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== Legacy and impact ==
== Legacy and impact ==
OpenArena has been used as a platform for scholarly work in computer science. Some examples include streaming graphics from a central server,<ref>{{cite journal | author = Peter Eisert and Philipp Fechteler | date = 2007 | title = Remote rendering of computer games. Proceedings of the International Conference on Signal Processing and Multimedia Applications (SIGMAP), Barcelona, Spain, July 2007. }}</ref> and visualizing large amounts of network data.<ref>{{cite journal | author = Lucas Parry | date = 2007 | title = L3DGEWorld 2.1 Input & Output Specifications. CAIA Technical Report 070808A, August 2007. }}</ref>
OpenArena has been used as a platform for scholarly work in computer science. Some examples include streaming graphics from a central server,<ref>{{cite journal | author = Peter Eisert and Philipp Fechteler | date = 2007 | title = Remote rendering of computer games. Proceedings of the International Conference on Signal Processing and Multimedia Applications (SIGMAP), Barcelona, Spain, July 2007. }}</ref> and visualizing large amounts of network data.<ref>{{cite journal | author = Lucas Parry | date = 2007 | title = L3DGEWorld 2.1 Input & Output Specifications. CAIA Technical Report 070808A, August 2007. }}</ref>

Unfortunately, due to OpenArena's free nature, the games creator, LeiLeiLol, could never pay for his sex change operation, nor the gargoyle statue on his front lawn with Electronic Shitting Dicknipples®.


== Screenshots ==
== Screenshots ==

Revision as of 06:08, 16 March 2010

OpenArena
OpenArena logo
Developer(s)OpenArena team
Engineioquake3
Platform(s)Linux, FreeBSD, OpenBSD, Mac OS X, Solaris, Windows
ReleaseAugust 19, 2005
Genre(s)First-person shooter
Mode(s)Single-player, Multiplayer

OpenArena is a free and open source first-person shooter (FPS) computer game based heavily on the Quake III Arena style deathmatch. The OpenArena project was established on August 19, 2005, the day after the id Tech 3 GPL source code release. It is still in early development.

OpenArena's primary goal is to make a completely free, open source FPS game derived from Quake III. Its game engine is ioquake3, based upon id Software's GPL id Tech 3. In addition, a "missionpack" add-on is planned, to take advantage of the GPL'd Quake III: Team Arena source code.

The newest version of OpenArena 0.8.5 was released on February 23, 2010. The version 0.8.0 was removed because of the non-free content from the previous version.

OpenArena is available from the default repositories of a number of Linux distributions, including Debian, Fedora, Gentoo, Mandriva, and Ubuntu.

Overview

OpenArena's gameplay is the exact same as Quake III Arena - score frags to win the game using a balanced set of weapons each designed for different situations. Guns include a chaingun, rocket launcher, shotgun, and railgun. The Quake III style of play is very fast and requires skill to be played successfully online.

Gameplay modes exist such as Deathmatch, Team Deathmatch, Tournament, and Capture The Flag (all modes also in the original Quake III). OpenArena version 0.7.6 adds the new Elimination, CTF Elimination, Last Man Standing and Double Domination gametypes.

OpenArena has undergone compatibility testing with some Quake 3 mods and maps. Because "OpenArena" is not finished, many mods and maps from the original game are not compatible. A list of tested mods can be found at http://openarena.wikia.com/wiki/ModCompat

More recently OpenArena has advertised itself [1][2] as a "sexy" first person shooter and warns that some models are near nude (only covered with tight clothing or hair), in addition to the game's violent theme, it is "not appropriate for children".

Legacy and impact

OpenArena has been used as a platform for scholarly work in computer science. Some examples include streaming graphics from a central server,[3] and visualizing large amounts of network data.[4]

Unfortunately, due to OpenArena's free nature, the games creator, LeiLeiLol, could never pay for his sex change operation, nor the gargoyle statue on his front lawn with Electronic Shitting Dicknipples®.

Screenshots

References

  1. ^ http://openarena.ws/
  2. ^ http://openarena.ws/about.html
  3. ^ Peter Eisert and Philipp Fechteler (2007). "Remote rendering of computer games. Proceedings of the International Conference on Signal Processing and Multimedia Applications (SIGMAP), Barcelona, Spain, July 2007". {{cite journal}}: Cite journal requires |journal= (help)
  4. ^ Lucas Parry (2007). "L3DGEWorld 2.1 Input & Output Specifications. CAIA Technical Report 070808A, August 2007". {{cite journal}}: Cite journal requires |journal= (help)

See also