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==Published works== |
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Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom, Second Edition (2020) |
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Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom (2018) |
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The Official ScratchJr Book (2015) |
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The Official ScratchJr Coding Cards |
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The Official ScratchJr Coding E-Cards |
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Designing Digital Experiences for Positive Youth Development: From Playpen to Playground (2012) |
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Blocks to Robots: Learning with Technology in the Early Childhood Classroom (2008) |
Revision as of 15:46, 6 July 2021
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Published works
Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom, Second Edition (2020) Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom (2018) The Official ScratchJr Book (2015) The Official ScratchJr Coding Cards The Official ScratchJr Coding E-Cards Designing Digital Experiences for Positive Youth Development: From Playpen to Playground (2012) Blocks to Robots: Learning with Technology in the Early Childhood Classroom (2008)