Badlands (1990 video game): Difference between revisions
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{{about|the 1989 Atari video game|the Konami laserdisc video game|Badlands (1984 video game)|the 2013 video game|Badland (video game)}} |
{{about|the 1989 Atari video game|the Konami laserdisc video game|Badlands (1984 video game)|the 2013 video game|Badland (video game)}} |
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{{short description|1989 arcade game}} |
{{short description|1989 arcade game}} |
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{{Infobox video game |
{{Infobox video game |
Revision as of 03:47, 21 September 2021
This article needs additional citations for verification. (May 2015) |
Badlands | |
---|---|
Developer(s) | Atari Games Teque (computer ports) |
Publisher(s) | Atari Games Domark (computer ports) |
Designer(s) | Kelly Turner |
Programmer(s) | Kelly Turner Norm Avellar |
Artist(s) | Kris Moser Sam Comstock Bridget Erdmann |
Composer(s) | John Paul Brad Fuller Matt Furniss (computer ports) |
Platform(s) | Amiga, Amstrad CPC, Arcade, Atari ST, Commodore 64, ZX Spectrum |
Release | |
Genre(s) | Racing, vehicular combat |
Badlands is a 1989 arcade game published by Atari Games. It was ported by Domark under the Tengen label to the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum.
Badlands is set in the aftermath of a nuclear war and races around abandoned wastelands with many hazards. Three gun-equipped cars race around a track to win prizes. The game is a re-themed version of Atari's previous racing games Super Sprint and Championship Sprint with the addition of vehicular combat.
Gameplay
Badlands pits three cars against each other in a three lap race around a small, single-screen circuit. Bonuses are present in the form of wrenches which can be traded for goods such as extra speed, extra acceleration or better tires
Unlike the Sprint games, Badlands expands upon the formula, taking place in a post-apocalyptic environment and equipping each of the players with cannons. In reality, the cannons do little except to slow cars down by repeatedly shooting at them, but the shop between levels offers the possibility of arming the car with missiles which will destroy the target car, placing it at a severe disadvantage as a replacement is brought onto the track, taking a few seconds.
The tracks also featured a number of new obstacles, including mines and retractable barricades.
Reception
Response to the Spectrum version was mixed. Your Sinclair and CRASH awarded average marks, both claiming in reviews of the original and rerelease that the title's contemporary Super Off-Road was superior.[citation needed] Sinclair User expressed more enthusiasm for the game, but made the same comparison to Super Off-Road.[citation needed]
Legacy
The game was re-released in 2005 as part of Midway Arcade Treasures 3 for the PlayStation 2, GameCube and Xbox. It was also re-released in 2006 as part of Midway Arcade Treasures Deluxe Edition for Microsoft Windows.
References
- ^ Openshaw, Mary (March 1990). "ATEI '90: major international show rings in new year with good spread of new products". RePlay. Vol. 15, no. 6. pp. 126–32.
- ^ "Badlands (Registration Number PA0000518937)". United States Copyright Office. Retrieved 21 September 2021.
External links
- 1989 video games
- Amiga games
- Amstrad CPC games
- Arcade video games
- Atari arcade games
- Atari ST games
- Commodore 64 games
- Domark games
- Midway video games
- Post-apocalyptic video games
- Teque London games
- Top-down racing video games
- Vehicular combat games
- Video games about death games
- Video games developed in the United States
- ZX Spectrum games