Generative Design in Minecraft: Difference between revisions
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[[Category:Generative design]] |
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[[Category:Programming contests]] |
[[Category:Programming contests]] |
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[[Category:Recurring events established in 2018]] |
[[Category:Recurring events established in 2018]] |
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Revision as of 03:30, 2 June 2021
Generative Design in Minecraft | |
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Status | Active |
Genre | |
Inaugurated | May 31, 2018 |
Most recent | May 31, 2021 |
Attendance | 21 (2021) |
Website | gendesignmc |
GDMC (short for Generative Design in Minecraft) is a programming competition to create procedurally generated settlements in Minecraft.[1] The competition is organized by academics from New York University, the University of Hertfordshire and the Queen Mary University of London.
Organisers
- Michael Cerny Green (New York University)
- Christoph Salge (University of Hertfordshire)
- Rodrigo Canaan (New York University)
- Christian Guckelsberger (Queen Mary University of London)
- Julian Togelius (New York University)
References
- ^ "GDMC Info". Retrieved June 1, 2021.
External links