Paul Ruskay: Difference between revisions
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'''Paul Ruskay''' is an award-winning [[sound designer]] and [[composer]] of several [[video games]] and [[film]]s. He currently works for the sound design studio [[Studio X Labs]]. |
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He is most noted as being the composer (with the exception of two tracks) of the game [[Homeworld]]. His style for this title differs from other composers of [[real time strategy]] game soundtracks, as that instead of using climactic [[orchestral music]], he uses an [[ambient music|ambient electronic style]] with [[Middle Eastern music|Middle Eastern influences]]. |
He is most noted as being the composer (with the exception of two tracks) of the game [[Homeworld]]. His style for this title differs from other composers of [[real time strategy]] game soundtracks, as that instead of using climactic [[orchestral music]], he uses an [[ambient music|ambient electronic style]] with [[Middle Eastern music|Middle Eastern influences]]. |
Revision as of 17:22, 29 September 2008
Paul Ruskay is an award-winning sound designer and composer of several video games and films. He currently works for the sound design studio Studio X Labs.
He is most noted as being the composer (with the exception of two tracks) of the game Homeworld. His style for this title differs from other composers of real time strategy game soundtracks, as that instead of using climactic orchestral music, he uses an ambient electronic style with Middle Eastern influences.
The Homeworld soundtrack was awarded Best Soundtrack of 1999 by the magazines PC Gamer and Eurogamer. In film, he won a Leo Award for Best Sound Editing on the short film Mon Amour, Mon Parapluie in 2002,[1] and a Leo Award for Best Music Score in a Short Drama for the film The Road That Binds Us in 2005.[2].
Further reading