Web3D Consortium: Difference between revisions
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The Web3D Consortium defines and evolves the X3D royalty-free open standards file format and run-time architecture to represent and communicate 3D scenes. |
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Formerly the VRML Consortium, the '''Web3D Consortium''' is a member-funded industry consortium committed to the creation and deployment of open, royalty-free standards that enable the communication of real-time [[3-D computer graphics|3-dimensional]] (3D) graphics across applications, networks, and [[XML]] web services. The Consortium works closely with the [[ISO]], [[MPEG]] and [[W3C]] standardization bodies to maximize market opportunities for its membership. |
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The development of 3D web-based graphics has evolved from its beginnings as the Virtual Reality Modeling Language (VRML) to Extensible 3D (X3D). Over the last five years, advances in real time graphics and networking technology, and most notably the emergence of the Extensible Markup Language (XML), have heavily influenced the development of the ISO approved, freely available, X3D open standard. X3D embodies best practices in commercial real time graphics within the widely adopted framework of the World Wide Web family of technologies and standards and has no intellectual property restrictions. It provides a system for the storage, retrieval and playback of real time graphics content embedded in applications, all within an open architecture to support a wide array of domains and user scenarios. |
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Web3D applications have been actively pursued by many organizations for quite some time. This community has spearheaded the development of the [[VRML]] 1.0 and 2.0 specifications, which provide the basis for the development of associated applications. The organizations involved in this effort felt that the creation of an open consortium focused exclusively on Web3D would provide the structure necessary to stabilize, standardize, and nurture the technology for the entire community. Today, the Web3D Consortium is utilizing its broad-based industry support to develop the [[X3D]] specification as a successor to VRML for communicating 3D on the web, between applications and across distributed networks and web services. |
Web3D applications have been actively pursued by many organizations for quite some time. This community has spearheaded the development of the [[VRML]] 1.0 and 2.0 specifications, which provide the basis for the development of associated applications. The organizations involved in this effort felt that the creation of an open consortium focused exclusively on Web3D would provide the structure necessary to stabilize, standardize, and nurture the technology for the entire community. Today, the Web3D Consortium is utilizing its broad-based industry support to develop the [[X3D]] specification as a successor to VRML for communicating 3D on the web, between applications and across distributed networks and web services. |
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Related to its educational mission, the Consortium maintains an extensive website of documents and links related to VRML and X3D resources, including plugins and browsers |
Related to its educational mission, the Consortium maintains an extensive website of documents and links related to VRML and X3D resources, including plugins and browsers from many long term members. |
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== More external links == |
== More external links == |
Revision as of 07:28, 14 January 2007
This article contains promotional content. |
The Web3D Consortium defines and evolves the X3D royalty-free open standards file format and run-time architecture to represent and communicate 3D scenes.
The development of 3D web-based graphics has evolved from its beginnings as the Virtual Reality Modeling Language (VRML) to Extensible 3D (X3D). Over the last five years, advances in real time graphics and networking technology, and most notably the emergence of the Extensible Markup Language (XML), have heavily influenced the development of the ISO approved, freely available, X3D open standard. X3D embodies best practices in commercial real time graphics within the widely adopted framework of the World Wide Web family of technologies and standards and has no intellectual property restrictions. It provides a system for the storage, retrieval and playback of real time graphics content embedded in applications, all within an open architecture to support a wide array of domains and user scenarios.
Web3D applications have been actively pursued by many organizations for quite some time. This community has spearheaded the development of the VRML 1.0 and 2.0 specifications, which provide the basis for the development of associated applications. The organizations involved in this effort felt that the creation of an open consortium focused exclusively on Web3D would provide the structure necessary to stabilize, standardize, and nurture the technology for the entire community. Today, the Web3D Consortium is utilizing its broad-based industry support to develop the X3D specification as a successor to VRML for communicating 3D on the web, between applications and across distributed networks and web services.
Related to its educational mission, the Consortium maintains an extensive website of documents and links related to VRML and X3D resources, including plugins and browsers from many long term members.