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{{Short description|2022 video game}}
{{primary sources|6=May 2015|date=December 2015}}
{{Infobox video game
{{Infobox video game
|title='''Mount & Blade II Bannerlord '''
| title = Mount & Blade II: Bannerlord
|image = File:Mount & Blade II Bannerlord logo.jpg
| image = Mount & Blade II - Bannerlord cover.jpg
|developer=[[TaleWorlds Entertainment]]
| developer = [[TaleWorlds Entertainment]]
| publisher = TaleWorlds Entertainment<br>[[Prime Matter]] <small>(Physical)</small>
|publisher=
| engine =
|designer=
| series = ''[[Mount & Blade (series)|Mount & Blade]]''
|composer=
| platforms = [[Microsoft Windows]]<br/>[[PlayStation 4]]<br/>[[PlayStation 5]]<br/>[[Xbox One]]<br/>[[Xbox Series X/S]]
|engine=
| released = October 25, 2022
|released = 2016 <ref name="PCG">{{cite journal | title=Mount & Blade II: Bannerlord - Popularising the medieval RPG sandbox | author=Savage, Phil | journal=PC Gamer | publisher=Future Publishing | date= February 2016 | issue=288 | pages=54}}</ref>
| genre = [[Strategy video game|Strategy]], [[Action role-playing game|action role-playing]]
|version=
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
|genre=[[Action role-playing game]]
| designer =
|modes=[[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
| composer = Finn Seliger
|platforms=[[Microsoft Windows]]
|media=
}}
}}


'''''Mount & Blade II: Bannerlord''''' is a [[Strategy video game|strategy]] [[action role-playing]] [[video game]] developed and published by [[TaleWorlds Entertainment]], and co-published by Prime Matter.<ref name=":1" /> It is a [[prequel]] to ''[[Mount & Blade: Warband]]'', a [[stand-alone expansion pack|stand-alone expansion]] for the 2008 game ''[[Mount & Blade]]''. ''Bannerlord'' takes place 210 years before its predecessor, with a setting inspired by the [[Migration Period]]. ''Bannerlord'' was announced in 2012.<ref>{{cite magazine |last1=Senior |first1=Tom |title=Mount & Blade 2: Bannerlord announced with tiny teaser trailer |url=https://www.pcgamer.com/mount-blade-2-bannerlord-announced/ |magazine=PC Gamer |access-date=23 April 2019 |date=28 September 2012}}</ref> A [[Steam (service)|Steam]] page for the game was created in late 2015; the following year, TaleWorlds began releasing weekly developer diaries detailing elements of the game.<ref name=Steam>{{cite web |title=Mount & Blade II: Bannerlord on Steam |url=https://www.taleworlds.com/en/Games/Bannerlord/News/158 |website=TaleWorlds |access-date=23 April 2019}}</ref><ref name=Diary>{{cite web |title=A Message to Our Community |url=https://www.taleworlds.com/en/Games/Bannerlord/Blog/19 |website=TaleWorlds |access-date=23 April 2019 |date=8 August 2017}}</ref> An [[early access]] version of the game was released on March 27, 2020 and quickly became the largest launch of the year on Steam, achieving nearly 250,000 concurrent players on Steam.<ref>{{cite web |last1=De Meo |first1=Francesco |title=Mount & Blade II: Bannerlord Early Access Release Moved Forward To March 30th |url=https://wccftech.com/mount-blade-ii-bannerlord-early-access-march-30th/ |website=Wccftech |access-date=March 27, 2020 |date=March 29, 2020}}</ref> The game was released for [[Microsoft Windows]], [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], and [[Xbox Series X and Series S|Xbox Series X/S]] on October 25, 2022.
'''''Mount & Blade II: Bannerlord''''' is an upcoming medieval [[action role-playing]] game, developed by [[TaleWorlds Entertainment]]. The game was announced in 2012. It is a prequel to [[Mount & Blade: Warband]]. The game's release date is still unannounced, but some form of the game will likely be available this year (beta testing or early access) which was confirmed at Gamescom 2015.<ref>{{Cite web|title = did the guy in the red shirt say Bannerlord release date proberly 13 june 2016 in autumn, my german aint the best if a real german could translate please • /r/mountandblade|url = https://www.reddit.com/r/mountandblade/comments/3i0pp2/did_the_guy_in_the_red_shirt_say_bannerlord/|website = reddit|accessdate = 2015-12-13}}</ref>


== Plot ==
==Gameplay==


''Mount & Blade II: Bannerlord'' is a [[Strategy video game|strategy]]/[[action role-playing]] game. The fundamental gameplay premise is the same as previous entries in the series: the player builds up a party of soldiers and performs quests on an overhead campaign map, with battles being played out on battlefields that allow the player to personally engage in combat alongside their troops. ''Bannerlord'', however, includes significant improvements to numerous elements of gameplay.<ref name=pcgamer />
=== Setting ===
The game is set 200 years before ''Mount & Blade: Warband''. It takes place during the decline of the Calradian Empire and the formation of the Kingdoms that appear in the previous games. The Calradian Empire and its downfall are analogous to the [[Roman Empire|Roman Empire's]] [[Decline of the Roman Empire|fall]] and the formation of the early Middle Eastern, North African, and European kingdoms. The armor, weapons and architecture will draw inspiration from 600 to 1100 A.D. Furthermore, there are many different vassals which serve the Kingdom the way they do.<ref>{{cite web|url = https://www.taleworlds.com/en/Games/Bannerlord/Blog/8|title = Bannerlord Development Blog Episode VII: Return of the Blog|date = 29 August 2014|accessdate =19 October 2014 |website = Bannerlord Development Blog|publisher = TaleWorlds|last = |first = }}
</ref>


[[Siege]]s in ''Bannerlord'' are intended to be more strategic than they were in ''Warband''. The player may construct a variety of different [[siege engine]]s and strategically position them before the battle begins in order to target certain sections of the enemy fortifications. On the overhead campaign map, the player can choose to [[bombardment|bombard]] the [[defensive walls|walls]], possibly creating breaches that can be used once the battle begins. To discourage prolonged bombardments on the battle map, only the [[merlon]]s, [[gatehouse]]s, and siege engines are [[Destructible environment|destructible]] during the actual battle. The design of the defending castles and cities is intended to be biased in favor of the defenders; for example, [[murder holes]] are often located at key chokepoints, allowing the defenders to slaughter large numbers of the attackers before they can breach the gates.<ref>{{cite web |title=Improved Siege Warfare In 'Mount & Blade II: Bannerlord' |date=13 June 2016|url=https://www.tomshardware.com/news/mount-blade-bannerlord-seige-game,32070.html |website=Tom's Hardware |access-date=5 April 2019}}</ref><ref>{{cite web |title=Mount & Blade II: Bannerlord Developer Blog 14 - Destructible Merlons |url=https://www.taleworlds.com/en/Games/Bannerlord/Blog/16 |website=TaleWorlds |access-date=5 April 2019}}</ref>
=== Factions ===
Bannerlord will include at least six major factions, each composed of competing clans with their own goals, as well as minor warband factions like mercenaries. The Northern, Western, and Southern Empire factions use a balance of heavy cavalry, spearmen, and archers. The Vlandians are a tribal kingdom specializing in heavy cavalry tactics. The Sturgians of the northern forests specialize in axe and sword equipped infantry. The Aserai of the southern desert are adept at both cavalry and infantry tactics. The Khuzait of the eastern steppe specialize in ranged cavalry. The Battanians of the central woodlands specialize in ambushes with archers from the trees.


''Bannerlord'' features numerous improvements to the relationships between characters. The player is able to use a more advanced [[dialogue tree|dialogue system]] to try to persuade [[non-player character]]s to do things that they want. While conversing with a character, the player needs to fill up a progress bar by successfully pushing their arguments; if the bar is filled, the character will give in to the player. If the character does not give in to charm alone, the player can employ the game's [[bartering]] system to try to bribe the character; this system is also used for regular transactions between the player and [[merchant]]s. If the player repeatedly fails to persuade the character, a deal may become impossible and the relationship between them may be negatively affected.<ref>{{cite web |last1=Palumbo |first1=Alessio |date=22 December 2018|title=Mount and Blade 2: Bannerlord Unveils Brand New Persuasion System Feature |url=https://wccftech.com/mount-blade-2-bannerlord-persuasion/ |website=Wccftech |access-date=5 April 2019}}</ref><ref>{{cite magazine |last1=Chalk |first1=Andy |date=21 December 2018|title=Mount and Blade 2: Bannerlord will let you talk your way out of (and into) trouble |url=https://www.pcgamer.com/mount-and-blade-2-bannerlord-will-let-you-talk-your-way-out-of-and-into-trouble/ |magazine=PC Gamer |access-date=5 April 2019}}</ref> The persuasion system can also be used to [[courtship|court]] and marry characters. While ''Warband'' allowed characters to marry, the player may also have children with their spouse in ''Bannerlord''. If the player character dies, one of their children can inherit their soldiers and [[fief]]s and become the new player character.<ref>{{cite magazine |last1=Brown |first1=Fraser |date=23 November 2018|title=You can have kids in Mount & Blade 2: Bannerlord |url=https://www.pcgamer.com/you-can-have-kids-in-mount-and-blade-2-bannerlord/ |magazine=PC Gamer |access-date=5 April 2019}}</ref>
== Development ==
In September 2012, TaleWorlds announced that the game was in development and released a teaser trailer for it.


''Bannerlord'', like ''Warband'', has a [[multiplayer]] component that allows players to engage in combat with each other across a variety of maps and game modes. As in ''Warband'', the multiplayer of ''Bannerlord'' is restricted to battles and is separate from the campaign, although the developers have expressed interest in adding multiplayer to the campaign through post-release [[downloadable content]].<ref>{{cite web |last1=Puleo |first1=Nick |title=Mount and Blade II: Bannerlord Plans for Co-Op DLC |url=https://www.co-optimus.com/article/15782/mount-and-blade-ii-bannerlord-plans-for-co-op-dlc.html |website=Co-Optimus |access-date=23 October 2019 |date=11 September 2018}}</ref> ''Bannerlord'' utilizes a [[Character class|class system]] that allows players to choose what type of soldier they want to play as. Classes are divided into three categories: [[infantry]], ranged, and [[cavalry]]. Each class has positive and negative elements that are influenced by the positive and negative elements of their faction in general. Players select classes using a point system, which replaces the money system of ''Warband''.<ref>{{cite web |last1=Palumbo |first1=Alessio |title=Mount and Blade II: Bannerlord Multiplayer Class System Detailed by TaleWorlds |url=https://wccftech.com/mount-and-blade-ii-bannerlord-multiplayer-class-system/ |website=Wccftech |access-date=22 October 2019 |date=12 July 2019}}</ref>
The game's graphics have been significantly improved from its predecessor,<ref>{{Cite web|url = https://www.taleworlds.com/en/Games/Bannerlord/Blog/2|title = Mount&Blade II: Bannerlord Developer Blog 1 - Hairy Artists|date = 22 November 2013|accessdate = 19 October 2014|website =Bannerlord Development Blog. |publisher =TaleWorlds |last = |first = }}</ref> Mount & Blade: Warband, having better shading and higher detail models. The character animations are created utilizing [[motion capture]] technology<ref>{{cite web|url = https://www.taleworlds.com/en/Games/Bannerlord/Blog/6|title = Mount&Blade II: Bannerlord Developer Blog 5 – Virtual Skeletons|date = 14 March 2014|accessdate =19 October 2014 |website = Bannerlord Development Blog|publisher = TaleWorlds|last = |first = }}</ref> and the facial animations will also be updated to improve upon the portrayal of emotions.<ref>{{cite web|url = https://www.taleworlds.com/en/Games/Bannerlord/Blog/7|title = Mount&Blade II: Bannerlord Developer Blog 6 – Astounding Squirms|date = 7 May 2014|accessdate =19 October 2014 |website = Bannerlord Development Blog|publisher = TaleWorlds|last = |first = }}</ref>


==Story==
Gameplay related features are also being upgraded with a new inventory interface and better [[artificial intelligence]].<ref>{{cite web|url = https://www.taleworlds.com/en/Games/Bannerlord/Blog/4|title = Mount&Blade II: Bannerlord Developer Blog 3 – Unexpected Parties|date = 20 December 2013|accessdate =19 October 2014 |website = Bannerlord Development Blog|publisher = TaleWorlds|last = |first = }}</ref> The siege system is also being improved based on player feedback, with additional tactics being available during sieges.<ref>{{cite web|url = https://www.taleworlds.com/en/Games/Bannerlord/Blog/5|title = Mount&Blade II: Bannerlord Developer Blog 4 – Flexible Entries|date = 24 January 2014|accessdate =19 October 2014 |website = Bannerlord Development Blog|publisher = TaleWorlds|last = |first = }}</ref> The current state of the game and various features were showcased during the 2015 [[Gamescom]] trade fair.


===Setting===
In March 2016, some 40 minutes of gameplay was shown at the PC Gamer Weekender in London.<ref>{{Cite web|url=https://www.taleworlds.com/en/Games/Bannerlord/News/146|title=Mount&Blade II Bannerlord - TaleWorlds Entertainment|website=www.taleworlds.com|access-date=2016-03-25}}</ref>
''Mount & Blade II: Bannerlord'' is set on the fictional continent of Calradia, 173 years before ''[[Mount & Blade: Warband]]'', during the decline of the Calradic Empire and the formation of the predecessors of the factions that appear in ''Warband''.<ref>{{Cite web|url=https://www.trustedreviews.com/news/mount-and-blade-2-bannerlord-release-date-gameplay-news-3554035|title=Mount and Blade 2: Bannerlord preview, updates, gameplay footage and more |last=Freeman |first=Will |date=2018-09-07 |website=Trusted Reviews |access-date=2018-09-17 |archive-date= 8 September 2018 |archive-url=https://web.archive.org/web/20180908052150/https://www.trustedreviews.com/news/mount-and-blade-2-bannerlord-release-date-gameplay-news-3554035|language=en-US}}</ref> The downfall of the Calradic Empire is analogous to the [[fall of the Roman Empire]] during the [[Migration Period]] and the formation of the Middle Eastern, North African, and European realms of the [[Early Middle Ages]]. The armour, clothes, weapons, and architecture of each faction are inspired by their real-world counterparts from 600 to 1100 A.D.<ref name=pcgamer>{{cite web|url=https://www.pcgamer.com/mount-and-blade-2-release-date/ |title=Mount and Blade 2: Bannerlord: everything we know |website=PC Gamer |date=13 September 2018 |access-date=17 September 2018 |archive-date=3 December 2018 |archive-url=https://web.archive.org/web/20181203133318/https://www.pcgamer.com/mount-and-blade-2-release-date/ |url-status=dead |language=en}}</ref><ref>{{cite web|url = https://www.taleworlds.com/en/Games/Bannerlord/Blog/8|title = Bannerlord Development Blog Episode VII: Return of the Blog|date = 29 August 2014|access-date =19 October 2014 |website = TaleWorlds}}</ref>

===Factions===
''Bannerlord'' includes eight major factions or kingdoms,<ref name=pcgamer /> each composed of several clans and competing minor factions with their own goals. The Calradic Empire, based on [[Ancient Greece|Greece]], [[Roman Empire|Rome]], and [[Byzantine Empire|Byzantium]], once owned a massive amount of Calradia, but has since been weakened by invasions from other peoples and the onset of a three-way [[civil war]]. The Northern Calradic faction believes that the senate should choose the emperor, the Southern Calradic faction believes that the widow of the most recent emperor should become the empress, and the Western Calradic faction believes that the military should choose the emperor. The Calradic factions all use a balance of heavy cavalry (including [[cataphracts]]), spearmen, and archers.<ref>{{cite web |last1=Hood |first1=Vic |date=9 February 2018|title=Mount & Blade 2's Calradic Empire bring the might of heavy cavalry and combined arms |url=https://www.pcgamesn.com/mount-blade-ii-bannerlord/mount-blade-2-bannerlord-calradic-empire |website=PCGamesN |access-date=4 April 2019}}</ref> The Vlandians are a [[feudal]] people that specialize in heavy cavalry; they are based on western European medieval kingdoms, particularly the [[Normans]], [[Vandals]] and [[Goths]].<ref>{{cite magazine |last1=Blake |first1=Vikki |date=3 December 2017|title=Find out more about Mount & Blade 2: Bannerlord's faction, the Vlandians |url=https://www.pcgamer.com/find-out-more-about-mount-blade-2-bannerlords-faction-the-vlandians/ |magazine=PC Gamer |access-date=4 April 2019}}</ref> The Sturgians, located in the northern forests, specialize in infantry and are primarily inspired by the [[Vikings]] and [[Rus' people|Rus']].<ref>{{cite web |title=Dev Blog 14/12/17 |url=https://www.taleworlds.com/en/Games/Bannerlord/Blog/39 |website=TaleWorlds |date=12 December 2017|access-date=4 April 2019}}</ref> The Aserai of the southern desert are adept at both cavalry and infantry tactics and are based on the [[Pre-Islamic Arabia|pre-Islamic Arabs]].<ref>{{cite web |last1=Dedmon |first1=Tanner |date=14 January 2018|title=Mount & Blade II: Bannerlord Names Aserai as Next Faction |url=https://comicbook.com/gaming/2018/01/14/mount-blade-ii-bannerlord-aserai-next-faction/ |website=ComicBook |access-date=4 April 2019}}</ref> The Khuzaits, a [[nomadic]] people who inhabit the eastern [[steppe]] and specialize in [[mounted archery]], are based upon the [[Huns]], [[Pannonian Avars]], [[Göktürks]], [[Kipchaks]], [[Khazars]] and [[Mongols]].<ref>{{cite web |date=11 November 2017|title=Dev Blog 09/11/17 |url=https://www.taleworlds.com/en/Games/Bannerlord/Blog/33 |website=TaleWorlds |access-date=4 April 2019}}</ref> The Battanians inhabit the central woodlands of Calradia and are based on the [[Celts]]; they specialize in [[ambushes]] and [[guerilla warfare]].<ref>{{cite web |title=Dev Blog 19/10/17 |url=https://www.taleworlds.com/en/Games/Bannerlord/Blog/30 |date=19 October 2017|website=TaleWorlds |access-date=4 April 2019}}</ref>

==Development==
In September 2012, [[TaleWorlds Entertainment]] announced that the game was in development and released a teaser trailer for it.<ref>{{cite web|url=https://www.pcgamesn.com/mount-blade-ii-bannerlord/mount-blade-ii-bannerlord-release-date|title=TaleWorlds explain why Mount & Blade II: Bannerlord doesn't have a release date |last=Brown |first=Fraser |website=PCGamesN|date=17 August 2017 |language=en-GB|access-date=2018-09-17}}</ref>

The game's graphics have been significantly improved from its predecessor,<ref>{{cite web|url = https://www.taleworlds.com/en/Games/Bannerlord/Blog/2|title = Mount&Blade II: Bannerlord Developer Blog 1 - Hairy Artists|date = 22 November 2013|access-date = 19 October 2014|website =Bannerlord Development Blog. |publisher =TaleWorlds }}</ref><ref>{{Cite news|url=https://www.pcinvasion.com/mount-and-blade-2-bannerlord-campaign-trailer/|title=Check out the new campaign trailer for Mount & Blade 2: Bannerlord |last=Rodriguez |first=Jason |date=21 August 2018|work=PC Invasion|access-date= 17 September 2018|language=en-US}}</ref> ''Mount & Blade: Warband'', having better shading and higher detail models. The character animations are created utilizing [[motion capture]] technology<ref>{{cite web|url = https://www.taleworlds.com/en/Games/Bannerlord/Blog/6|title = Mount&Blade II: Bannerlord Developer Blog 5 – Virtual Skeletons|date = 14 March 2014|access-date =19 October 2014 |website = Bannerlord Development Blog|publisher = TaleWorlds}}</ref> and the facial animations were updated to improve upon the portrayal of emotions.<ref>{{cite web|url = https://www.taleworlds.com/en/Games/Bannerlord/Blog/7|title = Mount&Blade II: Bannerlord Developer Blog 6 – Astounding Squirms|date = 7 May 2014|access-date =19 October 2014 |website = Bannerlord Development Blog|publisher = TaleWorlds}}</ref>

In March 2016, about 40 minutes of gameplay were shown at the [[PC Gamer]] Weekender event.<ref>{{cite web|url=https://www.taleworlds.com/en/Games/Bannerlord/News/146|title=40 minutes of gameplay at PC Gamer Weekender|website=TaleWorlds|access-date=25 March 2019}}</ref><ref>{{Cite news|url=https://www.pcgamer.com/mount-and-blade-2-is-on-a-mission-to-be-2017s-best-rpg/|title=Mount and Blade 2 is on a mission to be 2017's best RPG|magazine=PC Gamer|access-date=17 September 2018|language=EN-GB}}</ref> In October of that year, TaleWorlds made a ''Bannerlord'' [[Steam (service)|Steam]] page.<ref name=Steam />

In June 2017, 13 minutes of gameplay were shown at [[E3 2017]].<ref>{{cite web|url=https://www.ign.com/articles/2017/06/16/e3-2017-in-mount-and-blade-2-bannerlord-commanding-has-never-been-better|title=E3 2017: In Mount and Blade 2: Bannerlord, Commanding Has Never Been Better|last=Graeber|first=Brendan|date=16 June 2017|website=IGN|language=en-US|access-date=17 September 2018}}</ref> That same year, TaleWorlds began releasing developer diaries on a weekly basis. These diaries give information about different aspects of the game. Previously, diaries had only been released a few times a year.<ref name=Diary />

At [[Gamescom 2018]], TaleWorlds presented a playable [[Game demo|demo]] of the game and released a new trailer.<ref>{{cite web |last1=Jones |first1=Ali |title=There's a new Mount & Blade II: Bannerlord trailer, but still no release date |url=https://www.pcgamesn.com/mount-blade-ii-bannerlord/mount-blade-ii-bannerlord-campaign-trailer |website=PCGamesN |access-date=23 April 2019 |date=21 August 2018}}</ref>

In a developer diary in 2019, TaleWorlds confirmed that they intend to have a [[closed beta]] for ''Bannerlord'' at some point in the future. However, no information about when the beta might take place was given.<ref>{{cite web |last1=Boudreau |first1=Ian |title=Mount & Blade 2: Bannerlord is going to have a closed beta |url=https://www.pcgamesn.com/mount-and-blade-2-bannerlord/closed-beta-announcement |website=PCGamesN |access-date=23 April 2019 |date=30 March 2019}}</ref>

On August 20, 2019, TaleWorlds published a trailer announcing plans for the release of an early access version of the game in March 2020.<ref name=":0">{{cite magazine|url=https://www.pcgamer.com/mount-and-blade-ii-bannerlord-now-has-an-early-access-release-date/|title=Mount & Blade II: Bannerlord now has an early access release date|last=Boudreau|first=Ian|date=2019-08-20|magazine=PC Gamer|language=en-US|access-date=2019-08-20}}</ref> The game released in early access on March 27, 2020.<ref>{{Cite web |last=jallen |date=2020-03-27 |title=Mount And Blade II: Bannerlord Riding Out Early For Early Access |url=https://techraptor.net/gaming/news/mount-and-blade-ii-bannerlord-rides-for-early-access-march-30th |access-date=2022-08-23 |website=TechRaptor |language=en}}</ref> Prime Matter, publisher and division of [[Plaion]], signed an agreement with TaleWorlds to publish ''Bannerlord'' especially for physical copies on consoles.<ref name=":1">{{Cite web |last=Romano |first=Sal |date=Jun 10, 2021 |title=Prime Matter to publish Mount & Blade II: Bannerlord for consoles, PC |url=https://www.gematsu.com/2021/06/prime-matter-to-publish-mount-blade-ii-bannerlord-for-consoles-pc |access-date=August 23, 2022 |website=Gematsu}}</ref> ''Bannerlord'' was released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on October 25, 2022.<ref>{{Cite web |date=2022-08-23 |title=Mount & Blade II: Bannerlord launches October 25 |url=https://www.gematsu.com/2022/08/mount-blade-ii-bannerlord-launches-october-25 |access-date=2022-08-23 |website=Gematsu |language=en-US}}</ref>

==Reception==
On its [[early access]] release, ''Bannerlord'' became the largest launch of the year to that point on [[Steam (service)|Steam]], achieving more than 170,000 concurrent players.<ref>{{cite magazine|url=https://www.pcgamer.com/mount-and-blade-2-bannerlord-is-steams-biggest-launch-of-2020/ |title= Mount & Blade 2: Bannerlord is Steam's biggest launch of 2020 |last=Jones |first=Rebecca |date=2020-03-31 |magazine=PC Gamer|language=en-US|access-date=2020-03-31}}</ref> Whilst still in early access, Chris Bratt, writing for ''[[Eurogamer]]'', gave the game a largely positive review in an article entitled "''Bannerlord'' is janky as hell, but I absolutely love it". He writes that "''Bannerlord'' may not be finished and I suspect it won't be finished for a long time to come. It can be repetitive and unfair, many of its systems aren't up to scratch just yet and it's not uncommon to see the game crash or for you to run into some bizarre bug along the way. But at the same time, despite all of that, it is so much bloody fun."<ref>{{cite web|url=https://www.eurogamer.net/articles/2020-04-03-mount-and-blade-2-bannerlord-is-janky-as-hell-but-i-absolutely-love-it |title=Mount and Blade 2: Bannerlord is janky as hell, but I absolutely love it • |publisher=Eurogamer.net |date=2020-04-03 |access-date=2020-06-04}}</ref> Fraser Brown for ''[[PC Gamer]]'' shares similar sentiments in an article [[subhead]]ed "It's not finished, it's still janky, but it's brilliant all the same."<ref>{{cite web|last=Brown |first=Fraser |url=https://www.pcgamer.com/uk/mount-and-blade-2-bannerlord-was-worth-the-wait/ |title=Mount & Blade 2: Bannerlord was worth the wait |publisher=PC Gamer |date=2020-04-06 |access-date=2020-06-04}}</ref>

In a review for ''[[Kotaku]]'', Ethan Gach echoes the incomplete, yet enjoyable gameplay. He writes: "The action is clunky, the world is ugly ... and since it's an early access game, it's still far from fully fleshed out. And yet after spending several hours with the game I've been thoroughly won over by it."<ref>{{cite web|author=4/01/20 3:00PM |url=https://kotaku.com/mount-blade-ii-bannerlord-is-blowing-up-on-steam-and-1842619672 |title=Mount & Blade II: Bannerlord Is Blowing Up On Steam And I Can't Stop Playing It |date=April 2020 |publisher=Kotaku.com |access-date=2020-06-04}}</ref> ''[[IGN]]'' also gave the game a largely positive review. In their article, Leana Hafer writes that "for an early access game, it's ambitious and reasonably well-polished, even if it still has a long way to go."<ref>{{cite web|url=https://www.ign.com/articles/mount-blade-ii-bannerlord-early-access-review|title = Mount & Blade II: Bannerlord Early Access Review - IGN|date = November 2021}}</ref>


== References ==
== References ==
{{reflist|colwidth=30em}}
{{Reflist}}


==External links==
==External links==
*[https://www.taleworlds.com/en/Games/Bannerlord ''Mount & Blade II: Bannerlord'' at TaleWorlds Entertainment]
*{{Official website|https://www.taleworlds.com/en/Games/Bannerlord}}

{{Mount & Blade}}
{{Mount & Blade}}


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[[Category:Video game prequels]]
[[Category:Video games set in castles]]
[[Category:Xbox One games]]
[[Category:Xbox Series X and Series S games]]
[[Category:Action-strategy video games]]

Latest revision as of 06:26, 4 December 2024

Mount & Blade II: Bannerlord
Developer(s)TaleWorlds Entertainment
Publisher(s)TaleWorlds Entertainment
Prime Matter (Physical)
Composer(s)Finn Seliger
SeriesMount & Blade
Platform(s)Microsoft Windows
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X/S
ReleaseOctober 25, 2022
Genre(s)Strategy, action role-playing
Mode(s)Single-player, multiplayer

Mount & Blade II: Bannerlord is a strategy action role-playing video game developed and published by TaleWorlds Entertainment, and co-published by Prime Matter.[1] It is a prequel to Mount & Blade: Warband, a stand-alone expansion for the 2008 game Mount & Blade. Bannerlord takes place 210 years before its predecessor, with a setting inspired by the Migration Period. Bannerlord was announced in 2012.[2] A Steam page for the game was created in late 2015; the following year, TaleWorlds began releasing weekly developer diaries detailing elements of the game.[3][4] An early access version of the game was released on March 27, 2020 and quickly became the largest launch of the year on Steam, achieving nearly 250,000 concurrent players on Steam.[5] The game was released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on October 25, 2022.

Gameplay

[edit]

Mount & Blade II: Bannerlord is a strategy/action role-playing game. The fundamental gameplay premise is the same as previous entries in the series: the player builds up a party of soldiers and performs quests on an overhead campaign map, with battles being played out on battlefields that allow the player to personally engage in combat alongside their troops. Bannerlord, however, includes significant improvements to numerous elements of gameplay.[6]

Sieges in Bannerlord are intended to be more strategic than they were in Warband. The player may construct a variety of different siege engines and strategically position them before the battle begins in order to target certain sections of the enemy fortifications. On the overhead campaign map, the player can choose to bombard the walls, possibly creating breaches that can be used once the battle begins. To discourage prolonged bombardments on the battle map, only the merlons, gatehouses, and siege engines are destructible during the actual battle. The design of the defending castles and cities is intended to be biased in favor of the defenders; for example, murder holes are often located at key chokepoints, allowing the defenders to slaughter large numbers of the attackers before they can breach the gates.[7][8]

Bannerlord features numerous improvements to the relationships between characters. The player is able to use a more advanced dialogue system to try to persuade non-player characters to do things that they want. While conversing with a character, the player needs to fill up a progress bar by successfully pushing their arguments; if the bar is filled, the character will give in to the player. If the character does not give in to charm alone, the player can employ the game's bartering system to try to bribe the character; this system is also used for regular transactions between the player and merchants. If the player repeatedly fails to persuade the character, a deal may become impossible and the relationship between them may be negatively affected.[9][10] The persuasion system can also be used to court and marry characters. While Warband allowed characters to marry, the player may also have children with their spouse in Bannerlord. If the player character dies, one of their children can inherit their soldiers and fiefs and become the new player character.[11]

Bannerlord, like Warband, has a multiplayer component that allows players to engage in combat with each other across a variety of maps and game modes. As in Warband, the multiplayer of Bannerlord is restricted to battles and is separate from the campaign, although the developers have expressed interest in adding multiplayer to the campaign through post-release downloadable content.[12] Bannerlord utilizes a class system that allows players to choose what type of soldier they want to play as. Classes are divided into three categories: infantry, ranged, and cavalry. Each class has positive and negative elements that are influenced by the positive and negative elements of their faction in general. Players select classes using a point system, which replaces the money system of Warband.[13]

Story

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Setting

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Mount & Blade II: Bannerlord is set on the fictional continent of Calradia, 173 years before Mount & Blade: Warband, during the decline of the Calradic Empire and the formation of the predecessors of the factions that appear in Warband.[14] The downfall of the Calradic Empire is analogous to the fall of the Roman Empire during the Migration Period and the formation of the Middle Eastern, North African, and European realms of the Early Middle Ages. The armour, clothes, weapons, and architecture of each faction are inspired by their real-world counterparts from 600 to 1100 A.D.[6][15]

Factions

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Bannerlord includes eight major factions or kingdoms,[6] each composed of several clans and competing minor factions with their own goals. The Calradic Empire, based on Greece, Rome, and Byzantium, once owned a massive amount of Calradia, but has since been weakened by invasions from other peoples and the onset of a three-way civil war. The Northern Calradic faction believes that the senate should choose the emperor, the Southern Calradic faction believes that the widow of the most recent emperor should become the empress, and the Western Calradic faction believes that the military should choose the emperor. The Calradic factions all use a balance of heavy cavalry (including cataphracts), spearmen, and archers.[16] The Vlandians are a feudal people that specialize in heavy cavalry; they are based on western European medieval kingdoms, particularly the Normans, Vandals and Goths.[17] The Sturgians, located in the northern forests, specialize in infantry and are primarily inspired by the Vikings and Rus'.[18] The Aserai of the southern desert are adept at both cavalry and infantry tactics and are based on the pre-Islamic Arabs.[19] The Khuzaits, a nomadic people who inhabit the eastern steppe and specialize in mounted archery, are based upon the Huns, Pannonian Avars, Göktürks, Kipchaks, Khazars and Mongols.[20] The Battanians inhabit the central woodlands of Calradia and are based on the Celts; they specialize in ambushes and guerilla warfare.[21]

Development

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In September 2012, TaleWorlds Entertainment announced that the game was in development and released a teaser trailer for it.[22]

The game's graphics have been significantly improved from its predecessor,[23][24] Mount & Blade: Warband, having better shading and higher detail models. The character animations are created utilizing motion capture technology[25] and the facial animations were updated to improve upon the portrayal of emotions.[26]

In March 2016, about 40 minutes of gameplay were shown at the PC Gamer Weekender event.[27][28] In October of that year, TaleWorlds made a Bannerlord Steam page.[3]

In June 2017, 13 minutes of gameplay were shown at E3 2017.[29] That same year, TaleWorlds began releasing developer diaries on a weekly basis. These diaries give information about different aspects of the game. Previously, diaries had only been released a few times a year.[4]

At Gamescom 2018, TaleWorlds presented a playable demo of the game and released a new trailer.[30]

In a developer diary in 2019, TaleWorlds confirmed that they intend to have a closed beta for Bannerlord at some point in the future. However, no information about when the beta might take place was given.[31]

On August 20, 2019, TaleWorlds published a trailer announcing plans for the release of an early access version of the game in March 2020.[32] The game released in early access on March 27, 2020.[33] Prime Matter, publisher and division of Plaion, signed an agreement with TaleWorlds to publish Bannerlord especially for physical copies on consoles.[1] Bannerlord was released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on October 25, 2022.[34]

Reception

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On its early access release, Bannerlord became the largest launch of the year to that point on Steam, achieving more than 170,000 concurrent players.[35] Whilst still in early access, Chris Bratt, writing for Eurogamer, gave the game a largely positive review in an article entitled "Bannerlord is janky as hell, but I absolutely love it". He writes that "Bannerlord may not be finished and I suspect it won't be finished for a long time to come. It can be repetitive and unfair, many of its systems aren't up to scratch just yet and it's not uncommon to see the game crash or for you to run into some bizarre bug along the way. But at the same time, despite all of that, it is so much bloody fun."[36] Fraser Brown for PC Gamer shares similar sentiments in an article subheaded "It's not finished, it's still janky, but it's brilliant all the same."[37]

In a review for Kotaku, Ethan Gach echoes the incomplete, yet enjoyable gameplay. He writes: "The action is clunky, the world is ugly ... and since it's an early access game, it's still far from fully fleshed out. And yet after spending several hours with the game I've been thoroughly won over by it."[38] IGN also gave the game a largely positive review. In their article, Leana Hafer writes that "for an early access game, it's ambitious and reasonably well-polished, even if it still has a long way to go."[39]

References

[edit]
  1. ^ a b Romano, Sal (Jun 10, 2021). "Prime Matter to publish Mount & Blade II: Bannerlord for consoles, PC". Gematsu. Retrieved August 23, 2022.
  2. ^ Senior, Tom (28 September 2012). "Mount & Blade 2: Bannerlord announced with tiny teaser trailer". PC Gamer. Retrieved 23 April 2019.
  3. ^ a b "Mount & Blade II: Bannerlord on Steam". TaleWorlds. Retrieved 23 April 2019.
  4. ^ a b "A Message to Our Community". TaleWorlds. 8 August 2017. Retrieved 23 April 2019.
  5. ^ De Meo, Francesco (March 29, 2020). "Mount & Blade II: Bannerlord Early Access Release Moved Forward To March 30th". Wccftech. Retrieved March 27, 2020.
  6. ^ a b c "Mount and Blade 2: Bannerlord: everything we know". PC Gamer. 13 September 2018. Archived from the original on 3 December 2018. Retrieved 17 September 2018.
  7. ^ "Improved Siege Warfare In 'Mount & Blade II: Bannerlord'". Tom's Hardware. 13 June 2016. Retrieved 5 April 2019.
  8. ^ "Mount & Blade II: Bannerlord Developer Blog 14 - Destructible Merlons". TaleWorlds. Retrieved 5 April 2019.
  9. ^ Palumbo, Alessio (22 December 2018). "Mount and Blade 2: Bannerlord Unveils Brand New Persuasion System Feature". Wccftech. Retrieved 5 April 2019.
  10. ^ Chalk, Andy (21 December 2018). "Mount and Blade 2: Bannerlord will let you talk your way out of (and into) trouble". PC Gamer. Retrieved 5 April 2019.
  11. ^ Brown, Fraser (23 November 2018). "You can have kids in Mount & Blade 2: Bannerlord". PC Gamer. Retrieved 5 April 2019.
  12. ^ Puleo, Nick (11 September 2018). "Mount and Blade II: Bannerlord Plans for Co-Op DLC". Co-Optimus. Retrieved 23 October 2019.
  13. ^ Palumbo, Alessio (12 July 2019). "Mount and Blade II: Bannerlord Multiplayer Class System Detailed by TaleWorlds". Wccftech. Retrieved 22 October 2019.
  14. ^ Freeman, Will (2018-09-07). "Mount and Blade 2: Bannerlord preview, updates, gameplay footage and more". Trusted Reviews. Archived from the original on 8 September 2018. Retrieved 2018-09-17.
  15. ^ "Bannerlord Development Blog Episode VII: Return of the Blog". TaleWorlds. 29 August 2014. Retrieved 19 October 2014.
  16. ^ Hood, Vic (9 February 2018). "Mount & Blade 2's Calradic Empire bring the might of heavy cavalry and combined arms". PCGamesN. Retrieved 4 April 2019.
  17. ^ Blake, Vikki (3 December 2017). "Find out more about Mount & Blade 2: Bannerlord's faction, the Vlandians". PC Gamer. Retrieved 4 April 2019.
  18. ^ "Dev Blog 14/12/17". TaleWorlds. 12 December 2017. Retrieved 4 April 2019.
  19. ^ Dedmon, Tanner (14 January 2018). "Mount & Blade II: Bannerlord Names Aserai as Next Faction". ComicBook. Retrieved 4 April 2019.
  20. ^ "Dev Blog 09/11/17". TaleWorlds. 11 November 2017. Retrieved 4 April 2019.
  21. ^ "Dev Blog 19/10/17". TaleWorlds. 19 October 2017. Retrieved 4 April 2019.
  22. ^ Brown, Fraser (17 August 2017). "TaleWorlds explain why Mount & Blade II: Bannerlord doesn't have a release date". PCGamesN. Retrieved 2018-09-17.
  23. ^ "Mount&Blade II: Bannerlord Developer Blog 1 - Hairy Artists". Bannerlord Development Blog. TaleWorlds. 22 November 2013. Retrieved 19 October 2014.
  24. ^ Rodriguez, Jason (21 August 2018). "Check out the new campaign trailer for Mount & Blade 2: Bannerlord". PC Invasion. Retrieved 17 September 2018.
  25. ^ "Mount&Blade II: Bannerlord Developer Blog 5 – Virtual Skeletons". Bannerlord Development Blog. TaleWorlds. 14 March 2014. Retrieved 19 October 2014.
  26. ^ "Mount&Blade II: Bannerlord Developer Blog 6 – Astounding Squirms". Bannerlord Development Blog. TaleWorlds. 7 May 2014. Retrieved 19 October 2014.
  27. ^ "40 minutes of gameplay at PC Gamer Weekender". TaleWorlds. Retrieved 25 March 2019.
  28. ^ "Mount and Blade 2 is on a mission to be 2017's best RPG". PC Gamer. Retrieved 17 September 2018.
  29. ^ Graeber, Brendan (16 June 2017). "E3 2017: In Mount and Blade 2: Bannerlord, Commanding Has Never Been Better". IGN. Retrieved 17 September 2018.
  30. ^ Jones, Ali (21 August 2018). "There's a new Mount & Blade II: Bannerlord trailer, but still no release date". PCGamesN. Retrieved 23 April 2019.
  31. ^ Boudreau, Ian (30 March 2019). "Mount & Blade 2: Bannerlord is going to have a closed beta". PCGamesN. Retrieved 23 April 2019.
  32. ^ Boudreau, Ian (2019-08-20). "Mount & Blade II: Bannerlord now has an early access release date". PC Gamer. Retrieved 2019-08-20.
  33. ^ jallen (2020-03-27). "Mount And Blade II: Bannerlord Riding Out Early For Early Access". TechRaptor. Retrieved 2022-08-23.
  34. ^ "Mount & Blade II: Bannerlord launches October 25". Gematsu. 2022-08-23. Retrieved 2022-08-23.
  35. ^ Jones, Rebecca (2020-03-31). "Mount & Blade 2: Bannerlord is Steam's biggest launch of 2020". PC Gamer. Retrieved 2020-03-31.
  36. ^ "Mount and Blade 2: Bannerlord is janky as hell, but I absolutely love it •". Eurogamer.net. 2020-04-03. Retrieved 2020-06-04.
  37. ^ Brown, Fraser (2020-04-06). "Mount & Blade 2: Bannerlord was worth the wait". PC Gamer. Retrieved 2020-06-04.
  38. ^ 4/01/20 3:00PM (April 2020). "Mount & Blade II: Bannerlord Is Blowing Up On Steam And I Can't Stop Playing It". Kotaku.com. Retrieved 2020-06-04.{{cite web}}: CS1 maint: numeric names: authors list (link)
  39. ^ "Mount & Blade II: Bannerlord Early Access Review - IGN". November 2021.
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