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'''Todd Jason Replogle''' (born 1969){{Citation needed|date=May 2020}} is an American [[video game programmer]] best known as the co-creator of the ''[[Duke Nukem]]'' series. He wrote six 2D action games for MS-DOS released as [[shareware]] by Apogee Software between 1990 and 1993. This included ''Duke Nukem'' and ''Duke Nukem II'', which were side-scrolling [[platform game]]s.
'''Todd Jason Replogle''' (born 1969){{Citation needed|date=May 2020}} is an American [[video game programmer]] best known as the co-creator of the ''[[Duke Nukem]]'' series. He wrote six 2D action games for MS-DOS released as [[shareware]] by Apogee Software between 1990 and 1993. This included ''Duke Nukem'' and ''Duke Nukem II'', which were side-scrolling [[platform game]]s.


Replogle worked as a programmer on a larger team of developers for ''[[Duke Nukem 3D]]'', published in 1996. One of the first major 2.5D games following ''[[Doom (1993 video game)|Doom]]'', it used the [[Build (game engine)|Build engine]] by Ken Silverman.
Replogle worked as a programmer on a small team of developers for ''[[Duke Nukem 3D]]'', published in 1996. One of the first major 2.5D games following ''[[Doom (1993 video game)|Doom]]'', it used the [[Build (game engine)|Build engine]] by Ken Silverman.


After ''Duke Nukem 3D'', Replogle started some technical experimentation into what would later become ''[[Duke Nukem Forever]]''. He retired from the gaming industry in 1997.<ref>[https://web.archive.org/web/20051214232854/http://www.thatstrife.com/interviews/toddreplogle.asp Interview With Todd Replogle] (archived)</ref> The last game Replogle was known to be working on was called "Mr. Fist". This was something he showed to 3D Realms, but it was never published. <ref>[http://forums.3drealms.com/vb/showthread.php?p=288023#post288023 3D Realms Corporate forum post]</ref>
After ''Duke Nukem 3D'', Replogle started some technical experimentation into what would later become ''[[Duke Nukem Forever]]''. He retired from the gaming industry in 1997.<ref>[https://web.archive.org/web/20051214232854/http://www.thatstrife.com/interviews/toddreplogle.asp Interview With Todd Replogle] (archived)</ref> The last game Replogle was known to be working on was called "Mr. Fist". This was something he showed to 3D Realms, but it was never published. <ref>[http://forums.3drealms.com/vb/showthread.php?p=288023#post288023 3D Realms Corporate forum post]</ref>

Revision as of 16:41, 3 May 2020

Replogle and wife Malisa at Doi Inthanon National Park in Thailand (2008).

Todd Jason Replogle (born 1969)[citation needed] is an American video game programmer best known as the co-creator of the Duke Nukem series. He wrote six 2D action games for MS-DOS released as shareware by Apogee Software between 1990 and 1993. This included Duke Nukem and Duke Nukem II, which were side-scrolling platform games.

Replogle worked as a programmer on a small team of developers for Duke Nukem 3D, published in 1996. One of the first major 2.5D games following Doom, it used the Build engine by Ken Silverman.

After Duke Nukem 3D, Replogle started some technical experimentation into what would later become Duke Nukem Forever. He retired from the gaming industry in 1997.[1] The last game Replogle was known to be working on was called "Mr. Fist". This was something he showed to 3D Realms, but it was never published. [2]

Personal life

Replogle graduated from Soquel High School in Soquel, California as a member of the class of 1987. He lives with his wife and son Tyler in Chonburi, Thailand.

Games

References