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==External links==
==External links==
*{{official website|http:http://www.ablegamers.org}}
*{{official website|http://www.ablegamers.org}}
*http://www.ablegamers.com/
*http://www.ablegamers.com/
*http://www.includification.com
*http://www.includification.com

Revision as of 00:58, 24 August 2013

AbleGamers Foundation
Founded2004
FounderMark Barlet and Stephanie Walker
TypePublic Charity
FocusGamers with Disabilities
Area served
Internationally
Members2000
Key people
Mark Barlet, Steve Spohn
Employees0
Volunteers5
Websitehttp://www.ablegamers.org

AbleGamers Foundation is a leading nonprofit organization and foundation dedicated to bringing greater accessibility in the video game space[1] so people with disabilities can gain a greater quality of life through developing a rich social life that gaming can bring.[2] The AbleGamers Foundation promotes open dialog, education, research and funding grants[3] in the area of accessibility. Ablegamers.com is a website run by the AbleGamers Foundation that specifically caters to the game accessibility community.

The AbleGamers Foundation is working with Evil Controllers to design accessible peripherals for disabled gamers[4]

The Ablegamers Foundation participated on a prestigious panel discussion[5] sponsored by the IGDA (International Game Developers Association) - Game Access Special Interest Group at the March 2011 PAX Penny Arcade Expo and festival for video game players with symposia for video gamers developers. The panel discussion topic was "How We Use Games to Make Life Better for Others".

Mark Barlet, President AbleGamers received the 2012 American Association of People with Disabilities Hearne Leadership Award for his work at AbleGamers [6]

In 2013 AbleGamers won a MS Society Da Vinci Awards for the Includification [7] - A Practical Guide to Game Accessibility, the first time the award had ever been given to a document and concept, not a product. AbleGamers also won the LEO Award, the 'People's Choice'

The AbleGamers Foundation was granted 501(c)(3) nonprofit public charity status in 2009.

References

  1. ^ Schuster, Shawn (2009-04-09). "Do Developers Consider Disabled Gamers Enough". Massively by Joystiq. Retrieved December 2011. {{cite web}}: Check date values in: |accessdate= (help)
  2. ^ Adams, Paul (2011-07-14). "Gamers With Disabilities Battle Indifferent Industry". Wired Magazine. Retrieved December 2011. {{cite web}}: Check date values in: |accessdate= (help)
  3. ^ "The AbleGamers Veterans AT Grants 2011". The AbleGamers Foundation. 2011-01-01. Retrieved December 2011. {{cite web}}: Check date values in: |accessdate= (help)
  4. ^ Fletcher, JC (2011-06-24). "'Adroit' controller line to make games more accessible". Massively by Joystiq. Retrieved December 2011. {{cite web}}: Check date values in: |accessdate= (help)
  5. ^ "Gamers Doing Good. – How We use Games to Make Life Better for Others - Panel Discussion at PAX March 11, 2011". (IGDA)International Game Developers Association. Retrieved February 2011. {{cite web}}: Check date values in: |accessdate= (help)
  6. ^ "Meet the 2012 Hearne Leadership Award Winners". AAPD. March 2012.
  7. ^ "da Vinci Award Winners announced at gala April 11, 2013". National MS Society. April 2013.