Cranston Manor: Difference between revisions
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|publisher = [[Sierra Entertainment|On-Line Systems]] |
|publisher = [[Sierra Entertainment|On-Line Systems]] |
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|designer = Larry Ledden<ref name=mocgh/><br>Harold DeWitz<ref name=giantlist/><br>[[Ken Williams (game developer)|Ken Williams]]<ref name=giantlist/> |
|designer = Larry Ledden<ref name=mocgh/><br>Harold DeWitz<ref name=giantlist/><br>[[Ken Williams (game developer)|Ken Williams]]<ref name=giantlist/> |
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|series = [[List of Hi-Res Adventures video games|Hi-Res Adventures]] |
|series = ''[[List of Hi-Res Adventures video games|Hi-Res Adventures]]'' |
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|engine = ADL |
|engine = ADL |
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|released = {{vgrelease|NA|1981<ref>[http://www.gamefaqs.com/appleii/566354-cranston-manor/data ''Cranston Manor''] at [[GameFAQs]]</ref>}} |
|released = {{vgrelease|NA|1981<ref>[http://www.gamefaqs.com/appleii/566354-cranston-manor/data ''Cranston Manor''] at [[GameFAQs]]</ref>}} |
Revision as of 12:59, 31 May 2024
Cranston Manor | |
---|---|
Developer(s) | On-Line Systems |
Publisher(s) | On-Line Systems |
Designer(s) | Larry Ledden[2] Harold DeWitz[3] Ken Williams[3] |
Series | Hi-Res Adventures |
Engine | ADL |
Platform(s) | Apple II, FM-7, PC-88, PC-98 |
Release | |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
Cranston Manor is a graphic adventure published for the Apple II by On-Line Systems in 1981 and is Hi-Res Adventure #3.[4] The player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it.[4] The game allows players to switch between graphics-based and text-based gameplay.[4]
Cranston Manor is based on Larry Ledden's text adventure The Cranston Manor Adventure. The graphical version was programmed by Ledden, Ken Williams, and Harold DeWitz.[3]
Development
Larry Ledden wrote The Cranston Manor Adventure as text-only interactive fiction for the Atari 8-bit computers. It was published by Artworx in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as Cranston Manor for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version.[2]
References
- ^ Cranston Manor at GameFAQs
- ^ a b "Cranston Manor Adventure". Museum of Computer Game History.
- ^ a b c Hague, James. "The Giant list of Classic Game Programmers".
- ^ a b c "Cranston Manor manual" (PDF). Museum of Computer Adventure Game History. On-Line Systems. 1981.