Agharta: The Hollow Earth: Difference between revisions
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{{Short description|2000 video game}} |
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{{Multiple issues| |
{{Multiple issues| |
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{{notability|date=March 2017}} |
{{notability|Products|date=March 2017}} |
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{{Orphan|date=February 2017}} |
{{Orphan|date=February 2017}} |
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{{Underlinked|date=June 2018}} |
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{{Infobox video game |
{{Infobox video game |
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| developer = Aniware AB |
| developer = Aniware AB |
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| platforms = Windows |
| platforms = Windows |
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| released = 2000 |
| released = 2000 |
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| genre = Action, |
| genre = Action, adventure |
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| image = Agharta The Hollow Earth.jpg |
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'''''Agharta: The Hollow Earth''''' is a 2000 video game. |
'''''Agharta: The Hollow Earth''''' is a 2000 video game. |
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== Development == |
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A beta for the German dub of the game was released in April 2001.<ref name=":0">{{Cite web|url=https://archive.org/stream/PC-Player-German-Magazine-2001-06/PC-Player-2001-06_djvu.txt|title=Full text of "PC Player German Magazine 2001-06"|website=archive.org|language=en|access-date=2017-03-17}}</ref> |
A beta for the [[Germany|German]] dub of the game was released in April 2001.<ref name=":0">{{Cite web|url=https://archive.org/stream/PC-Player-German-Magazine-2001-06/PC-Player-2001-06_djvu.txt|title=Full text of "PC Player German Magazine 2001-06"|website=archive.org|date=June 2001|language=en|access-date=2017-03-17}}</ref> |
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== Plot == |
== Plot == |
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== Reception == |
== Reception == |
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Chris Kellner of [[DTP Entertainment]], which handled the game's German [[Video game localization|localization]], reported its lifetime sales between 10,000 and 50,000 copies in the region.<ref name=inv10>{{cite magazine | |
Chris Kellner of [[DTP Entertainment]], which handled the game's German [[Video game localization|localization]], reported its lifetime sales between 10,000 and 50,000 copies in the region.<ref name=inv10>{{cite magazine | archive-url=https://web.archive.org/web/20060813153740/http://www.justadventure.com/TheInventory/TheInventory.shtm | url=http://www.justadventure.com:80/TheInventory/TheInventory.shtm | title=The Lounge; Interview with DTP | date=November 2003 | issue=10 | magazine=The Inventory | publisher=[[Just Adventure]] | archive-date=2006-08-13 | pages=20–23 | url-status=dead | access-date=2018-10-04}}</ref> |
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Comrad of Absolute Games described the game as a classic that should be a staple in a gamer's collection.<ref>{{Cite web|url=http://www.ag.ru/games/agharta-the-hollow-earth/review|title=Agharta: The Hollow Earth - рецензия и обзор на игру на AG.ru|website=www.ag.ru|access-date=2017-02-03}}</ref> ''Gry'' reviewer Michael Zacharzewski said the game made an important statement to the world that [[Sweden]] has a thriving game development industry, something that may have been in question at the time.<ref>{{Cite news|url=http://gry.wp.pl/artykul/zapowiedz,agharta-the-hollow-earth,19,1.html|title=Agharta: The Hollow Earth - Gry.wp.pl|last=Polska|first=Grupa Wirtualna|access-date=2017-02-03}}</ref> Thorsten Wiesner of German site ''Golem'' thought the game had a good story with a lot of wasted potential.<ref>{{Cite news|url=https://www.golem.de/0106/14233.html|title=Spieletest: Hollow Earth - Abenteuer für Bruchpiloten - Golem.de|access-date=2017-03-17|language=de-DE}}</ref> ''Game Guru'' praised its soundscape and music.<ref>{{Cite web|url=http://gameguru.box.sk/full.php3?show=1787.|title=Agharta - The Hollow Earth - review|last=Krehlik|first=Radoslav|website=gameguru.box.sk|access-date=2017-03-17}}</ref> ''[[PC Player (German magazine)|PC Player]]'' thought the game design was unimaginative and the puzzles were hollow.<ref name=":0" /> |
Comrad of Absolute Games described the game as a classic that should be a staple in a gamer's collection.<ref>{{Cite web|url=http://www.ag.ru/games/agharta-the-hollow-earth/review|title=Agharta: The Hollow Earth - рецензия и обзор на игру на AG.ru|website=www.ag.ru|access-date=2017-02-03}}</ref> ''Gry'' reviewer Michael Zacharzewski said the game made an important statement to the world that [[Sweden]] has a thriving game development industry, something that may have been in question at the time.<ref>{{Cite news|url=http://gry.wp.pl/artykul/zapowiedz,agharta-the-hollow-earth,19,1.html|title=Agharta: The Hollow Earth - Gry.wp.pl|last=Polska|first=Grupa Wirtualna|access-date=2017-02-03}}{{Dead link|date=September 2019 |bot=InternetArchiveBot|fix-attempted=yes}}</ref> Thorsten Wiesner of German site ''Golem'' thought the game had a good story with a lot of wasted potential.<ref>{{Cite news|url=https://www.golem.de/0106/14233.html|title=Spieletest: Hollow Earth - Abenteuer für Bruchpiloten - Golem.de|access-date=2017-03-17|language=de-DE}}</ref> ''Game Guru'' praised its soundscape and music.<ref>{{Cite web|url=http://gameguru.box.sk/full.php3?show=1787.|title=Agharta - The Hollow Earth - review|last=Krehlik|first=Radoslav|website=gameguru.box.sk|access-date=2017-03-17}}</ref> ''[[PC Player (German magazine)|PC Player]]'' thought the game design was unimaginative and the puzzles were hollow.<ref name=":0" /> |
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== References == |
== References == |
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{{Reflist}} |
{{Reflist}} |
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[[Category:2000 video games]] |
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[[Category:Adventure games]] |
[[Category:Adventure games]] |
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[[Category:DTP Entertainment games]] |
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[[Category:Windows games]] |
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[[Category:Windows-only games]] |
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{{Adventure-videogame-stub}} |
Latest revision as of 23:48, 24 May 2024
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Agharta: The Hollow Earth | |
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Developer(s) | Aniware AB |
Publisher(s) | Egmont Interactive |
Platform(s) | Windows |
Release | 2000 |
Genre(s) | Action, adventure |
Agharta: The Hollow Earth is a 2000 video game.
Development
[edit]A beta for the German dub of the game was released in April 2001.[1]
Plot
[edit]Set in 1926, the player is a pilot who is tasked with finding a famous scientist who disappeared while at the North Pole.
Gameplay
[edit]Gameplay follows that of a traditional point-and-click adventure title. The player must explore the environment to acquire items, and use them to complete puzzles and advance the story.
Reception
[edit]Chris Kellner of DTP Entertainment, which handled the game's German localization, reported its lifetime sales between 10,000 and 50,000 copies in the region.[2]
Comrad of Absolute Games described the game as a classic that should be a staple in a gamer's collection.[3] Gry reviewer Michael Zacharzewski said the game made an important statement to the world that Sweden has a thriving game development industry, something that may have been in question at the time.[4] Thorsten Wiesner of German site Golem thought the game had a good story with a lot of wasted potential.[5] Game Guru praised its soundscape and music.[6] PC Player thought the game design was unimaginative and the puzzles were hollow.[1]
References
[edit]- ^ a b "Full text of "PC Player German Magazine 2001-06"". archive.org. June 2001. Retrieved 2017-03-17.
- ^ "The Lounge; Interview with DTP". The Inventory. No. 10. Just Adventure. November 2003. pp. 20–23. Archived from the original on 2006-08-13. Retrieved 2018-10-04.
- ^ "Agharta: The Hollow Earth - рецензия и обзор на игру на AG.ru". www.ag.ru. Retrieved 2017-02-03.
- ^ Polska, Grupa Wirtualna. "Agharta: The Hollow Earth - Gry.wp.pl". Retrieved 2017-02-03.[permanent dead link ]
- ^ "Spieletest: Hollow Earth - Abenteuer für Bruchpiloten - Golem.de" (in German). Retrieved 2017-03-17.
- ^ Krehlik, Radoslav. "Agharta - The Hollow Earth - review". gameguru.box.sk. Retrieved 2017-03-17.