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''Okage: Shadow King'' was co-developed by Zener Works and [[Sony Computer Entertainment]], the latter of which was also the game's publisher. Programmer Yasushi Takeda, one of the founders of Zener Works, recalled that the company was producing a game for the [[Panasonic M2]] prior to the system's cancellation.<ref name="doda">{{cite web | author=Doda staff | date=March 18, 2014 | title=中学時代からゲームで稼ぎ、「君たち会社作ってよ」で起業 有限会社ツェナワークス 武田寧 氏 | trans-title=Earn money in junior high school and start a business with "Make Your Company" Zener Works Co., Ltd. Mr. Yasushi Takeda |url=http://doda.jp/engineer/it/guide/001/15a.html |
''Okage: Shadow King'' was co-developed by Zener Works and [[Sony Computer Entertainment]], the latter of which was also the game's publisher. Programmer Yasushi Takeda, one of the founders of Zener Works, recalled that the company was producing a game for the [[Panasonic M2]] prior to the system's cancellation.<ref name="doda">{{cite web | author=Doda staff | date=March 18, 2014 | title=中学時代からゲームで稼ぎ、「君たち会社作ってよ」で起業 有限会社ツェナワークス 武田寧 氏 | trans-title=Earn money in junior high school and start a business with "Make Your Company" Zener Works Co., Ltd. Mr. Yasushi Takeda |url=http://doda.jp/engineer/it/guide/001/15a.html |
archive-url=https://web.archive.org/web/20211127090120/http://doda.jp/engineer/it/guide/001/15a.html | archive-date=November 27, 2021 | publisher=Doda | language=ja | accessdate=May 8, 2022}}</ref> Sony contacted them in June 1997 about making a game for the original [[PlayStation (console)|PlayStation]]. ''Okage'' thus began development but the project was moved to the [[PlayStation 2]] when Sony requested Zener Works do so the day before it announced its next-generation console on March 1, 1999.<ref name="doda"/> All the graphics and coding was redone in order to be compatible with the newer console's [[Emotion Engine]]. Takeda stated that [[debugging]] was a challenge due to the company working with the console in an early state and the absence of such tools.<ref name="doda"/>
archive-url=https://web.archive.org/web/20211127090120/http://doda.jp/engineer/it/guide/001/15a.html | archive-date=November 27, 2021 | publisher=Doda | language=ja | accessdate=May 8, 2022}}</ref> Sony contacted them in June 1997 about making a game for the original [[PlayStation (console)|PlayStation]]. ''Okage'' thus began development but the project was moved to the [[PlayStation 2]] when Sony requested Zener Works do so the day before it announced its next-generation console on March 1, 1999.<ref name="doda"/> All the graphics and coding was redone in order to be compatible with the newer console's [[Emotion Engine]]. Takeda stated that [[debugging]] was a challenge due to the company working with the console in an early state and the absence of such tools.<ref name="doda"/>
<!-- Deleted image removed: [[File:Okage Shadow King Soundtrack.jpg|thumb|Soundtrack cover art{{deletable image-caption|Monday, 8 July 2019|PROD}}|alt=A boy and two girls are standing right by each other while a shadow is protruding his hands out, in the middle, there is Japanese text underneath words that say: "Original Soundtrack"]] -->

The ''Okage: Shadow King'' soundtrack was released on July 17, 2001 in Japan only. The soundtrack was composed by a band known as peak a soul+, consisting of Jun-Ichi Doi, Takimitsu Kajikawa, Yoshikazu Kawatani, Yasutaka Kume, Toshiaki Murata, and Kazuhide Toda. The ending song "Higher Breath" was sung by Yurica Nagasawa. The soundtrack also refers to Boku to Maō as "Me and Satan King".

{{track listing
| headline = Okage: Shadow King Original Soundtrack
| '''Disc 1'''
| title1 = Emotional Universe
| title2 = Opening Movie
| title3 = Theme of Tenell
| title4 = Theme of Tenell R
| title5 = Theme of Madril
| title6 = Theme of Madril R
| title7 = Theme of Lischero
| title8 = Theme of Lischero R
| title9 = Theme of Highland Village
| title10 = Theme of Highland Village R
| title11 = Theme of Triste
| title12 = Forest of Wilkur
| title13 = Islands of Wap Wap
| title14 = Plains of Lumille
| title15 = Pospos Snowfield
| title16 = Addashi Desert
| title17 = Utopia Corridor
| title18 = Sewer Dungeon
| title19 = Ruins of Aqua
| title20 = Escapeless Abyss
| title21 = Big Tree Hole
| title22 = Sealed Cave
| title23 = Deep Grave Pit
| title24 = World Library
| title25 = Out of Acknowledge
| title26 = Home Sweet Home
| title27 = At the Bar
| title28 = Wirepuller Building
| title29 = The Jingles
| style="vertical-align:top; width:20%;"| '''Disc 2'''
| title30 = Fight of the Church Basement
| title31 = Normal Battle
| title32 = Normal Battle (Disadvantage Ver.)
| title33 = Evil King Battle
| title34 = Evil King Battle (Disadvantage Ver.)
| title35 = Vampire Evil King Battle
| title36 = Vampire Evil King Battle (Disadvantage Ver.)
| title37 = The Last Battle
| title38 = The Last Battle (Disadvantage Ver.)
| title39 = The Encounter
| title40 = The Cellar
| title41 = Shadow Contest
| title42 = Stan's Theme
| title43 = The Nightmare
| title44 = Gutten Kisling
| title45 = Melody from the Box
| title46 = The President Evil King
| title47 = Moe-Moe
| title48 = Marlene's Theme
| title49 = Gear Tower
| title50 = Baroque-Dowaruk
| title51 = Beiloune-Hatter
| title52 = Deko-Boko-Combi
| title53 = Dance with Merle
| title54 = Breakdown
| title55 = Afterwards...
| title56 = Festa de Tenell
| title57 = Higher Breath
| title58 = The Circus
}}

As well as the soundtrack, figures based on ''Okage'' have been released. The six-figure set includes Ari and Stan, Rosalyn, James, Marlene, Big Bull, and Linda. It included the three ghost types featured in the game, as well as Gears so that the characters can stand straight. There was also a promotional contest for a can opener shaped like Stan, very few images of the actual can opener exist however. An official [[Strategy guide]] was also published (this version is much different than its North American counterpart). All of these were only available in Japan. In North America, [[Prima Games]] published the strategy guide.


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Revision as of 18:48, 6 June 2023

Okage: Shadow King
North American PlayStation 2 box art
Developer(s)Zener Works
SCEI
Publisher(s)Sony Computer Entertainment
Director(s)Noriyuki Henmi
Producer(s)Tetsuji Yamamoto
Designer(s)Shigeru Goto
Programmer(s)Yasushi Takeda
Writer(s)Masahiko Yokomizo
Akira Nemoto
Composer(s)Jun-Ichi Doi
Takamitsu Kajikawa
Yoshikazu Kawatani
Toda Kazuhide
Toshiaki Murata
Platform(s)PlayStation 2
Release
  • JP: March 15, 2001
  • NA: October 2, 2001[1]
Genre(s)Role-playing
Mode(s)Single player

Okage: Shadow King, known in Japan as Boku to Maō (ボクと魔王, Boku to Maō, literally "Me and the Devil King"), is a role-playing video game developed by Zener Works and co-developed and published by Sony Computer Entertainment. It was released on March 15, 2001 in Japan, and October 2, 2001 in North America, exclusively for the PlayStation 2. It was never released in PAL regions until the PlayStation 2 classic lineup for PlayStation 4 was released on March 23, 2016.

Gameplay

In Okage: Shadow King, the player character Ari proceeds through the game by visiting towns, traveling across the overworld and exploring dungeons. The game contains warp pillars that can be used to quickly travel to other locations once they have been discovered.

The combat is similar to that of many role-playing games, with characters having health points (HP) and magic points (MP). Battles generally commence when the player touches an enemy on the overworld. In addition to party members engaging in combat, Ari's shadow Stan, although not playable, may use powerful magic attacks on the enemy. Each fight is turned based, and a character can opt to wait in order to perform a more powerful combo attack with other characters. Characters have innate elements that are visible to the player during battle. This determines the types of spells they learn and what spells are strong against which enemies (for instance, lightning magic is strong against ice characters). If Ari is defeated at any time during battle, the player suffers a "game over" and must return to their last save.

Plot

Story

The story stars a quiet, 16-year-old boy named Ari who lived a peaceful life in the town of Tenel. One day, his grandfather comes to his house with an ancient bottle, in order to save his sister from a curse inflicted to her by a ghost. They perform a ritual summoning an ancient evil, Lord Stanley Hihat Trinidad XIV, or "Stan" for short, who merges with Ari's shadow. They then embark on a journey to defeat the fake Evil Kings who stole Stan's powers and take over the world.

Characters

  • Ari (ルカ, Ruka): The main protagonist of the game. A quiet, 16-year-old boy with an overshadowed destiny. His shadow is so thin, that most people ignore him and it is what enables Stan to take him as his slave. Seems to be without note, but he reluctantly takes on the responsibility of being enslaved by the Evil King Stan in order to save his sister from the ghost's curse—and once that's done, to save the world from the Fake Evil Kings and restore Stan's true power. In the beginning of the story, his weapon is a branch. He obtains a sword, which is upgradable, as he progresses through the game. In the Japanese version, his eyes are wide open. They were toned down in the US version.
  • Lord Stanley Hihat Trinidad XIV (スタンリーハイハットトリニダード14世, Sutanrī Haihatto Torinidādo Jūyonsei), better known as Evil King Stan, or just Stan, possesses Ari's shadow to appear in this world. He is short-tempered and has a childish personality, but has moments where he picks up on things that even the other group members miss. He has built his identity on being evil and desires to be feared by the world as the Great Evil King. He claims to be the reincarnation of, and therefore the heir to, the Great Evil King Gohma, who was defeated by the Great Hero Hopkins three hundred years previous to the story. Hopkins also sealed Stan away into a bottle, which is found by Ari's father.
  • James (ジェームス, Jēmusu) is the cheerful ghost butler to the Evil King Stan. He is seen quite a few times in the game, mostly with just info on things you should know about, but he is often too preoccupied with something (or someone) else to follow his "almighty" master's orders.
  • Rosalyn (ロザリー, Rozarī) is a 22-year-old heroine, a master of the rapier and the reluctant devotee of the parasol. She and Stan have a history of conflict which began upon releasing him from his bottle three years previous to the game's beginning; Stan took over her shadow for just long enough to insult her figure and her to threaten to kill herself (thus killing him), before he retreated back into the bottle.
    Rosalyn used to be an elite hero and was at the top of her class, but ever since her shadow became pink she has been a laughing stock and forced to hide her shameful shadow under a parasol. She never forgave Stan for this mockery and has been hunting for him since. She feels she needs to prove her strength and skill as an expert swordswoman and caster of spells. She is also a magnet for ghosts.
  • Princess Marlene (マルレイン, Marurein): As a spoiled princess, she is snobbish and pompous before truly getting to know Ari and his family. Later in the game the player finds out that the Marlene they know is actually a doll, and that the real Marlene's body is trapped elsewhere in the world of her father's creation. She also seems to be Ari's love interest, as they are seen holding hands in the ending.
  • Gutten Kisling (グッテン・キスリング, Gutten Kisuringu): An extremely eccentric scientist who has devoted his life to the ghost research, while enjoying such hobbies as stalking pretty girls and collecting toenail clippings. Upon meeting the party, he is enticed by Rosalyn's ability to attract ghosts and joins the quest without a single party member's approval. Despite his behavior, the 45-year-old Kisling seems to be quite intelligent, and he wields powerful offensive magic.
  • Big Bull (ビッグブル, Biggu Buru): Formerly the "Big Bull Evil King", a fighter with great physical strength who loves exercise and battle. He excitedly joins Ari's party to help defeat the other evil kings after he, himself, is defeated. His dream is to someday open his own athletic gym. His idiotic and unwitting personality disagrees with Rosalyn and Stan but he's too cheerful and loving of the party to notice or care. He has a crush on Linda.
  • Linda (リンダ, Rinda): She is an aspiring singer from Madril who unfortunately lacks talent so later uses Stan's stolen power to become the "Teen Idol Evil King" and loved by her brainwashed fans. Though she is somewhat subdued when Ari first meets her, after she joins the party her truly cheery and very bubbly personality comes out. initially, she seemed to have a crush on Ari, but it is later discovered that she actually had a crush on Stan who just happened to have the "dorky" "doll", Ari, attached to him. Further down the line, Linda's crush on Stan seems to fade in favor of one blossoming for the reluctant Epros. She attacks using her microphone as a weapon and supports the party with magical chants.
  • Epros (エプロス, Epurosu): Using Stan's power, he is known as the "Phantom Evil King" and throws playing cards and casts magic to attack his enemies. He is sophisticated and well dressed, though his interests in magic and the "truth" of the world, as well as his ability to float about and his strange speech pattern make him as peculiar as the rest of the cast. He always speaks in rhyme and with Shakespearean words, which confuses the team and annoys Stan to no end. Like the other "Evil King" party members, Epros joins the group after he is defeated, late in the game. Epros is the main love interest of Linda, but only after she gets over Stan.

Development and release

Okage: Shadow King was co-developed by Zener Works and Sony Computer Entertainment, the latter of which was also the game's publisher. Programmer Yasushi Takeda, one of the founders of Zener Works, recalled that the company was producing a game for the Panasonic M2 prior to the system's cancellation.[2] Sony contacted them in June 1997 about making a game for the original PlayStation. Okage thus began development but the project was moved to the PlayStation 2 when Sony requested Zener Works do so the day before it announced its next-generation console on March 1, 1999.[2] All the graphics and coding was redone in order to be compatible with the newer console's Emotion Engine. Takeda stated that debugging was a challenge due to the company working with the console in an early state and the absence of such tools.[2]

Reception

The PlayStation 2 version received "average" reviews according to the review aggregation website Metacritic.[3] In Japan, Famitsu gave it a score of 30 out of 40.[5]

References

  1. ^ "PlayStation - News". web.archive.org. 2001-10-07. Retrieved 2023-04-09.
  2. ^ a b c Doda staff (March 18, 2014). "中学時代からゲームで稼ぎ、「君たち会社作ってよ」で起業 有限会社ツェナワークス 武田寧 氏" [Earn money in junior high school and start a business with "Make Your Company" Zener Works Co., Ltd. Mr. Yasushi Takeda] (in Japanese). Doda. Archived from the original on November 27, 2021. Retrieved May 8, 2022.
  3. ^ a b "Okage: Shadow King for PlayStation 2 Reviews". Metacritic. Retrieved December 26, 2016.
  4. ^ EGM staff (December 2001). "Okage: Shadow King". Electronic Gaming Monthly. p. 244.
  5. ^ a b "プレイステーション2 - ボクと魔王". Famitsu. Vol. 915. June 30, 2006. p. 87.
  6. ^ "Okage: Shadow King". Game Informer. No. 103. November 2001. p. 106.
  7. ^ Star Dingo (October 2, 2001). "Okage: Shadow King Review for PS2 on GamePro.com". GamePro. Archived from the original on February 9, 2005. Retrieved December 27, 2016.
  8. ^ Dodson, Joe (October 19, 2001). "Okage: Shadow King Review". Game Revolution. Retrieved December 27, 2016.
  9. ^ Fielder, Joe (October 1, 2001). "Okage: Shadow King Review". GameSpot. Retrieved December 26, 2016.
  10. ^ D'Aprile, Jason (October 22, 2001). "Okage: Shadow King [date mislabeled as "January 22, 2001"]". GameSpy. Archived from the original on February 17, 2005. Retrieved December 27, 2016.
  11. ^ The Badger (October 10, 2001). "Okage: Shadow King Review". GameZone. Archived from the original on March 9, 2008. Retrieved December 27, 2016.
  12. ^ Zdyrko, David (October 15, 2001). "Okage: Shadow King". IGN. Retrieved December 26, 2016.
  13. ^ "Okage: Shadow King". Official U.S. PlayStation Magazine. December 2001. p. 170.