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Super Cauldron: Difference between revisions

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Game was available on the Amstrad CPC too. (screenshots for proof: http://www.cpc-power.com/index.php?page=detail&num=2119)
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==Credits==
==Credits==
The game credits list four people who contributed to its development.
The Amiga version of the game credits list four people who contributed to its development.
*Coder: [[Vincent Berthelot]], Elmar Krieger (Amstrad CPC)
*Coder: [[Vincent Berthelot]]
*Graphics: [[Didier Carrère]], [[Françis Fournier]]
*Graphics: [[Didier Carrère]], [[Françis Fournier]]
*Musician: [[Grégory Makles]]
*Musician: [[Grégory Makles]]

The Amstrad CPC version was coded by Elmar Krieger.


==Reception==
==Reception==

Revision as of 11:12, 28 June 2011

Developer(s)Titus Software
Publisher(s)Titus Software
Designer(s)Vincent Berthelot
Platform(s)Amiga, MS-DOS, Amstrad CPC
Release1992, 1993
Genre(s)Platformer - Scrolling Screen
Mode(s)Single-player

Super Cauldron is a scrolling platform video game released by Titus Software in 1993.

Gameplay

Zmira, a brave little witch, must cross three worlds, free people that have been enslaved by the evil sorcerer, look for lost magical powers and spells and destroy the evil sorcerer in his haunted castle. [1]

Credits

The Amiga version of the game credits list four people who contributed to its development.

The Amstrad CPC version was coded by Elmar Krieger.

Reception

Reviews were greatly mixed between magazine reviews of the game upon its release.

References

  1. ^ From the cover of the game's box
  2. ^ July 1993 issue of CU Amiga, page 62
  3. ^ Amiga Format, Issue 49, August 1993, p.86
  4. ^ Amiga Joker, January 1993, p.34
  5. ^ Amiga Action issue 47 (Aug 1993)
  6. ^ Amiga Computing issue 63 (Aug 1993)
  7. ^ Amiga Power issue 27 (Jul 1993)
  8. ^ The One Amiga issue 57 (Jun 1993)
  9. ^ The One Amiga issue 70 (Jul 1994)
  10. ^ Amstrad Action issue 93 (Jun 1993)