Noah Falstein: Difference between revisions
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* [http://dig.mixnmojo.com/museum/interview_falstein.html Interview with The Dig Museum] |
* [http://dig.mixnmojo.com/museum/interview_falstein.html Interview with The Dig Museum] |
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*{{moby developer|id=1657|name=Falstein's profile}} |
*{{moby developer|id=1657|name=Falstein's profile}} |
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* [http://www.tv3.co.nz/News/EntertainmentNews/Story/tabid/418/articleID/58149/cat/310/Default.aspx Video Interview with TVNZ] - Noah Falstein Interview with TVNZ. |
* [http://www.tv3.co.nz/News/EntertainmentNews/Story/tabid/418/articleID/58149/cat/310/Default.aspx Video Interview with TVNZ] - Noah Falstein Interview with TVNZ. |
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* [http://www.radionz.co.nz/audio/national/aft/virtual_world16 Radio New Zealand Interview] - Interview on Virtual Worlds with Radio New Zealand. |
* [http://www.radionz.co.nz/audio/national/aft/virtual_world16 Radio New Zealand Interview] - Interview on Virtual Worlds with Radio New Zealand. |
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* [http://www.youtube.com/watch?v=sap9QGZAzDI XMedia Interview] - Interview at XMedia, Singapore, 2006. |
* [http://www.youtube.com/watch?v=sap9QGZAzDI XMedia Interview] - Interview at XMedia, Singapore, 2006. |
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{{LucasArts adventure games}} |
{{LucasArts adventure games}} |
Revision as of 01:07, 18 August 2008
Noah Falstein is a freelance game designer and producer who has been in the video game industry since 1980. He was one of the first 10 employees at Lucasfilm Games (which became LucasArts Entertainment), DreamWorks Interactive (which became EALA), and The 3DO Company (which became defunct). Currently he runs The Inspiracy and writes the "Better by Design" column for Game Developer magazine. A few of his credits include:
- Sinistar (arcade game) - project leader, co-designer (Williams Electronics, 1983)
- Koronis Rift (Commodore 64) - project leader, designer, programmer (Lucasfilm Games, 1985)
- PHM Pegasus (Commodore 64) - project leader, designer, programmer (Lucasfilm Games, 1986)
- Battlehawks 1942 (DOS) - producer, design contributor (Lucasfilm Games, 1988)
- Indiana Jones and the Last Crusade: The Graphic Adventure (DOS) - co-project leader, co-designer (LucasArts, 1989)
- Indiana Jones and the Fate of Atlantis (DOS) - co-designer (LucasArts, 1992)
- Chaos Island (Windows) - designer (Dreamworks Interactive, 1997)
- Hungry Red Planet (Windows) - designer (Health Media Lab, 2002)
Since 1996, Falstein has been president of The Inspiracy, consulting on design and game production and business issues for a wide variety of companies.
Falstein's work on "The 400 Project" has attracted recent attention. It is an attempt to collect rules of computer game design under a standard format. The concept was pioneered by Hal Barwood, who co-designed Indiana Jones and the Fate of Atlantis with Falstein.
Falstein is also active in the development of the emerging market of serious games.
Noah Falstein is the President of The Inspiracy, a consulting firm specializing in game design and production for clients on five continents, ranging from corporate training (Cisco, Microsoft) to medical education (Hopelab, Health Media Lab, Medical Cyberworlds) to entertainment (LucasArts, Disney, DreamCatcher, Micro Forte). He is on the advisory boards of the Games for Health Conference and Serious Games Summit.
External links
- The Inspiracy - Falstein's company
- More on The 400 Project
- Interview with The Dig Museum
- Falstein's profile at MobyGames
- Video Interview with TVNZ - Noah Falstein Interview with TVNZ.
- Radio New Zealand Interview - Interview on Virtual Worlds with Radio New Zealand.
- XMedia Interview - Interview at XMedia, Singapore, 2006.