Fight Night Round 4: Difference between revisions
Citation bot (talk | contribs) Add: journal. Removed parameters. Some additions/deletions were actually parameter name changes. | You can use this bot yourself. Report bugs here. | Suggested by Abductive | Category:2009 video games | via #UCB_Category 702/946 |
m Task 18 (cosmetic): eval 30 templates: hyphenate params (45×); |
||
Line 7: | Line 7: | ||
|designer = |
|designer = |
||
|engine = |
|engine = |
||
|released = {{Video game release|NA|June 23, 2009|EU|June 26, 2009<ref>{{cite web|author=Ellie Gibson |url=http://www.eurogamer.net/articles/get-early-access-to-fight-night-4-demo |title=Get early access to Fight Night 4 demo |website=[[Eurogamer]] |date=May 12, 2009 | |
|released = {{Video game release|NA|June 23, 2009|EU|June 26, 2009<ref>{{cite web|author=Ellie Gibson |url=http://www.eurogamer.net/articles/get-early-access-to-fight-night-4-demo |title=Get early access to Fight Night 4 demo |website=[[Eurogamer]] |date=May 12, 2009 |access-date=November 3, 2010}}</ref>|AU|July 2, 2009|JP|January 28, 2010}}'''Windows Mobile'''<br />{{vgrelease|NA|September 22, 2009}}'''BlackBerry'''<br />{{vgrelease|NA|October 23, 2009}} |
||
|genre = [[Sports game|Sports]] |
|genre = [[Sports game|Sports]] |
||
|modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] |
|modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] |
||
|platforms = [[PlayStation 3]]<br /> [[Xbox 360]]<br /> [[Windows Mobile]]<br />[[BlackBerry]] |
|platforms = [[PlayStation 3]]<br /> [[Xbox 360]]<br /> [[Windows Mobile]]<br />[[BlackBerry]] |
||
}} |
}} |
||
'''''Fight Night Round 4''''' is a [[boxing]] video game developed by [[EA Sports]]. It is the sequel to ''[[Fight Night Round 3]]'', released in 2006. It was released in 2009 for the [[PlayStation 3]], [[Xbox 360]], [[Windows Mobile]] and [[BlackBerry]].<ref name="easports1">{{cite web |url=http://fightnight.easports.com/home.action |title=FIGHT NIGHT Round 4 |publisher=[[Electronic Arts]] | |
'''''Fight Night Round 4''''' is a [[boxing]] video game developed by [[EA Sports]]. It is the sequel to ''[[Fight Night Round 3]]'', released in 2006. It was released in 2009 for the [[PlayStation 3]], [[Xbox 360]], [[Windows Mobile]] and [[BlackBerry]].<ref name="easports1">{{cite web |url=http://fightnight.easports.com/home.action |title=FIGHT NIGHT Round 4 |publisher=[[Electronic Arts]] |archive-url=https://web.archive.org/web/20101013181256/http://fightnight.easports.com/home.action |archive-date=October 13, 2010 |url-status=dead |access-date=February 27, 2016}}</ref> The game's featured boxers are [[Muhammad Ali]] and [[Mike Tyson]].<ref name="Game Cover">{{cite web|author=Nate Ahearn |url=http://www.ign.com/articles/2009/03/09/tyson-and-ali-on-fight-night-round-4-cover |title=Tyson and Ali on Fight Night Round 4 Cover |website=[[IGN]] |date=March 9, 2009 |access-date=February 27, 2016}}</ref> It contains 48 licensed boxers<ref>{{cite web|url=http://fightnight.easports.com/boxers.action?version=fightnightround4 |title=FIGHT NIGHT Round 4 Boxers |publisher=Electronic Arts |archive-url=https://web.archive.org/web/20090406044619/http://fightnight.easports.com/boxers.action?version=fightnightround4 |archive-date=April 6, 2009 |url-status=dead |access-date=February 27, 2016}}</ref> as well as several new modes, such as Legacy mode.<ref name="Legacy">{{cite web |author=Nate Ahearn |url=http://www.ign.com/articles/2009/06/15/fight-night-round-4-legacy-mode-revealed |title=Fight Night Round 4: Legacy Mode Revealed |website=IGN |date=June 15, 2009 |access-date=February 27, 2016}}</ref> |
||
==Marketing== |
==Marketing== |
||
Line 19: | Line 19: | ||
On May 14, 2009, a demo of the game was made available to those that had pre-ordered the game from [[GameStop]], although it was made available for everyone to download later that month via [[Xbox Live]] or [[PlayStation Network]]. The demo features a three-round exhibition match between [[Ricky Hatton]] and [[Manny Pacquiao]] in the wake of their [[Ricky Hatton vs. Manny Pacquiao|fight on May 2, 2009]]. A tutorial mode is also accessible at the beginning of the demo, which is featured in the final release. |
On May 14, 2009, a demo of the game was made available to those that had pre-ordered the game from [[GameStop]], although it was made available for everyone to download later that month via [[Xbox Live]] or [[PlayStation Network]]. The demo features a three-round exhibition match between [[Ricky Hatton]] and [[Manny Pacquiao]] in the wake of their [[Ricky Hatton vs. Manny Pacquiao|fight on May 2, 2009]]. A tutorial mode is also accessible at the beginning of the demo, which is featured in the final release. |
||
On August 27, 2009, a new updated demo was released. It now features a ten-round exhibition match between [[Muhammad Ali]] and [[Mike Tyson]], in addition to the previous Hatton vs. Pacquiao match. It also features the return of the classic control scheme for the game where players can use the controller buttons for most controls instead of the right analog stick. This control scheme was originally in all previous Fight Night games, and it was brought into Fight Night Round 4 after fans were complaining about using the new control scheme and sufferings form clusters.<ref>{{cite web |author=Tim MaCdonald |url=http://www.incgamers.com/News/18291/new-fear-2fight-night-round-4-doc-demos-online |title=New FEAR 2/Fight Night Round 4 DLC Demos Online |publisher=NigHtmares |date=August 27, 2009 | |
On August 27, 2009, a new updated demo was released. It now features a ten-round exhibition match between [[Muhammad Ali]] and [[Mike Tyson]], in addition to the previous Hatton vs. Pacquiao match. It also features the return of the classic control scheme for the game where players can use the controller buttons for most controls instead of the right analog stick. This control scheme was originally in all previous Fight Night games, and it was brought into Fight Night Round 4 after fans were complaining about using the new control scheme and sufferings form clusters.<ref>{{cite web |author=Tim MaCdonald |url=http://www.incgamers.com/News/18291/new-fear-2fight-night-round-4-doc-demos-online |title=New FEAR 2/Fight Night Round 4 DLC Demos Online |publisher=NigHtmares |date=August 27, 2009 |archive-url=https://web.archive.org/web/20090829065817/http://www.incgamers.com/News/18291/new-fear-Wright-night-round-4-dlc-demos-online |archive-date=August 29, 2009 |url-status=dead |access-date=February 27, 2016}}</ref> |
||
===Downloadable Content=== |
===Downloadable Content=== |
||
On July 27, 2009, the first piece of downloadable content for ''Fight Night Round 4'' was released. It is free of charge, and includes a new training gym, new gameplay sliders, new equipment and an alternate version of [[Sugar Ray Leonard]]. |
On July 27, 2009, the first piece of downloadable content for ''Fight Night Round 4'' was released. It is free of charge, and includes a new training gym, new gameplay sliders, new equipment and an alternate version of [[Sugar Ray Leonard]]. |
||
Additional trunks, gloves and shorts were released along with face button control support in a free update at the end of August.<ref>{{cite web |author=Jim Reilly |url=http://www.ign.com/articles/2009/08/12/fight-night-round-4-getting-first-boxer-pack |title=Fight Night Round 4 Getting First Boxer Pack |website=IGN |date=August 12, 2009 | |
Additional trunks, gloves and shorts were released along with face button control support in a free update at the end of August.<ref>{{cite web |author=Jim Reilly |url=http://www.ign.com/articles/2009/08/12/fight-night-round-4-getting-first-boxer-pack |title=Fight Night Round 4 Getting First Boxer Pack |website=IGN |date=August 12, 2009 |access-date=February 27, 2016}}</ref> |
||
The next piece of downloadable content, the Boxer Pack, contained [[Oscar De La Hoya]], [[Vitali Klitschko]] and [[Wladimir Klitschko]], as well as alternate versions of [[James Toney]] and George Foreman was released on 27 August and can be purchased through the [[PlayStation Store]] and [[Xbox Live Marketplace]]. |
The next piece of downloadable content, the Boxer Pack, contained [[Oscar De La Hoya]], [[Vitali Klitschko]] and [[Wladimir Klitschko]], as well as alternate versions of [[James Toney]] and George Foreman was released on 27 August and can be purchased through the [[PlayStation Store]] and [[Xbox Live Marketplace]]. |
||
Line 31: | Line 31: | ||
===PlayStation Home=== |
===PlayStation Home=== |
||
On July 16, 2009, EA Sports released a themed [[List of PlayStation Home Game Spaces|game space]] for ''Fight Night Round 4'' as an expansion to the EA Sports Complex in the European and North American versions of [[PlayStation Home]].<ref>{{cite web |author=Locust_Star |url=http://blog.us.playstation.com/2009/07/15/this-week-in-playstation-home-buzz-and-fight-night-space-launches-and-more/ |title=This Week in PlayStation Home: BUZZ! and Fight Night Space Launches, and More! |work=PlayStation Blog |publisher=[[Sony Computer Entertainment|SCE]] |date=July 15, 2009}}</ref> The game space is called "Club Fight Night" and features a Club-DJ mini-game with rewards, two video screens and seating for avatars. In an update, there would be a robot boxing mini-game available to play. This space was released in the Japanese version on October 9, 2009. On November 25, 2009, two producers of ''Fight Night Round 4'', Mike Mahar and Brian Hayes, were in the space for a live chat with the Home community.<ref>{{cite web |author=Locust_Star |url=http://blog.us.playstation.com/2009/11/this-week-in-playstation-home-new-red-bull-space-event-fight-night-producer-chat-more/ |title=This Week in PlayStation Home: New Red Bull Space + Event, Fight Night Producer Chat & More |work=PlayStation Blog |publisher=SCE |date=November 25, 2009 | |
On July 16, 2009, EA Sports released a themed [[List of PlayStation Home Game Spaces|game space]] for ''Fight Night Round 4'' as an expansion to the EA Sports Complex in the European and North American versions of [[PlayStation Home]].<ref>{{cite web |author=Locust_Star |url=http://blog.us.playstation.com/2009/07/15/this-week-in-playstation-home-buzz-and-fight-night-space-launches-and-more/ |title=This Week in PlayStation Home: BUZZ! and Fight Night Space Launches, and More! |work=PlayStation Blog |publisher=[[Sony Computer Entertainment|SCE]] |date=July 15, 2009}}</ref> The game space is called "Club Fight Night" and features a Club-DJ mini-game with rewards, two video screens and seating for avatars. In an update, there would be a robot boxing mini-game available to play. This space was released in the Japanese version on October 9, 2009. On November 25, 2009, two producers of ''Fight Night Round 4'', Mike Mahar and Brian Hayes, were in the space for a live chat with the Home community.<ref>{{cite web |author=Locust_Star |url=http://blog.us.playstation.com/2009/11/this-week-in-playstation-home-new-red-bull-space-event-fight-night-producer-chat-more/ |title=This Week in PlayStation Home: New Red Bull Space + Event, Fight Night Producer Chat & More |work=PlayStation Blog |publisher=SCE |date=November 25, 2009 |access-date=November 25, 2009}}</ref> |
||
===Features=== |
===Features=== |
||
Line 45: | Line 45: | ||
| na = true |
| na = true |
||
| 1UP_PS3 = 91% |
| 1UP_PS3 = 91% |
||
| Destruct_PS3 = (Sarkar) 8.5/10<br />(Burch) 8/10<ref name="Destruct">{{cite web |author1=Samit Sarkar |author2=Anthony Burch |author3=Brad Nicholson |url=http://www.destructoid.com/review-fight-night-round-4-138968.phtml |title=Review: Fight Night Round 4 |website=[[Destructoid]] |date=July 10, 2009 | |
| Destruct_PS3 = (Sarkar) 8.5/10<br />(Burch) 8/10<ref name="Destruct">{{cite web |author1=Samit Sarkar |author2=Anthony Burch |author3=Brad Nicholson |url=http://www.destructoid.com/review-fight-night-round-4-138968.phtml |title=Review: Fight Night Round 4 |website=[[Destructoid]] |date=July 10, 2009 |access-date=February 28, 2016}}</ref> |
||
| Destruct_X360 = 7/10<ref name="Destruct" /> |
| Destruct_X360 = 7/10<ref name="Destruct" /> |
||
| Edge_X360 = 8/10<ref>{{cite journal |title=Fight Night Round 4 (X360) |journal=[[Edge (magazine)|Edge]] |issue=204 |date=August 2009 |page=103}}</ref> |
| Edge_X360 = 8/10<ref>{{cite journal |title=Fight Night Round 4 (X360) |journal=[[Edge (magazine)|Edge]] |issue=204 |date=August 2009 |page=103}}</ref> |
||
| EuroG_X360 = 8/10<ref>{{cite web |author=Kristan Reed |url=http://www.eurogamer.net/articles/fight-night-round-4-review |title=Fight Night Round 4 (X360) |website=Eurogamer |date=June 25, 2009 | |
| EuroG_X360 = 8/10<ref>{{cite web |author=Kristan Reed |url=http://www.eurogamer.net/articles/fight-night-round-4-review |title=Fight Night Round 4 (X360) |website=Eurogamer |date=June 25, 2009 |access-date=February 28, 2016}}</ref> |
||
| GI_PS3 = 9/10<ref name="gi">{{cite journal |author=Matthew Kato |url=http://www.gameinformer.com/games/fight_night_round_4/b/ps3/archive/2009/09/22/round-1.aspx |title=Fight Night Round 4: Round 1 |journal=[[Game Informer]] |issue=196 |date=August 2009 | |
| GI_PS3 = 9/10<ref name="gi">{{cite journal |author=Matthew Kato |url=http://www.gameinformer.com/games/fight_night_round_4/b/ps3/archive/2009/09/22/round-1.aspx |title=Fight Night Round 4: Round 1 |journal=[[Game Informer]] |issue=196 |date=August 2009 |access-date=February 27, 2016}}</ref> |
||
| GI_X360 = 9/10<ref name="gi" /> |
| GI_X360 = 9/10<ref name="gi" /> |
||
| GamePro_PS3 = {{Rating|4.5|5}}<ref name="GamePro">{{cite magazine |author=Andrew Hayward |url=http://www.gamepro.com/article/reviews/210953/fight-night-round-4-ps3 |title=Fight Night Round 4 |magazine=[[GamePro]] |date=June 23, 2009 | |
| GamePro_PS3 = {{Rating|4.5|5}}<ref name="GamePro">{{cite magazine |author=Andrew Hayward |url=http://www.gamepro.com/article/reviews/210953/fight-night-round-4-ps3 |title=Fight Night Round 4 |magazine=[[GamePro]] |date=June 23, 2009 |archive-url=https://web.archive.org/web/20090626055830/http://www.gamepro.com/article/reviews/210953/fight-night-round-4-ps3 |archive-date=June 26, 2009 |url-status=dead |access-date=February 27, 2016}}</ref> |
||
| GamePro_X360 = {{Rating|4.5|5}}<ref name="GamePro" /> |
| GamePro_X360 = {{Rating|4.5|5}}<ref name="GamePro" /> |
||
| GameRev_PS3 = A−<ref name="gamerev">{{cite web |author=Jesse Costantino |url=http://www.gamerevolution.com/review/fight-night-4 |title=Fight Night Round 4 Review |publisher=[[Game Revolution]] |date=July 2, 2009 | |
| GameRev_PS3 = A−<ref name="gamerev">{{cite web |author=Jesse Costantino |url=http://www.gamerevolution.com/review/fight-night-4 |title=Fight Night Round 4 Review |publisher=[[Game Revolution]] |date=July 2, 2009 |access-date=February 28, 2016}}</ref> |
||
| GameRev_X360 = A−<ref name="gamerev" /> |
| GameRev_X360 = A−<ref name="gamerev" /> |
||
| GSpot_PS3 = 8/10<ref name="gs">{{cite web |author=Justin Calvert |url=http://www.gamespot.com/reviews/fight-night-round-4-review/1900-6212739/ |title=Fight Night Round 4 Review |website=[[GameSpot]] |date=June 29, 2009 | |
| GSpot_PS3 = 8/10<ref name="gs">{{cite web |author=Justin Calvert |url=http://www.gamespot.com/reviews/fight-night-round-4-review/1900-6212739/ |title=Fight Night Round 4 Review |website=[[GameSpot]] |date=June 29, 2009 |access-date=February 27, 2016}}</ref> |
||
| GSpot_X360 = 8/10<ref name="gs" /> |
| GSpot_X360 = 8/10<ref name="gs" /> |
||
| GSpy_PS3 = {{Rating|4.5|5}}<ref name="GameSpy">{{cite web |author=Will Tuttle |url=http://ps3.gamespy.com/playstation-3/fight-night-round-4/998613p1.html |title=The Consensus: Fight Night Round 4 Review |publisher=[[GameSpy]] |date=June 25, 2009 | |
| GSpy_PS3 = {{Rating|4.5|5}}<ref name="GameSpy">{{cite web |author=Will Tuttle |url=http://ps3.gamespy.com/playstation-3/fight-night-round-4/998613p1.html |title=The Consensus: Fight Night Round 4 Review |publisher=[[GameSpy]] |date=June 25, 2009 |access-date=February 27, 2016}}</ref> |
||
| GSpy_X360 = {{Rating|4.5|5}}<ref name="GameSpy" /> |
| GSpy_X360 = {{Rating|4.5|5}}<ref name="GameSpy" /> |
||
| GT_PS3 = 8.9/10<ref name="GT">{{cite web |url=http://www.gametrailers.com/gamereview.php?id=10537 |title=Fight Night Round 4: Review |publisher=[[GameTrailers]] |date=July 1, 2009 | |
| GT_PS3 = 8.9/10<ref name="GT">{{cite web |url=http://www.gametrailers.com/gamereview.php?id=10537 |title=Fight Night Round 4: Review |publisher=[[GameTrailers]] |date=July 1, 2009 |archive-url=https://web.archive.org/web/20090706090233/http://www.gametrailers.com/gamereview.php?id=10537 |archive-date=July 6, 2009 |url-status=dead |access-date=February 28, 2016}}</ref> |
||
| GT_X360 = 8.9/10<ref name="GT" /> |
| GT_X360 = 8.9/10<ref name="GT" /> |
||
| GameZone_PS3 = 8.9/10<ref>{{cite web |author=Michael Lafferty |url=http://www.gamezone.com/reviews/fight_night_round_4_ps3_review |title=Fight Night Round 4 - PS3 - Review |publisher=GameZone |date=June 24, 2009 | |
| GameZone_PS3 = 8.9/10<ref>{{cite web |author=Michael Lafferty |url=http://www.gamezone.com/reviews/fight_night_round_4_ps3_review |title=Fight Night Round 4 - PS3 - Review |publisher=GameZone |date=June 24, 2009 |archive-url=https://web.archive.org/web/20090628174859/http://ps3.gamezone.com/gzreviews/r36168.htm |archive-date=June 28, 2009 |url-status=live |access-date=February 28, 2016}}</ref> |
||
| GameZone_X360 = 9/10<ref>{{cite web |author=Steven Hopper |url=http://www.gamezone.com/reviews/fight_night_round_4_360_review |title=Fight Night Round 4 - 360 - Review |publisher=GameZone |date=June 24, 2009 | |
| GameZone_X360 = 9/10<ref>{{cite web |author=Steven Hopper |url=http://www.gamezone.com/reviews/fight_night_round_4_360_review |title=Fight Night Round 4 - 360 - Review |publisher=GameZone |date=June 24, 2009 |archive-url=https://web.archive.org/web/20090628070453/http://xbox360.gamezone.com/gzreviews/r36168.htm |archive-date=June 28, 2009 |url-status=live |access-date=February 28, 2016}}</ref> |
||
| GB_PS3 = {{Rating|4|5}}<ref name="GiantBomb">{{cite web |author=Jeff Gerstmann |url=http://www.giantbomb.com/reviews/fight-night-round-4-review/1900-171/ |title=Fight Night Round 4 Review |publisher=[[Giant Bomb]] |date=June 23, 2009 | |
| GB_PS3 = {{Rating|4|5}}<ref name="GiantBomb">{{cite web |author=Jeff Gerstmann |url=http://www.giantbomb.com/reviews/fight-night-round-4-review/1900-171/ |title=Fight Night Round 4 Review |publisher=[[Giant Bomb]] |date=June 23, 2009 |access-date=February 27, 2016}}</ref> |
||
| GB_X360 = {{Rating|4|5}}<ref name="GiantBomb" /> |
| GB_X360 = {{Rating|4|5}}<ref name="GiantBomb" /> |
||
| IGN_PS3 = 8.8/10<ref name="IGN">{{cite web |author=Nate Ahearn |url=http://www.ign.com/articles/2009/06/24/fight-night-round-4-review |title=Fight Night Round 4 Review |website=IGN |date=June 23, 2009 | |
| IGN_PS3 = 8.8/10<ref name="IGN">{{cite web |author=Nate Ahearn |url=http://www.ign.com/articles/2009/06/24/fight-night-round-4-review |title=Fight Night Round 4 Review |website=IGN |date=June 23, 2009 |access-date=February 27, 2016}}</ref> |
||
| IGN_X360 = 8.8/10<ref name="IGN" /> |
| IGN_X360 = 8.8/10<ref name="IGN" /> |
||
| OPMAU_PS3 = 90% |
| OPMAU_PS3 = 90% |
||
| OPMUK_PS3 = 80% |
| OPMUK_PS3 = 80% |
||
| OXM_X360 = 9/10<ref>{{cite journal |author=Ryan McCaffrey |url=http://www.oxmonline.com/article/reviews/xbox-360/a-f/fight-night-round-4 |title=Fight Night Round 4 [Incomplete] |journal=[[Official Xbox Magazine]] |date=August 2009 |page=64 | |
| OXM_X360 = 9/10<ref>{{cite journal |author=Ryan McCaffrey |url=http://www.oxmonline.com/article/reviews/xbox-360/a-f/fight-night-round-4 |title=Fight Night Round 4 [Incomplete] |journal=[[Official Xbox Magazine]] |date=August 2009 |page=64 |archive-url=https://web.archive.org/web/20090627032903/http://www.oxmonline.com/article/reviews/xbox-360/a-f/fight-night-round-4 |archive-date=June 27, 2009 |url-status=dead |access-date=February 28, 2016}}</ref> |
||
| Play_PS3 = 84% |
| Play_PS3 = 84% |
||
| PSM_PS3 = {{Rating|5|5}}<ref>{{cite journal |title=Review: Fight Night Round 4 |journal=[[PlayStation: The Official Magazine]] |date=August 2009 |page=64}}</ref> |
| PSM_PS3 = {{Rating|5|5}}<ref>{{cite journal |title=Review: Fight Night Round 4 |journal=[[PlayStation: The Official Magazine]] |date=August 2009 |page=64}}</ref> |
||
Line 75: | Line 75: | ||
| VG_PS3 = 90% |
| VG_PS3 = 90% |
||
| rev1 = 411Mania |
| rev1 = 411Mania |
||
| rev1_PS3 = 9/10<ref name="411Mania">{{cite web |author=Joe Roche |url=http://411mania.com/games/fight-night-round-4-ps3-xbox-360-review/ |title=Fight Night Round 4 (PS3, Xbox 360) Review |publisher=411Mania |date=July 3, 2009 | |
| rev1_PS3 = 9/10<ref name="411Mania">{{cite web |author=Joe Roche |url=http://411mania.com/games/fight-night-round-4-ps3-xbox-360-review/ |title=Fight Night Round 4 (PS3, Xbox 360) Review |publisher=411Mania |date=July 3, 2009 |access-date=February 27, 2016 |archive-url=https://web.archive.org/web/20160305033624/http://411mania.com/games/fight-night-round-4-ps3-xbox-360-review/ |archive-date=March 5, 2016 |url-status=dead }}</ref> |
||
| rev1_X360 = 9/10<ref name="411Mania" /> |
| rev1_X360 = 9/10<ref name="411Mania" /> |
||
| rev2 = ''[[The Daily Telegraph]]'' |
| rev2 = ''[[The Daily Telegraph]]'' |
||
| rev2_PS3 = 9/10<ref name="Telegraph">{{cite news |author=Tom Hoggins |url=https://www.telegraph.co.uk/technology/video-games/5650919/Fight-Night-Round-4.html |title=Fight Night Round 4 |newspaper=[[The Daily Telegraph]] |date=June 26, 2009 | |
| rev2_PS3 = 9/10<ref name="Telegraph">{{cite news |author=Tom Hoggins |url=https://www.telegraph.co.uk/technology/video-games/5650919/Fight-Night-Round-4.html |title=Fight Night Round 4 |newspaper=[[The Daily Telegraph]] |date=June 26, 2009 |access-date=February 27, 2016}}</ref> |
||
| rev2_X360 = 9/10<ref name="Telegraph" /> |
| rev2_X360 = 9/10<ref name="Telegraph" /> |
||
| MC_PS3 = 88/100<ref name="mcps3">{{cite web |url=http://www.metacritic.com/game/playstation-3/fight-night-round-4 |title=Fight Night Round 4 for PlayStation 3 Reviews |website=[[Metacritic]] | |
| MC_PS3 = 88/100<ref name="mcps3">{{cite web |url=http://www.metacritic.com/game/playstation-3/fight-night-round-4 |title=Fight Night Round 4 for PlayStation 3 Reviews |website=[[Metacritic]] |access-date=February 27, 2016}}</ref> |
||
| MC_X360 = 87/100<ref name="mc360">{{cite web |url=http://www.metacritic.com/game/xbox-360/fight-night-round-4 |title=Fight Night Round 4 for Xbox 360 Reviews |website=Metacritic | |
| MC_X360 = 87/100<ref name="mc360">{{cite web |url=http://www.metacritic.com/game/xbox-360/fight-night-round-4 |title=Fight Night Round 4 for Xbox 360 Reviews |website=Metacritic |access-date=February 27, 2016}}</ref> |
||
}} |
}} |
||
''Fight Night Round 4'' received "favorable" reviews on both platforms according to video game [[review aggregator]] [[Metacritic]].<ref name="mcps3" /><ref name="mc360" /> In Japan, ''[[Famitsu]]'' gave it a score of three sevens and one five for a total of 26 out of 40.<ref>{{cite web |url=http://www.neogaf.com/forum/showthread.php?t=385365 |title=Famitsu Scores 1/20/10 End of Eternity Edition |publisher=[[NeoGAF]] |date=January 20, 2010 | |
''Fight Night Round 4'' received "favorable" reviews on both platforms according to video game [[review aggregator]] [[Metacritic]].<ref name="mcps3" /><ref name="mc360" /> In Japan, ''[[Famitsu]]'' gave it a score of three sevens and one five for a total of 26 out of 40.<ref>{{cite web |url=http://www.neogaf.com/forum/showthread.php?t=385365 |title=Famitsu Scores 1/20/10 End of Eternity Edition |publisher=[[NeoGAF]] |date=January 20, 2010 |access-date=February 27, 2016}}</ref> |
||
[[GameSpot]]'s Justin Calvert praised the game's fast action and its online play.<ref name="gs" /> [[1UP.com]]'s David Ellis commented that the physics engine improved the gameplay, and made punches feel more realistic.<ref name="1UP">{{cite web |author=David Ellis |url=http://www.1up.com/reviews/fight-night-4 |title=Fight Night Round 4 Review |website=[[1UP.com]] |date=June 23, 2009 | |
[[GameSpot]]'s Justin Calvert praised the game's fast action and its online play.<ref name="gs" /> [[1UP.com]]'s David Ellis commented that the physics engine improved the gameplay, and made punches feel more realistic.<ref name="1UP">{{cite web |author=David Ellis |url=http://www.1up.com/reviews/fight-night-4 |title=Fight Night Round 4 Review |website=[[1UP.com]] |date=June 23, 2009 |access-date=February 27, 2016 |url-status=dead |archive-url=https://web.archive.org/web/20160610080221/http://www.1up.com/reviews/fight-night-4 |archive-date=June 10, 2016 }}</ref> Game Revolution said "Its incredibly accurate physics system doesn’t just set a new bar for boxing games, but for all games across all genres." [[GameSpy]]'s Will Tuttle noted the game's "stunning visuals", and praised the online gameplay.<ref name="GameSpy" /> ''[[GamePro]]'''s Andrew Hayward thought that the gameplay flowed better as a result of the [[frame rate]], which ran at sixty frames per second.<ref name="GamePro" /> [[IGN]]'s Nate Ahearn felt that the game delivered "the best pure boxing ever seen in a video game."<ref name="IGN" /> Destructoid said "It doesn’t matter if you care about boxing; this superb game is worth a look from everybody; the game itself is a blast to play, and that’s what stands out." Eurogamer described it as "An intense, heart-rattling experience that gets more rewarding the more time you invest in learning the nuances. With incredible attention to detail, technical achievements are more than mere eye candy and a deeper, more rewarding fighting system than ever before, it's an essential purchase for boxing fans and fighting game aficionados." |
||
Criticisms were mostly focused towards the single player aspects of the game. IGN's Nate Ahearn commented that the minigames found in the legacy mode were too difficult, a sentiment echoed by GameSpy and GameSpot.<ref name="gs" /><ref name="GameSpy" /><ref name="IGN" /> [[Giant Bomb]]'s [[Jeff Gerstmann]] criticized the legacy mode for being wrapped in "layers of unnecessary menus".<ref name="GiantBomb" /> Official Xbox Magazine said "Despite the uphill difficulty curve, repetitive commentary, and long loading times, Round 4 is a force that topples its mind-blowing predecessor in every category." GamesTM said it was "A calculated and intelligent game that favours forethought and tactics over button mashing and impatience." |
Criticisms were mostly focused towards the single player aspects of the game. IGN's Nate Ahearn commented that the minigames found in the legacy mode were too difficult, a sentiment echoed by GameSpy and GameSpot.<ref name="gs" /><ref name="GameSpy" /><ref name="IGN" /> [[Giant Bomb]]'s [[Jeff Gerstmann]] criticized the legacy mode for being wrapped in "layers of unnecessary menus".<ref name="GiantBomb" /> Official Xbox Magazine said "Despite the uphill difficulty curve, repetitive commentary, and long loading times, Round 4 is a force that topples its mind-blowing predecessor in every category." GamesTM said it was "A calculated and intelligent game that favours forethought and tactics over button mashing and impatience." |
Revision as of 13:22, 16 January 2021
Fight Night Round 4 | |
---|---|
Developer(s) | EA Canada |
Publisher(s) | EA Sports |
Platform(s) | PlayStation 3 Xbox 360 Windows Mobile BlackBerry |
Release | Windows Mobile
|
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Fight Night Round 4 is a boxing video game developed by EA Sports. It is the sequel to Fight Night Round 3, released in 2006. It was released in 2009 for the PlayStation 3, Xbox 360, Windows Mobile and BlackBerry.[2] The game's featured boxers are Muhammad Ali and Mike Tyson.[3] It contains 48 licensed boxers[4] as well as several new modes, such as Legacy mode.[5]
Marketing
Demo
On May 14, 2009, a demo of the game was made available to those that had pre-ordered the game from GameStop, although it was made available for everyone to download later that month via Xbox Live or PlayStation Network. The demo features a three-round exhibition match between Ricky Hatton and Manny Pacquiao in the wake of their fight on May 2, 2009. A tutorial mode is also accessible at the beginning of the demo, which is featured in the final release.
On August 27, 2009, a new updated demo was released. It now features a ten-round exhibition match between Muhammad Ali and Mike Tyson, in addition to the previous Hatton vs. Pacquiao match. It also features the return of the classic control scheme for the game where players can use the controller buttons for most controls instead of the right analog stick. This control scheme was originally in all previous Fight Night games, and it was brought into Fight Night Round 4 after fans were complaining about using the new control scheme and sufferings form clusters.[6]
Downloadable Content
On July 27, 2009, the first piece of downloadable content for Fight Night Round 4 was released. It is free of charge, and includes a new training gym, new gameplay sliders, new equipment and an alternate version of Sugar Ray Leonard.
Additional trunks, gloves and shorts were released along with face button control support in a free update at the end of August.[7]
The next piece of downloadable content, the Boxer Pack, contained Oscar De La Hoya, Vitali Klitschko and Wladimir Klitschko, as well as alternate versions of James Toney and George Foreman was released on 27 August and can be purchased through the PlayStation Store and Xbox Live Marketplace.
In early December, a new pack including Bernard Hopkins, Evander Holyfield, Sonny Liston and two new modes (Old School Rules & Ring Rivalries) was released for the PlayStation 3 and Xbox 360.
PlayStation Home
On July 16, 2009, EA Sports released a themed game space for Fight Night Round 4 as an expansion to the EA Sports Complex in the European and North American versions of PlayStation Home.[8] The game space is called "Club Fight Night" and features a Club-DJ mini-game with rewards, two video screens and seating for avatars. In an update, there would be a robot boxing mini-game available to play. This space was released in the Japanese version on October 9, 2009. On November 25, 2009, two producers of Fight Night Round 4, Mike Mahar and Brian Hayes, were in the space for a live chat with the Home community.[9]
Features
Physics based controls, Career mode is redesigned and replaced with legacy mode, players Can use photo game face to more easily put the player in the game, boxers can only block high and low, More focus on counter punching, User controlled cutman is removed and replaced with a point system, and Downloadable characters. Fight Night Round 4 Also added Flyweight and Bantamweight weight classes for the first time in a game. New boxers to the franchise allowed recreations of fights such as Ricky Hatton vs. Paulie Malignaggi, Marvin Hagler vs. Thomas Hearns and Fernando Montiel vs. Nonito Donaire.
The game features 12 arenas, including Boardwalk Hall and the MGM Grand.
Reception
Aggregator | Score | |
---|---|---|
PS3 | Xbox 360 | |
Metacritic | 88/100[27] | 87/100[28] |
Publication | Score | |
---|---|---|
PS3 | Xbox 360 | |
1Up.com | 91% | N/A |
Destructoid | (Sarkar) 8.5/10 (Burch) 8/10[10] | 7/10[10] |
Edge | N/A | 8/10[11] |
Eurogamer | N/A | 8/10[12] |
Game Informer | 9/10[13] | 9/10[13] |
GamePro | [14] | [14] |
GameRevolution | A−[15] | A−[15] |
GameSpot | 8/10[16] | 8/10[16] |
GameSpy | [17] | [17] |
GameTrailers | 8.9/10[18] | 8.9/10[18] |
GameZone | 8.9/10[19] | 9/10[20] |
Giant Bomb | [21] | [21] |
IGN | 8.8/10[22] | 8.8/10[22] |
PlayStation Official Magazine – Australia | 90% | N/A |
PlayStation Official Magazine – UK | 80% | N/A |
Official Xbox Magazine (US) | N/A | 9/10[23] |
Play | 84% | N/A |
PlayStation: The Official Magazine | [24] | N/A |
PSM3 | 80% | N/A |
VideoGamer.com | 90% | N/A |
411Mania | 9/10[25] | 9/10[25] |
The Daily Telegraph | 9/10[26] | 9/10[26] |
Fight Night Round 4 received "favorable" reviews on both platforms according to video game review aggregator Metacritic.[27][28] In Japan, Famitsu gave it a score of three sevens and one five for a total of 26 out of 40.[29]
GameSpot's Justin Calvert praised the game's fast action and its online play.[16] 1UP.com's David Ellis commented that the physics engine improved the gameplay, and made punches feel more realistic.[30] Game Revolution said "Its incredibly accurate physics system doesn’t just set a new bar for boxing games, but for all games across all genres." GameSpy's Will Tuttle noted the game's "stunning visuals", and praised the online gameplay.[17] GamePro's Andrew Hayward thought that the gameplay flowed better as a result of the frame rate, which ran at sixty frames per second.[14] IGN's Nate Ahearn felt that the game delivered "the best pure boxing ever seen in a video game."[22] Destructoid said "It doesn’t matter if you care about boxing; this superb game is worth a look from everybody; the game itself is a blast to play, and that’s what stands out." Eurogamer described it as "An intense, heart-rattling experience that gets more rewarding the more time you invest in learning the nuances. With incredible attention to detail, technical achievements are more than mere eye candy and a deeper, more rewarding fighting system than ever before, it's an essential purchase for boxing fans and fighting game aficionados."
Criticisms were mostly focused towards the single player aspects of the game. IGN's Nate Ahearn commented that the minigames found in the legacy mode were too difficult, a sentiment echoed by GameSpy and GameSpot.[16][17][22] Giant Bomb's Jeff Gerstmann criticized the legacy mode for being wrapped in "layers of unnecessary menus".[21] Official Xbox Magazine said "Despite the uphill difficulty curve, repetitive commentary, and long loading times, Round 4 is a force that topples its mind-blowing predecessor in every category." GamesTM said it was "A calculated and intelligent game that favours forethought and tactics over button mashing and impatience."
The game topped the UK sales charts for several weeks.[31] Total sales exceeded 1 million units.[32]
References
- ^ Ellie Gibson (May 12, 2009). "Get early access to Fight Night 4 demo". Eurogamer. Retrieved November 3, 2010.
- ^ "FIGHT NIGHT Round 4". Electronic Arts. Archived from the original on October 13, 2010. Retrieved February 27, 2016.
- ^ Nate Ahearn (March 9, 2009). "Tyson and Ali on Fight Night Round 4 Cover". IGN. Retrieved February 27, 2016.
- ^ "FIGHT NIGHT Round 4 Boxers". Electronic Arts. Archived from the original on April 6, 2009. Retrieved February 27, 2016.
- ^ Nate Ahearn (June 15, 2009). "Fight Night Round 4: Legacy Mode Revealed". IGN. Retrieved February 27, 2016.
- ^ Tim MaCdonald (August 27, 2009). "New FEAR 2/Fight Night Round 4 DLC Demos Online". NigHtmares. Archived from the original on August 29, 2009. Retrieved February 27, 2016.
- ^ Jim Reilly (August 12, 2009). "Fight Night Round 4 Getting First Boxer Pack". IGN. Retrieved February 27, 2016.
- ^ Locust_Star (July 15, 2009). "This Week in PlayStation Home: BUZZ! and Fight Night Space Launches, and More!". PlayStation Blog. SCE.
- ^ Locust_Star (November 25, 2009). "This Week in PlayStation Home: New Red Bull Space + Event, Fight Night Producer Chat & More". PlayStation Blog. SCE. Retrieved November 25, 2009.
- ^ a b Samit Sarkar; Anthony Burch; Brad Nicholson (July 10, 2009). "Review: Fight Night Round 4". Destructoid. Retrieved February 28, 2016.
- ^ "Fight Night Round 4 (X360)". Edge (204): 103. August 2009.
- ^ Kristan Reed (June 25, 2009). "Fight Night Round 4 (X360)". Eurogamer. Retrieved February 28, 2016.
- ^ a b Matthew Kato (August 2009). "Fight Night Round 4: Round 1". Game Informer (196). Retrieved February 27, 2016.
- ^ a b c Andrew Hayward (June 23, 2009). "Fight Night Round 4". GamePro. Archived from the original on June 26, 2009. Retrieved February 27, 2016.
- ^ a b Jesse Costantino (July 2, 2009). "Fight Night Round 4 Review". Game Revolution. Retrieved February 28, 2016.
- ^ a b c d Justin Calvert (June 29, 2009). "Fight Night Round 4 Review". GameSpot. Retrieved February 27, 2016.
- ^ a b c d Will Tuttle (June 25, 2009). "The Consensus: Fight Night Round 4 Review". GameSpy. Retrieved February 27, 2016.
- ^ a b "Fight Night Round 4: Review". GameTrailers. July 1, 2009. Archived from the original on July 6, 2009. Retrieved February 28, 2016.
- ^ Michael Lafferty (June 24, 2009). "Fight Night Round 4 - PS3 - Review". GameZone. Archived from the original on June 28, 2009. Retrieved February 28, 2016.
- ^ Steven Hopper (June 24, 2009). "Fight Night Round 4 - 360 - Review". GameZone. Archived from the original on June 28, 2009. Retrieved February 28, 2016.
- ^ a b c Jeff Gerstmann (June 23, 2009). "Fight Night Round 4 Review". Giant Bomb. Retrieved February 27, 2016.
- ^ a b c d Nate Ahearn (June 23, 2009). "Fight Night Round 4 Review". IGN. Retrieved February 27, 2016.
- ^ Ryan McCaffrey (August 2009). "Fight Night Round 4 [Incomplete]". Official Xbox Magazine: 64. Archived from the original on June 27, 2009. Retrieved February 28, 2016.
- ^ "Review: Fight Night Round 4". PlayStation: The Official Magazine: 64. August 2009.
- ^ a b Joe Roche (July 3, 2009). "Fight Night Round 4 (PS3, Xbox 360) Review". 411Mania. Archived from the original on March 5, 2016. Retrieved February 27, 2016.
- ^ a b Tom Hoggins (June 26, 2009). "Fight Night Round 4". The Daily Telegraph. Retrieved February 27, 2016.
- ^ a b "Fight Night Round 4 for PlayStation 3 Reviews". Metacritic. Retrieved February 27, 2016.
- ^ a b "Fight Night Round 4 for Xbox 360 Reviews". Metacritic. Retrieved February 27, 2016.
- ^ "Famitsu Scores 1/20/10 End of Eternity Edition". NeoGAF. January 20, 2010. Retrieved February 27, 2016.
- ^ David Ellis (June 23, 2009). "Fight Night Round 4 Review". 1UP.com. Archived from the original on June 10, 2016. Retrieved February 27, 2016.
- ^ http://www.gamasutra.com/view/news/115273/EA_Titles_Dominate_UK_Charts_As_Fight_Night_Wins_Again.php
- ^ https://mygaming.co.za/news/business/9425-these-console-games-each-sold-over-1-million-in-2010.html