Super Robin Hood: Difference between revisions
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* [http://www.blitzgames.com/olivertwins/images/review_AU_robinhood.jpg Super Robin Hood Review] |
* [http://www.blitzgames.com/olivertwins/images/review_AU_robinhood.jpg Super Robin Hood Review] |
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*{{WoS game|id=0009432}} |
*{{WoS game|id=0009432}} |
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* [http://www.cpczone.net/game/737 Super Robin Hood] at CPC Zone |
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[[Category:1985 video games]] |
[[Category:1985 video games]] |
Revision as of 17:56, 3 October 2007
Super Robin Hood | |
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Developer(s) | The Oliver twins |
Publisher(s) | Codemasters |
Platform(s) | Amstrad CPC, ZX Spectrum, Commodore 64, Atari ST, Amiga, NES |
Release | November 1985 |
Genre(s) | Platform game |
Mode(s) | Single player |
Super Robin Hood is an platform action video game featuring the public domain character Robin Hood released in November 1985 by Codemasters. The series was developed by the Oliver twins at the age of 17 and was their first title published by Codemasters.
The Oliver twins were offered £10,000 because sales were expected to be 100,000 with royalties of 10p per unit sold. The twins only possessed one computer working in a spare bedroom in their parents house, and began between the two of them coding for 23 hours per day, with only breaks of half an hour to allow the hardware to cool. The two worked in shifts or 18 hours per day, seven days a week. If both were awake one would code on paper and the other using the computer.[1]
When released the game received commercial and critical success and Codemasters wanted a follow up, which turned out to be Ghost Hunters released in February 1986.
Super Robin Hood was later re-released with three other titles for the NES under the name Quattro Adventure.
See also
External links
- Super Robin Hood at MobyGames
- Super Robin Hood Review
- Super Robin Hood at SpectrumComputing.co.uk
- Super Robin Hood at CPC Zone