Jump to content

Idle Thumbs: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Cai (talk | contribs)
History: Timeline of hosts.
FrescoBot (talk | contribs)
 
(38 intermediate revisions by 27 users not shown)
Line 1: Line 1:
{{short description|Podcast network}}
{{Infobox website
{{Infobox website
|name=Idle Thumbs
|name=Idle Thumbs
Line 4: Line 5:
|screenshot=
|screenshot=
|caption=
|caption=
|url=[http://www.idlethumbs.net idlethumbs.net]
|url= {{URL|http://www.idlethumbs.net}}
|commercial=Yes
|commercial=Yes
|type=[[video game culture]] [[podcast]]
|type={{Hlist|[[video game culture]]|[[podcast]]}}
|registration=optional
|registration=optional
|owner=
|owner=
Line 13: Line 14:
'''Idle Thumbs''' is a [[video game culture]] [[website]] and [[podcast]] network founded in 2004.
'''Idle Thumbs''' is a [[video game culture]] [[website]] and [[podcast]] network founded in 2004.


It features a weekly video game podcast of the same name hosted by former and current [[video game journalists]] and [[Video game developers|developers]] [[Chris Remo]] (Campo Santo, formerly [[Double Fine Productions]]), [[Nick Breckon]] ([[Telltale Games]]), [[Jake Rodkin]] and [[Sean Vanaman]] (Campo Santo, formerly [[Telltale Games]]), and [[James Spafford]] ([[Double Fine Productions]], formerly [[Media Molecule]]).
Until May 2018, it published a weekly video game podcast of the same name hosted by various former and current [[video game journalists]] and [[Video game developers|developers]] including [[Chris Remo]] (formerly of [[Campo Santo (company)|Campo Santo]] and [[Double Fine Productions]]), Nick Breckon (formerly of [[Telltale Games]]), [[Jake Rodkin]] and Sean Vanaman ([[Valve Corporation|Valve]] formerly [[Campo Santo (company)|Campo Santo]], and [[Telltale Games]]), Danielle Riendeau (Fanbyte.com, formerly Waypoint/VICE Gaming and [[Polygon_(website)|Polygon]]), and James Spafford ([[Double Fine Productions]], formerly [[Media Molecule]]).


Other podcasts hosted by the site include Three Moves Ahead, a strategy game podcast hosted by Troy Goodfellow and Rob Zacny; the Idle [[book discussion club|Book Club]], discussing a selection of modern and classic literature; Terminal7, a Netrunner podcast hosted by [[Nels Anderson]] and Jesse Turner; Tone Control, where former "Thumb" regular [[Steve Gaynor]] interviews notable video game developers; Idle Weekend, a sister podcast to Idle Thumbs hosted by [[Danielle Riendeau]] and Rob Zacny; and DOTA Today, about the trials and travails of [[multiplayer online battle arena|Lords Management]] while playing ''[[Dota 2]]''. The network has also launched a series of television viewing podcasts such as Twin Peaks Rewatch, The End of Mad Men, and True Detective Weekly.
The site currently hosts two ongoing podcasts and archives of several shows either discontinued or on indefinite hiatus. The active shows are Three Moves Ahead (a strategy game podcast hosted by Troy Goodfellow and Rob Zacny) and Designer Notes (an interview podcast with game designers hosted by Soren Johnson and Adam Saltsman). Archived shows include the Idle [[book discussion club|Book Club]] (2012-2018), discussing a selection of modern and classic literature; Terminal7 (2013-2018), a [[Netrunner]] podcast hosted by [[Nels Anderson]] and Jesse Turner; Tone Control (2013-2018), where former "Thumb" regular Steve Gaynor interviews notable video game developers; Idle Weekend (2015-2018), a sister podcast to Idle Thumbs hosted by Danielle Riendeau and Rob Zacny; Important if True (2017-2018), in which Remo, Rodkin, and Breckon discuss societal oddities; Something True (2017-2019), a historical podcast about strange stories hosted by Alex Ashby and Duncan Fyfe; DOTA Today (2013-2015), a [[Dota 2]] podcast hosted by Vanaman, Rodkin and Brad Muir; and Every Game in This City (2019-2021), a podcast about playing well together in different cities around the world. The network also launched a series of television viewing podcasts such as Twin Peaks Rewatch (2014-2017), The End of Mad Men (2015), and True Detective Weekly (2015).


The current run of the Idle Thumbs podcast and related announcements were the result of a successful [[Kickstarter]] [[crowdfunding]] campaign that concluded in March 2012. The campaign reached its $30,000 goal within two hours and concluded with a funding total of $136,924.
The most recent run of the main Idle Thumbs podcast was the result of a successful [[Kickstarter]] [[crowdfunding]] campaign that concluded in March 2012. The campaign reached its $30,000 goal within two hours and concluded with a funding total of $136,924.


==History==
==History==
The site was an outlet for [[video game journalism|game news]] and [[op-ed]] pieces from 2004 until a hiatus in 2007. Three former staff writers, [[Chris Remo]] (then-Editor at Large for [[Gamasutra]]), Nick Breckon (then of [[Shacknews]]), and [[Jake Rodkin]] (then of [[Telltale Games]]), revived the site as a [[podcast]] in late 2008.<ref name="about">{{cite web|author=Tabacco, Doug |url=http://www.idlethumbs.net/about/ |title=About Us |publisher=Idle Thumbs |date= |accessdate=2012-03-08}}</ref> The show was unstructured in format, with each host discussing recent games played and musing about [[game design]]. They were frequently joined by [[Steve Gaynor]] (then of [[2K Marin]]) who would replace Nick Breckon after the latter's move to [[Bethesda Softworks]]. This second incarnation of the podcast also often featured Sean Vanaman of Telltale Games, who eventually became a core member.<ref name="about"/> The podcast officially ended in mid-2010 after Remo took a job at [[Boston]]-based [[Irrational Games]], with the show's then-final episode recorded live at the 2010 [[Penny Arcade Expo]].<ref>{{cite web|author=Idle Thumbs |url=https://vimeo.com/21781232 |title=Idle Thumbs Live at PAX Prime 2010 - Burnin' Down the Wolfman |publisher=Vimeo |date=2011-03-21 |accessdate=2012-07-27}}</ref>
The site was an outlet for [[video game journalism|game news]] and [[op-ed]] pieces from 2004 until a hiatus in 2007. Three former staff writers, [[Chris Remo]] (then-Editor at Large for [[Gamasutra]]), Nick Breckon (then of [[Shacknews]]), and [[Jake Rodkin]] (then of [[Telltale Games]]), revived the site as a [[podcast]] in late 2008.<ref name="about">{{cite web|author=Tabacco, Doug |url=http://www.idlethumbs.net/about/ |title=About Us |publisher=Idle Thumbs |date= |accessdate=2012-03-08}}</ref> The show was unstructured in format, with each host discussing recent games played and musing about [[game design]]. They were frequently joined by Steve Gaynor (then of [[2K Marin]]) who would replace Nick Breckon after the latter's move to [[Bethesda Softworks]]. This second incarnation of the podcast also often featured Sean Vanaman of Telltale Games, who eventually became a core member.<ref name="about"/> The podcast officially ended in mid-2010 after Remo took a job at [[Boston]]-based [[Irrational Games]], with the show's then-final episode recorded live at the 2010 [[Penny Arcade Expo]].<ref>{{cite web|author=Idle Thumbs |url=https://vimeo.com/21781232 |title=Idle Thumbs Live at PAX Prime 2010 - Burnin' Down the Wolfman |publisher=Vimeo |date=2011-03-21 |accessdate=2012-07-27}}</ref>


===Kickstarter campaign===
===Kickstarter campaign===
In February 2012—following Remo's return to [[San Francisco]]—Remo, Rodkin, and Vanaman started a [[Kickstarter]] [[crowdfunding]] campaign to raise $30,000 to revive the podcast in a more stable manner.<ref name="3x">{{cite web|author=Caoili, Eric |url=http://www.gamasutra.com/view/news/163142/Kickstarter_drive_offers_exclusive_game_from_Atom_Zombie_Smasher_dev.php |title=Kickstarter drive offers exclusive game from Atom Zombie Smasher dev |publisher=Gamasutra |date=2012-02-28 |accessdate=2012-03-08}}</ref> They collaborated with [[Blendo Games]] to develop the sequel to ''[[Gravity Bone]]'' entitled ''[[Thirty Flights of Loving]]'', which would be offered as a reward to backers. Remo composed the game's original soundtrack.<ref>{{cite web|author=Hinkle, David |url=http://www.joystiq.com/2012/02/20/idle-thumbs-kickstarter-includes-exclusive-game-neat-artwork/ |title=Idle Thumbs Kickstarter includes exclusive game, neat artwork |publisher=Joystiq |date=2012-02-20 |accessdate=2012-03-08}}</ref><ref>{{cite web|author=Hamilton, Kirk |url=http://kotaku.com/5889082/indie-darling-gravity-bone-gets-a-sequel |title=Indie Darling Gravity Bone Gets a Sequel |publisher=Kotaku |date=2012-02-28 |accessdate=2012-03-08}}</ref><ref>{{cite web|author=Smith, Graham |url=http://www.pcgamer.com/2012/03/06/thirty-flights-of-loving-does-more-with-story-in-13-minutes-than-most-games-do-in-13-hours/ |title=Thirty Flights of Loving tells a better story in 13 minutes than most games do in 13 hours |publisher=PC Gamer |date=2012-03-06 |accessdate=2012-03-08}}</ref> The campaign met its goal within two hours and tripled it by the end of the first week.<ref name="3x"/><ref>{{cite web|author=Idle Thumbs |url=http://www.kickstarter.com/projects/idlethumbs/idle-thumbs-video-game-podcast/posts/178191 |title=Update #2: Idle Thumbs Progresscast #2 |publisher=Kickstarter.com |date=2012-02-22 |accessdate=2012-03-08}}</ref> It ultimately raised $136,924, over four times the requested amount.<ref>{{cite web|author=Flacy, Mike |url=http://www.digitaltrends.com/gaming/double-fine-raises-over-3-million-on-kickstarter-for-new-adventure-game/ |title=Double Fine raises over $3 million on Kickstarter for new adventure game |publisher=Digital Trends |date=2012-03-14 |accessdate=2012-03-29}}</ref> At the time of its conclusion, it was the third-highest-earning video game project on Kickstarter.<ref>{{cite web|url=http://www.kickstarter.com/discover/categories/video%20games/most-funded |title=Games/Video Games/Most Funded |accessdate=2012-07-27 |publisher=Kickstarter}}</ref>
In February 2012—following Remo's return to [[San Francisco]]—Remo, Rodkin, and Vanaman started a [[Kickstarter]] [[crowdfunding]] campaign to raise $30,000 to revive the podcast in a more stable manner.<ref name="3x">{{cite web|author=Caoili, Eric |url=http://www.gamasutra.com/view/news/163142/Kickstarter_drive_offers_exclusive_game_from_Atom_Zombie_Smasher_dev.php |title=Kickstarter drive offers exclusive game from Atom Zombie Smasher dev |publisher=Gamasutra |date=2012-02-28 |accessdate=2012-03-08}}</ref> They collaborated with [[Blendo Games]] to develop the sequel to ''[[Gravity Bone]]'' entitled ''[[Thirty Flights of Loving]]'', which would be offered as a reward to backers. Remo composed the game's original soundtrack.<ref>{{cite web|author=Hinkle, David |url=http://www.joystiq.com/2012/02/20/idle-thumbs-kickstarter-includes-exclusive-game-neat-artwork/ |title=Idle Thumbs Kickstarter includes exclusive game, neat artwork |publisher=Joystiq |date=2012-02-20 |accessdate=2012-03-08}}</ref><ref>{{cite web|author=Hamilton, Kirk |url=http://kotaku.com/5889082/indie-darling-gravity-bone-gets-a-sequel |title=Indie Darling Gravity Bone Gets a Sequel |publisher=Kotaku |date=2012-02-28 |accessdate=2012-03-08}}</ref><ref>{{cite web|author=Smith, Graham |url=http://www.pcgamer.com/2012/03/06/thirty-flights-of-loving-does-more-with-story-in-13-minutes-than-most-games-do-in-13-hours/ |title=Thirty Flights of Loving tells a better story in 13 minutes than most games do in 13 hours |publisher=PC Gamer |date=2012-03-06 |accessdate=2012-03-08}}</ref> The campaign met its goal within two hours and tripled it by the end of the first week.<ref name="3x"/><ref>{{cite web|author=Idle Thumbs |url=http://www.kickstarter.com/projects/idlethumbs/idle-thumbs-video-game-podcast/posts/178191 |title=Update #2: Idle Thumbs Progresscast #2 |publisher=Kickstarter.com |date=2012-02-22 |accessdate=2012-03-08}}</ref> It ultimately raised $136,924, over four times the requested amount.<ref>{{cite web|author=Flacy, Mike |url=http://www.digitaltrends.com/gaming/double-fine-raises-over-3-million-on-kickstarter-for-new-adventure-game/ |title=Double Fine raises over $3 million on Kickstarter for new adventure game |publisher=Digital Trends |date=2012-03-14 |accessdate=2012-03-29}}</ref> At the time of its conclusion, it was the third-highest-earning video game project on Kickstarter.<ref>{{cite web |url=http://www.kickstarter.com/discover/categories/video%20games/most-funded |title=Games/Video Games/Most Funded |accessdate=2012-07-27 |publisher=Kickstarter |url-status=dead |archiveurl=https://web.archive.org/web/20120604012835/http://www.kickstarter.com/discover/categories/video%20games/most-funded |archivedate=2012-06-04 }}</ref>


===Podcast relaunch and network===
===Podcast relaunch and network===
Shortly before the conclusion of the campaign, Troy Goodfellow of Three Moves Ahead podcast announced a partnership with Idle Thumbs, allowing the latter to host their content and forums.<ref>{{cite web|author=Goodfellow, Troy |url=http://flashofsteel.com/index.php/2012/03/20/idly-moving-ahead/ |title=Idly Moving Ahead |publisher=Flash of Steel |date=2012-03-20 |accessdate=2012-03-29}}</ref> The same month, Idle Thumbs announced it would be launching its own monthly [[book discussion club|book club]] podcast featuring Remo, Rodkin, and Vanaman. The first selection was ''[[The Sense of an Ending]]'' by British author [[Julian Barnes]].<ref>{{cite web|author=Remo, Chris |url=http://www.idlethumbs.net/forums/topic/7630-book-podcast-1-pre-discussion-the-sense-of-an-ending/ |title=Book Podcast #1 Pre-Discussion: The Sense of an Ending |publisher=Idle Thumbs |date=2007-03-21 |accessdate=2012-07-27}}</ref> The flagship weekly Idle Thumbs podcast returned alongside a new temporary front page design on July 19, 2012, with the episode "The Dance of the Treasure Goblin."<ref>{{cite web|author=Idle Thumbs |url=http://blog.idlethumbs.net/post/27533569529/idle-thumbs-65-dance-of-the-treasure-goblin |title=Idle Thumbs 65: Dance of the Treasure Goblin |publisher=Idle Thumbs |date=2012-07-19 |accessdate=2012-07-27}}</ref>
Shortly before the conclusion of the campaign, Troy Goodfellow of Three Moves Ahead podcast announced a partnership with Idle Thumbs, allowing the latter to host their content and forums.<ref>{{cite web|author=Goodfellow, Troy |url=http://flashofsteel.com/index.php/2012/03/20/idly-moving-ahead/ |title=Idly Moving Ahead |publisher=Flash of Steel |date=2012-03-20 |accessdate=2012-03-29}}</ref> The same month, Idle Thumbs announced it would be launching its own monthly [[book discussion club|book club]] podcast featuring Remo, Rodkin, and Vanaman. The first selection was ''[[The Sense of an Ending]]'' by British author [[Julian Barnes]].<ref>{{cite web |author=Remo, Chris |url=http://www.idlethumbs.net/forums/topic/7630-book-podcast-1-pre-discussion-the-sense-of-an-ending/ |title=Book Podcast #1 Pre-Discussion: The Sense of an Ending |publisher=Idle Thumbs |date=2007-03-21 |accessdate=2012-07-27 |url-status=dead |archiveurl=https://web.archive.org/web/20120720031603/http://www.idlethumbs.net/forums/topic/7630-book-podcast-1-pre-discussion-the-sense-of-an-ending/ |archivedate=2012-07-20 }}</ref> The flagship weekly Idle Thumbs podcast returned alongside a new temporary front page design on July 19, 2012, with the episode "The Dance of the Treasure Goblin."<ref>{{cite web|author=Idle Thumbs |url=http://blog.idlethumbs.net/post/27533569529/idle-thumbs-65-dance-of-the-treasure-goblin |title=Idle Thumbs 65: Dance of the Treasure Goblin |publisher=Idle Thumbs |date=2012-07-19 |accessdate=2012-07-27}}</ref>


===Peter Molydeux Game Jam===
===Peter Molydeux Game Jam===
In March 2012, Idle Thumbs helped organize a [[game jam]] called "What Would Molydeux?", with Anna Kipnis of [[Double Fine Productions]] and Patrick Klepek of [[Giant Bomb]].<ref name="moly">{{cite web|author=Hamilton, Kirk |url=http://kotaku.com/5893416/peter-molydeux-game+jam-gathers-steam-participants-and-maybe-even-peter-molyneux-himself |title=Peter Molydeux Game-Jam Gathers Steam, Participants and... Maybe Even Peter Molyneux Himself |publisher=Kotaku |date=2012-03-14 |accessdate=2012-03-29}}</ref><ref>{{cite web|author=Lawrie, Luke |url=http://www.australiangamer.com/news/4493_what_would_molydeux.html |title=What Would Molydeux? |publisher=Australiangamer.com |date=2012-03-29 |accessdate=2012-03-29}}</ref><ref name="verge">{{cite web|author=Crecente, Brian |url=http://www.polygon.com/gaming/2012/4/2/2919792/molyneux-game-jam-celebrates-absurdity-creativity |title=Fake Molyneux game jam celebrates absurdity, creativity |publisher=Polygon |date=2012-04-02 |accessdate=2012-09-17}}</ref> The theme of the game jam is to create games based on ideas of the [[Twitter]] account [[Peter Molydeux|@petermolydeux]], a parody of [[Peter Molyneux]]. The initial [[San Francisco]] event inspired over 30 other local events across the world, including one in [[Brighton|Brighton, UK]] which was attended by Molyneux.<ref name="moly"/><ref name="verge"/><ref>{{cite web|url=http://www.whatwouldmolydeux.com/news.php |title=What Would Molydeux? Molyjam 2012 |publisher=Whatwouldmolydeux.com |date=2012-03-28 |accessdate=2012-03-29}}</ref> The events attracted over 900 participants and produced 280 games over two days.<ref name="verge"/><ref>{{cite web|author=Watts, Steve |url=http://www.shacknews.com/article/73157/what-would-molydeux-jam-produces-more-than-280-games |title='What Would MolyDeux?' jam produces more than 280 games |publisher=Shacknews |date=2012-04-03 |accessdate=2012-09-17}}</ref><ref>{{cite web|author=Hamilton, Kirk |url=http://kotaku.com/5898401/play-more-than-200-ridiculous-peter-molydeux-games-right-now |title=Play More Than 200 Ridiculous Peter Molydeux Games Right Now |publisher=Kotaku |date=2012-04-02 |accessdate=2012-09-17}}</ref>
In March 2012, Idle Thumbs helped organize a [[game jam]] called "What Would Molydeux?", with Anna Kipnis of [[Double Fine Productions]] and Patrick Klepek of [[Giant Bomb]].<ref name="moly">{{cite web|author=Hamilton, Kirk |url=http://kotaku.com/5893416/peter-molydeux-game+jam-gathers-steam-participants-and-maybe-even-peter-molyneux-himself |title=Peter Molydeux Game-Jam Gathers Steam, Participants and... Maybe Even Peter Molyneux Himself |publisher=Kotaku |date=2012-03-14 |accessdate=2012-03-29}}</ref><ref>{{cite web |author=Lawrie, Luke |url=http://www.australiangamer.com/news/4493_what_would_molydeux.html |title=What Would Molydeux? |publisher=Australiangamer.com |date=2012-03-29 |accessdate=2012-03-29 |url-status=dead |archiveurl=https://web.archive.org/web/20120408050347/http://www.australiangamer.com/news/4493_what_would_molydeux.html |archivedate=2012-04-08 }}</ref><ref name="verge">{{cite web|author=Crecente, Brian |url=http://www.polygon.com/gaming/2012/4/2/2919792/molyneux-game-jam-celebrates-absurdity-creativity |title=Fake Molyneux game jam celebrates absurdity, creativity |publisher=Polygon |date=2012-04-02 |accessdate=2012-09-17 |url-status=dead |archiveurl=https://web.archive.org/web/20140809193526/http://www.polygon.com/gaming/2012/4/2/2919792/molyneux-game-jam-celebrates-absurdity-creativity |archivedate=2014-08-09 }}</ref> The theme of the game jam is to create games based on ideas of the [[Twitter]] account @petermolydeux, a parody of [[Peter Molyneux]]. The initial [[San Francisco]] event inspired over 30 other local events across the world, including one in [[Brighton|Brighton, UK]] which was attended by Molyneux.<ref name="moly"/><ref name="verge"/><ref>{{cite web|url=http://www.whatwouldmolydeux.com/news.php |title=What Would Molydeux? Molyjam 2012 |publisher=Whatwouldmolydeux.com |date=2012-03-28 |accessdate=2012-03-29}}</ref> The events attracted over 900 participants and produced 280 games over two days.<ref name="verge"/><ref>{{cite web|author=Watts, Steve |url=http://www.shacknews.com/article/73157/what-would-molydeux-jam-produces-more-than-280-games |title='What Would MolyDeux?' jam produces more than 280 games |publisher=Shacknews |date=2012-04-03 |accessdate=2012-09-17 |url-status=dead |archiveurl=https://web.archive.org/web/20140811144540/http://www.shacknews.com/article/73157/what-would-molydeux-jam-produces-more-than-280-games |archivedate=2014-08-11 }}</ref><ref>{{cite web|author=Hamilton, Kirk |url=http://kotaku.com/5898401/play-more-than-200-ridiculous-peter-molydeux-games-right-now |title=Play More Than 200 Ridiculous Peter Molydeux Games Right Now |publisher=Kotaku |date=2012-04-02 |accessdate=2012-09-17 |url-status=dead |archiveurl=https://web.archive.org/web/20140810133829/http://kotaku.com/5898401/play-more-than-200-ridiculous-peter-molydeux-games-right-now |archivedate=2014-08-10 }}</ref>


===Dishonored Return of Nick Breckon===
===Return of Nick Breckon===
In March 2013, Breckon returned to San Francisco to take a writing position at Telltale Games and resumed his hosting duties with Idle Thumbs.<ref>{{cite web|author=Idle Thumbs |url=http://www.idlethumbs.net/idlethumbs/episodes/happy-dishonored-return-of-nick-breckon |title=Happy Dishonored Return of Nick Breckon |publisher=Idle Thumbs |date=2013-03-13 |accessdate=2013-06-02}}</ref> Shortly thereafter, Idle Thumbs celebrated its 100th podcast, in which Rodkin discovered that he was the only host to appear in every episode.<ref>{{cite web|author=Idle Thumbs |url=http://www.idlethumbs.net/idlethumbs/episodes/king-chromin-for-a-day |title=King Chromin' For A Day |publisher=Idle Thumbs |date=2013-04-03 |accessdate=2013-06-02}}</ref> Vanaman and Breckon also founded a new podcast in May dedicated to discussing the intricacies of DOTA 2 and Lords Management.<ref>{{cite web|author=Idle Thumbs |url=http://blog.idlethumbs.net/post/51657473819/dota-today-1-qop-top-and-potm-bottom-may-29 |title=Dota Today 1: QOP Top and POTM Bottom |publisher=Idle Thumbs |date=2013-05-29 |accessdate=2013-06-02}}</ref>
In March 2013, Breckon returned to San Francisco to take a writing position at Telltale Games and resumed his hosting duties with Idle Thumbs.<ref>{{cite web|author=Idle Thumbs |url=http://www.idlethumbs.net/idlethumbs/episodes/happy-dishonored-return-of-nick-breckon |title=Happy Dishonored Return of Nick Breckon |publisher=Idle Thumbs |date=2013-03-13 |accessdate=2013-06-02}}</ref> Shortly thereafter, Idle Thumbs celebrated its 100th podcast, in which Rodkin discovered that he was the only host to appear in every episode.<ref>{{cite web|author=Idle Thumbs |url=http://www.idlethumbs.net/idlethumbs/episodes/king-chromin-for-a-day |title=King Chromin' For A Day |publisher=Idle Thumbs |date=2013-04-03 |accessdate=2013-06-02}}</ref> Vanaman and Breckon also founded a new podcast in May dedicated to discussing the intricacies of DOTA 2 and Lords Management.<ref>{{cite web|author=Idle Thumbs |url=http://blog.idlethumbs.net/post/51657473819/dota-today-1-qop-top-and-potm-bottom-may-29 |title=Dota Today 1: QOP Top and POTM Bottom |publisher=Idle Thumbs |date=2013-05-29 |accessdate=2013-06-02}}</ref>

===Hiatus===

In 2018, Rodkin and Vanaman's game development company [[Campo Santo (company)|Campo Santo]] was acquired by [[Valve_Corporation|Valve]], relocating from [[San Francisco]] to [[Bellevue, Washington]] and geographically separating the hosts. No new episodes of the main Idle Thumbs podcast have been produced since 2018.


===Lineup===
===Lineup===
Line 41: Line 46:
Alignbars = justify
Alignbars = justify
DateFormat = dd/mm/yyyy
DateFormat = dd/mm/yyyy
Period = from:10/10/2008 till:01/01/2017
Period = from:10/10/2008 till:01/03/2017
TimeAxis = orientation:horizontal format:yyyy
TimeAxis = orientation:horizontal format:yyyy


Line 88: Line 93:
{| class="wikitable" border="1"
{| class="wikitable" border="1"
|-
|-
! Name !! Current hosts !! First episode !! Final episode
! Name !! Hosts !! First episode !! Final episode
|-
|-
|Idle Thumbs || Chris Remo, Jake Rodkin, Sean Vanaman, Nick Breckon, James Spafford || October 10, 2008 ||
|''Idle Thumbs''|| [[Chris Remo]], [[Jake Rodkin]], Nick Breckon, James Spafford || October 10, 2008 || May 12, 2018
|-
|-
|Three Moves Ahead || Troy Goodfellow, Rob Zacny || February 24, 2009 || —
|''Three Moves Ahead''|| Troy Goodfellow, Rob Zacny || February 24, 2009 || —
|-
|-
|The Idle Book Club || Chris Remo, Sarah Argodale || September 14, 2012 ||
|''The Idle Book Club''|| [[Chris Remo]], Sarah Argodale || September 14, 2012 || January 21, 2018
|-
|-
|Dota Today || Sean Vanaman, Nick Breckon, Brad Muir || May 29, 2013 || March 24, 2015
|''Dota Today''|| [[Sean Vanaman]], Nick Breckon, Brad Muir || May 29, 2013 || March 24, 2015
|-
|-
|Tone Control || Steve Gaynor || October 15, 2013 || May 1, 2014
|''Tone Control''|| [[Steve Gaynor]] || October 15, 2013 || June 15, 2018
|-
|-
|Terminal7 || Nels Anderson, Jesse Turner || November 11, 2013 ||
|''Terminal7''|| Nels Anderson, Jesse Turner || November 11, 2013 || August 29, 2018
|-
|-
|Twin Peaks Rewatch || Chris Remo, Jake Rodkin || October 8, 2014 || June 12, 2015
|''Twin Peaks Rewatch''|| [[Chris Remo]], [[Jake Rodkin]] || October 8, 2014 || September 16, 2017
|-
|-
|Designer Notes || Soren Johnson, Adam Saltsman || October 30, 2014 || —
|''Designer Notes''|| Soren Johnson, Adam Saltsman || October 30, 2014 || —
|-
|-
|The End of Mad Men || Chris Remo, Jake Rodkin, Sean Vanaman || April 6, 2015 || May 20, 2015
|''The End of Mad Men''|| [[Chris Remo]], [[Jake Rodkin]], Sean Vanaman || April 6, 2015 || May 20, 2015
|-
|-
|True Detective Weekly || Chris Remo, Jake Rodkin, Sean Vanaman || June 19, 2015 || August 11, 2015
|''True Detective Weekly''|| [[Chris Remo]], [[Jake Rodkin]], Sean Vanaman || June 19, 2015 || August 11, 2015
|-
|-
|Esports Today || Rob Zacny || August 5, 2015 ||
|''Esports Today''|| Rob Zacny || August 5, 2015 || March 10, 2016
|-
|-
|Idle Weekend || Danielle Riendeau, Rob Zacny || December 11, 2015 ||
|''Idle Weekend''|| Danielle Riendeau, Rob Zacny || December 11, 2015 || August 1, 2018
|-
|''Playscape: Los Angeles''|| [[Teddy Dief]] || March 24, 2016 || June 13, 2016
|-
|''Important If True''|| [[Chris Remo]], [[Jake Rodkin]], [[Nick Breckon]] || February 16, 2017 || April 15, 2018
|-
|''Something True''|| Duncan Fyfe, Alex Ashby || March 28, 2017 || September 3, 2019
|-
|''Every Game in This City'' || Stephanie Boluk, Yang Jing, Alexandra Lee, Lee Shang Lun, Patric LeMieux, Felania Liu, Peter Nelson, Will Partin, Goldie Bartlett, Jey Biddulph, [[Laura E. Hall]], Amani Naseem, Chad Toprak, Douglas Wilson || August 5, 2019 || December 5, 2021
|-
|''The Cutdown''|| Derek Lieu, Ric Thomas || May 24, 2019 || September 24, 2021
|}
|}


Line 119: Line 134:


==External links==
==External links==
*[http://www.idlethumbs.net/ Idle Thumbs homepage]
* {{Official website|http://www.idlethumbs.net/}}
*[http://www.kickstarter.com/projects/idlethumbs/idle-thumbs-video-game-podcast Kickstarter page]

{{Idle Thumbs}}


[[Category:Video game podcasts]]
[[Category:Video game podcasts]]
[[Category:Video game websites]]
[[Category:Video game websites]]
[[Category:Podcasting companies]]

Latest revision as of 00:51, 25 May 2024

Idle Thumbs
Type of site
URLwww.idlethumbs.net
CommercialYes
Registrationoptional

Idle Thumbs is a video game culture website and podcast network founded in 2004.

Until May 2018, it published a weekly video game podcast of the same name hosted by various former and current video game journalists and developers including Chris Remo (formerly of Campo Santo and Double Fine Productions), Nick Breckon (formerly of Telltale Games), Jake Rodkin and Sean Vanaman (Valve formerly Campo Santo, and Telltale Games), Danielle Riendeau (Fanbyte.com, formerly Waypoint/VICE Gaming and Polygon), and James Spafford (Double Fine Productions, formerly Media Molecule).

The site currently hosts two ongoing podcasts and archives of several shows either discontinued or on indefinite hiatus. The active shows are Three Moves Ahead (a strategy game podcast hosted by Troy Goodfellow and Rob Zacny) and Designer Notes (an interview podcast with game designers hosted by Soren Johnson and Adam Saltsman). Archived shows include the Idle Book Club (2012-2018), discussing a selection of modern and classic literature; Terminal7 (2013-2018), a Netrunner podcast hosted by Nels Anderson and Jesse Turner; Tone Control (2013-2018), where former "Thumb" regular Steve Gaynor interviews notable video game developers; Idle Weekend (2015-2018), a sister podcast to Idle Thumbs hosted by Danielle Riendeau and Rob Zacny; Important if True (2017-2018), in which Remo, Rodkin, and Breckon discuss societal oddities; Something True (2017-2019), a historical podcast about strange stories hosted by Alex Ashby and Duncan Fyfe; DOTA Today (2013-2015), a Dota 2 podcast hosted by Vanaman, Rodkin and Brad Muir; and Every Game in This City (2019-2021), a podcast about playing well together in different cities around the world. The network also launched a series of television viewing podcasts such as Twin Peaks Rewatch (2014-2017), The End of Mad Men (2015), and True Detective Weekly (2015).

The most recent run of the main Idle Thumbs podcast was the result of a successful Kickstarter crowdfunding campaign that concluded in March 2012. The campaign reached its $30,000 goal within two hours and concluded with a funding total of $136,924.

History

[edit]

The site was an outlet for game news and op-ed pieces from 2004 until a hiatus in 2007. Three former staff writers, Chris Remo (then-Editor at Large for Gamasutra), Nick Breckon (then of Shacknews), and Jake Rodkin (then of Telltale Games), revived the site as a podcast in late 2008.[1] The show was unstructured in format, with each host discussing recent games played and musing about game design. They were frequently joined by Steve Gaynor (then of 2K Marin) who would replace Nick Breckon after the latter's move to Bethesda Softworks. This second incarnation of the podcast also often featured Sean Vanaman of Telltale Games, who eventually became a core member.[1] The podcast officially ended in mid-2010 after Remo took a job at Boston-based Irrational Games, with the show's then-final episode recorded live at the 2010 Penny Arcade Expo.[2]

Kickstarter campaign

[edit]

In February 2012—following Remo's return to San Francisco—Remo, Rodkin, and Vanaman started a Kickstarter crowdfunding campaign to raise $30,000 to revive the podcast in a more stable manner.[3] They collaborated with Blendo Games to develop the sequel to Gravity Bone entitled Thirty Flights of Loving, which would be offered as a reward to backers. Remo composed the game's original soundtrack.[4][5][6] The campaign met its goal within two hours and tripled it by the end of the first week.[3][7] It ultimately raised $136,924, over four times the requested amount.[8] At the time of its conclusion, it was the third-highest-earning video game project on Kickstarter.[9]

Podcast relaunch and network

[edit]

Shortly before the conclusion of the campaign, Troy Goodfellow of Three Moves Ahead podcast announced a partnership with Idle Thumbs, allowing the latter to host their content and forums.[10] The same month, Idle Thumbs announced it would be launching its own monthly book club podcast featuring Remo, Rodkin, and Vanaman. The first selection was The Sense of an Ending by British author Julian Barnes.[11] The flagship weekly Idle Thumbs podcast returned alongside a new temporary front page design on July 19, 2012, with the episode "The Dance of the Treasure Goblin."[12]

Peter Molydeux Game Jam

[edit]

In March 2012, Idle Thumbs helped organize a game jam called "What Would Molydeux?", with Anna Kipnis of Double Fine Productions and Patrick Klepek of Giant Bomb.[13][14][15] The theme of the game jam is to create games based on ideas of the Twitter account @petermolydeux, a parody of Peter Molyneux. The initial San Francisco event inspired over 30 other local events across the world, including one in Brighton, UK which was attended by Molyneux.[13][15][16] The events attracted over 900 participants and produced 280 games over two days.[15][17][18]

Return of Nick Breckon

[edit]

In March 2013, Breckon returned to San Francisco to take a writing position at Telltale Games and resumed his hosting duties with Idle Thumbs.[19] Shortly thereafter, Idle Thumbs celebrated its 100th podcast, in which Rodkin discovered that he was the only host to appear in every episode.[20] Vanaman and Breckon also founded a new podcast in May dedicated to discussing the intricacies of DOTA 2 and Lords Management.[21]

Hiatus

[edit]

In 2018, Rodkin and Vanaman's game development company Campo Santo was acquired by Valve, relocating from San Francisco to Bellevue, Washington and geographically separating the hosts. No new episodes of the main Idle Thumbs podcast have been produced since 2018.

Lineup

[edit]

Shows

[edit]
Name Hosts First episode Final episode
Idle Thumbs Chris Remo, Jake Rodkin, Nick Breckon, James Spafford October 10, 2008 May 12, 2018
Three Moves Ahead Troy Goodfellow, Rob Zacny February 24, 2009
The Idle Book Club Chris Remo, Sarah Argodale September 14, 2012 January 21, 2018
Dota Today Sean Vanaman, Nick Breckon, Brad Muir May 29, 2013 March 24, 2015
Tone Control Steve Gaynor October 15, 2013 June 15, 2018
Terminal7 Nels Anderson, Jesse Turner November 11, 2013 August 29, 2018
Twin Peaks Rewatch Chris Remo, Jake Rodkin October 8, 2014 September 16, 2017
Designer Notes Soren Johnson, Adam Saltsman October 30, 2014
The End of Mad Men Chris Remo, Jake Rodkin, Sean Vanaman April 6, 2015 May 20, 2015
True Detective Weekly Chris Remo, Jake Rodkin, Sean Vanaman June 19, 2015 August 11, 2015
Esports Today Rob Zacny August 5, 2015 March 10, 2016
Idle Weekend Danielle Riendeau, Rob Zacny December 11, 2015 August 1, 2018
Playscape: Los Angeles Teddy Dief March 24, 2016 June 13, 2016
Important If True Chris Remo, Jake Rodkin, Nick Breckon February 16, 2017 April 15, 2018
Something True Duncan Fyfe, Alex Ashby March 28, 2017 September 3, 2019
Every Game in This City Stephanie Boluk, Yang Jing, Alexandra Lee, Lee Shang Lun, Patric LeMieux, Felania Liu, Peter Nelson, Will Partin, Goldie Bartlett, Jey Biddulph, Laura E. Hall, Amani Naseem, Chad Toprak, Douglas Wilson August 5, 2019 December 5, 2021
The Cutdown Derek Lieu, Ric Thomas May 24, 2019 September 24, 2021

References

[edit]
  1. ^ a b Tabacco, Doug. "About Us". Idle Thumbs. Retrieved 2012-03-08.
  2. ^ Idle Thumbs (2011-03-21). "Idle Thumbs Live at PAX Prime 2010 - Burnin' Down the Wolfman". Vimeo. Retrieved 2012-07-27.
  3. ^ a b Caoili, Eric (2012-02-28). "Kickstarter drive offers exclusive game from Atom Zombie Smasher dev". Gamasutra. Retrieved 2012-03-08.
  4. ^ Hinkle, David (2012-02-20). "Idle Thumbs Kickstarter includes exclusive game, neat artwork". Joystiq. Retrieved 2012-03-08.
  5. ^ Hamilton, Kirk (2012-02-28). "Indie Darling Gravity Bone Gets a Sequel". Kotaku. Retrieved 2012-03-08.
  6. ^ Smith, Graham (2012-03-06). "Thirty Flights of Loving tells a better story in 13 minutes than most games do in 13 hours". PC Gamer. Retrieved 2012-03-08.
  7. ^ Idle Thumbs (2012-02-22). "Update #2: Idle Thumbs Progresscast #2". Kickstarter.com. Retrieved 2012-03-08.
  8. ^ Flacy, Mike (2012-03-14). "Double Fine raises over $3 million on Kickstarter for new adventure game". Digital Trends. Retrieved 2012-03-29.
  9. ^ "Games/Video Games/Most Funded". Kickstarter. Archived from the original on 2012-06-04. Retrieved 2012-07-27.
  10. ^ Goodfellow, Troy (2012-03-20). "Idly Moving Ahead". Flash of Steel. Retrieved 2012-03-29.
  11. ^ Remo, Chris (2007-03-21). "Book Podcast #1 Pre-Discussion: The Sense of an Ending". Idle Thumbs. Archived from the original on 2012-07-20. Retrieved 2012-07-27.
  12. ^ Idle Thumbs (2012-07-19). "Idle Thumbs 65: Dance of the Treasure Goblin". Idle Thumbs. Retrieved 2012-07-27.
  13. ^ a b Hamilton, Kirk (2012-03-14). "Peter Molydeux Game-Jam Gathers Steam, Participants and... Maybe Even Peter Molyneux Himself". Kotaku. Retrieved 2012-03-29.
  14. ^ Lawrie, Luke (2012-03-29). "What Would Molydeux?". Australiangamer.com. Archived from the original on 2012-04-08. Retrieved 2012-03-29.
  15. ^ a b c Crecente, Brian (2012-04-02). "Fake Molyneux game jam celebrates absurdity, creativity". Polygon. Archived from the original on 2014-08-09. Retrieved 2012-09-17.
  16. ^ "What Would Molydeux? Molyjam 2012". Whatwouldmolydeux.com. 2012-03-28. Retrieved 2012-03-29.
  17. ^ Watts, Steve (2012-04-03). "'What Would MolyDeux?' jam produces more than 280 games". Shacknews. Archived from the original on 2014-08-11. Retrieved 2012-09-17.
  18. ^ Hamilton, Kirk (2012-04-02). "Play More Than 200 Ridiculous Peter Molydeux Games Right Now". Kotaku. Archived from the original on 2014-08-10. Retrieved 2012-09-17.
  19. ^ Idle Thumbs (2013-03-13). "Happy Dishonored Return of Nick Breckon". Idle Thumbs. Retrieved 2013-06-02.
  20. ^ Idle Thumbs (2013-04-03). "King Chromin' For A Day". Idle Thumbs. Retrieved 2013-06-02.
  21. ^ Idle Thumbs (2013-05-29). "Dota Today 1: QOP Top and POTM Bottom". Idle Thumbs. Retrieved 2013-06-02.
[edit]