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{{Short description|2002 video game}}
{{Game guide|date=November 2012}}
{{Infobox video game
{{Refimprove|date=November 2012}}
| title = NASCAR: Dirt to Daytona
{{Infobox VG
| title = NASCAR: Dirt to Daytona
| image = NASCAR - Dirt to Daytona Coverart.png
| caption = PlayStation 2 cover art
| image = [[Image:NASCAR - Dirt to Daytona Coverart.png|frameless|NASCAR: Dirt to Daytona]]
| caption = [[PlayStation 2]] cover art
| developer = [[Monster Games]]
| developer = [[Monster Games]]
| publisher = [[Infogrames]]
| publisher = [[Atari, Inc. (1993–present)|Infogrames]]
| released = {{vgrelease|NA|November 12, 2002<ref>{{cite web |last=Berghammer |first=Billy |date=November 12, 2002 |url=https://www.nintendoworldreport.com/news/8008/dirt-to-daytona-ships |title=Dirt To Daytona Ships |website=Nintendo World Report |publisher=NINWR, LLC |archive-url=https://web.archive.org/web/20230901081932/https://www.nintendoworldreport.com/news/8008/dirt-to-daytona-ships |archive-date=September 1, 2023 |url-status=live |access-date=November 1, 2023}}</ref>|EU|November 15, 2002<small> (PS2)</small>}}
| released = '''PlayStation 2'''<br />{{vgrelease|NA=November 11, 2002}}'''GameCube'''<br />{{vgrelease|NA=November 27, 2002}}
| genre = [[Sim racing]]
| genre = [[Sim racing]]
| modes = [[Single-player]], [[multiplayer video game|multiplayer]]
| modes = [[Single-player]], [[multiplayer video game|multiplayer]]
| platforms = [[PlayStation 2]], [[GameCube]]
| ratings = {{vgratings|ESRB=E}}
| platforms = [[PlayStation 2]]<br />[[Nintendo GameCube|GameCube]]
}}
}}
'''''NASCAR: Dirt to Daytona''''' is a [[racing simulator]] developed by [[Monster Games]] and published by [[Infogrames]] in November 2002 for the [[PlayStation 2]] and [[Nintendo GameCube]]. It is the latest in the [[NASCAR Heat]] series<ref>{{cite web|url=http://ps2.ign.com/objects/482/482028.html|title=IGN: NASCAR Dirt to Daytona Profile}}</ref> and the last of the [[NASCAR video games|NASCAR-licensed games]] to be published before [[EA Sports|EA]] won exclusive rights to the license.
'''''NASCAR: Dirt to Daytona''''' is a [[racing simulator]] developed by [[Monster Games]] and published by [[Atari, Inc. (1993–present)|Infogrames]] in November 2002 for the [[PlayStation 2]] and [[GameCube]]. It features [[NASCAR]]'s [[Dodge Weekly Racing Series]] (the only game to feature this series), [[Featherlite Modified Tour]], [[Craftsman Truck Series]], and the [[NASCAR Cup Series|NASCAR Winston Cup Series]] (originally, Winston was the title sponsor but due to ESRB rating of E for Everyone, all tobacco and alcohol related brands were censored, and in the case of [[Mark Martin]], his No. 6 [[Viagra]] car was changed to the maker of the drug [[Pfizer]] based on the men's health variation of the scheme but without the men's health). The [[Dodge Weekly Racing Series]] (dirt street stock division) and [[Featherlite Modified Tour]] rosters consist of generic fantasy drivers. The [[Craftsman Truck Series]] also features fantasy drivers alongside real ones. The unique feature of having to work your way up through the ranks from the low tier Weekly Racing Series to the Cup Series would later return in [[EA Sports]]' ''[[NASCAR 2005: Chase for the Cup]]''.


Strangely, pit stops and yellow flags are absent in the [[Featherlite Modified Tour]], despite both being included in real life.
==Racing classes==


==Reception==
This was one of the first games that allowed a player to participate in multiple racing series other than the Winston Cup Series. Those divisions are the [[NASCAR Weekly Racing Series]] (Dirt), [[Whelen Modified Tour|Featherlite Modified Tour]], [[Camping World Truck Series|Craftsman Truck Series]], and [[Sprint Cup Series|Winston Cup Series]].
{{Video game reviews

| align = left
* Dirt cars have low top speed, high handling, high braking, and average acceleration. These cars are known as "Street Stocks" in the dirt racing world and are well known for sliding though the turns. Max Speed: 102mph
| NGC = true
* Modified cars have moderate top speed, average handling, average braking, but low acceleration. They are considered easy to wreck because of their open wheel design. Max Speed: 160mph
| PS2 = true
* Truck Series vehicles have high top speed, average acceleration, low handling, and moderate braking. They are considered as the "Beasts of NASCAR" and they are a new type of class introduced in the 90s. Max Speed: 188mph
| na = true
* Winston Cup Series cars have very high top speed, low acceleration, moderate handling, and high braking. They are the top series and well known because they are the highest class under the NASCAR banner and popular for the high-speeds of 190+ that they can hit at the plate tracks like Daytona and Talladega. Max Speed: 202mph
| MC_NGC = 85/100<ref name=MCGC>{{cite web |url=https://www.metacritic.com/game/nascar-dirt-to-daytona/critic-reviews/?platform=gamecube |title=NASCAR: Dirt to Daytona critic reviews (NGC) |website=[[Metacritic]] |publisher=[[Fandom (website)|Fandom]] |archive-url=https://web.archive.org/web/20230419161700/https://www.metacritic.com/game/gamecube/nascar-dirt-to-daytona |archive-date=April 19, 2023 |url-status=live |access-date=November 1, 2023}}</ref>
[If you do a successful glitch you can reach the game's speed limit of 509mph]
| MC_PS2 = 84/100<ref name=MCPS2>{{cite web |url=https://www.metacritic.com/game/nascar-dirt-to-daytona/critic-reviews/?platform=playstation-2 |title=NASCAR: Dirt to Daytona critic reviews (PS2) |website=Metacritic |publisher=Fandom |archive-url=https://web.archive.org/web/20221228084519/https://www.metacritic.com/game/playstation-2/nascar-dirt-to-daytona |archive-date=December 28, 2022 |url-status=live |access-date=November 1, 2023}}</ref>

| EGM_PS2 = 7.5/10<ref>{{cite magazine |last=Sewart |first=Greg |url=https://retrocdn.net/images/2/28/EGM_US_161.pdf |title=NASCAR: Dirt to Daytona (PS2) |magazine=[[Electronic Gaming Monthly]] |publisher=[[Ziff Davis]] |issue=161 |date=December 2002 |page=204 |archive-url=https://web.archive.org/web/20040401015400/http://www.egmmag.com/article2/0,2053,1490599,00.asp |archive-date=April 1, 2004 |url-status=live |access-date=November 1, 2023}}</ref>
==Gameplay==
| GI_PS2 = 8.75/10<ref>{{cite magazine |last=Kato |first=Matthew |url=http://www.gameinformer.com/Games/Review/200302/R03.0731.1008.45814.htm |title=NASCAR Dirt to Daytona [date mislabeled as "February 2003"] |magazine=[[Game Informer]] |publisher=[[GameStop]] |issue=115 |date=November 2002 |page=128 |archive-url=https://web.archive.org/web/20050410030751/http://www.gameinformer.com/Games/Review/200302/R03.0731.1008.45814.htm |archive-date=April 10, 2005 |url-status=dead |access-date=January 24, 2019}}</ref>

| GSpot_NGC = 8.1/10<ref>{{cite web |last=Ajami |first=Amer |date=December 6, 2002 |url=https://www.gamespot.com/reviews/nascar-dirt-to-daytona-review/1900-2901120/ |title=NASCAR: Dirt to Daytona Review (GC) |website=[[GameSpot]] |publisher=Fandom |archive-url=https://web.archive.org/web/20050129055852/http://www.gamespot.com/gamecube/driving/nascardirttodaytona/review.html |archive-date=January 29, 2005 |url-status=live |access-date=November 1, 2023}}</ref>
In the Career mode, players have to start out in a dirt series and work their way through the ranks of NASCAR to Winston Cup. In free race mode players can race in any four divisions that they please. While the game incorporates actual drivers, fantasy drivers are also used in every division to make up for drivers not featured in-game. The mechanisms for career mode were later adopted, albeit in a modified form (Featherlite Modified, Craftsman Truck, National (Busch), and Nextel Cup), into a new gameplay mode named "Fight to the Top" in the [[EA Sports]] video game ''[[NASCAR 2005: Chase for the Cup]]''. To get to the next level of racing in ''NASCAR: Dirt to Daytona'', the player will have to win the points championship in a league to advance to the next series. For each league, the parts get more expensive ranging from $3,000 to almost $2,000,000 in funds. Also, while in career mode, the player will have to sign up 3 employees for the Truck and Cup leagues. The different types are: Chassis Builder, Engine Tuner, and Pit Crew Chief. However the different parts are Engine, Suspension, Aero, and Exhaust which in return do not affect the employee attributes to the car but instead the performance on track.
| GSpot_PS2 = 8.1/10<ref>{{cite web |last=Ajami |first=Amer |date=November 13, 2002 |url=https://www.gamespot.com/reviews/nascar-dirt-to-daytona-review/1900-2897513/ |title=NASCAR: Dirt to Daytona Review (PS2) |website=GameSpot |publisher=Fandom |archive-url=https://web.archive.org/web/20050205153742/http://www.gamespot.com/ps2/driving/nascardirttodaytona/review.html |archive-date=February 5, 2005 |url-status=live |access-date=November 1, 2023}}</ref>

| GSpy_NGC = {{Rating|4|5}}<ref>{{cite web |last=Steinberg |first=Steve |date=December 12, 2002 |url=http://cube.gamespy.com/gamecube/nascar-dirt-to-daytona/562878p1.html |title=GameSpy: NASCAR: Dirt to Daytona (GCN) |website=[[GameSpy]] |publisher=IGN Entertainment |archive-url=https://web.archive.org/web/20051206180812/http://cube.gamespy.com/gamecube/nascar-dirt-to-daytona/562878p1.html |archive-date=December 6, 2005 |url-status=dead |access-date=January 24, 2019}}</ref>
==Horsepower/Engine upgrades==
| IGN_NGC = 8.3/10<ref>{{cite web |last=Perry |first=Douglass C. |date=November 18, 2002 |url=https://www.ign.com/articles/2002/11/18/nascar-dirt-to-daytona |title=NASCAR: Dirt to Daytona (GCN) |website=[[IGN]] |publisher=Ziff Davis |archive-url=https://web.archive.org/web/20231101155829/https://www.ign.com/articles/2002/11/18/nascar-dirt-to-daytona |archive-date=November 1, 2023 |url-status=live |access-date=November 1, 2023}}</ref>
The engine upgrades of the cars range from $800 to $1,700,000. Each car though, have different horsepower ratings ranging from 240 hp to near 700 hp.
| IGN_PS2 = 8.3/10<ref>{{cite web |last=Perry |first=Douglass C. |date=November 14, 2002 |url=https://www.ign.com/articles/2002/11/14/nascar-from-dirt-to-daytona |title=NASCAR From Dirt to Daytona [sic] (PS2) |website=IGN |publisher=Ziff Davis |archive-url=https://archive.today/20231101160222/https://www.ign.com/articles/2002/11/14/nascar-from-dirt-to-daytona |archive-date=November 1, 2023 |url-status=live |access-date=November 1, 2023}}</ref>

| NP_NGC = 3.2/5<ref>{{cite magazine |title=NASCAR: Dirt to Daytona |magazine=[[Nintendo Power]] |publisher=[[Nintendo|Nintendo of America]] |volume=163 |date=December 2002 |page=216}}</ref>
Dirt: Original - 240 hp Maxed - 300 hp
| NWR_NGC = 8/10<ref>{{cite web |last=Jones |first=Ryan |date=December 23, 2002 |url=https://www.nintendoworldreport.com/review/4025/nascar-dirt-to-daytona-gamecube |title=NASCAR: Dirt to Daytona |website=Nintendo World Report |publisher=NINWR, LLC |archive-url=https://web.archive.org/web/20230901081931/https://www.nintendoworldreport.com/review/4025/nascar-dirt-to-daytona-gamecube |archive-date=September 1, 2023 |url-status=live |access-date=November 1, 2023}}</ref>

| OPM_PS2 = {{Rating|3.5|5}}<ref>{{cite magazine |last=Sewart |first=Greg |url=https://archive.org/details/official-us-playstation-magazine-issue-63-december-2002/page/n163/mode/2up |title=NASCAR: Dirt to Daytona |magazine=[[Official U.S. PlayStation Magazine]] |publisher=Ziff Davis |issue=63 |date=December 2002 |page=164 |archive-url=https://web.archive.org/web/20040426132442/http://www.playstationmagazine.com/article2/0,2053,1495366,00.asp |archive-date=April 26, 2004 |url-status=live |access-date=November 1, 2023}}</ref>
Modified: Original - 271 hp Maxed - 350 hp
| XPlay_PS2 = {{Rating|4|5}}<ref>{{cite web |last=Bondy |first=Karsten |date=December 16, 2002 |url=http://www.techtv.com/extendedplay/reviews/story/0,24330,3411033,00.html |title='NASCAR: Dirt to Daytona' (PS2) Review |website=[[X-Play]] |publisher=[[TechTV]] |archive-url=https://web.archive.org/web/20021222080558/http://www.techtv.com/extendedplay/reviews/story/0,24330,3411033,00.html |archive-date=December 22, 2002 |url-status=dead |access-date=January 24, 2019}}</ref>

}}
Truck: Original - 532 hp Maxed - 592 hp

Cup: Original - 590 hp Maxed - 636 hp

==Season==
The season consists from 10 to 32 races. While in career mode, the player can race up to 60 [or more] races but not all of them.


The game received "favorable" reviews on both platforms according to the [[Review aggregator|review aggregation]] website [[Metacritic]].<ref name=MCGC/><ref name=MCPS2/> Air Hendrix of ''[[GamePro]]'' said, "With its glittering graphics and glamorous licenses, ''[[NASCAR Thunder 2003|NASCAR Thunder]]'' delivers the best NASCAR experience, rich in cameos by famous drivers and the like. But compared to ''D2D''{{sic}}, ''Thunder''{{'}}s cars don't handle as smoothly and its Career mode is heavy on complexity and short on fun. For the best in NASCAR racing, ''Dirt to Daytona'' will take you all the way to victory lane."<ref>{{cite magazine |author=Air Hendrix |url=https://retrocdn.net/images/6/62/GamePro_US_171.pdf |title=NASCAR: Dirt to Daytona |magazine=[[GamePro]] |publisher=[[International Data Group|IDG]] |issue=171 |date=December 2002 |page=194 |access-date=November 1, 2023}}</ref>{{efn|''[[GamePro]]'' gave the game as a whole two 3.5/5 scores for graphics and sound, and two 5/5 scores for control and fun factor.}}
Dirt Season: 10 races


The GameCube version won the award for "Best Driving Game on GameCube" at ''[[GameSpot]]''{{'}}s Best and Worst of 2002 Awards.<ref>{{cite web |author=GameSpot staff |date=December 23, 2002 |url=http://gamespot.com/gamespot/features/all/bestof2002/gc17.html |title=GameSpot's Best and Worst of 2002 (Best Driving Game on GameCube) |website=GameSpot |publisher=[[CNET]] |archive-url=https://web.archive.org/web/20030206173321/http://gamespot.com/gamespot/features/all/bestof2002/gc17.html |archive-date=February 6, 2003 |url-status=dead |access-date=November 1, 2023}}</ref> In the same way, the PlayStation 2 version was nominated for the "Best Driving Game on PlayStation 2" award, which went to ''[[Burnout 2: Point of Impact]]''.<ref>{{cite web |author=GameSpot staff |date=December 23, 2002 |url=http://gamespot.com/gamespot/features/all/bestof2002/ps216.html |title=GameSpot's Best and Worst of 2002 (Best Driving Game on PlayStation 2, Nominees) |website=GameSpot |publisher=CNET |archive-url=https://web.archive.org/web/20030212125203/http://gamespot.com/gamespot/features/all/bestof2002/ps216.html |archive-date=February 12, 2003 |url-status=dead |access-date=November 1, 2023}}</ref>
Modified Season: 11 races


{{clear}}
Truck Season: 14 races [now 20 races]


==Notes==
Winston Cup Season: 32 races [now 36 races]
{{notelist}}


==References==
==References==
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==External links==
==External links==
*{{moby game|id=/nascar-dirt-to-daytona |name=NASCAR: Dirt to Daytona}}
*{{moby game|id=/8892/nascar-dirt-to-daytona/}}


{{NASCAR video games}}
{{NASCAR video games}}
{{Monster Games}}


{{DEFAULTSORT:Nascar: Dirt To Daytona}}
{{DEFAULTSORT:Nascar: Dirt To Daytona}}
[[Category:2002 video games]]
[[Category:2002 video games]]
[[Category:Nintendo GameCube games]]
[[Category:GameCube games]]
[[Category:North America-exclusive video games]]
[[Category:Infogrames games]]
[[Category:Monster Games games]]
[[Category:Multiplayer and single-player video games]]
[[Category:NASCAR video games]]
[[Category:NASCAR video games]]
[[Category:PlayStation 2 games]]
[[Category:PlayStation 2 games]]
[[Category:Racing simulators]]
[[Category:Racing simulators]]
[[Category:Simulation video games]]
[[Category:Video games developed in the United States]]
[[Category:Video games developed in the United States]]

Latest revision as of 19:07, 25 November 2024

NASCAR: Dirt to Daytona
PlayStation 2 cover art
Developer(s)Monster Games
Publisher(s)Infogrames
Platform(s)PlayStation 2, GameCube
Release
  • NA: November 12, 2002[1]
  • EU: November 15, 2002 (PS2)
Genre(s)Sim racing
Mode(s)Single-player, multiplayer

NASCAR: Dirt to Daytona is a racing simulator developed by Monster Games and published by Infogrames in November 2002 for the PlayStation 2 and GameCube. It features NASCAR's Dodge Weekly Racing Series (the only game to feature this series), Featherlite Modified Tour, Craftsman Truck Series, and the NASCAR Winston Cup Series (originally, Winston was the title sponsor but due to ESRB rating of E for Everyone, all tobacco and alcohol related brands were censored, and in the case of Mark Martin, his No. 6 Viagra car was changed to the maker of the drug Pfizer based on the men's health variation of the scheme but without the men's health). The Dodge Weekly Racing Series (dirt street stock division) and Featherlite Modified Tour rosters consist of generic fantasy drivers. The Craftsman Truck Series also features fantasy drivers alongside real ones. The unique feature of having to work your way up through the ranks from the low tier Weekly Racing Series to the Cup Series would later return in EA Sports' NASCAR 2005: Chase for the Cup.

Strangely, pit stops and yellow flags are absent in the Featherlite Modified Tour, despite both being included in real life.

Reception

[edit]

The game received "favorable" reviews on both platforms according to the review aggregation website Metacritic.[2][3] Air Hendrix of GamePro said, "With its glittering graphics and glamorous licenses, NASCAR Thunder delivers the best NASCAR experience, rich in cameos by famous drivers and the like. But compared to D2D [sic], Thunder's cars don't handle as smoothly and its Career mode is heavy on complexity and short on fun. For the best in NASCAR racing, Dirt to Daytona will take you all the way to victory lane."[15][a]

The GameCube version won the award for "Best Driving Game on GameCube" at GameSpot's Best and Worst of 2002 Awards.[16] In the same way, the PlayStation 2 version was nominated for the "Best Driving Game on PlayStation 2" award, which went to Burnout 2: Point of Impact.[17]

Notes

[edit]
  1. ^ GamePro gave the game as a whole two 3.5/5 scores for graphics and sound, and two 5/5 scores for control and fun factor.

References

[edit]
  1. ^ Berghammer, Billy (November 12, 2002). "Dirt To Daytona Ships". Nintendo World Report. NINWR, LLC. Archived from the original on September 1, 2023. Retrieved November 1, 2023.
  2. ^ a b "NASCAR: Dirt to Daytona critic reviews (NGC)". Metacritic. Fandom. Archived from the original on April 19, 2023. Retrieved November 1, 2023.
  3. ^ a b "NASCAR: Dirt to Daytona critic reviews (PS2)". Metacritic. Fandom. Archived from the original on December 28, 2022. Retrieved November 1, 2023.
  4. ^ Sewart, Greg (December 2002). "NASCAR: Dirt to Daytona (PS2)" (PDF). Electronic Gaming Monthly. No. 161. Ziff Davis. p. 204. Archived from the original on April 1, 2004. Retrieved November 1, 2023.
  5. ^ Kato, Matthew (November 2002). "NASCAR Dirt to Daytona [date mislabeled as "February 2003"]". Game Informer. No. 115. GameStop. p. 128. Archived from the original on April 10, 2005. Retrieved January 24, 2019.
  6. ^ Ajami, Amer (December 6, 2002). "NASCAR: Dirt to Daytona Review (GC)". GameSpot. Fandom. Archived from the original on January 29, 2005. Retrieved November 1, 2023.
  7. ^ Ajami, Amer (November 13, 2002). "NASCAR: Dirt to Daytona Review (PS2)". GameSpot. Fandom. Archived from the original on February 5, 2005. Retrieved November 1, 2023.
  8. ^ Steinberg, Steve (December 12, 2002). "GameSpy: NASCAR: Dirt to Daytona (GCN)". GameSpy. IGN Entertainment. Archived from the original on December 6, 2005. Retrieved January 24, 2019.
  9. ^ Perry, Douglass C. (November 18, 2002). "NASCAR: Dirt to Daytona (GCN)". IGN. Ziff Davis. Archived from the original on November 1, 2023. Retrieved November 1, 2023.
  10. ^ Perry, Douglass C. (November 14, 2002). "NASCAR From Dirt to Daytona [sic] (PS2)". IGN. Ziff Davis. Archived from the original on November 1, 2023. Retrieved November 1, 2023.
  11. ^ "NASCAR: Dirt to Daytona". Nintendo Power. Vol. 163. Nintendo of America. December 2002. p. 216.
  12. ^ Jones, Ryan (December 23, 2002). "NASCAR: Dirt to Daytona". Nintendo World Report. NINWR, LLC. Archived from the original on September 1, 2023. Retrieved November 1, 2023.
  13. ^ Sewart, Greg (December 2002). "NASCAR: Dirt to Daytona". Official U.S. PlayStation Magazine. No. 63. Ziff Davis. p. 164. Archived from the original on April 26, 2004. Retrieved November 1, 2023.
  14. ^ Bondy, Karsten (December 16, 2002). "'NASCAR: Dirt to Daytona' (PS2) Review". X-Play. TechTV. Archived from the original on December 22, 2002. Retrieved January 24, 2019.
  15. ^ Air Hendrix (December 2002). "NASCAR: Dirt to Daytona" (PDF). GamePro. No. 171. IDG. p. 194. Retrieved November 1, 2023.
  16. ^ GameSpot staff (December 23, 2002). "GameSpot's Best and Worst of 2002 (Best Driving Game on GameCube)". GameSpot. CNET. Archived from the original on February 6, 2003. Retrieved November 1, 2023.
  17. ^ GameSpot staff (December 23, 2002). "GameSpot's Best and Worst of 2002 (Best Driving Game on PlayStation 2, Nominees)". GameSpot. CNET. Archived from the original on February 12, 2003. Retrieved November 1, 2023.
[edit]