Jump to content

Éric Chahi: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
m Fix misspelling found by Wikipedia:Typo Team/moss – you can help!
Line 18: Line 18:


==Career==
==Career==
Éric Chahi started programming on [[Oric Atmos]] and [[Amstrad]] during 1983 for the company [[Loriciels]]. He then utilized his talents on platforms such as [[Atari ST]] and [[Amiga]] with games such as ''Jeanne d'Arc'' and ''Voyage au centre de la Terre'' published by Chip. In 1989 Éric Chahi quit Chip to join [[Delphine Software International]] to work on the graphics for ''[[Future Wars]]'', a game designed by [[Paul Cuisset]]. Then, over a period of two years, Chahi developed ''[[Another World (video game)|Another World]]'' (released in 1991) entirely on his own, from the story to the box artwork, only solliciting help for the music score; later that game received much critical acclaim for its atmosphere and minimalism, and went on to be considered as a [[Cult following|cult classic]].
Éric Chahi started programming on [[Oric Atmos]] and [[Amstrad]] during 1983 for the company [[Loriciels]]. He then utilized his talents on platforms such as [[Atari ST]] and [[Amiga]] with games such as ''Jeanne d'Arc'' and ''Voyage au centre de la Terre'' published by Chip. In 1989 Éric Chahi quit Chip to join [[Delphine Software International]] to work on the graphics for ''[[Future Wars]]'', a game designed by [[Paul Cuisset]]. Then, over a period of two years, Chahi developed ''[[Another World (video game)|Another World]]'' (released in 1991) entirely on his own, from the story to the box artwork, only soliciting help for the music score; later that game received much critical acclaim for its atmosphere and minimalism, and went on to be considered as a [[Cult following|cult classic]].


After leaving Delphine, Chahi founded Amazing Studio and became one of several designers that were working there on ''[[Heart of Darkness (video game)|Heart of Darkness]]'', an initially ambitious side-scrolling game. It suffered numerous delays, and was in development for six years.<ref>{{cite news|last=Hickman |first=Sam |title=One Man and His Dog|work=[[Sega Saturn Magazine]]|issue=8|publisher=[[Emap International Limited]]|date=June 1996|pages=36–42}}</ref> When Infogrames finally published it in 1998, it was moderately received by critics due to short length and by-then dated graphical resolution, though the graphics of the [[PlayStation]] port were praised.
After leaving Delphine, Chahi founded Amazing Studio and became one of several designers that were working there on ''[[Heart of Darkness (video game)|Heart of Darkness]]'', an initially ambitious side-scrolling game. It suffered numerous delays, and was in development for six years.<ref>{{cite news|last=Hickman |first=Sam |title=One Man and His Dog|work=[[Sega Saturn Magazine]]|issue=8|publisher=[[Emap International Limited]]|date=June 1996|pages=36–42}}</ref> When Infogrames finally published it in 1998, it was moderately received by critics due to short length and by-then dated graphical resolution, though the graphics of the [[PlayStation]] port were praised.

Revision as of 01:50, 16 May 2019

Eric Chahi
Eric Chahi at the 2011 Utopiales
Born (1967-10-21) October 21, 1967 (age 57)
NationalityFrench
OccupationVideo game designer
Known forAnother World, Heart of Darkness

Éric Chahi (born October 21, 1967) is a French computer game designer best known as the creator of Another World (also known as Out of This World in North America) and Heart of Darkness.[1]

Career

Éric Chahi started programming on Oric Atmos and Amstrad during 1983 for the company Loriciels. He then utilized his talents on platforms such as Atari ST and Amiga with games such as Jeanne d'Arc and Voyage au centre de la Terre published by Chip. In 1989 Éric Chahi quit Chip to join Delphine Software International to work on the graphics for Future Wars, a game designed by Paul Cuisset. Then, over a period of two years, Chahi developed Another World (released in 1991) entirely on his own, from the story to the box artwork, only soliciting help for the music score; later that game received much critical acclaim for its atmosphere and minimalism, and went on to be considered as a cult classic.

After leaving Delphine, Chahi founded Amazing Studio and became one of several designers that were working there on Heart of Darkness, an initially ambitious side-scrolling game. It suffered numerous delays, and was in development for six years.[2] When Infogrames finally published it in 1998, it was moderately received by critics due to short length and by-then dated graphical resolution, though the graphics of the PlayStation port were praised.

Chahi disappeared from the game industry for some years, but returned to making games with Ubisoft in the 2010s.[3] In April 2005 he released a free Game Boy Advance version of Another World. It was created in collaboration with a programmer named Cyril Cogordan, who originally started it as a fan project. It can be played by using a GBA flash cartridge or emulator.

A version of Another World for mobile phones was made with the help of developer Magic Productions and commercially released in 2005. On April 14, 2006, Chahi and Magic Productions released an updated PC version of Another World. It features higher resolution graphics and runs on modern versions of Windows. This HD version was ported to Xbox One, PlayStation 3, PlayStation 4, PS Vita, 3DS and Wii U in June 2014 as a 20th anniversary edition.

On June 14, 2010, a trailer for Chahi's new game, named From Dust was shown at E3 2010. The game was released on July 27, 2011 on Xbox Live Arcade as part of the 2011 Summer of Arcade,[4] is described as a mix between Populous and Black and White.[5] It was also released on the PC later on August 17, 2011 and later was released for the Chrome web browser.

In December 2012, his game Another World was added to collection of the New York Museum of Modern Art. [6]

In November 2014, he made a 3D Interactive Lava Simulator for the Volcano Museum La Cité du Volcan on Réunion Island near Madagascar.[7].

In 2016, he created the indie video game studio Pixel Reef in Montpellier, France to work on a new title Paper Beast, a title set to be released on PlayStation VR in 2019 and PlayStation 4 in 2020. This project came out of the work he did for the Réunion Volcano Museum while studying the island's Piton de la Fournaise volcano for these simulations, working alongside programmer François Sahy. During their work, the volcano erupted, which they were able to eyewitness directly, giving them many more details for their simulation. When the project was completed, Chahi developed ideas around the volcano work for a virtual reality game, where the landscape and creatures within it, represented by origami-like forms purported created out of the landscape of Big Data, with procedural behavior. Chahi started Pixel Reef, along with Sahy and two others after the museum project was finished to work on this game, and as of 2019, the team now numbers 16.[8][9]

Games

References

  1. ^ Premiere 2007 p. 117 "Quinze ans plus tard, Éric Chahi revient sur son projet, devenu, avec le temps, une référence."
  2. ^ Hickman, Sam (June 1996). "One Man and His Dog". Sega Saturn Magazine. No. 8. Emap International Limited. pp. 36–42.
  3. ^ Freeman, Will (January 25, 2012). "Inside Ubisoft Montpellier: A Ray of light". develop-online.net. Retrieved February 6, 2012. It was at Ubisoft Montpellier that [...] where Another World creator Eric Chahi chose to step out from several years in the development wilderness to create From Dust.
  4. ^ "Beat the heat with Summer of Arcade". Microsoft. Retrieved 2011-07-20.
  5. ^ Luke Plunkett. "Another World Creator Back With A New Game: Project Dust". Kotaku.
  6. ^ https://www.moma.org/explore/inside_out/2012/11/29/video-games-14-in-the-collection-for-starters/
  7. ^ https://www.museesreunion.re/laciteduvolcan/simulateur-d-eruption
  8. ^ Plunkett, Luke (April 10, 2019). "Another World Creator Éric Chahi Is Back With A PS4 VR Game". Kotaku. Retrieved April 10, 2019.
  9. ^ https://www.cnc.fr/jeu-video/actualites/eric-chahi---javais-envie-de-creer-un-rythme-cinematographique-pour-another-world_932601
  10. ^ "Ubisoft E3 2010 Press Conference". Ubisoft E3 2010. 2010-06-14. Retrieved 2010-06-14.
  11. ^ "From Dust". Facebook. Retrieved 2012-01-31.
  12. ^ "'From Dust' Tech Demo is Phenomenal".
  13. ^ Peter Moors - Music and Game: Perspectives on a Popular Alliance 2013 p129 ISBN 3531189131 "... at least in this respect, be compared to other 'sandbox' titles such as Peter Molyneux's Black & White (2001) and Éric Chahi's From Dust (2011)."