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{{short description|Undead creature from Haitian folklore}} |
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[[File:Zombie haiti ill artlibre jnl.png|thumb|310x310px|A depiction of a zombie at twilight in a field of [[sugar cane]]]] |
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[[File:Zombies NightoftheLivingDead.jpg|thumb|[[George A. Romero]]'s ''[[Night of the Living Dead]]'' is considered a progenitor of the fictional zombie of modern culture]] |
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A '''zombie''' ([[Haitian French]]: {{lang|fr|zombi}}; {{langx|ht|zonbi}}; [[Kongo language|Kikongo]]: ''zumbi'') is a [[Mythological creature|mythological]] [[undead]] [[wikt:corporeal|corporeal]] [[revenant]] created through the [[Reanimation (horror)|reanimation]] of a [[corpse]]. In modern popular culture, zombies are most commonly found in [[horror genre]] works. The term comes from [[Culture of Haiti#Folklore and mythology|Haitian folklore]], in which a ''zombie'' is a dead body reanimated through various methods, most commonly [[Magic (paranormal)|magical practices]] in religions like [[Haitian Vodou|Vodou]]. Modern media depictions of the reanimation of the dead often do not involve magic but rather science fictional methods such as [[Zombie ant fungus|fungi]], [[radiation]], [[Gas|gases]], [[Disease|diseases]], [[Plant|plants]], [[bacteria]], [[Virus|viruses]], etc.<ref name="PM">{{cite web |author=Maçek III, J. C. |date=15 June 2012 |title=The Zombification Family Tree: Legacy of the Living Dead |url=http://www.popmatters.com/pm/column/159439-legacy-of-the-living-dead/ |archive-url=https://web.archive.org/web/20200603020258/https://www.popmatters.com/159439-legacy-of-the-living-dead-2495844721.html |archive-date=3 June 2020 |work=[[PopMatters]]}}</ref><ref>{{cite book |title= Better Off Dead: The Evolution of the Zombie as Post-Human |editor= Deborah Christie, Sarah Juliet Lauro |page=169 |url=https://books.google.com/books?id=0oZIlm84F2oC&pg=PA57 |publisher=[[Fordham University Press]] |year=2011 |isbn=978-0-8232-3447-9}}</ref> |
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{{Zombies}} |
{{Zombies}} |
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The English word "zombie" was first recorded in 1819 in a history of Brazil by the poet [[Robert Southey]], in the form of "zombi".<ref name="Zombie">[http://0-www.oed.com.catalogue.ulrls.lon.ac.uk/view/Entry/232982?redirectedFrom=zombie#eid "Zombie"]{{dead link|date=July 2018 |bot=InternetArchiveBot |fix-attempted=yes}}, in [[Oxford English Dictionary]] Online {{subscription required}}, accessed 23 May 2014. The quotation cited is: "Zombi, the title whereby he [chief of Brazilian natives] was called, is the name for the Deity, in the Angolan tongue."</ref> Dictionaries trace the word's origin to African languages, relating to words connected to gods, ghosts and souls. One of the first books to expose Western culture to the concept of the voodoo zombie was [[William Seabrook|W. B. Seabrook]]'s ''[[The Magic Island]]'' (1929), the account of a narrator who encounters voodoo cults in [[Haiti]] and their resurrected thralls. |
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A new version of the zombie, distinct from that described in Haitian folklore, emerged in popular culture during the latter half of the 20th century. This interpretation of the zombie, as an undead person that attacks and eats the flesh of living people, is drawn largely from [[George A. Romero]]'s film ''[[Night of the Living Dead]]'' (1968),<ref name="PM" /> which was partly inspired by [[Richard Matheson]]'s novel ''[[I Am Legend (novel)|I Am Legend]]'' (1954).<ref name="books.google.co.uk">Deborah Christie, Sarah Juliet Lauro, ed. (2011). [https://books.google.com/books?id=0oZIlm84F2oC&pg=PA57 Better Off Dead: The Evolution of the Zombie as Post-Human]. Fordham University Press. p. 169. {{ISBN|0-8232-3447-9}}, 9780823234479.</ref><ref name="stokes">{{cite thesis |type=Master's thesis |title=Ghouls, Hell and Transcendence: The Zombie in Popular Culture from 'Night of the Living Dead' to 'Shaun of the Dead' |first=Jasie |last=Stokes |date=17 March 2010 |publisher=Brigham Young University |url=http://scholarsarchive.byu.edu/etd/2103/ |access-date=2016-02-03}}</ref> The word ''zombie'' is not used in ''Night of the Living Dead'', but was applied later by fans.<ref>{{cite news |title='Godfather of the Dead' George A. Romero Talks Zombies |magazine=Wired |url= https://www.wired.com/underwire/2010/06/george-a-romero-zombies/ |access-date=2 October 2011 |first=Annaliza |last=Savage |date=15 June 2010}}</ref> Following the release of such [[zombie films]] as ''[[Dawn of the Dead (1978 film)|Dawn of the Dead]]'' (1978) and ''[[The Return of the Living Dead]]'' (1985)—the latter of which introduced the concept of zombies that eat brains—as well as [[Michael Jackson]]'s music video ''[[Michael Jackson's Thriller (music video)|Thriller]]'' (1983), the genre waned for some years. |
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A '''zombie''' ([[Haitian French]]: ''{{lang|fr|zombi}}'', {{lang-ht|zonbi}}) is a fictional [[undead]] being created through the reanimation of a [[corpse]]. Zombies are most commonly found in [[Horror fiction|horror]] and [[fantasy]] genre works. The term comes from [[Culture of Haiti#Folklore and mythology|Haitian folklore]], in which a ''zombie'' is a dead body reanimated through various methods, most commonly [[Magic (paranormal)|magic]]. Modern depictions of the reanimation of the dead do not necessarily involve magic but often invoke [[science fiction]]al methods such as [[Asymptomatic carrier|carrier]]s, [[radiation]], mental diseases, [[Vector (epidemiology)|vector]]s, [[pathogens]], scientific accidents, etc.<ref name="PM">{{cite web|url=http://www.popmatters.com/pm/column/159439-legacy-of-the-living-dead/|author=Maçek III, J.C.|work=[[PopMatters]]|title=The Zombification Family Tree: Legacy of the Living Dead|date=15 June 2012}}</ref><ref>{{cite book|title= Better Off Dead: The Evolution of the Zombie as Post-Human|editor= Deborah Christie, Sarah Juliet Lauro|page=169|url=https://books.google.com/books?id=0oZIlm84F2oC&pg=PA57|isbn=978-0-8232-3447-9 |publisher=Fordham Univ Press|year=2011}}</ref> |
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The mid-1990s saw the introduction of ''[[Resident Evil]]'' and ''[[The House of the Dead]]'', two break-out successes of video games featuring zombie enemies which would later go on to become highly influential and well-known. These games were initially followed by a wave of low-budget Asian zombie films such as the [[zombie comedy]] ''[[Bio Zombie]]'' (1998) and action film ''[[Versus (2000 film)|Versus]]'' (2000), and then a new wave of popular Western zombie films in the early 2000s, the ''[[Resident Evil (film series)|Resident Evil]]'' and [[The House of the Dead#Film adaptations|''House of the Dead'']] films, the 2004 [[Dawn of the Dead (2004 film)|''Dawn of the Dead'' remake]], and the British zombie comedy ''[[Shaun of the Dead]]'' (2004). The "[[zombie apocalypse]]" concept, in which the civilized world is brought low by a global zombie infestation, has since become a staple of modern zombie media, seen in such media as [[The Walking Dead (franchise)|''The Walking Dead'' franchise]]. |
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The [[English language|English]] word "zombie" was first recorded in 1819, in a history of [[Brazil]] by the poet [[Robert Southey]], in the form of "zombi".<ref name="Zombie">[http://0-www.oed.com.catalogue.ulrls.lon.ac.uk/view/Entry/232982?redirectedFrom=zombie#eid "Zombie"]{{Dead link|date=July 2018 |bot=InternetArchiveBot |fix-attempted=yes }}, in [[Oxford English Dictionary]] Online {{subscription}}, accessed 23 May 2014. The quotation cited is: "Zombi, the title whereby he [chief of Brazilian natives] was called, is the name for the Deity, in the Angolan tongue."</ref> The ''[[Oxford English Dictionary]]'' gives the [[Etymology|word's origin]] as West African, and compares it to the [[Kongo language|Kongo]] words ''{{lang|kg|nzambi}}'' (god) and ''{{lang|kg|zumbi}}'' ([[fetishism|fetish]]). A [[Kimbundu]]-to-Portuguese dictionary from 1903 defines the related word ''nzumbi'' as soul,<ref>{{cite book |last= Pereira Do Nascimento|first= Jose|date= 1903|title= Diccionario Portuguez-Kimbundu|url= https://archive.org/details/diccionarioport00nascgoog|publisher= Huilla : Typographia da Missão}}</ref> while a later Kimbundu{{endash}}Portuguese dictionary defines it as being a "spirit that is supposed to wander the earth to torment the living."<ref>{{cite book |last= de Assis Junior|first= A.|title= Diccionario Portuguez-Kimbundu|url= https://archive.org/stream/dicionriokimbu00assiuoft#page/378/search/nzumbi|publisher= Luanda Argente, Santos}}</ref> |
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The late 2000s and 2010s saw the humanization and [[:Category:Fiction about human–zombie romance|romanticization of the zombie archetype]], with the zombies increasingly portrayed as friends and love interests for humans. Notable examples of the latter include movies ''[[Warm Bodies (film)|Warm Bodies]]'' and ''[[Zombies (2018 film)|Zombies]]'', novels ''[[American Gods]]'' by [[Neil Gaiman]], ''[[Generation Dead]]'' by Daniel Waters, and ''[[Bone Song]]'' by [[John Meaney]], animated movie ''[[Corpse Bride]]'', TV series ''[[IZombie (TV series)|iZombie]]'' and ''[[Santa Clarita Diet]]'', manga series ''[[Sankarea: Undying Love]]'', and the light novel ''[[Is This a Zombie?]]'' In this context, zombies are often seen as stand-ins for discriminated groups struggling for equality, and the human–zombie romantic relationship is interpreted as a metaphor for sexual liberation and taboo breaking (given that zombies are subject to wild desires and free from social conventions).<ref name="Szanter">{{cite book |last1=Szanter |first1=Ashley |last2=Richards |first2=Jessica K. |title=Romancing the Zombie: Essays on the Undead as Significant 'Other' |url=https://books.google.com/books?id=aX4yDwAAQBAJ |date=24 August 2017 |publisher=McFarland |isbn=9781476667423}}</ref><ref name="McGlotten">{{cite book |last1=McGlotten |first1=Shaka |last2=Jones |first2=Steve |title=Zombies and Sexuality: Essays on Desire and the Living Dead |url=https://books.google.com/books?id=k1WDBAAAQBAJ |date=26 August 2014 |publisher=McFarland |isbn=9780786479078}}</ref><ref name="GeorgeHughes">{{cite book |last1=George |first1=Sam |last2=Hughes |first2=Bill |title=Open Graves, Open Minds: Representations of vampires and the Undead from the Enlightenment to the present day |url=https://books.google.com/books?id=TeiSDAAAQBAJ |date=1 November 2015 |publisher=Oxford University Press |isbn=9781526102157}}</ref><ref name="Moreman">{{cite book |last1=Moreman |first1=Christopher M. |last2=Rushton |first2=Cory James |title=Zombies Are Us: Essays on the Humanity of the Walking Dead |url=https://books.google.com/books?id=nR8mTnCFjwwC |date=10 October 2011 |publisher=McFarland |isbn=9780786488087}}</ref> |
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One of the first books to expose Western culture to the concept of the voodoo zombie was ''The Magic Island'' (1929) by [[William Seabrook|W. B. Seabrook]]. This is the sensationalized account of a narrator who encounters [[Voodoo doll|voodoo]] cults in [[Haiti]] and their resurrected thralls. [[Time (magazine)|''Time'']] commented that the book "introduced 'zombi' into U.S. speech".<ref>{{cite news|author= |url=http://www.time.com/time/magazine/article/0,9171,764649,00.html |title=Books: Mumble-Jumble |publisher=TIME |date=1940-09-09 |accessdate=2013-11-05}}</ref> Zombies have a complex literary heritage, with antecedents ranging from [[Richard Matheson]] and [[H. P. Lovecraft]] to [[Mary Shelley]]'s ''[[Frankenstein]]'' drawing on European folklore of the [[undead]]. [[Victor Halperin]] directed ''[[White Zombie (film)|White Zombie]]'' (1932), a horror film starring [[Bela Lugosi]]. Here zombies are depicted as mindless, unthinking henchmen under the spell of an evil magician. Zombies, often still using this voodoo-inspired rationale, were initially uncommon in cinema, but their appearances continued sporadically through the 1930s to the 1960s, with films including ''[[I Walked with a Zombie]]'' (1943) and ''[[Plan 9 from Outer Space]]'' (1959). |
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A new version of the zombie, inspired by, but distinct from, that described in Haitian folklore, emerged in popular culture during the latter half of the twentieth century. This interpretation of the zombie is drawn largely from [[George A. Romero]]'s film ''[[Night of the Living Dead]]'' (1968),<ref name="PM"/> which was in turn partly inspired by [[Richard Matheson]]'s novel ''[[I Am Legend (novel)|I Am Legend]]'' (1954).<ref name="books.google.co.uk">Deborah Christie, Sarah Juliet Lauro, ed. (2011). [https://books.google.com/books?id=0oZIlm84F2oC&pg=PA57 Better Off Dead: The Evolution of the Zombie as Post-Human]. Fordham Univ Press. p. 169. {{ISBN|0-8232-3447-9}}, 9780823234479.</ref><ref name=stokes>{{cite web|title=Ghouls, Hell and Transcendence: The Zombie in Popular Culture from "Night of the Living Dead" to "Shaun of the Dead"|first=Jasie|last=Stokes|publisher=Brigham Young University|url=http://scholarsarchive.byu.edu/etd/2103/|accessdate=2016-02-03}}</ref> The word ''zombie'' is not used in ''Night of the Living Dead'' but was applied later by fans.<ref>{{cite news|title='Godfather of the Dead' George A. Romero Talks Zombies|work=Wired|url= https://www.wired.com/underwire/2010/06/george-a-romero-zombies/|accessdate=2 October 2011|first=Annaliza|last=Savage|date=15 June 2010}}</ref> The monsters in the film and its sequels, such as ''[[Dawn of the Dead (1978 film)|Dawn of the Dead]]'' (1979) and ''[[Day of the Dead (1985 film)|Day of the Dead]]'' (1985), as well as its many inspired works, such as ''[[The Return of the Living Dead]]'' (1985) and ''[[Zombi 2]]'' (1979), are usually [[Anthropophagy|hungry for human flesh]], although ''Return of the Living Dead'' introduced the popular concept of zombies eating brains. The "[[zombie apocalypse]]" concept, in which the civilized world is brought low by a global zombie infestation, has since become a staple of modern popular art. After [[zombie film]]s such as ''Dawn of the Dead'' (1978) and [[Michael Jackson]]'s music video ''[[Michael Jackson's Thriller (music video)|Thriller]]'' (1983), the genre waned for some years. |
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In the Far East during the late 1990s, the Japanese zombie video games ''[[Resident Evil]]'' and ''[[The House of the Dead]]'' were released. Additionally, ''The House of the Dead'' introduced a new type of zombie distinct from Romero's slow zombies: the fast running zombie. These games were followed by a wave of low-budget Asian [[zombie film]]s such as the [[zombie comedy]] ''[[Bio Zombie]]'' (1998) and action film ''[[Versus (2000 film)|Versus]]'' (2000), and then a new wave of Western zombie films in the early 2000s, including films featuring fast running zombies such as ''[[28 Days Later]]'' (2002), the ''[[Resident Evil (film series)|Resident Evil]]'' and ''[[The House of the Dead|House of the Dead]]'' films, and the 2004 [[Dawn of the Dead (2004 film)|''Dawn of the Dead'' remake]], while the British film ''[[Shaun of the Dead]]'' (2004) was in the zombie comedy subgenre. |
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The late 2000s and 2010s saw the humanization and romanticization of the zombie archetype, with the zombies increasingly portrayed as friends and love interests for humans. Notable examples of the latter include movies ''[[Warm Bodies (film)|Warm Bodies]]'' and ''[[Zombies (2018 film)|Zombies]]'', novels ''[[American Gods]]'' by [[Neil Gaiman]], ''[[Generation Dead]]'' by Daniel Waters, and ''Bone Song'' by [[John Meaney]], animated movie ''[[Corpse Bride]]'', TV series ''[[Pushing Daisies]]'' and ''[[iZombie]]'', and manga/anime series ''[[Sankarea: Undying Love]]''. In this context, zombies are often seen as stand-ins for discriminated groups struggling for equality, and the human-zombie romantic relationship is interpreted as a metaphor for sexual liberation and taboo breaking (given that zombies are subject to wild desires and free from social conventions).<ref name="Szanter">{{cite book|last1=Szanter|first1=Ashley|last2=Richards|first2=Jessica K.|title=Romancing the Zombie: Essays on the Undead as Significant “Other”|url=https://books.google.it/books?id=aX4yDwAAQBAJ|date=2017-08-24|publisher=McFarland|isbn=9781476667423}}</ref><ref name="McGlotten">{{cite book|last1=McGlotten|first1=Shaka|last2=Jones|first2=Steve|title=Zombies and Sexuality: Essays on Desire and the Living Dead|url=https://books.google.it/books?id=k1WDBAAAQBAJ|date=2014-08-26|publisher=McFarland|isbn=9780786479078}}</ref><ref name="GeorgeHughes">{{cite book|last1=George|first1=Sam|last2=Hughes|first2=Bill|title=Open Graves, Open Minds: Representations of vampires and the Undead from the Enlightenment to the present day|url=https://books.google.it/books?id=TeiSDAAAQBAJ|date=2015-11-01|publisher=Oxford University Press|isbn=9781526102157}}</ref><ref name="Moreman">{{cite book|last1=Moreman|first1=Christopher M.|last2=Rushton|first2=Cory James|title=Zombies Are Us: Essays on the Humanity of the Walking Dead|url=https://books.google.it/books?id=nR8mTnCFjwwC|date=2011-10-10|publisher=McFarland|isbn=9780786488087}}</ref> |
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==Etymology== |
==Etymology== |
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In [[Culture of Haiti|Haitian folklore]], a ''zombie'' ([[Haitian French]]: {{lang|fr|zombi}}, {{langx|ht|zonbi}}) is an [[Undead|animated corpse]] raised by magical means, such as [[witchcraft]].<ref>{{cite encyclopedia |year=1998 |title=Zombie |encyclopedia=Oxford English Dictionary |publisher=Oxford University Press}}</ref> |
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The [[English language|English]] word "zombie" is first recorded in 1819, in a history of [[Brazil]] by the poet [[Robert Southey]], in the form of "zombi", actually referring to the Afro-Brazilian rebel leader named [[Zumbi]] and the etymology of his name in "nzambi".<ref name="Zombie"/> The ''[[Oxford English Dictionary]]'' gives the origin of the word as Central African and compares it to the [[Kongo language|Kongo]] words "nzambi" (god) and "zumbi" (fetish). |
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In [[Culture of Haiti|Haitian folklore]], a ''zombie'' ([[Haitian French]]: ''zombi'', [[Haitian Creole]]: ''zonbi'') is an [[Undead|animated corpse]] raised by magical means, such as [[witchcraft]].<ref>{{Cite encyclopedia | title = Zombie | encyclopedia = Oxford English Dictionary | publisher = Oxford University Press | year = 1998}}</ref> |
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The English word "zombie" is first recorded in 1819, in a history of Brazil by the poet [[Robert Southey]], in the form of "zombi", actually referring to the Afro-Brazilian rebel leader named [[Zumbi]] and the etymology of his name in "nzambi".<ref name="Zombie" /> The ''[[Oxford English Dictionary]]'' gives the origin of the word as [[Central Africa|Central African]] and compares it to the [[Kongo language|Kongo]] words "{{lang|kg|nzambi}}" (god) and "{{lang|kg|zumbi}}" (fetish).<ref name=":0">Peter Laws, ''The Frighteners: Why We Love Monsters, Ghosts, Death & Gore'', Icon Books, 2018 </ref><ref name=":1">Doris L Garraway, ''The Libertine Colony: Creolization in the Early French Caribbean'', [[Duke University Press]], 2005</ref> A [[Kimbundu]]-to-Portuguese dictionary from 1903 defines the related word ''{{lang|kg|nzumbi}}'' as soul,<ref name=":2">{{cite book |last=Pereira Do Nascimento |first=Jose |url=https://archive.org/details/diccionarioport00nascgoog |title=Diccionario Portuguez-Kimbundu |date=1903 |publisher=Huilla: Typographia da Missão}}</ref> while a later Kimbundu–Portuguese dictionary defines it as being a "spirit that is supposed to wander the earth to torment the living".<ref name=":3">{{cite book |last=de Assis Junior |first=A. |url=https://archive.org/stream/dicionriokimbu00assiuoft#page/378/search/nzumbi |title=Diccionario Portuguez-Kimbundu |publisher=Luanda Argente, Santos}}</ref> |
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The concept has been popularly associated with the [[Haitian Vodou|religion of voodoo]], but it plays no part in that faith's formal practices. |
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How the creatures in contemporary zombie films came to be called "zombies" is not fully clear. The film ''Night of the Living Dead'' made no spoken reference to its undead antagonists as "zombies", describing them instead as "[[ghoul]]s" (though ghouls, which derive from Arabic folklore, are demons, not undead). Although George Romero used the term "ghoul" in his original scripts, in later interviews he used the term "zombie". The word "zombie" is used exclusively by Romero in his script for his sequel ''[[Dawn of the Dead (1978 film)|Dawn of the Dead]]'' (1978),<ref>George A. Romero ''Dawn of the Dead'' |
How the creatures in contemporary zombie films came to be called "zombies" is not fully clear. The film ''[[Night of the Living Dead]]'' (1968) made no spoken reference to its undead antagonists as "zombies", describing them instead as "[[ghoul]]s" (though ghouls, which derive from Arabic folklore, are demons, not undead). Although [[George A. Romero]] used the term "ghoul" in his original scripts, in later interviews he used the term "zombie". The word "zombie" is used exclusively by Romero in his script for his sequel ''[[Dawn of the Dead (1978 film)|Dawn of the Dead]]'' (1978),<ref>George A. Romero, [http://www.horrorlair.com/scripts/dawnofthedead.txt ''Dawn of the Dead''] {{Webarchive|url=https://web.archive.org/web/20201108135234/http://www.horrorlair.com/scripts/dawnofthedead.txt |date=8 November 2020 }} (Working draft 1977), horrorlair.com.</ref> including once in dialog. According to Romero, film critics were influential in associating the term "zombie" to his creatures, and especially the French magazine {{lang|fr|[[Cahiers du Cinéma]]}}. He eventually accepted this linkage, even though he remained convinced at the time that "zombies" corresponded to the undead slaves of Haitian voodoo as depicted in ''[[White Zombie (film)|White Zombie]]'' with [[Bela Lugosi]].<ref>{{YouTube|id=o0CFFRkLqrg|time=11m15s<!--|date=2011-09-23-->|title=JLSVT - George Romero}}.</ref> |
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==Folk beliefs== |
==Folk beliefs== |
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===Haiti=== |
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Zombies are featured widely in Haitian rural folklore as dead persons physically revived by the act of [[necromancy]] of a ''[[bokor]]'', a sorcerer or witch. The ''bokor'' is opposed by the ''[[houngan]]'' (priest) and the ''[[Mambo (Vodou)|mambo]]'' (priestess) of the formal voodoo religion. A zombie remains under the control of the ''bokor'' as a personal slave, having no will of its own. |
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[[File:Zombie haiti ill artlibre jnl.png|thumb|right|A depiction of a zombie, at twilight, in a field of sugar cane]] |
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Zombies are featured widely in Haitian rural folklore as dead persons physically revived by the act of [[necromancy]] of a ''[[bokor]]'', a sorcerer or witch. The ''bokor'' is opposed by the ''[[houngan]]'' or priest and the ''[[Mambo (Vodou)|mambo]]'' or priestess of the formal [[Haitian Vodou|voodoo religion]]. A zombie remains under the control of the ''bokor'' as a personal slave, having no will of its own. |
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The Haitian tradition also includes an incorporeal type of zombie, the "zombie [[Astral body|astral]]", which is a part of the human [[ |
The Haitian tradition also includes an incorporeal type of zombie, the "zombie [[Astral body|astral]]", which is a part of the human [[soul]]. A ''bokor'' can capture a zombie astral to enhance his spiritual power. A zombie astral can also be sealed inside a specially decorated bottle by a ''bokor'' and sold to a client to bring luck, healing, or business success. It is believed that God eventually will reclaim the zombie's soul, so the zombie is a temporary spiritual entity.<ref name="Bottle">{{cite book |first=Elizabeth |last=McAlister |url=https://digitalcollections.wesleyan.edu/object/relifp-22 |chapter=A Sorcerer's Bottle: The Visual Art of Magic in Haiti|editor-first=Donald J.|editor-last=Cosentino |title=Sacred Arts of Haitian Vodou |publisher=UCLA Fowler Museum of Cultural History |location=Los Angeles, California |date=1995 |isbn=978-0930741471 |pages=304–321}}</ref> |
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The two types of zombie reflect [[soul dualism]], a [[ |
The two types of zombie reflect [[soul dualism]], a belief of [[Kongo religion|Bakongo religion]] and [[Haitian Vodou|Haitian voodoo]].<ref>{{Cite book |last1=Asante |first1=Molefi Kete |url=https://books.google.com/books?id=B667ATiedQkC |title=Encyclopedia of African Religion |last2=Mazama |first2=Ama |date=2009 |publisher=SAGE |isbn=978-1-4129-3636-1 |language=en}}</ref><ref>{{Cite journal |last=Daniels |first=Kyrah Malika |date=2021-01-01 |title=Vodou harmonizes the head-pot, or, Haiti's multi-soul complex |url=https://www.academia.edu/65306561 |journal=Religion |volume=52 |issue=3 |pages=9 |issn=0048-721X}}</ref> Each type of legendary zombie is therefore missing one half of its soul (the flesh or the spirit).<ref>{{cite book|first=Wade|last=Davis|date=1997|title=The Serpent and the Rainbow|publisher=[[Simon & Schuster]]|location=New York City|isbn=978-0684839295|page=186}}</ref> |
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The zombie belief has its roots in traditions brought to Haiti by enslaved Africans |
The zombie belief has its roots in traditions brought to Haiti by enslaved Africans and their subsequent experiences in the New World. It was thought that the voodoo deity [[Baron Samedi]] would gather them from their grave to bring them to a heavenly afterlife in Africa ("[[Guinea (region)|Guinea]]"), unless they had offended him in some way, in which case they would be forever a slave after death, as a zombie. A zombie could also be saved by [[Salt#In religion|feeding them salt]]. English professor [[Amy Wilentz]] has written that the modern concept of Zombies was strongly influenced by [[slavery in Haiti|Haitian slavery]]. Slave drivers on the plantations, who were usually slaves themselves and sometimes voodoo priests, used the fear of zombification to discourage slaves from committing suicide.<ref>{{cite news|last=Wilentz |first=Amy |url=https://www.nytimes.com/2012/10/31/opinion/a-zombie-is-a-slave-forever.html |title=A Zombie Is a Slave Forever |location=Haiti |work=[[The New York Times]] |date=26 October 2012 |access-date=31 October 2012}}</ref><ref>{{cite web|last=Wilentz |first=Amy |url=https://amywilentz.com/from-the-newsstands/response-to-i-walked-with-a-zombie/ |title=Response to "I Walked with a Zombie" |work=amywilentz.com |date=December 2011 |access-date=2 February 2018}}</ref> |
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While most scholars have associated the Haitian zombie with African cultures, a connection has also been suggested to the island's indigenous [[Taíno people]], partly based on an early account of native [[Shamanism|shamanist]] practices written by |
While most scholars have associated the Haitian zombie with African cultures, a connection has also been suggested to the island's indigenous [[Taíno|Taíno people]], partly based on an early account of native [[Shamanism|shamanist]] practices written by {{ill|Ramón Pané|es}}, a monk of the [[Hieronymites|Hieronymite]] religious order and companion of [[Christopher Columbus]].<ref>{{cite web |title=The relación of Fray Ramón Pane ''[sic]'' |last=Pané |first=Fray Ramón |website=faculty.smu.edu |url=http://faculty.smu.edu/bakewell/BAKEWELL/texts/panerelacion.html |url-status=dead |archive-url=https://web.archive.org/web/20210413002122/http://faculty.smu.edu/bakewell/BAKEWELL/texts/panerelacion.html |archive-date=2021-04-13}}</ref><ref>{{cite book |last=Whitehead |first=Neal L. |title=Of Cannibals and Kings: Primal Anthropology in the Americas |date=2011 |publisher=Penn State Press |pages=39–41}}</ref><ref>{{cite book |last1=Edmonds |first1=Ennis B. |last2=Gonzalez |first2=Michelle A. |title=Caribbean Religious History: An Introduction |date=2010 |publisher=NYU Press |page=111}}</ref> |
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The Haitian zombie phenomenon first attracted widespread international attention during the [[United States occupation of Haiti]] (1915–1934), when a number of |
The Haitian zombie phenomenon first attracted widespread international attention during the [[United States occupation of Haiti]] (1915–1934), when a number of case histories of purported "zombies" began to emerge. The first popular book covering the topic was [[William Seabrook]]'s ''[[The Magic Island]]'' (1929). Seabrooke cited Article 246 of the Haitian [[criminal code]], which was passed in 1864, asserting that it was an official recognition of zombies. This passage was later used in promotional materials for the 1932 film ''White Zombie''.<ref>{{cite book |last1=Seabrook |first1=William |title=The Magic Island |date=1929 |publisher=Blue Ribbon Books |page=103}}</ref> |
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{{quote|Also shall be qualified as attempted murder the employment which may be made by any person of substances which, without causing actual death, produce a lethargic coma more or less prolonged. If, after the administering of such substances, the person has been buried, the act shall be considered murder no matter what result follows.<ref>{{cite web|url=http://www.oas.org/juridico/mla/fr/hti/fr_hti_penal.html|title=Code pénal|website=www.oas.org| |
{{quote|Also shall be qualified as attempted murder the employment which may be made by any person of substances which, without causing actual death, produce a lethargic coma more or less prolonged. If, after the administering of such substances, the person has been buried, the act shall be considered murder no matter what result follows.|source=Code pénal<ref>{{cite web |url=http://www.oas.org/juridico/mla/fr/hti/fr_hti_penal.html |title=Code pénal |website=www.oas.org |access-date=12 March 2018}}</ref>}} |
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In 1937, while researching |
In 1937, while researching folklore in Haiti, [[Zora Neale Hurston]] encountered the case of a woman who appeared in a village. A family claimed that she was Felicia Felix-Mentor, a relative, who had died and been buried in 1907 at the age of 29. The woman was examined by a doctor; X-rays indicated that she did not have a leg fracture that Felix-Mentor was known to have had.<ref>{{cite journal |last = Mars |first = Louis P. |title = Media life zombies for the world |doi = 10.2307/2792947 |jstor = 2792947 |journal = [[Man (journal)|Man]] |volume = 45 |number = 22 |pages = 38–40 |year = 1945|issn=0025-1496}}</ref> Hurston pursued rumors that affected persons were given a powerful [[psychoactive drug]], but she was unable to locate individuals willing to offer much information. She wrote: "What is more, if science ever gets to the bottom of Vodou in Haiti and Africa, it will be found that some important medical secrets, still unknown to medical science, give it its power, rather than gestures of ceremony."<ref>{{cite book |last=Hurston |first=Zora Neale |author-link=Zora Neale Hurston |title=Dust Tracks on a Road |edition=2nd (1942) |location=Urbana, IL |publisher=University of Illinois Press |orig-year=1942 |date=1984 |page=205)}}</ref> |
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=== |
=== Kongo === |
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A Central |
A Central African origin for the Haitian zombie has been postulated based on two etymologies in the [[Kongo language]], ''nzambi'' ("god") and ''zumbi'' ("fetish"). This root helps form the names of several deities, including the Kongo creator deity [[Nzambi a Mpungu|Nzambi Mpungu]] and the Louisiana serpent deity [[Li Grand Zombi]] (a local version of the Haitian [[Damballa]]), but it is in fact a generic word for a divine spirit.<ref>{{cite book |last1=Moreman |first1=Christopher M. |last2=Rushton |first2=Cory James |title=Race, Oppression and the Zombie: Essays on Cross-Cultural Appropriations of the Caribbean Tradition |date=2011 |publisher=McFarland |page=3 |isbn=978-0-7864-5911-7}}</ref> The common African conception of beings under these names is more similar to the incorporeal "zombie astral",<ref name="Bottle" /> as in the Kongo [[Nkisi]] spirits. |
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A related, but also often incorporeal, undead being is the [[jumbee]] of the [[Commonwealth Caribbean|English-speaking Caribbean]], considered to be of the same etymology;<ref>{{cite book|last=Moore|first=Brian L.|title=Cultural Power, Resistance, and Pluralism: Colonial Guyana, |
A related, but also often incorporeal, undead being is the [[jumbee]] of the [[Commonwealth Caribbean|English-speaking Caribbean]], considered to be of the same etymology;<ref>{{cite book |last=Moore |first=Brian L. |title=Cultural Power, Resistance, and Pluralism: Colonial Guyana, 1838–1900 |date=1995 |publisher=University of California Press |pages=147–149}}</ref> in the [[French West Indies]] also, local "zombies" are recognized, but these are of a more general spirit nature.<ref>{{cite book |last=Dayan |first=Joan |title=Haiti, History, and the Gods |date=1998 |publisher=University of California Press |page=37}}</ref> |
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=== South Africa === |
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The idea of physical zombie-like creatures is present in some South African cultures, where they are called ''xidachane'' in [[Sotho language|Sotho]]/[[Tsonga language|Tsonga]] and ''maduxwane'' in [[Venda language|Venda]]. In some communities, it is believed that a dead person can be zombified by a small child.<ref name="Marinovich84">{{Cite book|title=The Bang-Bang Club Snapshots from a Hidden War |last1=Marinovich |first1=Greg |authorlink=Greg Marinovich |author2=Silva Joao |year=2000 |publisher=William Heinemann|isbn=978-0-434-00733-2 |page=84}}</ref> It is said that the spell can be broken by a powerful enough [[sangoma]].<ref name="Marinovich98">{{Cite book|title=The Bang-Bang Club Snapshots from a Hidden War |last1=Marinovich |first1=Greg |authorlink=Greg Marinovich |author2=Silva Joao |year=2000 |publisher=William Heinemann|isbn=978-0-434-00733-2 |page=98}}</ref> It is also believed in some areas of South Africa that [[witch]]es can zombify a person by killing and possessing the victim's body in order to force it into slave labor.<ref name=Niehaus>{{Cite journal|last=Niehaus |first= Isak |title=Witches and Zombies of the South African Lowveld: Discourse, Accusations and Subjective Reality |journal= The Journal of the Royal Anthropological Institute |date=June 2005|volume= 11| pages =197–198 |issue= 2 |doi=10.1111/j.1467-9655.2005.00232.x}}</ref> After rail lines were built to transport migrant workers, stories emerged about "witch trains". These trains appeared ordinary, but were staffed by zombified workers controlled by a witch. The trains would abduct a person boarding at night, and the person would then either be turned into a zombified worker, or beaten and thrown from the train a distance away from the original location.<ref name=Niehaus/> |
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The idea of physical zombie-like creatures is present in some South African cultures, where they are called ''xidachane'' in [[Sotho language|Sotho]]/[[Tsonga language|Tsonga]] and ''maduxwane'' in [[Venda language|Venda]]. In some communities, it is believed that a dead person can be zombified by a small child.<ref name="Marinovich84">{{Cite book |title=The Bang-Bang Club Snapshots from a Hidden War |last1=Marinovich |first1=Greg |author-link=Greg Marinovich |author2=Silva Joao |year=2000 |publisher=William Heinemann |isbn=978-0-434-00733-2 |page=84}}</ref> It is said that the spell can be broken by a powerful enough [[sangoma]].<ref name="Marinovich98">{{Cite book |title=The Bang-Bang Club Snapshots from a Hidden War |last1=Marinovich |first1=Greg |author-link=Greg Marinovich |author2=Silva Joao |year=2000 |publisher=William Heinemann |isbn=978-0-434-00733-2 |page=98}}</ref> It is also believed in some areas of South Africa that [[witch]]es can zombify a person by killing and possessing the victim's body to force it into slave labor.<ref name="Niehaus">{{Cite journal |last=Niehaus |first=Isak |title=Witches and Zombies of the South African Lowveld: Discourse, Accusations and Subjective Reality |journal=The Journal of the Royal Anthropological Institute |date=June 2005 |volume=11 |pages=197–198 |issue=2 |doi=10.1111/j.1467-9655.2005.00232.x}}</ref> After rail lines were built to transport migrant workers, stories emerged about "witch trains". These trains appeared ordinary, but were staffed by zombified workers controlled by a witch. The trains would abduct a person boarding at night, and the person would then either be zombified or beaten and thrown from the train a distance away from the original location.<ref name="Niehaus" /> |
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==Origin hypotheses== |
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Another antecedent is the Chinese [[jiangshi]], a zombie-like creature dating back to [[Qing dynasty]] era [[jiangshi fiction]] of the 18th and 19th centuries. |
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===Chemical=== |
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Several decades after Hurston's work, [[Wade Davis (anthropologist)|Wade Davis]], a Harvard [[ethnobotanist]], presented a pharmacological case for zombies in a 1983 article in the ''[[Journal of Ethnopharmacology]]'',<ref>{{Cite journal |pmid = 6668953 |year = 1983 |last1 = Davis |first1 = E. W. |title = The ethnobiology of the Haitian zombi |journal = Journal of Ethnopharmacology |volume = 9 |issue = 1 |pages = 85–104 |doi = 10.1016/0378-8741(83)90029-6|doi-access = free }}</ref> and later in two popular books: ''[[The Serpent and the Rainbow (book)|The Serpent and the Rainbow]]'' (1985) and ''Passage of Darkness: The Ethnobiology of the Haitian Zombie'' (1988). |
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Davis traveled to Haiti in 1982 and, as a result of his investigations, claimed that a living person can be turned into a zombie by two special powders being introduced into the bloodstream (usually through a wound). The first, {{langx|fr|link=no|coup de poudre}} ("powder strike"), includes [[tetrodotoxin]] (TTX), a powerful and frequently fatal [[neurotoxin]] found in the flesh of the [[Tetraodontidae|pufferfish]] (family Tetraodontidae). The second powder consists of [[Deliriant|deliriant drugs]] such as [[datura]]. Together these powders were said to induce a deathlike state, in which the will of the victim would be entirely subjected to that of the bokor. Davis also popularized the story of [[Clairvius Narcisse]], who was claimed to have succumbed to this practice. The most ethically questioned and least scientifically explored ingredient of the powders is part of a recently buried child's brain.<ref>Davis, Wade (1985), ''The Serpent and the Rainbow'', New York: Simon & Schuster, pp. 92–95.</ref><ref>Davis, Wade (1988), ''Passage of Darkness: The Ethnobiology of the Haitian Zombie'', [[University of North Carolina Press]], pp. 115–116.</ref><ref name="hines">{{cite web |url=https://skepticalinquirer.org/2008/05/zombies-and-tetrodotoxin/|author=Terence Hines |title=Zombies and Tetrodotoxin |publisher=Skeptical Inquirer (csicop.org) |volume=32 |issue=3 |date=2008 |access-date=9 March 2018}}</ref>{{verify-inline|date=September 2013}} |
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===Origins of zombie beliefs=== |
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====Chemical hypothesis==== |
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Several decades after Hurston's work, [[Wade Davis (anthropologist)|Wade Davis]], a Harvard [[ethnobotanist]], presented a pharmacological case for zombies in a 1983 paper in the ''[[Journal of Ethnopharmacology]]'',<ref>{{Cite journal |pmid = 6668953|year = 1983|last1 = Davis|first1 = E. W.|title = The ethnobiology of the Haitian zombi|journal = Journal of Ethnopharmacology|volume = 9|issue = 1|pages = 85–104|doi = 10.1016/0378-8741(83)90029-6}}</ref> and later in two popular books, ''[[The Serpent and the Rainbow (book)|The Serpent and the Rainbow]]'' (1985) and ''Passage of Darkness: The Ethnobiology of the Haitian Zombie ''(1988). |
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The process described by Davis was an initial state of deathlike [[suspended animation]], followed by re-awakening — typically ''after'' being buried — into a psychotic state. The psychosis induced by the drug and [[psychological trauma]] was [[hypothesis]]ed by Davis to reinforce culturally learned beliefs and to cause the individual to reconstruct their identity as that of a zombie, since they "knew" that they were dead and had no other role to play in the Haitian society. Societal reinforcement of the belief was hypothesized by Davis to confirm for the zombie individual the zombie state, and such individuals were known to hang around in graveyards, exhibiting attitudes of low [[Affect display|affect]]. |
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Davis traveled to Haiti in 1982 and, as a result of his investigations, claimed that a living person can be turned into a zombie by two special powders being introduced into the blood stream (usually via a wound). The first, ''coup de poudre'' (French: "powder strike"), includes [[tetrodotoxin]] (TTX), a powerful and frequently fatal neurotoxin found in the flesh of the [[Tetraodontidae|pufferfish]] (order Tetraodontidae). The second powder consists of [[Deliriant|deliriant drugs]] such as [[datura]]. Together, these powders were said to induce a deathlike state in which the will of the victim would be entirely subjected to that of the bokor. Davis also popularized the story of [[Clairvius Narcisse]], who was claimed to have succumbed to this practice. The most ethically questioned and least scientifically explored ingredient of the powders, is part of a recently buried child's brain.<ref>Davis, Wade (1985), ''The Serpent and the Rainbow'', New York: Simon & Schuster, pp 92-95</ref><ref>Davis, Wade (1988), ''Passage of Darkness: The Ethnobiology of the Haitian Zombie'', [[University of North Carolina Press]], pp 115-116.</ref><ref>{{cite web|url=http://www.csicop.org/si/show/zombies_and_tetrodotoxin/|author=Terence Hines|title=Zombies and Tetrodotoxin; Follow-up|publisher=Skeptical Inquirer (csicop.org)|volume=32|issue=3|date=2008|accessdate=9 March 2018}}</ref>{{verify-inline|date=September 2013}} |
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Davis's claim has been criticized, particularly the suggestion that Haitian witch doctors can keep "zombies" in a state of pharmacologically induced trance for many years.<ref>{{cite journal | last1 = Booth | first1 = W. | year = 1988 | title = Voodoo Science | journal = [[Science (journal)|Science]] | volume = 240 | issue = 4850| pages = 274–277 | doi=10.1126/science.3353722| pmid = 3353722 | bibcode = 1988Sci...240..274B }}</ref> Symptoms of [[Tetrodotoxin poisoning|TTX poisoning]] range from numbness and nausea to paralysis — particularly of the muscles of the diaphragm — unconsciousness, and death, but do not include a stiffened gait or a deathlike trance. According to psychologist [[Terence Hines]], the scientific community dismisses tetrodotoxin as the cause of this state, and Davis' assessment of the nature of the reports of Haitian zombies is viewed as overly credulous.<ref name="hines" /> |
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The process described by Davis was an initial state of deathlike [[suspended animation]], followed by re-awakening — typically ''after'' being buried — into a psychotic state. The psychosis induced by the drug and [[psychological trauma]] was [[hypothesis]]ed by Davis to reinforce culturally learned beliefs and to cause the individual to reconstruct their identity as that of a zombie, since they "knew" they were dead, and had no other role to play in the Haitian society. Societal reinforcement of the belief was hypothesized by Davis to confirm for the zombie individual the zombie state, and such individuals were known to hang around in graveyards, exhibiting attitudes of low affect. |
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===Social=== |
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Davis's claim has been criticized, particularly the suggestion that Haitian witch doctors can keep "zombies" in a state of pharmacologically induced trance for many years.<ref>{{cite journal | last1 = Booth | first1 = W | year = 1988 | title = Voodoo Science | url = | journal = [[Science (journal)|Science]] | volume = 240 | issue = 4850| pages = 274–277 | doi=10.1126/science.3353722}}</ref> Symptoms of [[Tetrodotoxin poisoning|TTX poisoning]] range from numbness and nausea to paralysis — particularly of the muscles of the diaphragm — unconsciousness, and death, but do not include a stiffened gait or a deathlike trance. According to psychologist [[Terence Hines]], the scientific community dismisses tetrodotoxin as the cause of this state, and Davis' assessment of the nature of the reports of Haitian zombies is viewed as overly credulous.<ref name="Hines, Terence Pages 60–62">Hines, Terence; "Zombies and Tetrodotoxin"; ''[[Skeptical Inquirer]]''; May/June 2008; Volume 32, Issue 3; Pages 60–62.</ref> |
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Scottish psychiatrist [[R. D. Laing]] highlighted the link between social and cultural expectations and compulsion, in the context of [[schizophrenia]] and other mental illness, suggesting that schizogenesis may account for some of the psychological aspects of zombification.<ref>{{Cite book |last=Oswald |first=Hans Peter |title=Vodoo |publisher=BoD – Books on Demand |date=2009 |page=39 |isbn=978-3-8370-5904-5}}</ref> Particularly, this suggests cases where schizophrenia manifests a state of [[catatonia]]. |
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[[Roland Littlewood]], professor of anthropology and psychiatry, published a study supporting a social explanation of the zombie phenomenon in the medical journal ''[[The Lancet]]'' in 1997.<ref>{{cite journal |last1=Littlewood |first1=Roland |author2=Chavannes Douyon |title=Clinical findings in three cases of zombification |journal=[[The Lancet]] |date=11 October 1997 |volume=350 |issue=9084 |pages=1094–1096 |url=http://www.thelancet.com/journals/lancet/article/PIIS0140-6736(97)04449-8/fulltext |access-date=28 March 2014 |doi=10.1016/s0140-6736(97)04449-8 |pmid=10213568|s2cid=38898590 }}</ref> |
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====Social hypothesis==== |
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The social explanation sees observed cases of people identified as zombies as a [[culture-bound syndrome]],<ref>{{Cite journal |url = http://www.wcprr.org/wp-content/uploads/2013/09/jan065759.pdf |title = Interview with Roland Littlewood on 5th December 2005 |last = Dein |first = Simon |date = January 2006 |journal = World Cultural Psychiatry Research Review |pages = 57–59 |volume = 1 |issue = 1 |archive-url = https://web.archive.org/web/20160206150301/http://www.wcprr.org/wp-content/uploads/2013/09/jan065759.pdf |archive-date = 6 February 2016 |url-status = dead}}</ref> with a [[Cultural variations in adoption|particular cultural form of adoption]] practiced in Haiti that unites the [[Homelessness and mental health|homeless and mentally ill]] with grieving families who see them as their "returned" lost loved ones, as Littlewood summarizes his findings in an article in ''[[Times Higher Education]]'':<ref>{{cite news |last=Littlewood |first=Roland |title=The plight of the living dead |url=http://www.timeshighereducation.co.uk/features/the-plight-of-the-living-dead/104813.article |access-date=28 March 2014 |newspaper=[[Times Higher Education]] |date=1 December 1997}}</ref> |
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Scottish psychiatrist [[R. D. Laing]] highlighted the link between social and cultural expectations and compulsion, in the context of [[schizophrenia]] and other mental illness, suggesting that schizogenesis may account for some of the psychological aspects of zombification.<ref>{{Cite book|last=Oswald|first=Hans Peter|title=Vodoo|publisher=BoD – Books on Demand|date=2009|page=39|isbn=978-3-8370-5904-5}}</ref> Particularly, this suggests cases where schizophrenia manifests a state of [[catatonia]]. |
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{{quote|I came to the conclusion that although it is unlikely that there is a single explanation for all cases where zombies are recognised by locals in Haiti, the mistaken identification of a wandering mentally ill stranger by bereaved relatives is the most likely explanation in many cases. People with a chronic schizophrenic illness, brain damage or learning disability are not uncommon in rural Haiti, and they would be particularly likely to be identified as zombies.}} |
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==Modern archetype evolution== |
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[[Roland Littlewood]], professor of anthropology and psychiatry, published a study supporting a social explanation of the zombie phenomenon in the medical journal ''[[The Lancet]]'' in 1997.<ref>{{cite journal |last1=Littlewood |first1=Roland |author2=Chavannes Douyon|title=Clinical findings in three cases of zombification|journal=[[The Lancet]]|date=11 October 1997|volume=350|issue=9084|pages=1094–1096|url=http://www.thelancet.com/journals/lancet/article/PIIS0140-6736(97)04449-8/fulltext|accessdate=28 March 2014 |doi=10.1016/s0140-6736(97)04449-8 |pmid=10213568}}</ref> |
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Pulliam and Fonseca (2014) and Walz (2006) trace the zombie lineage back to ancient [[Mesopotamia]].<ref name="PulliamFonseca2014">{{cite book |last1=Pulliam |first1=June Michele |last2=Fonseca |first2=Anthony J. |title=Encyclopedia of the Zombie: The Walking Dead in Popular Culture and Myth: The Walking Dead in Popular Culture and Myth |url=https://books.google.com/books?id=52NyBAAAQBAJ&pg=PA113 |access-date=10 May 2015 |date=19 June 2014 |publisher=ABC-CLIO |isbn=9781440803895 |pages=113–}}</ref><ref name="Bishop2010">{{cite book |last=Bishop |first=Kyle William |title=American Zombie Gothic: The Rise and Fall (and Rise) of the Walking Dead in Popular Culture |url=https://books.google.com/books?id=Tr7-1NRbv1wC&pg=PA41 |access-date=10 May 2015 |date=26 January 2010 |publisher=McFarland |isbn=9780786455546 |pages=41–}}</ref> In the ''Descent of Ishtar'', the goddess [[Ishtar]] threatens:<ref>{{cite book |last=Dalley |first=Stephanie |author-link=Stephanie Dalley |title=Myths from Mesopotamia: Creation, the Flood, Gilgamesh, and Others |date=1989 |publisher=Oxford University Press |location=Oxford, England |isbn=978-0-19-283589-5 |url=https://books.google.com/books?id=7ERp_y_w1nIC&q=Ishtar+in+the+Epic+of+Gilgamesh |page=155}}</ref> |
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The social explanation sees observed cases of people identified as zombies as a [[culture-bound syndrome]],<ref>{{Cite journal|url = http://www.wcprr.org/wp-content/uploads/2013/09/jan065759.pdf|title = Interview with Roland Littlewood on 5th December 2005|last = Dein|first = Simon|date = January 2006|journal = World Cultural Psychiatry Research Review|pages = 57–59|volume = 1|issue = 1|archive-url = https://web.archive.org/web/20160206150301/http://www.wcprr.org/wp-content/uploads/2013/09/jan065759.pdf|archive-date = 6 February 2016|url-status = dead|df = dmy-all}}</ref> with a [[Cultural variations in adoption|particular cultural form of adoption]] practiced in Haiti that unites the [[Homelessness and mental health|homeless and mentally ill]] with grieving families who see them as their "returned" lost loved ones, as Littlewood summarizes his findings in an article in ''[[Times Higher Education]]'': |
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{{quote|<poem> |
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If you do not open the gate for me to come in, |
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I shall smash the door and shatter the bolt, |
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I shall smash the doorpost and overturn the doors, |
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I shall raise up the dead and they shall eat the living: |
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And the dead shall outnumber the living! |
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</poem>}} |
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She repeats this same threat in a slightly modified form in the ''[[Epic of Gilgamesh]]''.<ref>{{cite book |last=Dalley |first=Stephanie |author-link=Stephanie Dalley |title=Myths from Mesopotamia: Creation, the Flood, Gilgamesh, and Others |date=1989 |publisher=Oxford University Press |location=Oxford, England |isbn=978-0-19-283589-5 |url=https://books.google.com/books?id=7ERp_y_w1nIC&q=Ishtar+in+the+Epic+of+Gilgamesh |page=80}}</ref> |
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{{quote|I came to the conclusion that although it is unlikely that there is a single explanation for all cases where zombies are recognised by locals in Haiti, the mistaken identification of a wandering mentally ill stranger by bereaved relatives is the most likely explanation in many cases. People with a chronic schizophrenic illness, brain damage or learning disability are not uncommon in rural Haiti, and they would be particularly likely to be identified as zombies.<ref>{{cite news|last=Littlewood|first=Roland|title=The plight of the living dead|url=http://www.timeshighereducation.co.uk/features/the-plight-of-the-living-dead/104813.article|accessdate=28 March 2014|newspaper=[[Times Higher Education]]|date=1 December 1997}}</ref>}} |
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One of the first books to expose Western culture to the concept of the voodoo zombie was ''[[The Magic Island]]'' (1929) by [[William Seabrook|W. B. Seabrook]]. This is the sensationalized account of a narrator who encounters [[Voodoo doll|voodoo]] cults in [[Haiti]] and their resurrected thralls. [[Time (magazine)|''Time'']] commented that the book "introduced 'zombi' into U.S. speech".<ref>{{cite news |url=http://www.time.com/time/magazine/article/0,9171,764649,00.html |archive-url=https://web.archive.org/web/20071013053908/http://www.time.com/time/magazine/article/0,9171,764649,00.html |url-status=dead |archive-date=13 October 2007 |title=Books: Mumble-Jumble |publisher=TIME |date=9 September 1940 |access-date=2013-11-05}}</ref> Zombies have a complex literary heritage, with antecedents ranging from [[Richard Matheson]] and [[H. P. Lovecraft]] to [[Mary Shelley]]'s ''[[Frankenstein]]'' drawing on European folklore of the undead. [[Victor Halperin]] directed ''[[White Zombie (film)|White Zombie]]'' (1932), a horror film starring [[Bela Lugosi]]. Here zombies are depicted as mindless, unthinking henchmen under the spell of an evil magician. Zombies, often still using this voodoo-inspired rationale, were initially uncommon in cinema, but their appearances continued sporadically through the 1930s to the 1960s, with films including ''[[I Walked with a Zombie]]'' (1943) and ''[[Plan 9 from Outer Space]]'' (1959). |
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==Evolution of the zombie archetype== |
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Pulliam and Fonseca (2014) and Walz (2006) trace the zombie lineage back to ancient [[Mesopotamia]].<ref name="PulliamFonseca2014">{{cite book|last1=Pulliam|first1=June Michele|last2=Fonseca|first2=Anthony J.|title=Encyclopedia of the Zombie: The Walking Dead in Popular Culture and Myth: The Walking Dead in Popular Culture and Myth|url=https://books.google.com/books?id=52NyBAAAQBAJ&pg=PA113|accessdate=10 May 2015|date=2014-06-19|publisher=ABC-CLIO|isbn=9781440803895|pages=113–}}</ref><ref name="Bishop2010">{{cite book|last=Bishop|first=Kyle William|title=American Zombie Gothic: The Rise and Fall (and Rise) of the Walking Dead in Popular Culture|url=https://books.google.com/books?id=Tr7-1NRbv1wC&pg=PA41|accessdate=10 May 2015|date=2010-01-26|publisher=McFarland|isbn=9780786455546|pages=41–}}</ref> In the ''Descent of Ishtar'', the goddess [[Ishtar]] threatens: |
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{{quote|If you do not open the gate for me to come in,<br/>I shall smash the door and shatter the bolt,<br/>I shall smash the doorpost and overturn the doors,<br/>I shall raise up the dead and they shall eat the living:<br/>And the dead shall outnumber the living!<ref>{{cite book|last=Dalley|first=Stephanie|authorlink=Stephanie Dalley|title=Myths from Mesopotamia: Creation, the Flood, Gilgamesh, and Others|date=1989|publisher=Oxford University Press|location=Oxford, England|isbn=978-0-19-283589-5|url=https://books.google.com/?id=7ERp_y_w1nIC&printsec=frontcover&dq=Ishtar+in+the+Epic+of+Gilgamesh#v=snippet&q=Ishtar&f=false|page=155}}</ref>}} |
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She repeats this same threat in a slightly modified form in the ''[[Epic of Gilgamesh]]''.<ref>{{cite book|last=Dalley|first=Stephanie|authorlink=Stephanie Dalley|title=Myths from Mesopotamia: Creation, the Flood, Gilgamesh, and Others|date=1989|publisher=Oxford University Press|location=Oxford, England|isbn=978-0-19-283589-5|url=https://books.google.com/?id=7ERp_y_w1nIC&printsec=frontcover&dq=Ishtar+in+the+Epic+of+Gilgamesh#v=snippet&q=Ishtar&f=false|page=80}}</ref> |
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[[File:Frankenstein Cooke 1823.jpg|thumb|right|The actor [[Thomas Cooke (actor)|T. P. Cooke]] as Frankenstein's Monster in an 1823 stage production of the novel]] |
[[File:Frankenstein Cooke 1823.jpg|thumb|right|The actor [[Thomas Cooke (actor)|T. P. Cooke]] as Frankenstein's Monster in an 1823 stage production of the novel]] |
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''[[Frankenstein]]'' by [[Mary Shelley]], while not a zombie novel |
''[[Frankenstein]]'' by [[Mary Shelley]], while not a zombie novel ''per se'', foreshadows many 20th century ideas about zombies in that the resurrection of the dead is portrayed as a scientific process rather than a mystical one and that the resurrected dead are degraded and more violent than their living selves. ''Frankenstein'', published in 1818, has its roots in European folklore, whose tales of the vengeful dead also informed the evolution of the modern conception of the [[vampire]].<ref>Warner, Marina. ''A forgotten gem: Das Gespensterbuch ('The Book of Ghosts'), An Introduction''.</ref> Later notable 19th century stories about the avenging undead included [[Ambrose Bierce]]'s "[[The Death of Halpin Frayser]]" and various [[Gothic Romanticism]] tales by [[Edgar Allan Poe]]. Though their works could not be properly considered zombie fiction, the supernatural tales of Bierce and Poe would prove influential on later writers such as [[H. P. Lovecraft]], by Lovecraft's own admission.<ref>H. P. Lovecraft, ''Supernatural Horror in Literature'' (1927, 1933–1935).</ref> |
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In the 1920s and early 1930s, |
In the 1920s and early 1930s, Lovecraft wrote several novellae that explored the undead theme. "[[Cool Air]]", "[[In the Vault]]" and "[[The Outsider (short story)|The Outsider]]" all deal with the undead, but Lovecraft's "[[Herbert West–Reanimator]]" (1921) "helped define zombies in popular culture".<ref>{{cite web |url=http://www.ugo.com/a/zombies-attack/?cur=favorite-zombies&content=reanimator |title=When Zombies Attack! |publisher=UGO.com |date=24 June 2008 |access-date=2013-11-05 |archive-url=https://web.archive.org/web/20080620020631/http://www.ugo.com/a/zombies-attack/?cur=favorite-zombies&content=reanimator |archive-date=20 June 2008 |url-status=dead}}</ref> This series of short stories featured [[Herbert West]], a [[mad scientist]], who attempts to revive human corpses, with mixed results. Notably, the resurrected dead are uncontrollable, mostly mute, primitive and extremely violent; though they are not referred to as zombies, their portrayal was prescient, anticipating the modern conception of zombies by several decades.{{citation needed|date=October 2015}} [[Edgar Rice Burroughs]] similarly depicted animated corpses in the [[Lost on Venus|second book]] of his [[Amtor|Venus series]], again without using the terms "zombie" or "undead".[[File:Zombies NightoftheLivingDead.jpg|thumb|300px|[[George A. Romero]]'s ''[[Night of the Living Dead]]'' (1968) is considered a progenitor of the fictional zombie of modern culture.]]Avenging zombies would feature prominently in the early 1950s [[EC Comics]], which [[George A. Romero]] would later claim as an influence. The comics, including ''[[Tales from the Crypt (comics)|Tales from the Crypt]]'', ''The Vault of Horror'' and ''Weird Science'', featured avenging undead in the Gothic tradition quite regularly, including adaptations of Lovecraft's stories, which included "In the Vault", "Cool Air" and "Herbert West–Reanimator".<ref>{{cite web |url=http://www.yankeeclassic.com/miskatonic/library/stacks/periodicals/comics/lovecraft/comics1.htm |title=Miskatonic University library – H.P. Lovecraft in the Comics |publisher=Yankeeclassic.com |access-date=2013-11-05}}</ref> |
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[[Richard Matheson]]'s 1954 novel ''[[I Am Legend (novel)|I Am Legend]]'', although classified as a vampire story, had a great impact on the zombie genre by way of [[George A. Romero]]. The novel and its 1964 film adaptation, ''[[The Last Man on Earth (1964 film)|The Last Man on Earth]]'', which concern a lone human survivor waging war against a world of vampires, would by Romero's own admission greatly influence his 1968 low-budget film ''[[Night of the Living Dead]]'', a work that was more influential on the concept of zombies than any literary or cinematic work before it.<ref name="Clasen">{{cite news |last=Clasen |first=Mathias |year=2010 |title=Vampire Apocalypse: A Biocultural Critique of Richard Matheson's I Am Legend |url=http://muse.jhu.edu/journals/philosophy_and_literature/v034/34.2.clasen.html |work=Philosophy and Literature}}</ref><ref name="Biodrowsk">Biodrowski, Steve. [http://www.hollywoodgothique.com/nightofthelivingdead.html "''Night of the Living Dead'': The classic film that launched the modern zombie genre"].</ref> The monsters in the film and its sequels, such as ''[[Dawn of the Dead (1978 film)|Dawn of the Dead]]'' (1978) and ''[[Day of the Dead (1985 film)|Day of the Dead]]'' (1985), as well as the many [[zombie film]]s it inspired, such as ''[[The Return of the Living Dead]]'' (1985) and ''[[Zombi 2]]'' (1979), are usually hungry for human flesh, although ''Return of the Living Dead'' introduced the popular concept of zombies eating human brains. |
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Avenging zombies would feature prominently in the early 1950s [[EC Comics]], which [[George A. Romero]] would later claim as an influence. The comics, including ''[[Tales from the Crypt (comic)|Tales from the Crypt]]'', ''Vault of Horror'' and ''Weird Science'', featured avenging undead in the Gothic tradition quite regularly, including adaptations of Lovecraft's stories, which included "In the Vault", "Cool Air" and ''Herbert West–Reanimator''.<ref>{{cite web|author= |url=http://www.yankeeclassic.com/miskatonic/library/stacks/periodicals/comics/lovecraft/comics1.htm |title=Miskatonic University library - H.P. Lovecraft in the Comics |publisher=Yankeeclassic.com |date= |accessdate=2013-11-05}}</ref> |
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[[File:Tor Johnson.jpg|thumb|[[Tor Johnson]] as a zombie with his victim in the cult movie ''[[Plan 9 from Outer Space]]'' (1959)]] |
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[[Richard Matheson]]'s 1954 novel ''[[I Am Legend (novel)|I Am Legend]]'', although classified as a vampire story would nonetheless have definitive impact on the zombie genre by way of [[George A. Romero]]. The novel and its 1964 film adaptation, ''[[The Last Man on Earth (1964 film)|The Last Man on Earth]]'', which concern a lone human survivor waging war against a world of vampires, would by Romero's own admission greatly influence his 1968 low-budget film ''[[Night of the Living Dead]]'';<ref name="Clasen">{{Cite news|last=Clasen|first=Mathias|year=2010|title=Vampire Apocalypse: A Biocultural Critique of Richard Matheson's I Am Legend|url=http://muse.jhu.edu/journals/philosophy_and_literature/v034/34.2.clasen.html|work=Philosophy and Literature}}</ref><ref name="Biodrowsk">Biodrowski, Steve. [http://www.hollywoodgothique.com/nightofthelivingdead.html "''Night of the Living Dead'': The classic film that launched the modern zombie genre"]</ref> a work that would prove to be more influential on the concept of zombies than any literary or cinematic work before it. |
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There has been an evolution in the zombie archetype from supernatural to scientific themes. ''I Am Legend'' and ''Night of the Living Dead'' began the shift away from Haitian dark magic, though did not give scientific explanations for zombie origins. A more decisive shift towards scientific themes came with the ''[[Resident Evil]]'' video game series in the late 1990s, which gave more realistic scientific explanations for zombie origins while drawing on modern science and technology, such as [[biological weaponry]], [[genetic manipulation]], and [[parasitic]] [[symbiosis]]. This became the standard approach for explaining zombie origins in popular fiction that followed ''Resident Evil''.<ref>{{cite book |last1=Jones |first1=Tanya Carinae Pell |chapter=From Necromancy to the Necrotrophic: Resident Evil's Influence on the Zombie Origin Shift from Supernatural to Science |editor-last1=Farghaly |editor-first1=Nadine |title=Unraveling Resident Evil: Essays on the Complex Universe of the Games and Films |date=15 April 2014 |publisher=[[McFarland & Company]] |isbn=978-0-7864-7291-8 |pages=7–18 |chapter-url=https://books.google.com/books?id=XENXAwAAQBAJ&pg=PA7}}</ref> |
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There has also been shift towards an action approach, which has led to another evolution of the zombie archietype, the "fast zombie" or running zombie. In contrast to Romero's classic slow zombies, "fast zombies" can run, are more aggressive and are often more intelligent. This type of zombie has origins in 1990s [[Japanese horror]] video games. In 1996, [[Capcom]]'s [[survival horror]] video game ''[[Resident Evil (1996 video game)|Resident Evil]]'' featured zombie dogs that run towards the player. Later the same year, [[Sega]]'s [[Arcade game|arcade]] shooter ''[[The House of the Dead (video game)|The House of the Dead]]'' introduced running human zombies, who run towards the player and can also jump and swim. The running human zombies introduced in ''[[The House of the Dead]]'' video games became the basis for the "fast zombies" that became popular in zombie films during the early 21st century, starting with ''[[28 Days Later]]'' (2002), the ''[[Resident Evil (film series)|Resident Evil]]'' and ''[[The House of the Dead|House of the Dead]]'' films and the 2004 [[Dawn of the Dead (2004 film)|''Dawn of the Dead'']] remake. These films also adopted an action approach to the zombie concept, which was also influenced by the ''Resident Evil'' and ''House of the Dead'' video games.<ref name=josh/> |
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==Depictions in popular culture== |
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[[File:Tor Johnson.jpg|thumb|right|[[Tor Johnson]] as a zombie with his victim in cult movie ''[[Plan 9 from Outer Space]]'' (1959)]] |
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===Film and television=== |
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{{Main|Zombie film}} |
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Films featuring zombies have been a part of cinema since the 1930s. ''[[White Zombie (film)|White Zombie]]'' (directed by [[Victor Halperin]] in 1932) and ''[[I Walked with a Zombie]]'' (directed by [[Jacques Tourneur]]; 1943) were early examples.<ref>{{cite web |last1=Lodge |first1=Guy |title=Streaming: Army of the Dead and cinema's best zombie films |url=https://www.theguardian.com/film/2021/may/22/streaming-the-best-zombie-films-army-of-the-dead-zack-snyder |work=The Guardian |date=22 May 2021 |access-date=21 February 2022}}</ref><ref>{{cite web |last1=Chernov |first1=Matthew |title='Walking Dead' Whiskey to Survival Kits: Gruesome Gift Ideas for Zombie Fans |date=21 May 2021 |url=https://variety.com/shop/zombie-gifts-horror-fans-1234977962/ |publisher=Variety |access-date=21 February 2022}}</ref><ref>{{cite web |url=http://www.best-horror-movies.com/review?name=white-zombie-1932-review |title=White Zombie (1932) Review |url-status=dead |archive-url=https://web.archive.org/web/20150912172727/http://www.best-horror-movies.com/review?name=white-zombie-1932-review |archive-date=12 September 2015}}</ref> With [[George A. Romero]]'s ''[[Night of the Living Dead]]'' (1968), the zombie [[Trope (cinema)|trope]] began to be increasingly linked to consumerism and consumer culture.<ref>{{cite web |url=http://www.americanpopularculture.com/journal/articles/fall_2002/harper.htm?pagewanted=all |title=Zombies, Malls, and the Consumerism Debate: George Romero's Dawn of the Dead}}</ref> Today, zombie films are released with such regularity (at least 50 films were released in 2014 alone)<ref>{{cite web |url=https://www.imdb.com/search/title?at=0&keywords=zombie&sort=moviemeter,asc&title_type=feature&year=2014,2014 |title=IMDb: Most Popular "Zombie" Feature Films Released In 2014 |work=IMDb}}</ref> that they constitute a separate subgenre of horror film.<ref>{{cite book |url=https://books.google.com/books?id=nMFGJbVpumQC&q=zombie+genre&pg=PP1 |title=The Zombie Movie Encyclopedia, Volume 2: 2000–2010 |isbn=9780786461639 |last1=Dendle |first1=Peter |date=28 August 2012|publisher=McFarland, Incorporated, Publishers }}</ref> |
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Voodoo-related zombie themes have also appeared in espionage or adventure-themed works outside the horror genre. For example, the original ''[[Jonny Quest]]'' series (1964) and the [[James Bond]] novel ''[[Live and Let Die (novel)|Live and Let Die]]'' as well as its [[Live and Let Die (film)|film adaptation]] both feature Caribbean villains who falsely claim the voodoo power of zombification to keep others in fear of them. |
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==Modern fiction== |
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===In film and television=== |
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{{see also|Zombie film}} |
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Films featuring zombies have been a part of cinema since the 1930s, with ''[[White Zombie (film)|White Zombie]]'' (directed by [[Victor Hugo Halperin|Victor Halperin]] in 1932) being one of the earliest examples.<ref>{{cite web|url=http://www.best-horror-movies.com/review?name=white-zombie-1932-review|title=White Zombie (1932) Review|url-status=dead|archiveurl=https://web.archive.org/web/20150912172727/http://www.best-horror-movies.com/review?name=white-zombie-1932-review|archivedate=12 September 2015|df=dmy-all}}</ref> With [[George A. Romero|George A. Romero's]] ''[[Night of the Living Dead]]'' (1968), the zombie trope began to be increasingly linked to consumerism and consumer culture.<ref>{{cite web|url=http://www.americanpopularculture.com/journal/articles/fall_2002/harper.htm?pagewanted=all|title=Zombies, Malls, and the Consumerism Debate: George Romero's Dawn of the Dead}}</ref> Today, zombie films are released with such regularity (at least 55 titles were released in 2014 alone<ref>{{cite web|url=https://www.imdb.com/search/title?at=0&keywords=zombie&sort=moviemeter,asc&title_type=feature&year=2014,2014|title=IMDb: Most Popular "Zombie" Feature Films Released In 2014|work=IMDb}}</ref>) that they can be viewed as a separate subgenre of [[Horror film]].<ref>{{cite book|url=https://books.google.com/?id=nMFGJbVpumQC&pg=PP1&dq=zombie+genre#v=onepage&q=zombie%20genre&f=false|title=The Zombie Movie Encyclopedia, Volume 2: 2000-2010|isbn=9780786461639|last1=Dendle|first1=Peter|date=2012-08-28}}</ref> |
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Romero's modern zombie archetype in ''Night of the Living Dead'' was influenced by several earlier zombie-themed films, including ''White Zombie'', ''[[Revolt of the Zombies]]'' (1936) and ''[[The Plague of the Zombies]]'' (1966). Romero was also inspired by [[Richard Matheson]]'s novel ''[[I Am Legend (novel)|I Am Legend]]'' (1954), along with its film adaptation, ''[[The Last Man on Earth (1964 film)|The Last Man on Earth]]'' (1964).<ref>{{cite web |last1=Towlson |first1=Jon |title=Why Night of the Living Dead was a big-bang moment for horror movies |url=https://www.bfi.org.uk/features/night-living-dead-george-romero |website=[[British Film Institute]] |access-date=27 May 2020 |date=29 October 2018}}</ref> |
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Voodoo-related zombie themes have also appeared in espionage or adventure themed works outside the horror genre. For example, the original "[[Jonny Quest]]" series (1964) and the [[James Bond]] novel and movie ''[[Live and Let Die (novel)|Live and Let Die]]'' both feature Caribbean villains who falsely claim the voodoo power of zombification in order to keep others in fear of them. |
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====George A. Romero |
====George A. Romero (1968–1985)==== |
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{{see also|Living Dead}} |
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{{Infobox character |
{{Infobox character |
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| name |
| name = Zombie |
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| alias |
| alias = "Romero zombie" |
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| series |
| series = [[Apocalyptic and post-apocalyptic fiction]] |
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| lbl21 |
| lbl21 = Type |
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| data21 |
| data21 = [[Undead]] (influenced by Haitian Zombie), [[Vampire]], [[Ghoul]] |
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| first |
| first = ''[[Night of the Living Dead]]'' (1968) |
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| creator |
| creator = [[George A. Romero]] |
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}}{{see also|Living Dead}}The modern conception of the zombie owes itself almost entirely to [[George A. Romero]]'s 1968 film ''[[Night of the Living Dead]]''.<ref name="PM"/><ref>Stephen Harper, [http://www.brightlightsfilm.com/50/night.htm ''Night of the Living Dead: Reappraising an Undead Classic'']. ''Bright Lights Film Journal'', Issue 50, November 2005.</ref><ref name=pulliamchapter>{{cite book |first=June |last=Pulliam |chapter=The Zombie |title=Icons of Horror and the Supernatural |editor-first=S. T. |editor-last=Joshi |location=Westport, Connecticut |publisher=Greenwood Press |year=2007 |isbn=978-0313337802 }}</ref> In his films, Romero "bred the zombie with the vampire, and what he got was the hybrid vigour of a ghoulish plague monster".<ref>{{cite book |first=James B. |last=Twitchell |title=Dreadful Pleasures: An Anatomy of Modern Horror |location=Oxford |publisher=Oxford University Press |year=1985 |isbn=978-0195035667 |url-access=registration |url=https://archive.org/details/dreadfulpleasure0000twit}}</ref> This entailed an apocalyptic vision of monsters that have come to be known as [[Living Dead#Romero's versus O'Bannon's zombies|Romero zombies]]. |
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}} |
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[[File:Girl zombie eating her victim Night of the Living Dead bw.jpg|left|thumb|A young zombie (Kyra Schon) feeding on human flesh, from ''Night of the Living Dead'' (1968)]] |
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[[Roger Ebert]] of the ''[[Chicago Sun-Times]]'' chided theater owners and parents who allowed children access to the film. "I don't think the younger kids really knew what hit them", complained Ebert, "They were used to going to movies, sure, and they'd seen some horror movies before, sure, but this was something else." According to Ebert, the film affected the audience immediately:<ref name="Ebertreview">Roger Ebert, [http://www.rogerebert.com/reviews/the-night-of-the-living-dead-1968 review of ''Night of the Living Dead''], Chicago ''Sun-Times'', 5 January 1969; last accessed 8 July 2014.</ref> |
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The modern conception of the zombie owes itself almost entirely to [[George A. Romero]]'s 1968 film ''[[Night of the Living Dead]]''.<ref name="PM"/><ref>Stephen Harper, ''Night of the Living Dead: Reappraising an Undead Classic''. Bright Lights Film Journal, Issue 50, November 2005. [http://www.brightlightsfilm.com/50/night.htm Brightlightsfilm.com]</ref><ref name=pulliamchapter>{{cite book |first=June |last=Pulliam |chapter=The Zombie |title=Icons of Horror and the Supernatural |editor-first=S. T. |editor-last=Joshi |location=Westport, Connecticut |publisher=Greenwood Press |year=2007 |isbn=978-0313337802 }}</ref> In his films, Romero "bred the zombie with the vampire, and what he got was the hybrid vigour of a ghoulish plague monster".<ref>{{cite book |first=James B. |last=Twitchell |title=Dreadful Pleasures: An Anatomy of Modern Horror |location=Oxford |publisher=Oxford University Press |year=1985 |isbn=978-0195035667 }}</ref> This entailed an apocalyptic vision of monsters that have come to be known as [[Living Dead#Romero's versus O'Bannon's zombies|Romero zombies]]. |
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<blockquote> |
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The kids in the audience were stunned. There was almost complete silence. The movie had stopped being delightfully scary about halfway through, and had become unexpectedly terrifying. There was a little girl across the aisle from me, maybe nine years old, who was sitting very still in her seat and crying. |
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</blockquote>Romero's reinvention of zombies is notable in terms of its thematics; he used zombies not just for their own sake, but as a vehicle "to criticize real-world social ills—such as government ineptitude, bioengineering, slavery, greed and exploitation—while indulging our post-apocalyptic fantasies".<ref>{{cite web |url=http://www.greencine.com/enwiki/static/primers/zombies1.jsp |title=Zombies |publisher=GreenCine |access-date=2013-11-05 |archive-url=https://web.archive.org/web/20140714132607/http://www.greencine.com/enwiki/static/primers/zombies1.jsp |archive-date=14 July 2014 |url-status=dead}}</ref> ''Night'' was the first of six films in Romero's [[Living Dead#Romero's Dead series|''Living Dead'' series]]. Its first sequel, ''[[Dawn of the Dead (1978 film)|Dawn of the Dead]]'', was released in 1978. |
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[[Lucio Fulci]]'s ''[[Zombi 2]]'' was released just months after ''Dawn of the Dead'' as an ersatz sequel (''Dawn of the Dead'' was released in several other countries as ''Zombi'' or ''Zombie'').<ref name="PM"/> ''Dawn of the Dead'' was the most commercially successful zombie film for decades, up until the zombie revival of the 2000s.<ref name="Booker">{{cite book |last1=Booker |first1=M. Keith |title=Encyclopedia of Comic Books and Graphic Novels |date=2010 |publisher=[[ABC-CLIO]] |isbn=9780313357473 |volume=1: A–L |page=662 |url=https://books.google.com/books?id=YbkJ0QJrEZ8C&pg=PA662}}</ref> The 1981 film ''[[Hell of the Living Dead]]'' referenced a mutagenic gas as a source of zombie contagion: an idea also used in [[Dan O'Bannon]]'s 1985 film ''[[Return of the Living Dead]]''. ''Return of the Living Dead'' featured zombies that hungered specifically for human brains. |
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[[Roger Ebert]] of the ''[[Chicago Sun-Times]]'' chided theater owners and parents who allowed children access to the film. "I don't think the younger kids really knew what hit them," complained Ebert. "They were used to going to movies, sure, and they'd seen some horror movies before, sure, but this was something else." According to Ebert, the film affected the audience immediately:<blockquote>"The kids in the audience were stunned. There was almost complete silence. The movie had stopped being delightfully scary about halfway through, and had become unexpectedly terrifying. There was a little girl across the aisle from me, maybe nine years old, who was sitting very still in her seat and crying."<ref name="Ebertreview">Roger Ebert, review of ''Night of the Living Dead'', Chicago ''Sun-Times'', 5 January 1969, at [http://www.rogerebert.com/reviews/the-night-of-the-living-dead-1968 RogerEbert.com]; last accessed 8 July 2014.</ref></blockquote> Romero's reinvention of zombies is notable in terms of its thematics; he used zombies not just for their own sake, but as a vehicle "to criticize real-world social ills—such as government ineptitude, bioengineering, slavery, greed and exploitation—while indulging our post-apocalyptic fantasies".<ref>{{cite web |url=http://www.greencine.com/enwiki/static/primers/zombies1.jsp |title=Zombies |publisher=GreenCine |accessdate=2013-11-05 |archive-url=https://web.archive.org/web/20140714132607/http://www.greencine.com/enwiki/static/primers/zombies1.jsp |archive-date=14 July 2014 |url-status=dead |df=dmy-all }}</ref> ''Night'' was the first of six films in Romero's [[Living Dead#Romero's Dead series|''Living Dead'' series]]. Its first sequel, ''[[Dawn of the Dead (1978 film)|Dawn of the Dead]]'', was released in 1978. |
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====Relative Western decline (1985–1995)==== |
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[[Lucio Fulci]]'s ''[[Zombi 2]]'' was released just months after ''Dawn of the Dead'' as an ersatz sequel (''Dawn of the Dead'' was released in several other countries as ''Zombi'' or ''Zombie'').<ref name="PM"/> ''Dawn of the Dead'' was the most commercially successful zombie film for decades, up until the zombie revival of the 2000s.<ref name="Booker">{{cite book |last1=Booker |first1=M. Keith |title=Encyclopedia of Comic Books and Graphic Novels [2 volumes]: [Two Volumes] |date=2010 |publisher=[[ABC-CLIO]] |isbn=9780313357473 |page=662 |url=https://books.google.com/books?id=YbkJ0QJrEZ8C&pg=PA662}}</ref> The 1981 film ''[[Hell of the Living Dead]]'' referenced a mutagenic gas as a source of zombie contagion: an idea also used in [[Dan O'Bannon]]'s 1985 film ''[[Return of the Living Dead]]''. ''Return of the Living Dead'' featured zombies that hungered specifically for brains. |
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[[File:Girl zombie eating her victim Night of the Living Dead bw.jpg|thumb|A young zombie (Kyra Schon) feeding on human flesh, from ''Night of the Living Dead'' (1968)]] |
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Zombie films in the 1980s and 1990s were not as commercially successful as ''Dawn of the Dead'' in the late 1970s.<ref name="Booker"/> The mid-1980s produced few zombie films of note. Perhaps the most notable entry, the ''[[Evil Dead]]'' trilogy, while highly influential, are not technically zombie films, but films about [[demonic possession]], despite the presence of the undead. 1985's ''[[Re-Animator]]'', loosely based on the Lovecraft story, stood out in the genre, achieving nearly unanimous critical acclaim<ref>{{cite web |url=http://www.rottentomatoes.com/m/reanimator/?critic=columns |title=Re-Animator |date=18 October 1985 |publisher=Rotten Tomatoes |access-date=2013-11-05}}</ref> and becoming a modest success, nearly outstripping Romero's ''[[Day of the Dead (1985 film)|Day of the Dead]]'' for box office returns. |
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After the mid-1980s, the subgenre was mostly relegated to the underground. Notable entries include director [[Peter Jackson]]'s ultra-gory film ''[[Braindead (film)|Braindead]]'' (1992) (released as ''Dead Alive'' in the U.S.), [[Bob Balaban]]'s comic 1993 film ''[[My Boyfriend's Back (1993 film)|My Boyfriend's Back]]'', where a self-aware high-school boy returns to profess his love for a girl and his love for human flesh, and Michele Soavi's ''[[Dellamorte Dellamore]]'' (1994) (released as ''Cemetery Man'' in the U.S.). |
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====Relative decline in the Western world (1985{{ndash}}1995)==== |
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Zombie films in the 1980s and 1990s were not as commercially successful as ''Dawn of the Dead'' in the late 1970s.<ref name="Booker"/> The mid-1980s produced few zombie films of note. Perhaps the most notable entry, the ''[[Evil Dead]]'' series, while highly influential are not technically zombie films but films about [[demonic possession]], despite the presence of the undead. 1985's ''[[Re-Animator]]'', loosely based on the Lovecraft story, stood out in the genre, achieving nearly unanimous critical acclaim,<ref>{{cite web|url=http://www.rottentomatoes.com/m/reanimator/?critic=columns |title=Re-Animator |publisher=Rotten Tomatoes |date= |accessdate=2013-11-05}}</ref> and becoming a modest success, nearly outstripping Romero's ''[[Day of the Dead (1985 film)|Day of the Dead]]'' for box office returns. |
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====Early Asian films (1985–1995)==== |
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After the mid-1980s, the subgenre was mostly relegated to the underground. Notable entries include director [[Peter Jackson|Peter Jackson's]] ultra-gory film ''[[Braindead (1992 film)|Braindead]]'' (1992) (released as ''Dead Alive'' in the U.S.), [[Bob Balaban|Bob Balaban's]] comic 1993 film ''[[My Boyfriend's Back (1993 film)|My Boyfriend's Back]]'' where a self-aware high school boy returns to profess his love for a girl and his love for human flesh, and Michele Soavi's ''[[Dellamorte Dellamore]]'' (1994) (released as ''Cemetery Man'' in the U.S.). |
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In 1980s [[Hong Kong cinema]], the Chinese [[jiangshi]], a zombie-like creature dating back to [[Qing dynasty]] era [[jiangshi fiction]] of the 18th and 19th centuries, were featured in a wave of [[jiangshi film]]s, popularised by ''[[Mr. Vampire]]'' (1985). Hong Kong jiangshi films were popular in the Far East from the mid-1980s to the early 1990s. |
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Prior to the 1990s, there were not many [[Japanese film]]s related to what may be considered in the West as a zombie film.{{sfn|Balmain|2006|p=113}} Early films such as ''[[The Discarnates]]'' (1988) feature little gore and no cannibalism, but it is about the dead returning to life looking for love rather than a story of apocalyptic destruction.{{sfn|Balmain|2006|p=113}} One of the earliest Japanese zombie films with considerable gore and violence was ''[[Battle Girl: The Living Dead in Tokyo Bay]]'' (1991).<ref name="Newman">{{cite book |last1=Newman |first1=Kim |title=Nightmare Movies: Horror on Screen Since the 1960s |date=2011 |publisher=[[A&C Black]] |isbn=9781408805039 |page=559 |url=https://books.google.com/books?id=fNMz3tGZVvAC&pg=PA559}}</ref> |
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====Early Asian zombie films (1985{{ndash}}1995)==== |
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In 1980s [[Hong Kong cinema]], the Chinese [[jiangshi]], a zombie-like creature dating back to [[Qing dynasty]] era [[jiangshi fiction]] of the 18th and 19th centuries, were featured in a wave of [[jiangshi film]]s, popularised by ''[[Mr. Vampire]]'' (1985). Hong Kong jiangshi films became popular in the Far East during the mid-1980s to early 1990s. |
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====Far East revival (1996–2001)==== |
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Prior to the 1990s, there were not many [[Japanese films]] related to what may be considered in the West as a zombie film.{{sfn|Balmain|2006|p=113}} Early films such as ''[[The Discarnates]]'' (1988) feature little gore and no cannibalism, but it is about the dead returning to life looking for love rather than a story of apocalyptic destruction.{{sfn|Balmain|2006|p=113}} One of the earliest Japanese zombie films with considerable gore and violence was ''[[Battle Girl: The Living Dead in Tokyo Bay]]'' (1991).<ref name="Newman">{{cite book |last1=Newman |first1=Kim |title=Nightmare Movies: Horror on Screen Since the 1960s |date=2011 |publisher=[[A&C Black]] |isbn=9781408805039 |page=559 |url=https://books.google.com/books?id=fNMz3tGZVvAC&pg=PA559}}</ref> |
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====Zombie revival in the Far East (1996{{ndash}}2001)==== |
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{{See also|Japanese horror}} |
{{See also|Japanese horror}} |
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According to [[Kim Newman]] in the book ''[[Nightmare Movies]]'' (2011), the "zombie revival began in the Far East" during the late 1990s, largely inspired by two Japanese zombie games released in 1996:<ref name="Newman"/> [[Capcom]]'s ''[[Resident Evil (1996 video game)|Resident Evil]]'', which started the [[Resident Evil|''Resident Evil'' video game series]] that went on to sell 24 million copies worldwide by 2006,{{sfn|Balmain|2006|p=113}} and [[Sega]]'s arcade shooter ''[[The House of the Dead|House of the Dead]]''. The success of these two 1996 zombie games inspired a wave of Asian zombie films.<ref name="Newman"/> From the late 1990s, zombies experienced a renaissance in low-budget [[Asian cinema]], with a sudden spate of dissimilar entries, including ''[[Bio Zombie]]'' (1998), ''[[Wild Zero]]'' (1999), ''[[Junk (film)|Junk]]'' (1999), ''[[Versus (2000 film)|Versus]]'' (2000) and ''[[Stacy (film)|Stacy]]'' (2001). |
According to [[Kim Newman]] in the book ''[[Nightmare Movies]]'' (2011), the "zombie revival began in the Far East" during the late 1990s, largely inspired by two Japanese zombie games released in 1996:<ref name="Newman"/> [[Capcom]]'s ''[[Resident Evil (1996 video game)|Resident Evil]]'', which started the [[Resident Evil|''Resident Evil'' video game series]] that went on to sell 24 million copies worldwide by 2006,{{sfn|Balmain|2006|p=113}} and [[Sega]]'s arcade shooter ''[[The House of the Dead|House of the Dead]]''. The success of these two 1996 zombie games inspired a wave of Asian zombie films.<ref name="Newman"/> From the late 1990s, zombies experienced a renaissance in low-budget [[Asian cinema]], with a sudden spate of dissimilar entries, including ''[[Bio Zombie]]'' (1998), ''[[Wild Zero]]'' (1999), ''[[Junk (film)|Junk]]'' (1999), ''[[Versus (2000 film)|Versus]]'' (2000) and ''[[Stacy (film)|Stacy]]'' (2001). |
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Most Japanese zombie films emerged in the wake of ''Resident Evil'', such as ''[[Versus (2000 film)|Versus]]'', ''[[Wild Zero]]'', and ''[[Junk (film)|Junk]]'', all from 2000.{{sfn|Balmain|2006|p=113}} The zombie films released after ''Resident Evil'' behaved similarly to the zombie films of the 1970s,{{sfn|Balmain|2006|p=115}} except that they were influenced by zombie video games, which inspired them to dwell more on the action compared to older Romero films.<ref>{{cite book |last1=Newman |first1=Kim |title=Nightmare Movies: Horror on Screen Since the 1960s |date=2011 |publisher=[[A&C Black]] |isbn=9781408805039 |page=560 |url=https://books.google.com/books?id=fNMz3tGZVvAC&pg=PA560}}</ref> |
Most Japanese zombie films emerged in the wake of ''Resident Evil'', such as ''[[Versus (2000 film)|Versus]]'', ''[[Wild Zero]]'', and ''[[Junk (film)|Junk]]'', all from 2000.{{sfn|Balmain|2006|p=113}} The zombie films released after ''Resident Evil'' behaved similarly to the zombie films of the 1970s,{{sfn|Balmain|2006|p=115}} except that they were influenced by zombie video games, which inspired them to dwell more on the action compared to the older Romero films.<ref>{{cite book |last1=Newman |first1=Kim |title=Nightmare Movies: Horror on Screen Since the 1960s |date=2011 |publisher=[[A&C Black]] |isbn=9781408805039 |page=560 |url=https://books.google.com/books?id=fNMz3tGZVvAC&pg=PA560}}</ref> |
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==== |
====Global film revival (2001–2008)==== |
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The zombie revival which began in the Far East eventually went global following the worldwide success of the Japanese zombie games ''[[Resident Evil]]'' and ''[[The House of the Dead]]''.<ref name="Newman"/> ''Resident Evil'' in particular sparked a revival of the zombie genre in popular culture, leading to a renewed global interest in zombie films during the early 2000s.<ref name="bbc">{{cite web |last1=Barber |first1=Nicholas |title=Why are zombies still so popular? |url=http://www.bbc.com/culture/story/20131025-zombie-nation |website=[[BBC]] | |
The zombie revival, which began in the Far East, eventually went global, following the worldwide success of the Japanese zombie games ''[[Resident Evil]]'' and ''[[The House of the Dead]]''.<ref name="Newman"/> ''Resident Evil'' in particular sparked a revival of the zombie genre in popular culture, leading to a renewed global interest in zombie films during the early 2000s.<ref name="bbc">{{cite web |last1=Barber |first1=Nicholas |title=Why are zombies still so popular? |url=http://www.bbc.com/culture/story/20131025-zombie-nation |website=[[BBC]] |access-date=31 May 2019 |date=21 October 2014}}</ref> In addition to being adapted into the ''[[Resident Evil (film series)|Resident Evil]]'' and ''[[House of the Dead (film)|House of the Dead]]'' films from 2002 onwards, the original video games themselves also inspired zombie films such as ''[[28 Days Later]]'' (2002)<ref name="28days">{{cite web |url=https://www.huffingtonpost.com/zaki-hasan/interview-director-alex-g_b_7038618.html |title=INTERVIEW: Director Alex Garland on Ex Machina |work=[[HuffPost]]|first1=Zaki |last1=Hasan |date=10 April 2015 |access-date=21 June 2018}}</ref> and ''[[Shaun of the Dead]]'' (2004).<ref>{{cite web |title=12 Killer Facts About Shaun of the Dead |url=http://mentalfloss.com/article/74230/12-killer-facts-about-shaun-dead |website=[[Mental Floss]] |access-date=31 May 2019 |date=23 January 2016}}</ref> This led to the revival of zombie films in global popular culture.<ref name="bbc"/><ref name="28days"/><ref name="hollywoodreporter">{{cite news |title=How '28 Days Later' Changed the Horror Genre |url=https://www.hollywoodreporter.com/heat-vision/have-get-a-quiet-place-killed-zombie-genre-1121491 |access-date=31 May 2019 |work=[[The Hollywood Reporter]] |date=29 June 2018}}</ref> |
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The turn of the millennium coincided with a decade of box |
The turn of the millennium coincided with a decade of box office successes in which the zombie subgenre experienced a resurgence: the ''Resident Evil'' movies (2002–2016), the British films ''28 Days Later'' and ''[[28 Weeks Later]]'' (2007),<ref name="guardian2">{{cite news |url=http://film.guardian.co.uk/features/featurepages/0,,2073292,00.html |title=A capital place for panic attacks |access-date=12 May 2007 |publisher=Guardian News and Media Limited |first=Mark |last=Kermode |location=London |date=6 May 2007}}</ref><ref>{{cite web |title = Stylus Magazine's Top 10 Zombie Films of All Time |url = http://www.stylusmagazine.com/articles/movie_review/stylus-magazines-top-10-zombie-films-of-all-time.htm |access-date = 10 April 2009 |archive-date = 13 November 2018 |archive-url = https://web.archive.org/web/20181113115333/http://www.stylusmagazine.com/articles/movie_review/stylus-magazines-top-10-zombie-films-of-all-time.htm |url-status = dead }}</ref> the [[Dawn of the Dead (2004 film)|''Dawn of the Dead'' remake]] (2004),<ref name="PM"/> and the comedies ''Shaun of the Dead'' and ''[[Dance of the Dead (film)|Dance of the Dead]]'' (2008). The new interest allowed Romero to create the fourth entry in his zombie series: ''[[Land of the Dead]]'', released in the summer of 2005. Romero returned to the series with the films ''[[Diary of the Dead]]'' (2008) and ''[[Survival of the Dead]]'' (2010).<ref name="PM"/> Generally, the zombies in these shows are the [[Living Dead#Romero's versus O'Bannon's zombies|slow, lumbering and unintelligent kind]], first made popular in ''Night of the Living Dead''.<ref name=Engine>{{cite web |url=http://goodcomics.comicbookresources.com/2008/12/03/john-seaveys-storytelling-engines-george-romeros-dead-films/ |title=John Seavey's Storytelling Engines: George Romero's 'Dead' Films |access-date=4 December 2008 |first=Brian |last=Cronin |date=3 December 2008 |publisher=[[Comic Book Resources]] |archive-date=6 December 2008 |archive-url=https://web.archive.org/web/20081206015320/http://goodcomics.comicbookresources.com/2008/12/03/john-seaveys-storytelling-engines-george-romeros-dead-films/ |url-status=dead }}</ref> The ''Resident Evil'' films, ''28 Days Later'' and the ''Dawn of the Dead'' remake all set box office records for the zombie genre, reaching levels of commercial success not seen since the original ''Dawn of the Dead'' in 1978.<ref name="Booker"/> |
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Generally, the zombies in these shows are the [[Living Dead#Romero's versus O'Bannon's zombies|slow, lumbering and unintelligent kind]] first made popular in ''Night of the Living Dead''.<ref name=Engine>{{cite web |url=http://goodcomics.comicbookresources.com/2008/12/03/john-seaveys-storytelling-engines-george-romeros-dead-films/ |title=John Seavey's Storytelling Engines: George Romero's "Dead" Films |accessdate=4 December 2008 |first=Brian |last=Cronin |date= 3 December 2008 |publisher=[[Comic Book Resources]]}}</ref> The ''Resident Evil'' films, ''28 Days Later'' and the ''Dawn of the Dead'' remake all set box office records for the zombie genre, reaching levels of commercial success not seen since the original ''Dawn of the Dead'' in 1978.<ref name="Booker"/> |
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Motion pictures created in the 2000s, like ''28 Days Later'', the ''House of the Dead'' and ''Resident Evil'' films, and the ''Dawn of the Dead'' remake,<ref name=josh>{{cite web|last=Levin |first=Josh |url=http://www.slate.com/id/2180271/ |title=How did movie zombies get so fast? |publisher=Slate |
Motion pictures created in the 2000s, like ''28 Days Later'', the ''House of the Dead'' and ''Resident Evil'' films, and the ''Dawn of the Dead'' remake,<ref name=josh>{{cite web |last=Levin |first=Josh |url=http://www.slate.com/id/2180271/ |title=How did movie zombies get so fast? |publisher=Slate |date=19 December 2007 |access-date=2013-11-05}}</ref> have featured zombies that are more agile, vicious, intelligent, and stronger than the traditional zombie.<ref>{{cite web |url=http://www.slate.com/id/2097751/ |title=Dead Run |access-date=4 December 2008 |first=Josh |last=Levin |date=24 March 2004 |publisher=[[Slate (magazine)|Slate]]}}</ref> These new type of zombies, the fast zombie or running zombie, have origins in video games, with ''Resident Evil''{{'}}s running zombie dogs and especially ''The House of the Dead'' game's running human zombies.<ref name=josh/> |
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====Spillover to television (2008–2015)==== |
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====Continued film success and zombie TV series (2008{{ndash}}2014)==== |
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The success of ''Shaun of the Dead'' led to more successful zombie comedies during the late 2000s to early 2010s, such as ''[[Zombieland]]'' (2009) and ''[[Cockneys vs Zombies]]'' (2012).<ref name="bbc"/> By 2011, the ''Resident Evil'' film adaptations had also become the highest-grossing [[List of films based on video games|film series based on video games]], after they grossed more than {{US$|1 billion|long=no}} worldwide.<ref name=guinness>{{cite |
The success of ''Shaun of the Dead'' led to more successful zombie comedies during the late 2000s to early 2010s, such as ''[[Zombieland]]'' (2009) and ''[[Cockneys vs Zombies]]'' (2012).<ref name="bbc"/> By 2011, the ''Resident Evil'' film adaptations had also become the highest-grossing [[List of films based on video games|film series based on video games]], after they grossed more than {{US$|1 billion|long=no}} worldwide.<ref name=guinness>{{cite magazine |last=Reeves |first=Ben |title=Guinness World Records 2012 Gamer's Edition Preview |url=http://www.gameinformer.com/b/features/archive/2011/12/30/guinness-world-records-2012-gamer-s-edition-preview.aspx |archive-url=https://web.archive.org/web/20120106132501/http://www.gameinformer.com/b/features/archive/2011/12/30/guinness-world-records-2012-gamer-s-edition-preview.aspx |url-status=dead |archive-date=6 January 2012 |magazine=[[Game Informer]] |access-date=31 December 2011 |date=30 December 2011}}</ref> In 2013, the [[AMC (TV channel)|AMC]] series ''[[The Walking Dead (TV series)|The Walking Dead]]'' had the highest audience ratings in the United States for any show on broadcast or cable with an average of 5.6 million viewers in the 18- to 49-year-old demographic.<ref name="Chandni Doulatramani">{{cite news |url=https://www.reuters.com/article/us-amcnetworks-results-idUSBRE9480K120130509 |title=Walking Dead breathes life into AMC results |last=Chandni Doulatramani |date=9 May 2013 |work=[[Reuters]] |access-date=19 May 2013}}</ref> The film ''[[World War Z (film)|World War Z]]'' became the highest-grossing zombie film, and one of the highest-grossing films of 2013.<ref name="bbc"/> |
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At the same time, starting from the mid-2000s, a new type of zombie film has been growing in popularity: the one in which zombies are portrayed as |
At the same time, starting from the mid-2000s, a new type of zombie film has been growing in popularity: the one in which zombies are portrayed as humanlike in appearance and behavior, retaining the personality traits they had in life, and becoming friends or even romantic partners for humans rather than a threat to humanity. Notable examples of human–zombie romance include the stop-motion animated movie ''[[Corpse Bride]]'', live-action movies ''[[Warm Bodies (film)|Warm Bodies]]'', ''[[Camille (2008 film)|Camille]]'', ''[[Life After Beth]]'', ''[[Burying the Ex]]'', and ''[[Nina Forever]]'', and TV series ''[[Pushing Daisies]]'' and ''Babylon Fields''.<ref name="Szanter"/><ref>{{cite book | author=Luckhurst, Roger | title=Zombies: A Cultural History | year=2015 | publisher=Reaktion Books | isbn=9781780235646}}</ref> According to zombie scholar Scott Rogers, "what we are seeing in ''Pushing Daisies'', ''Warm Bodies'', and ''iZombie'' is in many ways the same transformation [of the zombies] that we have witnessed with vampires since the 1931 ''[[Dracula (1931 English-language film)|Dracula]]'' represented Dracula as essentially human—a significant departure from the monstrous representation in the 1922 film ''[[Nosferatu]]''". Rogers also notes the accompanying visual transformation of the living dead: while the "traditional" zombies are marked by noticeable disfigurement and decomposition, the "romantic" zombies show little or no such traits.<ref name="Szanter"/> |
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====Return to decline (2015–present)==== |
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In the late 2010s, zombie films began declining in popularity, with [[ |
In the late 2010s, zombie films began declining in popularity, with [[art horror|elevated horror]] films gradually taking their place, such as ''[[The Witch (2015 film)|The Witch]]'' (2015), ''[[Get Out]]'' (2017), ''[[A Quiet Place (film)|A Quiet Place]]'' (2018) and ''[[Hereditary (film)|Hereditary]]'' (2018).<ref name="hollywoodreporter"/> An exception is the low-budget Japanese zombie comedy ''[[One Cut of the Dead]]'' (2017), which became a sleeper hit in Japan, and it made box office history by earning over a thousand times its budget.<ref>{{cite news |last1=Nguyen |first1=Hanh |title='One Cut of the Dead': A Bootleg of the Japanese Zombie Comedy Mysteriously Appeared on Amazon |url=https://www.indiewire.com/2018/12/amazon-one-cut-of-the-dead-zombie-bootleg-movie-pirated-1202031415/ |access-date=2 March 2019 |work=[[IndieWire]] |date=31 December 2018}}</ref> ''One Cut of the Dead'' also received worldwide acclaim, with [[Rotten Tomatoes]] stating that it "reanimates the moribund zombie genre with a refreshing blend of formal daring and clever satire".<ref>{{cite web |title=One Cut of the Dead (Kamera o tomeru na!) (2017) |url=https://www.rottentomatoes.com/m/one_cut_of_the_dead |website=[[Rotten Tomatoes]] |access-date=2 March 2019}}</ref> |
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The "romantic zombie" angle still remains popular, however: the late 2010s and early 2020s saw the release of the TV series ''[[American Gods (TV series)|American Gods]]'', ''[[iZombie (TV series)|iZombie]]'', and ''[[Santa Clarita Diet]]'', as well as the 2018 [[Disney Channel Original Movie]] ''[[Zombies (2018 film)|Zombies]]'' and sequels ''[[Zombies 2]]'' (2020) and ''[[Zombies 3]]'' (2022). |
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====Zombie apocalypse==== |
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===Apocalypse=== |
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{{main|Zombie apocalypse}} |
{{main|Zombie apocalypse}} |
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Intimately tied to the concept of the modern zombie is that of the "zombie apocalypse": the breakdown of society as a result of an initial zombie outbreak that spreads quickly. This [[archetype]] has emerged as a prolific subgenre of [[Apocalyptic and post-apocalyptic fiction|apocalyptic fiction]] and has been portrayed in many zombie-related media after ''Night of the Living Dead''.<ref name="Paffenroth">{{cite book |first=Kim |last=Paffenroth |title=Gospel of the Living Dead: George Romero's Visions of Hell on Earth |location=Waco |publisher=Baylor University Press |year=2006 |isbn=978-1932792652}}</ref> In a zombie apocalypse, a widespread (usually global) rise of zombies hostile to human life engages in a general assault on civilization. Victims of zombies may become zombies themselves. This causes the outbreak to become an exponentially growing crisis: the spreading phenomenon swamps normal military and law-enforcement organizations, leading to the panicked collapse of civilized society until only isolated pockets of survivors remain, scavenging for food and supplies in a world reduced to a pre-industrial hostile wilderness. Possible causes for zombie behavior in a modern population can be attributed to viruses, bacteria or other phenomena that reduce the mental capacity of humans, causing them to behave in a very primitive and destructive fashion. <!--"Pre-industrial" is correct. "Post-industrial" is something completely different; see [[Post-industrial society]].--> |
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Intimately tied to the concept of the modern zombie is the "zombie apocalypse"; the breakdown of society as a result of an initial zombie outbreak that spreads. This [[archetype]] has emerged as a prolific subgenre of [[Apocalyptic and post-apocalyptic fiction|apocalyptic fiction]] and has been portrayed in many zombie-related media after ''Night of the Living Dead''.<ref name="Paffenroth">{{cite book |first=Kim |last=Paffenroth |title=Gospel of the Living Dead: George Romero's Visions of Hell on Earth |location=Waco |publisher=Baylor University Press |year=2006 |isbn=978-1932792652 }}</ref> In a zombie apocalypse, a widespread (usually global) rise of zombies hostile to human life engages in a general assault on civilization. Victims of zombies may become zombies themselves. This causes the outbreak to become an exponentially growing crisis: the spreading phenomenon swamps normal military and law enforcement organizations, leading to the panicked collapse of civilized society until only isolated pockets of survivors remain, scavenging for food and supplies in a world reduced to a pre-industrial hostile wilderness. Possible causes for zombie behavior in a modern population can be attributed to viruses, bacteria or other phenomena that reduce the mental capacity of humans causing them to behave in a very primitive and destructive fashion. <!--"Pre-industrial" is correct. "Post-industrial" is something completely different; see [[Post-industrial society]].--> |
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====Subtext==== |
====Subtext==== |
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The usual subtext of the zombie apocalypse is that civilization is inherently vulnerable to the unexpected, and that |
The usual subtext of the zombie apocalypse is that civilization is inherently vulnerable to the unexpected, and that most individuals, if desperate enough, cannot be relied on to comply with the author's ethos. The narrative of a zombie apocalypse carries strong connections to the turbulent social landscape of the United States in the 1960s, when ''Night of the Living Dead'' provided an indirect commentary on the dangers of conformity, a theme also explored in the novel ''[[The Body Snatchers]]'' (1954) and associated film ''[[Invasion of the Body Snatchers]]'' (1956).<ref name="Rockoff">{{cite book |first=Adam |last=Rockoff |title=Going to Pieces: The Rise and Fall of the Slasher Film, 1978–1986 |location=Jefferson, NC |publisher=McFarland |year=2002 |page=35 |isbn=978-0-7864-1227-3}}</ref><ref>{{cite book |chapter=Zombie Movies |title=The Encyclopedia of Fantasy |editor1-first=John |editor1-last=Clute |editor2-first=John |editor2-last=Grant |location=New York |publisher=St. Martin's Press |year=1999 |page=1048 |isbn=978-0-312-19869-5}}</ref> Many also feel that zombies allow people to deal with their own anxieties about the end of the world.<ref>{{cite news |url=https://www.independent.co.uk/arts-entertainment/film-and-tv/features/preview-max-brooks-festival-of-the-living-dead-barbican-london-422481.html |archive-url=https://ghostarchive.org/archive/20220507/https://www.independent.co.uk/arts-entertainment/film-and-tv/features/preview-max-brooks-festival-of-the-living-dead-barbican-london-422481.html |archive-date=7 May 2022 |url-access=subscription |url-status=live |title=Preview: Max Brooks' Festival of the (Living) Dead! Barbican, London |access-date=19 September 2008 |last=Cripps |first=Charlotte |date=1 November 2006 |work=The Independent}}{{cbignore}}</ref> One scholar concluded that "more than any other monster, zombies are fully and literally apocalyptic ... they signal the end of the world as we have known it".<ref name="Paffenroth"/> While zombie apocalypse scenarios are secular, they follow a religious pattern based on Christian ideas of an end-times war and messiah.<ref>{{cite journal |title = Slaves, Cannibals, and Infected Hyper-Whites: The Race and Religion of Zombies |journal = Anthropological Quarterly |date = 1 January 2012 |issn = 1534-1518 |pages = 457–486 |volume = 85 |issue = 2 |doi = 10.1353/anq.2012.0021 |first = Elizabeth |last = McAlister |s2cid = 144725423 |url = https://works.bepress.com/cgi/viewcontent.cgi?article=1049&context=elizabeth_mcalister |access-date = 26 August 2020 |archive-date = 25 September 2015 |archive-url = https://web.archive.org/web/20150925140229/http://works.bepress.com/cgi/viewcontent.cgi?article=1049&context=elizabeth_mcalister |url-status = dead}}</ref> |
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[[Simon Pegg]], who starred in and co-wrote the 2004 zombie comedy film ''[[Shaun of the Dead]] |
[[Simon Pegg]], who starred in and co-wrote the 2004 zombie comedy film ''[[Shaun of the Dead]]'', wrote that zombies were the "most potent metaphorical monster". According to Pegg, whereas [[vampire]]s represent sex, zombies represent death: "Slow and steady in their approach, weak, clumsy, often absurd, the zombie relentlessly closes in, unstoppable, intractable." He expressed his dislike for the trend for fast zombies, and argued that they should be slow and inept; just as a healthy diet and exercise can delay death, zombies are easy to avoid, but not forever. He also argued that this was essential for making them "oddly sympathetic... to create tragic anti-heroes... to be pitied, empathised with, even rooted for. The moment they appear angry or petulant, the second they emit furious velociraptor screeches (as opposed to the correct mournful moans of longing), they cease to possess any ambiguity. They are simply mean."<ref>{{cite news |last=Pegg |first=Simon |title=Simon Pegg on why the undead should never be allowed to run |url=https://www.theguardian.com/media/2008/nov/04/television-simon-pegg-dead-set |work=The Guardian |date=4 November 2008 |access-date=15 February 2019 |language=en-GB |issn=0261-3077}}</ref> |
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====Story elements==== |
====Story elements==== |
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[[File:John A. Russo as zombie in Night of the Living Dead.JPG|thumb|[[John A. Russo]] portrays a zombie in ''[[Night of the Living Dead]]'']] |
[[File:John A. Russo as zombie in Night of the Living Dead.JPG|thumb|[[John A. Russo]] portrays a zombie in ''[[Night of the Living Dead]].'']] |
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# Initial contacts with zombies are extremely dangerous and traumatic, causing shock, panic, disbelief and possibly denial, hampering survivors' ability to deal with hostile encounters.<ref name=surviving>{{cite web |url=http://www.nbcnews.com/id/27770863 |archive-url=https://web.archive.org/web/20130203111109/http://www.nbcnews.com/id/27770863 |url-status=dead |archive-date=3 February 2013 |title=Surviving a zombie apocalypse: 'Left 4 Dead' writer talks about breathing life into zombie genre |access-date=3 December 2008 |first=Todd |last=Kenreck |date=17 November 2008 |work=Video game review |publisher=[[NBC News]]}}</ref> |
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# Initial contacts with zombies are extremely dangerous and traumatic, causing shock, panic, disbelief and possibly denial, hampering survivors' ability to deal with hostile encounters.<ref name=surviving>{{cite web |url=http://www.msnbc.msn.com/id/27770863/ |title=Surviving a zombie apocalypse: 'Left 4 Dead' writer talks about breathing life into zombie genre |accessdate=3 December 2008 |first=Todd |last=Kenreck |date=17 November 2008 |work=Video game review |publisher=[[msnbc]]}}</ref> |
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# The response of authorities to the threat is slower than its rate of growth, giving the zombie plague time to expand beyond containment. This results in the collapse of the given society. Zombies take full control, while small groups of the living must fight for their survival.<ref name=surviving/> |
# The response of authorities to the threat is slower than its rate of growth, giving the zombie plague time to expand beyond containment. This results in the collapse of the given society. Zombies take full control, while small groups of the living must fight for their survival.<ref name=surviving/> |
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The stories usually follow a single group of survivors, caught up in the sudden rush of the crisis. The narrative generally progresses from the onset of the zombie plague, then initial attempts to seek the aid of authorities, the failure of those authorities, through to the sudden catastrophic collapse of all large-scale organization and the characters' subsequent attempts to survive on their own. Such stories are often squarely focused on the way their characters react to such an extreme catastrophe, and how their personalities are changed by the stress, often acting on more primal motivations (fear, self-preservation) than they would display in normal life.<ref name=surviving/><ref>{{cite web|url=http://events.chicagoreader.com/events/Event?oid=852597 |title=Max Brooks | |
The stories usually follow a single group of survivors, caught up in the sudden rush of the crisis. The narrative generally progresses from the onset of the zombie plague, then initial attempts to seek the aid of authorities, the failure of those authorities, through to the sudden catastrophic collapse of all large-scale organization and the characters' subsequent attempts to survive on their own. Such stories are often squarely focused on the way their characters react to such an extreme catastrophe, and how their personalities are changed by the stress, often acting on more primal motivations (fear, self-preservation) than they would display in normal life.<ref name=surviving/><ref>{{cite web |url=http://events.chicagoreader.com/events/Event?oid=852597 |title=Max Brooks |access-date=28 October 2008 |last=Daily |first=Patrick |work=Chicago Reader |url-status=dead |archive-url=https://web.archive.org/web/20081221073910/http://events.chicagoreader.com/events/Event?oid=852597 |archive-date=21 December 2008}}</ref> |
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===Literature=== |
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[[File:Night of the Living Dead.jpg|thumb|Movie poster for the 1968 film ''Night of the Living Dead'']] |
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[[File:10.13.12ZombiePanelByLuigiNovi1.jpg|thumb|One of the various zombie panel discussion at the 2012 [[New York Comic Con]], featuring writers who have worked in the genre (left to right): [[Jonathan Maberry]], Daniel Kraus, [[Stefan Petrucha]], Will Hill, [[Rachel Caine]], Chase Novak, and [[Christopher Krovatin]]. Also present (but not visible in the photo) was [[Barry Lyga]].]] |
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===In print and literature=== |
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[[File:10.13.12ZombiePanelByLuigiNovi1.jpg|thumb|One of the various zombie panel discussion at the 2012 [[New York Comic Con]] featuring writers who have worked in the genre (l-r): [[Jonathan Maberry]], Daniel Kraus, [[Stefan Petrucha]], Will Hill, [[Rachel Caine]], Chase Novak, and [[Christopher Krovatin]]. Also present but not visible in the photo was [[Barry Lyga]].]] |
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{{See also|List of zombie novels}} |
{{See also|List of zombie novels}} |
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In the 1990s, zombie fiction emerged as a distinct literary subgenre, with the publication of ''[[Book of the Dead (anthology)|Book of the Dead]]'' (1990) and its follow-up ''Still Dead: Book of the Dead 2'' (1992), both edited by horror authors [[John Skipp]] and Craig Spector. Featuring Romero-inspired stories from the likes of [[Stephen King]], the ''Book of the Dead'' compilations are regarded as influential in the horror genre and perhaps the first true "zombie literature". Horror novelist [[Stephen King]] has written about zombies including his short story "[[Home Delivery (short story)|Home Delivery]]" (1990) and his novel ''[[Cell (novel)|Cell]]'' (2006) concerning a struggling young artist on a trek from Boston to [[Maine]] in hopes of saving his family from a possible worldwide outbreak of zombie-like maniacs.<ref>''[[The New York Times]]'', 12 February 2006</ref> |
In the 1990s, zombie fiction emerged as a distinct literary subgenre, with the publication of ''[[Book of the Dead (anthology)|Book of the Dead]]'' (1990) and its follow-up ''Still Dead: Book of the Dead 2'' (1992), both edited by horror authors [[John Skipp]] and Craig Spector. Featuring Romero-inspired stories from the likes of [[Stephen King]], the ''Book of the Dead'' compilations are regarded as influential in the horror genre and perhaps the first true "zombie literature". Horror novelist [[Stephen King]] has written about zombies, including his short story "[[Home Delivery (short story)|Home Delivery]]" (1990) and his novel ''[[Cell (novel)|Cell]]'' (2006), concerning a struggling young artist on a trek from Boston to [[Maine]] in hopes of saving his family from a possible worldwide outbreak of zombie-like maniacs.<ref>''[[The New York Times]]'', 12 February 2006.</ref> |
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[[Max Brooks]]'s novel ''[[World War Z]]'' (2006) became a [[New York Times bestseller]].<ref>''The New York Times'', 15 November 2006</ref> Brooks had previously authored |
[[Max Brooks]]'s novel ''[[World War Z]]'' (2006) became a [[New York Times bestseller]].<ref>''The New York Times'', 15 November 2006.</ref> Brooks had previously authored ''[[The Zombie Survival Guide]]'' (2003), a zombie-themed parody of pop-fiction survival guides.<ref name="USA Today">Craig Wilson, "Zombies lurch into popular culture via books, plays, more", ''[[USA Today]]'', 9 April 2009, p. 1D (1st page of Life section, [[above the fold]]), found at [https://www.usatoday.com/life/books/news/2009-04-08-zombies-pop-culture_N.htm Zombies lurch into popular culture article at USA Today]. Retrieved 13 April 2009.</ref> Brooks has said that zombies are so popular because "Other monsters may threaten individual humans, but the living dead threaten the entire human race...Zombies are slate wipers." [[Seth Grahame-Smith]]'s mashup novel ''[[Pride and Prejudice and Zombies]]'' (2009) combines the full text of [[Jane Austen]]'s ''[[Pride and Prejudice]]'' (1813) with a story about a zombie epidemic within the novel's [[British Regency]] period setting.<ref name="USA Today" /> In 2009, Katy Hershbereger of [[St. Martin's Press]] stated: "In the world of traditional horror, nothing is more popular right now than zombies...The living dead are here to stay."<ref name="USA Today" /> |
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2000s and 2010s were marked by a decidedly new type of zombie novel, in which zombies retain their humanity and become friends or even romantic partners for humans; critics largely attribute this trend to the influence of [[Stephenie Meyer]]'s ''[[Twilight (novel series)|Twilight]]'' |
2000s and 2010s were marked by a decidedly new type of zombie novel, in which zombies retain their humanity and become friends or even romantic partners for humans; critics largely attribute this trend to the influence of [[Stephenie Meyer]]'s vampire series ''[[Twilight (novel series)|Twilight]]''.<ref name="Bishop">{{cite book |last=Bishop |first=Kyle William |title=How Zombies Conquered Popular Culture: The Multifarious Walking Dead in the 21st Century |url=https://books.google.com/books?id=j0ynCgAAQBAJ |date=17 September 2015 |publisher=McFarland |isbn=9780786495412}}</ref><ref name="Bodart">{{cite book |last=Bodart |first=Joni Richards |title=They Suck, They Bite, They Eat, They Kill: The Psychological Meaning of Supernatural Monsters in Young Adult Fiction |url=https://books.google.com/books?id=7KjZyToS_kkC |date=10 November 2011 |publisher=Scarecrow Press |isbn=9780810882270}}</ref> One of the most prominent examples is ''[[Generation Dead]]'' by Daniel Waters, featuring undead teenagers struggling for equality with the living and a human protagonist falling in love with their leader.<ref name="GeorgeHughes"/> Other novels of this period involving human–zombie romantic relationships include ''[[Bone Song]]'' by [[John Meaney]], ''[[American Gods]]'' by [[Neil Gaiman]], ''[[Midnight Tides]]'' by Steven Erikson, and [[Amy Plum]]'s ''Die for Me'' series;<ref name="Bodart"/> much earlier examples, dating back to the 1980s, are ''[[Dragon on a Pedestal]]'' by [[Piers Anthony]] and ''[[Conan the Defiant]]'' by [[Steve Perry]].<ref name="Marowski">{{cite book |last1=Marowski |first1=Daniel G. |last2=Stine |first2=Jean C. |title=Contemporary literary criticism |volume=35 |url=https://books.google.com/books?id=7KjZyToS_kkC |date=15 October 1985 |publisher=Gale Research Company |isbn=9780810344099}}</ref><ref name="Cassiday">{{cite book |last=Cassiday |first=Bruce |title=Modern mystery, fantasy, and science fiction writers |url=https://books.google.com/books?id=nZhZAAAAMAAJ |date=1 September 1993 |publisher=Continuum |isbn=9780826405739}}</ref> |
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<!-- NOTE: This is not a list of every zombie ever. Please only add items that have sources describing their importance or impact --> |
<!-- NOTE: This is not a list of every zombie ever. Please only add items that have sources describing their importance or impact. --> |
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===Anime and manga=== |
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There has been a growth in the number of zombie [[manga]] in the |
There has been a growth in the number of zombie [[manga]] in the first decade of the 21st century, and in a list of "10 Great Zombie Manga", [[Anime News Network]]'s Jason Thompson placed ''[[I Am a Hero]]'' at number 1, considering it "probably the greatest zombie manga ever". In second place was ''Living Corpse'', and in third was ''[[Biomega (manga)|Biomega]]'', which he called "the greatest science-fiction virus zombie manga ever".<ref>{{cite web |url=http://www.animenewsnetwork.com/house-of-1000-manga/2014-01-09 |title=House of 1000 Manga – 10 Great Zombie Manga |author=Jason Thompson |date=9 January 2014 |access-date=11 January 2014 |work=[[Anime News Network]]}}</ref> During the late 2000s and early 2010s, there were several manga and [[anime]] series that humanized zombies by presenting them as protagonists or love interests, such as ''[[Sankarea: Undying Love]]'' and ''[[Is This a Zombie?]]'' (both debuted in 2009). |
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''[[Z: Zed|Z ~Zed~]]'' was adapted into a |
''[[Z: Zed|Z ~Zed~]]'' was adapted into a live action film in 2014.<ref>{{cite web |url= http://www.animenewsnetwork.com/news/2014-04-09/ring-0/orochi-tsuruta-directs-live-action-film-of-zombie-manga-z |title= Ring 0/Orochi's Tsuruta Directs Live-Action Film of Zombie Manga Z |date= 9 April 2014 |access-date= 30 July 2014 |work= [[Anime News Network]]}}</ref> |
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===Video and performance art=== |
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<!-- NOTE: This is not a list of every zombie ever. Please only add items that have sources describing their importance or impact --> |
<!-- NOTE: This is not a list of every zombie ever. Please only add items that have sources describing their importance or impact --> |
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Artist [[Jillian McDonald]] has made several works of video art involving zombies |
Artist [[Jillian McDonald]] has made several works of video art involving zombies and exhibited them in her 2006 show "Horror Make-Up", which debuted on 8 September 2006 at Art Moving Projects, a gallery in, [[Williamsburg, Brooklyn]].<ref>{{cite news |url=https://www.nytimes.com/2006/07/30/arts/design/30kino.html?ex=1311912000&en=3989cf428a229b6f&ei=5088%22%02ner=rssnyt&emc=rss |title=Jillian Mcdonald, Performance Artist, Forsakes Billy Bob Thornton for Zombies |last=Kino |first=Carol |date=30 July 2006 |work=The New York Times |access-date=6 May 2009}}</ref> |
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Artist Karim Charredib has dedicated his work to the zombie figure. In 2007, he made a video installation at |
Artist Karim Charredib has dedicated his work to the zombie figure. In 2007, he made a video installation at Villa Savoye called "Them !!!", wherein zombies walked in the villa like tourists.<ref>{{cite web |url=http://cerap.univ-paris1.fr/spip.php?page=expo-article&art=317&actu=1 |title=CERAP – Centre d'Etudes et de Recherches en Arts Plastiques |publisher=Cerap.univ-paris1.fr |date=1 December 1994 |access-date=7 July 2012 |archive-url=https://web.archive.org/web/20120308102601/http://cerap.univ-paris1.fr/spip.php?page=expo-article&art=317&actu=1 |archive-date=8 March 2012 |url-status=dead}}</ref> |
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===Games=== |
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{{see also|List of zombie video games|Zombies in Resident Evil}} |
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<!-- Deleted image removed: [[File:PortraitofRuin-9.png|thumb|left|Player characters battling enemy zombies from [[Konami]]'s ''[[Castlevania: Portrait of Ruin]]'']] --> |
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{{See also|List of zombie video games|Survival horror}} |
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<!-- NOTE: This is not a list of every zombie ever. Please only add items that have sources describing their importance or impact --> |
<!-- NOTE: This is not a list of every zombie ever. Please only add items that have sources describing their importance or impact --> |
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Zombies are a common undead creature type fantasy role playing games. In ''[[Dungeons & Dragons]]'', zombies are one of the basic [[undead]] creature types, based on the zombie from folklore as well as more contemporary entertainment.<ref name="JG19">{{cite web|url=https://www.syfy.com/syfywire/how-dungeons-and-dragons-imagines-and-customizes-its-unique-monsters|title=How Dungeons and Dragons reimagines and customizes iconic folklore monsters|first=James|last=Grebey|publisher=[[SyfyWire]]|date=June 3, 2019|access-date=January 14, 2022}}</ref> Zombies are generally portrayed as supernatural creations, with variations such as the Ju-ju, Sea Zombie, and Zombie Lord. The ''Advanced Dungeons & Dragons'' 2nd edition game, however, also incorporated a creature called the yellow musk creeper, a [[Parthenocissus|creeping plant]] that drains the intelligence of its victims, possibly turning them into "zombies" under the plant's control. Ben Woodard found this to be an expression of the "seemingly endless morphology of fungal creep and toxicological capacity" within the game.<ref name="BW">{{Cite book|last=Woodard|first=Ben|title=Slime Dynamics|date=2012|publisher=[[Zero Books]]|isbn=978-1-78099-248-8|location=Winchester, Washington|page=32}}</ref> |
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The release of two 1996 horror games, [[Capcom]]'s ''[[Resident Evil (1996 video game)|Resident Evil]]'' and [[Sega]]'s ''[[The House of the Dead (video game)|The House of the Dead]]'', sparked an international craze for zombie games.<ref>{{cite book |last1=Kay |first1=Glenn |title=Zombie Movies: The Ultimate Guide |date=2008 |publisher=[[Chicago Review Press]] |isbn=9781569766835 |page=184 |url=https://books.google.com/books?id=aBfGajftevEC&pg=PA184}}</ref><ref name="Newman"/> In 2013, [[George Romero]] said it was the video games ''Resident Evil'' and ''House of the Dead'' "more than anything else" that popularised zombies in early 21st-century popular culture.<ref>{{cite web |last1=Weedon |first1=Paul |title=George A. Romero (interview) |url=http://paulweedon.co.uk/george-romero-transcript/ |website=Paul Weedon |date=17 July 2017 |accessdate=2 June 2019}}</ref><ref>{{cite news |last1=Diver |first1=Mike |title=Gaming's Greatest, Romero-Worthy Zombies |url=https://www.vice.com/en_us/article/d385da/gamings-greatest-romero-worthy-zombies |accessdate=2 June 2019 |work=[[Vice (website)|Vice]] |date=17 July 2017}}</ref> The modern fast running zombies have origins in these games, with ''Resident Evil''{{'}}s running zombie dogs and especially ''House of the Dead''{{'}}s running human zombies, which later became a staple of modern zombie films.<ref name=josh/> |
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In video games, the release of two 1996 horror games [[Capcom]]'s ''[[Resident Evil (1996 video game)|Resident Evil]]'' and [[Sega]]'s ''[[The House of the Dead (video game)|The House of the Dead]]'' sparked an international craze for zombie games.<ref>{{cite book |last=Kay |first=Glenn |title=Zombie Movies: The Ultimate Guide |date=2008 |publisher=[[Chicago Review Press]] |isbn=9781569766835 |page=184 |url=https://books.google.com/books?id=aBfGajftevEC&pg=PA184}}</ref><ref name="Newman"/> In 2013, [[George A. Romero]] said that it was the video games ''Resident Evil'' and ''House of the Dead'' "more than anything else" that popularised zombies in early 21st century popular culture.<ref>{{cite web |last=Weedon |first=Paul |title=George A. Romero (interview) |url=http://paulweedon.co.uk/george-romero-transcript/ |website=Paul Weedon |date=17 July 2017 |access-date=2 June 2019 |archive-date=20 December 2019 |archive-url=https://web.archive.org/web/20191220182956/http://paulweedon.co.uk/george-romero-transcript/ |url-status=dead }}</ref><ref>{{cite news |last=Diver |first=Mike |title=Gaming's Greatest, Romero-Worthy Zombies |url=https://www.vice.com/en_us/article/d385da/gamings-greatest-romero-worthy-zombies |access-date=2 June 2019 |work=[[Vice (website)|Vice]] |date=17 July 2017}}</ref> The modern fast-running zombies have origins in these games, with ''Resident Evil''{{'}}s running zombie dogs and especially ''House of the Dead''{{'}}s running human zombies, which later became a staple of modern zombie films.<ref name=josh/> |
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Zombies went on to become a popular theme for video games, particularly in the [[survival horror]], [[Stealth game|stealth]], [[first-person shooter]] and [[role-playing video game|role-playing game]] genres. Important horror fiction media franchises in this area include ''[[Resident Evil]]'', ''[[The House of the Dead]]'', ''[[Silent Hill]]'', ''[[ |
Zombies went on to become a popular theme for video games, particularly in the [[survival horror]], [[Stealth game|stealth]], [[first-person shooter]] and [[role-playing video game|role-playing game]] genres. Important horror fiction media franchises in this area include ''[[Resident Evil]]'', ''[[The House of the Dead]]'', ''[[Silent Hill]]'', ''[[Dead Rising]]'', ''[[Dead Island]]'', ''[[Left 4 Dead]]'', ''[[Dying Light]]'', ''[[State of Decay (video game)|State of Decay]]'', ''[[The Last of Us]]'' and the Zombies game modes from the ''[[Call of Duty]]'' title series.<ref name=4dead>{{cite web |url=http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/12/01/DD4R14F77J.DTL |title=Playing Games: Left 4 Dead |access-date=3 December 2008 |author=Christopher T. Fong |date=2 December 2008 |work=Video game review }}</ref> A series of games has also been released based on the widely popular TV show ''[[The Walking Dead (video game series)|The Walking Dead]]'', first aired in 2010. ''[[World of Warcraft]]'', first released in 2004, is an early example of a video game in which an individual zombie-like creature could be chosen as a player character (a previous game in the same series, ''[[Warcraft III]]'', allowed a player control over an undead army).{{original research inline|date=June 2020}} |
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[[PopCap Games]]' ''[[Plants vs. Zombies]]'', a humorous [[tower defense]] game, was an [[ |
[[PopCap Games]]' ''[[Plants vs. Zombies]]'', a humorous [[tower defense]] game, was an [[Indie game development|indie]] hit in 2009, featuring in several best-of lists at the end of that year. The [[massively multiplayer online role-playing game]] ''[[Urban Dead]]'', a free grid-based browser game where zombies and survivors fight for control of a ruined city, is one of the most popular games of its type.<ref>{{cite web |url=http://www.surcentro.com/en/info/www.urbandead.com/ |title=Urbandead.com |publisher=Surcentro.com |access-date=5 November 2013}}</ref> |
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[[DayZ (mod)|DayZ]], a zombie-based [[survival horror]] [[Mod (video gaming)|mod]] for [[ |
''[[DayZ (mod)|DayZ]]'', a zombie-based [[survival horror]] [[Mod (video gaming)|mod]] for ''[[ARMA 2]]'', was responsible for over 300,000 unit sales of its parent game within two months of its release.<ref name="CinemaBlend_1Jul12">{{cite news |url=http://www.cinemablend.com/games/DayZ-Helps-Arma-2-Rack-Up-More-Than-300-000-Sales-44161.html |title=DayZ Helps Arma 2 Rack Up More Than 300,000 in Sales |publisher=Cinema Blend |last=Usher |first=William |date=1 July 2012 |access-date=2012-07-03}}</ref> Over a year later, the developers of the mod created a [[DayZ (video game)|standalone version]] of the same game, which was in early access on [[Steam (service)|Steam]], and so far has sold 3 million copies since its release in December 2013.<ref name="gamasutra-sales2">{{cite web |last1=Nutt |first1=Christian |title=DayZ hits 3 million sales after 13 months in Early Access |url=http://www.gamasutra.com/view/news/234953/DayZ_hits_3_million_sales_after_13_months_in_Early_Access.php |website=[[Gamasutra]] |publisher=[[UBM plc]] |access-date=24 January 2015 |date=23 January 2015}}</ref> |
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Romero would later opine that he believes that much of the 21st century obsessions with |
Romero would later opine that he believes that much of the 21st century obsessions with zombies can be traced more towards video games than films, noting that it was not until the 2009 film ''[[Zombieland]]'' that a zombie film was able to gross more than 100 million dollars.<ref>{{cite web |last1=Robey |first1=Tim |title=George A Romero: Why I don't like The Walking Dead |url=https://www.telegraph.co.uk/culture/film/10436738/George-A-Romero-Why-I-dont-like-The-Walking-Dead.html |archive-url=https://ghostarchive.org/archive/20220111/https://www.telegraph.co.uk/culture/film/10436738/George-A-Romero-Why-I-dont-like-The-Walking-Dead.html |archive-date=11 January 2022 |url-access=subscription |url-status=live |website=The Telegraph |date=8 November 2013 |access-date=13 February 2017}}{{cbignore}}</ref> |
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Outside of video games, zombies frequently appear in [[ |
Outside of video games, zombies frequently appear in [[Collectible card game|trading card games]], such as ''[[Magic: The Gathering]]'' or ''[[Yu-Gi-Oh! Trading Card Game]]'' (which even has a Zombie-Type for its "monsters"), as well as in role-playing games, such as ''[[Zombie (Dungeons & Dragons)|Dungeons & Dragons]]'', [[tabletop game]]s such as ''[[Zombies!!!]]'' and ''[[Dead of Winter: A Cross Roads Game]]'', and tabletop wargames, such as ''[[Warhammer Fantasy Battle|Warhammer Fantasy]]'' and ''[[Warhammer 40,000|40K]]''. The game ''[[Humans vs. Zombies]]'' is a zombie-themed [[live-action game]] played on college campuses.<ref>{{cite news |url=https://www.washingtonpost.com/wp-dyn/content/story/2008/04/11/ST2008041102658.html | newspaper=The Washington Post | title=Commando Performance | first=Laura | last=Wexler | access-date=20 April 2010}}</ref> |
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Writing for ''[[Scientific American]]'', Kyle Hill praised the 2013 game ''[[The Last of Us]]'' for |
Writing for ''[[Scientific American]]'', Kyle Hill praised the 2013 game ''[[The Last of Us]]'' for its plausibility, basing its zombification process on a fictional strain of the parasitic ''[[Cordyceps]]'' fungus, a real-world genus whose members control the behavior of their [[arthropod]] hosts in "zombielike" ways to reproduce.<ref>{{cite web |url=https://blogs.scientificamerican.com/but-not-simpler/the-fungus-that-reduced-humanity-to-the-last-of-us/ |title=The Fungus that Reduced Humanity to The Last of Us |publisher=Scientific American |first1=Kyle |last1=Hill |date=25 June 2013 |access-date=22 June 2018}}</ref> Despite the plausibility of this mechanism (also explored in the novel ''[[The Girl with All the Gifts]]'' and [[The Girl with All the Gifts (film)|the film of the same name]]), to date there have been no documented cases of [[Zoonosis|humans infected]] by ''Cordyceps''.<ref>{{cite web |url=https://www.youtube.com/watch?v=BmGnZanLt2Y |archive-url=https://ghostarchive.org/varchive/youtube/20211029/BmGnZanLt2Y| archive-date=2021-10-29 |title=Is the Last of Us Killer Fungus Real? – Reality Check |publisher=GameSpot-YouTube |date=14 July 2013 |access-date=29 June 2018}}{{cbignore}}</ref>{{better citation needed |date=March 2022}} |
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Zombie video games have remained popular in the late 2010s, as seen with the commercial success of the [[Resident Evil 2 (2019 video game)|''Resident Evil 2'' remake]] and ''[[Days Gone]]'' in 2019.<ref>{{cite news |title=A Discussion of Zombies and the Apocalypse in Video Games |url=https://www.hollywoodreporter.com/heat-vision/days-gone-resident-evil-a-discussion-zombies-apocalypse-video-games-1205253 |access-date=31 May 2019 |work=[[The Hollywood Reporter]] |date=27 April 2019}}</ref> This enduring popularity may be attributed, in part, to the fact that zombie enemies are not expected to exhibit significant levels of intelligence, making them relatively straightforward to program. However, less pragmatic advantages, such as those related to storytelling and representation, are increasingly important.<ref>{{cite book |chapter=Zombies, Again? A Qualitative Analysis of the Zombie Antagonist's Appeal in Game Design |last=Barr |first=Matthew |date=17 July 2019 |doi=10.4324/9781315179490-2 |title = The Playful Undead and Video Games|pages = 15–29|isbn = 9781315179490|s2cid=181693024}}</ref> |
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The popularity of zombies as antagonists or cannon-fodder in games makes it impossible to create a definitive list of references. xxx Commented out as NPOV, but it is good advice to editors: |
The popularity of zombies as antagonists or cannon-fodder in games makes it impossible to create a definitive list of references. xxx Commented out as NPOV, but it is good advice to editors: do not try to make a list of all zombie RPGs here. Create a [[List of RPGs featuring zombies]] if you see fit. |
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=== American government === |
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{{Main|Preparedness 101: Zombie Apocalypse}} |
{{Main|Preparedness 101: Zombie Apocalypse}} |
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On 18 May 2011, the United States' [[Centers for Disease Control and Prevention]] (CDC) published a graphic novel |
On 18 May 2011, the United States' [[Centers for Disease Control and Prevention]] (CDC) published a graphic novel entitled ''Preparedness 101: Zombie Apocalypse'', providing tips to survive a zombie invasion as a "fun new way of teaching the importance of emergency preparedness".<ref name="autogenerated1">{{cite web |url=http://emergency.cdc.gov/socialmedia/zombies.asp |title=Preparedness 101: Zombie Apocalypse |publisher=Bt.cdc.gov |date=16 May 2011 |access-date=6 April 2012}}</ref> The CDC used the metaphor of a zombie apocalypse to illustrate the value of laying in water, food, medical supplies, and other necessities in preparation for any and all potential [[disaster]]s, be they hurricanes, earthquakes, tornadoes, floods, or hordes of zombies.<ref name="autogenerated1"/><ref>{{cite web |url=https://www.cdc.gov/phpr/documents/11_225700_A_Zombie_Final.pdf |title=Preparedness 101 : Zombie Pandemic |publisher=Cdc.gov |access-date=2013-11-05 |url-status=dead |archive-url=https://web.archive.org/web/20131019173757/http://www.cdc.gov/phpr/documents/11_225700_A_Zombie_Final.pdf |archive-date=19 October 2013 }}</ref> |
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On 17 October 2011, [[The Weather Channel]] in the United States published an article, "How To Weather the Zombie Apocalypse", that included a fictional interview with a Director of Research at the CDD, the "Center for Disease Development".<ref name="weather1">{{cite web |last=Morris |first=Casey |url=http://www.weather.com/outlook/home-family/holidays/articles/zombie-apocalypse-weather_2011-10-11 |title=How To Weather the Zombie Apocalypse |publisher=Weather.com |accessdate=27 February 2012 |url-status=dead |archiveurl=https://web.archive.org/web/20120224211909/http://www.weather.com/outlook/home-family/holidays/articles/zombie-apocalypse-weather_2011-10-11 |archivedate=24 February 2012 |df=dmy-all }}</ref> Questions answered include "How does the temperature affect zombies' abilities? Do they run faster in warmer temperatures? Do they freeze if it gets too cold?"<ref name="weather1"/> |
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In 2011, the U.S. Department of Defense drafted [[CONOP 8888|CONPLAN 8888]], a training exercise detailing a strategy to defend against a zombie attack.<ref>{{cite web |url=https://www.forbes.com/sites/davidsturt/2014/05/29/a-u-s-government-zombie-plan |title=A U.S. Government 'Zombie' Plan? |first=David Sturt and Todd |last=Nordstrom |website=forbes.com |access-date=12 March 2018}}</ref> |
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In 2011, the US government drafted [https://web.archive.org/web/20170328232114/http://www.cubadebate.cu/wp-content/uploads/2014/05/CONPLAN-8888.pdf CONPLAN 8888-11], |
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a real plan detailing a strategy to defend against a zombie attack. |
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<ref>{{cite web|url=https://www.forbes.com/sites/davidsturt/2014/05/29/a-u-s-government-zombie-plan|title=A U.S. Government 'Zombie' Plan?|first=David Sturt and Todd|last=Nordstrom|website=forbes.com|accessdate=12 March 2018}}</ref> |
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=== |
===Music=== |
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<!-- Don't add lists of TV shows here. Consider creating [[List of music videos featuring zombies]] if you think the video is that significant --> |
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[[Michael Jackson]]'s music video ''[[Michael Jackson's Thriller (music video)|Thriller]]'' (1983), in which he dances with a |
[[Michael Jackson]]'s music video ''[[Michael Jackson's Thriller (music video)|Thriller]]'' (1983), in which he dances with a troupe of zombies, has been preserved as a cultural treasure by the Library of Congress' [[National Film Registry]].<ref name="Mogk2011">{{cite book |last=Mogk |first=Matt |title=Everything You Ever Wanted to Know About Zombies |url=https://books.google.com/books?id=HsGMxkRtEogC&pg=PA214 |date=13 September 2011 |publisher=Gallery Books |isbn=9781451641578 |pages=214–}}</ref><ref name="Hombach">{{cite book |last=Hombach |first=Jean-Pierre |title=Michael Jackson King of PoP |url=https://books.google.com/books?id=RkyOtwhcCy8C&pg=PT126 |archive-url=https://web.archive.org/web/20140627024516/http://books.google.com/books?id=RkyOtwhcCy8C&pg=PT126 |url-status=dead |archive-date=27 June 2014 |publisher=epubli |pages=126– }}</ref> Many instances of pop culture media have paid tribute to this video, including a gathering of 14,000 university students dressed as zombies in Mexico City,<ref name="Mogk2011"/> and 1,500 prisoners in orange jumpsuits recreating the zombie dance in [[Thriller (viral video)|a viral video]].<ref name="Dendle2012">{{cite book |last=Dendle |first=Peter |title=Zombie Movie Encyclopedia: 2000–2010 |url=https://books.google.com/books?id=DG6rK0PE2vIC&pg=PA256 |access-date=19 May 2013 |year=2012 |publisher=McFarland |isbn=9780786492886 |pages=256–}}</ref> |
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The [[Brooklyn]] hip hop trio [[Flatbush Zombies]] incorporate many tropes from zombie fiction and play on the theme of a zombie apocalypse in their music. They portray themselves as "living dead", describing their use of [[psychedelics]] such as [[ |
The [[Brooklyn]] hip hop trio [[Flatbush Zombies]] incorporate many tropes from zombie fiction and play on the theme of a zombie apocalypse in their music. They portray themselves as "living dead", describing their use of [[psychedelics]] such as [[Lysergic acid diethylamide|LSD]] and [[psilocybin mushroom]]s as having caused them to experience [[ego death]] and rebirth. |
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== |
==Social activism== |
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{{main|Zombie walk|Zombie Squad}} |
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[[File:Zombie walk Pittsburgh 29 Oct 2006.png|thumb|A zombie walk in [[Pittsburgh]]]] |
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{{Main|Zombie walk|Zombie Squad}} |
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The zombie also appears as a metaphor in protest songs, symbolizing mindless adherence to authority, particularly |
The zombie also appears as a metaphor in protest songs, symbolizing mindless adherence to authority, particularly that of law enforcement and the armed forces. Well-known examples include [[Fela Kuti]]'s 1976 album ''[[Zombie (album)|Zombie]]'' and [[the Cranberries]]' 1994 single "[[Zombie (The Cranberries song)|Zombie]]". |
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Organized [[zombie walk]]s have been staged, either as performance art or as part of protests that parody political extremism or apathy.<ref name="sosd">{{cite web|url = http://www.signonsandiego.com/news/metro/20070726-9999-1n26zombies.html |title = Zombies haunt San Diego streets | |
Organized [[zombie walk]]s have been staged, either as performance art or as part of protests that parody political extremism or apathy.<ref name="sosd">{{cite web |url = http://www.signonsandiego.com/news/metro/20070726-9999-1n26zombies.html |title = Zombies haunt San Diego streets |access-date =1 October 2009 |author = Colley, Jenna |publisher = signonsandiego.com}}</ref><ref name="csl">{{cite web |url = http://www.abc.net.au/news/arts/articulate/200604/s1627099.htm |title = They came, they saw, they lurched |access-date = 1 October 2009 |author = Kemble, Gary |publisher = ABC |location = Australia |archive-url = https://web.archive.org/web/20091004113014/http://www.abc.net.au/news/arts/articulate/200604/s1627099.htm |archive-date = 4 October 2009 |url-status = dead}}</ref><ref name="tor">{{cite web |url=http://www.pennyblood.com/zombiewalk1.html |title=The Dead Walk |access-date=1 October 2009 |author=Dalgetty, Greg |work=Penny Blood magazine |url-status=dead |archive-url=https://web.archive.org/web/20090906054540/http://www.pennyblood.com/zombiewalk1.html |archive-date=6 September 2009}}</ref><ref name="star">{{cite web |url = http://www.startribune.com/entertainment/dining/31116719.html?elr=KArksD:aDyaEP:kD:aUt:aDyaEP:kD:aUiD3aPc:_Yyc:aULPQL7PQLanchO7DiU |title = Nightlife: 'Dead' ahead |access-date =1 October 2009 |author = Horgen, Tom |publisher = Star Tribune }}</ref><ref name="guin">{{cite web |url = http://www.yourpenntrafford.com/penntraffordstar/article/guinness-certifies-record-second-annual-zombie-walk |title = Guinness certifies record for second annual Zombie Walk |access-date = 1 October 2009 |author = Dudiak, Zandy |publisher = yourpenntrafford.com |archive-url = https://web.archive.org/web/20090123041112/http://www.yourpenntrafford.com/penntraffordstar/article/guinness-certifies-record-second-annual-zombie-walk |archive-date = 23 January 2009 |url-status = dead}}</ref> |
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A variation of the zombie walk is the zombie run. Here participants do a [[ |
A variation of the zombie walk is the zombie run. Here participants do a [[5 km run]] wearing a belt with several flag "lives". If the chasing zombies capture all of the flags, the runner becomes "infected". If he or she reaches the finish line, which may involve wide detours ahead of the zombies, then the participant is a "survivor". In either case, an appropriate participation medal is awarded.<ref>{{cite web |url=http://www.zombierun.com/#!zombierunaboutus/c2414 |title=Zombie Run Homepage |website=Zombie Run Homepage |access-date=12 March 2018}}</ref> |
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== |
==Theoretical academic studies== |
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Researchers have used theoretical zombie infections to test epidemiology modeling. One study found that all humans end up turned or dead. This is because the main epidemiological risk of zombies, besides the difficulties of neutralizing them, is that their population just keeps increasing; generations of humans merely "surviving" still have a tendency to feed zombie populations, resulting in gross outnumbering. The researchers explain that their methods of modelling may be applicable to the spread of political views or diseases with dormant infection.<ref>{{cite book |url=https://loe.org/images/content/091023/Zombie%20Publication.pdf |title=When Zombies Attack!: Mathematical Modelling of an Outbreak of Zombie Infection | |
Researchers have used theoretical zombie infections to test epidemiology modeling. One study found that all humans end up turned or dead. This is because the main epidemiological risk of zombies, besides the difficulties of neutralizing them, is that their population just keeps increasing; generations of humans merely "surviving" still have a tendency to feed zombie populations, resulting in gross outnumbering. The researchers explain that their methods of modelling may be applicable to the spread of political views or diseases with dormant infection.<ref>{{cite book |url=https://loe.org/images/content/091023/Zombie%20Publication.pdf |title=When Zombies Attack!: Mathematical Modelling of an Outbreak of Zombie Infection |last1=Munz |first1=Philip |last2=Hudea |first2=Ioan |last3=Imad |first3=Joe |last4=Smith? |first4=Robert J. |pages=133–150 |year=2009 |access-date=9 August 2018 |isbn=978-1-60741-347-9 |publisher=[[Nova Science Publishers, Inc.]]}}</ref><ref>{{cite magazine |url=https://www.wired.com/2009/08/zombies/ |title=Mathematical Model for Surviving a Zombie Attack |last1=Tchuenche |first1=J.M. |last2=Chiyaka |first2=C. |date=14 August 2009 |access-date=9 August 2018 |magazine=[[Wired (magazine)|Wired]] |publisher=[[Condé Nast]]}}</ref> |
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Adam Chodorow of the [[Sandra Day O'Connor College of Law]] at [[Arizona State University]] investigated the [[ |
Adam Chodorow of the [[Sandra Day O'Connor College of Law]] at [[Arizona State University]] investigated the [[Estate tax|estate]] and [[income tax]] implications of a zombie apocalypse under [[Internal Revenue Code|United States federal]] and state tax codes.<ref>{{cite journal |ssrn=2045255 |title=Death and Taxes and Zombies |last=Chodorow |first=Adam |journal=[[Iowa Law Review]] |date=7 May 2012 |volume=98 |page=1207 }}</ref> Neuroscientists Bradley Voytek and Timothy Verstynen have built a side career in extrapolating how ideas in neuroscience would theoretically apply to zombie brains. Their work has been featured in ''Forbes'', ''New York Magazine'', and other publications.<ref>{{cite news |title=Zombies on the Brain: Young Neuroscientists' Popular Zombie Study Frightens Their Advisers Most of All |newspaper=[[The Chronicle of Higher Education]] |last=Mole |first=Beth |url=http://chronicle.com/article/Zombies-on-the-Brain/133043/ |url-status=live |url-access=registration |archive-url=https://web.archive.org/web/20210225034926/https://www.chronicle.com/article/young-neuroscientists-popular-zombie-study-frightens-their-advisers-most-of-all/ |archive-date=2021-02-25 |date=23 July 2012 |access-date=12 March 2022}}</ref> |
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==See also== |
==See also== |
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{{Commons category|Zombies|Zombie}} |
{{Commons category|Zombies|Zombie}} |
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* [[Nazi zombies#Films|List of zombie Nazi films]] |
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* [[List of zombie short films and undead-related projects]] |
* [[List of zombie short films and undead-related projects]] |
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* ''[[Ophiocordyceps unilateralis]]'', a fungus that creates so-called "zombie ants" or, more generally, [[behavior-altering parasite]]s |
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* [[Smombie]] (a combination of "smartphone" and "zombie") |
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* "[[Philosophical zombie]]", a person without a consciousness, used in philosophical thought experiments |
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* ''[[Ophiocordyceps unilateralis]]'' a fungus that creates so-called "zombie ants" or more generally, [[behavior-altering parasite]]s |
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* [[Skeleton (undead)]] |
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* [[Smartphone zombie|Smombie]] (a combination of "smartphone" and "zombie") |
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* [[Clairvius Narcisse]] |
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==References== |
==References== |
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'''Notes''' |
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{{Reflist}} |
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{{reflist}} |
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'''Bibliography''' |
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===Cited texts=== |
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* {{cite book |last=Balmain |first=Colette |title=Introduction to Japanese Horror Film |publisher=Edinburgh University Press |date= |
* {{cite book |last=Balmain |first=Colette |title=Introduction to Japanese Horror Film |publisher=Edinburgh University Press |date=2006 |isbn=978-1903254417}} |
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'''Further reading''' |
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*{{ |
* {{cite journal |last1=Ackermann |first1=H.W. |last2=Gauthier |first2=J. |title=The Ways and Nature of the Zombi |journal=[[The Journal of American Folklore]] |volume=104 |issue=414 |pages=466–494 |year=1991 |jstor=541551 |doi=10.2307/541551}} |
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* Black, J. Anderson (2000) ''The Dead Walk'' Noir Publishing, Hereford, Herefordshire, {{ISBN|0-9536564-2-X}} |
* Black, J. Anderson (2000) ''The Dead Walk'' Noir Publishing, Hereford, Herefordshire, {{ISBN|0-9536564-2-X}} |
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* Curran, Bob (2006) ''Encyclopedia of the Undead: A field guide to creatures that cannot rest in peace'' New Page Books, Franklin Lakes, New Jersey, {{ISBN|1-56414-841-6}} |
* Curran, Bob (2006) ''Encyclopedia of the Undead: A field guide to creatures that cannot rest in peace'' New Page Books, Franklin Lakes, New Jersey, {{ISBN|1-56414-841-6}} |
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* Graves, Zachary (2010) ''Zombies: The complete guide to the world of the living dead'' Sphere, London, {{ISBN|978-1-84744-415-8}} |
* Graves, Zachary (2010) ''Zombies: The complete guide to the world of the living dead'' Sphere, London, {{ISBN|978-1-84744-415-8}} |
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* Hurston, Zora Neale (2009) ''Tell My Horse: Voodoo and Life in Haiti and Jamaica'', Harper Perennial. {{ISBN|978-0-06169-513-1}} |
* Hurston, Zora Neale (2009) ''Tell My Horse: Voodoo and Life in Haiti and Jamaica'', Harper Perennial. {{ISBN|978-0-06169-513-1}} |
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* {{ |
* {{cite journal |last=Mars |first=Louis P. |title=Media life zombies for the world |journal=[[Man (journal)|Man]] |volume=45 |number=22 |pages=38–40 |year=1945 |jstor=2792947 |doi=10.2307/2792947}} (Copy at [[Webster University]]) |
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* McIntosh, Shawn and [[Marc Leverette|Leverette, Marc]] (editors) (2008) ''Zombie Culture: Autopsies of the Living Dead'' Scarecrow Press, Lanham, Maryland, {{ISBN|0-8108-6043-0}}. |
* McIntosh, Shawn and [[Marc Leverette|Leverette, Marc]] (editors) (2008) ''Zombie Culture: Autopsies of the Living Dead'' Scarecrow Press, Lanham, Maryland, {{ISBN|0-8108-6043-0}}. |
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* Moreman, Christopher M., and Cory James Rushton (editors) (2011) ''Zombies Are Us: Essays on the Humanity of the Walking Dead''. McFarland. {{ISBN|978-0-7864-5912-4}}. |
* Moreman, Christopher M., and Cory James Rushton (editors) (2011) ''Zombies Are Us: Essays on the Humanity of the Walking Dead''. McFarland. {{ISBN|978-0-7864-5912-4}}. |
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* Shaka McGlotten, and Jones, Steve (editors) (2014) ''Zombies and Sexuality: Essays on Desire and the Living Dead''. McFarland. {{ISBN|978-0-7864-7907-8}}. |
* Shaka McGlotten, and Jones, Steve (editors) (2014) ''Zombies and Sexuality: Essays on Desire and the Living Dead''. McFarland. {{ISBN|978-0-7864-7907-8}}. |
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* Bishop, Kyle William (2015) ''How Zombies Conquered Popular Culture: The Multifarious Walking Dead in the 21st Century''. McFarland. {{ISBN|978-1-4766-2208-8}}. |
* Bishop, Kyle William (2015) ''How Zombies Conquered Popular Culture: The Multifarious Walking Dead in the 21st Century''. McFarland. {{ISBN|978-1-4766-2208-8}}. |
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* Szanter, Ashley, and Richards, Jessica K. (editors) (2017) ''Romancing the Zombie: Essays on the Undead as Significant |
* Szanter, Ashley, and Richards, Jessica K. (editors) (2017) ''Romancing the Zombie: Essays on the Undead as Significant "Other"''. McFarland. {{ISBN|978-1-4766-6742-3}}. |
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* Russell, Jamie (2005) ''Book of the dead: the complete history of zombie cinema'' FAB, Godalming, England, {{ISBN|1-903254-33-7}} |
* Russell, Jamie (2005) ''Book of the dead: the complete history of zombie cinema'' FAB, Godalming, England, {{ISBN|1-903254-33-7}} |
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* Waller, Gregory A. (2010) ''Living and the undead: slaying vampires, exterminating zombies'' University of Illinois Press, Urbana, Indiana, {{ISBN|978-0-252-07772-2}} |
* Waller, Gregory A. (2010) ''Living and the undead: slaying vampires, exterminating zombies'' University of Illinois Press, Urbana, Indiana, {{ISBN|978-0-252-07772-2}} |
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{{Afro-American Religions}}{{Bantu}}{{Doomsday}} |
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{{Doomsday}} |
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{{Horror fiction}} |
{{Horror fiction}} |
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{{Stock characters}} |
{{Stock characters}} |
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{{Authority control}} |
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{{DEFAULTSORT:Zombie (fictional)}} |
{{DEFAULTSORT:Zombie (fictional)}} |
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[[Category:1810s neologisms]] |
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[[Category:African mythology]] |
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[[Category:Bantu religion]] |
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[[Category:Caribbean legendary creatures]] |
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[[Category:Corporeal undead]] |
[[Category:Corporeal undead]] |
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[[Category:Culture-bound syndromes]] |
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[[Category:Fictional cannibals]] |
[[Category:Fictional cannibals]] |
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[[Category:Fictional diseases and disorders]] |
[[Category:Fictional diseases and disorders]] |
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[[Category:Fictional |
[[Category:Fictional monsters]] |
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[[Category:Fictional zombies|*]] |
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[[Category:Culture of Haiti]] |
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[[Category:Haitian Vodou]] |
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[[Category:Horror fiction]] |
[[Category:Horror fiction]] |
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[[Category:Literary characters introduced in 1929]] |
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[[Category:Stock characters]] |
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[[Category:Topics in culture]] |
[[Category:Topics in culture]] |
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[[Category:Zombies |
[[Category:Zombies in popular culture|*]] |
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[[Category:Caribbean legendary creatures]] |
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[[Category:Haitian Vodou]] |
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[[Category:Zombies| ]] |
[[Category:Zombies| ]] |
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[[Category: |
[[Category:Body horror]] |
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[[Category:Haitian |
[[Category:Haitian mythology]] |
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[[Category:Fictional monsters]] |
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[[Category:Words coined in the 1810s]] |
Latest revision as of 06:27, 1 December 2024
A zombie (Haitian French: zombi; Haitian Creole: zonbi; Kikongo: zumbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. In modern popular culture, zombies are most commonly found in horror genre works. The term comes from Haitian folklore, in which a zombie is a dead body reanimated through various methods, most commonly magical practices in religions like Vodou. Modern media depictions of the reanimation of the dead often do not involve magic but rather science fictional methods such as fungi, radiation, gases, diseases, plants, bacteria, viruses, etc.[1][2]
Zombies |
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In media |
The English word "zombie" was first recorded in 1819 in a history of Brazil by the poet Robert Southey, in the form of "zombi".[3] Dictionaries trace the word's origin to African languages, relating to words connected to gods, ghosts and souls. One of the first books to expose Western culture to the concept of the voodoo zombie was W. B. Seabrook's The Magic Island (1929), the account of a narrator who encounters voodoo cults in Haiti and their resurrected thralls.
A new version of the zombie, distinct from that described in Haitian folklore, emerged in popular culture during the latter half of the 20th century. This interpretation of the zombie, as an undead person that attacks and eats the flesh of living people, is drawn largely from George A. Romero's film Night of the Living Dead (1968),[1] which was partly inspired by Richard Matheson's novel I Am Legend (1954).[4][5] The word zombie is not used in Night of the Living Dead, but was applied later by fans.[6] Following the release of such zombie films as Dawn of the Dead (1978) and The Return of the Living Dead (1985)—the latter of which introduced the concept of zombies that eat brains—as well as Michael Jackson's music video Thriller (1983), the genre waned for some years.
The mid-1990s saw the introduction of Resident Evil and The House of the Dead, two break-out successes of video games featuring zombie enemies which would later go on to become highly influential and well-known. These games were initially followed by a wave of low-budget Asian zombie films such as the zombie comedy Bio Zombie (1998) and action film Versus (2000), and then a new wave of popular Western zombie films in the early 2000s, the Resident Evil and House of the Dead films, the 2004 Dawn of the Dead remake, and the British zombie comedy Shaun of the Dead (2004). The "zombie apocalypse" concept, in which the civilized world is brought low by a global zombie infestation, has since become a staple of modern zombie media, seen in such media as The Walking Dead franchise.
The late 2000s and 2010s saw the humanization and romanticization of the zombie archetype, with the zombies increasingly portrayed as friends and love interests for humans. Notable examples of the latter include movies Warm Bodies and Zombies, novels American Gods by Neil Gaiman, Generation Dead by Daniel Waters, and Bone Song by John Meaney, animated movie Corpse Bride, TV series iZombie and Santa Clarita Diet, manga series Sankarea: Undying Love, and the light novel Is This a Zombie? In this context, zombies are often seen as stand-ins for discriminated groups struggling for equality, and the human–zombie romantic relationship is interpreted as a metaphor for sexual liberation and taboo breaking (given that zombies are subject to wild desires and free from social conventions).[7][8][9][10]
Etymology
In Haitian folklore, a zombie (Haitian French: zombi, Haitian Creole: zonbi) is an animated corpse raised by magical means, such as witchcraft.[11]
The English word "zombie" is first recorded in 1819, in a history of Brazil by the poet Robert Southey, in the form of "zombi", actually referring to the Afro-Brazilian rebel leader named Zumbi and the etymology of his name in "nzambi".[3] The Oxford English Dictionary gives the origin of the word as Central African and compares it to the Kongo words "nzambi" (god) and "zumbi" (fetish).[12][13] A Kimbundu-to-Portuguese dictionary from 1903 defines the related word nzumbi as soul,[14] while a later Kimbundu–Portuguese dictionary defines it as being a "spirit that is supposed to wander the earth to torment the living".[15]
How the creatures in contemporary zombie films came to be called "zombies" is not fully clear. The film Night of the Living Dead (1968) made no spoken reference to its undead antagonists as "zombies", describing them instead as "ghouls" (though ghouls, which derive from Arabic folklore, are demons, not undead). Although George A. Romero used the term "ghoul" in his original scripts, in later interviews he used the term "zombie". The word "zombie" is used exclusively by Romero in his script for his sequel Dawn of the Dead (1978),[16] including once in dialog. According to Romero, film critics were influential in associating the term "zombie" to his creatures, and especially the French magazine Cahiers du Cinéma. He eventually accepted this linkage, even though he remained convinced at the time that "zombies" corresponded to the undead slaves of Haitian voodoo as depicted in White Zombie with Bela Lugosi.[17]
Folk beliefs
Haiti
Zombies are featured widely in Haitian rural folklore as dead persons physically revived by the act of necromancy of a bokor, a sorcerer or witch. The bokor is opposed by the houngan (priest) and the mambo (priestess) of the formal voodoo religion. A zombie remains under the control of the bokor as a personal slave, having no will of its own.
The Haitian tradition also includes an incorporeal type of zombie, the "zombie astral", which is a part of the human soul. A bokor can capture a zombie astral to enhance his spiritual power. A zombie astral can also be sealed inside a specially decorated bottle by a bokor and sold to a client to bring luck, healing, or business success. It is believed that God eventually will reclaim the zombie's soul, so the zombie is a temporary spiritual entity.[18]
The two types of zombie reflect soul dualism, a belief of Bakongo religion and Haitian voodoo.[19][20] Each type of legendary zombie is therefore missing one half of its soul (the flesh or the spirit).[21]
The zombie belief has its roots in traditions brought to Haiti by enslaved Africans and their subsequent experiences in the New World. It was thought that the voodoo deity Baron Samedi would gather them from their grave to bring them to a heavenly afterlife in Africa ("Guinea"), unless they had offended him in some way, in which case they would be forever a slave after death, as a zombie. A zombie could also be saved by feeding them salt. English professor Amy Wilentz has written that the modern concept of Zombies was strongly influenced by Haitian slavery. Slave drivers on the plantations, who were usually slaves themselves and sometimes voodoo priests, used the fear of zombification to discourage slaves from committing suicide.[22][23]
While most scholars have associated the Haitian zombie with African cultures, a connection has also been suggested to the island's indigenous Taíno people, partly based on an early account of native shamanist practices written by Ramón Pané , a monk of the Hieronymite religious order and companion of Christopher Columbus.[24][25][26]
The Haitian zombie phenomenon first attracted widespread international attention during the United States occupation of Haiti (1915–1934), when a number of case histories of purported "zombies" began to emerge. The first popular book covering the topic was William Seabrook's The Magic Island (1929). Seabrooke cited Article 246 of the Haitian criminal code, which was passed in 1864, asserting that it was an official recognition of zombies. This passage was later used in promotional materials for the 1932 film White Zombie.[27]
Also shall be qualified as attempted murder the employment which may be made by any person of substances which, without causing actual death, produce a lethargic coma more or less prolonged. If, after the administering of such substances, the person has been buried, the act shall be considered murder no matter what result follows.
— Code pénal[28]
In 1937, while researching folklore in Haiti, Zora Neale Hurston encountered the case of a woman who appeared in a village. A family claimed that she was Felicia Felix-Mentor, a relative, who had died and been buried in 1907 at the age of 29. The woman was examined by a doctor; X-rays indicated that she did not have a leg fracture that Felix-Mentor was known to have had.[29] Hurston pursued rumors that affected persons were given a powerful psychoactive drug, but she was unable to locate individuals willing to offer much information. She wrote: "What is more, if science ever gets to the bottom of Vodou in Haiti and Africa, it will be found that some important medical secrets, still unknown to medical science, give it its power, rather than gestures of ceremony."[30]
Kongo
A Central African origin for the Haitian zombie has been postulated based on two etymologies in the Kongo language, nzambi ("god") and zumbi ("fetish"). This root helps form the names of several deities, including the Kongo creator deity Nzambi Mpungu and the Louisiana serpent deity Li Grand Zombi (a local version of the Haitian Damballa), but it is in fact a generic word for a divine spirit.[31] The common African conception of beings under these names is more similar to the incorporeal "zombie astral",[18] as in the Kongo Nkisi spirits.
A related, but also often incorporeal, undead being is the jumbee of the English-speaking Caribbean, considered to be of the same etymology;[32] in the French West Indies also, local "zombies" are recognized, but these are of a more general spirit nature.[33]
South Africa
The idea of physical zombie-like creatures is present in some South African cultures, where they are called xidachane in Sotho/Tsonga and maduxwane in Venda. In some communities, it is believed that a dead person can be zombified by a small child.[34] It is said that the spell can be broken by a powerful enough sangoma.[35] It is also believed in some areas of South Africa that witches can zombify a person by killing and possessing the victim's body to force it into slave labor.[36] After rail lines were built to transport migrant workers, stories emerged about "witch trains". These trains appeared ordinary, but were staffed by zombified workers controlled by a witch. The trains would abduct a person boarding at night, and the person would then either be zombified or beaten and thrown from the train a distance away from the original location.[36]
Origin hypotheses
Chemical
Several decades after Hurston's work, Wade Davis, a Harvard ethnobotanist, presented a pharmacological case for zombies in a 1983 article in the Journal of Ethnopharmacology,[37] and later in two popular books: The Serpent and the Rainbow (1985) and Passage of Darkness: The Ethnobiology of the Haitian Zombie (1988).
Davis traveled to Haiti in 1982 and, as a result of his investigations, claimed that a living person can be turned into a zombie by two special powders being introduced into the bloodstream (usually through a wound). The first, French: coup de poudre ("powder strike"), includes tetrodotoxin (TTX), a powerful and frequently fatal neurotoxin found in the flesh of the pufferfish (family Tetraodontidae). The second powder consists of deliriant drugs such as datura. Together these powders were said to induce a deathlike state, in which the will of the victim would be entirely subjected to that of the bokor. Davis also popularized the story of Clairvius Narcisse, who was claimed to have succumbed to this practice. The most ethically questioned and least scientifically explored ingredient of the powders is part of a recently buried child's brain.[38][39][40][verification needed]
The process described by Davis was an initial state of deathlike suspended animation, followed by re-awakening — typically after being buried — into a psychotic state. The psychosis induced by the drug and psychological trauma was hypothesised by Davis to reinforce culturally learned beliefs and to cause the individual to reconstruct their identity as that of a zombie, since they "knew" that they were dead and had no other role to play in the Haitian society. Societal reinforcement of the belief was hypothesized by Davis to confirm for the zombie individual the zombie state, and such individuals were known to hang around in graveyards, exhibiting attitudes of low affect.
Davis's claim has been criticized, particularly the suggestion that Haitian witch doctors can keep "zombies" in a state of pharmacologically induced trance for many years.[41] Symptoms of TTX poisoning range from numbness and nausea to paralysis — particularly of the muscles of the diaphragm — unconsciousness, and death, but do not include a stiffened gait or a deathlike trance. According to psychologist Terence Hines, the scientific community dismisses tetrodotoxin as the cause of this state, and Davis' assessment of the nature of the reports of Haitian zombies is viewed as overly credulous.[40]
Social
Scottish psychiatrist R. D. Laing highlighted the link between social and cultural expectations and compulsion, in the context of schizophrenia and other mental illness, suggesting that schizogenesis may account for some of the psychological aspects of zombification.[42] Particularly, this suggests cases where schizophrenia manifests a state of catatonia.
Roland Littlewood, professor of anthropology and psychiatry, published a study supporting a social explanation of the zombie phenomenon in the medical journal The Lancet in 1997.[43] The social explanation sees observed cases of people identified as zombies as a culture-bound syndrome,[44] with a particular cultural form of adoption practiced in Haiti that unites the homeless and mentally ill with grieving families who see them as their "returned" lost loved ones, as Littlewood summarizes his findings in an article in Times Higher Education:[45]
I came to the conclusion that although it is unlikely that there is a single explanation for all cases where zombies are recognised by locals in Haiti, the mistaken identification of a wandering mentally ill stranger by bereaved relatives is the most likely explanation in many cases. People with a chronic schizophrenic illness, brain damage or learning disability are not uncommon in rural Haiti, and they would be particularly likely to be identified as zombies.
Modern archetype evolution
Pulliam and Fonseca (2014) and Walz (2006) trace the zombie lineage back to ancient Mesopotamia.[46][47] In the Descent of Ishtar, the goddess Ishtar threatens:[48]
If you do not open the gate for me to come in,
I shall smash the door and shatter the bolt,
I shall smash the doorpost and overturn the doors,
I shall raise up the dead and they shall eat the living:
And the dead shall outnumber the living!
She repeats this same threat in a slightly modified form in the Epic of Gilgamesh.[49]
One of the first books to expose Western culture to the concept of the voodoo zombie was The Magic Island (1929) by W. B. Seabrook. This is the sensationalized account of a narrator who encounters voodoo cults in Haiti and their resurrected thralls. Time commented that the book "introduced 'zombi' into U.S. speech".[50] Zombies have a complex literary heritage, with antecedents ranging from Richard Matheson and H. P. Lovecraft to Mary Shelley's Frankenstein drawing on European folklore of the undead. Victor Halperin directed White Zombie (1932), a horror film starring Bela Lugosi. Here zombies are depicted as mindless, unthinking henchmen under the spell of an evil magician. Zombies, often still using this voodoo-inspired rationale, were initially uncommon in cinema, but their appearances continued sporadically through the 1930s to the 1960s, with films including I Walked with a Zombie (1943) and Plan 9 from Outer Space (1959).
Frankenstein by Mary Shelley, while not a zombie novel per se, foreshadows many 20th century ideas about zombies in that the resurrection of the dead is portrayed as a scientific process rather than a mystical one and that the resurrected dead are degraded and more violent than their living selves. Frankenstein, published in 1818, has its roots in European folklore, whose tales of the vengeful dead also informed the evolution of the modern conception of the vampire.[51] Later notable 19th century stories about the avenging undead included Ambrose Bierce's "The Death of Halpin Frayser" and various Gothic Romanticism tales by Edgar Allan Poe. Though their works could not be properly considered zombie fiction, the supernatural tales of Bierce and Poe would prove influential on later writers such as H. P. Lovecraft, by Lovecraft's own admission.[52]
In the 1920s and early 1930s, Lovecraft wrote several novellae that explored the undead theme. "Cool Air", "In the Vault" and "The Outsider" all deal with the undead, but Lovecraft's "Herbert West–Reanimator" (1921) "helped define zombies in popular culture".[53] This series of short stories featured Herbert West, a mad scientist, who attempts to revive human corpses, with mixed results. Notably, the resurrected dead are uncontrollable, mostly mute, primitive and extremely violent; though they are not referred to as zombies, their portrayal was prescient, anticipating the modern conception of zombies by several decades.[citation needed] Edgar Rice Burroughs similarly depicted animated corpses in the second book of his Venus series, again without using the terms "zombie" or "undead".
Avenging zombies would feature prominently in the early 1950s EC Comics, which George A. Romero would later claim as an influence. The comics, including Tales from the Crypt, The Vault of Horror and Weird Science, featured avenging undead in the Gothic tradition quite regularly, including adaptations of Lovecraft's stories, which included "In the Vault", "Cool Air" and "Herbert West–Reanimator".[54]
Richard Matheson's 1954 novel I Am Legend, although classified as a vampire story, had a great impact on the zombie genre by way of George A. Romero. The novel and its 1964 film adaptation, The Last Man on Earth, which concern a lone human survivor waging war against a world of vampires, would by Romero's own admission greatly influence his 1968 low-budget film Night of the Living Dead, a work that was more influential on the concept of zombies than any literary or cinematic work before it.[55][56] The monsters in the film and its sequels, such as Dawn of the Dead (1978) and Day of the Dead (1985), as well as the many zombie films it inspired, such as The Return of the Living Dead (1985) and Zombi 2 (1979), are usually hungry for human flesh, although Return of the Living Dead introduced the popular concept of zombies eating human brains.
There has been an evolution in the zombie archetype from supernatural to scientific themes. I Am Legend and Night of the Living Dead began the shift away from Haitian dark magic, though did not give scientific explanations for zombie origins. A more decisive shift towards scientific themes came with the Resident Evil video game series in the late 1990s, which gave more realistic scientific explanations for zombie origins while drawing on modern science and technology, such as biological weaponry, genetic manipulation, and parasitic symbiosis. This became the standard approach for explaining zombie origins in popular fiction that followed Resident Evil.[57]
There has also been shift towards an action approach, which has led to another evolution of the zombie archietype, the "fast zombie" or running zombie. In contrast to Romero's classic slow zombies, "fast zombies" can run, are more aggressive and are often more intelligent. This type of zombie has origins in 1990s Japanese horror video games. In 1996, Capcom's survival horror video game Resident Evil featured zombie dogs that run towards the player. Later the same year, Sega's arcade shooter The House of the Dead introduced running human zombies, who run towards the player and can also jump and swim. The running human zombies introduced in The House of the Dead video games became the basis for the "fast zombies" that became popular in zombie films during the early 21st century, starting with 28 Days Later (2002), the Resident Evil and House of the Dead films and the 2004 Dawn of the Dead remake. These films also adopted an action approach to the zombie concept, which was also influenced by the Resident Evil and House of the Dead video games.[58]
Depictions in popular culture
Film and television
Films featuring zombies have been a part of cinema since the 1930s. White Zombie (directed by Victor Halperin in 1932) and I Walked with a Zombie (directed by Jacques Tourneur; 1943) were early examples.[59][60][61] With George A. Romero's Night of the Living Dead (1968), the zombie trope began to be increasingly linked to consumerism and consumer culture.[62] Today, zombie films are released with such regularity (at least 50 films were released in 2014 alone)[63] that they constitute a separate subgenre of horror film.[64]
Voodoo-related zombie themes have also appeared in espionage or adventure-themed works outside the horror genre. For example, the original Jonny Quest series (1964) and the James Bond novel Live and Let Die as well as its film adaptation both feature Caribbean villains who falsely claim the voodoo power of zombification to keep others in fear of them.
Romero's modern zombie archetype in Night of the Living Dead was influenced by several earlier zombie-themed films, including White Zombie, Revolt of the Zombies (1936) and The Plague of the Zombies (1966). Romero was also inspired by Richard Matheson's novel I Am Legend (1954), along with its film adaptation, The Last Man on Earth (1964).[65]
George A. Romero (1968–1985)
Zombie | |
---|---|
Apocalyptic and post-apocalyptic fiction character | |
First appearance | Night of the Living Dead (1968) |
Created by | George A. Romero |
In-universe information | |
Alias | "Romero zombie" |
Type | Undead (influenced by Haitian Zombie), Vampire, Ghoul |
The modern conception of the zombie owes itself almost entirely to George A. Romero's 1968 film Night of the Living Dead.[1][66][67] In his films, Romero "bred the zombie with the vampire, and what he got was the hybrid vigour of a ghoulish plague monster".[68] This entailed an apocalyptic vision of monsters that have come to be known as Romero zombies.
Roger Ebert of the Chicago Sun-Times chided theater owners and parents who allowed children access to the film. "I don't think the younger kids really knew what hit them", complained Ebert, "They were used to going to movies, sure, and they'd seen some horror movies before, sure, but this was something else." According to Ebert, the film affected the audience immediately:[69]
The kids in the audience were stunned. There was almost complete silence. The movie had stopped being delightfully scary about halfway through, and had become unexpectedly terrifying. There was a little girl across the aisle from me, maybe nine years old, who was sitting very still in her seat and crying.
Romero's reinvention of zombies is notable in terms of its thematics; he used zombies not just for their own sake, but as a vehicle "to criticize real-world social ills—such as government ineptitude, bioengineering, slavery, greed and exploitation—while indulging our post-apocalyptic fantasies".[70] Night was the first of six films in Romero's Living Dead series. Its first sequel, Dawn of the Dead, was released in 1978.
Lucio Fulci's Zombi 2 was released just months after Dawn of the Dead as an ersatz sequel (Dawn of the Dead was released in several other countries as Zombi or Zombie).[1] Dawn of the Dead was the most commercially successful zombie film for decades, up until the zombie revival of the 2000s.[71] The 1981 film Hell of the Living Dead referenced a mutagenic gas as a source of zombie contagion: an idea also used in Dan O'Bannon's 1985 film Return of the Living Dead. Return of the Living Dead featured zombies that hungered specifically for human brains.
Relative Western decline (1985–1995)
Zombie films in the 1980s and 1990s were not as commercially successful as Dawn of the Dead in the late 1970s.[71] The mid-1980s produced few zombie films of note. Perhaps the most notable entry, the Evil Dead trilogy, while highly influential, are not technically zombie films, but films about demonic possession, despite the presence of the undead. 1985's Re-Animator, loosely based on the Lovecraft story, stood out in the genre, achieving nearly unanimous critical acclaim[72] and becoming a modest success, nearly outstripping Romero's Day of the Dead for box office returns.
After the mid-1980s, the subgenre was mostly relegated to the underground. Notable entries include director Peter Jackson's ultra-gory film Braindead (1992) (released as Dead Alive in the U.S.), Bob Balaban's comic 1993 film My Boyfriend's Back, where a self-aware high-school boy returns to profess his love for a girl and his love for human flesh, and Michele Soavi's Dellamorte Dellamore (1994) (released as Cemetery Man in the U.S.).
Early Asian films (1985–1995)
In 1980s Hong Kong cinema, the Chinese jiangshi, a zombie-like creature dating back to Qing dynasty era jiangshi fiction of the 18th and 19th centuries, were featured in a wave of jiangshi films, popularised by Mr. Vampire (1985). Hong Kong jiangshi films were popular in the Far East from the mid-1980s to the early 1990s.
Prior to the 1990s, there were not many Japanese films related to what may be considered in the West as a zombie film.[73] Early films such as The Discarnates (1988) feature little gore and no cannibalism, but it is about the dead returning to life looking for love rather than a story of apocalyptic destruction.[73] One of the earliest Japanese zombie films with considerable gore and violence was Battle Girl: The Living Dead in Tokyo Bay (1991).[74]
Far East revival (1996–2001)
According to Kim Newman in the book Nightmare Movies (2011), the "zombie revival began in the Far East" during the late 1990s, largely inspired by two Japanese zombie games released in 1996:[74] Capcom's Resident Evil, which started the Resident Evil video game series that went on to sell 24 million copies worldwide by 2006,[73] and Sega's arcade shooter House of the Dead. The success of these two 1996 zombie games inspired a wave of Asian zombie films.[74] From the late 1990s, zombies experienced a renaissance in low-budget Asian cinema, with a sudden spate of dissimilar entries, including Bio Zombie (1998), Wild Zero (1999), Junk (1999), Versus (2000) and Stacy (2001).
Most Japanese zombie films emerged in the wake of Resident Evil, such as Versus, Wild Zero, and Junk, all from 2000.[73] The zombie films released after Resident Evil behaved similarly to the zombie films of the 1970s,[75] except that they were influenced by zombie video games, which inspired them to dwell more on the action compared to the older Romero films.[76]
Global film revival (2001–2008)
The zombie revival, which began in the Far East, eventually went global, following the worldwide success of the Japanese zombie games Resident Evil and The House of the Dead.[74] Resident Evil in particular sparked a revival of the zombie genre in popular culture, leading to a renewed global interest in zombie films during the early 2000s.[77] In addition to being adapted into the Resident Evil and House of the Dead films from 2002 onwards, the original video games themselves also inspired zombie films such as 28 Days Later (2002)[78] and Shaun of the Dead (2004).[79] This led to the revival of zombie films in global popular culture.[77][78][80]
The turn of the millennium coincided with a decade of box office successes in which the zombie subgenre experienced a resurgence: the Resident Evil movies (2002–2016), the British films 28 Days Later and 28 Weeks Later (2007),[81][82] the Dawn of the Dead remake (2004),[1] and the comedies Shaun of the Dead and Dance of the Dead (2008). The new interest allowed Romero to create the fourth entry in his zombie series: Land of the Dead, released in the summer of 2005. Romero returned to the series with the films Diary of the Dead (2008) and Survival of the Dead (2010).[1] Generally, the zombies in these shows are the slow, lumbering and unintelligent kind, first made popular in Night of the Living Dead.[83] The Resident Evil films, 28 Days Later and the Dawn of the Dead remake all set box office records for the zombie genre, reaching levels of commercial success not seen since the original Dawn of the Dead in 1978.[71]
Motion pictures created in the 2000s, like 28 Days Later, the House of the Dead and Resident Evil films, and the Dawn of the Dead remake,[58] have featured zombies that are more agile, vicious, intelligent, and stronger than the traditional zombie.[84] These new type of zombies, the fast zombie or running zombie, have origins in video games, with Resident Evil's running zombie dogs and especially The House of the Dead game's running human zombies.[58]
Spillover to television (2008–2015)
The success of Shaun of the Dead led to more successful zombie comedies during the late 2000s to early 2010s, such as Zombieland (2009) and Cockneys vs Zombies (2012).[77] By 2011, the Resident Evil film adaptations had also become the highest-grossing film series based on video games, after they grossed more than $1 billion worldwide.[85] In 2013, the AMC series The Walking Dead had the highest audience ratings in the United States for any show on broadcast or cable with an average of 5.6 million viewers in the 18- to 49-year-old demographic.[86] The film World War Z became the highest-grossing zombie film, and one of the highest-grossing films of 2013.[77]
At the same time, starting from the mid-2000s, a new type of zombie film has been growing in popularity: the one in which zombies are portrayed as humanlike in appearance and behavior, retaining the personality traits they had in life, and becoming friends or even romantic partners for humans rather than a threat to humanity. Notable examples of human–zombie romance include the stop-motion animated movie Corpse Bride, live-action movies Warm Bodies, Camille, Life After Beth, Burying the Ex, and Nina Forever, and TV series Pushing Daisies and Babylon Fields.[7][87] According to zombie scholar Scott Rogers, "what we are seeing in Pushing Daisies, Warm Bodies, and iZombie is in many ways the same transformation [of the zombies] that we have witnessed with vampires since the 1931 Dracula represented Dracula as essentially human—a significant departure from the monstrous representation in the 1922 film Nosferatu". Rogers also notes the accompanying visual transformation of the living dead: while the "traditional" zombies are marked by noticeable disfigurement and decomposition, the "romantic" zombies show little or no such traits.[7]
Return to decline (2015–present)
In the late 2010s, zombie films began declining in popularity, with elevated horror films gradually taking their place, such as The Witch (2015), Get Out (2017), A Quiet Place (2018) and Hereditary (2018).[80] An exception is the low-budget Japanese zombie comedy One Cut of the Dead (2017), which became a sleeper hit in Japan, and it made box office history by earning over a thousand times its budget.[88] One Cut of the Dead also received worldwide acclaim, with Rotten Tomatoes stating that it "reanimates the moribund zombie genre with a refreshing blend of formal daring and clever satire".[89]
The "romantic zombie" angle still remains popular, however: the late 2010s and early 2020s saw the release of the TV series American Gods, iZombie, and Santa Clarita Diet, as well as the 2018 Disney Channel Original Movie Zombies and sequels Zombies 2 (2020) and Zombies 3 (2022).
Apocalypse
Intimately tied to the concept of the modern zombie is that of the "zombie apocalypse": the breakdown of society as a result of an initial zombie outbreak that spreads quickly. This archetype has emerged as a prolific subgenre of apocalyptic fiction and has been portrayed in many zombie-related media after Night of the Living Dead.[90] In a zombie apocalypse, a widespread (usually global) rise of zombies hostile to human life engages in a general assault on civilization. Victims of zombies may become zombies themselves. This causes the outbreak to become an exponentially growing crisis: the spreading phenomenon swamps normal military and law-enforcement organizations, leading to the panicked collapse of civilized society until only isolated pockets of survivors remain, scavenging for food and supplies in a world reduced to a pre-industrial hostile wilderness. Possible causes for zombie behavior in a modern population can be attributed to viruses, bacteria or other phenomena that reduce the mental capacity of humans, causing them to behave in a very primitive and destructive fashion.
Subtext
The usual subtext of the zombie apocalypse is that civilization is inherently vulnerable to the unexpected, and that most individuals, if desperate enough, cannot be relied on to comply with the author's ethos. The narrative of a zombie apocalypse carries strong connections to the turbulent social landscape of the United States in the 1960s, when Night of the Living Dead provided an indirect commentary on the dangers of conformity, a theme also explored in the novel The Body Snatchers (1954) and associated film Invasion of the Body Snatchers (1956).[91][92] Many also feel that zombies allow people to deal with their own anxieties about the end of the world.[93] One scholar concluded that "more than any other monster, zombies are fully and literally apocalyptic ... they signal the end of the world as we have known it".[90] While zombie apocalypse scenarios are secular, they follow a religious pattern based on Christian ideas of an end-times war and messiah.[94]
Simon Pegg, who starred in and co-wrote the 2004 zombie comedy film Shaun of the Dead, wrote that zombies were the "most potent metaphorical monster". According to Pegg, whereas vampires represent sex, zombies represent death: "Slow and steady in their approach, weak, clumsy, often absurd, the zombie relentlessly closes in, unstoppable, intractable." He expressed his dislike for the trend for fast zombies, and argued that they should be slow and inept; just as a healthy diet and exercise can delay death, zombies are easy to avoid, but not forever. He also argued that this was essential for making them "oddly sympathetic... to create tragic anti-heroes... to be pitied, empathised with, even rooted for. The moment they appear angry or petulant, the second they emit furious velociraptor screeches (as opposed to the correct mournful moans of longing), they cease to possess any ambiguity. They are simply mean."[95]
Story elements
- Initial contacts with zombies are extremely dangerous and traumatic, causing shock, panic, disbelief and possibly denial, hampering survivors' ability to deal with hostile encounters.[96]
- The response of authorities to the threat is slower than its rate of growth, giving the zombie plague time to expand beyond containment. This results in the collapse of the given society. Zombies take full control, while small groups of the living must fight for their survival.[96]
The stories usually follow a single group of survivors, caught up in the sudden rush of the crisis. The narrative generally progresses from the onset of the zombie plague, then initial attempts to seek the aid of authorities, the failure of those authorities, through to the sudden catastrophic collapse of all large-scale organization and the characters' subsequent attempts to survive on their own. Such stories are often squarely focused on the way their characters react to such an extreme catastrophe, and how their personalities are changed by the stress, often acting on more primal motivations (fear, self-preservation) than they would display in normal life.[96][97]
Literature
In the 1990s, zombie fiction emerged as a distinct literary subgenre, with the publication of Book of the Dead (1990) and its follow-up Still Dead: Book of the Dead 2 (1992), both edited by horror authors John Skipp and Craig Spector. Featuring Romero-inspired stories from the likes of Stephen King, the Book of the Dead compilations are regarded as influential in the horror genre and perhaps the first true "zombie literature". Horror novelist Stephen King has written about zombies, including his short story "Home Delivery" (1990) and his novel Cell (2006), concerning a struggling young artist on a trek from Boston to Maine in hopes of saving his family from a possible worldwide outbreak of zombie-like maniacs.[98]
Max Brooks's novel World War Z (2006) became a New York Times bestseller.[99] Brooks had previously authored The Zombie Survival Guide (2003), a zombie-themed parody of pop-fiction survival guides.[100] Brooks has said that zombies are so popular because "Other monsters may threaten individual humans, but the living dead threaten the entire human race...Zombies are slate wipers." Seth Grahame-Smith's mashup novel Pride and Prejudice and Zombies (2009) combines the full text of Jane Austen's Pride and Prejudice (1813) with a story about a zombie epidemic within the novel's British Regency period setting.[100] In 2009, Katy Hershbereger of St. Martin's Press stated: "In the world of traditional horror, nothing is more popular right now than zombies...The living dead are here to stay."[100]
2000s and 2010s were marked by a decidedly new type of zombie novel, in which zombies retain their humanity and become friends or even romantic partners for humans; critics largely attribute this trend to the influence of Stephenie Meyer's vampire series Twilight.[101][102] One of the most prominent examples is Generation Dead by Daniel Waters, featuring undead teenagers struggling for equality with the living and a human protagonist falling in love with their leader.[9] Other novels of this period involving human–zombie romantic relationships include Bone Song by John Meaney, American Gods by Neil Gaiman, Midnight Tides by Steven Erikson, and Amy Plum's Die for Me series;[102] much earlier examples, dating back to the 1980s, are Dragon on a Pedestal by Piers Anthony and Conan the Defiant by Steve Perry.[103][104]
Anime and manga
There has been a growth in the number of zombie manga in the first decade of the 21st century, and in a list of "10 Great Zombie Manga", Anime News Network's Jason Thompson placed I Am a Hero at number 1, considering it "probably the greatest zombie manga ever". In second place was Living Corpse, and in third was Biomega, which he called "the greatest science-fiction virus zombie manga ever".[105] During the late 2000s and early 2010s, there were several manga and anime series that humanized zombies by presenting them as protagonists or love interests, such as Sankarea: Undying Love and Is This a Zombie? (both debuted in 2009).
Z ~Zed~ was adapted into a live action film in 2014.[106]
Video and performance art
Artist Jillian McDonald has made several works of video art involving zombies and exhibited them in her 2006 show "Horror Make-Up", which debuted on 8 September 2006 at Art Moving Projects, a gallery in, Williamsburg, Brooklyn.[107]
Artist Karim Charredib has dedicated his work to the zombie figure. In 2007, he made a video installation at Villa Savoye called "Them !!!", wherein zombies walked in the villa like tourists.[108]
Games
Zombies are a common undead creature type fantasy role playing games. In Dungeons & Dragons, zombies are one of the basic undead creature types, based on the zombie from folklore as well as more contemporary entertainment.[109] Zombies are generally portrayed as supernatural creations, with variations such as the Ju-ju, Sea Zombie, and Zombie Lord. The Advanced Dungeons & Dragons 2nd edition game, however, also incorporated a creature called the yellow musk creeper, a creeping plant that drains the intelligence of its victims, possibly turning them into "zombies" under the plant's control. Ben Woodard found this to be an expression of the "seemingly endless morphology of fungal creep and toxicological capacity" within the game.[110]
In video games, the release of two 1996 horror games Capcom's Resident Evil and Sega's The House of the Dead sparked an international craze for zombie games.[111][74] In 2013, George A. Romero said that it was the video games Resident Evil and House of the Dead "more than anything else" that popularised zombies in early 21st century popular culture.[112][113] The modern fast-running zombies have origins in these games, with Resident Evil's running zombie dogs and especially House of the Dead's running human zombies, which later became a staple of modern zombie films.[58]
Zombies went on to become a popular theme for video games, particularly in the survival horror, stealth, first-person shooter and role-playing game genres. Important horror fiction media franchises in this area include Resident Evil, The House of the Dead, Silent Hill, Dead Rising, Dead Island, Left 4 Dead, Dying Light, State of Decay, The Last of Us and the Zombies game modes from the Call of Duty title series.[114] A series of games has also been released based on the widely popular TV show The Walking Dead, first aired in 2010. World of Warcraft, first released in 2004, is an early example of a video game in which an individual zombie-like creature could be chosen as a player character (a previous game in the same series, Warcraft III, allowed a player control over an undead army).[original research?]
PopCap Games' Plants vs. Zombies, a humorous tower defense game, was an indie hit in 2009, featuring in several best-of lists at the end of that year. The massively multiplayer online role-playing game Urban Dead, a free grid-based browser game where zombies and survivors fight for control of a ruined city, is one of the most popular games of its type.[115]
DayZ, a zombie-based survival horror mod for ARMA 2, was responsible for over 300,000 unit sales of its parent game within two months of its release.[116] Over a year later, the developers of the mod created a standalone version of the same game, which was in early access on Steam, and so far has sold 3 million copies since its release in December 2013.[117]
Romero would later opine that he believes that much of the 21st century obsessions with zombies can be traced more towards video games than films, noting that it was not until the 2009 film Zombieland that a zombie film was able to gross more than 100 million dollars.[118]
Outside of video games, zombies frequently appear in trading card games, such as Magic: The Gathering or Yu-Gi-Oh! Trading Card Game (which even has a Zombie-Type for its "monsters"), as well as in role-playing games, such as Dungeons & Dragons, tabletop games such as Zombies!!! and Dead of Winter: A Cross Roads Game, and tabletop wargames, such as Warhammer Fantasy and 40K. The game Humans vs. Zombies is a zombie-themed live-action game played on college campuses.[119]
Writing for Scientific American, Kyle Hill praised the 2013 game The Last of Us for its plausibility, basing its zombification process on a fictional strain of the parasitic Cordyceps fungus, a real-world genus whose members control the behavior of their arthropod hosts in "zombielike" ways to reproduce.[120] Despite the plausibility of this mechanism (also explored in the novel The Girl with All the Gifts and the film of the same name), to date there have been no documented cases of humans infected by Cordyceps.[121][better source needed]
Zombie video games have remained popular in the late 2010s, as seen with the commercial success of the Resident Evil 2 remake and Days Gone in 2019.[122] This enduring popularity may be attributed, in part, to the fact that zombie enemies are not expected to exhibit significant levels of intelligence, making them relatively straightforward to program. However, less pragmatic advantages, such as those related to storytelling and representation, are increasingly important.[123]
American government
On 18 May 2011, the United States' Centers for Disease Control and Prevention (CDC) published a graphic novel entitled Preparedness 101: Zombie Apocalypse, providing tips to survive a zombie invasion as a "fun new way of teaching the importance of emergency preparedness".[124] The CDC used the metaphor of a zombie apocalypse to illustrate the value of laying in water, food, medical supplies, and other necessities in preparation for any and all potential disasters, be they hurricanes, earthquakes, tornadoes, floods, or hordes of zombies.[124][125]
In 2011, the U.S. Department of Defense drafted CONPLAN 8888, a training exercise detailing a strategy to defend against a zombie attack.[126]
Music
Michael Jackson's music video Thriller (1983), in which he dances with a troupe of zombies, has been preserved as a cultural treasure by the Library of Congress' National Film Registry.[127][128] Many instances of pop culture media have paid tribute to this video, including a gathering of 14,000 university students dressed as zombies in Mexico City,[127] and 1,500 prisoners in orange jumpsuits recreating the zombie dance in a viral video.[129]
The Brooklyn hip hop trio Flatbush Zombies incorporate many tropes from zombie fiction and play on the theme of a zombie apocalypse in their music. They portray themselves as "living dead", describing their use of psychedelics such as LSD and psilocybin mushrooms as having caused them to experience ego death and rebirth.
Social activism
The zombie also appears as a metaphor in protest songs, symbolizing mindless adherence to authority, particularly that of law enforcement and the armed forces. Well-known examples include Fela Kuti's 1976 album Zombie and the Cranberries' 1994 single "Zombie".
Organized zombie walks have been staged, either as performance art or as part of protests that parody political extremism or apathy.[130][131][132][133][134]
A variation of the zombie walk is the zombie run. Here participants do a 5 km run wearing a belt with several flag "lives". If the chasing zombies capture all of the flags, the runner becomes "infected". If he or she reaches the finish line, which may involve wide detours ahead of the zombies, then the participant is a "survivor". In either case, an appropriate participation medal is awarded.[135]
Theoretical academic studies
Researchers have used theoretical zombie infections to test epidemiology modeling. One study found that all humans end up turned or dead. This is because the main epidemiological risk of zombies, besides the difficulties of neutralizing them, is that their population just keeps increasing; generations of humans merely "surviving" still have a tendency to feed zombie populations, resulting in gross outnumbering. The researchers explain that their methods of modelling may be applicable to the spread of political views or diseases with dormant infection.[136][137]
Adam Chodorow of the Sandra Day O'Connor College of Law at Arizona State University investigated the estate and income tax implications of a zombie apocalypse under United States federal and state tax codes.[138] Neuroscientists Bradley Voytek and Timothy Verstynen have built a side career in extrapolating how ideas in neuroscience would theoretically apply to zombie brains. Their work has been featured in Forbes, New York Magazine, and other publications.[139]
See also
- List of zombie Nazi films
- List of zombie short films and undead-related projects
- Ophiocordyceps unilateralis, a fungus that creates so-called "zombie ants" or, more generally, behavior-altering parasites
- "Philosophical zombie", a person without a consciousness, used in philosophical thought experiments
- Skeleton (undead)
- Smombie (a combination of "smartphone" and "zombie")
- Clairvius Narcisse
References
Notes
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Bibliography
- Balmain, Colette (2006). Introduction to Japanese Horror Film. Edinburgh University Press. ISBN 978-1903254417.
Further reading
- Ackermann, H.W.; Gauthier, J. (1991). "The Ways and Nature of the Zombi". The Journal of American Folklore. 104 (414): 466–494. doi:10.2307/541551. JSTOR 541551.
- Black, J. Anderson (2000) The Dead Walk Noir Publishing, Hereford, Herefordshire, ISBN 0-9536564-2-X
- Curran, Bob (2006) Encyclopedia of the Undead: A field guide to creatures that cannot rest in peace New Page Books, Franklin Lakes, New Jersey, ISBN 1-56414-841-6
- Flint, David (2008) Zombie Holocaust: How the living dead devoured pop culture Plexus, London, ISBN 978-0-85965-397-8
- Forget, Thomas (2007) Introducing Zombies Rosen Publishing, New York, ISBN 1-4042-0852-6; (juvenile)
- Graves, Zachary (2010) Zombies: The complete guide to the world of the living dead Sphere, London, ISBN 978-1-84744-415-8
- Hurston, Zora Neale (2009) Tell My Horse: Voodoo and Life in Haiti and Jamaica, Harper Perennial. ISBN 978-0-06169-513-1
- Mars, Louis P. (1945). "Media life zombies for the world". Man. 45 (22): 38–40. doi:10.2307/2792947. JSTOR 2792947. (Copy at Webster University)
- McIntosh, Shawn and Leverette, Marc (editors) (2008) Zombie Culture: Autopsies of the Living Dead Scarecrow Press, Lanham, Maryland, ISBN 0-8108-6043-0.
- Moreman, Christopher M., and Cory James Rushton (editors) (2011) Zombies Are Us: Essays on the Humanity of the Walking Dead. McFarland. ISBN 978-0-7864-5912-4.
- Shaka McGlotten, and Jones, Steve (editors) (2014) Zombies and Sexuality: Essays on Desire and the Living Dead. McFarland. ISBN 978-0-7864-7907-8.
- Bishop, Kyle William (2015) How Zombies Conquered Popular Culture: The Multifarious Walking Dead in the 21st Century. McFarland. ISBN 978-1-4766-2208-8.
- Szanter, Ashley, and Richards, Jessica K. (editors) (2017) Romancing the Zombie: Essays on the Undead as Significant "Other". McFarland. ISBN 978-1-4766-6742-3.
- Russell, Jamie (2005) Book of the dead: the complete history of zombie cinema FAB, Godalming, England, ISBN 1-903254-33-7
- Waller, Gregory A. (2010) Living and the undead: slaying vampires, exterminating zombies University of Illinois Press, Urbana, Indiana, ISBN 978-0-252-07772-2
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