Daylight (video game): Difference between revisions
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{{Infobox video game |
{{Infobox video game |
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|title = Daylight |
| title = Daylight |
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|image = |
| image = Daylight Logo.jpg |
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|developer = [[Zombie Studios]] |
| developer = [[Zombie Studios]] |
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|publisher = |
| publisher = [[Atlus]]<ref>{{cite web|url=http://www.ign.com/articles/2013/06/07/atlus-will-publish-daylight-on-playstation-4|title=Atlus Will Publish Daylight on PlayStation 4|last=Goldfarb|first=Andrew|date=6 June 2013|work=[[IGN]]|publisher=[[Ziff Davis]]|accessdate=29 April 2014}}</ref> |
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|media = [[Digital distribution|Download]] |
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⚫ | | released = {{Video game release|NA|April 29, 2014<ref>{{cite web |title=Indie horror game Daylight coming to PS4 |url=http://www.gamespot.com/news/indie-horror-game-daylight-coming-to-ps4-6409445 |publisher=[[GameSpot]] |date=June 7, 2013 |accessdate=June 7, 2013 |url-status=dead |archive-url=https://web.archive.org/web/20130610172849/http://www.gamespot.com/news/indie-horror-game-daylight-coming-to-ps4-6409445 |archive-date=June 10, 2013 }}</ref>|PAL|April 30, 2014}} |
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'''''Daylight''''' is a [[survival horror]] video game |
'''''Daylight''''' is a [[survival horror]] video game developed by [[Zombie Studios]] and published by [[Atlus]] for [[Microsoft Windows]] and [[PlayStation 4]]. It was the first game to be powered by [[Unreal Engine 4]].<ref>{{Cite web |url=https://www.pcgamesn.com/daylight/making-it-in-unreal-how-daylight-survived-public-pressure-and-became-the-very-first-ue4-game |title=Making it in Unreal: How Daylight survived public pressure and became the very first UE4 game |date=2014-11-24 |website=PCGamesN |language=en-GB |access-date=2019-01-23}}</ref> |
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The plot is centered around a woman named Sarah who regains consciousness in an abandoned hospital with no memory of how she got there. A mysterious voice tells her to find the secrets of the hospital. With a cell phone, which is her map, she must explore the haunted hospital and its criminal past in order to escape. As she explores the hospital and the adjacent prison, Sarah begins to learn of the hospital's past, where twelve witches were executed and buried on the hospital grounds, with a thirteenth witch escaping death due to her turning in the other twelve witches. Sarah also discovers that she is a descendant of the thirteenth witch, and that the angry spirits of the twelve slain witches seek vengeance on her. However, it is unclear whether Sarah manages to escape the hospital or not. |
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==Gameplay== |
==Gameplay== |
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The player's goal in each level is to search for notes and logs from the hospital's past, referred to as "remnants", by looking for markings using glow sticks. Once all remnants in a level have been collected, the player is able to acquire a "[[sigil (magic)|sigil]]", an item of significance to the hospital's past, such as a [[teddy bear]] and a [[Bible]]. Bringing the sigil to "the Seal of Shadows" will unlock the next part of the building, allowing the player to advance further into the hospital and, possibly, to freedom. |
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The player cannot access weapons; the only tools available are sticks and a cell phone. The environment layout is randomly generated. It is the first [[maze game]] to use Unreal Engine 4. In addition, the enemies and other antagonists are procedurally spawned.<ref>{{cite web|title=Daylight|url=http://www.zombie.com/games/daylight|publisher=[[Zombie Studios]]|date=2012|accessdate=7 June 2013}}</ref> |
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Discovering remnants can cause a marking on her arm, which attracts the dangerous "shadow people". The player can either make them disappear by using flares or lose them by running away. The player cannot access any weapons; the only tools available are [[glowstick]]s, [[flare]]s, and a [[cell phone]]. The environment layout is randomly generated. The enemies and other antagonists are procedurally spawned.<ref>{{cite web|title=Daylight |url=http://www.zombie.com/games/daylight |publisher=[[Zombie Studios]] |date=2012 |accessdate=June 7, 2013 |url-status=dead |archive-url=https://web.archive.org/web/20140807073844/http://www.zombie.com/games/daylight |archive-date=August 7, 2014 }}</ref> |
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The game's interface includes the number of remnants the player has to find and the threat level in the hospital. As threat level increases, monsters are more likely to appear. |
The game's interface includes the number of remnants the player has to find and the threat level in the hospital. As threat level increases, monsters are more likely to appear. |
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The plot is centered around a woman named Sarah who regains consciousness in an abandoned hospital with no memory of how she got there. A mysterious voice tells her to find the secrets of the hospital. With a cell phone, which is her map, she must explore the haunted hospital and survive the mysterious shadow people. |
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==Reception== |
==Reception== |
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{{Expand section|date=October 2014}} |
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{{Video game reviews |
{{Video game reviews |
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| MC = PC: 51/100<ref name=MCPC>{{cite web |url=https://www.metacritic.com/game/daylight/critic-reviews/?platform=pc |title=Daylight for PC Reviews |publisher=[[Metacritic]] |accessdate=May 28, 2014}}</ref><br />PS4: 48/100<ref name=MCPS4>{{cite web |url=https://www.metacritic.com/game/daylight/critic-reviews/?platform=playstation-4 |title=Daylight for PlayStation 4 Reviews |publisher=[[Metacritic]] |accessdate=May 28, 2014}}</ref> |
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| Destruct = PC: 4/10<ref>{{cite web|url=http://www.destructoid.com/review-daylight-273998.phtml|title=Daylight Review (PC)|work=[[Destructoid]]|publisher=Modern Method Network|date=29 April 2014|accessdate=12 October 2014|first=Caitlin|last=Cooke}}</ref> |
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| Edge = PC: 3/10<ref>{{cite magazine|url=http://www.edge-online.com/review/daylight-review/|title=Daylight review (PC)|magazine=[[Edge (magazine)|Edge]]|publisher=[[Future plc]]|date=1 May 2014|accessdate=12 October 2014|author=Edge Staff}}</ref> |
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| EuroG = PC: 7/10<ref>{{cite web|url=http://www.eurogamer.net/articles/2014-04-29-daylight-review|title=Daylight Review (PC). Lightmare|work=[[Eurogamer]]|publisher=Gamer Network|date=29 April 2014|accessdate=12 October 2014|first=Simon|last=Parkin}}</ref> |
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| GSpot = PC: 3/10<ref>{{cite web|url=http://www.gamespot.com/reviews/daylight-review/1900-6415746/|title=Daylight Review (PC). The Bogeyman has been banished|work=[[GameSpot]]|publisher=[[CBS Interactive]]|date=29 April 2014|accessdate=12 October 2014|first=Kevin|last=VanOrd}}</ref> |
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| GRadar = PC: {{Rating|2|5}}<ref>{{cite web|url=http://www.gamesradar.com/daylight-review/|title=Daylight Review (PC)|work=[[GamesRadar]]|publisher=[[Future plc]]|date=29 April 2014|accessdate=12 October 2014|first=Cameron|last=Woolsey}}</ref> |
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| GT = PC: 7.4/10<ref name="gametrailers review (pc & ps4)">{{cite web|url=http://www.gametrailers.com/reviews/qwdlfg/daylight-review|title=Daylight Review (PC & PS4)|work=[[GameTrailers]]|publisher=Defy Media|date=29 April 2014|accessdate=12 October 2014|first=Daniel|last=Bloodworth}}</ref><br />(PS4) 7.4/10<ref name="gametrailers review (pc & ps4)"/> |
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| GameZone = 3/10<ref name=GameZone>{{cite web |last=Donato |first=Joe |date=May 1, 2014 |url=http://www.gamezone.com/reviews/2014/05/01/daylight-review-random-access-misery |title=Daylight Review: Random access misery |publisher=GameZone |accessdate=May 28, 2014}}</ref> |
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| HCG = PC: {{Rating|4|5}}<ref>{{cite web|url=http://www.hardcoregamer.com/2014/04/29/review-daylight/82907/|title=Review: Daylight (PC)|publisher=Hardcore Gamer|date=29 April 2014|accessdate=12 October 2014|first=Nikola|last=Suprak}}</ref> |
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| IGN = PC: 5.8/10<ref name="ign review (pc & ps4)">{{cite web|url=http://www.ign.com/articles/2014/04/29/daylight-review|title=Daylight Review (PC & PS4)|publisher=[[IGN]]|date=29 April 2014|accessdate=12 October 2014|first=Brian|last=Albert}}</ref><br />PS4: 5.8/10<ref name="ign review (pc & ps4)"/> |
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| PCGUK = PC: 43/100<ref>{{cite web|url=http://www.pcgamer.com/daylight-review/|title=Daylight Review (PC)|work=[[PC Gamer]]|publisher=[[Future plc]]|date=29 April 2014|accessdate=12 October 2014|first=Ben|last=Griffin}}</ref> |
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| Poly = PC: 5/10<ref>{{cite web|url=http://www.polygon.com/2014/4/29/5662172/daylight-review|title=Daylight Review (PC). Jump Scare Tactics|work=[[Polygon (website)|Polygon]]|publisher=[[Vox Media]]|date=29 April 2014|accessdate=12 October 2014|first=Griffin|last=McElroy}}</ref> |
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| PSQ = PS4: 2/10<ref>{{cite web|url=http://www.pushsquare.com/reviews/ps4/daylight|title=Daylight Review (PS4)|publisher=Push Square|date=3 May 2014|accessdate=12 October 2014|first=Graham|last=Banas}}</ref> |
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| VB = PS4: 60/100<ref>{{cite web|url=https://venturebeat.com/2014/04/29/daylight-review/|title=Daylight delivers just as many frustrations as scares (review)|publisher=[[VentureBeat]]|date=29 April 2014|accessdate=12 October 2014|first=Gavin|last=Greene}}</ref> |
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''Daylight'' received mixed reviews upon release; PC version of the game has a weighted aggregate rating of 53/100 on [[Metacritic]], based on 34 reviews,<ref name=mc_pc/> and 54.44% on [[GameRankings]], based 25 reviews,<ref name=gr_pc/> while PlayStation 4 version of the game has a weighted aggregate rating of 53/100 on [[Metacritic]], based on 6 reviews<ref name=mc_ps4/> and 53.20% on [[GameRankings]], based on 5 reviews.<ref name=gr_ps4/> [[GameZone]]'s Joe Donato gave the PS4 version a 3/10, stating "Daylight accomplishes nothing. Its attempt to expand on the [[Slender: The Eight Pages|Slender]] formula is only enjoyable for as long as you’d ever want to play Slender anyway, and it isn’t nearly as effective."<ref>{{cite web|url=http://www.gamezone.com/reviews/2014/05/01/daylight-review-random-access-misery|title=Daylight Review: Random access misery|last=Donato|first=Joe|publisher=GZ|date=1 May 2014|accessdate=2 May 2014}}</ref> |
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''Daylight'' received mixed reviews from critics. Aggregating review website [[Metacritic]] gave the PC version 51/100,<ref name=MCPC/> and the PlayStation 4 version 48/100.<ref name=MCPS4/> ''GameZone''{{'s}} Joe Donato opined "''Daylight'' accomplishes nothing. Its attempt to expand on the ''[[Slender: The Eight Pages|Slender]]'' formula is only enjoyable for as long as you'd ever want to play Slender anyway, and it isn't nearly as effective."<ref name=GameZone/> |
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{{Clear}} |
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==References== |
==References== |
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{{Reflist}} |
{{Reflist|30em}} |
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==External links== |
==External links== |
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* {{Official website |
* {{Official website}} |
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[[Category:2014 video games]] |
[[Category:2014 video games]] |
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[[Category:Atlus games]] |
[[Category:Atlus games]] |
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[[Category: |
[[Category:Video games about ghosts]] |
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[[Category: |
[[Category:2010s horror video games]] |
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[[Category:Hospitals in fiction]] |
[[Category:Hospitals in fiction]] |
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[[Category:PlayStation 4 games]] |
[[Category:PlayStation 4 games]] |
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[[Category:PlayStation Network games]] |
[[Category:PlayStation Network games]] |
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[[Category: |
[[Category:Survival horror video games]] |
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[[Category: |
[[Category:Unreal Engine 4 games]] |
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[[Category:Unreal Engine games]] |
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[[Category:Video games developed in the United States]] |
[[Category:Video games developed in the United States]] |
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[[Category:Video games featuring female protagonists]] |
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[[Category:Windows games]] |
[[Category:Windows games]] |
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[[Category:Video games about witchcraft]] |
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[[Category:Video games set in abandoned buildings and structures]] |
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[[Category:Video games using procedural generation]] |
Latest revision as of 21:08, 21 July 2024
Daylight | |
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Developer(s) | Zombie Studios |
Publisher(s) | Atlus[2] |
Writer(s) | Jessica Chobot |
Engine | Unreal Engine 4 |
Platform(s) | Microsoft Windows, PlayStation 4 |
Release | |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Daylight is a survival horror video game developed by Zombie Studios and published by Atlus for Microsoft Windows and PlayStation 4. It was the first game to be powered by Unreal Engine 4.[3]
Gameplay
[edit]The player's goal in each level is to search for notes and logs from the hospital's past, referred to as "remnants", by looking for markings using glow sticks. Once all remnants in a level have been collected, the player is able to acquire a "sigil", an item of significance to the hospital's past, such as a teddy bear and a Bible. Bringing the sigil to "the Seal of Shadows" will unlock the next part of the building, allowing the player to advance further into the hospital and, possibly, to freedom.
Discovering remnants can cause a marking on her arm, which attracts the dangerous "shadow people". The player can either make them disappear by using flares or lose them by running away. The player cannot access any weapons; the only tools available are glowsticks, flares, and a cell phone. The environment layout is randomly generated. The enemies and other antagonists are procedurally spawned.[4]
The game's interface includes the number of remnants the player has to find and the threat level in the hospital. As threat level increases, monsters are more likely to appear.
Plot
[edit]The plot is centered around a woman named Sarah who regains consciousness in an abandoned hospital with no memory of how she got there. A mysterious voice tells her to find the secrets of the hospital. With a cell phone, which is her map, she must explore the haunted hospital and survive the mysterious shadow people.
Reception
[edit]This section needs expansion. You can help by adding to it. (October 2014) |
Aggregator | Score |
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Metacritic | PC: 51/100[5] PS4: 48/100[6] |
Publication | Score |
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Destructoid | PC: 4/10[7] |
Edge | PC: 3/10[8] |
Eurogamer | PC: 7/10[9] |
GameSpot | PC: 3/10[10] |
GamesRadar+ | PC: [11] |
GameTrailers | PC: 7.4/10[12] (PS4) 7.4/10[12] |
GameZone | 3/10[13] |
Hardcore Gamer | PC: [14] |
IGN | PC: 5.8/10[15] PS4: 5.8/10[15] |
PC Gamer (UK) | PC: 43/100[16] |
Polygon | PC: 5/10[17] |
Push Square | PS4: 2/10[18] |
VentureBeat | PS4: 60/100[19] |
Daylight received mixed reviews from critics. Aggregating review website Metacritic gave the PC version 51/100,[5] and the PlayStation 4 version 48/100.[6] GameZone's Joe Donato opined "Daylight accomplishes nothing. Its attempt to expand on the Slender formula is only enjoyable for as long as you'd ever want to play Slender anyway, and it isn't nearly as effective."[13]
References
[edit]- ^ "Indie horror game Daylight coming to PS4". GameSpot. June 7, 2013. Archived from the original on June 10, 2013. Retrieved June 7, 2013.
- ^ Goldfarb, Andrew (6 June 2013). "Atlus Will Publish Daylight on PlayStation 4". IGN. Ziff Davis. Retrieved 29 April 2014.
- ^ "Making it in Unreal: How Daylight survived public pressure and became the very first UE4 game". PCGamesN. 2014-11-24. Retrieved 2019-01-23.
- ^ "Daylight". Zombie Studios. 2012. Archived from the original on August 7, 2014. Retrieved June 7, 2013.
- ^ a b "Daylight for PC Reviews". Metacritic. Retrieved May 28, 2014.
- ^ a b "Daylight for PlayStation 4 Reviews". Metacritic. Retrieved May 28, 2014.
- ^ Cooke, Caitlin (29 April 2014). "Daylight Review (PC)". Destructoid. Modern Method Network. Retrieved 12 October 2014.
- ^ Edge Staff (1 May 2014). "Daylight review (PC)". Edge. Future plc. Retrieved 12 October 2014.
- ^ Parkin, Simon (29 April 2014). "Daylight Review (PC). Lightmare". Eurogamer. Gamer Network. Retrieved 12 October 2014.
- ^ VanOrd, Kevin (29 April 2014). "Daylight Review (PC). The Bogeyman has been banished". GameSpot. CBS Interactive. Retrieved 12 October 2014.
- ^ Woolsey, Cameron (29 April 2014). "Daylight Review (PC)". GamesRadar. Future plc. Retrieved 12 October 2014.
- ^ a b Bloodworth, Daniel (29 April 2014). "Daylight Review (PC & PS4)". GameTrailers. Defy Media. Retrieved 12 October 2014.
- ^ a b Donato, Joe (May 1, 2014). "Daylight Review: Random access misery". GameZone. Retrieved May 28, 2014.
- ^ Suprak, Nikola (29 April 2014). "Review: Daylight (PC)". Hardcore Gamer. Retrieved 12 October 2014.
- ^ a b Albert, Brian (29 April 2014). "Daylight Review (PC & PS4)". IGN. Retrieved 12 October 2014.
- ^ Griffin, Ben (29 April 2014). "Daylight Review (PC)". PC Gamer. Future plc. Retrieved 12 October 2014.
- ^ McElroy, Griffin (29 April 2014). "Daylight Review (PC). Jump Scare Tactics". Polygon. Vox Media. Retrieved 12 October 2014.
- ^ Banas, Graham (3 May 2014). "Daylight Review (PS4)". Push Square. Retrieved 12 October 2014.
- ^ Greene, Gavin (29 April 2014). "Daylight delivers just as many frustrations as scares (review)". VentureBeat. Retrieved 12 October 2014.
External links
[edit]- 2014 video games
- Atlus games
- Video games about ghosts
- 2010s horror video games
- Hospitals in fiction
- PlayStation 4 games
- PlayStation Network games
- Survival horror video games
- Unreal Engine 4 games
- Video games developed in the United States
- Video games featuring female protagonists
- Windows games
- Video games about witchcraft
- Video games set in abandoned buildings and structures
- Video games using PhysX
- Video games using procedural generation