Ikari III: The Rescue: Difference between revisions
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{{short description|1989 video game}} |
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{{More citations needed|date=March 2019}} |
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{{Infobox video game |
{{Infobox video game |
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|title = Ikari III: The Rescue |
|title = Ikari III: The Rescue |
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|image = |
|image = Image:Ikari III.png |
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|caption = Arcade flyer |
|caption = Arcade flyer |
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|developer = [[ |
|developer = [[SNK]] |
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|publisher = SNK |
|publisher = SNK |
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|designer = |
|designer = |
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|released = 1989 |
|released = '''1989:''' Arcade<br>'''1990:''' C64, MS-DOS, NES |
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|genre = [[Shoot 'em up#Run and gun|Run and gun]] |
|genre = [[Shoot 'em up#Run and gun|Run and gun]], [[beat 'em up]] |
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|platforms = [[Arcade game|Arcade]], [[Nintendo Entertainment System|NES]], [[DOS]], [[Commodore 64 |
|platforms = [[Arcade video game|Arcade]], [[Nintendo Entertainment System|NES]], [[MS-DOS]], [[Commodore 64]] |
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|modes = Up to 2 players simultaneously |
|modes = Up to 2 players simultaneously |
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|cabinet = Upright |
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|cpu = Main CPU : 68000 (@ 10 MHz)<br> |
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Sound CPU : Z80 (@ 4 MHz)<br> |
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Sound Chips : YM3812 (@ 4 MHz), UPD7759 (@ 640 kHz) |
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|display = Vertical orientation, 256 x 224 pixels, 60 Hz refresh rate, 2048 Colors |
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'''''Ikari III: The Rescue''''' (also known as '''''Ikari Warriors III: The Rescue'''''), |
'''''Ikari III: The Rescue''''' (also known as '''''Ikari Warriors III: The Rescue'''''), simply known as {{nihongo|'''''Ikari III'''''|怒III}} in [[Japan]], is a 1989 [[Arcade video game|arcade]] [[Run and gun (video game)|run & gun]] [[shoot 'em up]] [[beat 'em up]] game developed and published by [[SNK]]. It was ported to the [[Nintendo Entertainment System|NES]], [[IBM PC compatible]]s, and [[Commodore 64]]. It is the third and final installment of the ''Ikari Warriors'' series after ''[[Ikari Warriors]]'' and ''[[Victory Road (video game)|Victory Road]]''. The NES version was shown at the 1991 [[Consumer Electronics Show|CES]].<ref name="IW3-HotTicket">{{cite magazine|title=The Hottest Ticket in Town |url=https://archive.org/details/Electronic_Gaming_Monthly_19/page/n9 |magazine=[[Electronic Gaming Monthly]] |issue=19 |volume=2 |publisher=Sendai Publishing |date=February 1991 |page=11}}</ref> |
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==Plot== |
==Plot== |
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⚫ | |||
==Gameplay== |
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⚫ | |||
⚫ | While the game still uses the [[rotary switch|rotary]] joystick, a version exists that forgoes the rotary feature altogether. The weapon selection is greatly reduced from previous games, and there are no player usable vehicles. Weapons are much rarer, which makes the game more focused on hand-to-hand combat consisting of punching, kicking, jump kicks and roundhouse kicks. |
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==Game play== |
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⚫ | While the game still uses the [[rotary switch|rotary]] joystick, a version exists that forgoes the rotary feature altogether |
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==NES and IBM version== |
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⚫ | |||
==Ports== |
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⚫ | The NES console version maintains the characters design and basic |
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⚫ | |||
⚫ | The NES console version maintains the characters design and basic gameplay from the arcade version with a variety of enemies and weapons and life bars for the players. The 1989 IBM version box art "Ikari III" was produced for SNK by Marc Ericksen following his earlier renditions for SNK's ''[[Guerrilla War (video game)|Guerrilla War]]'' and ''[[P.O.W.: Prisoners of War|P.O.W.]]'' releases, and as in the arcade version, the kidnapped child is a young boy. The NES version plot is slightly different from the arcade version with an expanded background, the Ikari Warriors are named Paul and Vince, the kidnapped child is a girl instead of a boy, and there is a 4th stage exclusive to the NES port, which has the warriors scuba diving in a stage resembling a side scrolling shooter. |
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==References== |
==References== |
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==External links== |
==External links== |
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* [http://www.neshq.com/games/i/ikari3/ikari3-man01.pdf NES manual] |
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*[http://www.arcade-history.com/?n=ikari-iii-the-rescue&page=detail&id=1177 |
* [http://www.arcade-history.com/?n=ikari-iii-the-rescue&page=detail&id=1177 ''Ikari III: The Rescue''] at Arcade History |
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*{{KLOV game|8179}} |
* {{KLOV game|8179}} |
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[[Category:1989 video games]] |
[[Category:1989 video games]] |
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[[Category:Arcade games]] |
[[Category:Arcade video games]] |
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[[Category: |
[[Category:Commodore 64 games]] |
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[[Category:DOS games]] |
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[[Category:SNK beat 'em ups]] |
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[[Category:SNK Playmore games]] |
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[[Category:Nintendo Entertainment System games]] |
[[Category:Nintendo Entertainment System games]] |
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[[Category:Nintendo Switch games]] |
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[[Category:PlayStation Network games]] |
[[Category:PlayStation Network games]] |
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[[Category: |
[[Category:PlayStation 4 games]] |
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[[Category:Video game sequels]] |
[[Category:Video game sequels]] |
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[[Category:Video games about terrorism]] |
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[[Category:Video games scored by Kikuko Hataya]] |
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[[Category:Video games set in the 21st century]] |
[[Category:Video games set in the 21st century]] |
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[[Category:Video games developed in Japan]] |
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[[Category:Arcade Archives games]] |
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[[Category:Hamster Corporation games]] |
Latest revision as of 07:29, 15 July 2024
This article needs additional citations for verification. (March 2019) |
Ikari III: The Rescue | |
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Developer(s) | SNK |
Publisher(s) | SNK |
Platform(s) | Arcade, NES, MS-DOS, Commodore 64 |
Release | 1989: Arcade 1990: C64, MS-DOS, NES |
Genre(s) | Run and gun, beat 'em up |
Mode(s) | Up to 2 players simultaneously |
Ikari III: The Rescue (also known as Ikari Warriors III: The Rescue), simply known as Ikari III (怒III) in Japan, is a 1989 arcade run & gun shoot 'em up beat 'em up game developed and published by SNK. It was ported to the NES, IBM PC compatibles, and Commodore 64. It is the third and final installment of the Ikari Warriors series after Ikari Warriors and Victory Road. The NES version was shown at the 1991 CES.[1]
Plot
[edit]The presidential candidate's child has been kidnapped by the terrorist organization Crime Ghost masterminded by Faust. Top officials have asked the 2 best soldiers to infiltrate Crime Ghost's base and liberate the child.[1]
Gameplay
[edit]While the game still uses the rotary joystick, a version exists that forgoes the rotary feature altogether. The weapon selection is greatly reduced from previous games, and there are no player usable vehicles. Weapons are much rarer, which makes the game more focused on hand-to-hand combat consisting of punching, kicking, jump kicks and roundhouse kicks.
Ports
[edit]The NES console version maintains the characters design and basic gameplay from the arcade version with a variety of enemies and weapons and life bars for the players. The 1989 IBM version box art "Ikari III" was produced for SNK by Marc Ericksen following his earlier renditions for SNK's Guerrilla War and P.O.W. releases, and as in the arcade version, the kidnapped child is a young boy. The NES version plot is slightly different from the arcade version with an expanded background, the Ikari Warriors are named Paul and Vince, the kidnapped child is a girl instead of a boy, and there is a 4th stage exclusive to the NES port, which has the warriors scuba diving in a stage resembling a side scrolling shooter.
References
[edit]- ^ a b "The Hottest Ticket in Town". Electronic Gaming Monthly. Vol. 2, no. 19. Sendai Publishing. February 1991. p. 11.
External links
[edit]- NES manual
- Ikari III: The Rescue at Arcade History
- Ikari III: The Rescue at the Killer List of Videogames
- Ikari III: The Rescue at MobyGames
- 1989 video games
- Arcade video games
- Commodore 64 games
- DOS games
- SNK beat 'em ups
- SNK Playmore games
- Nintendo Entertainment System games
- Nintendo Switch games
- PlayStation Network games
- PlayStation 4 games
- Video game sequels
- Video games about terrorism
- Video games scored by Kikuko Hataya
- Video games set in the 21st century
- Video games developed in Japan
- Arcade Archives games
- Hamster Corporation games