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Just as Hanafuda cards were allowed again in 1885 so too did occidental playing cards ([[Standard 52-card deck]]) become allowed,<ref name=":2" /> these western cards so called "Trump" by the japanese population really starts knowing success in 1886.<ref name=":4">{{Cite book |last=Gorges |first=Florent |title=1889-1980, des cartes à jouer aux Game & Watch |last2=Gorges |first2=Florent |date=2017 |publisher=Omaké books |others=Isao Yamazaki, Erik Voskuil, Fabrice Heilig |isbn=978-2-919603-40-4 |edition=Troisième édition, nouvelle édition améliorée et augmentée |series=L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig |location=Châtillon |page=19}}</ref>It's by witnessing their popularity and the fact that they are only bought by the wealthy upper class due to their high prices from exportation that Fusajiro has the idea to produce himself Trump cards instead of importing them.<ref name=":4" /><ref name=":8">{{Cite book |last=Sutherland |first=Adam |title=The story of Nintendo |date=2012 |publisher=Rosen Pub. Group |isbn=978-1-4488-7043-1 |series=The business of high tech |location=New York |page = 8}}</ref>
Just as Hanafuda cards were allowed again in 1885 so too did occidental playing cards ([[Standard 52-card deck]]) become allowed,<ref name=":2" /> these western cards so called "Trump" by the japanese population really starts knowing success in 1886.<ref name=":4">{{Cite book |last=Gorges |first=Florent |title=1889-1980, des cartes à jouer aux Game & Watch |last2=Gorges |first2=Florent |date=2017 |publisher=Omaké books |others=Isao Yamazaki, Erik Voskuil, Fabrice Heilig |isbn=978-2-919603-40-4 |edition=Troisième édition, nouvelle édition améliorée et augmentée |series=L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig |location=Châtillon |page=19}}</ref>It's by witnessing their popularity and the fact that they are only bought by the wealthy upper class due to their high prices from exportation that Fusajiro has the idea to produce himself Trump cards instead of importing them.<ref name=":4" /><ref name=":8">{{Cite book |last=Sutherland |first=Adam |title=The story of Nintendo |date=2012 |publisher=Rosen Pub. Group |isbn=978-1-4488-7043-1 |series=The business of high tech |location=New York |page = 8}}</ref>


Although 1907 is the most commonly cited as the date which Nintendo started selling their own manufactured western playing cards,<ref name=":3" /><ref name=":4" /><ref>{{Cite web |title=Nintendo Founder Fusajiro Yamauchi Launches a WorldWide Game Sensation |url=https://www.lifewire.com/fusajiro-yamauchi-founder-of-nintendo-729584 |access-date=2024-04-29 |website=Lifewire |language=en}}</ref> a 1974 presentation flyer by the company cites 1911 as the year trump decks started being made.<ref name=":4" /> Moreover, Nintendo's website lists 1902 as the year "Mr. Yamauchi started manufacturing the first western-style playing cards in Japan.".<ref>{{Cite web |title=Nintendo History |url=https://www.nintendo.com/en-gb/Hardware/Nintendo-History/Nintendo-History-625945.html |access-date=2024-05-06 |website=Nintendo of Europe AG |language=en-GB}}</ref> According to author Florent Gorges, the date 1902 come from the website of Watada Insatsujô (Watada Printings), a printing company which still works with Nintendo today and do so since 1899. Indeed, on their website is written the line (translated) "1902 : Beginning of the prints of "Trump" playing cards for Nintendo Koppaï".<ref>{{Cite book |last=Gorges |first=Florent |title=1889-1980, des cartes à jouer aux Game & Watch |last2=Gorges |first2=Florent |date=2017 |publisher=Omaké books |others=Isao Yamazaki, Erik Voskuil, Fabrice Heilig |isbn=978-2-919603-40-4 |edition=Troisième édition, nouvelle édition améliorée et augmentée |series=L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig |location=Châtillon |page=20}}</ref>
Although 1907 is the most commonly cited as the date which Nintendo started selling their own manufactured western playing cards,<ref name=":3" /><ref name=":4" /><ref>{{Cite web |title=Nintendo Founder Fusajiro Yamauchi Launches a WorldWide Game Sensation |url=https://www.lifewire.com/fusajiro-yamauchi-founder-of-nintendo-729584 |access-date=2024-04-29 |website=Lifewire |language=en}}</ref> a 1974 presentation flyer by the company cites 1911 as the year trump decks started being made.<ref name=":4" /> Moreover, Nintendo's website lists 1902 as the year "Mr. Yamauchi started manufacturing the first western-style playing cards in Japan.".<ref>{{Cite web |title=Nintendo History |url=https://www.nintendo.com/en-gb/Hardware/Nintendo-History/Nintendo-History-625945.html |access-date=2024-05-06 |website=Nintendo of Europe AG |language=en-GB}}</ref> According to author Florent Gorges, the date 1902 come from the website of Watada Insatsujô (Watada Printings), a printing company which still works with Nintendo today and do so since 1899. Indeed, on their website is written the line (translated) "1902 : Beginning of the prints of "Trump" playing cards for Nintendo Koppaï".<ref>{{Cite web |title=代表挨拶・会社概要・沿革|和多田印刷株式会社 |url=https://www.watada.co.jp/company/outline/ |access-date=2024-06-12 |website=和多田印刷株式会社 |language=ja}}</ref><ref>{{Cite book |last=Gorges |first=Florent |title=1889-1980, des cartes à jouer aux Game & Watch |last2=Gorges |first2=Florent |date=2017 |publisher=Omaké books |others=Isao Yamazaki, Erik Voskuil, Fabrice Heilig |isbn=978-2-919603-40-4 |edition=Troisième édition, nouvelle édition améliorée et augmentée |series=L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig |location=Châtillon |page=20}}</ref>


The decision by Fusajiro to start selling western playing cards made in Japan happens at a fortuitous time for Nintendo, the same year, the imperial government put in place a new tax on mah-jong and cards producers called the "Koppaï Zei" or "Karuta Zei". This tax of 20 sen created to prepare for future armed conflicts<ref name=":5" /><ref name=":7">{{Cite book |last=Sutherland |first=Adam |title=The story of Nintendo |date=2012 |publisher=Rosen Pub. Group |isbn=978-1-4488-7043-1 |series=The business of high tech |location=New York |page = 7}}</ref> (The sen is a subdivision of the [[Japanese yen]] which became obsolete in 1954.) doubles the prize of most Hanafuda decks which were also sold for around 20 sen leading to more than half of the main producers of Hanafuda cards to close shops.<ref name=":5" /><ref name=":7" /> These western cards serve then the role of a lifeline to Nintendo which is the only company selling these made-in-Japan western cards at the time.<ref name=":5">{{Cite book |last=Gorges |first=Florent |title=1889-1980, des cartes à jouer aux Game & Watch |last2=Gorges |first2=Florent |date=2017 |publisher=Omaké books |others=Isao Yamazaki, Erik Voskuil, Fabrice Heilig |isbn=978-2-919603-40-4 |edition=Troisième édition, nouvelle édition améliorée et augmentée |series=L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig |location=Châtillon |page=21}}</ref>
The decision by Fusajiro to start selling western playing cards made in Japan happens at a fortuitous time for Nintendo, the same year, the imperial government put in place a new tax on mah-jong and cards producers called the "Koppaï Zei" or "Karuta Zei". This tax of 20 sen created to prepare for future armed conflicts<ref name=":5" /><ref name=":7">{{Cite book |last=Sutherland |first=Adam |title=The story of Nintendo |date=2012 |publisher=Rosen Pub. Group |isbn=978-1-4488-7043-1 |series=The business of high tech |location=New York |page = 7}}</ref> (The sen is a subdivision of the [[Japanese yen]] which became obsolete in 1954.) doubles the prize of most Hanafuda decks which were also sold for around 20 sen leading to more than half of the main producers of Hanafuda cards to close shops.<ref name=":5" /><ref name=":7" /> These western cards serve then the role of a lifeline to Nintendo which is the only company selling these made-in-Japan western cards at the time.<ref name=":5">{{Cite book |last=Gorges |first=Florent |title=1889-1980, des cartes à jouer aux Game & Watch |last2=Gorges |first2=Florent |date=2017 |publisher=Omaké books |others=Isao Yamazaki, Erik Voskuil, Fabrice Heilig |isbn=978-2-919603-40-4 |edition=Troisième édition, nouvelle édition améliorée et augmentée |series=L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig |location=Châtillon |page=21}}</ref>

Revision as of 11:02, 12 June 2024

Fusajirō Yamauchi
山内 房治郎
1st President of Nintendo
In office
23 September 1889 – 1929
Preceded byPosition established
Succeeded bySekiryo Kaneda
Personal details
Born(1868-06-00)June 1868
Kyoto, Japan
Died1929 or 1940
Kyoto, Japan
Cause of deathStroke[citation needed]
ChildrenTei (daughter), ??? (daughter)
OccupationEntrepreneur
Known forFounder of Nintendo

Fusajirō Yamauchi (山内 房治郎, Yamauchi Fusajirō, June 1868 – 1929 or 1940), born Fusajirō Fukui (福井 房治郎, Fukui Fusajirō), was a Japanese entrepreneur who founded Yamauchi Nintendo, later known as Nintendo. Yamauchi lived in Kyoto, Japan and had a wife and two daughters, one being Tei Yamauchi, who later married Sekiryo Kaneda.

Early life

Fusajiro Fukui was born on June 1868, as the oldest son of Sôsuke Fukui, a craftsperson.[1] Fusajiro took the name Yamauchi after an arranged marriage with one of the daughters of the Yamauchi, a rich family owning a company named Haigan dealing with lime which had no boys to inherit the company. Thus in the goal to inherit the company, Fusajiro was adopted by the Yamauchis and became heir to his adoptive father, Naoshichi Yamauchi.[1]

Soon after in 1885, Fusajiro inherited the company at an age of 17 and renamed the company into Haikyô.[1]

Picture of the Haikyō main store taken from the Takasegawa Main Bridge, circa 1918. Barrels of cement are visible on the left.

Yamauchi Fusajirô Shôten or Yamauchi Nintendo

In the context of the Meiji Restoration, in 1885, gambling laws were relaxed in Japan and Hanafuda cards which were beforehand banned become legal.[2] Fusajiro, after having opened others shops selling lime in Kyoto, is inspired by both the booming business of Hanafuda and by a personal taste for the game which he plays regularly and decides to use his skills as an craftsperson to open a factory building handmade Hanafuda decks.[1]

On 23 September 1889, Fusajiro Yamauchi opened Yamauchi Fusajirô Shôten,[3] also known as Yamauchi Nintendo[note 1] (Other sources also mention the name Nintendo Koppai[5][6]) on the location of an unoccupied house he bought.[1] Fusajiro made the Hanafuda decks using mulberries' bark, clay and a wood-block printing machine he himself designed.[7] The Hanafuda decks sold by Nintendo, known as Daitôryô (i.e President) decks, recognisable thanks to the illustration of Napoleon that decorate them, became the most successful in Kyoto in a few years.[3][8][9]

Nintendo's first headquarters in 1889.


In 1890, Nintendo expands its products and starts selling Uta-garuta decks but soon after starts struggling to sell its Hanafuda and Uta-garuta due to the competition and a shrinking market around its location.[3] Fusajiro then has the idea of using the Hanafuda cards of lesser quality that were thrown away and sell them in new decks called "Tengu" which are sold at a lesser price than Daitôryô decks.[3] Additionally, Fusajiro decide to pursue the market of clubhouses. Indeed, due to the fact these places never use the same deck twice to prevent cheating, a lot of decks are used. In the end, Fusajiro manage to conclude a contract with around 70 of them, with each one using at least 50 decks per night.[9][8]

Nintendo and trump cards

Just as Hanafuda cards were allowed again in 1885 so too did occidental playing cards (Standard 52-card deck) become allowed,[8] these western cards so called "Trump" by the japanese population really starts knowing success in 1886.[10]It's by witnessing their popularity and the fact that they are only bought by the wealthy upper class due to their high prices from exportation that Fusajiro has the idea to produce himself Trump cards instead of importing them.[10][11]

Although 1907 is the most commonly cited as the date which Nintendo started selling their own manufactured western playing cards,[9][10][12] a 1974 presentation flyer by the company cites 1911 as the year trump decks started being made.[10] Moreover, Nintendo's website lists 1902 as the year "Mr. Yamauchi started manufacturing the first western-style playing cards in Japan.".[13] According to author Florent Gorges, the date 1902 come from the website of Watada Insatsujô (Watada Printings), a printing company which still works with Nintendo today and do so since 1899. Indeed, on their website is written the line (translated) "1902 : Beginning of the prints of "Trump" playing cards for Nintendo Koppaï".[14][15]

The decision by Fusajiro to start selling western playing cards made in Japan happens at a fortuitous time for Nintendo, the same year, the imperial government put in place a new tax on mah-jong and cards producers called the "Koppaï Zei" or "Karuta Zei". This tax of 20 sen created to prepare for future armed conflicts[16][17] (The sen is a subdivision of the Japanese yen which became obsolete in 1954.) doubles the prize of most Hanafuda decks which were also sold for around 20 sen leading to more than half of the main producers of Hanafuda cards to close shops.[16][17] These western cards serve then the role of a lifeline to Nintendo which is the only company selling these made-in-Japan western cards at the time.[16]

Japanese- wide distribution

Limited to the Osaka and Kyoto region, Fusajiro has the idea to create a distribution network to expand Nintendo operations throughout all of Japan. Something unheard of at the time in which only drugs and tobacco possess that kind of distribution.[16]

And so in 1907, Fusajiro expanded the operations of Nintendo by making a deal with Kichibei Murai,[11] the president of Nihon Senbai[note 2] (today Japan Tobacco) so that Nintendo cards were sold in cigarette shops in all of Japan.[4] By Fusajiro's retirement in 1929,[11] Nintendo was the largest playing-card company in Japan.[9]

Personal details

Without a son, Fusajiro decided to arrange a marriage in 1905[4] between Sekiryô Kaneda, an employee which started working at Nintendo at the beginning of the decade and one of his two daughters,[18] Tei. During the next decades, Sekiryô would lead the Nintendo and Haikyô companies with his stepfather until 1929, the year in which Fusajiro died and Sekiryô Yamauchi inherited both companies.[4] Although, others sources claimed that he died in 1940 and merely retired in 1929.[11]

Notes

  1. ^ Nintendo would only go from a card manufacturer to a true company/joint venture with the name Yamauchi Nintendo in 1933.[4]
  2. ^ Japan Tobacco and Salt Co. is also cited but it was formed only in 1949. See Bunting, Geoffrey (2 May 2022). "The birthplace of Nintendo". Games Industry. Gamer Network Limited. Retrieved 14 May 2024. When he was ready to retire, thanks to a distribution deal with Japan Tobacco & Salt Co., Nintendo's cards were being sold across Japan. and "About us". JTI. Retrieved 14 May 2024. ultimately leading to the formation of Japan Tobacco and Salt Corporation (JTS) in 1949

References

  1. ^ a b c d e Gorges, Florent; Gorges, Florent (2017). 1889-1980, des cartes à jouer aux Game & Watch. L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig. Isao Yamazaki, Erik Voskuil, Fabrice Heilig (Troisième édition, nouvelle édition améliorée et augmentée ed.). Châtillon: Omaké books. p. 15. ISBN 978-2-919603-40-4.
  2. ^ Gorges, Florent; Gorges, Florent (2017). 1889-1980, des cartes à jouer aux Game & Watch. L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig. Isao Yamazaki, Erik Voskuil, Fabrice Heilig (Troisième édition, nouvelle édition améliorée et augmentée ed.). Châtillon: Omaké books. p. 14. ISBN 978-2-919603-40-4.
  3. ^ a b c d Gorges, Florent; Gorges, Florent (2017). 1889-1980, des cartes à jouer aux Game & Watch. L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig. Isao Yamazaki, Erik Voskuil, Fabrice Heilig (Troisième édition, nouvelle édition améliorée et augmentée ed.). Châtillon: Omaké books. p. 16. ISBN 978-2-919603-40-4.
  4. ^ a b c d Gorges, Florent; Gorges, Florent (2017). 1889-1980, des cartes à jouer aux Game & Watch. L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig. Isao Yamazaki, Erik Voskuil, Fabrice Heilig (Troisième édition, nouvelle édition améliorée et augmentée ed.). Châtillon: Omaké books. p. 22. ISBN 978-2-919603-40-4.
  5. ^ Sutherland, Adam (2012). The story of Nintendo. The business of high tech. New York: Rosen Pub. Group. p. 6. ISBN 978-1-4488-7043-1.
  6. ^ Sheff, David (1 April 1999). Game Over, Press Start to Continue: How Nintendo Conquered the World. United States of America: Cyberactive Media Group Inc/Game pr. p. 14. ISBN 9780966961706.
  7. ^ Sheff, David (1994). Game over: how Nintendo conquered the world (1st ed.). New York: Vintage Books. ISBN 978-0-679-73622-6.
  8. ^ a b c Gorges, Florent; Gorges, Florent (2017). 1889-1980, des cartes à jouer aux Game & Watch. L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig. Isao Yamazaki, Erik Voskuil, Fabrice Heilig (Troisième édition, nouvelle édition améliorée et augmentée ed.). Châtillon: Omaké books. p. 18. ISBN 978-2-919603-40-4.
  9. ^ a b c d Sheff, David (1 April 1999). Game Over, Press Start to Continue: How Nintendo Conquered the World. United States of America: Cyberactive Media Group Inc/Game pr. p. 15. ISBN 9780966961706.
  10. ^ a b c d Gorges, Florent; Gorges, Florent (2017). 1889-1980, des cartes à jouer aux Game & Watch. L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig. Isao Yamazaki, Erik Voskuil, Fabrice Heilig (Troisième édition, nouvelle édition améliorée et augmentée ed.). Châtillon: Omaké books. p. 19. ISBN 978-2-919603-40-4.
  11. ^ a b c d Sutherland, Adam (2012). The story of Nintendo. The business of high tech. New York: Rosen Pub. Group. p. 8. ISBN 978-1-4488-7043-1.
  12. ^ "Nintendo Founder Fusajiro Yamauchi Launches a WorldWide Game Sensation". Lifewire. Retrieved 29 April 2024.
  13. ^ "Nintendo History". Nintendo of Europe AG. Retrieved 6 May 2024.
  14. ^ "代表挨拶・会社概要・沿革|和多田印刷株式会社". 和多田印刷株式会社 (in Japanese). Retrieved 12 June 2024.
  15. ^ Gorges, Florent; Gorges, Florent (2017). 1889-1980, des cartes à jouer aux Game & Watch. L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig. Isao Yamazaki, Erik Voskuil, Fabrice Heilig (Troisième édition, nouvelle édition améliorée et augmentée ed.). Châtillon: Omaké books. p. 20. ISBN 978-2-919603-40-4.
  16. ^ a b c d Gorges, Florent; Gorges, Florent (2017). 1889-1980, des cartes à jouer aux Game & Watch. L'histoire de Nintendo / Florent Gorges ; avec la collaboration d'Isao Yamazaki, Erik Voskuil, Fabrice Heilig. Isao Yamazaki, Erik Voskuil, Fabrice Heilig (Troisième édition, nouvelle édition améliorée et augmentée ed.). Châtillon: Omaké books. p. 21. ISBN 978-2-919603-40-4.
  17. ^ a b Sutherland, Adam (2012). The story of Nintendo. The business of high tech. New York: Rosen Pub. Group. p. 7. ISBN 978-1-4488-7043-1.
  18. ^ Firestone, Mary (2011). Nintendo: the company and its founders. Technology pioneers. Edina, Minn: ABDO Pub. Co. p. 18. ISBN 978-1-61714-809-5.