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The '''Interactive Multimedia''' program was created in 2003 at [[The College of New Jersey]]. It is a major that contains three different disciplines: Digital Media, Interactive Computing, and Professional Writing. In [[2006]] these paths were headed by Philip Sanders, Ursula Wolz, and Kim Pearson respectively.
#REDIRECT [[Interactive Multimedia (disambiguation)]]

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'''Definition of Interactive multimedia'''

'''Interactive multimedia''' refers to the use of several media in learning where learners are able to process information through multiple sensory channels including auditory, visual and kinesthetic manipulation. The advantages of interactive multimedia in learning include visualizing abstract and concrete ideas by creating images, diagrams, or animations, reducing cognitive load in learning, facilitating mental representation of external objects, and improving cognitive learning for low spatial ability learners.

Revision as of 16:50, 1 September 2006

The Interactive Multimedia program was created in 2003 at The College of New Jersey. It is a major that contains three different disciplines: Digital Media, Interactive Computing, and Professional Writing. In 2006 these paths were headed by Philip Sanders, Ursula Wolz, and Kim Pearson respectively.



Definition of Interactive multimedia


Interactive multimedia refers to the use of several media in learning where learners are able to process information through multiple sensory channels including auditory, visual and kinesthetic manipulation. The advantages of interactive multimedia in learning include visualizing abstract and concrete ideas by creating images, diagrams, or animations, reducing cognitive load in learning, facilitating mental representation of external objects, and improving cognitive learning for low spatial ability learners.