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{{Short description|2006 video game}}
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{{Redirect|GMod||Gmod (disambiguation){{!}}Gmod}}
{{Infobox VG
{{pp-sock|small=yes}}
|title= Garry's Mod
{{Use British English|date=December 2019}}
|image= [[Image:Gmodlogo.svg|frameless]]
{{Use dmy dates|date=November 2019}}
|caption= ''Garry's Mod'' logo
{{Infobox video game
|age limit= 13 age
| title = Garry's Mod
|developer=[[Facepunch Studios]]
| image = Garry's Mod logo.svg
|publisher=[[Valve Corporation]]
| developer = [[Facepunch Studios]]
|designer= Garry Newman
| publisher = [[Valve Corporation|Valve]]
|engine= [[Source (game engine)|Source]] <small>(Build 5109)<br/>Modified Source <small>(''Garry's Mod 13'')</small>
| engine = [[Source (game engine)|Source]]
|released= December 24, 2004<br>{{collapsible list|title=Other releases|'''[[Steam (software)|Steam]]'''<br/>November 29, 2006<ref name="Steam App 4000" /><br>'''''Garry's Mod 13'''''<br/>October 24, 2012<ref>{{cite web|url=http://garrysmod.com/post/31463154122/gmod-13-october-24th|title=Garrys Mod 13 Release|accessdate=2013-02-22}}</ref>}}
| platforms = {{Unbulleted list|[[Windows]]|[[Mac OS X]]|[[Linux]]}}
|genre= [[Nonlinear gameplay|Nonlinear, sandbox]] [[Physics game]]
| released = {{Unbulleted list|'''Windows'''|29 November 2006|'''Mac OS X'''|23 September 2010|'''Linux'''|5 June 2013}}
|modes= [[Single-player]], [[multiplayer]]
| genre = [[Sandbox game|Sandbox]]
|platforms= [[Microsoft Windows]]<ref name="Steam App 4000" /><br />[[OS X]]<ref name="Steam App 4000" /><br />[[Linux]]<ref name="Linux Setup Instructions">{{cite web|url=http://wiki.garrysmod.com/?title=Linux_Dedicated_Server_Setup|title=Linux Setup Instructions|accessdate=2010-10-16}}{{dead link|date=November 2013}}</ref> <small>(server, [[Betaware|beta]] client)
| modes = [[Single-player]], [[multiplayer]]
|version= 1.0.30.0 (16 December 2011<ref name="Steam News 7032">{{cite web | url = http://store.steampowered.com/news/7032// | title = Garry's Mod Update Released | accessdate = 2011-12-27 | work = [[Steam (software)|Steam]] | publisher = [[Valve Corporation]]}}</ref>)
| designer = Garry Newman
|media= Digital download (via [[Steam (software)|Steam]])<ref name="Steam App 4000" />
| programmer = Garry Newman
|requirements=PC:
* OS: Windows 2000/XP/Vista/7/8
* Processor: 1.7 GHz Processor
* 16&nbsp;GB RAM
* Graphics: DirectX 8.1 level Graphics Card (Requires support for SSE)
Mac: (garry's mod was however open to public on November 6, 2011):)

* OS X version Leopard 10.5.8
* Snow Leopard 10.6.3
* 1GB RAM, NVIDIA GeForce 8 or higher, or ATI X1600 or higher, or Intel HD 3000 or higher<ref name="Steam App 4000" />
|input= [[Mouse (computing)|Mouse]], [[Computer keyboard|Keyboard]], [[Joystick]]
}}
}}
'''''Garry's Mod''''' (often abbreviated as '''GMod''' ) is a [[Open world|sandbox]] [[physics game]] using a modified [[Source (game engine)|Source engine]], created by Garry Newman. ''Garry's Mod'' has been available on [[Valve Corporation|Valve's]] [[content delivery]] service, [[Steam (software)|Steam]], since November 29, 2006.<ref name="Steam App 4000">{{cite web | url = http://store.steampowered.com/app/4000/ | title = Garry's Mod | accessdate = 2010-06-24 | work = [[Steam (software)|Steam]] | publisher = [[Valve Corporation]]}}</ref> Purchase of ''Garry's Mod'' requires the user to own at least one game on Steam based on the Source engine, such as ''[[Half-Life 2]]'', ''[[Counter-Strike: Source]]'', ''[[Portal (video game)|Portal]]'', or ''[[Team Fortress 2]]''.<ref name="Steam App 4000" /> It is also commonly used for the creation and publishing of videos<ref name="GMod Videos on YouTube.com">{{cite web|url=http://garrysmod.com/post/11950913377/garrys-mod-on-youtube|title=Garrys Mod on youtube|accessdate=2012-02-26}}</ref><ref name="GMod Video List">{{cite web|url=http://www.moddb.com/games/garrys-mod-10/videos|title=Garrys Mod|accessdate=2008-06-16|publisher=ModDB}}</ref> on [[YouTube]], mainly from ''Team Fortress 2'', ''Half-Life 2'', ''Portal'', ''[[Left 4 Dead]]'' and ''[[Left 4 Dead 2]]''. Garry's Mod was originally a modification for [[Valve Corporation|Valve's]] ''[[Half-Life 2]]'', but was later made into a standalone [[Steam (software)|Steam]] game that was officially released on November 29, 2006 dubbed ''Garry's Mod 10''. The current version, ''Garry's Mod 13'', was released October 24, 2012. In March 2013 it was revealed that the game has made over 22 million dollars.<ref>{{cite web|url=http://garry.tv/2013/03/05/mailbag/|title=Mailbag|last=Newman|first=Garry|date=5 March 2013|publisher=garry.tv|accessdate=6 March 2013}}</ref> As of November 2013 the game has sold 3.5 million copies.<ref>{{cite web|url=http://www.rockpapershotgun.com/2013/11/25/garry-on-garrys-mods-endlessly-rising-sales-figures/|title=Garry On Garry’s Mod’s Endlessly Rising Sales Figures|last=Smith|first=Graham|date=25 November 2013|work=[[Rock, Paper, Shotgun]]|accessdate=25 November 2013}}</ref>


'''''Garry's Mod''''' is a 2006 [[sandbox game]] developed by [[Facepunch Studios]] and published by [[Valve Corporation|Valve]]. The base [[game mode]] of ''Garry's Mod'' has no set objectives and provides the player with a world in which to freely manipulate objects. Other game modes, notably ''Trouble in Terrorist Town'' and ''Prop Hunt'', are created by other developers as [[Mod (video gaming)|mods]] and are installed separately, by means such as the [[Steam Workshop]]. ''Garry's Mod'' was created by Garry Newman as a mod for Valve's [[Source (game engine)|Source]] game engine and released in December 2004, before being expanded into a standalone release that was published by Valve in November 2006. Ports of the original [[Windows]] version for [[Mac OS X]] and [[Linux]] followed in September 2010 and June 2013, respectively. As of September 2021, ''Garry's Mod'' has sold more than 20&nbsp;million copies. A successor, ''[[Sandbox (video game)|Sandbox]]'', has been in development since 2015.
==Gameplay==
Although ''Garry's Mod'' is usually considered to be a full game, it has no game objective and players can use the game's set of tools for any purpose whatsoever. ''Garry's Mod'' allows players to manipulate items, furniture and "props" – various objects that players can place in-game. Props can be selected from any installed [[Source engine]] game or from a community created collection. The game features two "guns" – Physics Gun and Tool Gun for manipulating objects. The Physics Gun allows objects to be picked up, adjusted, and frozen in place. As of ''Garry's Mod 13'' the Physics Gun's color can be changed via the context menu, which changes the color of its glow, beam, and halo. The Tool Gun is a multi-purpose tool for performing various tasks, such as combining props, attaching them via ropes, and creating controllable winches and wheels. The Tool Gun is also used to control add-ons created by the community.


== Gameplay ==
Another popular ''Garry's Mod'' concept is [[ragdoll physics|ragdoll]] posing. The player can instantiate a ragdoll model from a Source game and pose it using a variety of tools.<ref name="Rag doll posing">{{cite web|url=http://wiki.garrysmod.com/?title=Ragdoll_Posing|title=Ragdoll Posing – GMod Wiki|accessdate=2010-05-05}}{{dead link|date=November 2013}}</ref> This is a popular tool for making [[fan-made]] [[Fanfilm|video]]s and [[machinima]]s.
[[File:Garry's Mod Gameplay.png|thumb|right|The [[player character]] (right) positioning characters from ''[[Team Fortress 2]]'' on a couch using the physics gun]]
''Garry's Mod'' is a physics-based [[sandbox game]] that, in its base [[game mode]], has no set objectives. The player is able to spawn [[non-player character]]s, [[Ragdoll physics|ragdolls]], and [[Theatrical property|props]], and interact with them by various means.<ref name="PCGamesN: Best" /> Using the "physics gun", ragdolls and props can be picked up, rotated, and frozen in place.<ref name="Wired: Tool gun" /><ref name="PC Gamer: Rollercoaster" /> The individual limbs of ragdolls can also be manipulated.<ref name="RPS: Limb manipulation" /> The "tool gun" is a multi-purpose item for tasks such as [[welding]] and constraining props together, and altering the [[facial expression]]s of ragdolls.<ref name="Wired: Tool gun" />


== User-created content ==
''Garry's Mod'' takes advantage of the Source engine's modified version of the [[Havok (software)|Havok Physics Engine]],<ref>{{cite web|url=http://www.havok.com/index.php?page=available-games|title=List of Available Games|accessdate=2010-05-05}}</ref> which allows players to build contraptions that follow the [[laws of physics]].
''Garry's Mod'' includes the functionality to modify the game by developing [[Scripting language|scripts]] written in the [[Lua (programming language)|Lua]] programming language.<ref name="RPS: Brief history" /> Notable [[Mod (video gaming)|mods]] (known as "addons") include ''Spacebuild'', ''Wiremod'', ''Elevator: Source'', ''DarkRP'', ''Prop Hunt'', and ''Trouble in Terrorist Town''.<ref name="RPS: Contraptions" /> Specialised servers, known as Fretta servers, rotate between custom game modes every fifteen minutes.<ref name="RPS: Fretta" /> ''Garry's Mod'' version 12 introduced the "Toybox" section, through which the player could browse and install user-created mods. This was replaced by support for the [[Steam Workshop]] in version 13.<ref name="RPS: Future" />


=== Fretta Contest and ''Trouble in Terrorist Town'' ===
===Multiplayer===
In late 2009, Facepunch launched the "Fretta Contest", a competition in which people were to develop ''Garry's Mod'' game modes using the proprietary Fretta programming framework, with the winning game mode to be added to the base game.<ref name="PCGamesN: Making of" /> The winner of this contest was ''Trouble in Terrorist Town'' (''TTT''), which was added to the game in July 2010, alongside another mode, ''Dogfight: Arcade Assault''.<ref name="PCGamesN: Making of" /><ref name="Blue's News: TTT" /> ''TTT'' assigns players to three groups: Traitors, Detectives, and Innocents, similar to the party game [[Mafia (party game)|Mafia]]. Detectives are known to all players, whereas Traitors are only known to other Traitors and otherwise appear as Innocents. While Traitors attempt to eliminate all other players, Innocents and Detectives need to co-operate to identify and eliminate all Traitors. To do the latter, Detectives are given special equipment, such as [[DNA]] scanners that can trace a dead player's killer.<ref name="RPS: Contraptions" /><ref name="PC Gamer: TTT" />
{{unrefsect|date=February 2013}}
''Garry's Mod'' supports [[multiplayer]] gameplay on dedicated game servers. These servers are operated by the community and some servers earn a profit from having additional [[VIP]] features. Players can build contraptions together and communicate via text or voice.


=== ''Prop Hunt'' ===
Garry's Mod servers run many game modes, most of which are user-created modifications. Some of the more popular modes include: Roleplay (RP), where players take on a specific role in the server's society; [[Trouble in Terrorist Town|Trouble in Terrorist Town (TTT)]], which involves a group of terrorists (Innocents) (this can also include a group of detectives, who have special tools aid in finding traitors) with another, smaller group of traitors within them, whose goal is to kill all of the Innocents; as well as several zombie survival mods. There are also Deathrun servers where the "Death" players trigger traps to try and kill the other players that are trying to get to the end of the level, which is usually a obstacle course, of sorts.
The game mode ''Prop Hunt'' was created by Andrew "AMT" Theis and popularised through ''Garry's Mod''.<ref name="Vice: Prop Hunt" /> In ''Prop Hunt'', the players on one team are disguised as props and set to hide on the game map while the other team seeks after them.<ref name="IGN: Prop Hunt" /> Game modes based on ''Prop Hunt'' were later included with games like ''[[Call of Duty: Modern Warfare Remastered]]'',<ref name="Kotaku: Prop Hunt" /> ''[[Call of Duty: Black Ops III]]'',<ref name="Polygon: Prop Hunt CoD" /> ''[[Fortnite Battle Royale]]'',<ref name="Polygon: Prop Hunt Fortnite" /> and ''[[Genshin Impact]]''.<ref name="PCGamesN: Prop Hunt" /> Players recreated it in others, such as ''[[Rocket League]]'' and ''[[Fortnite Creative]]''.<ref name="Vice: Prop Hunt" /><ref name="RPS: Prop Hunt" />


=== ''GMod Tower'' ===
==User-created content==
In July 2009, four developers working under the name "PixelTail Games" opened a ''Garry's Mod'' server called ''GMod Tower''. ''GMod Tower'' was a network of servers, designed as a social media platform for users to play [[minigame]]s with friends and socialise in a hub area. Within hours of the server's opening, the website for ''GMod Tower'' reached two million views. ''GMod Tower'' temporarily shut down between January and April 2012.<ref name="PC Gamer: Gmod Tower" /> PixelTail Games later expanded ''GMod Tower'' into ''[[Tower Unite]]'', a standalone game that replaced ''GMod Tower'' upon its [[early access]] release in April 2016.<ref name="PC Gamer: Gmod Tower" /><ref name="RPS: Tower Unit" />
{{section OR|date=October 2010}}
''Garry's Mod'' features a wide range of [[mod (video gaming)|mods]] and [[Plug-in (computing)|addon]]s that can be created using ''Garry's Mod''{{'}}s implementation of the [[Lua (programming language)|Lua]] [[scripting language]], which allows users to create their own weapons, entities, [[game mode]]s, and other modifications.


=== Machinima ===
There are many examples of features created by ''Garry's Mod''{{'}}s addons. Game rules and features can also be modified to suit a particular game mode or [[video game genres|genre]]. Players can create their own weapons, ranging from [[melee weapon]]s, to [[firearm]]s, to indirect weapons, such as [[airstrike]]s. Weapon [[3D modeling|models]] and [[skin (computing)|skins]] can be reused from either existing Source engine games or from the community created list. Players can create "scripted entities" and "scripted tools" that can interact with the player directly in-game or allow manipulating objects from in-game menu, respectively. Players can also create scripts for [[non-player character]]s in Lua.
''Garry's Mod'' has been used as the basis for [[machinima]]. One of the more notable examples is ''[[Half-Life: Full Life Consequences]]'', which is based on a [[fan fiction]] set in the ''[[Half-Life (series)|Half-Life]]'' universe, penned in 2008 by a user named Squirrelking.<ref name="PC Gamer: 15 years" /><ref name="The Verge: Machinima" /> [[YouTube]] user Djy1991 used ''Garry's Mod'' to animate the fan fiction, using [[Literal and figurative language|literal interpretations]] of some of the work's [[typographical error]]s and awkward grammar.<ref name="PC Gamer: 15 years" />


One of the most widely-known machinimas to emerge from ''Garry's Mod'' is ''[[Skibidi Toilet]].''<ref>{{Cite news |last=Bumas |first=Adam |title=Who’s Afraid of ‘Skibidi Toilet’? |url=https://www.wired.com/story/whos-afraid-of-skibidi-toilet/ |access-date=2024-09-30 |work=Wired |language=en-US |issn=1059-1028}}</ref> Many of the characters, backgrounds, and other assets used in the series can also be found in ''Garry's Mod,'' albeit the assets themselves originate from [[Source (game engine)|Source]] games such as ''[[Counter-Strike: Source]]'' and ''[[Half-Life 2]]''.
Different models, skins, and [[level (video gaming)|maps]] can be added to the game. Multiplayer [[game server]]s will automatically attempt to send any custom content to the client when they connect.<ref>{{cite web | url = http://wiki.garrysmod.com/?title=Resource.AddFile | title = ''Garry's Mod'' Lua Wiki – Resource.AddFile | publisher = Team Garry | date = 10-2008 | accessdate = 2008-10-05}}{{dead link|date=November 2013}}</ref><!-- Please don't add your movie/comic/etc. here... -->


=== Glue Library incident ===
===Fretta contest===
In June 2022, the author of the popular ''Garry's Mod'' addons "Glue Library", "View Extension", "Action Extension", and "Ambient Occlusion" altered their work to display [[shock images]] such as [[goatse]] and play loud sounds. The addons' new source files contained curses directed at Newman, Valve co-founder [[Gabe Newell]], and Steam moderators. According to ''[[PC Gamer]]'', the files appeared to indicate the changes were a "deliberate prank" and not due to the addons being compromised. Another user changed their "[[Trollface]] Playermodel" addons to present the user with a different set of explicit images and slurs loudly played back in the voice of the cartoon character [[SpongeBob SquarePants (character)|SpongeBob SquarePants]].<ref name="PC Gamer: Glue Library" /><ref name="TheGamer: Glue Library" />


=== Prohibited content ===
In winter 2009/2010, a contest was held for ''Garry's Mod'' by the game's developers to create the best new game mode using a programming framework called "Fretta".<ref>{{cite web|url=http://www.halflife2.net/2009/12/01/garry's-mod-fretta-gamemode-contest/|title=Garry’s Mod – Fretta Game mode Contest|accessdate=2010-06-06}}{{dead link|date=November 2013}}</ref> Fretta, Italian for "hurry", allows developers to quickly and easily create new game modes for ''Garry's Mod'' with commonly required functionality already implemented so the developers can focus on unique aspects of their game modes. Fretta was inspired by a similar fan created framework "Rambo_6's Simple Gamemode Base". However, for inclusion in ''Garry's Mod'', Newman decided to rewrite it with input and contributions from the original author and other developers.<ref name="Fretta History">{{cite web|url=http://www.garrysmod.com/?dont_buff_my_pylon=1394|title=Fretta Gamemode Base|accessdate=2010-06-06}}</ref> The winners of the contest range from a recreation of the [[Mafia (party game)|Mafia party game]] to an aerial combat game mode.<ref>{{cite web|url=http://frettacontest.facepunchstudios.com/|title=Fretta Contest Winners (2)|accessdate=2010-06-06}}{{dead link|date=November 2013}}</ref> The contest winners have been included in ''Garry's Mod'' with their own Steam Achievements.<ref>{{cite web|url=http://www.garry.tv/?p=1773|title=Fretta Contest Winners|accessdate=2010-06-06}}{{dead link|date=November 2013}}</ref>
Facepunch Studios [[blacklist]]s servers that are malicious, depict [[sexual violence]], or contain content that is [[not safe for work]] but not marked as such. In April 2023, following a [[Twitter]] poll with close to 50,000 respondents, the company additionally banned the glorification of [[Nazism]], including the display of [[swastika]]s and the [[Nazi salute]].<ref name="Ars Technica: Blacklist" /><ref name="Kotaku: Blacklist" />


=== Copyright claims ===
Three of the winning games have been shipped, ''[[Trouble in Terrorist Town]]'', ''Dogfight Arcade'', and ''Prop Hunt'' .<ref>{{cite web|url=http://www.garrysmod.com/news/?p=11779|title=Two of the game modes are being shipped.|accessdate=2010-08-03}}{{dead link|date=November 2013}}</ref>
In response to a [[takedown notice]] from [[Nintendo]] in April 2024, Facepunch Studios began removing Nintendo-related Steam Workshop entries. Due to a large backlog, the studio asked community members to delete their relevant uploads to aid this process.<ref name="GamesRadar+: Nintendo" /> Newman denied rumours that the notice was issued by a party unrelated to Nintendo, as had been the case in past instances.<ref name="GamesRadar+: Nintendo verified" /> Newman received a takedown notice relating to the ''[[Skibidi Toilet]]'' web series in July 2024. The series's creator, [[DaFuq!?Boom!]], argued that he wanted to subdue the spread of pornographic derivatives of his work.<ref name="Gizmodo: Skibidi Toilet" />


== Development and release ==
===Toybox===
''Garry's Mod'' was created by the [[video game programmer]] Garry Newman. He started developing games under the studio name [[Facepunch Studios]] after dropping out of college, at the time out of his parents' house.<ref name="PCGamesN: Making of" /> He did this as a hobby, simultaneous to his occupation as a [[PHP]] programmer for a [[dating website]]. He was later fired when he launched his own dating website.<ref name="PCGamesN: Making of" /><ref name="Shacknews: Interview" /> While developing his first game, ''Facewound'', ''Garry's Mod'' became a side-project of his as a [[Mod (video gaming)|mod]] for the [[Source (game engine)|Source]] game engine and, principally, the game ''[[Half-Life 2]]''.<ref name="PCGamesN: Making of" /><ref name="Vice: Source" /> Newman soon found more enjoyment in developing ''Garry's Mod'' than in maintaining ''Facewound'', so development on ''Facewound'' was mostly halted (and put on indefinite hiatus in 2004) for him to focus on ''Garry's Mod''.<ref name="PCGamesN: Making of" /> He stated that, at the time, his skills in [[computer programming]] were not advanced enough to create a full Source-based game and he resorted to the mod format.<ref name="Kotaku: Meet" /> The first iteration of the mod, version 1, was released on 24 December 2004.<ref name="RPS: Brief history" /><ref name="PCGamesN: Sales 2013" /> Initial feedback was polarised, with some players criticising the mod for its similarity to an existing mod, ''JBMod''. However, the increasing positive reception led Newman to continue development.<ref name="PCGamesN: Making of" /> Newman did not recognise that the game was gaining in popularity until he set up an [[online forum]] for it.<ref name="Kotaku: Meet" /> Through 2004 and 2005, Newman released several updated versions of ''Garry's Mod'', adding new features and culminating in version 9.0.4 on 27 November 2005.<ref name="RPS: Brief history" /><ref name="Website: History" /> Newman's one-man operation grew to a team of multiple people for a [[Video game remake|remake]] of the mod as a standalone game.<ref name="PCGamesN: Making of" />
On September 7, 2010, Newman added a feature called the "Toybox" to ''Garry's Mod''.<ref>{{cite web|url=http://garrysmod.com/history|title=History of Garry’s Mod|accessdate=2012-02-26}}</ref> It utilizes the [[Amazon S3]] service to download [[Third-party software component|third party content]], such as weapons, props, maps, game modes or models, directly to the users' machine while in game. In an interview with GMod news, Garry Newman said that "One of GMod's biggest draws is the amount of third party content. I want to make it easier for people to utilize that. I really want to move away from having to download files from websites and drag them to folders, that’s old school. So that’s what I’m heading towards. Maps, models, saved games etc., all saved on the cloud and accessible with a click. Everything should be accessible from in-game. If it isn’t, I’ve failed."<ref>{{cite web|url=http://gmodnews.com/?p=200|title=Interview with Garry Newman – Information about the future of ToyBox, GMod and more|accessdate=2010-09-17}}{{dead link|date=November 2013}}</ref>


[[Valve Corporation|Valve]], the developers of Source and ''Half-Life 2'', contacted Newman to suggest a commercial, standalone release of the mod through their [[digital distribution]] service [[Steam (service)|Steam]], which Newman initially rejected.<ref name="PCGamesN: Making of" /> Valve and Facepunch later struck a publishing agreement wherein Valve would release ''Garry's Mod'' onto Steam at a price of {{US$|10|link=yes}}, while the two companies would equally split profits.<ref name="Bit-Tech: Steam" /> The last free version of ''Garry's Mod'' remained available for download, rechristened as the [[Game demo|demo]] to the retail game.<ref name="Bit-Tech: Steam" /><ref name="Engadget: Steam" /> The standalone game was released on 29 November 2006.<ref name="Shacknews: Steam" /><ref name="IGN: Released" /> Despite the game no longer being a mod, Valve and Facepunch stuck with the "''Garry's Mod''" name, which Newman later cited as a mistake, stating that he should have called it "''Sandbox''" instead.<ref name="PCGamesN: Regrets" /> Because ''Garry's Mod'' still required a separate Source-based game to function properly, a bundle including ''Garry's Mod'' and Valve's ''[[Counter-Strike: Source]]'' was released alongside.<ref name="Shacknews: Steam" /> A [[Porting|port]] of the [[Windows]] version for [[Mac OS X]] was released on 23 September 2010.<ref name="Engadget: Mac" /><ref name="Kotaku: Mac" /> Support for [[Kinect]], a full-body [[Motion detection|motion tracking]] peripheral, was added to the Windows version in December 2012.<ref name="GameSpot: Kinect" /><ref name="RPS: Kinect" /> When ''Garry's Mod'' was moved over to Valve's SteamPipe content delivery system, completed on 5 June 2013, an experimental [[Linux]] client was also introduced.<ref name="Website: SteamPipe" /><ref name="Phoronix: Linux" />
The Toybox was shortly removed, and has been replaced with the [[Steam Workshop]] in versions 13 and up. As of December 2013 there are now over 200,000 mods on the Steam Workshop for Garry's Mod and counting.<ref>{{cite web|url=http://steamcommunity.com/workshop|title=Steam Workshop|accessdate=2013-02-22}}</ref>


==SWeps==
== Reception ==
''[[GameSpy]]'' named ''Garry's Mod'' the "[[Personal computer|PC]] Mod of the Year" in 2005.<ref name="GameSpy: GOTY 2005" /> Craig Pearson of ''[[GamesRadar]]'' regarded it one of the best mods for [[Cooperative video game|cooperative gameplay]] in 2007.<ref name="GamesRadar+: Best mods" /> In 2017, Brendan Caldwell of ''[[Rock Paper Shotgun]]'' described the game as a "must-own [[sandbox game]]",<ref name="RPS: Have You Played" /> while ''[[PCGamesN]]'' included it in its 2019 list of the "best sandbox games on PC".<ref name="PCGamesN: Best" />
''SWeps'' ("Scripted Weapon") are user created scripted addons for Garry's Mod. They are written by users in the [[Lua (programming language)|Lua]] programming language.


==References==
=== Sales ===
''Garry's Mod'' sold 5,729 copies on its first day,<ref name="RPS: Sales 2008" /> 312,541 by December 2008,<ref name="Kotaku: Sales 2008" /> 770,628 by October 2010,<ref name="VG247: Sales 2010" /> 1&nbsp;million by July 2011,<ref name="PC Gamer: Sales 2011" /> 1.4&nbsp;million by March 2012,<ref name="PC Gamer: Sales 2012" /> 3.5&nbsp;million by July 2013,<ref name="RPS: Sales 2013-2" /> 6&nbsp;million by September 2014,<ref name="PC Gamer: Sales 2014" /><ref name="GIbiz: Sales 2014" /> 10&nbsp;million by January 2016,<ref name="PC Gamer: Sales 2016" /><ref name="IGN: Sales 2016" /> 15&nbsp;million by December 2019,<ref name="PC Gamer: 15 years" /> 18,671,533 by December 2020,<ref name="Facepunch: 2020" /> and over 20&nbsp;million by September 2021.<ref name="PC Gamer: Sales 2021" /> Newman estimated that, as of 2019, the game sold about 1.5&nbsp;million copies annually.<ref name="PC Gamer: 15 years" /> Sales of the game made for revenues of {{US$|3&nbsp;million|long=no}} by December 2008,<ref name="VG247: Sales 2008" /> {{US$|22&nbsp;million|long=no}} by March 2013,<ref name="Eurogamer: Sales 2013" /><ref name="RPS: Sales 2013" /> {{US$|30&nbsp;million|long=no}} by February 2014,<ref name="Polygon: Sales 2014" /> and {{US$|119,836,074}} by December 2020.<ref name="Facepunch: 2020" /> The game's success allowed Facepunch to grow further, eventually branching out into other games, such as ''[[Rust (video game)|Rust]]''.<ref name="Eurogamer: Rust" /> As of 2010, ''Garry's Mod'' is regularly among the then most-played games on Steam.<ref name="Kotaku: Meet" />
{{Reflist}}

== Successor ==
{{Main|Sandbox (video game)}}
Newman stated in September 2015 that a sequel to ''Garry's Mod'' was in early development, with Newman looking to include [[virtual reality]] content and choose a name other than "''Garry's Mod 2''".<ref name="PCGamesN: Garry's Mod 2" /> He later announced ''[[Sandbox (video game)|Sandbox]]'', a sandbox game using [[Unreal Engine 4]], in September 2017 as a potential [[spiritual successor]] to ''Garry's Mod''.<ref name="PC Gamer: Sandbox" /> By December 2019, development on the game had been paused.<ref name="PC Gamer: 15 years" /> Newman resumed development in March 2020 and later moved it to the [[Source 2]] engine.<ref name="Facepunch: Back Online" /><ref name="Facepunch: New Engine" />

== See also ==
* [[List of video games derived from mods]]
* [[List of Source mods]]

== References ==
{{Reflist|refs=

<ref name="Ars Technica: Blacklist">{{cite web |url=https://arstechnica.com/gaming/2023/05/how-nazi-glorification-became-one-of-garrys-mods-few-prohibited-acts/ |title=Why ''Garry's Mod'' recently decided "nazi glorification" crosses the line |first=Kyle |last=Orland |date=19 May 2023 |website=[[Ars Technica]] |access-date=18 September 2023 |archive-date=18 September 2023 |archive-url=https://web.archive.org/web/20230918104759/https://arstechnica.com/gaming/2023/05/how-nazi-glorification-became-one-of-garrys-mods-few-prohibited-acts/ |url-status=live}}</ref>

<ref name="Bit-Tech: Steam">{{cite web |url=https://bit-tech.net/news/gaming/garrys_mod_charge_steam/1/ |title=Garry's Mod to charge via Steam |first=Ryan |last=Garside |date=18 April 2006 |website=[[Bit-Tech]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162131/https://bit-tech.net/news/gaming/garrys_mod_charge_steam/1/ |url-status=live}}</ref>

<ref name="Blue's News: TTT">{{cite web |url=https://www.bluesnews.com/s/112670/garry_s-mod-patch |title=Garry's Mod Patch |date=29 July 2010 |website=Blue's News |access-date=23 November 2019 |archive-date=1 August 2010 |archive-url=https://web.archive.org/web/20100801002648/http://www.bluesnews.com/s/112670/garry_s-mod-patch |url-status=live}}</ref>

<ref name="Engadget: Mac">{{cite web |url=https://www.engadget.com/2010/09/23/garrys-mod-out-for-mac/ |title=Garry's Mod out for Mac |first=Mike |last=Schramm |date=23 September 2010 |website=[[Engadget]] |access-date=23 November 2019 |archive-date=4 November 2017 |archive-url=https://web.archive.org/web/20171104115110/https://www.engadget.com/2010/09/23/garrys-mod-out-for-mac/ |url-status=live}}</ref>

<ref name="Engadget: Steam">{{cite web |url=https://www.engadget.com/2006-04-15-garry-to-sell-his-mod-through-steam.html |title=Garry to sell his mod through Steam |first=Condra |last=Quilty-Harper |date=15 April 2006 |website=[[Engadget]] |access-date=10 November 2020 |archive-date=10 November 2020 |archive-url=https://web.archive.org/web/20201110083504/https://www.engadget.com/2006-04-15-garry-to-sell-his-mod-through-steam.html |url-status=live}}</ref>

<ref name="Eurogamer: Rust">{{cite web |url=https://www.eurogamer.net/articles/2014-01-29-the-story-of-rust |title=The story of Rust |first=Martin |last=Robinson |date=29 January 2014 |website=[[Eurogamer]] |access-date=28 November 2019 |archive-date=28 November 2019 |archive-url=https://web.archive.org/web/20191128101828/https://www.eurogamer.net/articles/2014-01-29-the-story-of-rust |url-status=live}}</ref>

<ref name="Eurogamer: Sales 2013">{{cite web |url=https://www.eurogamer.net/articles/2013-03-07-garrys-mod-USD22-million-in-seven-years-and-now-garry-is-making-a-new-pc-game |title=Garry's Mod: $22 million in seven years and now Garry is making a new PC game |first=Robert |last=Purchese |date=7 March 2013 |website=[[Eurogamer]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162121/https://www.eurogamer.net/articles/2013-03-07-garrys-mod-USD22-million-in-seven-years-and-now-garry-is-making-a-new-pc-game |url-status=live}}</ref>

<ref name="Facepunch: 2020">{{cite web |url=https://facepunch.com/news/2020 |title=2020 |first=Garry |last=Newman |date=22 December 2020 |website=[[Facepunch Studios]] |access-date=24 January 2021 |archive-date=14 January 2021 |archive-url=https://web.archive.org/web/20210114012431/https://facepunch.com/news/2020 |url-status=dead}}</ref>

<ref name="Facepunch: Back Online">{{cite web |url=https://sbox.facepunch.com/news/back-at-it |title=Back Online |first=Garry |last=Newman |date=27 April 2020 |website=Sandbox |access-date=30 October 2023 |archive-date=27 November 2020 |archive-url=https://web.archive.org/web/20201127132609/https://sbox.facepunch.com/news/back-at-it |url-status=live}}</ref>

<ref name="Facepunch: New Engine">{{cite web |url=https://sbox.facepunch.com/news/new-engine |title=New Engine |first=Garry |last=Newman |date=27 October 2020 |publisher=[[Facepunch Studios]] |access-date=30 October 2023 |archive-date=27 November 2020 |archive-url=https://web.archive.org/web/20201127132349/https://sbox.facepunch.com/news/new-engine |url-status=live}}</ref>

<ref name="GameSpot: Kinect">{{cite web |url=https://www.gamespot.com/articles/garrys-mod-getting-kinect-support/1100-6400712/ |title=Garry's Mod getting Kinect support |first=Eddie |last=Makuch |date=28 November 2012 |website=[[GameSpot]] |access-date=23 November 2019 |archive-date=6 March 2015 |archive-url=https://web.archive.org/web/20150306101052/http://www.gamespot.com/articles/garrys-mod-getting-kinect-support/1100-6400712/ |url-status=live}}</ref>

<ref name="GameSpy: GOTY 2005">{{cite web |url=http://goty.gamespy.com/2005/pc/index18.html |title=GameSpy's Game of the Year 2005 |date=2005 |website=[[GameSpy]] |archive-date=23 December 2005 |archive-url=https://web.archive.org/web/20051223142817/http://goty.gamespy.com/2005/pc/index18.html |url-status=dead}}</ref>

<ref name="GamesRadar+: Best mods">{{cite web |url=https://www.gamesradar.com/best-mods-for-co-op-gaming/3/ |title=Best mods for co-op gaming, Page 3 of 5 |first=Craig |last=Pearson |date=5 October 2007 |website=[[GamesRadar+]] |access-date=10 November 2020 |archive-date=10 November 2020 |archive-url=https://web.archive.org/web/20201110084752/https://www.gamesradar.com/best-mods-for-co-op-gaming/3/ |url-status=live}}</ref>

<ref name="GamesRadar+: Nintendo">{{cite web |url=https://www.gamesradar.com/platforms/nintendo/nintendo-issues-takedowns-against-20-years-of-garrys-mod-content-devs-ask-for-your-help-by-deleting-your-nintendo-related-uploads-and-never-uploading-them-again/ |title=Nintendo issues takedowns against 20 years of Garry's Mod content, devs ask for your help "by deleting your Nintendo-related uploads and never uploading them again" |first=Dustin |last=Bailey |date=24 April 2024 |website=[[GamesRadar+]] |access-date=25 April 2024 |archive-date=25 April 2024 |archive-url=https://web.archive.org/web/20240425180704/https://www.gamesradar.com/platforms/nintendo/nintendo-issues-takedowns-against-20-years-of-garrys-mod-content-devs-ask-for-your-help-by-deleting-your-nintendo-related-uploads-and-never-uploading-them-again/ |url-status=live}}</ref>

<ref name="GamesRadar+: Nintendo verified">{{cite web |url=https://www.gamesradar.com/games/garrys-mod-dev-responds-to-rumors-that-mass-nintendo-takedown-is-fake-we-need-to-take-these-things-seriously-but-we-cant-let-people-misuse-dmca-takedowns/ |title=Garry's Mod dev responds to rumors that mass Nintendo takedown is fake: "I have been assured that the takedowns have been verified by Nintendo as legit" |first1=Catherine |last1=Lewis |first2=Dustin |last2=Bailey |date=25 April 2024 |website=[[GamesRadar+]] |access-date=27 April 2024 |archive-date=25 April 2024 |archive-url=https://web.archive.org/web/20240425105015/https://www.gamesradar.com/games/garrys-mod-dev-responds-to-rumors-that-mass-nintendo-takedown-is-fake-we-need-to-take-these-things-seriously-but-we-cant-let-people-misuse-dmca-takedowns/ |url-status=live}}</ref>

<ref name="GIbiz: Sales 2014">{{cite web |url=https://www.gamesindustry.biz/articles/2014-09-11-garrys-mod-has-sold-6-million-copies |title=Garry's Mod has sold 6 million copies |first=Rachel |last=Weber |date=11 September 2014 |website=[[GamesIndustry.biz]] |access-date=23 November 2019 |archive-date=20 January 2015 |archive-url=https://web.archive.org/web/20150120101427/http://www.gamesindustry.biz/articles/2014-09-11-garrys-mod-has-sold-6-million-copies |url-status=live}}</ref>

<ref name="Gizmodo: Skibidi Toilet">{{cite web |url=https://gizmodo.com/garrys-mod-creator-says-skibidi-toilet-served-him-with-a-copyright-takedown-notice-2000481324 |title=Garry's Mod Creator Says Skibidi Toilet Served Him With a Copyright Takedown Notice |first=Matthew |last=Gault |date=30 July 2024 |website=[[Gizmodo]] |access-date=31 July 2024 |archive-date=31 July 2024 |archive-url=https://web.archive.org/web/20240731022910/https://gizmodo.com/garrys-mod-creator-says-skibidi-toilet-served-him-with-a-copyright-takedown-notice-2000481324 |url-status=live}}</ref>

<ref name="IGN: Prop Hunt">{{cite web |url=https://www.ign.com/articles/propnight-dead-by-daylight-prop-hunt-preview |title=Propnight Is a New Multiplayer Horror That Crosses Dead By Daylight With Goosebumps |first=Matt |last=Purslow |date=15 October 2021 |website=[[IGN]] |access-date=4 January 2022 |archive-date=27 November 2021 |archive-url=https://web.archive.org/web/20211127051912/https://www.ign.com/articles/propnight-dead-by-daylight-prop-hunt-preview |url-status=live}}</ref>

<ref name="IGN: Released">{{cite web |url=https://www.ign.com/articles/2006/11/29/retail-garrys-mod-released |title=Retail Garry's Mod Released |first=Robert |last=Howarth |date=29 November 2006 |website=[[IGN]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162123/https://www.ign.com/articles/2006/11/29/retail-garrys-mod-released |url-status=live}}</ref>

<ref name="IGN: Sales 2016">{{cite web |url=https://www.ign.com/articles/2016/01/03/garrys-mod-hits-major-sales-milestone-over-new-years |title=Garry's Mod Hits Major Sales Milestone Over New Year's |first=Eric |last=Van Allen |date=3 January 2016 |website=[[IGN]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162127/https://www.ign.com/articles/2016/01/03/garrys-mod-hits-major-sales-milestone-over-new-years |url-status=live}}</ref>

<ref name="Kotaku: Blacklist">{{cite web |url=https://kotaku.com/garrys-mod-newman-nazi-world-war-ww2-roleplay-pc-gaming-1850363103 |title=''Garry's Mod'' Creator Ponders Banning The Nazis |first=Levi |last=Winslow |date=21 April 2023 |website=[[Kotaku]] |access-date=18 September 2023 |archive-date=18 September 2023 |archive-url=https://web.archive.org/web/20230918105343/https://kotaku.com/garrys-mod-newman-nazi-world-war-ww2-roleplay-pc-gaming-1850363103 |url-status=live}}</ref>

<ref name="Kotaku: Mac">{{cite web |url=https://kotaku.com/garrys-mod-brings-source-powered-insanity-to-macs-5646496 |title=Garry's Mod Brings Source Powered Insanity To Macs |first=Michael |last=McWhertor |date=23 September 2010 |website=[[Kotaku]] |access-date=23 November 2019 |archive-date=29 September 2019 |archive-url=https://web.archive.org/web/20190929100525/https://kotaku.com/garrys-mod-brings-source-powered-insanity-to-macs-5646496 |url-status=live}}</ref>

<ref name="Kotaku: Meet">{{cite web |url=https://kotaku.com/meet-garry-the-guy-who-re-made-how-we-re-make-pc-games-5676077 |title=Meet Garry, The Guy Who Re-Made How We Re-Make PC Games |first=Stephen |last=Totilo |date=29 October 2010 |website=[[Kotaku]] |access-date=11 November 2020 |archive-date=11 November 2020 |archive-url=https://web.archive.org/web/20201111120959/https://kotaku.com/meet-garry-the-guy-who-re-made-how-we-re-make-pc-games-5676077 |url-status=live}}</ref>

<ref name="Kotaku: Prop Hunt">{{cite web |url=https://kotaku.com/call-of-dutys-april-fools-mode-was-so-good-players-wan-1794003842 |title=''Call of Duty''{{'}}s April Fool's Mode Was So Good, Players Want It To Be a Regular Thing |first=S. E. |last=Doster |date=5 April 2017 |website=[[Kotaku]] |access-date=4 January 2022 |archive-date=14 May 2021 |archive-url=https://web.archive.org/web/20210514173417/https://kotaku.com/call-of-dutys-april-fools-mode-was-so-good-players-wan-1794003842 |url-status=live}}</ref>

<ref name="Kotaku: Sales 2008">{{cite web |url=https://kotaku.com/garrys-mod-makes-garry-rich-5101712 |title=Garry's Mod Makes Garry Rich |first=Luke |last=Plunkett |date=4 December 2008 |website=[[Kotaku]] |access-date=23 November 2019 |archive-date=29 September 2019 |archive-url=https://web.archive.org/web/20190929100525/https://kotaku.com/garrys-mod-makes-garry-rich-5101712 |url-status=live}}</ref>

<ref name="PC Gamer: 15 years">{{cite web |url=https://www.pcgamer.com/garrys-mod-interview/ |title=How a 'total accident' led to Garry's Mod's funniest feature and 15 years of twisted success |first=Christopher |last=Livingstone |date=24 December 2019 |website=[[PC Gamer]] |access-date=24 December 2019 |archive-date=24 December 2019 |archive-url=https://web.archive.org/web/20191224211339/https://www.pcgamer.com/garrys-mod-interview/ |url-status=live}}</ref>

<ref name="PC Gamer: Glue Library">{{cite web |url=https://www.pcgamer.com/psa-popular-garrys-mod-add-ons-were-altered-to-include-pornographic-jump-scares/ |title=PSA: Popular Garry's Mod add-ons were altered to include pornographic jump scares |first=Ted |last=Litchfield |date=4 June 2022 |website=[[PC Gamer]] |access-date=20 June 2022 |archive-date=20 June 2022 |archive-url=https://web.archive.org/web/20220620145046/https://www.pcgamer.com/psa-popular-garrys-mod-add-ons-were-altered-to-include-pornographic-jump-scares/ |url-status=live}}</ref>

<ref name="PC Gamer: Gmod Tower">{{cite web |url=https://www.pcgamer.com/the-rise-fall-and-future-of-gmod-tower/ |title=The rise, fall and future of Gmod Tower |first=Hannah |last=Dwan |date=24 November 2016 |website=[[PC Gamer]] |access-date=7 November 2018 |archive-date=8 November 2018 |archive-url=https://web.archive.org/web/20181108025641/https://www.pcgamer.com/the-rise-fall-and-future-of-gmod-tower/ |url-status=live}}</ref>

<ref name="PC Gamer: Rollercoaster">{{cite web |url=https://www.pcgamer.com/how-to-turn-counter-strike-into-a-rollercoaster-with-garrys-mod/ |title=How to turn Counter-Strike into a rollercoaster with Garry's Mod |first=Craig |last=Pearson |date=29 September 2012 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=3 August 2016 |archive-url=https://web.archive.org/web/20160803221607/http://www.pcgamer.com/how-to-turn-counter-strike-into-a-rollercoaster-with-garrys-mod/ |url-status=live}}</ref>

<ref name="PC Gamer: Sandbox">{{cite web |url=https://www.pcgamer.com/sbox-could-become-garrys-mod-2-but-is-nowhere-near-that-yet-says-gmod-creator/ |title=S&box could become Garry's Mod 2 but is 'nowhere near that yet,' says GMod creator |first=Joe |last=Donnelly |date=5 September 2017 |website=[[PC Gamer]] |access-date=3 August 2018 |archive-date=7 September 2017 |archive-url=https://web.archive.org/web/20170907002147/https://www.pcgamer.com/sbox-could-become-garrys-mod-2-but-is-nowhere-near-that-yet-says-gmod-creator/ |url-status=live}}</ref>

<ref name="PC Gamer: Sales 2011">{{cite web |url=https://www.pcgamer.com/garrys-mod-sells-one-million-copies/ |title=Garry's Mod sells one million copies |first=Tom |last=Senior |date=26 July 2011 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162124/https://www.pcgamer.com/garrys-mod-sells-one-million-copies/ |url-status=live}}</ref>

<ref name="PC Gamer: Sales 2012">{{cite web |url=https://www.pcgamer.com/garrys-mod-has-sold-1-4-million-copies-garry-releases-sales-history-to-prove-it/ |title=Garry's Mod has sold 1.4&nbsp;million copies, Garry releases sales history to prove it |first=Tom |last=Senior |date=16 March 2012 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=10 June 2016 |archive-url=https://web.archive.org/web/20160610002022/https://www.pcgamer.com/garrys-mod-has-sold-1-4-million-copies-garry-releases-sales-history-to-prove-it/ |url-status=live}}</ref>

<ref name="PC Gamer: Sales 2014">{{cite web |url=https://www.pcgamer.com/garrys-mod-has-sold-over-6-million-copies/ |title=Garry's Mod has sold 6 million copies |first=Shaun |last=Prescott |date=12 September 2014 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162124/https://www.pcgamer.com/garrys-mod-has-sold-over-6-million-copies/ |url-status=live}}</ref>

<ref name="PC Gamer: Sales 2016">{{cite web |url=https://www.pcgamer.com/garrys-mod-breaks-ten-million-copies-sold/ |title=Garry's Mod breaks ten million copies sold |first=Andy |last=Chalk |date=4 January 2016 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=15 August 2017 |archive-url=https://web.archive.org/web/20170815114931/http://www.pcgamer.com/garrys-mod-breaks-ten-million-copies-sold/ |url-status=live}}</ref>

<ref name="PC Gamer: Sales 2021">{{cite web |url=https://www.pcgamer.com/garrys-mod-has-sold-20-million-copies/ |title=Garry's Mod has sold 20 million copies |first=Shaun |last=Prescott |date=7 September 2021 |website=[[PC Gamer]] |access-date=7 September 2021 |archive-date=8 September 2021 |archive-url=https://web.archive.org/web/20210908105216/https://www.pcgamer.com/garrys-mod-has-sold-20-million-copies/ |url-status=live}}</ref>

<ref name="PC Gamer: TTT">{{cite web |url=https://www.pcgamer.com/lie-to-survive-in-trouble-in-terrorist-town/ |title=Lie to survive in Trouble in Terrorist Town |first=Craig |last=Pearson |date=2 July 2010 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=16 November 2019 |archive-url=https://web.archive.org/web/20191116173953/https://www.pcgamer.com/lie-to-survive-in-trouble-in-terrorist-town/ |url-status=live}}</ref>

<ref name="PCGamesN: Best">{{cite web |url=https://www.pcgamesn.com/15-best-sandbox-games-pc |title=The best sandbox games on PC |date=14 October 2019 |website=[[PCGamesN]] |access-date=23 November 2019 |archive-date=13 September 2019 |archive-url=https://web.archive.org/web/20190913200559/https://www.pcgamesn.com/15-best-sandbox-games-pc |url-status=live}}</ref>

<ref name="PCGamesN: Garry's Mod 2">{{cite web |url=https://www.pcgamesn.com/garrys-mod/garrys-mod-2-wont-be-called-garrys-mod-2-will-have-vr-support-says-garry-newman |title=Garry's Mod 2 is in development, won't be called Garry's Mod 2, will have VR support |first=Phil |last=Iwaniuk |date=9 September 2015 |website=[[PCGamesN]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115165127/https://www.pcgamesn.com/garrys-mod/garrys-mod-2-wont-be-called-garrys-mod-2-will-have-vr-support-says-garry-newman |url-status=live}}</ref>

<ref name="PCGamesN: Making of">{{cite web |url=https://www.pcgamesn.com/garrys-mod/the-making-of-garrys-mod |title=The making of: Garry's Mod |first=Joe |last=Donnelly |date=27 August 2015 |website=[[PCGamesN]] |access-date=23 November 2019 |archive-date=16 February 2017 |archive-url=https://web.archive.org/web/20170216220444/https://www.pcgamesn.com//garrys-mod/the-making-of-garrys-mod |url-status=live}}</ref>

<ref name="PCGamesN: Prop Hunt">{{cite web |url=https://www.pcgamesn.com/genshin-impact/windtrace-release-time |title=Genshin Impact's Prop Hunt-like mode Windtrace lands tomorrow |first=Iain |last=Harris |date=13 May 2021 |website=[[PCGamesN]] |access-date=4 January 2021 |archive-date=13 May 2021 |archive-url=https://web.archive.org/web/20210513135804/https://www.pcgamesn.com/genshin-impact/windtrace-release-time |url-status=live}}</ref>

<ref name="PCGamesN: Regrets">{{cite web |url=https://www.pcgamesn.com/garry-one-my-biggest-regrets-calling-it-garrys-mod |title=Garry: "One of my biggest regrets is calling it 'Garry's Mod'" |date=15 June 2012 |website=[[PCGamesN]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115165127/https://www.pcgamesn.com/garry-one-my-biggest-regrets-calling-it-garrys-mod |url-status=live}}</ref>

<ref name="PCGamesN: Sales 2013">{{cite web |url=https://www.pcgamesn.com/garry-s-mod-has-made-lot-money-facepunch-working-new-pc-game |title=Garry's Mod has made a lot of money; Facepunch working on a "new PC game" |first=Jeremy |last=Peel |date=6 March 2013 |website=[[PCGamesN]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115165126/https://www.pcgamesn.com/garry-s-mod-has-made-lot-money-facepunch-working-new-pc-game |url-status=live}}</ref>

<ref name="Phoronix: Linux">{{cite web |url=https://www.phoronix.com/scan.php?page=news_item&px=MTM4NTE |title=Garry's Mod Running On Linux |first=Michael |last=Larabel |date=6 June 2013 |website=[[Phoronix]] |access-date=23 November 2019 |archive-date=30 October 2017 |archive-url=https://web.archive.org/web/20171030094026/https://www.phoronix.com/scan.php?page=news_item&px=MTM4NTE |url-status=live}}</ref>

<ref name="Polygon: Prop Hunt CoD">{{cite web |url=https://www.polygon.com/2018/5/2/17310922/call-of-duty-black-ops-3-prop-hunt-nuketown-update |title=Black Ops 3 adds Prop Hunt and more in Operation Swarm update |first=Michael |last=McWhertor |date=2 May 2018 |website=[[Polygon (website)|Polygon]] |access-date=4 January 2022 |archive-date=3 January 2022 |archive-url=https://web.archive.org/web/20220103173250/https://www.polygon.com/2018/5/2/17310922/call-of-duty-black-ops-3-prop-hunt-nuketown-update |url-status=live}}</ref>

<ref name="Polygon: Prop Hunt Fortnite">{{cite web |url=https://www.polygon.com/fortnite/2019/6/17/18682408/fortnite-prop-hunt-limited-time-mode-gameplay-e3-2019 |title=Fortnite's upcoming prop hunt mode has a twist |first=Austen |last=Goslin |date=17 June 2019 |website=[[Polygon (website)|Polygon]] |access-date=4 January 2022 |archive-date=7 November 2020 |archive-url=https://web.archive.org/web/20201107231706/https://www.polygon.com/fortnite/2019/6/17/18682408/fortnite-prop-hunt-limited-time-mode-gameplay-e3-2019 |url-status=live}}</ref>

<ref name="Polygon: Sales 2014">{{cite web |url=https://www.polygon.com/2014/2/21/5433886/garrys-mod-sales-30m-rust |title=Garry's Mod sales hit $30M, Rust eclipses it |first=Samit |last=Sarkar |date=21 February 2014 |website=[[Polygon (website)|Polygon]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162121/https://www.polygon.com/2014/2/21/5433886/garrys-mod-sales-30m-rust |url-status=live}}</ref>

<ref name="RPS: Brief history">{{cite web |url=https://www.rockpapershotgun.com/2012/08/29/a-brief-history-of-garrys-mod-count-to-ten/ |title=A Brief History Of Garry's Mod: Count To Ten |first=Craig |last=Pearson |date=29 August 2012 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=27 July 2019 |archive-url=https://web.archive.org/web/20190727103421/https://www.rockpapershotgun.com/2012/08/29/a-brief-history-of-garrys-mod-count-to-ten/ |url-status=live}}</ref>

<ref name="RPS: Contraptions">{{cite web |url=https://www.rockpapershotgun.com/2012/08/30/a-brief-history-of-garrys-mod-community-contraptions/ |title=A Brief History Of Garry's Mod: Community Contraptions |first=Craig |last=Pearson |date=30 August 2012 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=16 November 2019 |archive-url=https://web.archive.org/web/20191116173601/https://www.rockpapershotgun.com/2012/08/30/a-brief-history-of-garrys-mod-community-contraptions/ |url-status=live}}</ref>

<ref name="RPS: Fretta">{{cite web |url=https://www.rockpapershotgun.com/2019/06/14/have-you-played-garrys-mod-on-fretta-servers/ |title=Have You Played... Garry's Mod (on Fretta servers)? |first=Matt |last=Cox |date=14 June 2019 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=22 November 2019 |archive-url=https://web.archive.org/web/20191122111621/https://www.rockpapershotgun.com/2019/06/14/have-you-played-garrys-mod-on-fretta-servers/ |url-status=live}}</ref>

<ref name="RPS: Future">{{cite web |url=https://www.rockpapershotgun.com/2012/08/31/the-future-of-garrys-mod/ |title=The Future of Garry's Mod |first=Craig |last=Pearson |date=31 August 2012 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=23 July 2019 |archive-url=https://web.archive.org/web/20190723203514/https://www.rockpapershotgun.com/2012/08/31/the-future-of-garrys-mod/ |url-status=live}}</ref>

<ref name="RPS: Have You Played">{{cite web |url=https://www.rockpapershotgun.com/2017/03/29/have-you-played-garrys-mod/ |title=Have You Played... Garry's Mod? |first=Brendan |last=Caldwell |date=29 March 2017 |website=[[Rock Paper Shotgun]] |access-date=26 June 2019 |archive-date=26 June 2019 |archive-url=https://web.archive.org/web/20190626194730/https://www.rockpapershotgun.com/2017/03/29/have-you-played-garrys-mod/ |url-status=live}}</ref>

<ref name="RPS: Kinect">{{cite web |url=https://www.rockpapershotgun.com/2012/12/04/heres-how-garrys-mod-will-work-with-kinect/ |title=Here's How Garry's Mod Will Work With Kinect |first=Nathan |last=Grayson |date=4 December 2012 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=19 July 2019 |archive-url=https://web.archive.org/web/20190719173619/https://www.rockpapershotgun.com/2012/12/04/heres-how-garrys-mod-will-work-with-kinect/ |url-status=live}}</ref>

<ref name="RPS: Limb manipulation">{{cite web |url=https://www.rockpapershotgun.com/2011/11/11/disgusting-limb-manipulation-in-gmod/ |title=Disgusting Limb Manipulation In GMOD |first=Craig |last=Pearson |date=11 November 2011 |website=[[Rock Paper Shotgun]] |access-date=10 November 2020 |archive-date=10 November 2020 |archive-url=https://web.archive.org/web/20201110084414/https://www.rockpapershotgun.com/2011/11/11/disgusting-limb-manipulation-in-gmod/ |url-status=live}}</ref>

<ref name="RPS: Prop Hunt">{{cite web |url=https://www.rockpapershotgun.com/rocket-league-modders-are-making-prop-hunt-pool-and-more-weird-and-wonderful-things |title=Rocket League modders are making prop hunt, pool, and more weird and wonderful things |first=Matt |last=Cox |date=16 January 2020 |website=[[Rock Paper Shotgun]] |access-date=4 January 2021 |archive-date=4 January 2022 |archive-url=https://web.archive.org/web/20220104151028/https://www.rockpapershotgun.com/rocket-league-modders-are-making-prop-hunt-pool-and-more-weird-and-wonderful-things |url-status=live}}</ref>

<ref name="RPS: Sales 2008">{{cite web |url=https://www.rockpapershotgun.com/2008/12/05/garrys-mod-sells-more-copies-than-few/ |title=Garry's Mod Sells More Copies Than Few |first=Kieron |last=Gillen |date=5 December 2008 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=16 November 2019 |archive-url=https://web.archive.org/web/20191116173749/https://www.rockpapershotgun.com/2008/12/05/garrys-mod-sells-more-copies-than-few/ |url-status=live}}</ref>

<ref name="RPS: Sales 2013">{{cite web |url=https://www.rockpapershotgun.com/2013/03/06/garrys-mod-earns-22m-gives-most-of-it-to-the-taxman/ |title=Garry's Mod Earns $22m, Gives Most Of It To The Taxman |first=Alec |last=Meer |date=6 March 2013 |website=[[Rock Paper Shotgun]] |access-date=10 November 2020 |archive-date=10 November 2020 |archive-url=https://web.archive.org/web/20201110083906/https://www.rockpapershotgun.com/2013/03/06/garrys-mod-earns-22m-gives-most-of-it-to-the-taxman/ |url-status=live}}</ref>

<ref name="RPS: Sales 2013-2">{{cite web |url=https://www.rockpapershotgun.com/2013/11/25/garry-on-garrys-mods-endlessly-rising-sales-figures/ |title=Garry On Garry's Mod's Endlessly Rising Sales Figures |first=Graham |last=Smith |date=25 November 2013 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=9 September 2019 |archive-url=https://web.archive.org/web/20190909021434/https://www.rockpapershotgun.com/2013/11/25/garry-on-garrys-mods-endlessly-rising-sales-figures/ |url-status=live}}</ref>

<ref name="RPS: Tower Unit">{{cite web |url=https://www.rockpapershotgun.com/2018/03/09/ridealong-the-bizarre-resort-town-of-tower-unite/ |title=Ridealong: The bizarre resort town of Tower Unite |first=Brendan |last=Caldwell |date=9 March 2018 |website=[[Rock Paper Shotgun]] |access-date=7 November 2018 |archive-date=8 November 2018 |archive-url=https://web.archive.org/web/20181108025739/https://www.rockpapershotgun.com/2018/03/09/ridealong-the-bizarre-resort-town-of-tower-unite/ |url-status=live}}</ref>

<ref name="Shacknews: Interview">{{cite web |url=https://www.shacknews.com/article/48104/mod-is-dead-garrys-mod |title=Mod is Dead: Garry's Mod Interview |first=Nick |last=Breckon |date=24 July 2007 |website=[[Shacknews]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162127/https://www.shacknews.com/article/48104/mod-is-dead-garrys-mod |url-status=live}}</ref>

<ref name="Shacknews: Steam">{{cite web |url=https://www.shacknews.com/article/44813/garrys-mod-heads-to-steam |title=Garry's Mod Heads to Steam |first=Chris |last=Remo |date=27 November 2006 |website=[[Shacknews]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162122/https://www.shacknews.com/article/44813/garrys-mod-heads-to-steam |url-status=live}}</ref>

<ref name="The Verge: Machinima">{{cite web |url=https://www.theverge.com/2013/12/10/5166462/the-worst-thing-ever-written-a-history-of-trollfic |title=The worst thing ever written |first=Adi |last=Robertson |date=10 December 2013 |website=[[The Verge]] |access-date=24 December 2019 |archive-date=2 December 2015 |archive-url=https://web.archive.org/web/20151202084919/http://www.theverge.com/2013/12/10/5166462/the-worst-thing-ever-written-a-history-of-trollfic |url-status=live}}</ref>

<ref name="TheGamer: Glue Library">{{cite web |url=https://www.thegamer.com/garrys-mod-glue-library/ |title=Popular Garry's Mod Addon Creator Is Surprising Players With Graphic Images Following Suspected Ban |first=Joshua |last=Robertson |date=3 June 2022 |website=TheGamer |access-date=1 July 2022 |archive-date=30 June 2022 |archive-url=https://web.archive.org/web/20220630171552/https://www.thegamer.com/garrys-mod-glue-library/ |url-status=live}}</ref>

<ref name="VG247: Sales 2008">{{cite web |url=https://www.vg247.com/2008/12/03/garrys-mod-takes-over-3-million-in-revenue/ |title=Garry's Mod takes over $3&nbsp;million in revenue |first=Patrick |last=Garratt |date=3 December 2008 |website=[[VG247]] |access-date=23 November 2019 |archive-date=6 September 2015 |archive-url=https://web.archive.org/web/20150906155041/http://www.vg247.com/2008/12/03/garrys-mod-takes-over-3-million-in-revenue/ |url-status=live}}</ref>

<ref name="VG247: Sales 2010">{{cite web |url=https://www.vg247.com/2010/10/29/garrys-mod-moves-over-770k-units-lifetime/ |title=Garry's Mod moves over 770K units lifetime |first=Stephany |last=Nunneley |date=29 October 2010 |website=[[VG247]] |access-date=23 November 2019 |archive-date=6 September 2015 |archive-url=https://web.archive.org/web/20150906144556/http://www.vg247.com/2010/10/29/garrys-mod-moves-over-770k-units-lifetime/ |url-status=live}}</ref>

<ref name="Vice: Prop Hunt">{{cite web |url=https://www.vice.com/en/article/8xzb93/what-is-fortnite-prop-hunt |title=What Is 'Fortnite' Prop Hunt? |first=Nicole |last=Carpenter |date=18 June 2019 |website=[[Vice (magazine)|Vice]] |access-date=4 January 2022 |archive-date=3 January 2022 |archive-url=https://web.archive.org/web/20220103173250/https://www.vice.com/en/article/8xzb93/what-is-fortnite-prop-hunt |url-status=live}}</ref>

<ref name="Vice: Source">{{cite web |url=https://www.vice.com/en_us/article/vdbj44/how-valves-source-engine-took-gaming-out-of-corridors |title=How Valve's Source Engine Took Gaming Out of Corridors |first=Tim |last=Hakki |date=8 December 2016 |website=[[Vice (magazine)|Vice]] |access-date=23 November 2019 |archive-date=21 November 2019 |archive-url=https://web.archive.org/web/20191121230134/https://www.vice.com/en_us/article/vdbj44/how-valves-source-engine-took-gaming-out-of-corridors |url-status=live}}</ref>

<ref name="Website: History">{{cite web |url=http://www.garrysmod.com/history/ |title=History |date=2016 |website=Garry's Mod |archive-date=19 March 2017 |archive-url=https://web.archive.org/web/20170319221335/http://www.garrysmod.com/history/ |url-status=dead}}</ref>

<ref name="Website: SteamPipe">{{cite web |url=http://www.garrysmod.com/2013/06/05/welcome-to-steam-pipe/ |title=Welcome to Steam Pipe |first=Garry |last=Newman |date=5 June 2013 |website=Garry's Mod |archive-date=18 March 2017 |archive-url=https://web.archive.org/web/20170318165829/http://www.garrysmod.com/2013/06/05/welcome-to-steam-pipe/ |url-status=dead}}</ref>

<ref name="Wired: Tool gun">{{cite magazine |url=https://www.wired.com/2008/11/garrys-mod-for/ |title=Garry's Mod for Half-Life lets you custom-design your own videogames |first=Kathy |last=Ceceri |date=1 November 2008 |magazine=[[Wired (magazine)|Wired]] |access-date=23 November 2019 |archive-date=22 December 2016 |archive-url=https://web.archive.org/web/20161222070724/https://www.wired.com/2008/11/garrys-mod-for/ |url-status=live}}</ref>

}}


==External links==
== External links ==
{{Commons category}}
<!-- Wikipedia is NOT a collection of links. Don't add any that violate external links rules. Wikipedia does not link to external wikis, discussion boards, software downloads, etc. Presumably the official website links to all of those already. -->
* {{official website|http://www.garrysmod.com/}}
* {{Official website}}
*[http://garry.tv/ Garry Newman's personal blog]


{{Source modifications}}
{{Source (game engine) modifications}}
{{Valve technology}}
{{Valve}}


[[Category:2004 video games]]
[[Category:2006 video games]]
[[Category:Fangames]]
[[Category:Facepunch Studios games]]
[[Category:Filmmaking video games]]
[[Category:Filmmaking video games]]
[[Category:First-person shooters]]
[[Category:First-person shooters]]
[[Category:Internet memes]]
[[Category:Linux games]]
[[Category:Lua-scripted video games]]
[[Category:Lua (programming language)-scripted video games]]
[[Category:OS X games]]
[[Category:MacOS games]]
[[Category:Role-playing video games]]
[[Category:Multiplayer and single-player video games]]
[[Category:Source engine mods]]
[[Category:Physics-based video games]]
[[Category:Sandbox games]]
[[Category:Source (game engine) mods]]
[[Category:Video games developed in the United Kingdom]]
[[Category:Video games using Havok]]
[[Category:Video games with Steam Workshop support]]
[[Category:Windows games]]
[[Category:Windows games]]
[[Category:Steam Workshop games]]
[[Category:Independent video game developers]]

Latest revision as of 19:17, 2 December 2024

Garry's Mod
Developer(s)Facepunch Studios
Publisher(s)Valve
Designer(s)Garry Newman
Programmer(s)Garry Newman
EngineSource
Platform(s)
Release
  • Windows
  • 29 November 2006
  • Mac OS X
  • 23 September 2010
  • Linux
  • 5 June 2013
Genre(s)Sandbox
Mode(s)Single-player, multiplayer

Garry's Mod is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of Garry's Mod has no set objectives and provides the player with a world in which to freely manipulate objects. Other game modes, notably Trouble in Terrorist Town and Prop Hunt, are created by other developers as mods and are installed separately, by means such as the Steam Workshop. Garry's Mod was created by Garry Newman as a mod for Valve's Source game engine and released in December 2004, before being expanded into a standalone release that was published by Valve in November 2006. Ports of the original Windows version for Mac OS X and Linux followed in September 2010 and June 2013, respectively. As of September 2021, Garry's Mod has sold more than 20 million copies. A successor, Sandbox, has been in development since 2015.

Gameplay

The player character (right) positioning characters from Team Fortress 2 on a couch using the physics gun

Garry's Mod is a physics-based sandbox game that, in its base game mode, has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means.[1] Using the "physics gun", ragdolls and props can be picked up, rotated, and frozen in place.[2][3] The individual limbs of ragdolls can also be manipulated.[4] The "tool gun" is a multi-purpose item for tasks such as welding and constraining props together, and altering the facial expressions of ragdolls.[2]

User-created content

Garry's Mod includes the functionality to modify the game by developing scripts written in the Lua programming language.[5] Notable mods (known as "addons") include Spacebuild, Wiremod, Elevator: Source, DarkRP, Prop Hunt, and Trouble in Terrorist Town.[6] Specialised servers, known as Fretta servers, rotate between custom game modes every fifteen minutes.[7] Garry's Mod version 12 introduced the "Toybox" section, through which the player could browse and install user-created mods. This was replaced by support for the Steam Workshop in version 13.[8]

Fretta Contest and Trouble in Terrorist Town

In late 2009, Facepunch launched the "Fretta Contest", a competition in which people were to develop Garry's Mod game modes using the proprietary Fretta programming framework, with the winning game mode to be added to the base game.[9] The winner of this contest was Trouble in Terrorist Town (TTT), which was added to the game in July 2010, alongside another mode, Dogfight: Arcade Assault.[9][10] TTT assigns players to three groups: Traitors, Detectives, and Innocents, similar to the party game Mafia. Detectives are known to all players, whereas Traitors are only known to other Traitors and otherwise appear as Innocents. While Traitors attempt to eliminate all other players, Innocents and Detectives need to co-operate to identify and eliminate all Traitors. To do the latter, Detectives are given special equipment, such as DNA scanners that can trace a dead player's killer.[6][11]

Prop Hunt

The game mode Prop Hunt was created by Andrew "AMT" Theis and popularised through Garry's Mod.[12] In Prop Hunt, the players on one team are disguised as props and set to hide on the game map while the other team seeks after them.[13] Game modes based on Prop Hunt were later included with games like Call of Duty: Modern Warfare Remastered,[14] Call of Duty: Black Ops III,[15] Fortnite Battle Royale,[16] and Genshin Impact.[17] Players recreated it in others, such as Rocket League and Fortnite Creative.[12][18]

GMod Tower

In July 2009, four developers working under the name "PixelTail Games" opened a Garry's Mod server called GMod Tower. GMod Tower was a network of servers, designed as a social media platform for users to play minigames with friends and socialise in a hub area. Within hours of the server's opening, the website for GMod Tower reached two million views. GMod Tower temporarily shut down between January and April 2012.[19] PixelTail Games later expanded GMod Tower into Tower Unite, a standalone game that replaced GMod Tower upon its early access release in April 2016.[19][20]

Machinima

Garry's Mod has been used as the basis for machinima. One of the more notable examples is Half-Life: Full Life Consequences, which is based on a fan fiction set in the Half-Life universe, penned in 2008 by a user named Squirrelking.[21][22] YouTube user Djy1991 used Garry's Mod to animate the fan fiction, using literal interpretations of some of the work's typographical errors and awkward grammar.[21]

One of the most widely-known machinimas to emerge from Garry's Mod is Skibidi Toilet.[23] Many of the characters, backgrounds, and other assets used in the series can also be found in Garry's Mod, albeit the assets themselves originate from Source games such as Counter-Strike: Source and Half-Life 2.

Glue Library incident

In June 2022, the author of the popular Garry's Mod addons "Glue Library", "View Extension", "Action Extension", and "Ambient Occlusion" altered their work to display shock images such as goatse and play loud sounds. The addons' new source files contained curses directed at Newman, Valve co-founder Gabe Newell, and Steam moderators. According to PC Gamer, the files appeared to indicate the changes were a "deliberate prank" and not due to the addons being compromised. Another user changed their "Trollface Playermodel" addons to present the user with a different set of explicit images and slurs loudly played back in the voice of the cartoon character SpongeBob SquarePants.[24][25]

Prohibited content

Facepunch Studios blacklists servers that are malicious, depict sexual violence, or contain content that is not safe for work but not marked as such. In April 2023, following a Twitter poll with close to 50,000 respondents, the company additionally banned the glorification of Nazism, including the display of swastikas and the Nazi salute.[26][27]

In response to a takedown notice from Nintendo in April 2024, Facepunch Studios began removing Nintendo-related Steam Workshop entries. Due to a large backlog, the studio asked community members to delete their relevant uploads to aid this process.[28] Newman denied rumours that the notice was issued by a party unrelated to Nintendo, as had been the case in past instances.[29] Newman received a takedown notice relating to the Skibidi Toilet web series in July 2024. The series's creator, DaFuq!?Boom!, argued that he wanted to subdue the spread of pornographic derivatives of his work.[30]

Development and release

Garry's Mod was created by the video game programmer Garry Newman. He started developing games under the studio name Facepunch Studios after dropping out of college, at the time out of his parents' house.[9] He did this as a hobby, simultaneous to his occupation as a PHP programmer for a dating website. He was later fired when he launched his own dating website.[9][31] While developing his first game, Facewound, Garry's Mod became a side-project of his as a mod for the Source game engine and, principally, the game Half-Life 2.[9][32] Newman soon found more enjoyment in developing Garry's Mod than in maintaining Facewound, so development on Facewound was mostly halted (and put on indefinite hiatus in 2004) for him to focus on Garry's Mod.[9] He stated that, at the time, his skills in computer programming were not advanced enough to create a full Source-based game and he resorted to the mod format.[33] The first iteration of the mod, version 1, was released on 24 December 2004.[5][34] Initial feedback was polarised, with some players criticising the mod for its similarity to an existing mod, JBMod. However, the increasing positive reception led Newman to continue development.[9] Newman did not recognise that the game was gaining in popularity until he set up an online forum for it.[33] Through 2004 and 2005, Newman released several updated versions of Garry's Mod, adding new features and culminating in version 9.0.4 on 27 November 2005.[5][35] Newman's one-man operation grew to a team of multiple people for a remake of the mod as a standalone game.[9]

Valve, the developers of Source and Half-Life 2, contacted Newman to suggest a commercial, standalone release of the mod through their digital distribution service Steam, which Newman initially rejected.[9] Valve and Facepunch later struck a publishing agreement wherein Valve would release Garry's Mod onto Steam at a price of US$10, while the two companies would equally split profits.[36] The last free version of Garry's Mod remained available for download, rechristened as the demo to the retail game.[36][37] The standalone game was released on 29 November 2006.[38][39] Despite the game no longer being a mod, Valve and Facepunch stuck with the "Garry's Mod" name, which Newman later cited as a mistake, stating that he should have called it "Sandbox" instead.[40] Because Garry's Mod still required a separate Source-based game to function properly, a bundle including Garry's Mod and Valve's Counter-Strike: Source was released alongside.[38] A port of the Windows version for Mac OS X was released on 23 September 2010.[41][42] Support for Kinect, a full-body motion tracking peripheral, was added to the Windows version in December 2012.[43][44] When Garry's Mod was moved over to Valve's SteamPipe content delivery system, completed on 5 June 2013, an experimental Linux client was also introduced.[45][46]

Reception

GameSpy named Garry's Mod the "PC Mod of the Year" in 2005.[47] Craig Pearson of GamesRadar regarded it one of the best mods for cooperative gameplay in 2007.[48] In 2017, Brendan Caldwell of Rock Paper Shotgun described the game as a "must-own sandbox game",[49] while PCGamesN included it in its 2019 list of the "best sandbox games on PC".[1]

Sales

Garry's Mod sold 5,729 copies on its first day,[50] 312,541 by December 2008,[51] 770,628 by October 2010,[52] 1 million by July 2011,[53] 1.4 million by March 2012,[54] 3.5 million by July 2013,[55] 6 million by September 2014,[56][57] 10 million by January 2016,[58][59] 15 million by December 2019,[21] 18,671,533 by December 2020,[60] and over 20 million by September 2021.[61] Newman estimated that, as of 2019, the game sold about 1.5 million copies annually.[21] Sales of the game made for revenues of $3 million by December 2008,[62] $22 million by March 2013,[63][64] $30 million by February 2014,[65] and US$119,836,074 by December 2020.[60] The game's success allowed Facepunch to grow further, eventually branching out into other games, such as Rust.[66] As of 2010, Garry's Mod is regularly among the then most-played games on Steam.[33]

Successor

Newman stated in September 2015 that a sequel to Garry's Mod was in early development, with Newman looking to include virtual reality content and choose a name other than "Garry's Mod 2".[67] He later announced Sandbox, a sandbox game using Unreal Engine 4, in September 2017 as a potential spiritual successor to Garry's Mod.[68] By December 2019, development on the game had been paused.[21] Newman resumed development in March 2020 and later moved it to the Source 2 engine.[69][70]

See also

References

  1. ^ a b "The best sandbox games on PC". PCGamesN. 14 October 2019. Archived from the original on 13 September 2019. Retrieved 23 November 2019.
  2. ^ a b Ceceri, Kathy (1 November 2008). "Garry's Mod for Half-Life lets you custom-design your own videogames". Wired. Archived from the original on 22 December 2016. Retrieved 23 November 2019.
  3. ^ Pearson, Craig (29 September 2012). "How to turn Counter-Strike into a rollercoaster with Garry's Mod". PC Gamer. Archived from the original on 3 August 2016. Retrieved 23 November 2019.
  4. ^ Pearson, Craig (11 November 2011). "Disgusting Limb Manipulation In GMOD". Rock Paper Shotgun. Archived from the original on 10 November 2020. Retrieved 10 November 2020.
  5. ^ a b c Pearson, Craig (29 August 2012). "A Brief History Of Garry's Mod: Count To Ten". Rock Paper Shotgun. Archived from the original on 27 July 2019. Retrieved 23 November 2019.
  6. ^ a b Pearson, Craig (30 August 2012). "A Brief History Of Garry's Mod: Community Contraptions". Rock Paper Shotgun. Archived from the original on 16 November 2019. Retrieved 23 November 2019.
  7. ^ Cox, Matt (14 June 2019). "Have You Played... Garry's Mod (on Fretta servers)?". Rock Paper Shotgun. Archived from the original on 22 November 2019. Retrieved 23 November 2019.
  8. ^ Pearson, Craig (31 August 2012). "The Future of Garry's Mod". Rock Paper Shotgun. Archived from the original on 23 July 2019. Retrieved 23 November 2019.
  9. ^ a b c d e f g h i Donnelly, Joe (27 August 2015). "The making of: Garry's Mod". PCGamesN. Archived from the original on 16 February 2017. Retrieved 23 November 2019.
  10. ^ "Garry's Mod Patch". Blue's News. 29 July 2010. Archived from the original on 1 August 2010. Retrieved 23 November 2019.
  11. ^ Pearson, Craig (2 July 2010). "Lie to survive in Trouble in Terrorist Town". PC Gamer. Archived from the original on 16 November 2019. Retrieved 23 November 2019.
  12. ^ a b Carpenter, Nicole (18 June 2019). "What Is 'Fortnite' Prop Hunt?". Vice. Archived from the original on 3 January 2022. Retrieved 4 January 2022.
  13. ^ Purslow, Matt (15 October 2021). "Propnight Is a New Multiplayer Horror That Crosses Dead By Daylight With Goosebumps". IGN. Archived from the original on 27 November 2021. Retrieved 4 January 2022.
  14. ^ Doster, S. E. (5 April 2017). "Call of Duty's April Fool's Mode Was So Good, Players Want It To Be a Regular Thing". Kotaku. Archived from the original on 14 May 2021. Retrieved 4 January 2022.
  15. ^ McWhertor, Michael (2 May 2018). "Black Ops 3 adds Prop Hunt and more in Operation Swarm update". Polygon. Archived from the original on 3 January 2022. Retrieved 4 January 2022.
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