Need for Speed: Carbon: Difference between revisions
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{{Use mdy dates|date=July 2021}} |
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{{Infobox CVG |
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{{Short description|2006 racing video game}} |
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|title = Need for Speed: Carbon |
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{{Infobox video game |
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|image = [[Image:Carbon Box.jpg|250px]] |
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| title = Need for Speed: Carbon |
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|developer = [[EA Canada|EA Black Box]] |
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| image = Need for Speed Carbon Game Cover.jpg |
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|publisher = [[Electronic Arts]] |
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| caption = European cover art featuring a [[Mitsubishi Lancer Evolution#Evolution IX|Mitsubishi Lancer Evolution IX]] and a [[Dodge Challenger]] drifting through a corner. |
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|distributor = [[EA Games]] |
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| developer = {{plainlist| |
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|designer = |
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* [[EA Black Box]] |
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|engine = |
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* Team Fusion (PSP) |
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|version = |
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* [[Exient Entertainment]] (DS) |
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|released = |released = PC, PS2, Xbox, Xbox 360:<br> |
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* Pocketeers (GBA) |
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{{flagicon|US}} [[November 1]], [[2006 in video gaming|2006]]<br> |
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* [[Rovio Mobile]] (mobile) |
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{{flagicon|UK}} [[November 3]], [[2006 in video gaming|2006]]<br> |
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* [[TransGaming]] (Mac OS X)<ref name="allgameoverview">{{cite web |url=http://www.allgame.com/game.php?id=52899&tab=overview |title=Need for Speed: Carbon - Macintosh Overview|last=Leach |first=Gracie |publisher = [[AllGame]] |access-date=March 20, 2024 |archive-url=https://web.archive.org/web/20141114233150/http://www.allgame.com/game.php?id=52899&tab=overview |archive-date=November 14, 2014}}</ref> |
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{{flagicon|EU}} [[November 9]], [[2006 in video gaming|2006]]<br> |
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* [[Global VR]] (arcade) |
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{{flagicon|AUS}} [[November 9]], [[2006 in video gaming|2006]] <br> |
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PS3:<br> |
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{{flagicon|US}} [[November 20]], [[2006 in video gaming|2006]]<br> |
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Wii:<br> |
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{{flagicon|US}} [[November 19]], [[2006 in video gaming|2006]]<br> |
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{{flagicon|AUS}} [[December 7]], [[2006 in video gaming|2006]]<br> |
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{{flagicon|EU}} Inc UK [[December 8]], [[2006 in video gaming|2006]]<br> |
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{{flagicon|Japan}} [[December 31]], [[2006 in video gaming|2006]] |
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|genre = [[Racing game|Racing]] |
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|modes = Single-player, multiplayer |
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|ratings = [[ESRB]]: E10+<br>[[PEGI]]:12+<br> [[BBFC]]: PG<br>[[Office of Film and Literature Classification (Australia)|OFLC]]: G |
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|platforms = [[Personal computer|PC]], [[PlayStation 3]], [[PlayStation 2]], [[PlayStation Portable|PSP]], [[Wii]], [[Nintendo GameCube|GameCube]], [[Nintendo DS]], [[Game Boy Advance|GBA]], [[Xbox 360]], [[Xbox]], [[Mobile]] |
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|media = [[DVD]], [[Universal Media Disc|UMD]], [[Blu-ray Disc]], [[Nintendo GameCube Game Disc|GameCube Game Disc]], [[Nintendo DS#Compatibility|DS Card]], [[Game Boy Advance#Media|GBA Cartridge]] |
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|requirements = |
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|input = |
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}} |
}} |
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| publisher = {{plainlist| |
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* [[Electronic Arts]] |
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* [[Global VR]] (arcade) |
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}} |
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| series = ''[[Need for Speed]]'' |
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| engine = <!-- override wikidata --> |
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| platforms = {{plainlist| |
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* [[Windows]] |
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* [[Mac OS X]] |
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* [[PlayStation 2]] |
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* [[PlayStation 3]] |
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* [[Xbox (console)|Xbox]] |
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* [[Xbox 360]] |
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* [[GameCube]] |
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* [[Wii]] |
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* [[Zeebo]] |
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* [[Arcade game|Arcade]]<ref name="monkey" /> |
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* [[Game Boy Advance]] |
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* [[Nintendo DS]] |
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* [[PlayStation Portable]] |
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* [[Mobile game|Mobile phone]] |
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}} |
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| released = {{collapsible list|title=October 31, 2006|'''Mobile'''{{vgrelease|UK|October 27, 2006<ref>{{Cite web |last=James |first=Chris |title=New on O2 |url=https://www.pocketgamer.com/o2-mobile-charts/new-on-o2/ |access-date=2023-03-29 |website=www.pocketgamer.com |date=October 27, 2006 |language=en |archive-date=March 29, 2023 |archive-url=https://web.archive.org/web/20230329204832/https://www.pocketgamer.com/o2-mobile-charts/new-on-o2/ |url-status=live }}</ref>|NA|November 30, 2006}}'''DS''', '''GBA''', '''GC''', '''PSP''', '''Xbox'''<br /> |
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{{vgrelease|NA|October 31, 2006<ref name="release">{{Cite web |title=EA peels out PC NFS Carbon demo |url=https://www.gamespot.com/articles/ea-peels-out-pc-nfs-carbon-demo/1100-6160611/ |access-date=2023-03-29 |website=GameSpot |language=en-US |archive-date=March 29, 2023 |archive-url=https://web.archive.org/web/20230329204827/https://www.gamespot.com/articles/ea-peels-out-pc-nfs-carbon-demo/1100-6160611/ |url-status=live }}</ref>|EU|November 3, 2006<ref name="euro">{{Cite news |date=2006-10-30 |title=NFS Carbon PC demo |language=en-gb |work=Eurogamer.net |url=https://www.eurogamer.net/news301006nfscarbon |access-date=2023-03-29 |archive-date=March 29, 2023 |archive-url=https://web.archive.org/web/20230329204823/https://www.eurogamer.net/news301006nfscarbon |url-status=live }}</ref>|AUS|November 9, 2006}}'''PS2''', '''Windows''', '''Xbox 360'''<br />{{vgrelease|NA|October 31, 2006<ref name="release"/>|EU|November 3, 2006<ref name="euro"/>|AUS|November 16, 2006}}'''PlayStation 3'''<br />{{vgrelease|NA|November 17, 2006<ref name="release"/>|PAL|March 23, 2007<ref>{{Cite news |date=2007-03-22 |title=PS3 launch line-up finalised |language=en-gb |work=Eurogamer.net |url=https://www.eurogamer.net/ps3-launch-line-up-finalised |access-date=2023-03-29 |archive-date=March 29, 2023 |archive-url=https://web.archive.org/web/20230329204827/https://www.eurogamer.net/ps3-launch-line-up-finalised |url-status=live }}</ref><ref>{{Cite web |title=Sony's PS3 to hit Europe, Australia on March 23 |url=https://www.macworld.com/article/183294/ps3-13.html |access-date=2023-03-29 |website=Macworld |language=en |archive-date=March 29, 2023 |archive-url=https://web.archive.org/web/20230329204824/https://www.macworld.com/article/183294/ps3-13.html |url-status=live }}</ref>}}'''Wii'''<br />{{vgrelease|NA|November 19, 2006<ref name="release"/>|EU|December 8, 2006<ref>{{Cite web |date=2006-12-08 |title=GONE IN 60 SECONDS…ALMOST! |url=https://www.gamesindustry.biz/gone-in-60-secondsalmost |access-date=2023-03-29 |website=GamesIndustry.biz |language=en |archive-date=March 29, 2023 |archive-url=https://web.archive.org/web/20230329204825/https://www.gamesindustry.biz/gone-in-60-secondsalmost |url-status=live }}</ref>|AUS|December 14, 2006}}'''Mac OS X'''<br />{{vgrelease|NA|August 17, 2007<ref>{{Cite web |title=Hoor-EA! Mac games hit Apple store today |url=https://www.engadget.com/2007-08-17-hoor-ea-mac-games-hit-apple-store-today.html |access-date=2023-03-29 |website=Engadget |date=July 15, 2016 |language=en-US |archive-date=March 29, 2023 |archive-url=https://web.archive.org/web/20230329204823/https://www.engadget.com/2007-08-17-hoor-ea-mac-games-hit-apple-store-today.html |url-status=live }}</ref>}}'''Arcade'''<br />{{vgrelease|NA|2008}}}} |
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| genre = [[Racing game|Racing]] |
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| modes = {{plainlist| |
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* [[Single-player video game|Single-player]] |
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* [[Multiplayer video game|multiplayer]] |
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}} |
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| composer = [[Trevor Morris (musician)|Trevor Morris]] |
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}} |
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'''''Need for Speed: Carbon''''' is a 2006 [[racing video game]] and the tenth installment in the [[Need for Speed|''Need for Speed'' series]]. Developed by [[EA Black Box]], [[Rovio Entertainment|Rovio Mobile]] and published by [[Electronic Arts]], it was released on October 31, 2006, for the [[PlayStation 2]], [[PlayStation 3]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[GameCube]], [[Windows]], and [[Mac OS X]], and on November 19, 2006 as a launch title for the [[Wii]] and in 2008 for [[Arcade game|arcade cabinets]]. A portable version, '''''Need for Speed: Carbon – Own the City''''', was released for the [[PlayStation Portable]], [[Game Boy Advance]], [[Nintendo DS]].<ref>{{cite web|url=http://uk.psp.ign.com/articles/743/743342p1.html|title=''Need for Speed Carbon: Own the City'' Review|access-date=June 24, 2008|work=[[IGN]]|date=November 1, 2008|archive-date=February 16, 2012|archive-url=https://web.archive.org/web/20120216084032/http://uk.psp.ign.com/articles/743/743342p1.html|url-status=live}}</ref> and [[Zeebo]],<ref name="gamasutra">{{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=23776|title=Zeebo Officially Launches In Brazil With ''FIFA'', ''Need For Speed'', ''Brain Challenge''|first=Leigh|last=Alexander|publisher=Think Services|date=May 27, 2009|access-date=January 18, 2010|archive-date=November 12, 2009|archive-url=https://web.archive.org/web/20091112032021/http://www.gamasutra.com/php-bin/news_index.php?story=23776|url-status=live}}</ref> While it featured similar gameplay to the console version, the portable versions included new or modified gameplay elements, a different setting and storyline, and a different selection of teammates. This is the final installment in the series to be released for Game Boy Advance. |
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''Carbon'''s storyline takes place after the events of ''[[Need for Speed: Most Wanted (2005 video game)|Need for Speed: Most Wanted]]'', and sees players conducting illegal [[street race]]s within the fictional city of Palmont City. The story focuses on the player's character taking control of the city from various street-racing gangs. While the gameplay is similar to its predecessor, ''Carbon'' introduced a number of new features, including crews and racing wingmen, [[Street racing#Japan|Touge]]-styled racing events, and greater customization options. |
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'''''Need for Speed: Carbon''''' is the latest installment in the ''[[Need for Speed (series)|Need for Speed]]'' series. It was first shown in [[Electronic Arts|EA]]'s montage at [[Sony Computer Entertainment|Sony]]'s [[E3|E³]] 2006 conference and was the cover story in ''[[Game Informer]]'' magazine of [[July 2006]]. ''Carbon'' will be the the first in the ''[[Need for Speed (series)|Need for Speed]]'' series to be released for all [[History_of_video_game_consoles_(seventh_generation)|next-generation]] consoles. ''Carbon'' features a selection of cars from its predecessors, as well as many new additions including the [[Audi]] [[Audi R8 Road Car|Le Mans Quattro]], [[Carroll_Shelby|Shelby]] [[Shelby GT500|GT500]], and the [[Chevrolet]] [[Chevrolet Chevelle|Chevelle SS]]. Carbon features actress and model [[Emmanuelle Vaugier]]. The PSP, Nintendo DS, and Game Boy Advance version of the game is called ''Need For Speed Carbon: Own the City''. Need for Speed: Carbon debuted at number one on the UK all format gaming chart on its first week of release, beating Konami's Pro Evolution Soccer 6. <ref>{{cite web | title="Christmas charts take shape" | url=http://www.mcvuk.com/newsitem.php?id=24722 | date=2006-11-13 | accessdate=2006-11-13}}</ref> |
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Upon the release of ''Carbon'', the game received positive reviews from critics, though it faced some criticism over elements of its gameplay mechanics, including a lack of emphasis on police chases compared to its predecessor. A special ''Collector's Edition'' version was also released for PlayStation 2, Windows and Xbox 360. It included additional content; such new cars, new customization items and new events for two of its game modes. As of 2021, download versions of the game are no longer available for purchase in any online stores, and online play was shut down on September 1.<ref>{{Cite web|last=EA_David|date=May 31, 2021|title=An-announcement-about-some-older-NFS-titles|url=https://answers.ea.com/t5/Other-Need-for-Speed-Games/An-announcement-about-some-older-NFS-titles/td-p/10386697|access-date=June 15, 2021|website=EA Answers HQ|archive-date=November 13, 2021|archive-url=https://web.archive.org/web/20211113025639/https://answers.ea.com/t5/Other-Need-for-Speed-Games/An-announcement-about-some-older-NFS-titles/td-p/10386697|url-status=live}}</ref><ref>{{Cite web|last=Max_Joker|date=May 31, 2021|title=Sun is setting on some older NFS titles – it's not you, it's us|url=http://www.reddit.com/r/needforspeed/comments/np6uig/sun_is_setting_on_some_older_nfs_titles_its_not/|access-date=June 10, 2021|website=r/needforspeed|archive-date=June 21, 2022|archive-url=https://web.archive.org/web/20220621180344/https://www.reddit.com/r/needforspeed/comments/np6uig/sun_is_setting_on_some_older_nfs_titles_its_not/|url-status=live}}</ref> |
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== Gameplay == |
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''Carbon'' bases its ideas on real life racing clubs and teams. One can pick specific people to be in one's crew, such as a scout who can help one find shortcuts throughout the track, a blocker who races beside one in the race and can target cars during the race and knock them off the course, and a drafter who can help one find the slipstream in the race. Also, each crew member will also have a second specialty, such as fabricators, who can modify certain parts of your car and enable AutoSculpt (a tool which allows the player to customize the modifications), mechanics, and "fixers", who can reduce your wanted level or get truckers out of your way. Also the player is able to win territories, which has benefits from certain car part stores to important people. The game also features [[Drifting (motorsport)|drift]] racing, a mode that had been included in ''[[Need For Speed: Underground]]'', but omitted from [[Need For Speed: Most Wanted|''Most Wanted'']], and canyon racing, a two-part race where the one part involves you gaining points depending on how close you follow your opponent down a mountain trail and the other part involving you losing points depending on how close the opponent is following you. |
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The game was succeeded by ''[[Need for Speed: ProStreet]]'' in 2007. |
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There is also the ability to upload one's car's picture to [http://www.NeedforSpeed.com the Need for Speed website], complete with stats and modifications. Also, the [[personal computer|PC]] version features an online "Be the Cop" mode. |
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==Gameplay== |
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A Collectors Edition of the game is also available offering 3 exclusive cars, 10 pre-tuned cars, 6 new races, 3 unique challenge events, 10 unique [[Decal|vinyls]] and a Bonus DVD. The Collectors Edition also features alternate packaging with alternate cover art and metallic finish packaging. |
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===Overview=== |
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[[File:NFSCarbonAudiLeMansQuattro&LamborghiniLP640.jpg|left|thumb|A heavily modified [[Audi Le Mans quattro]] compared to a stock [[Lamborghini Murciélago]] LP-640, showing the "Autosculpt" feature of the game.]] |
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In the game, players take part in illegal street races that focus on different styles of races, utilizing a variety of licensed real-world cars (available at the time of the game's development and release) that can be upgraded and customized with new parts, while contending with the involvement of the police in their efforts to impede the player. Racing Events focus on competitive races with other drivers on circuits or point-to-point routes, checkpoint races, and races involving sprints or [[Drifting (motorsport)|drifting]] (the latter being absent in its predecessor), with players able to use Nitrous Oxide and Speedbreaker whenever needed – either to help win races or get out of tight spots – both of which recharge over time. The game itself features four game modes – Career, Quick Race, Challenge Series, and Multiplayer – with the latter featuring online gameplay available in all console and PC versions of the game, except the [[Wii]]'s edition. |
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The game operates on the same gameplay mechanics used in previous entries in the series, including its predecessor ''[[Need for Speed: Most Wanted (2005 video game)|Most Wanted]]'', though ''Carbon'' introduced new elements. A new element exclusive to ''Carbon'' is Canyon events – special racing events styled after Japanese [[Mountain pass|Tōge]] racing, in which players compete in competitive racing on canyon roads outside the game's main setting. These events consist of sprints, drifting and duel events, in which the latter two feature a majority of destructible guardrails that the player must avoid crashing through or risk losing these respective events as a result. Duel events on these circuits operate differently to events involving major rival racers in ''Need for Speed'' games, as these are conducted across two stages on a canyon circuit – in each stage, one driver acts as the chaser and pursues the other at close proximity, with the first stage seeing the player as the chaser and scoring points the closer they can tail their opponent, while in the second stage their opponent becomes the chaser and the player must keep as much distance as possible to avoid losing too many points before the stage is completed. At the end of both stages, the car who took the lead wins if their score is positive, otherwise, their opponent wins if they turned it negative. Apart from scores, an instant win is possible depending on which mode the Duel is conducted in – in Career mode, the player can win instantly if they can stay ahead of their opponent for ten seconds, but lose if they fall behind for too long; in Online Multiplayer, a player wins if their opponent crashes through a guardrail. |
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Need For Speed: Carbon shot straight to the top of the UK Multi-Format chart as compiled by [[Chart-Track]], for the week ending 4th November 2006, knocking highly anticipated football sim [[Pro Evolution Soccer|Pro Evolution Soccer 6]] from the number 1 position. |
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[[Police pursuit]]s, a staple of the series, function similar to ''Most Wanted'' in that police can turn up at any time during a race and attempt to impede the player during the event, except in Canyon Race events and checkpoint races; in Career mode, the police can also turn up during Free Roam, but will not act against the player unless they have a [[Arrest warrant|warrant]] (for evading a previous pursuit) or committed an offence in their sight, whereupon they focus on blocking in and arresting the player unless they can lose them and find a safe spot to hide until they lose their heat. As the player is pursued, they can either attempt to evade the cops or knock them out of action by ramming their cars or using destructible props called Pursuit Breakers to impede their pursuit, though extensive pursuits will cause the player's heat level to rise, leading to stronger pursuit tactics including [[spike strip]]s, [[roadblock]]s, and the involvement of state/federal authorities. ''Carbon'' modified the pursuit function by making police less dominant in arrest tactics at higher heat levels, and reducing the chance a Pursuit Breaker blocks/destroys a pursuing vehicle. |
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== Environment == |
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According to the [[July 2006]] ''[[Game Informer]]'' issue, ''Carbon'''s city Palmont is located on the [[West Coast of the United States]]. The city is divided into different sections, each controlled by different bosses. Several real-world cities that apparently influenced the designs of this city are [[Las Vegas]], [[San Francisco]], [[Los Angeles]], [[Santa Fe, New Mexico]], [[Phoenix, Arizona]], [[San Diego]], [[Seattle]], and [[Vancouver]]. Within each district there are 5-7 neighborhoods, and one goal in the game is to win as many of these neighborhoods as possible to gain turf from various bosses and find better shops and teams. As you gain territories you will gain access to other team members, shops, and cars. The ''Need For Speed Carbon: Own the City'' version for PSP uses 2/3 of the map from [[Need for Speed: Most Wanted|last year's game]]. |
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Licensed real-world cars used in the game are divided into three tiers (performance level) and three classes – [[Exotic car|Exotic]], [[Import scene|Tuner]], and [[Muscle car|Muscle]]. For example, a [[Nissan 240SX]] is a tier 1 tuner car, while a [[Chevrolet Corvette (C6) Z06|Corvette Z06]] is a tier 3 muscle car. Each car class also has advantages and disadvantages in terms of driving styles. Tuner cars have the best handling and cornering but have the lowest acceleration and top speed. Muscle cars have the best acceleration but have poor handling. Exotic cars have the highest top speed and better handling than Muscle cars but are not as agile as Tuners. Cars receive visual damage during the game, but no physical damage. Cars can be upgraded in performance through new components and fine-tuning of each component – such upgrades can help, for example, to improve speed, or improve braking. ''Carbon'' added the ability to customize visual parts via autosculpt parts, which allow adjustments of components for example, while adding flexibility with vinyls and decals by allowing them to be placed in layers over each other, with the ability to modify these in shape and size, and place them anywhere on the car. Additional cars and customization parts can be acquired through completing Reward Cards – each card consists of a set of challenges for the player to complete across the game modes, and reward the player either with a new vehicle to use or new parts for customization. |
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== Plot outline == |
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{{spoiler}} |
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In the game, the player starts out by driving down Carbon Canyon in his [[BMW M3 GTR]], which he retrieved from Razor (the antagonist in Need For Speed Most Wanted) and subsequently left Rockport with. A recap of his last race in Palmont City (with Kenji, Angie, and Wolf) is then shown. As the race comes to an end, police use an electronic [[tazer]] device to disable all the racecars except for that which belongs to the player. Then Nikki comes to drop off a sack inside the car of the player, but the player then escapes before Nikki comes into the vehicle while the other racers are off getting handcuffed and/or arrested. Then the recap ends abruptly. Agent Cross (a returning character from [[Need For Speed: Most Wanted]]) follows by beginning to chase the player down the entire canyon. The player reaches a dead end and smacks right into a big truck, where he is cornered by Cross. |
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=== Career Mode === |
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At this point, the player is introduced to the game's chief antagonist, Darius, and Nikki comes into the scene as well. Then the player is brought up to the current speed on the changes within [[Palmont City]] throughout the one-half decade which has passed while the player was [[incarcerated]] (it has actually only been one year, since the player got out of [[prison]] early for having excellent behaviour. The main concern is then shifted and transitions to focus on the loss of various territories between rivaling [[gang|gangs]]. Darius recruits the player with the intention of gaining back this territory of his. The BMW M3 GTR which belongs to the player has now been completely totaled and is all ruined. Therefore, Nikki comes up with an offer which the player is unable to refuse. The offer consists of terms which entail the player deciding and making a selection for which new automobile the player would like. This is where the fat helper man who becomes an employee of the player (seeing as how the fat man is the only option available to the player) then appears at the location where the player can select the new car to drive. The new employee is a shorter man who has a double chin and dark brown hair with big sideburns and a big belly. At this next moment, the player is forced to make a choice between an Asian tuner (AZN), an Italian exotic (ITA), or an American muscle car (USA) as a starting point for the new career the player is about to embark on. The new career consists of the player rebuilding the street reputation which the player lost while in prison (it decreases at a fixed rate, according to the game). |
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The game's main mode focuses on the player competing in races against rival street racing crews, instead of individual racers like in ''Most Wanted'' and ''[[Need for Speed: Underground 2|Underground 2]]''. When starting in Career mode, players must choose a class that is not only permanent for their playthrough in this mode, but also dictates which of the initial three districts in the game's setting they begin in and which racing events are available first. Additional cars and classes become unlocked as the player progresses in this mode; any cars earned from Reward Cards for Quick Race mode are also available but without limitation. Players operate their own crew in Career mode and can recruit AI wingmen to assist them, each of whom operates under a different role – Blocker, Drafter, and Scout – and specialty – Fixer, Mechanic, and Fabricator. The type of role and specialty that each wingman operate under dictates how they assist the player – some can find shortcuts during races, while others can help to reduce police heat – with their role also dictating which car they drive in; the first two wingmen the player unlocks have their cars match the player's chosen class. During races, players may use their wingmen for a period of time, after which they must wait a while until their wingmen gauge has recharged before they can use them again, with the exception of scouts, who use their role for the entire race to find shortcuts. |
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To win career mode, players compete in races against other crews to secure territory – each district has a number of territories, each controlled either by the district's main crew or a minor crew through a series of racing events. Winning a majority of the races in a territory converts control to the player's crew and unlocks additional races elsewhere. Races that have been won can be engaged again, but the prize money offered is reduced as a result. Taking control of all territories will unlock a duel event with the main crew's boss, in which winning the event will allow the player to unlock special rewards, in a similar manner to the rewards offered in rival events in ''Most Wanted''. As the player accumulates territories, they can lose any earned by losing control over its racing events to minor crews, either by failing to defeat them in takeover challenges or forfeiting the right to do so. |
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As the player inevitably proceeds to win more and more races, the player gains new territories and eventually continues on to challenge bigger and bigger maibosses (there are no drug references outright, but drug culture is implied throughout). One such race is in a street and and another is in the canyon. to win complete control over their territory. As the story progresses, the player learns that after Nikki came, she left a sack in the vehicle which belongs to the player before the player made a big escape and got away. It is then revealed that the precious sack which Nikki comes to realize she is missing originally contained hard currency, but at some point the cash was removed (you see a short clip which shows the thief, who is wearing the same shoes as Darius) prior to escape of the player in the beginning. The player is left with an empty sack. Trouble is looming for the player. |
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=== Quick Race=== |
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The player continues racing against the small-time racers. Eventually the player defeats three big bosses (sequentially, one by one). It is at this point that the player is told to meet up with Darius. Darius decides to divulge that he (Darius himself) was just using the player to come and gain his territory for him. The player is then arrested by Cross (he was setup by Darius). Next, Darius leaves for a short while and Nikki comes with a set of keys in her back pocket. The keys are perfect to fit into the closed lock of the current car of the player. Nikki comes with her hands containing aid for the player and returns the keys. |
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Quick Race mode allows players to create custom events for single-player or multiplayer – both splitscreen or online – making use of any circuit and cars in the game, and altering various factors such as the difficulty of opponents, track conditions and so forth; what cars and circuits can be used depends on the player's progress in Career mode, though all players can be allowed to use wingmen they have unlocked in these events, provided this option is allowed. |
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===Challenge Series=== |
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Simultaneously, much to his chagrin, Cross lets the player go. After this, the player is permitted to race in the town called 'Silverton' (which happens to be the main vicinity which Darius has asserted as his own territory). As the player begins to start the first race in this new realm, Darius is informed of the fact. He becomes agitated and recruits the nearby three major big bosses so that the player can be defeated once and for all. Darius gives orders to ensure that the threat offered by the player will be diminished. However, once the player champions all of the small-time racers in the town called Silverton, the racer is challenged by Darius to a street duel. It involves many difficult maps. Darius races in a red [[Audi Le Mans Quattro]], which has 20 inch [[chrome]] [[rims]]. At this point the player is faced with the challenege of beating Darius (while he is in his Red Audi) in a street race as well as a fast-faced and twisty canyon race. |
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Challenge Series consists of a series of racing events that are divided into 12 categories, each divided further into three difficulty levels. Each challenge event requires the player to complete a specific goal, depending on the type of event, using a set car on a specific course in the game. Players may choose any category to begin with, unlike in ''Most Wanted'', but must complete in order of Easy to Hard. Completing all of the difficulty levels of a challenge unlocks either a new car or customization option for the player to use in other modes. |
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=== Online Multiplayer === |
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After Darius is defeated in both raced in a row, he comes over to the player and hands over the keys given by Nikki who comes with the Red Audi. Darius is indefinitely banished from Silverton. |
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Online Multiplayer mode includes circuit, sprint, canyon duels, and two multiplayer exclusive events – Pursuit Knockout and Pursuit Tag: |
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{{endspoiler}} |
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* In Pursuit Knockout, players compete in laps of a circuit, with each player in last place being knocked out and returning as cops to hinder the other players. The winner is the player who ends the race in first place. |
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* In Pursuit Tag, one player is a racer and must evade the others, who operate as the cops. If the player is arrested by another, they switch roles. The winner is the player who spends the most time as the racer. |
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== |
== Plot == |
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=== Setting === |
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There are several main characters that the player encounters during the game: |
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''Carbon'' takes place within the fictional city of Palmont, which encompasses four boroughs linked by a highway system; Kempton, which houses the city's industrial complexes; Downtown, which houses the city's metropolitan and financial buildings; Fortuna, which houses the city's residential area; and Silverton, which houses the city's casino & resort facilities. The city is also surrounded by three canyons known as East, West, and Carbon, which feature their own layout of the route, but which are not connected to Palmont. In the game's story, which takes place during a fixed period at night, the player is not able to access Silverton until they have made progress in career mode and only can access the canyon routes during events. |
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=== Story === |
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{|class="wikitable" style="float:left;" |
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Several years prior to the events of ''[[Need for Speed: Most Wanted (2005 video game)|Most Wanted]]'', a street racer (whose role is assumed by the player) took part in a major street race around Palmont for a large cash prize. The three other racers were each the leader of a street racing crew: Bushido's Kenji ([[Ken Kirby]]), 21st Street's Angie (Danielle Kremeniuk), and T.F.K. (The Fortuna Kings)'s Wolf (Shaw Madson). However, the racers were ambushed by the Palmont Police Department (PPD), who had [[Special Weapons And Tactics|SWAT]] immobilize the player's opponents with an [[Electromagnetic Pulse|EMP]] and began arresting everyone involved. The player escaped with the help of Darius ([[Tahmoh Penikett]]), the leader for the Stacked Deck, and his then-girlfriend Nikki ([[Emmanuelle Vaugier]]); before leaving she handed over the bag containing the race's prize money, but it turned out to contain paper. Under Darius' advice, the player quickly fled Palmont after being accused of sabotaging the race. |
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|- |
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!Name |
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!Casted by |
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!Voice by |
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!Car(s) |
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!Boss of |
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!Description |
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|- |
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|Nikki |
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|[[Emmanuelle Vaugier]] |
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|[[Emmanuelle Vaugier]] |
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|[[Ford GT]] |
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| - |
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|The player's girlfriend, who eventually becomes a selectable crew member later in the game. |
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|- |
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|Darius |
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|[[Tahmoh Penikett]] |
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|[[Tahmoh Penikett]] |
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|[[Audi R8 Road Car|Audi Le Mans Quattro]] |
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|Stacked Deck |
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|Helps you escape in the beginning, but apparently has a hidden agenda as the game progresses. |
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|- |
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|Cross |
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|Dean McKenzie |
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|Dean McKenzie |
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|[[Chevrolet Corvette C6|Chevrolet Corvette Z06]] |
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| - |
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|Formerly a police sergeant who lost his job after failing to stop you from escaping Rockport in [[Need For Speed: Most Wanted|NFS: MW]]. Currently works as a bounty hunter bringing street racers such as yourself to justice. |
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|- |
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|Angie |
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|Danielle Kremeniuk |
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|Danielle Kremeniuk |
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|[[1969 Dodge Charger|1969 Dodge Charger R/T]]<br />[[Dodge Challenger|2006 Dodge Challenger Concept]] |
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|21st Street |
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|Gang located in Kempton, prefers muscle cars. |
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|- |
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|Kenji |
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|Ken Kirby |
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|Ken Kirby <br />[[Archie Kao]] |
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|[[Mazda RX-7]]<br />[[Mitsubishi Lancer Evolution]] |
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|Bushido |
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|Gang located in Downtown Palmont, prefers tuner cars. |
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|- |
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|Wolf |
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|Shaw Madson |
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|Shaw Madson |
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|[[Aston Martin DB9]]<br />[[Lamborghini Murcielago]] |
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|tFk |
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|Gang located in Fortuna, prefers exotic cars. |
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|} |
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{{-}} |
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Following his narrow escape from Rockport, the player returns to Palmont but is pursued along a canyon route by former police sergeant Jonathan Cross, who after previously appearing as a police officer in ''Most Wanted'', now works as a [[bounty hunter]] and seeks revenge against him. After a long and heated canyon chase, the player's [[BMW M3 GTR]] gets totaled, and Cross attempts to arrest them for the 150-thousand-dollar bounty on their head but is paid off by Darius. Offering to help the player, Darius asks Nikki, who now dates him, assist him despite her belief that the player betrayed everyone for the prize money. With Nikki's help, the player receives two crew members{{snd}}Neville ([[Chris Gauthier]]) and Sal ([[Elias Toufexis]]){{snd}}to help in races and a safehouse to operate from. On Darius' advice, the player begins taking part in street races for control over territories controlled by rival crews across three of the city's main boroughs. In the process, he also engages against Kenji, Angie and Wolf, defeating them and securing a member of their crew to aid them, each of whom confides in the player that they suspect someone else set up both them and each crew member's former bosses as Yumi ([[Melody (Japanese singer)|Melody]]), Colin (Steve Lawlor), and Samson ([[Noah Danby]]) were all at the race between the player, Angie, Wolf, and Kenji, and each of them saw a vital piece of evidence to confirm the race had been rigged and doomed to an ambush by the PPD all along.<ref>{{cite video game|title=Need for Speed: Carbon|developer=[[Electronic Arts]]|publisher=Electronic Arts|date=2006|platform=[[PlayStation 2]]|quote=Need For Speed Carbon – various cutscenes after unlocking Sal, Colin of TFK, Yumi of Bushido, and Samson of 21st Street.}}</ref> |
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After securing all three boroughs, Darius calls a meeting with the player, only to reveal that he sought to use the player to take control of the city from the other crews, betraying him to Cross. After leaving, Nikki arrives to save the player after making a secret deal with Cross. She soon reveals that Darius was responsible for setting up the player for the theft of the prize money{{snd}}Darius had tipped off the police, and in the chaos that ensued, switched out the prize money while leaving the player to take the blame by helping them escape the [[police sting]].<ref>{{cite video game|title=Need for Speed: Carbon|developer=[[Electronic Arts]]|publisher=Electronic Arts|date=2006|platform=[[PlayStation 2]]|quote=Need For Speed Carbon cutscene after beating the last crew.}}</ref> Now aware of the truth, Nikki sides with the player to help take control of the last city borough, leading Darius to reinforce his crew with assistance from Kenji, Angie and Wolf to prevent this.<ref>{{cite video game|title=Need for Speed: Carbon|developer=[[Electronic Arts]]|publisher=Electronic Arts|date=2006|platform=[[PlayStation 2]]|quote=Need For Speed Carbon Cutscene after unlocking Nikki.}}</ref> The player eventually defeats Darius and his crew, gaining control of all of Palmont's territory and wins Darius's [[Audi Le Mans quattro]] in a pink slip, despite Darius warning them to enjoy their victory before someone faster than them takes over.<ref>{{cite video game|title=Need for Speed: Carbon|developer=[[Electronic Arts]]|publisher=Electronic Arts|platform=[[PlayStation 2]]|date=2006|quote=''Need For Speed Carbon'' Cutscene after beating Darius.}}</ref> |
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As the game progresses, the player can select the following people to be a crew member: |
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{|class="wikitable" style="float:left;" |
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|- |
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!Name |
|||
!Casted by |
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!Voice by |
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!Skills |
|||
|- |
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|Colin |
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|Steve Lawlor |
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|Steve Lawlor |
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|Drafter/Fabricator |
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|- |
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|Neville |
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|Chris Gauthier |
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|Chris Gauthier<br />Brian Scolaro |
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|Blocker/Fixer |
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|- |
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|Nikki |
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|[[Emmanuelle Vaugier]] |
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|[[Emmanuelle Vaugier]] |
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|Drafter/Mechanic |
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|- |
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|Sal |
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|[[Elias Toufexis]] |
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|[[Elias Toufexis]]<br />[[Josh Keaton]] |
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|Scout/Fabricator |
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|- |
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|Samson |
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|Noah Danby |
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|Noah Danby<br />Joe May |
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|Blocker/Fixer |
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|- |
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|Yumi |
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|[[Melody.|Melody]] |
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|[[Melody.|Melody]]<br />[[Kim Mai Guest]] |
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|Scout/Mechanic |
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|} |
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{{-}} |
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== Development == |
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''Need for Speed: Carbon'' was first shown in [[Electronic Arts|EA]]'s montage at [[Nintendo]]'s [[Electronic Entertainment Expo|E3]] 2006 conference and booth and was the cover story in the ''[[Game Informer]]'' magazine issue from July. ''Carbon'' is the first in the [[Need for Speed|''Need for Speed'' series]] to be released for the [[PlayStation 3]] and [[Wii]] consoles and also the final in the series to be released for [[Xbox (console)|Xbox]], [[GameCube]], and [[Game Boy Advance]]. ''Carbon'' features some of cars of its predecessors, namely ''[[Need for Speed: Underground 2]]'' and ''[[Need for Speed: Most Wanted (2005 video game)|Need for Speed: Most Wanted]]'', but also incorporates many new additions including the [[Audi Le Mans quattro]], the [[Chrysler]] [[Chrysler 300#SRT|300C SRT 8]], [[Chevrolet]]'s [[Chevrolet Chevelle|Chevelle SS]], and the [[Alfa Romeo Brera]]. Carbon features the Canadian actress and model [[Emmanuelle Vaugier]] as Nikki, the player's main source of help and ally in the Career storyline. The game is available for use with [[Mac OS X]]<ref>{{cite web|title=EA > GAMEFINDER > ''Need for Speed Carbon'' |url=http://findgames.ea.com/game/needforspeedcarbon |access-date=December 30, 2008 |url-status=dead |archive-url=https://web.archive.org/web/20081220163304/http://findgames.ea.com/game/needforspeedcarbon |archive-date=December 20, 2008}}</ref> and is the only game in the ''Need for Speed'' series available on a Macintosh computer. The minimum system requirements for Mac OS X include an [[List of Intel processors|Intel Core Duo processor]].<ref name="allgamesystemrequirements">{{cite web |url=http://www.allgame.com/game.php?id=52899&tab=sysreqs |title=Need for Speed: Carbon - Macintosh System Requirements|last=Leach |first=Gracie |publisher = [[AllGame]] |access-date=March 20, 2024 |archive-url=https://web.archive.org/web/20141114233150/http://www.allgame.com/game.php?id=52899&tab=overview |archive-date=November 14, 2014}}</ref> ''Need for Speed: Carbon'' debuted at number one on the UK All Format Gaming Chart on its first week of release, beating [[Konami]]'s ''[[Pro Evolution Soccer]]''.<ref>{{cite web|title=Christmas charts take shape|url=http://www.mcvuk.com/news/24722/Christmas-charts-take-shape|date=November 13, 2006|access-date=November 13, 2006|archive-url=https://web.archive.org/web/20070926233635/http://www.mcvuk.com/news/24722/Christmas-charts-take-shape|archive-date=September 26, 2007|url-status=dead}}</ref> |
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''Carbon'' was also the first game in the series to feature detailed character animations for the Windows and seventh-generation releases using [[facial motion capture]], where in-game models of characters such as Neville, Darius, Wolf, Angie and Kenji appear in real-time cutscenes taunting or remarking the player in a race or at certain points.<ref name="Orvalho">{{Cite book |last1=Orvalho |first1=Verónica Costa |last2=Orvalho |first2=João |date=2011 |journal=Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments |title=Character Animation: Past, Present and Future |chapter=Character Animation |pages=49–64 |doi=10.4018/978-1-60960-567-4.ch004 |isbn=9781609605674 |chapter-url=http://www.igi-global.com/chapter/character-animation-past-present-future/53921 |language=en |access-date=September 8, 2021 |archive-date=September 20, 2021 |archive-url=https://web.archive.org/web/20210920204607/https://www.igi-global.com/chapter/character-animation-past-present-future/53921 |url-status=live }}</ref> This has however been omitted on the sixth-generation and Wii versions due to platform limitations. |
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Other miscellaneous people include: |
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{|class="wikitable" style="float:left;" |
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!Name |
|||
!Casted by |
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|- |
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|Stunt Nikki |
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|Silje Halvorsen |
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|- |
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|David |
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|David Footman |
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|- |
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|Flag Girls |
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|Cheryl Dee Chung<br />Heather Johnson |
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|} |
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{{-}} |
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The '''''Need for Speed: Carbon – Collector's Edition''''' was released for PlayStation 2, Windows and Xbox 360. It features four exclusive cars, ten pre-tuned cars, six new races, three unique challenge events, ten unique [[Decal|vinyls]] and a Bonus DVD showing the making of ''Carbon'' and showcasing all the cars used in the game. The Collector's Edition also features alternate box art and a metallic-finish sleeve encasing the case of the game. Although the Mac edition doesn't display the Collector's Edition title, it contains all Collector's Edition features. The downloaded version of the game features the Ultimate Performance Kit, 2006 [[Pagani Zonda]] F and the 1971 [[Dodge Challenger]] R/T. An arcade version of the same name was released by EA Arcades in 2008.<ref name="monkey">{{cite web|url=http://www.monkeygamesroom.co.uk/arcade-machines/driving-arcade-machines/need-for-speed-carbon-twin-driving-arcade-machine/prod_568.html|title=Arcade Machines – Driving Arcade Machines – ''Need For Speed Carbon'' Twin Driving Arcade Machine|work=Monkey Gamesroom|access-date=March 20, 2014|archive-url=https://web.archive.org/web/20130204055047/http://www.monkeygamesroom.co.uk/arcade-machines/driving-arcade-machines/need-for-speed-carbon-twin-driving-arcade-machine/prod_568.html|archive-date=February 4, 2013|url-status=dead}}</ref><ref name="arcade">{{cite web|url=http://www.primetimeamusements.com/arcadegame.php?id=221|title=''Need For Speed: Carbon'' – Standard Model|work=PrimeTime Amusements|access-date=March 20, 2014|archive-url=https://web.archive.org/web/20141016001013/http://www.primetimeamusements.com/arcadegame.php?id=221|archive-date=October 16, 2014|url-status=dead}}</ref> |
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== Official cars == |
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[[Image:Nfscarbon.jpg|right|thumb|400px|A [[Mitsubishi]] [[Mitsubishi Lancer Evolution|Lancer Evolution IX]] and a [[Lamborghini]] [[Lamborghini Gallardo|Gallardo]], two cars featured in ''Carbon''.]] |
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The arcade version was developed by [[Global VR]]. |
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Cars featured in the game: |
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*[[Alfa Romeo Brera|2006 Alfa Romeo Brera]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/brera_full.jpg Image] |
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*[[Aston Martin DB9|2004 Aston Martin DB9]] - [http://i52.photobucket.com/albums/g30/sr20drift3r/j.jpg Image] |
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*[[Audi R8 Road Car|2003 Audi Le Mans Quattro]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/lemansquattro_full.jpg Image] |
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*[[BMW M3#M3 GTR V8|2003 BMW M3 GTR]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/bmw_full.jpg Image] |
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*[[Chevrolet Camaro|2006 Chevrolet Camaro Concept]]<nowiki>**</nowiki> - [http://i90.photobucket.com/albums/k257/Tom160606/need-for-speed-carbon-2006101711-1.jpg Image] |
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*[[Chevrolet Camaro|1967 Chevrolet Camaro SS]] - [http://nfsplanet.com/images/nfsc/screens/ingame/0037.jpg Image] |
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*[[Chevrolet Chevelle|1970 Chevrolet Chevelle SS]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606a/chevelless_full.jpg Image] |
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*[[Chevrolet Corvette Z06|2006 Chevrolet Corvette Z06]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606a/corvette_full.jpg Image] |
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*[[Chrysler 300C|2006 Chrysler 300C SRT8]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/300c_full.jpg Image] |
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*[[Dodge Challenger|1971 Dodge Challenger R/T]]<nowiki>*</nowiki> - [http://nfs-planet.de/images/nfsc/screens/cars/0052.jpg Image] |
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*[[Dodge Challenger|2006 Dodge Challenger Concept]] - [http://ps3media.ign.com/ps3/image/article/723/723208/new-carbonized-media-20060803015909680.jpg Image] |
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*[[1969 Dodge Charger|1969 Dodge Charger R/T]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606a/chargert_full.jpg Image] |
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*[[Dodge Charger|2006 Dodge Charger SRT-8]] - [http://i52.photobucket.com/albums/g30/sr20drift3r/a.jpg Image] |
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*[[Dodge Viper|2006 Dodge Viper SRT-10 Coupe]] - [http://i38.photobucket.com/albums/e115/Taylor-704/DodgeViper.jpg Image] |
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*[[Ford GT|2005 Ford GT]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606a/fordgt_full.jpg Image] |
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*[[Ford Mustang GT|2006 Ford Mustang GT]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/mustang_full.jpg Image] |
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*[[Infiniti G35|2003 Infiniti G35]] - [http://www.nfszone.com/uploads/stock_infinityg35.jpg Image] |
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*[[Jaguar XK|2007 Jaguar XK]]<nowiki>**</nowiki> - [http://i90.photobucket.com/albums/k257/Tom160606/need-for-speed-carbon-2006101711064.jpg Image] |
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*[[Koenigsegg CCX|2006 Koenigsegg CCX]]<nowiki>**</nowiki> - [http://i90.photobucket.com/albums/k257/Tom160606/need-for-speed-carbon-2006101711063.jpg Image] |
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*[[Lamborghini Gallardo|2004 Lamborghini Gallardo]] - [http://xbox360media.ign.com/xbox360/image/article/727/727503/need-for-speed-carbon-20060823092302357.jpg Image] |
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*[[Lamborghini Murcielago|2004 Lamborghini Murcielago]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/murcielago_full.jpg Image] |
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*[[Lamborghini Murcielago#LP640|2007 Lamborghini Murcielago LP640]] - [http://i88.photobucket.com/albums/k162/pretender2j/LambourghiniLP640.jpg Image] |
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*[[Lexus IS|2001 Lexus IS300]] - [http://img237.imageshack.us/img237/1441/nfscarbon002ey4.jpg Image] |
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*[[Lotus Elise|2004 Lotus Elise]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/elise_full.jpg Image] |
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*[[Lotus Europa S|2006 Lotus Europa S]] - [http://i52.photobucket.com/albums/g30/sr20drift3r/y-1.jpg Image] |
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*[[Mazda_Axela#MAZDASPEED3.2FMAZDA3_MPS|2007 Mazda MAZDASPEED3]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/mazda/5_full.jpg Image] |
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*[[Mazda RX-7|1999 Mazda RX-7]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/mazda/4_full.jpg Image] |
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*[[Mazda RX-8|2003 Mazda RX-8]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/mazda/2_full.jpg Image] |
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*[[Mercedes-Benz CLK-Class|2005 Mercedes-Benz CLK500]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/slk500_full.jpg Image] |
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*[[Mercedes-Benz SL-Class|2005 Mercedes-Benz SL65 AMG]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606/sl65_full.jpg Image] |
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*[[Mercedes-Benz SLR McLaren|2004 Mercedes-Benz SLR McLaren]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606/mcclaren_full.jpg Image] |
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*[[Mitsubishi Eclipse|1999 Mitsubishi Eclipse GSX]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606/eclipse_full.jpg Image] |
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*[[Mitsubishi Eclipse|2006 Mitsubishi Eclipse GT]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606/eclipsegt_full.jpg Image] |
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*[[Mitsubishi Lancer Evolution|2006 Mitsubishi Lancer Evolution IX MR Edition]] - [http://nfsplanet.com/images/nfsc/screens/ingame/0031.jpg Image] |
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*[[Nissan 240SX|1992 Nissan 240SX]]<nowiki>**</nowiki> - [http://i90.photobucket.com/albums/k257/Tom160606/need-for-speed-carbon-2006101711-2.jpg Image] |
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*[[Nissan 350Z|2006 Nissan 350Z]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/350z_full.jpg Image] |
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*[[Nissan_Skyline_GT-R#1998-2002_.28R34.29|1999 Nissan Skyline R34 GT-R]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/community_tease3/SkylineGTRR34_1.jpg Image] |
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*[[Pagani Zonda|2006 Pagani Zonda F]] <nowiki>*</nowiki> - [http://i52.photobucket.com/albums/g30/sr20drift3r/11-1.jpg Image] |
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*[[Plymouth Barracuda|1970 Plymouth Hemi Cuda]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606/hemicuda_full.jpg Image] |
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*[[Plymouth Road Runner|1969 Plymouth Road Runner]] - [http://img376.imageshack.us/img376/1281/nfscarbon013oq9.jpg Image] |
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*[[Pontiac GTO|2006 Pontiac GTO]] - [http://nfs-planet.de/images/nfsc/screens/cars/0043.jpg Image] |
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*[[Porsche Carrera GT|2004 Porsche Carrera GT]] - [http://www.nfscars.net/images/screenshots/nfs10/1151070444.jpg Image] |
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*[[Porsche Cayman S|2006 Porsche Cayman S]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/caymans_full.jpg Image] |
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*[[Porsche 997|2007 Porsche 911 Turbo]] - [http://www.nfszone.com/uploads/stock_911t.jpg Image] |
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*[[Porsche 911 GT3 RS|2006 Porsche 911 GT3 RS]] - [http://www.nfszone.com/uploads/custom_911gt3rs_blck.jpg Image] |
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*[[Renault Clio|2005 Renault Clio V6]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606/clio_full.jpg Image] |
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*[[Shelby_Mustang|1967 Ford Mustang Shelby GT500]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606/shelby_full.jpg Image] |
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*[[Shelby_Mustang|2007 Ford Mustang Shelby GT500]] - [http://xbox360media.ign.com/xbox360/image/article/727/727503/need-for-speed-carbon-20060823092201935.jpg Image] |
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*[[Subaru Impreza WRX STi|2006 Subaru Impreza WRX STi]] - [http://i52.photobucket.com/albums/g30/sr20drift3r/c-1.jpg Image] |
|||
*[[Toyota AE86|1985 Toyota Corolla GT-S]] - [http://www.nfszone.com/uploads/custom_corolla_gt-s.jpg Image] |
|||
*[[Toyota MR2|1993 Toyota MR2]] - [http://img174.imageshack.us/img174/1640/nfscarbon004uu6.jpg Image] |
|||
*[[Toyota Supra|1998 Toyota Supra]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/supra_1_full.jpg Image] |
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*[[Vauxhall Monaro VXR|2005 Vauxhall Monaro VXR]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/090606a/monaro_full.jpg Image] |
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*[[Volkswagen Golf|2006 Volkswagen Golf R32]] - [http://images.ea.com/games/nfs/carbon/_img/screenshots/081506/golfr32_full.jpg Image] |
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<nowiki>*</nowiki><sub>Exclusive to [http://www.ea.com/nfs/carbon/us/news.jsp?id=18 EA Downloader NFS: Carbon Collectors Edition]<sub></br> |
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<nowiki></nowiki><sub>Exclusive to [http://forums.ea.com/mboards/thread.jspa?threadID=134023&tstart=0 NFS: Carbon Collectors Edition]<sub></br> |
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The official site only lists 46 vehicles, 3 of those being special police cars. |
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<sub>Source - Official Need for Speed website: [http://www.ea.com/nfs/carbon/us/home.jsp Link]</sub> |
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<sub>Source - Official Need for Speed Car Library: [http://www.ea.com/nfs/carbon/us/car.jsp Link]</sub> |
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==Trivia== |
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*The police department vehicles are recycled from Most Wanted. |
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*If the player is in a chase with heat 5. Cross will appear in his pursuit C6 Corvette from Rockport with the police decals and lights though the Corvette Cross drives has no decals but with the paint job he has. |
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*The BMW M3 GTR the player drives in the beginning and if the player unlocks after he achieves requirements, the performance is slower than the performance displayed. |
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*In one of the promotional videos about the crew, there is another female member that did not make the cut for the game. |
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*The San Juan district is unaccessable by free roam. It's used as a practice course in the beginning of the game. |
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*If the flashback in the game was 5 years ago, some cars in the scene were not to be used.ex. Wolf's Aston Martin DB9, the Chrysler 300c used when the car backs up for the player to escape, and the police GTO interceptors. |
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*Colin's clothing appears to be the same from the flashback to the current scene. |
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*All the hotel's in Silverton are spoofs of their real counterparts (London hotel is a spoof of New York New York. |
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*David Footman (the director) has a cameo as one of Darius's crew member in the intro scene. His name is used to take care of Cross. |
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*There's a deleted scene (if the player bought the Collector's Edition and watched the DVD) Cross will back up in the players BMW as an insult and will call him Romeo. |
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*The hero is shown in a few scenes but never shows his face. |
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*Neville's car is a Mazda 3 at one point, then switches to a Nissan 350Z |
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*Darius wears the same clothing (cept for the flashback) in the game as if the storyline were in a day. |
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*There are many sponsors in the game like Target, T-Mobile, the Air Force, etc. |
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== Soundtrack == |
== Soundtrack == |
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The game features a licensed soundtrack by EA Trax just like other games developed by EA. Unlike most other games, there are different songs depending on what car category you are using. For Tuners, it mostly plays electronica music performed by artists like [[Gary Numan]], [[Ladytron]], [[The Presets]], as well as [[Melody (Japanese singer)|Melody]] (who is known for portraying the Bushido crew member Yumi in the game). For Muscles, they mostly play rock songs performed by artists like [[Eagles of Death Metal]], [[Wolfmother]] and [[Kyuss]]. For Exotics, its mostly rap songs performed by Ekstrak, [[Pharrell Williams|Pharrell]], Sway, [[Spank Rock]] and [[Dynamite MC]]. These songs can only be heard during free roam or checkpoint races. The game also has a composed soundtrack performed by Trevor Morris that mostly plays during race sequences and canyon duels. Some of the pursuit chase music performed by Paul Linford that was originally featured in ''[[Need for Speed: Most Wanted (2005 video game)|Need For Speed: Most Wanted]]'' also plays during pursuit chases. |
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[[Image:Nfsc_6.JPG|right|thumb|300px|A [[Mitsubishi Lancer Evolution]] during a circuit race in ''Carbon''.]] |
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1.[[Dynamite MC]] - "Bounce & After Party" |
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== Reception == |
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2.[[Ekstrak]] feat. [[Know-1]] - "Hard Drivers" |
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{{Video game reviews |
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| MC = (PC) 78/100<ref>{{cite web|url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=pc|title=Aggregate score for PC at Metacritic|website=[[Metacritic]]|access-date=November 2, 2023|archive-date=February 11, 2019|archive-url=https://web.archive.org/web/20190211191459/https://www.metacritic.com/game/pc/need-for-speed-carbon|url-status=live}}</ref><br />(X360) 77/100<ref>{{cite web|url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=xbox-360|title=Aggregate score for Xbox 360 at Metacritic|website=[[Metacritic]]|access-date=November 2, 2023|archive-date=January 6, 2019|archive-url=https://web.archive.org/web/20190106235303/https://www.metacritic.com/game/xbox-360/need-for-speed-carbon|url-status=live}}</ref><br />(PS3) 75/100<ref>{{cite web|url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=playstation-3|title=Aggregate score for PlayStation 3 at Metacritic|website=[[Metacritic]]|access-date=November 2, 2023|archive-date=March 4, 2019|archive-url=https://web.archive.org/web/20190304135546/https://www.metacritic.com/game/playstation-3/need-for-speed-carbon|url-status=live}}</ref><br />(GC) 75/100<ref>{{cite web|url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=gamecube|title=Aggregate score for GameCube at Metacritic|website=[[Metacritic]]|access-date=November 2, 2023|archive-date=February 24, 2019|archive-url=https://web.archive.org/web/20190224233832/https://www.metacritic.com/game/gamecube/need-for-speed-carbon|url-status=live}}</ref><br />(PS2) 74/100<ref>{{cite web|url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=playstation-2|title=Aggregate score for PlayStation 2 at Metacritic|website=[[Metacritic]]|access-date=November 2, 2023|archive-date=February 14, 2019|archive-url=https://web.archive.org/web/20190214171240/https://www.metacritic.com/game/playstation-2/need-for-speed-carbon|url-status=live}}</ref><br />(Xbox) 74/100<ref>{{cite web|url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=xbox|title=Aggregate score for Xbox at Metacritic|website=[[Metacritic]]|access-date=November 2, 2023|archive-date=May 22, 2019|archive-url=https://web.archive.org/web/20190522064034/https://www.metacritic.com/game/xbox/need-for-speed-carbon|url-status=live}}</ref><br />(PSP) 73/100<ref>{{cite web|url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=psp|title=Aggregate score for PlayStation Portable at Metacritic|website=[[Metacritic]]|access-date=November 2, 2023|archive-date=March 15, 2019|archive-url=https://web.archive.org/web/20190315150212/https://www.metacritic.com/game/psp/need-for-speed-carbon-own-the-city|url-status=live}}</ref><br />(NDS) 70/100<ref>{{cite web|url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=ds|title=Aggregate score for Nintendo DS at Metacritic|website=[[Metacritic]]|access-date=November 2, 2023|archive-date=February 27, 2019|archive-url=https://web.archive.org/web/20190227202731/https://www.metacritic.com/game/ds/need-for-speed-carbon-own-the-city|url-status=live}}</ref><br />(Wii) 67/100<ref>{{cite web|url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=wii|title=Aggregate score for Wii at Metacritic|website=[[Metacritic]]|access-date=November 2, 2023|archive-date=February 16, 2019|archive-url=https://web.archive.org/web/20190216172121/https://www.metacritic.com/game/wii/need-for-speed-carbon|url-status=live}}</ref> |
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| GSpot = (PSP) 7.9/10<ref>{{cite web |url=http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-own-the-city-review-6161502/ |title=PlayStation Portable review at GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20130716223812/http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-own-the-city-review-6161502/ |archive-date=July 16, 2013}}</ref><br />(PC, X360, Xbox, & NDS) 7.6/10<ref>{{cite web |url=http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6161048/ |title=PC review at GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20120229191300/http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6161048/ |archive-date=February 29, 2012}}</ref><ref>{{cite web |url=http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6160883/ |title=Xbox 360 review at GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20120228175638/http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6160883/ |archive-date=February 28, 2012}}</ref><ref>{{cite web |url=http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6160932/ |title=Xbox review at GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20111217084630/http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6160932 |archive-date=December 17, 2011}}</ref><ref>{{cite web |url=http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6161494/ |title=Nintendo DS review at GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20111219192059/http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6161494 |archive-date=December 19, 2011}}</ref><br />(PS2, PS3, & GC) 7.4/10<ref>{{cite web |url=http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6162200/ |title=PlayStation 3 review at GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20130724005937/http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6162200/ |archive-date=July 24, 2013}}</ref><ref>{{cite web |url=http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6160933/ |title=PlayStation 2 review at GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20130720043442/http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6160933/ |archive-date=July 20, 2013}}</ref><ref>{{cite web |url=http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6161044/ |title=GameCube review at GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20130723220647/http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6161044/ |archive-date=July 23, 2013}}</ref><br />(Wii) 7.1/10<ref>{{cite web |url=http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6162626/ |title=Wii review at GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20111222011905/http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-review-6162626 |archive-date=December 22, 2011}}</ref><br />(GBA) 6.5/10<ref>{{cite web |url=http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-own-the-city-review-6161483/ |title=Game Boy Advance review at GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20130719194152/http://uk.gamespot.com/need-for-speed-carbon/reviews/need-for-speed-carbon-own-the-city-review-6161483/ |archive-date=July 19, 2013}}</ref> |
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| IGN = (PC) 8.2/10<ref name=IGNPC>{{cite web |url=http://uk.ign.com/articles/2006/10/28/need-for-speed-carbon-review-6?page=3 |title=PC review at IGN|date=November 2021}}</ref><br />(PS3) 7.9/10<ref name=IGNPS3>{{cite web|url=http://uk.ign.com/articles/2006/11/16/need-for-speed-carbon-review-2?page=2|title=PlayStation 3 review at IGN|date=November 2021|access-date=March 14, 2013|archive-date=December 13, 2017|archive-url=https://web.archive.org/web/20171213031429/http://uk.ign.com/articles/2006/11/16/need-for-speed-carbon-review-2?page=2|url-status=live}}</ref><br />(GC & Xbox) 7.8/10<ref>{{cite web |url=http://uk.ign.com/articles/2006/10/28/need-for-speed-carbon-review-3?page=3 |title=GameCube review at IGN|date=November 2021}}</ref><ref>{{cite web |url=http://uk.ign.com/articles/2006/10/28/need-for-speed-carbon-review-5?page=3 |title=Xbox review at IGN|date=November 2021}}</ref><br />(NDS) 7.5/10<ref>{{cite web|url=http://uk.ign.com/articles/2006/11/04/need-for-speed-carbon-own-the-city-review-2|title=Nintendo DS review at IGN|date=November 2021|access-date=March 14, 2013|archive-date=January 7, 2020|archive-url=https://web.archive.org/web/20200107074622/https://uk.ign.com/articles/2006/11/04/need-for-speed-carbon-own-the-city-review-2|url-status=live}}</ref><br />(Wii) 7.4/10<ref>{{cite web |url=http://uk.ign.com/articles/2006/12/05/need-for-speed-carbon-review?page=3 |title=Wii review at IGN|date=November 2021}}</ref><br />(PSP & GBA) 7.0/10<ref>{{cite web|url=http://uk.ign.com/articles/2006/11/02/need-for-speed-carbon-own-the-city-review-3|title=PlayStation Portable review at IGN|date=November 2021|access-date=March 14, 2013|archive-date=January 10, 2020|archive-url=https://web.archive.org/web/20200110194413/https://uk.ign.com/articles/2006/11/02/need-for-speed-carbon-own-the-city-review-3|url-status=live}}</ref><ref>{{cite web|url=http://uk.ign.com/articles/2006/11/09/need-for-speed-carbon-own-the-city-review|title=Game Boy Advance review at IGN|date=November 2021|access-date=March 14, 2013|archive-date=January 2, 2020|archive-url=https://web.archive.org/web/20200102223054/https://uk.ign.com/articles/2006/11/09/need-for-speed-carbon-own-the-city-review|url-status=live}}</ref> |
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|Macworld = (Mac) {{Rating|4|5}}<ref>{{cite web|last=Cohen|first=Peter|title=Need for Speed: Carbon - Mac Review|url=https://www.macworld.com/article/188681/nfscarbon.html|publisher=Macworld|access-date=March 19, 2024|archive-date=March 19, 2024|archive-url=https://web.archive.org/web/20240319175916/https://www.macworld.com/article/188681/nfscarbon.html|url-status=live}}</ref> |
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| Play = 76%<ref>Play magazine review, issue 151, [[Imagine Publishing]]</ref> |
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}} |
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''Need for Speed: Carbon'' was met with generally positive reviews. ''[[IGN]]'' gave the PC version an 8.2 out of ten<ref name=IGNPC /> and the PlayStation 3 version a 7.9 out of ten.<ref name=IGNPS3 /> ''[[GameSpot]]'' gave praise for adding more movie clips, customization and solid gameplay, but was critical about frustrating boss battles and underutilizing police chases.<ref>{{Cite web |title=Need for Speed Carbon Review |url=https://www.gamespot.com/reviews/need-for-speed-carbon-review/1900-6161048/ |access-date=2022-06-24 |website=GameSpot |language=en-US |archive-date=June 24, 2022 |archive-url=https://web.archive.org/web/20220624211238/https://www.gamespot.com/reviews/need-for-speed-carbon-review/1900-6161048/ |url-status=live }}</ref> |
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3.[[Eagles of Death Metal]] - "(Don't Speak) I Came to Make a Bang" |
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''[[Electronic Gaming Monthly]]'' gave the game an average score of eight.<ref>{{cite web|url=http://www.1up.com/do/gameOverview?cId=3151671|archive-url=https://archive.today/20120718055520/http://www.1up.com/do/gameOverview?cId=3151671|url-status=dead|archive-date=July 18, 2012|title=PC Game, Need for Speed: Carbon}}</ref> ''[[Hyper (magazine)|Hyper]]''{{'}}s Daniel Wilks commended the game for its "large gameworld", but criticized it for its easy drift course mechanics and the actors in the cutscenes.<ref>{{cite journal|last=Wilks|first=Daniel|date=December 2006|title=Need for Speed: Carbon|journal=[[Hyper (magazine)|Hyper]]|publisher=[[Next Media]]|issue=158|page=72|issn=1320-7458}}</ref> The Australian video game talk show ''[[Good Game (television series)|Good Game]]'' gave the game five out of ten.<ref>{{cite web| url=http://www.abc.net.au/tv/goodgame/stories/s1803922.htm| title=Good Game stories – ''Need for Speed: Carbon''| publisher=Australian Broadcasting Corporation| date=December 5, 2006| access-date=June 11, 2010| archive-date=September 8, 2011| archive-url=https://web.archive.org/web/20110908221908/http://www.abc.net.au/tv/goodgame/stories/s1803922.htm| url-status=live}}</ref> |
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4.[[Every Move A Picture]] - "Signs of Life" |
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''[[Macworld]]'' editor Peter Cohen gave the Mac OS X port four out of five stars, praising the variety of different cars to choose from and engaging storyline. Mild criticism was noted relating to performance issues.<ref>{{cite web|last=Cohen|first=Peter|title=Need for Speed: Carbon - Mac Review|url=https://www.macworld.com/article/188681/nfscarbon.html|publisher=Macworld|access-date=March 19, 2024|archive-date=March 19, 2024|archive-url=https://web.archive.org/web/20240319175916/https://www.macworld.com/article/188681/nfscarbon.html|url-status=live}}</ref> |
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5.[[Gary Numan]]/[[Tubeway Army]] - "Are "Friends" Electric" |
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The [[Academy of Interactive Arts & Sciences]] nominated ''Need for Speed: Carbon'' for "[[D.I.C.E. Award for Racing Game of the Year|Racing Game of the Year]]" at the [[10th Annual Interactive Achievement Awards]].<ref>{{cite web |url=https://www.interactive.org/awards/award_category_details.asp?idAward=2007&idGameAwardType=120 |title=2007 Awards Category Details Racing Game of the Year |publisher=[[Academy of Interactive Arts & Sciences]] |website=interactive.org |access-date=8 November 2023 |archive-date=November 28, 2023 |archive-url=https://web.archive.org/web/20231128141605/https://www.interactive.org/awards/award_category_details.asp?idAward=2007&idGameAwardType=120 |url-status=live }}</ref> |
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6.[[Grandmaster Flash]] and [[The Furious Five]] - "Scorpio" |
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''Need for Speed: Carbon'' has sold 3.2 million copies in the United States.<ref>{{cite web|last1=Totu|first1=Florian|title=100 million ''Need for Speed'' Games Have Been Sold to This Day|url=http://news.softpedia.com/news/100-million-Need-for-Speed-Games-Have-Been-Sold-to-This-Day-125015.shtml|website=[[Softpedia]]|publisher=SoftNews NET SRL|access-date=August 22, 2015|archive-url=https://web.archive.org/web/20120402024311/http://news.softpedia.com/news/100-million-Need-for-Speed-Games-Have-Been-Sold-to-This-Day-125015.shtml|archive-date=April 2, 2012|date=October 22, 2009|url-status=live}}</ref> Its PlayStation 2 version received a "Double Platinum" sales award from the [[Entertainment and Leisure Software Publishers Association]] (ELSPA),<ref name=dpelspa>{{cite web |archive-url=https://web.archive.org/web/20090520070249/http://www.elspa.com/?i=3945 |url=http://www.elspa.com:80/?i=3945 |title=ELSPA Sales Awards: Double Platinum |work=[[Entertainment and Leisure Software Publishers Association]] |archive-date=May 20, 2009 |url-status=dead}}</ref> indicating sales of at least 600,000 copies in the United Kingdom.<ref name=gamasutrasales>{{cite web|archive-url=https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |url=https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |title=ELSPA: ''Wii Fit'', ''Mario Kart'' Reach Diamond Status In UK | author=Caoili, Eric | date=November 26, 2008 |work=[[Gamasutra]] |archive-date=September 18, 2017 |url-status=dead}}</ref> |
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7.[[Goldfrapp]] - "Ride a White Horse (Serge Santiago Remix)" |
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== ''Need for Speed: Carbon – Own the City'' == |
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8.[[Kyuss]] - "Hurricane" |
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=== Gameplay === |
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''Own the City'' features similar gameplay to the console editions, but while the Autosculpt function, Canyon Race events and drifting events are absent, the portable edition allows for free-roaming around the game's setting of Coast City, offers three new racing events, and modification to some of the gameplay mechanics. The new events consist of Escape, in which players attempt to escape from a rival crew's territory; Delivery, in which players and their crew race to a designated area with a package and attempt to beat other racers doing the same thing; and Crew Takedown, in which players to eliminate a set number of rival racers to win. During free roam, the player can explore the city and seek out crates scattered across the game's setting, in a similar manner to the hidden package system in ''Grand Theft Auto'', which when broken unlock rewards ranging from cash to game art. Police pursuits can occur in ''Own the City'', but only in free roam; the player is not pursued during racing events. |
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Players can hire up to five wingmen for their racing crew, in which two members may be active for use in racing events, though like ''Carbon'' they cannot be used in the game's Lap Knockout, Escape, and Crew Takedown events. Wingmen are divided into three classes – Brawlers, Drafters, and Assassins. While the first two classes operate in a similar manner to ''Carbon''{{'}}s wingmen roles of Blockers and Drafters respectively, Assassins replace the console's role of Scouts, and can be used to take out multiple rivals with deployable spike strips. The game's main mode of gameplay requires players to take control of territory – unlike the setting of Palmont, Coast City features around 13 areas of territory across 6 districts, with each area that is conquered unlocking new items for purchase and a new wingman for the player to recruit. |
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9.[[Lady Sovereign]] - "[[Love Me or Hate Me]]" |
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=== Plot === |
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10.[[Ladytron]] - "Sugar (Jagz Kooner Remix)" & "Fighting In Built Up Areas" |
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The player and their brother Mick compete in an illegal street race with two other racers, seeking to see who will own the whole of Coast City amongst them. However, the race ends in a terrible car crash that kills Mick and leaves the player in the hospital with amnesia. In the aftermath of Mick's death, his control over the city's territories is divided up between various street racing crews. When the player wakes up six months later, they are greeted by Mick's girlfriend Sara and his wingman Carter, both of whom help the player regain their memories of the race when visiting their brother's grave. |
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The player sets out to find who killed Mick, forming a crew to help them race and defeat the other crews, regaining territory and asking the defeated crew bosses what they know about the race's accident. During this time, Sara disappears. Eventually, the player is informed that a young driver named Buddy caused the crash, whereupon a crew boss known as EX helps the player to locate Buddy. When they confront the driver, the player learns that Buddy was hired by someone to kill Mick, and hands them a phone. Upon completing more races, the player encounters and defeats an undercover police officer named MK, who uses his connection with the city's police to trace Buddy's employer. The player soon discovers that EX planned Mick's murder, and so pursues after and defeats him, leaving him to be apprehended by MK and the city police. |
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11[[Melody.]] - "Feel The Rush (Junkie XL Remix)" |
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Sara soon returns and instructs the player to race her, whereupon she reveals that the player arranged for EX to kill Mick. Sara reveals that the player's brother had a monstrous personality that led to her and the player being hurt, so the player arranged for Mick to be killed in an accident during a race to be rid of him, thus allowing Sara and themselves to be free. Sara soon embraces her freedom, handing over Mick's watch and stating how different the player is to him. |
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12.[[Metro Riots]] - "Thee Small Faces" |
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== References == |
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13.[[Part 2]] feat. [[Fallacy (band)|Fallacy]] - "One of Dem Days (Remix)" |
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{{Reflist}} |
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== External links == |
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14.[[Pharrell]] feat. [[Lauren]] - "Skateboard P presents: Show You How to Hustle" |
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*{{moby game|/need-for-speed-carbon}} |
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*{{moby game|/need-for-speed-carbon-own-the-city|''Need for Speed: Carbon – Own the City'' (PlayStation Portable)}} |
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*{{moby game|/need-for-speed-carbon-own-the-city_|''Need for Speed: Carbon – Own the City'' (Nintendo DS)}} |
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* {{IMDb title|0790814|Need For Speed: Carbon| (2006 Video Game)}} |
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15.[[Priestess]] - "I Am the Night, Colour Me Black" |
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16.[[Roots Manuva]] - "No Love" |
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17.[[Spank Rock]] - "What It Look Like" |
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18.[[Sway (band)|Sway]] - "Hype Boys" |
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19.[[The Bronx (band)|The Bronx]] - "Around the Horns" |
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20.[[The Presets]] - "Steamworks" |
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21.[[The Vacation (band)|The Vacation]] - "I'm No Good" |
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22.[[Tiga]] - "Good As Gold" |
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23.[[Tigarah]] - "Girl Fight (Mr. D Hyphy Mix)" |
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24.[[Tomas Andersson]] - "Washing Up (Tiga Remix)" |
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25.[[Valient Thorr]] - "Heatseeker" |
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26.[[Vitalic]] - "My Friend Dario" |
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27.[[Wolfmother]] - "Joker & the Thief" |
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28.[[Yonderboi]] - "People Always Talk About the Weather (Junkie XL Remix)" |
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==References== |
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{{reflist}} |
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==External links== |
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* [http://www.ea.com/nfs/carbon/us/index.jsp Need for Speed: Carbon Home Page] Official Site |
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* [http://www.nfszone.com Need For Speed Zone] Collection of trainers and cheats. |
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* [http://www.nfscars.net NFSCars] Largest Collection of Fan modelled Cars for the Need for Speed Series |
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* [http://www.nfstuning.com NFS Tuning] Information about the Need for Speed series |
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* [http://www.nfsg.net/nfsc/ NFSGarage] Carbon info at NFSGarage |
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* [http://www.nd4spdworld.com ND4SPDWorld] Fan site |
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* [http://www.nfsplanet.com NFS-Planet] Fan site |
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* [http://www.nfsunlimited.net NFSUnlimited.net] Fan site |
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* [http://www.nfsultimate.com/news.php ''NFSUltimate''] All About Need For Speed series |
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* [http://www.gamerzines.com/360zine/issue-1/need-for-speed-carbon.html ''Need for Speed: Carbon'' review at 360Zine] Free XBox 360 emagazine |
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* [http://ps3.ign.com/articles/718/718218p1.html ''IGN: Need for Speed Carbon Preview''] An in-depth preview of the game with screenshots and details on the gameplay. |
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* [http://www.bluenewworld.com/index.php?act=game&gameid=44 ''BNW - Need for Speed: Carbon Details''] Site with media and details about NFS: Carbon. |
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* [http://www.gamespot.com/pc/driving/needforspeedcarbon/] Information, Previews, Reviews, Screenshots, and Videos |
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* [http://largedownloads.ea.com/pub/demos/NFS/Carbon/ Game demo download] |
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* [http://www.mansized.co.uk/reviews/review.phtml/375/502/ NFS: Carbon Mansized review] |
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* [http://easports.com]NFSCarbon Information and Specs |
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{{Need for Speed series}} |
{{Need for Speed series}} |
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{{Authority control}} |
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Latest revision as of 07:08, 9 January 2025
Need for Speed: Carbon | |
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Developer(s) |
|
Publisher(s) |
|
Composer(s) | Trevor Morris |
Series | Need for Speed |
Platform(s) | |
Release | October 31, 2006
|
Genre(s) | Racing |
Mode(s) |
Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series. Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets. A portable version, Need for Speed: Carbon – Own the City, was released for the PlayStation Portable, Game Boy Advance, Nintendo DS.[10] and Zeebo,[11] While it featured similar gameplay to the console version, the portable versions included new or modified gameplay elements, a different setting and storyline, and a different selection of teammates. This is the final installment in the series to be released for Game Boy Advance.
Carbon's storyline takes place after the events of Need for Speed: Most Wanted, and sees players conducting illegal street races within the fictional city of Palmont City. The story focuses on the player's character taking control of the city from various street-racing gangs. While the gameplay is similar to its predecessor, Carbon introduced a number of new features, including crews and racing wingmen, Touge-styled racing events, and greater customization options.
Upon the release of Carbon, the game received positive reviews from critics, though it faced some criticism over elements of its gameplay mechanics, including a lack of emphasis on police chases compared to its predecessor. A special Collector's Edition version was also released for PlayStation 2, Windows and Xbox 360. It included additional content; such new cars, new customization items and new events for two of its game modes. As of 2021, download versions of the game are no longer available for purchase in any online stores, and online play was shut down on September 1.[12][13]
The game was succeeded by Need for Speed: ProStreet in 2007.
Gameplay
[edit]Overview
[edit]In the game, players take part in illegal street races that focus on different styles of races, utilizing a variety of licensed real-world cars (available at the time of the game's development and release) that can be upgraded and customized with new parts, while contending with the involvement of the police in their efforts to impede the player. Racing Events focus on competitive races with other drivers on circuits or point-to-point routes, checkpoint races, and races involving sprints or drifting (the latter being absent in its predecessor), with players able to use Nitrous Oxide and Speedbreaker whenever needed – either to help win races or get out of tight spots – both of which recharge over time. The game itself features four game modes – Career, Quick Race, Challenge Series, and Multiplayer – with the latter featuring online gameplay available in all console and PC versions of the game, except the Wii's edition.
The game operates on the same gameplay mechanics used in previous entries in the series, including its predecessor Most Wanted, though Carbon introduced new elements. A new element exclusive to Carbon is Canyon events – special racing events styled after Japanese Tōge racing, in which players compete in competitive racing on canyon roads outside the game's main setting. These events consist of sprints, drifting and duel events, in which the latter two feature a majority of destructible guardrails that the player must avoid crashing through or risk losing these respective events as a result. Duel events on these circuits operate differently to events involving major rival racers in Need for Speed games, as these are conducted across two stages on a canyon circuit – in each stage, one driver acts as the chaser and pursues the other at close proximity, with the first stage seeing the player as the chaser and scoring points the closer they can tail their opponent, while in the second stage their opponent becomes the chaser and the player must keep as much distance as possible to avoid losing too many points before the stage is completed. At the end of both stages, the car who took the lead wins if their score is positive, otherwise, their opponent wins if they turned it negative. Apart from scores, an instant win is possible depending on which mode the Duel is conducted in – in Career mode, the player can win instantly if they can stay ahead of their opponent for ten seconds, but lose if they fall behind for too long; in Online Multiplayer, a player wins if their opponent crashes through a guardrail.
Police pursuits, a staple of the series, function similar to Most Wanted in that police can turn up at any time during a race and attempt to impede the player during the event, except in Canyon Race events and checkpoint races; in Career mode, the police can also turn up during Free Roam, but will not act against the player unless they have a warrant (for evading a previous pursuit) or committed an offence in their sight, whereupon they focus on blocking in and arresting the player unless they can lose them and find a safe spot to hide until they lose their heat. As the player is pursued, they can either attempt to evade the cops or knock them out of action by ramming their cars or using destructible props called Pursuit Breakers to impede their pursuit, though extensive pursuits will cause the player's heat level to rise, leading to stronger pursuit tactics including spike strips, roadblocks, and the involvement of state/federal authorities. Carbon modified the pursuit function by making police less dominant in arrest tactics at higher heat levels, and reducing the chance a Pursuit Breaker blocks/destroys a pursuing vehicle.
Licensed real-world cars used in the game are divided into three tiers (performance level) and three classes – Exotic, Tuner, and Muscle. For example, a Nissan 240SX is a tier 1 tuner car, while a Corvette Z06 is a tier 3 muscle car. Each car class also has advantages and disadvantages in terms of driving styles. Tuner cars have the best handling and cornering but have the lowest acceleration and top speed. Muscle cars have the best acceleration but have poor handling. Exotic cars have the highest top speed and better handling than Muscle cars but are not as agile as Tuners. Cars receive visual damage during the game, but no physical damage. Cars can be upgraded in performance through new components and fine-tuning of each component – such upgrades can help, for example, to improve speed, or improve braking. Carbon added the ability to customize visual parts via autosculpt parts, which allow adjustments of components for example, while adding flexibility with vinyls and decals by allowing them to be placed in layers over each other, with the ability to modify these in shape and size, and place them anywhere on the car. Additional cars and customization parts can be acquired through completing Reward Cards – each card consists of a set of challenges for the player to complete across the game modes, and reward the player either with a new vehicle to use or new parts for customization.
Career Mode
[edit]The game's main mode focuses on the player competing in races against rival street racing crews, instead of individual racers like in Most Wanted and Underground 2. When starting in Career mode, players must choose a class that is not only permanent for their playthrough in this mode, but also dictates which of the initial three districts in the game's setting they begin in and which racing events are available first. Additional cars and classes become unlocked as the player progresses in this mode; any cars earned from Reward Cards for Quick Race mode are also available but without limitation. Players operate their own crew in Career mode and can recruit AI wingmen to assist them, each of whom operates under a different role – Blocker, Drafter, and Scout – and specialty – Fixer, Mechanic, and Fabricator. The type of role and specialty that each wingman operate under dictates how they assist the player – some can find shortcuts during races, while others can help to reduce police heat – with their role also dictating which car they drive in; the first two wingmen the player unlocks have their cars match the player's chosen class. During races, players may use their wingmen for a period of time, after which they must wait a while until their wingmen gauge has recharged before they can use them again, with the exception of scouts, who use their role for the entire race to find shortcuts.
To win career mode, players compete in races against other crews to secure territory – each district has a number of territories, each controlled either by the district's main crew or a minor crew through a series of racing events. Winning a majority of the races in a territory converts control to the player's crew and unlocks additional races elsewhere. Races that have been won can be engaged again, but the prize money offered is reduced as a result. Taking control of all territories will unlock a duel event with the main crew's boss, in which winning the event will allow the player to unlock special rewards, in a similar manner to the rewards offered in rival events in Most Wanted. As the player accumulates territories, they can lose any earned by losing control over its racing events to minor crews, either by failing to defeat them in takeover challenges or forfeiting the right to do so.
Quick Race
[edit]Quick Race mode allows players to create custom events for single-player or multiplayer – both splitscreen or online – making use of any circuit and cars in the game, and altering various factors such as the difficulty of opponents, track conditions and so forth; what cars and circuits can be used depends on the player's progress in Career mode, though all players can be allowed to use wingmen they have unlocked in these events, provided this option is allowed.
Challenge Series
[edit]Challenge Series consists of a series of racing events that are divided into 12 categories, each divided further into three difficulty levels. Each challenge event requires the player to complete a specific goal, depending on the type of event, using a set car on a specific course in the game. Players may choose any category to begin with, unlike in Most Wanted, but must complete in order of Easy to Hard. Completing all of the difficulty levels of a challenge unlocks either a new car or customization option for the player to use in other modes.
Online Multiplayer
[edit]Online Multiplayer mode includes circuit, sprint, canyon duels, and two multiplayer exclusive events – Pursuit Knockout and Pursuit Tag:
- In Pursuit Knockout, players compete in laps of a circuit, with each player in last place being knocked out and returning as cops to hinder the other players. The winner is the player who ends the race in first place.
- In Pursuit Tag, one player is a racer and must evade the others, who operate as the cops. If the player is arrested by another, they switch roles. The winner is the player who spends the most time as the racer.
Plot
[edit]Setting
[edit]Carbon takes place within the fictional city of Palmont, which encompasses four boroughs linked by a highway system; Kempton, which houses the city's industrial complexes; Downtown, which houses the city's metropolitan and financial buildings; Fortuna, which houses the city's residential area; and Silverton, which houses the city's casino & resort facilities. The city is also surrounded by three canyons known as East, West, and Carbon, which feature their own layout of the route, but which are not connected to Palmont. In the game's story, which takes place during a fixed period at night, the player is not able to access Silverton until they have made progress in career mode and only can access the canyon routes during events.
Story
[edit]Several years prior to the events of Most Wanted, a street racer (whose role is assumed by the player) took part in a major street race around Palmont for a large cash prize. The three other racers were each the leader of a street racing crew: Bushido's Kenji (Ken Kirby), 21st Street's Angie (Danielle Kremeniuk), and T.F.K. (The Fortuna Kings)'s Wolf (Shaw Madson). However, the racers were ambushed by the Palmont Police Department (PPD), who had SWAT immobilize the player's opponents with an EMP and began arresting everyone involved. The player escaped with the help of Darius (Tahmoh Penikett), the leader for the Stacked Deck, and his then-girlfriend Nikki (Emmanuelle Vaugier); before leaving she handed over the bag containing the race's prize money, but it turned out to contain paper. Under Darius' advice, the player quickly fled Palmont after being accused of sabotaging the race.
Following his narrow escape from Rockport, the player returns to Palmont but is pursued along a canyon route by former police sergeant Jonathan Cross, who after previously appearing as a police officer in Most Wanted, now works as a bounty hunter and seeks revenge against him. After a long and heated canyon chase, the player's BMW M3 GTR gets totaled, and Cross attempts to arrest them for the 150-thousand-dollar bounty on their head but is paid off by Darius. Offering to help the player, Darius asks Nikki, who now dates him, assist him despite her belief that the player betrayed everyone for the prize money. With Nikki's help, the player receives two crew members – Neville (Chris Gauthier) and Sal (Elias Toufexis) – to help in races and a safehouse to operate from. On Darius' advice, the player begins taking part in street races for control over territories controlled by rival crews across three of the city's main boroughs. In the process, he also engages against Kenji, Angie and Wolf, defeating them and securing a member of their crew to aid them, each of whom confides in the player that they suspect someone else set up both them and each crew member's former bosses as Yumi (Melody), Colin (Steve Lawlor), and Samson (Noah Danby) were all at the race between the player, Angie, Wolf, and Kenji, and each of them saw a vital piece of evidence to confirm the race had been rigged and doomed to an ambush by the PPD all along.[14]
After securing all three boroughs, Darius calls a meeting with the player, only to reveal that he sought to use the player to take control of the city from the other crews, betraying him to Cross. After leaving, Nikki arrives to save the player after making a secret deal with Cross. She soon reveals that Darius was responsible for setting up the player for the theft of the prize money – Darius had tipped off the police, and in the chaos that ensued, switched out the prize money while leaving the player to take the blame by helping them escape the police sting.[15] Now aware of the truth, Nikki sides with the player to help take control of the last city borough, leading Darius to reinforce his crew with assistance from Kenji, Angie and Wolf to prevent this.[16] The player eventually defeats Darius and his crew, gaining control of all of Palmont's territory and wins Darius's Audi Le Mans quattro in a pink slip, despite Darius warning them to enjoy their victory before someone faster than them takes over.[17]
Development
[edit]Need for Speed: Carbon was first shown in EA's montage at Nintendo's E3 2006 conference and booth and was the cover story in the Game Informer magazine issue from July. Carbon is the first in the Need for Speed series to be released for the PlayStation 3 and Wii consoles and also the final in the series to be released for Xbox, GameCube, and Game Boy Advance. Carbon features some of cars of its predecessors, namely Need for Speed: Underground 2 and Need for Speed: Most Wanted, but also incorporates many new additions including the Audi Le Mans quattro, the Chrysler 300C SRT 8, Chevrolet's Chevelle SS, and the Alfa Romeo Brera. Carbon features the Canadian actress and model Emmanuelle Vaugier as Nikki, the player's main source of help and ally in the Career storyline. The game is available for use with Mac OS X[18] and is the only game in the Need for Speed series available on a Macintosh computer. The minimum system requirements for Mac OS X include an Intel Core Duo processor.[19] Need for Speed: Carbon debuted at number one on the UK All Format Gaming Chart on its first week of release, beating Konami's Pro Evolution Soccer.[20]
Carbon was also the first game in the series to feature detailed character animations for the Windows and seventh-generation releases using facial motion capture, where in-game models of characters such as Neville, Darius, Wolf, Angie and Kenji appear in real-time cutscenes taunting or remarking the player in a race or at certain points.[21] This has however been omitted on the sixth-generation and Wii versions due to platform limitations.
The Need for Speed: Carbon – Collector's Edition was released for PlayStation 2, Windows and Xbox 360. It features four exclusive cars, ten pre-tuned cars, six new races, three unique challenge events, ten unique vinyls and a Bonus DVD showing the making of Carbon and showcasing all the cars used in the game. The Collector's Edition also features alternate box art and a metallic-finish sleeve encasing the case of the game. Although the Mac edition doesn't display the Collector's Edition title, it contains all Collector's Edition features. The downloaded version of the game features the Ultimate Performance Kit, 2006 Pagani Zonda F and the 1971 Dodge Challenger R/T. An arcade version of the same name was released by EA Arcades in 2008.[9][22]
The arcade version was developed by Global VR.
Soundtrack
[edit]The game features a licensed soundtrack by EA Trax just like other games developed by EA. Unlike most other games, there are different songs depending on what car category you are using. For Tuners, it mostly plays electronica music performed by artists like Gary Numan, Ladytron, The Presets, as well as Melody (who is known for portraying the Bushido crew member Yumi in the game). For Muscles, they mostly play rock songs performed by artists like Eagles of Death Metal, Wolfmother and Kyuss. For Exotics, its mostly rap songs performed by Ekstrak, Pharrell, Sway, Spank Rock and Dynamite MC. These songs can only be heard during free roam or checkpoint races. The game also has a composed soundtrack performed by Trevor Morris that mostly plays during race sequences and canyon duels. Some of the pursuit chase music performed by Paul Linford that was originally featured in Need For Speed: Most Wanted also plays during pursuit chases.
Reception
[edit]Aggregator | Score |
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Metacritic | (PC) 78/100[23] (X360) 77/100[24] (PS3) 75/100[25] (GC) 75/100[26] (PS2) 74/100[27] (Xbox) 74/100[28] (PSP) 73/100[29] (NDS) 70/100[30] (Wii) 67/100[31] |
Publication | Score |
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GameSpot | (PSP) 7.9/10[32] (PC, X360, Xbox, & NDS) 7.6/10[33][34][35][36] (PS2, PS3, & GC) 7.4/10[37][38][39] (Wii) 7.1/10[40] (GBA) 6.5/10[41] |
IGN | (PC) 8.2/10[42] (PS3) 7.9/10[43] (GC & Xbox) 7.8/10[44][45] (NDS) 7.5/10[46] (Wii) 7.4/10[47] (PSP & GBA) 7.0/10[48][49] |
Play | 76%[51] |
Need for Speed: Carbon was met with generally positive reviews. IGN gave the PC version an 8.2 out of ten[42] and the PlayStation 3 version a 7.9 out of ten.[43] GameSpot gave praise for adding more movie clips, customization and solid gameplay, but was critical about frustrating boss battles and underutilizing police chases.[52]
Electronic Gaming Monthly gave the game an average score of eight.[53] Hyper's Daniel Wilks commended the game for its "large gameworld", but criticized it for its easy drift course mechanics and the actors in the cutscenes.[54] The Australian video game talk show Good Game gave the game five out of ten.[55]
Macworld editor Peter Cohen gave the Mac OS X port four out of five stars, praising the variety of different cars to choose from and engaging storyline. Mild criticism was noted relating to performance issues.[56]
The Academy of Interactive Arts & Sciences nominated Need for Speed: Carbon for "Racing Game of the Year" at the 10th Annual Interactive Achievement Awards.[57]
Need for Speed: Carbon has sold 3.2 million copies in the United States.[58] Its PlayStation 2 version received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[59] indicating sales of at least 600,000 copies in the United Kingdom.[60]
Need for Speed: Carbon – Own the City
[edit]Gameplay
[edit]Own the City features similar gameplay to the console editions, but while the Autosculpt function, Canyon Race events and drifting events are absent, the portable edition allows for free-roaming around the game's setting of Coast City, offers three new racing events, and modification to some of the gameplay mechanics. The new events consist of Escape, in which players attempt to escape from a rival crew's territory; Delivery, in which players and their crew race to a designated area with a package and attempt to beat other racers doing the same thing; and Crew Takedown, in which players to eliminate a set number of rival racers to win. During free roam, the player can explore the city and seek out crates scattered across the game's setting, in a similar manner to the hidden package system in Grand Theft Auto, which when broken unlock rewards ranging from cash to game art. Police pursuits can occur in Own the City, but only in free roam; the player is not pursued during racing events.
Players can hire up to five wingmen for their racing crew, in which two members may be active for use in racing events, though like Carbon they cannot be used in the game's Lap Knockout, Escape, and Crew Takedown events. Wingmen are divided into three classes – Brawlers, Drafters, and Assassins. While the first two classes operate in a similar manner to Carbon's wingmen roles of Blockers and Drafters respectively, Assassins replace the console's role of Scouts, and can be used to take out multiple rivals with deployable spike strips. The game's main mode of gameplay requires players to take control of territory – unlike the setting of Palmont, Coast City features around 13 areas of territory across 6 districts, with each area that is conquered unlocking new items for purchase and a new wingman for the player to recruit.
Plot
[edit]The player and their brother Mick compete in an illegal street race with two other racers, seeking to see who will own the whole of Coast City amongst them. However, the race ends in a terrible car crash that kills Mick and leaves the player in the hospital with amnesia. In the aftermath of Mick's death, his control over the city's territories is divided up between various street racing crews. When the player wakes up six months later, they are greeted by Mick's girlfriend Sara and his wingman Carter, both of whom help the player regain their memories of the race when visiting their brother's grave.
The player sets out to find who killed Mick, forming a crew to help them race and defeat the other crews, regaining territory and asking the defeated crew bosses what they know about the race's accident. During this time, Sara disappears. Eventually, the player is informed that a young driver named Buddy caused the crash, whereupon a crew boss known as EX helps the player to locate Buddy. When they confront the driver, the player learns that Buddy was hired by someone to kill Mick, and hands them a phone. Upon completing more races, the player encounters and defeats an undercover police officer named MK, who uses his connection with the city's police to trace Buddy's employer. The player soon discovers that EX planned Mick's murder, and so pursues after and defeats him, leaving him to be apprehended by MK and the city police.
Sara soon returns and instructs the player to race her, whereupon she reveals that the player arranged for EX to kill Mick. Sara reveals that the player's brother had a monstrous personality that led to her and the player being hurt, so the player arranged for Mick to be killed in an accident during a race to be rid of him, thus allowing Sara and themselves to be free. Sara soon embraces her freedom, handing over Mick's watch and stating how different the player is to him.
References
[edit]- ^ James, Chris (October 27, 2006). "New on O2". www.pocketgamer.com. Archived from the original on March 29, 2023. Retrieved March 29, 2023.
- ^ a b "NFS Carbon PC demo". Eurogamer.net. October 30, 2006. Archived from the original on March 29, 2023. Retrieved March 29, 2023.
- ^ a b c d "EA peels out PC NFS Carbon demo". GameSpot. Archived from the original on March 29, 2023. Retrieved March 29, 2023.
- ^ "PS3 launch line-up finalised". Eurogamer.net. March 22, 2007. Archived from the original on March 29, 2023. Retrieved March 29, 2023.
- ^ "Sony's PS3 to hit Europe, Australia on March 23". Macworld. Archived from the original on March 29, 2023. Retrieved March 29, 2023.
- ^ "GONE IN 60 SECONDS…ALMOST!". GamesIndustry.biz. December 8, 2006. Archived from the original on March 29, 2023. Retrieved March 29, 2023.
- ^ "Hoor-EA! Mac games hit Apple store today". Engadget. July 15, 2016. Archived from the original on March 29, 2023. Retrieved March 29, 2023.
- ^ Leach, Gracie. "Need for Speed: Carbon - Macintosh Overview". AllGame. Archived from the original on November 14, 2014. Retrieved March 20, 2024.
- ^ a b "Arcade Machines – Driving Arcade Machines – Need For Speed Carbon Twin Driving Arcade Machine". Monkey Gamesroom. Archived from the original on February 4, 2013. Retrieved March 20, 2014.
- ^ "Need for Speed Carbon: Own the City Review". IGN. November 1, 2008. Archived from the original on February 16, 2012. Retrieved June 24, 2008.
- ^ Alexander, Leigh (May 27, 2009). "Zeebo Officially Launches In Brazil With FIFA, Need For Speed, Brain Challenge". Think Services. Archived from the original on November 12, 2009. Retrieved January 18, 2010.
- ^ EA_David (May 31, 2021). "An-announcement-about-some-older-NFS-titles". EA Answers HQ. Archived from the original on November 13, 2021. Retrieved June 15, 2021.
- ^ Max_Joker (May 31, 2021). "Sun is setting on some older NFS titles – it's not you, it's us". r/needforspeed. Archived from the original on June 21, 2022. Retrieved June 10, 2021.
- ^ Electronic Arts (2006). Need for Speed: Carbon (PlayStation 2). Electronic Arts.
Need For Speed Carbon – various cutscenes after unlocking Sal, Colin of TFK, Yumi of Bushido, and Samson of 21st Street.
- ^ Electronic Arts (2006). Need for Speed: Carbon (PlayStation 2). Electronic Arts.
Need For Speed Carbon cutscene after beating the last crew.
- ^ Electronic Arts (2006). Need for Speed: Carbon (PlayStation 2). Electronic Arts.
Need For Speed Carbon Cutscene after unlocking Nikki.
- ^ Electronic Arts (2006). Need for Speed: Carbon (PlayStation 2). Electronic Arts.
Need For Speed Carbon Cutscene after beating Darius.
- ^ "EA > GAMEFINDER > Need for Speed Carbon". Archived from the original on December 20, 2008. Retrieved December 30, 2008.
- ^ Leach, Gracie. "Need for Speed: Carbon - Macintosh System Requirements". AllGame. Archived from the original on November 14, 2014. Retrieved March 20, 2024.
- ^ "Christmas charts take shape". November 13, 2006. Archived from the original on September 26, 2007. Retrieved November 13, 2006.
- ^ Orvalho, Verónica Costa; Orvalho, João (2011). "Character Animation". Character Animation: Past, Present and Future. pp. 49–64. doi:10.4018/978-1-60960-567-4.ch004. ISBN 9781609605674. Archived from the original on September 20, 2021. Retrieved September 8, 2021.
{{cite book}}
:|journal=
ignored (help) - ^ "Need For Speed: Carbon – Standard Model". PrimeTime Amusements. Archived from the original on October 16, 2014. Retrieved March 20, 2014.
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- ^ Cohen, Peter. "Need for Speed: Carbon - Mac Review". Macworld. Archived from the original on March 19, 2024. Retrieved March 19, 2024.
- ^ Play magazine review, issue 151, Imagine Publishing
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- ^ "PC Game, Need for Speed: Carbon". Archived from the original on July 18, 2012.
- ^ Wilks, Daniel (December 2006). "Need for Speed: Carbon". Hyper (158). Next Media: 72. ISSN 1320-7458.
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- ^ "2007 Awards Category Details Racing Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Archived from the original on November 28, 2023. Retrieved November 8, 2023.
- ^ Totu, Florian (October 22, 2009). "100 million Need for Speed Games Have Been Sold to This Day". Softpedia. SoftNews NET SRL. Archived from the original on April 2, 2012. Retrieved August 22, 2015.
- ^ "ELSPA Sales Awards: Double Platinum". Entertainment and Leisure Software Publishers Association. Archived from the original on May 20, 2009.
- ^ Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. Archived from the original on September 18, 2017.
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