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'''''Hyperspeed''''' is a [[space combat game|space combat]] [[role-playing video game]] developed by [[MicroProse|MicroProse Software]] in 1991 for [[DOS]], and is a sequel to ''[[Lightspeed (video game)|Lightspeed]]''.
'''''Hyperspeed''''' is a [[space combat game|space combat]] [[role-playing video game]] developed by [[MicroProse|MicroProse Software]] in 1991 for [[DOS]], and is a sequel to ''[[Lightspeed (video game)|Lightspeed]]''.


[[Tommo_Inc.]] purchased the rights to this game and digitally publishes it through its [http://www.retroism.com/ Retroism] brand in 2015.<ref>{{Cite web|url = http://docs.bmcgroup.com/Atari/nysb_1-13-bk-10176_313.pdf|title = Purchase Agreement between Atari, Inc. and Rebellion Developments, Stardock & Tommo|date = 2013-07-22|accessdate = |website = |publisher = [[BMC Group]]|last = |first = }}</ref>
[[Tommo Inc.]] purchased the rights to this game and digitally publishes it through its [http://www.retroism.com/ Retroism] brand in 2015.<ref>{{Cite web|url = http://docs.bmcgroup.com/Atari/nysb_1-13-bk-10176_313.pdf|title = Purchase Agreement between Atari, Inc. and Rebellion Developments, Stardock & Tommo|date = 2013-07-22|accessdate = |website = |publisher = [[BMC Group]]|last = |first = }}</ref>


==Plot==
==Plot==

Revision as of 18:11, 12 October 2015

Hyperspeed
Developer(s)MicroProse Software
Publisher(s)MicroProse Software
Designer(s)Andy Hollis, Sandy Petersen
Platform(s)DOS
Release1991
Genre(s)space combat, role-playing video game
Mode(s)Single player

Hyperspeed is a space combat role-playing video game developed by MicroProse Software in 1991 for DOS, and is a sequel to Lightspeed.

Tommo Inc. purchased the rights to this game and digitally publishes it through its Retroism brand in 2015.[1]

Plot

The object is to locate a suitable home for mankind after the humans have made Earth nearly uninhabitable. The player pilots a vessel with a wide variety of weapons and encounters a variety of aliens; while some are friendly to the player' cause, the player must eliminate the hostile aliens or arrange peace treaties with them to allow the habitation of new worlds. There are four star clusters to explore, each one with its own difficulty level.[2]

Gameplay

Reception

Computer Gaming World stated that "Hyperspeed offers a refreshing change of pace to this genre" and praised its graphics, sound, and storyline.[3] The game was reviewed in 1992 in Dragon #180 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[2]

References

  1. ^ "Purchase Agreement between Atari, Inc. and Rebellion Developments, Stardock & Tommo" (PDF). BMC Group. 2013-07-22.
  2. ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1992). "The Role of Computers". Dragon (180): 57–61. {{cite journal}}: Unknown parameter |lastauthoramp= ignored (|name-list-style= suggested) (help)
  3. ^ Trevana, Stanley (March 1992). ""DOS"ed in Space". Computer Gaming World. p. 56. Retrieved 24 November 2013.