Motoi Okamoto: Difference between revisions
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He left the company in 2008 and founded Entersphere, an independent studio which developed ''[[Army Corps of Hell]]'' (2011) for the [[PlayStation Vita]].<ref>{{cite news |url=http://www.gamasutra.com/view/news/294923/Qamp_A_Design_lessons_learned_from_a_decade_at_Nintendos_EAD.php |title=Q&A;: Design lessons learned from a decade at Nintendo's EAD |first=Chris |last=Kohler |date=5 April 2017 |access-date=7 February 2024 |work=[[Gamasutra]] |archive-url=http://web.archive.org/web/20201112041809/http://www.gamasutra.com/view/news/294923/Qamp_A_Design_lessons_learned_from_a_decade_at_Nintendos_EAD.php |archive-date=12 November 2020}}</ref> |
He left the company in 2008 and founded Entersphere, an independent studio which developed ''[[Army Corps of Hell]]'' (2011) for the [[PlayStation Vita]].<ref>{{cite news |url=http://www.gamasutra.com/view/news/294923/Qamp_A_Design_lessons_learned_from_a_decade_at_Nintendos_EAD.php |title=Q&A;: Design lessons learned from a decade at Nintendo's EAD |first=Chris |last=Kohler |date=5 April 2017 |access-date=7 February 2024 |work=[[Gamasutra]] |archive-url=http://web.archive.org/web/20201112041809/http://www.gamasutra.com/view/news/294923/Qamp_A_Design_lessons_learned_from_a_decade_at_Nintendos_EAD.php |archive-date=12 November 2020}}</ref> |
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In 2018 he joined [[Konami]] and was put in charge of the ''[[Silent Hill]]'' series. He subsequently directed and produced ''[[Silent Hill: The Short Message]]'' (2024),<ref>{{cite news |url=https://gamerant.com/silent-hill-the-short-message-new-era-franchise-start/ |title=Silent Hill: The Short Message Marks a New Generation for the Franchise |first=Brie |last=Hoban |date=3 February 2024 |access-date=7 February 2024 |work=[[Game Rant]]}}</ref> and |
In 2018 he joined [[Konami]] and was put in charge of the ''[[Silent Hill]]'' series. He subsequently directed and produced ''[[Silent Hill: The Short Message]]'' (2024),<ref>{{cite news |url=https://gamerant.com/silent-hill-the-short-message-new-era-franchise-start/ |title=Silent Hill: The Short Message Marks a New Generation for the Franchise |first=Brie |last=Hoban |date=3 February 2024 |access-date=7 February 2024 |work=[[Game Rant]]}}</ref> and also serves as a producer for the [[Silent Hill 2 (2024 video game)|remake]] of ''[[Silent Hill 2]]'' in collaboration with [[Bloober Team]],<ref>{{cite news |url=https://www.ign.com/articles/silent-hill-2-remake-world-exclusive-deep-dive-interview |title=Silent Hill 2 Remake: World Exclusive Deep Dive Interview |first=Koji |last=Fukuyama |date=21 January 2023 |access-date=7 February 2024 |work=[[IGN]]}}</ref> and the upcoming ''[[Silent Hill f]]''.<ref>{{Cite web |last=Doke |first=Shunal |date=19 October 2022 |title=''Silent Hill f'' is the Next Mainline Entry in the Horror Franchise |url=https://gamingbolt.com/silent-hill-f-is-the-next-mainline-entry-in-the-horror-franchise |access-date=11 October 2024 |website=GamingBolt}}</ref> |
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== Works == |
== Works == |
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!rowspan="1" |TBA |
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|''[[Silent Hill f]]'' |
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Revision as of 03:15, 11 October 2024
Motoi Okamoto | |
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Citizenship | Japanese |
Occupation | Game producer |
Employers | |
Known for | Game Design |
Website |
Motoi Okamoto is a Japanese video game producer, programmer and writer.
He joined Nintendo in 1999. Initially, he provided library support on Luigi's Mansion (2001). Subsequently, assisted other projects like Pikmin (2001), Pikmin 2 (2004), The Legend of Zelda: The Wind Waker (2002), and Super Mario 64 DS (2004). In 2006 he directed Wii Play.[1]
He left the company in 2008 and founded Entersphere, an independent studio which developed Army Corps of Hell (2011) for the PlayStation Vita.[2]
In 2018 he joined Konami and was put in charge of the Silent Hill series. He subsequently directed and produced Silent Hill: The Short Message (2024),[3] and also serves as a producer for the remake of Silent Hill 2 in collaboration with Bloober Team,[4] and the upcoming Silent Hill f.[5]
Works
Year | Title | Role |
---|---|---|
2001 | Luigi's Mansion | Library support |
Pikmin | Script | |
2002 | The Legend of Zelda: The Wind Waker | Library programmer |
2004 | Pikmin 2 | Script |
Super Mario 64 DS | Mini-game director, script | |
2006 | New Super Mario Bros. | Mini-game director |
Wii Play | Director | |
2007 | Wii Fit | Training director |
2011 | Army Corps of Hell | |
2024 | Silent Hill: The Short Message | Director, producer, story |
Silent Hill 2 | Producer | |
TBA | Silent Hill f | Producer |
References
- ^ Reynolds, Ollie (20 October 2022). "Random: Former Luigi's Mansion Dev Is Now Heading Up The Silent Hill Franchise". Nintendo Life. Retrieved 7 February 2024.
- ^ Kohler, Chris (5 April 2017). "Q&A;: Design lessons learned from a decade at Nintendo's EAD". Gamasutra. Archived from the original on 12 November 2020. Retrieved 7 February 2024.
- ^ Hoban, Brie (3 February 2024). "Silent Hill: The Short Message Marks a New Generation for the Franchise". Game Rant. Retrieved 7 February 2024.
- ^ Fukuyama, Koji (21 January 2023). "Silent Hill 2 Remake: World Exclusive Deep Dive Interview". IGN. Retrieved 7 February 2024.
- ^ Doke, Shunal (19 October 2022). "Silent Hill f is the Next Mainline Entry in the Horror Franchise". GamingBolt. Retrieved 11 October 2024.