Champion Boxing: Difference between revisions
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|cabinet = Upright, cabaret, and cocktail |
|cabinet = Upright, cabaret, and cocktail |
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|arcade system = |
|arcade system = |
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|cpu= [[Z80]] (@ 3.579545 |
|cpu= [[Z80]] (@ 3.579545 MHz), 60.00 Hz |
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|sound= SN76496 (@ 3.579545 |
|sound= SN76496 (@ 3.579545 MHz) |
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|display= 280 x 210 pixels (Horizontal), 16 colors |
|display= 280 x 210 pixels (Horizontal), 16 colors |
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Revision as of 04:46, 27 March 2015
Champion Boxing (チャンピオンボクシング, "Boxing Champion") is a 1984 boxing sports arcade game developed and published by Sega for the arcades,[1] and later ported to the Sega SG-1000 the following year,[2] only in Japan and Europe. It was Sega-AM2 founder and leader Yu Suzuki's debut creation, along with AM7's Rieko Kodama[3] In 1985, a successor of Champion Boxing titled Champion Pro Wrestling was released in the arcades, and ported to the SG-1000 and the MSX home computer the same year. However, this is a professional wrestling game instead of a boxing game.
References
- ^ a b Champion Boxing at the Killer List of Videogames
- ^ a b Champion Boxing, GameSpy
- ^ a b c GameCenter CX - 2nd Season, Episode 13. Retrieved on 2009-04-04
External links