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==Gameplay==
==Gameplay==
As in most of his games, Kirby is able to copy the abilities of certain enemies by inhaling and swallowing them. There are also interactive environments, with obstacles that are passable with copy abilities (examples include freezing water to get across with the Ice ability, or cutting down tall tufts of grass with his Sword or Cutter ability). Kirby will also be able to collect and store copy abilities and items in his stomach, which is represented on the touch screen. The player can combine certain abilities, similar to ''[[Kirby 64: The Crystal Shards]]'' except there are only a handful of copy abilities that can be mixed. These include Sword, Fire, Ice Spark and Bomb. Mixing abilities is achieved by dragging one ability over another with the stylus. If the two are compatible with each other, they will combine and produce a new ability (example: Fire + Sword = Fire Sword). This can only be done if the scroll (mentioned below) for a certain ability is found. However, if they are not compatible, they will combine to create a random bubble. Returning copy abilities include Beam, Bomb, Cupid, Cutter, Fighter, Fire, Hammer, Hi-Jump, Ice, Laser, Magic, Ninja, Parasol, Sleep, Spark, Sword, Throw, Tornado, U.F.O., and Wheel. New abilities are Animal, Bubble, Ghost, Metal, and Triple Star. The game supports multi-card [[multiplayer]] and single-card download play. Many of the copy abilities feature multiple attacks, a recurring trend also seen in ''[[Kirby Super Star]]'' and ''[[Kirby and the Amazing Mirror]]''.
As in most of his games, Kirby is able to copy the abilities of certain enemies by inhaling and swallowing them. There are also interactive environments, with obstacles that are passable with copy abilities (examples include freezing water to get across with the Ice ability, or cutting down tall tufts of grass with his Sword or Cutter ability). Kirby will also be able to collect and store copy abilities and items in his stomach, which is represented on the touch screen. The player can combine certain abilities, similar to ''[[Kirby 64: The Crystal Shards]]'' except there are only a handful of copy abilities that can be mixed. These include Sword, Fire, Ice, Spark and Bomb. Mixing abilities is achieved by dragging one ability over another with the stylus. If the two are compatible with each other, they will combine and produce a new ability (example: Fire + Sword = Fire Sword). This can only be done if the scroll (mentioned below) for a certain ability is found. However, if they are not compatible, they will combine to create a random bubble. Returning copy abilities include Beam, Bomb, Cupid, Cutter, Fighter, Fire, Hammer, Hi-Jump, Ice, Laser, Magic, Ninja, Parasol, Sleep, Spark, Sword, Throw, Tornado, U.F.O., and Wheel. New abilities are Animal, Bubble, Ghost, Metal, and Triple Star. The game supports multi-card [[multiplayer]] and single-card download play. Many of the copy abilities feature multiple attacks, a recurring trend also seen in ''[[Kirby Super Star]]'' and ''[[Kirby and the Amazing Mirror]]''.


A new concept to Kirby games introduced in this game are the Copy Scrolls, which power up any power that Kirby has when chosen. Examples include Hammer growing nearly double its size if charged up, Tornado and Wheel taking the elemental properties of the terrain they pass over, and Spark can build up energy that can be released in a similar fashion to the way the Plasma ability from ''Kirby Super Star'' works.
A new concept to Kirby games introduced in this game are the Copy Scrolls, which power up any power that Kirby has when chosen. Examples include Hammer growing nearly double its size if charged up, Tornado and Wheel taking the elemental properties of the terrain they pass over, and Spark can build up energy that can be released in a similar fashion to the way the Plasma ability from ''Kirby Super Star'' works.

Revision as of 22:00, 5 February 2007

Kirby: Squeak Squad
Kirby: Squeak Squad American box art.
Kirby: Squeak Squad American box art.
Developer(s)Flagship
Publisher(s)Nintendo, HAL Laboratory
Platform(s)Nintendo DS
ReleaseJapan November 2, 2006
North America December 4, 2006
Australia March 1, 2007
Genre(s)Platformer
Mode(s)Single player, Multiplayer

Kirby: Squeak Squad (Kirby: Mouse Attack in Europe and '星のカービィ 参上! ドロッチェ団' Kirby of the Stars: Calling On! Dorocche Gang in Japan) is a platforming video game developed by Flagship and published by Nintendo and HAL Laboratory for the Nintendo DS handheld video game console.

Unlike the previous Nintendo DS title Kirby: Canvas Curse, Squeak Squad is a traditional platformer which uses the face buttons instead of the touch screen to control Kirby.

Story

It's another day in Dream Land and Kirby is about to enjoy a picnic with a strawberry shortcake. Suddenly, something very quickly snatches the food, and Kirby, seeing that his cake is gone, thinks for a moment. Suddenly, he realizes that his rival, King Dedede, has stolen his cake, and rushes off to punish him once more and get his cake back. Along the way, he finds some treasures, and also meets up with the gang of thieves known as the Squeak Squad (or Squeaks; in the Japanese version, they are known as the "Dorocche Dan"), who turn out to be after those treasures. After Kirby makes it to Dedede's castle and defeats Dedede, the Squeak Squad takes them by surprise and steals the treasure from Dedede, which they consider as the treasure that "grants you the ultimate power". The Squeaks attempt to run off with the treasure, but a furious King Dedede grabs Kirby and throws him at the Squeak Squad, knocking all of them into a large pit (which seemingly appears out of nowhere). From there, it's up to Kirby to defeat the Squeaks no matter what it takes, beat them to the treasures they're after, and get his shortcake back at whatever cost!

Gameplay

As in most of his games, Kirby is able to copy the abilities of certain enemies by inhaling and swallowing them. There are also interactive environments, with obstacles that are passable with copy abilities (examples include freezing water to get across with the Ice ability, or cutting down tall tufts of grass with his Sword or Cutter ability). Kirby will also be able to collect and store copy abilities and items in his stomach, which is represented on the touch screen. The player can combine certain abilities, similar to Kirby 64: The Crystal Shards except there are only a handful of copy abilities that can be mixed. These include Sword, Fire, Ice, Spark and Bomb. Mixing abilities is achieved by dragging one ability over another with the stylus. If the two are compatible with each other, they will combine and produce a new ability (example: Fire + Sword = Fire Sword). This can only be done if the scroll (mentioned below) for a certain ability is found. However, if they are not compatible, they will combine to create a random bubble. Returning copy abilities include Beam, Bomb, Cupid, Cutter, Fighter, Fire, Hammer, Hi-Jump, Ice, Laser, Magic, Ninja, Parasol, Sleep, Spark, Sword, Throw, Tornado, U.F.O., and Wheel. New abilities are Animal, Bubble, Ghost, Metal, and Triple Star. The game supports multi-card multiplayer and single-card download play. Many of the copy abilities feature multiple attacks, a recurring trend also seen in Kirby Super Star and Kirby and the Amazing Mirror.

A new concept to Kirby games introduced in this game are the Copy Scrolls, which power up any power that Kirby has when chosen. Examples include Hammer growing nearly double its size if charged up, Tornado and Wheel taking the elemental properties of the terrain they pass over, and Spark can build up energy that can be released in a similar fashion to the way the Plasma ability from Kirby Super Star works.

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