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A form of [[ubiquitous computing]] which uses [[sensors]] to perceive its environment and react accordingly. A common use of the sensors is to construct a [[world model]] which allows location-aware or context-aware applications to be constructed.
A form of [[ubiquitous computing]] which uses [[sensors]] to perceive its environment and react accordingly. A common use of the sensors is to construct a [[world model]] which allows location-aware or context-aware applications to be constructed.


One famous [[research]] prototype of a sentient computing system was the work at [[AT&T]] Laboratories, [[Cambridge]] (now defunct). It consisted of an [[ultrasonic]] indoor location system called the "[[Active Bats]]" which provides a location accuracy of about 3cm. The world model was managed via the [http://www.uk.research.att.com/spirit/ SPIRIT] database, using [[CORBA]] to access information and [[spatial indexing]] to deliver high-level events such as "Alice has entered the kitchen" to listening [[context awareness|context-aware]] applications. The research continues at the [http://www-lce.eng.cam.ac.uk/ Laboratory for Communication Engineering] at the [[University of Cambridge]].
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Some example applications of the system include:
* A "follow-me phone" which would cause the [[telephone]] nearest the recipient to ring.
* Teleporting desktops via [[VNC]] just by clicking their [[Active Bat]] near the computer.
* [[Spatial]] buttons which were activated by clicking the [[Active Bat]] at a particular spot (such as a poster).
* Measuring and surveying buildings.
* [[Location-Aware Games]]

===References===
* [[Andy Hopper]], The Royal Society Clifford Paterson Lecture, 1999 - Sentient Computing. Philosophical Transactions, Royal Society London. [[2000]], Volume 358, Pages 2349-2358, [[Royal Society]], August 2000 [http://www-lce.eng.cam.ac.uk/publications/files/tr.1999.12.pdf pdf].
* [http://www.economist.com/science/tq/PrinterFriendly.cfm?Story_ID=1841108 "The sentient office is coming"], [[The Economist]].

===See Also===
*[[Ubiquitous computing|Ubiquitous Computing]]
*[[Pervasive Computing]]
*[[Mobile computing]]

Revision as of 12:58, 18 June 2004

A form of ubiquitous computing which uses sensors to perceive its environment and react accordingly. A common use of the sensors is to construct a world model which allows location-aware or context-aware applications to be constructed.

One famous research prototype of a sentient computing system was the work at AT&T Laboratories, Cambridge (now defunct). It consisted of an ultrasonic indoor location system called the "Active Bats" which provides a location accuracy of about 3cm. The world model was managed via the SPIRIT database, using CORBA to access information and spatial indexing to deliver high-level events such as "Alice has entered the kitchen" to listening context-aware applications. The research continues at the Laboratory for Communication Engineering at the University of Cambridge.

Some example applications of the system include:

  • A "follow-me phone" which would cause the telephone nearest the recipient to ring.
  • Teleporting desktops via VNC just by clicking their Active Bat near the computer.
  • Spatial buttons which were activated by clicking the Active Bat at a particular spot (such as a poster).
  • Measuring and surveying buildings.
  • Location-Aware Games

References

See Also