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| platforms = [[Amiga]], [[Amstrad CPC]], [[Atari ST]], [[Commodore 64]], [[ZX Spectrum]]
| platforms = [[Amiga]], [[Amstrad CPC]], [[Atari ST]], [[Commodore 64]], [[ZX Spectrum]]
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'''''Butcher Hill''''' is an [[action game]] developed and published by [[Gremlin Graphics]] in [[1989 in video gaming|1989]]. In this game, the player controls a team of 5 soldiers who have to survive in the jungle and kill as many enemies as possible. In the first part, the player’s team is in a boat on a river with lots of rocks, mines and enemy fighters trying to sink it. If there is at least one remaining soldier at the end of the first part, the player enters the second part, a simulated 3D view he has to evolve{{Clarify|date=June 2012}} in the jungle, shooting enemy soldiers and evading mines.
'''''Butcher Hill''''' is an [[action game]] developed and published by [[Gremlin Graphics]] in [[1989 in video gaming|1989]]. In this game, the player controls a team of 5 soldiers who have to survive in the jungle and kill as many enemies as possible. In the first part, the player’s team is in a boat on a river with lots of rocks, mines and enemy fighters trying to sink it. If there is at least one remaining soldier at the end of the first part, the player enters the second part, a simulated 3D view of the jungle, shooting enemy soldiers and evading mines.


[[Image:Butcher Hill-1.png|left|thumb]]
[[Image:Butcher Hill-1.png|left|thumb]]

Revision as of 17:59, 14 October 2015

Butcher Hill
File:Butcher Hill.png
Developer(s)Gremlin Graphics
Publisher(s)Gremlin Graphics
Designer(s)Steph, Blizard, Andy
Platform(s)Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Release1989
Genre(s)Action
Mode(s)Single-player

Butcher Hill is an action game developed and published by Gremlin Graphics in 1989. In this game, the player controls a team of 5 soldiers who have to survive in the jungle and kill as many enemies as possible. In the first part, the player’s team is in a boat on a river with lots of rocks, mines and enemy fighters trying to sink it. If there is at least one remaining soldier at the end of the first part, the player enters the second part, a simulated 3D view of the jungle, shooting enemy soldiers and evading mines.