events on one map affect another map.[13][14] The Horde campaign was specifically made with the goal in mind of showcasing what the new World Editor was capable of.[13][15][14] While Blizzard does not officially support the World Editor, the Frozen Throne version offers more options and documentation.[9]
Synopsis
[edit]Settings and characters
[edit]The Frozen Throne takes place on the fictional high fantasy world of Azeroth.[16] In the main game, the human paladin Arthas Menethil was corrupted by the Lich King Ner'zhul, an undead sorcerer entrapped in ice (the titular "Frozen Throne"), and became his lieutenant. Arthas invaded the High Elven kingdom and killed its general, Sylvanas Windrunner, whom he resurrected to serve him. He then paved the way for an invasion by the Burning Legion—a demonic force from another realm—who were ultimately defeated by an alliance of elves, humans, and orcs. In the events leading up to the victory against the Legion, Night Elf leader Tyrande Whisperwind freed the imprisoned Illidan Stormrage. However, Illidan consumed a demonic relic, becoming half-demon himself, and was cast out. After the Burning Legion's defeat, Illidan was contacted by Kil'jaeden, one of the remaining masters of the Legion, who tasks him with destroying the rebellious Lich King.
The expansion introduces new factions to the game's universe: The Blood Elves, former High Elves that now suffer from addiction to magic; the Naga, mutated former Night Elves; the Draenei, the original inhabitants of Draenor, the orc homeworld now known as Outland; and the Pandaren, a race of globetrotting, anthropomorphic pandas. The Frozen Throne follows the quest of the Night Elf warden Maiev Shadowsong to recapture the renegade Illidan Stormrage, Blood Elf prince Kael'thas' struggle with the Alliance and subsequent service to Illidan, Arthas' attempt to rescue the Lich King from Illidan's assault, and Sylvanas Windrunner's fight for independence.[2] The Horde campaign is separate from the other three, being a stand-alone story and using more role-playing game mechanics over real-time strategy game mechanics. The campaign chronicles the early days of the Horde's newly established kingdom from the perspective of the beastmaster hero Rexxar.[16][17]
Plot
[edit]Maiev Shadowsong pursues the fugitive Illidan to a set of islands. There, she finds Illidan has allied himself with the Naga and obtained an artifact called the Eye of Sargeras, forcing Maiev to call on Illidan's brother Malfurion Stormrage and Malfurion's wife Tyrande Whisperwind for aid. Illidan flees with the eye to the kingdom of Lordaeron. When Tyrande is swept away by a river while helping a group of Blood Elves led by the prince Kael'thas, Maiev convinces Malfurion that she died to maintain their pursuit of Illidan. They capture Illidan and destroy the Eye, which Illidan reveals he was using to destroy the Lich King. When Kael'thas informs him that Tyrande may still be alive, he uses the Naga to help Malfurion find and rescue her. In thanks, Malfurion pardons him for his past crimes. With Maiev still in pursuit, Illidan flees to Outland.
In Lordaeron, the Blood Elves are in an uneasy alliance with Garithos, the racist human commander of the remaining Alliance forces. When their prince Kael'thas is only able to complete a number of demeaning tasks with the help of Illidan's Naga, Garithos imprisons Kael'thas and his forces for treason. The Naga leader rescues them and leads them to Outland, where they join forces with Illidan, who promises to satisfy their addiction to magic. Together, they take over Outland. Illidan's master Kil'jaeden finds Illidan and plans to punish him for failing to destroy the Lich King, but decides not to when Illidan claims that he traveled to Outland to recruit forces for a new assault.
Arthas returns to the Undead-controlled regions of Lordaeron where three dreadlords loyal to the Burning Legion - Balnazzar, Detheroc, and Varimathras - rule. Arthas informs them of the Legion's defeat and retreat before declaring himself king. While purging the kingdom of the remnants of the Alliance aided by Sylvanas Windrunner and the Lich Kel'Thuzad, Arthas notices that his powers have diminished. The Lich King telepathically contacts Arthas and explains his loss of power is a result of Illidan's attacks, and summons him to defend the Frozen Throne. Arthas leaves for Northrend where he, with the help of the Lich King's minions, defeats Illidan in a duel. Arthas shatters the ice of the throne and dons the Lich King's helmet, thereby joining their souls and becoming the new Lich King. Meanwhile, in Lordaeron, Sylvanas is freed from the Lich King's control. With the help of Varimathras, she kills the remaining two dreadlords and Garithos and declares Lordaeron the home of the free undead, rechristened the "Forsaken".
Untouched by the events in Lordaeron and Northrend, Horde Warchief Thrall builds a new kingdom called Durotar on the continent of Kalimdor. Rexxar, a half-ogre beastmaster and adventurer, is tasked by Thrall and other inhabitants to help build the kingdom. He is aided by Rokhan, a troll shadow hunter. Rexxar learns that humans from the island of Theramore plan to invade Durotar, led by Admiral Daelin Proudmoore, who is unwilling to accept the truce between humans and the Horde. With the help of the admiral's guilt-ridden daughter, Jaina Proudmoore, he leads an assault on Theramore, slays the admiral, and leaves Jaina in command of the city.
Development
[edit]Immediately after the release, Blizzard began brainstorming content for an expansion and development began in October 2002.[13] The Frozen Throne was officially announced on January 22, 2003.[18] With the previous success of StarCraft: Brood War, expectations were high for Blizzard to create another expansion that rivaled the original in both length and new content.[13] A main focus when developing the expansion was studying the way players used the different races and units in order to identify in which area each race needed to be strengthened, leading to the development of new units and spells to meet these demands.[13][14] Examples include giving Orcs a low level way to heal units and adding a human unit that can disable enemy towers from the air.[14] When designing the campaigns, the levels were created with the new heroes' abilities in mind.[14]
Blizzard's Bill Roper first offered a preview of the new expansion in February 2003 before Blizzard debuted the single player campaign at E3 2003.[19][15] Roper also teased that the Naga would be introduced as a new race, which ultimately was not included in the final expansion.[14] On February 14, 2003, Blizzard announced the first beta test for the game, which offered 10,000 players a chance to sample the game.[20] On March 10, 2003, 10,000 more players were selected to participate in the beta test.[21] On April 1, 2003, Blizzard teased that the Pandaren would become a fifth faction in the upcoming expansion and even created an entry on the official homepage detailing heroes, history and units.[22] While this was only an elaborate April Fools' Day prank, the final expansion did include the Pandaren Brewmaster as one of the neutral heroes which could also be unlocked in single-player in a secret mission.[13][23][24] On May 29, 2003, Blizzard announced that the expansion set had "gone gold". It was released in 2003 in North America on July 1,[25] Australia on July 3,[26] and in Europe on July 4, 2003.[27][28]
Blizzard continued to support The Frozen Throne with new patches that fixes problems and added new content, such as adding an additional neutral hero in May 2004[29] and two more in August 2004.[30] The expansion also only included the first chapter of the Horde campaign upon release with Acts II and III released as part of a patch in December 2003.[12] This allowed Blizzard to take fan feedback into account when creating the next two chapters of the campaign.[12] There have been many patches released for the game, including patch 1.21b, which allowed the game to be started without the official CD.[31] In April 2018, Blizzard integrated proper widescreen support for the first time, more than 15 years after the game's original release.[32]
Reception
[edit]Critical reception
[edit]Aggregator | Score |
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Metacritic | 88/100[33] |
Publication | Score |
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Game Informer | 9/10[6] |
GameRevolution | B+[35] |
GameSpot | 9.2/10[2] |
GameSpy | 88%[9] |
GameZone | 9.4/10[34] |
IGN | 9.0/10[7] |
PC Gamer (US) | 83%[1] |
The Frozen Throne received a rating of 88/100 from review aggregator Metacritic indicating generally positive reviews from critics, with only a single review below 80.[33]
Critics liked that the new units and heroes fit well visually in the existing game world and compared the quality of the cinematics favorably to the highly praised cinematics of the main game.[2][4][7] Both the voice acting and the new music were noted positively by reviewers,[2][4][7][9][34] although Strategy Gaming Online noted that the music repeats itself too often.[36] Conversely, PC Gamer considered the cutscenes using the in-game graphics dated and called the voice-acting "a tad amateurish".[1] 4Players and Game Informer also criticized the low resolution graphics.[4][6] GameSpy found most unit voices excellent but criticized that the whole troll race sounds like "Rastafarian outcasts".[9]
The new heroes and units were widely considered a good fit and helpful for improving balance by negating some problematic areas, such as the Night Elves' lack of tank units.[2][4][7] IGN particularly liked the Naga in both design and concept, especially the fact that they have their own advantages and magical abilities.[7] GameStar and PC Games lauded that the new mechanics of defeated enemies leaving health and mana runes in missions with limited units helps avoid previously necessary regenerating phases, improving the game's flow.[5][37]
Most reviewers praised the variety of missions in the single player campaign as a feat of storytelling and innovation, especially that the standard "build base, recruit units, kill enemy" formula was only used in a few missions.[2][4][5][7][10][34][35][37] GameSpot even called it the "most skillfully designed single-player scenarios" of any real-time strategy game to that date and appreciated how the varied missions are still all plausible in the context of the game.[2] Despite the praise, reviews also noted that the expansion's story is more buildup than resolution when it is supposed to be the culmination of the main game's storyline.[2][9] PC Gamer also criticized the story as being too long to be interesting, dismissing the Night Elf campaign as mostly unnecessary.[1] Many reviewers also liked the choice to have a separate Orc campaign with its RPG elements, likening the gameplay to Blizzard's Diablo series.[5][7][35] Conversely, many critics also found it annoying that enemies respawn in the Horde campaign, forcing players to replay the same fights.[9][35]
The improved multiplayer and skirmish options, especially the various new AI difficulty levels and the multiplayer improvements with clans, tournaments, and ranked game searches, were praised by critics.[2][9] GameSpot also emphasized in its review that many new unit types were designed to counter particular strategies in multiplayer,[2] while GameSpy found that the new units focusing on countering magic leads to a more involved multiplayer game.[9] Strategy Gaming Online opined that the multiplayer "felt like a letdown" as it lacks some of the features of the campaign but admitted that the improvements made were significant and enhanced the experience.[36] Like a number of other critics, Strategy Gaming Online bemoaned that the Naga were not added as a new playable race for multiplayer.[4][7][36][38][39]
Sales
[edit]The Frozen Throne was the most-sold PC game in the first three weeks of July 2003 and was also the best-selling PC game of June 2003 due to preorders.[40][41] The expansion sold more than one million copies by August 15, 2003.[42] The Frozen Throne received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[43] indicating sales of at least 100,000 copies in the United Kingdom.[44]
Accolades
[edit]German video gaming magazine GameStar called The Frozen Throne the best add-on in PC gaming history[37] and as of July 2018 had not awarded another score as high as the expansion has.[45] The editors of Computer Gaming World nominated The Frozen Throne for their 2003 "Expansion Pack of the Year" award, but it lost to Battlefield 1942: Secret Weapons of WWII.[46] It was also a runner-up for Computer Games Magazine's "Expansion of the Year" award, which ultimately went to EverQuest: Lost Dungeons of Norrath.[47] The Age called The Frozen Throne the best expansion pack for PC of 2003,[48] while GameSpot named it the best computer game of July 2003.[49] At the first Spike Video Game Awards in 2003, The Frozen Throne was nominated for the "Best PC Game" and "Best Animation" category, but lost to Halo: Combat Evolved and Dead or Alive Xtreme Beach Volleyball respectively.[50]
Legacy
[edit]The Frozen Throne's Horde campaign lays the groundwork for World of Warcraft with many of the player's actions in the campaign being later explored in the MMORPG.[12] Similarly, other elements that were introduced or fleshed out in the expansion went on to become the focus in World of Warcraft expansions, such the Draenei and Blood Elves as well as the world of Outland in The Burning Crusade, the fall and death of Arthas as the Lich King in Wrath of the Lich King[51] and the Pandaren race in Mists of Pandaria.[52] In 2017, Blizzard released an expansion to their Hearthstone digital collectible card game entitled Knights of the Frozen Throne that, among other allusions to The Frozen Throne, contains an undead version of Rexxar the beastmaster.[53] The majority of the playable heroes added in the expansion The Frozen Throne, including five neutral heroes, reprised their role in the crossover multiplayer online battle arena Heroes of the Storm. A Night Elf unit from the expansion, the Mountain Giant, appears as a boss in the Warcraft-themed battleground.[54][55]
References
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External links
[edit]- Official website
- Archived September 15, 2020, at the Wayback Machine
- Warcraft III: The Frozen Throne on the Warcraft Wiki