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== Gameplay ==
== Gameplay ==
[[File:Shadow of the Tomb Raider gameplay.jpg|thumb|250px|left|alt=Screenshot from the game|Lara Croft navigates a trap mechanism.]]
Like its predecessor ''Rise of the Tomb Raider'', the game is an [[action-adventure game|action-adventure]] game played from a [[third-person perspective]]. The game's hub is set to be the largest in the franchise which also reveals the hidden city of [[Paititi]]. Players can participate in side quests and missions and learn about Paititi which provides a richer experience. A new [[barter]] system allows players to trade resources, salvage parts and weapons in Paititi.<ref name="DesGameplay"/><ref name="IGN E3"/> There are numerous adjustments made to gameplay, which is otherwise identical to ''Rise''. The controls for swimming have been completely revised, as Lara is now able to hold her breath underwater for a longer period of time due to the introduction of air pockets. She also gains the ability to [[rappel]] down a cliff using a rope. [[Stealth game|Stealth]] becomes an important part of the game, with Lara being able to disengage from combat when she escapes from enemies' [[line of sight (gaming)|line of sight]]. Like its predecessors, the game allows players to hunt wild animals, craft materials using the resources collected, solve puzzles and explore optional tombs. The game also features more tombs than the previous instalments in the reboot series.<ref name="GIgameplay"/> Players will now have the option to tailor their gameplay experience as exploration, puzzles and combat have their own difficulty settings.<ref name="IGN E3"/> A new Immersion Mode enables players to hear the background conversations of the locals in their native languages, when turned off the conversations are made in the players' chosen voice over language.<ref name="GSgameplay"/>
''Shadow of the Tomb Raider'' is an [[action-adventure game|action-adventure]] game played from a [[third-person perspective]]. The game's hub is set to be the largest in the franchise which also reveals the hidden city of [[Paititi]]. Players can participate in side quests and missions and learn about Paititi which provides a richer experience. A new [[barter]] system allows players to trade resources, salvage parts and weapons in Paititi.<ref name="DesGameplay"/><ref name="IGN E3"/> There are numerous adjustments made to gameplay, which is otherwise identical to ''Rise''. The controls for swimming have been completely revised, as Lara is now able to hold her breath underwater for a longer period of time due to the introduction of air pockets. She also gains the ability to [[rappel]] down a cliff using a rope. [[Stealth game|Stealth]] becomes an important part of the game, with Lara being able to disengage from combat when she escapes from enemies' [[line of sight (gaming)|line of sight]]. Like its predecessors, the game allows players to hunt wild animals, craft materials using the resources collected, solve puzzles and explore optional tombs. The game also features more tombs than the previous instalments in the reboot series.<ref name="GIgameplay"/> Players will now have the option to tailor their gameplay experience as exploration, puzzles and combat have their own difficulty settings.<ref name="IGN E3"/> A new Immersion Mode enables players to hear the background conversations of the locals in their native languages, when turned off the conversations are made in the players' chosen voice over language.<ref name="GSgameplay"/>
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== Premise ==
== Premise ==

Revision as of 14:17, 28 July 2018

Shadow of the Tomb Raider
Promotional artwork featuring Lara Croft in front of a solar eclipse
Developer(s)Eidos Montréal[a]
Publisher(s)Square Enix
SeriesTomb Raider
Platform(s)
Release14 September 2018
Genre(s)Action-adventure
Mode(s)Single-player

Shadow of the Tomb Raider is an upcoming action-adventure video game developed by Eidos Montréal in conjunction with Crystal Dynamics and published by Square Enix. It is the sequel to the 2013 game Tomb Raider and its sequel Rise of the Tomb Raider, and the twelfth entry in the Tomb Raider series. The game is set to release on 14 September 2018 for Microsoft Windows, PlayStation 4 and Xbox One.

Gameplay

Screenshot from the game
Lara Croft navigates a trap mechanism.

Shadow of the Tomb Raider is an action-adventure game played from a third-person perspective. The game's hub is set to be the largest in the franchise which also reveals the hidden city of Paititi. Players can participate in side quests and missions and learn about Paititi which provides a richer experience. A new barter system allows players to trade resources, salvage parts and weapons in Paititi.[3][4] There are numerous adjustments made to gameplay, which is otherwise identical to Rise. The controls for swimming have been completely revised, as Lara is now able to hold her breath underwater for a longer period of time due to the introduction of air pockets. She also gains the ability to rappel down a cliff using a rope. Stealth becomes an important part of the game, with Lara being able to disengage from combat when she escapes from enemies' line of sight. Like its predecessors, the game allows players to hunt wild animals, craft materials using the resources collected, solve puzzles and explore optional tombs. The game also features more tombs than the previous instalments in the reboot series.[5] Players will now have the option to tailor their gameplay experience as exploration, puzzles and combat have their own difficulty settings.[4] A new Immersion Mode enables players to hear the background conversations of the locals in their native languages, when turned off the conversations are made in the players' chosen voice over language.[6]

Premise

The story takes place after the events of Rise of the Tomb Raider. The protagonist Lara Croft is an archaeologist on an expedition to Latin America looking for a Mayan relic which has a connection to her late father.[7] Trinity, a paramilitary organization dedicated to investigating the supernatural, seek the relic to reshape the world.[7][8] During the expedition Lara sets off a Mayan apocalypse and she attempts to save the world.[7][9][10]

Development

Development of Shadow of the Tomb Raider began in 2015.[11] Unlike the previous entries in the Tomb Raider reboot series which were primarily developed by Crystal Dynamics, Eidos Montréal assumed major development duties for Shadow of the Tomb Raider while Crystal Dynamics provided additional development.[1] While the studio had acted in a support role on the previous entries in the rebooted Tomb Raider series, this time Crystal Dynamics transferred into a support role. Similar to their work on the Deus Ex series and Thief, Eidos Montréal first gained a deep understanding of the series' basic elements, then set about building the game using both previous entries and their own design philosophies. Eidos Montréal estimated the game's development costs as between $75 and $100 million, with a separate marketing and promotion budget of $35 million, becoming the studio's largest project at the time. Studio head David Anfossi admitted the scale of the project in the modern gaming market and the need to make a profit. With the costs in mind, Eidos Montreal sought to incorporate experimental elements within multiplayer options to give the game longevity using the emerging "games as a service" trend so the game could provide post-release income and foster a large community.[11]

On 15 March 2018, Square Enix confirmed that a sequel to Rise of the Tomb Raider was in development and scheduled to be released on 14 September 2018 for Microsoft Windows, PlayStation 4 and Xbox One.[12][13][14][15] The Windows version was developed by Nixxes Software, who had worked on several earlier Tomb Raider games for the platform.[2] On the same day, a teaser trailer was released showing Lara Croft in a mountainous environment. The game was revealed on 27 April 2018 with a trailer, screenshots, and a one hour demo to members of the press.[8] A season pass was also announced, which gives players access to seven "paths" which include new narratives, missions, tombs, weapons, outfits and skills.[16]

Notes

  1. ^ Additional work by Crystal Dynamics.[1] Game is ported to Windows by Nixxes Software.[2]

References

  1. ^ a b "Don't expect another big Deus Ex game anytime soon". Eurogamer. Gamer Network. Archived from the original on 31 March 2018. Retrieved 27 April 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  2. ^ a b "We're working on Shadow of the Tomb Raider". Nixxes Software BV. 30 April 2018. Archived from the original on 13 May 2018. Retrieved 13 May 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  3. ^ Moyse, Chris (23 July 2018). "New video reveals Shadow of the Tomb Raider's hub world". Destructoid. Archived from the original on 25 July 2018. Retrieved 25 July 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  4. ^ a b Sanchez, Miranda (29 June 2018). "E3 2018: Shadow of the Tomb Raider Looks To Make Exploration And Puzzles More Meaningful". IGN. Retrieved 2 July 2018.
  5. ^ Favis, Elise (27 April 2018). "Six Things We Learned While Playing Shadow Of The Tomb Raider". Game Informer. Archived from the original on 28 April 2018. Retrieved 28 April 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  6. ^ Makuch, Eddie (24 July 2018). "E3 2018: Shadow Of The Tomb Raider's Immersion Mode Lets You Hear Background Conversations In Native Languages". GameSpot. Archived from the original on 24 July 2018. Retrieved 24 July 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  7. ^ a b c Axon, Samuel. "Shadow of the Tomb Raider hands-on: It's the end of the world and Lara does not feel fine". Arstechnica. WIRED Media Group. Archived from the original on 27 April 2018. Retrieved 27 April 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  8. ^ a b Gray, Kate; Boyle, Emma. "Shadow of the Tomb Raider release date, news and trailers". www.techradar.com. Future plc. Archived from the original on 16 March 2018. Retrieved 27 April 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  9. ^ "Tomb Raider - Game Info". www.tombraider.com. Square Enix Limited. Archived from the original on 28 April 2018. Retrieved 27 April 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  10. ^ Cabral, Matt. "How 'Shadow of the Tomb Raider' is Staying Out of its Predecessors' Shadow". Variety. Penske Business Media, LLC. Archived from the original on 27 April 2018. Retrieved 27 April 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  11. ^ a b Dring, Christopher (11 May 2018). "Eidos Montreal: "We have to try new models for single-player games"". GamesIndustry.biz. Gamer Network. Archived from the original on 11 May 2018. Retrieved 12 May 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  12. ^ "Shadow of the Tomb Raider Officially Announced". IGN. 15 March 2018. Archived from the original on 15 March 2018. Retrieved 15 March 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  13. ^ Frank, Allegra (14 March 2018). "Shadow of the Tomb Raider reveal incoming — but source code leaks the details". Polygon. Archived from the original on 15 March 2018. Retrieved 15 March 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  14. ^ Good, Owen S. (15 March 2018). "Shadow of the Tomb Raider trailer teases a trip to Mayan pyramids". Polygon. Archived from the original on 15 March 2018. Retrieved 15 March 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  15. ^ Schreier, Jason. "Shadow of the Tomb Raider Will Be Out This Fall [Update: Trailer]". Kotaku. Archived from the original on 14 March 2018. Retrieved 15 March 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  16. ^ "Season Pass". www.tombraider.com. Square Enix Limited. Archived from the original on 27 April 2018. Retrieved 27 April 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)