Jump to content

Web3D: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
rmv - additions without article (nn), ce sort
m ce - sort
Line 6: Line 6:
* [[3DMLW]]
* [[3DMLW]]
* [[A-Frame (VR)]]
* [[A-Frame (VR)]]
* [[Adobe Shockwave]]
* [[Additive Manufacturing File Format]]
* [[Additive Manufacturing File Format]]


* [[Adobe Shockwave]]
* [[Blend4Web]]
* [[Blend4Web]]
* [[Java 3D]]
* [[Java 3D]]

Revision as of 06:55, 3 April 2018

Web3D was initially the idea to fully display and navigate Web sites using 3D. By extension, the term now refers to all interactive 3D content which are embedded into web pages html, and that we can see through a web browser. Modern Web3D pages are commonly powered by WebGL.

Notable formats and tools include:

They are mainly distinguished by five criteria:[citation needed]

  • Simplicity (Automatic Installation, rates facilities already high)
  • Compatibility (Windows, Mac, Unix ..)
  • Quality (Performances, see Frames per second, and indirectly display quality)
  • Interactivity (Depending on the solutions, their programming opportunities, the creators of content have more or less freedom in the creation of interactivity)
  • Standardization (none, "market position", by a standards organization, etc.)

See also

References


  • Paul Festa (2002-02-26). "Bringing 3D to the Web". CNET News.