FASA Studio: Difference between revisions
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| name = FASA Studio |
| name = FASA Studio |
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| logo = |
| logo = |
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| former_name = FASA Interactive Technologies Inc.<br />(1994–2002) |
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| type = [[Subsidiary]] |
| type = [[Subsidiary]] |
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| industry = [[Video game industry|Video games]] |
| industry = [[Video game industry|Video games]] |
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| foundation = 1994 |
| foundation = {{Start date and age|1994}} in [[Chicago]], [[Illinois]] |
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| defunct = |
| defunct = {{End date and age|2007|09|12}} |
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| founder = [[Jordan Weisman]] |
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| founders = |
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| location = [[Redmond, Washington]], U.S. |
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| parent = [[Microsoft Game Studios]] |
| parent = [[Microsoft Game Studios]]<br />(1999–2007) |
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'''FASA Studio''' (formerly '''FASA Interactive''') was an American [[video game developer]] that was founded in 1994 by the [[tabletop game]] company [[FASA Corporation]].<ref>{{cite web |url=http://www.gamespy.com/articles/697/697083p18.html |title=GameSpy Retro: Developer Origins, Page 18 of 19 |first=John |last=Keefer |date=March 31, 2006 |website=[[GameSpy]] |archive-url=https://web.archive.org/web/20070609133145/http://www.gamespy.com/articles/697/697083p18.html |archive-date=June 9, 2007 |url-status=dead}}</ref> |
'''FASA Studio''' (formerly '''FASA Interactive Technologies Inc.''') was an American [[video game developer]] that was founded in 1994 at [[Chicago]], [[Illinois]] by the [[tabletop game]] company [[FASA Corporation]].<ref>{{cite web |url=http://www.gamespy.com/articles/697/697083p18.html |title=GameSpy Retro: Developer Origins, Page 18 of 19 |first=John |last=Keefer |date=March 31, 2006 |website=[[GameSpy]] |archive-url=https://web.archive.org/web/20070609133145/http://www.gamespy.com/articles/697/697083p18.html |archive-date=June 9, 2007 |url-status=dead}}</ref> |
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In 1996, FASA Interactive and Virtual World Entertainment, another company created by [[FASA Corp.]] founders [[Jordan Weisman]] and [[L. Ross Babcock III|L. Ross Babcock]], became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG to acquire the talent at FIT and the intellectual properties of FASA Corp. The VWE component of VWEG was sold to a group headed by VWEG's former CFO, James Garbarini. FASA Interactive then became a FASA Studio, a component of [[Microsoft Studios]].<ref>{{cite book|first1=Bill |last1=Loguidice|first2=Matt|last2=Barton|author-link2=Matt Barton (motorcyclist)|url=https://books.google.it/books?id=vpjpAgAAQBAJ&pg=PT513|title=Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time|page=513|quote=To bolster its lineup, Microsoft acquired FASa Studio and made them part of Microsoft Game Studios.|isbn= 9781135006501|publisher=CRC Press|date=February 24, 2014|OCLC= 1064676510}}</ref> As such, the company developed games exclusive to the [[Microsoft Windows|Windows]] and [[Xbox (console)|Xbox]] platforms Its headquarters were located in [[Redmond, Washington]], only a few miles from Microsoft Corporation's main campus. |
In 1996, FASA Interactive and Virtual World Entertainment, another company created by [[FASA Corp.]] founders [[Jordan Weisman]] and [[L. Ross Babcock III|L. Ross Babcock]], became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG to acquire the talent at FIT and the intellectual properties of FASA Corp. The VWE component of VWEG was sold to a group headed by VWEG's former CFO, James Garbarini. FASA Interactive then became a FASA Studio, a component of [[Microsoft Game Studios]].<ref>{{cite book|first1=Bill |last1=Loguidice|first2=Matt|last2=Barton|author-link2=Matt Barton (motorcyclist)|url=https://books.google.it/books?id=vpjpAgAAQBAJ&pg=PT513|title=Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time|page=513|quote=To bolster its lineup, Microsoft acquired FASa Studio and made them part of Microsoft Game Studios.|isbn= 9781135006501|publisher=CRC Press|date=February 24, 2014|OCLC= 1064676510}}</ref> As such, the company developed games exclusive to the [[Microsoft Windows|Windows]] and [[Xbox (console)|Xbox]] platforms Its headquarters were located in [[Redmond, Washington]], only a few miles from Microsoft Corporation's main campus. |
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FASA was officially shut down on September 12, 2007 with only the Community Manager and Technical Support Manager positions remaining active to support their games.<ref>{{cite news |first=Michael |last=McWhertor |url=http://kotaku.com/gaming/breaking/shadowrun-developer-shuts-down-299338.php |title=Shadowrun Developer Shuts Down |publisher=Kotaku.com |date=2007-09-12 |access-date=2007-09-13 |url-status=dead |archive-url=https://web.archive.org/web/20071016053720/http://kotaku.com/gaming/breaking/shadowrun-developer-shuts-down-299338.php |archive-date=2007-10-16 }}</ref> Microsoft subsequently licensed the rights to produce electronic adaptations of FASA games back to Weisman, who directed a venture called [[Smith & Tinker]].<ref>[http://www.joystiq.com/2007/12/06/weisman-licenses-mechwarrior-shadowrun-crimson-skies-rights-ba/ Weisman licenses MechWarrior, Shadowrun, Crimson Skies rights back from MS (internet finally notices) - Joystiq<!-- Bot generated title -->]</ref> Smith & Tinker closed down November 8, 2012.{{cn|date=July 2021}} |
FASA was officially shut down on September 12, 2007 with only the Community Manager and Technical Support Manager positions remaining active to support their games.<ref>{{cite news |first=Michael |last=McWhertor |url=http://kotaku.com/gaming/breaking/shadowrun-developer-shuts-down-299338.php |title=Shadowrun Developer Shuts Down |publisher=Kotaku.com |date=2007-09-12 |access-date=2007-09-13 |url-status=dead |archive-url=https://web.archive.org/web/20071016053720/http://kotaku.com/gaming/breaking/shadowrun-developer-shuts-down-299338.php |archive-date=2007-10-16 }}</ref> Microsoft subsequently licensed the rights to produce electronic adaptations of FASA games back to Weisman, who directed a venture called [[Smith & Tinker]].<ref>[http://www.joystiq.com/2007/12/06/weisman-licenses-mechwarrior-shadowrun-crimson-skies-rights-ba/ Weisman licenses MechWarrior, Shadowrun, Crimson Skies rights back from MS (internet finally notices) - Joystiq<!-- Bot generated title -->]</ref> Smith & Tinker closed down November 8, 2012.{{cn|date=July 2021}} |
Revision as of 20:56, 24 August 2021
Formerly | FASA Interactive Technologies Inc. (1994–2002) |
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Company type | Subsidiary |
Industry | Video games |
Founded | 1994Chicago, Illinois | in
Founder | Jordan Weisman |
Defunct | September 12, 2007 |
Headquarters | Redmond, Washington, U.S. |
Parent | Microsoft Game Studios (1999–2007) |
FASA Studio (formerly FASA Interactive Technologies Inc.) was an American video game developer that was founded in 1994 at Chicago, Illinois by the tabletop game company FASA Corporation.[1]
In 1996, FASA Interactive and Virtual World Entertainment, another company created by FASA Corp. founders Jordan Weisman and L. Ross Babcock, became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG to acquire the talent at FIT and the intellectual properties of FASA Corp. The VWE component of VWEG was sold to a group headed by VWEG's former CFO, James Garbarini. FASA Interactive then became a FASA Studio, a component of Microsoft Game Studios.[2] As such, the company developed games exclusive to the Windows and Xbox platforms Its headquarters were located in Redmond, Washington, only a few miles from Microsoft Corporation's main campus.
FASA was officially shut down on September 12, 2007 with only the Community Manager and Technical Support Manager positions remaining active to support their games.[3] Microsoft subsequently licensed the rights to produce electronic adaptations of FASA games back to Weisman, who directed a venture called Smith & Tinker.[4] Smith & Tinker closed down November 8, 2012.[citation needed]
Games developed
- MechCommander – PC (1998)
- MechWarrior 4: Vengeance – PC (2000)
- MechWarrior 4: Black Knight – PC (2001) - with Cyberlore Studios
- MechCommander 2 – PC (2001)
- MechWarrior 4: Mercenaries – PC (2002) - with Cyberlore Studios
- Mechassault – Xbox (2002)
- Crimson Skies: High Road to Revenge – Xbox (2003)
- Mechassault 2: Lone Wolf – Xbox (2004)
- Shadowrun – PC, Xbox 360 (2007)
References
- ^ Keefer, John (March 31, 2006). "GameSpy Retro: Developer Origins, Page 18 of 19". GameSpy. Archived from the original on June 9, 2007.
- ^ Loguidice, Bill; Barton, Matt (February 24, 2014). Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. CRC Press. p. 513. ISBN 9781135006501. OCLC 1064676510.
To bolster its lineup, Microsoft acquired FASa Studio and made them part of Microsoft Game Studios.
- ^ McWhertor, Michael (2007-09-12). "Shadowrun Developer Shuts Down". Kotaku.com. Archived from the original on 2007-10-16. Retrieved 2007-09-13.
- ^ Weisman licenses MechWarrior, Shadowrun, Crimson Skies rights back from MS (internet finally notices) - Joystiq
External links
- Former Microsoft subsidiaries
- Defunct video game companies of the United States
- Video game development companies
- Defunct companies based in Redmond, Washington
- Defunct companies based in Washington (state)
- Video game companies established in 1994
- Video game companies disestablished in 2007
- 1994 establishments in Washington (state)
- 2007 disestablishments in Washington (state)
- United States video game company stubs