Champion Boxing: Difference between revisions
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|publisher = [[Sega]] |
|publisher = [[Sega]] |
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|designer = [[Yu Suzuki]]<ref name="gccx">[[Retro Game Master|GameCenter CX]] - 2nd Season, Episode 13. Retrieved on 2009-04-04</ref> |
|designer = [[Yu Suzuki]]<ref name="gccx">[[Retro Game Master|GameCenter CX]] - 2nd Season, Episode 13. Retrieved on 2009-04-04</ref> |
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|artist = [[Rieko Kodama]] |
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|release = <sup>[[Arcade game|ARC]]</sup>1984<ref name=KLOV/> <br><sup>[[Sega SG-1000|SG1000]]</sup>1984<ref name=GameSpy/> |
|release = <sup>[[Arcade game|ARC]]</sup>1984<ref name=KLOV/> <br><sup>[[Sega SG-1000|SG1000]]</sup>1984<ref name=GameSpy/> |
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|genre = [[Boxing]], [[Sports game|Sports]], [[Fighting game|Fighting]] |
|genre = [[Boxing]], [[Sports game|Sports]], [[Fighting game|Fighting]] |
Revision as of 04:15, 30 May 2012
Champion Boxing (チャンピオンボクシング, "Boxing Champion") is a 1984 boxing sports arcade game developed and published by Sega for the arcades,[1] and later ported to the Sega SG-1000 the following year,[2] only in Japan and Europe. It was Sega-AM2 founder and leader Yu Suzuki's debut creation.[3] In 1985, a successor of Yu Suzuki's Champion Boxing titled Champion Pro Wrestling was released in the arcades, and ported to the SG-1000 and the MSX home computer the same year. However, this is a professional wrestling game instead of a boxing game.
References
- ^ a b Champion Boxing at the Killer List of Videogames
- ^ a b Champion Boxing, GameSpy
- ^ a b c GameCenter CX - 2nd Season, Episode 13. Retrieved on 2009-04-04