City of Thieves (gamebook): Difference between revisions
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{{About|the Fighting Fantasy gamebook|other uses|City of Thieves (disambiguation){{!}}City of Thieves}} |
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{{Infobox book |
{{Infobox book |
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| name = City of Thieves |
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== Plot == |
== Plot == |
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''City of Thieves'' is a fantasy scenario in which the hero is retained by the village of Silverton to save them from Zambar Bone, lord of the undead; to do this, the hero must first travel to Port Blacksand to enlist the aid of the magician Nicodemus.<ref name="HW">{{cite book|last=Schick |first=Lawrence|authorlink=Lawrence Schick|title=Heroic Worlds: A History and Guide to Role-Playing Games|publisher=Prometheus Books |year=1991|isbn=0-87975-653-5|page=366}}</ref> |
''City of Thieves'' is a fantasy scenario in which the hero is retained by the village of Silverton to save them from Zambar Bone, lord of the undead; to do this, the hero must first travel to Port Blacksand to enlist the aid of the magician Nicodemus.<ref name="HW">{{cite book|last=Schick |first=Lawrence|authorlink=Lawrence Schick|title=Heroic Worlds: A History and Guide to Role-Playing Games|publisher=Prometheus Books |year=1991|isbn=0-87975-653-5|page=366}}</ref> |
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{{Quote|''Terror stalks the night as Zanbar Bone and his bloodthirsty Moon Dogs hold the prosperous town of Silverton to ransom. YOU are an adventurer, and the merchants of Silverton turn to you in their hour of need.''<br><br>''Your mission takes you along dark, twisting streets where thieves, vagabonds and creatures of the night lie in wait to trap the unwary traveller. And beyond lies the most fearsome adventure of them all – the tower stronghold of the infamous Zanbar Bone!''}} |
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The player takes the role of an adventurer on a quest to find and stop the powerful Night Prince Zanbar Bone, a being whose minions are terrorizing a local town. Hired by a desperate mayor, the player must as the adventurer journey to the dangerous [[city-state]] of Port Blacksand (the "City of Thieves"), and find the wizard Nicodemus, who apparently knows of Bone's one weakness. What follows is a series of challenges as the player must locate certain key items, escape Port Blacksand and eventually confront Bone. |
The player takes the role of an adventurer on a quest to find and stop the powerful Night Prince Zanbar Bone, a being whose minions are terrorizing a local town. Hired by a desperate mayor, the player must as the adventurer journey to the dangerous [[city-state]] of Port Blacksand (the "City of Thieves"), and find the wizard Nicodemus, who apparently knows of Bone's one weakness. What follows is a series of challenges as the player must locate certain key items, escape Port Blacksand and eventually confront Bone. |
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==References== |
==References== |
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{{reflist}} |
{{reflist}} |
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==External links== |
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*[http://www.fightingfantasygamebooks.com/ ''Fighting Fantasy'' Gamebooks] - the official website |
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* [http://www.iconbooks.co.uk/wizard/ ''Wizard Books''] - the Publisher's site |
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[[Category:1983 books|City of Thieves]] |
[[Category:1983 books|City of Thieves]] |
Revision as of 10:09, 19 September 2014
File:Ff5wizard.jpg | |
Author | Ian Livingstone[1] |
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Illustrator | Iain McCaig |
Cover artist |
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Series | Fighting Fantasy
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Genre | Fantasy Location: Port Blacksand, Allansia, Titan |
Publication date | |
ISBN | [[Special:BookSources/%7F%27%22%60UNIQ--templatestyles-00000009-QINU%60%22%27%7F%3Cdiv+class%3D%22plainlist%22%3E%3Cul%3E%3Cli%3EPuffin%3A+ISBN+0-14-031645-0%3C%2Fli%3E%3Cli%3EWizard%3A+ISBN+1-84046-397-X%3C%2Fli%3E%3C%2Ful%3E%3C%2Fdiv%3E |
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City of Thieves is a single-player adventure gamebook written by Ian Livingstone and illustrated by Iain McCaig. Originally published by Puffin Books in 1983, the title is the fifth gamebook in the Fighting Fantasy series. It was later republished by Wizard Books in 2002.
Rules
Plot
City of Thieves is a fantasy scenario in which the hero is retained by the village of Silverton to save them from Zambar Bone, lord of the undead; to do this, the hero must first travel to Port Blacksand to enlist the aid of the magician Nicodemus.[1]
The player takes the role of an adventurer on a quest to find and stop the powerful Night Prince Zanbar Bone, a being whose minions are terrorizing a local town. Hired by a desperate mayor, the player must as the adventurer journey to the dangerous city-state of Port Blacksand (the "City of Thieves"), and find the wizard Nicodemus, who apparently knows of Bone's one weakness. What follows is a series of challenges as the player must locate certain key items, escape Port Blacksand and eventually confront Bone.
Reception
Marcus L. Rowland reviewed City of Thieves for the January 1984 issue of White Dwarf, rating the title 8 out of a possible 10. According to Rowland, "Most encounters in the city are potentially lethal, several being no-win situations where the best outcome involves injury or loss of money."[2]
See also
References
- ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 366. ISBN 0-87975-653-5.
- ^ Rowland, Marcus (January 1984). "Open Box". White Dwarf (49). Games Workshop: 14–15.